Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
S
- s - Variable in class com.prineside.tdi2.actions.CustomAction
 - S - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - S - Variable in class com.prineside.tdi2.Registrable
 - 
This reference to the game state will be used by this object to communicate with everything else.
 - S - Variable in class com.prineside.tdi2.screens.GameScreen
 - S - Variable in class com.prineside.tdi2.screens.MapEditorScreen
 - S - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
 - S - Variable in class com.prineside.tdi2.ui.actors.GameplayBonusSummary
 - S - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 - S_A_BALL_LIGHTNING_DURATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_A_BULLET_WALL_DENSITY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_A_FIREBALL_FIRE_DAMAGE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_ABILITIES_ENERGY_GENERATION_INTERVAL_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_BOLD - Static variable in class com.prineside.tdi2.utils.AEC
 - S_COINS_GENERATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_ENEMIES_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_EXPLOSIONS_PIERCING_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_FORCED_WAVE_BONUS_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_GREEN_PAPERS_BONUS_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_GREEN_PAPERS_BONUS_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_LOOT_FREQUENCY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_LOOT_RARITY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_ATTACK_SPEED_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_BOUNTY_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_MINING_SPEED_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_POWER_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_POWER_VALUE_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_TYPE_BALANCE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_TYPE_BOUNTY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_TYPE_EXPERIENCE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_TYPE_MINING_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_M_TYPE_POWER_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - s_metatable - Static variable in class com.prineside.luaj.LuaNumber
 - 
Shared static metatable for all number values represented in lua.
 - s_metatable - Static variable in class com.prineside.luaj.LuaString
 - 
The singleton instance for string metatables that forwards to the string functions.
 - S_MINER_INSTALL_DURATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_MINER_INSTALL_DURATION_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_MINER_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_MODIFIER_EXPERIENCE_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_REGULAR_QUEST_SLOT_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_REVERSE - Static variable in class com.prineside.tdi2.utils.AEC
 - S_STARTING_HEALTH_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_STARTING_MONEY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_ATTACK_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_ATTACK_SPEED_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_ATTACK_SPEED_C - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_ATTACK_SPEED_D - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_ATTACK_SPEED_E - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_DAMAGE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_DAMAGE_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_DAMAGE_C - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_DAMAGE_D - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_EXPERIENCE_GENERATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_EXPERIENCE_MULTIPLIER_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_EXPERIENCE_MULTIPLIER_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_EXPLOSION_RANGE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_FREEZE_PERCENT_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_POWER_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_POWER_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_PROJECTILE_COUNT_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_PROJECTILE_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_PROJECTILE_SPEED_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_RANGE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_RANGE_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_RANGE_C - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_ROTATION_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_ROTATION_SPEED_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_ROTATION_SPEED_C - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_STUN_CHANCE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_STUN_DURATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_UPGRADE_PRICE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_TOWER_UPGRADE_PRICE_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_UNDER - Static variable in class com.prineside.tdi2.utils.AEC
 - S_WAVE_INTERVAL_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - S_WAVE_INTERVAL_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - SafePools - Class in com.prineside.tdi2.utils
 - 
Thread-safe version of GDX's Pools Why thread safe: - Some events (like LogEntryAdd) may be triggered on a different threads - Multiple gameStates can be simulated on a different threads at the same time
 - SafePools.AlwaysAllocatingPool<T> - Class in com.prineside.tdi2.utils
 - SafePools.Pool<T> - Interface in com.prineside.tdi2.utils
 - SafePools.ReflectionPool<T> - Class in com.prineside.tdi2.utils
 - SafePools.RegularPool<T> - Class in com.prineside.tdi2.utils
 - sameAs(Building) - Method in class com.prineside.tdi2.Building
 - sameAs(Building) - Method in class com.prineside.tdi2.Modifier
 - sameAs(Building) - Method in class com.prineside.tdi2.Tower
 - sameAs(GameValueConfig) - Method in class com.prineside.tdi2.GameValueConfig
 - sameAs(Gate) - Method in class com.prineside.tdi2.Gate
 - sameAs(Gate) - Method in class com.prineside.tdi2.gates.BarrierHealthGate
 - sameAs(Gate) - Method in class com.prineside.tdi2.gates.BarrierTypeGate
 - sameAs(Gate) - Method in class com.prineside.tdi2.gates.TeleportGate
 - sameAs(Item) - Method in class com.prineside.tdi2.Item
 - sameAs(Item) - Method in class com.prineside.tdi2.items.AbilityItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.BlueprintItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.CaseItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.CaseKeyItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.DoubleGainShardItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.GameValueGlobalItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.GameValueLevelItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.GateItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.OpenedResearchItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.RandomBarrierItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.RandomTileItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.ResourceItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.TileItem
 - sameAs(Item) - Method in class com.prineside.tdi2.items.TrophyItem
 - sameAs(GameValueManager.GameValueEffect) - Method in class com.prineside.tdi2.managers.GameValueManager.GameValueEffect
 - sameAs(MusicManager.FrequencyRange) - Method in class com.prineside.tdi2.managers.MusicManager.FrequencyRange
 - sameAs(MusicManager.MusicSource) - Method in class com.prineside.tdi2.managers.MusicManager.MusicSource
 - sameAs(MusicManager.SpectrumConfig) - Method in class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
 - sameAs(ProgressManager.ProgressSnapshotForState) - Method in class com.prineside.tdi2.managers.ProgressManager.ProgressSnapshotForState
 - sameAs(Miner) - Method in class com.prineside.tdi2.Miner
 - sameAs(Tile) - Method in class com.prineside.tdi2.Tile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.BossTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.CoreTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.DummyTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.EqualizerTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.GameValueTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.PlatformTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.QuadTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.ScriptTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.SourceTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.SpawnTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.TargetTile
 - sameAs(Tile) - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile
 - sameAs(BossTile.BossTypeWavePair) - Method in class com.prineside.tdi2.tiles.BossTile.BossTypeWavePair
 - sameAs(BossTile.BossWavesConfig) - Method in class com.prineside.tdi2.tiles.BossTile.BossWavesConfig
 - sameAs(CoreTile.Upgrade) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
 - sameAs(Quad) - Method in class com.prineside.tdi2.utils.Quad
 - sameAs(QuadRegion) - Method in class com.prineside.tdi2.utils.QuadRegion
 - sameAs(QuadRegion.CornerColors) - Method in class com.prineside.tdi2.utils.QuadRegion.AllWhiteCornerColors
 - sameAs(QuadRegion.CornerColors) - Method in interface com.prineside.tdi2.utils.QuadRegion.CornerColors
 - sameAs(QuadRegion.CornerColors) - Method in class com.prineside.tdi2.utils.QuadRegion.FourCornerColors
 - sameAs(QuadRegion.CornerColors) - Method in class com.prineside.tdi2.utils.QuadRegion.SingleCornerColor
 - sameAsWithExtras(Tile) - Method in class com.prineside.tdi2.Tile
 - 
sameAs() but also accounts for towers / modifiers on it
 - sameAsWithExtras(Tile) - Method in class com.prineside.tdi2.tiles.PlatformTile
 - sameAsWithExtras(Tile) - Method in class com.prineside.tdi2.tiles.SourceTile
 - sameNameMethod(float) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
 - sameNameMethod(int) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
 - sameNameMethod(int, int) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
 - sameNameMethod(String) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
 - Sample - Class in com.prineside.tdi2.ibxm
 - Sample() - Constructor for class com.prineside.tdi2.ibxm.Sample
 - Sample(Sample) - Constructor for class com.prineside.tdi2.ibxm.Sample
 - sampleData - Variable in class com.prineside.tdi2.ibxm.Sample
 - samples - Variable in class com.prineside.tdi2.ibxm.Instrument
 - samS16(int, int) - Method in class com.prineside.tdi2.ibxm.Data
 - samS16D(int, int) - Method in class com.prineside.tdi2.ibxm.Data
 - samS8(int, int) - Method in class com.prineside.tdi2.ibxm.Data
 - samS8D(int, int) - Method in class com.prineside.tdi2.ibxm.Data
 - samU16(int, int) - Method in class com.prineside.tdi2.ibxm.Data
 - samU8(int, int) - Method in class com.prineside.tdi2.ibxm.Data
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Achievement
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Auth
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Enemy
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Inventory
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Message
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Purchase
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_SecretCode
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Statistics
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_UserMaps
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Enemy
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Locale
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Music
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Rating
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Replay
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Settings
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
 - save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.PrefCategory
 - save(PrefMap) - Method in interface com.prineside.tdi2.managers.preferences.PrefSubcategory
 - 
Can be called on some other thread, should not fall apart when that happens
 - SAVE - Enum constant in enum class com.prineside.tdi2.utils.FileChooser.FileChooseIntent
 - saveAsync(PrefMap, Runnable, ObjectConsumer<Exception>) - Method in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 - saveAsync(PrefMap, Runnable, ObjectConsumer<Exception>) - Method in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
 - saveAsync(PrefMap, Runnable, ObjectConsumer<Exception>) - Method in class com.prineside.tdi2.managers.preferences.PrefCategory
 - saveBasicLevelQuestValues() - Method in class com.prineside.tdi2.systems.QuestSystem
 - 
Сохранить текущее значение квестов, которые проходятся в течение нескольких уровней.
 - savedGameExists() - Static method in class com.prineside.tdi2.systems.GameStateSystem
 - saveGame() - Method in class com.prineside.tdi2.systems.GameStateSystem
 - saveGameToServer(int, ObjectConsumer<AuthManager.SaveGameResult>) - Method in class com.prineside.tdi2.managers.AuthManager
 - 
Сохранить прогресс игры на сервере, если онлайн
 - saveIfRequired() - Method in class com.prineside.tdi2.ActionResolver.InitConfigManager
 - saveLocally() - Method in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
 - saveMap() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - saveNowIfRequired() - Method in class com.prineside.tdi2.managers.PreferencesManager
 - 
Save all preferences to files immediately
 - saveReplay(GameSystemProvider) - Method in class com.prineside.tdi2.managers.ReplayManager
 - saveScreenshot(String) - Method in class com.prineside.tdi2.ui.actors.ModelView
 - saveStagesConfigOnDisk() - Method in class com.prineside.tdi2.managers.BasicLevelManager
 - saveTimestamp - Variable in class com.prineside.tdi2.managers.preferences.RegularPrefMap.BinarySaveInfo
 - saveTimestamp - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
 - saveToDisk() - Method in class com.prineside.tdi2.BasicLevel
 - sb - Static variable in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
 - sb - Variable in class com.prineside.tdi2.utils.syncchecker.DeepClassComparisonConfig
 - sbWriteIntOrFloat(StringBuilder, float) - Static method in class com.prineside.tdi2.utils.Quad
 - sByte(int) - Method in class com.prineside.tdi2.ibxm.Data
 - SCALAR - Enum constant in enum class com.prineside.tdi2.enums.MinerType
 - SCALAR - Enum constant in enum class com.prineside.tdi2.enums.ResourceType
 - SCALAR - Variable in class com.prineside.tdi2.managers.MinerManager.Factories
 - ScalarMiner - Class in com.prineside.tdi2.miners
 - ScalarMiner.ScalarMinerFactory - Class in com.prineside.tdi2.miners
 - ScalarMinerFactory() - Constructor for class com.prineside.tdi2.miners.ScalarMiner.ScalarMinerFactory
 - scaleBand(int, float) - Method in class com.badlogic.gdx.audio.analysis.FFT
 - scaleBand(int, float) - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
 - 
Scales the amplitude of the
ithfrequency band bys. - scaleBy(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Adds the specified scale to the current scale.
 - scaleBy(float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - 
Scales the actor instantly.
 - scaleBy(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Adds the specified scale to the current scale.
 - scaleBy(float, float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - scaleBy(float, float, float, Interpolation) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - ScaleByAction - Class in com.prineside.tdi2.scene2d.actions
 - 
Scales an actor's scale to a relative size.
 - ScaleByAction() - Constructor for class com.prineside.tdi2.scene2d.actions.ScaleByAction
 - scaleFreq(float, float) - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
 - 
Scales the amplitude of the requested frequency by
a. - scaleTo(float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - 
Scales the actor instantly.
 - scaleTo(float, float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - scaleTo(float, float, float, Interpolation) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - ScaleToAction - Class in com.prineside.tdi2.scene2d.actions
 - 
Sets the actor's scale from its current value to a specific value.
 - ScaleToAction() - Constructor for class com.prineside.tdi2.scene2d.actions.ScaleToAction
 - scannumber() - Method in class com.prineside.luaj.LuaString
 - 
Convert to a number in base 10, or base 16 if the string starts with '0x', or return Double.NaN if it cannot be converted to a number.
 - scannumber(int) - Method in class com.prineside.luaj.LuaString
 - 
Convert to a number in a base, or return Double.NaN if not a number.
 - Scenario - Interface in com.prineside.tdi2.utils.simulation
 - Scenario() - Constructor for class com.prineside.tdi2.ui.shared.CameraTools.Scenario
 - scenarioLooped - Variable in class com.prineside.tdi2.CameraController
 - scenarios - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - scenarioTime - Variable in class com.prineside.tdi2.CameraController
 - schedule(CharSequence[], float, float) - Method in class com.prineside.tdi2.ui.components.Subtitles
 - scissors - Variable in class com.prineside.tdi2.ui.actors.ParticlesCanvas
 - ScissorStack - Class in com.prineside.tdi2.scene2d.utils
 - 
A stack of
Rectangleobjects to be used for clipping viaGL20.glScissor(int, int, int, int). - ScissorStack() - Constructor for class com.prineside.tdi2.scene2d.utils.ScissorStack
 - scope - Variable in class com.prineside.luaj.ast.Block
 - scope - Variable in class com.prineside.luaj.ast.FuncBody
 - scope - Variable in class com.prineside.luaj.ast.Stat.GenericFor
 - scope - Variable in class com.prineside.luaj.ast.Stat.NumericFor
 - score - Enum constant in enum class com.prineside.tdi2.managers.ReplayManager.LeaderboardsMode
 - score - Variable in class com.prineside.tdi2.managers.DailyQuestManager.LeaderboardsRank
 - score - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsEntry
 - score - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsRankResult
 - score - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsRank
 - score - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
 - score - Variable in class com.prineside.tdi2.MapPrestigeConfig
 - SCORE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - SCORE_CLEARED_WAVES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - SCORE_ENEMIES_KILLED - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - SCORE_MINING - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - SCORE_WAVE_CALLS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ScoreChange - Class in com.prineside.tdi2.events.game
 - ScoreChange(long, boolean, StatisticsType) - Constructor for class com.prineside.tdi2.events.game.ScoreChange
 - scoreMultiplier - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - scoreWithEndlessTimeLimit - Variable in class com.prineside.tdi2.systems.GameStateSystem
 - Screen - Class in com.prineside.tdi2
 - Screen() - Constructor for class com.prineside.tdi2.Screen
 - SCREEN - Enum constant in enum class com.prineside.tdi2.managers.UiManager.MainUiLayer
 - screenBorderGradient - Variable in class com.prineside.tdi2.systems.GameUiSystem
 - ScreenBorderGradient - Class in com.prineside.tdi2.ui.actors
 - ScreenBorderGradient() - Constructor for class com.prineside.tdi2.ui.actors.ScreenBorderGradient
 - screenChanged() - Method in interface com.prineside.tdi2.managers.ScreenManager.ScreenManagerListener
 - screenManager - Variable in class com.prineside.tdi2.Game
 - ScreenManager - Class in com.prineside.tdi2.managers
 - ScreenManager() - Constructor for class com.prineside.tdi2.managers.ScreenManager
 - ScreenManager.ScreenManagerListener - Interface in com.prineside.tdi2.managers
 - ScreenManager.Serializer - Class in com.prineside.tdi2.managers
 - ScreenResize - Class in com.prineside.tdi2.events.global
 - ScreenResize(int, int) - Constructor for class com.prineside.tdi2.events.global.ScreenResize
 - ScreenshotModeConfig() - Constructor for class com.prineside.tdi2.systems.GameUiSystem.ScreenshotModeConfig
 - ScreenTitle - Class in com.prineside.tdi2.ui.shared
 - ScreenTitle() - Constructor for class com.prineside.tdi2.ui.shared.ScreenTitle
 - screenToLocalCoordinates(Vector2) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Transforms the specified point in screen coordinates to the actor's local coordinate system.
 - screenToMap(Vector2) - Method in class com.prineside.tdi2.CameraController
 - screenToStage(Vector2) - Method in class com.prineside.tdi2.CameraController
 - screenToStageCoordinates(Vector2) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
Transforms the screen coordinates to stage coordinates.
 - screenToViewport(Vector2) - Method in class com.prineside.tdi2.CameraController
 - script - Variable in class com.prineside.tdi2.actions.ScriptAction
 - script - Variable in class com.prineside.tdi2.GameSystemProvider
 - SCRIPT - Enum constant in enum class com.prineside.tdi2.enums.TileType
 - SCRIPT - Variable in class com.prineside.tdi2.managers.TileManager.Factories
 - ScriptAction - Class in com.prineside.tdi2.actions
 - ScriptAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.ScriptAction
 - ScriptAction(String) - Constructor for class com.prineside.tdi2.actions.ScriptAction
 - scripted - Variable in class com.prineside.tdi2.BasicLevelQuestConfig
 - scriptedTitle - Variable in class com.prineside.tdi2.BasicLevelQuestConfig
 - scriptEnvironment - Variable in class com.prineside.tdi2.systems.ScriptSystem
 - ScriptEnvironment - Class in com.prineside.tdi2.managers.script
 - ScriptEnvironment() - Constructor for class com.prineside.tdi2.managers.script.ScriptEnvironment
 - ScriptEnvironment.LuaExecutionResult - Class in com.prineside.tdi2.managers.script
 - ScriptEnvironment.Suggestion - Class in com.prineside.tdi2.managers.script
 - scriptManager - Variable in class com.prineside.tdi2.Game
 - ScriptManager - Class in com.prineside.tdi2.managers
 - ScriptManager() - Constructor for class com.prineside.tdi2.managers.ScriptManager
 - ScriptManager.Serializer - Class in com.prineside.tdi2.managers
 - ScriptProxyCreator - Interface in com.prineside.tdi2.utils
 - ScriptSystem - Class in com.prineside.tdi2.systems
 - ScriptSystem() - Constructor for class com.prineside.tdi2.systems.ScriptSystem
 - ScriptTile - Class in com.prineside.tdi2.tiles
 - ScriptTile.ScriptTileFactory - Class in com.prineside.tdi2.tiles
 - ScriptTileFactory() - Constructor for class com.prineside.tdi2.tiles.ScriptTile.ScriptTileFactory
 - scroll - Enum constant in enum class com.prineside.tdi2.scene2d.utils.FocusListener.FocusEvent.Type
 - scrolled - Enum constant in enum class com.prineside.tdi2.scene2d.InputEvent.Type
 - 
The mouse scroll wheel has changed.
 - scrolled(float, float) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
Applies a mouse scroll event to the stage and returns true if an actor in the scene
handledthe event. - scrolled(float, float) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
 - scrolled(InputEvent, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.InputListener
 - 
Called when the mouse wheel has been scrolled.
 - scrollFocusChanged(FocusListener.FocusEvent, Actor, boolean) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener
 - scrollPane - Variable in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu
 - ScrollPane - Class in com.prineside.tdi2.scene2d.ui
 - 
A group that scrolls a child actor using scrollbars and/or mouse or touch dragging.
 - ScrollPane(Actor) - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane
 - ScrollPane(Actor, ScrollPane.ScrollPaneStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane
 - ScrollPane.ScrollPaneStyle - Class in com.prineside.tdi2.scene2d.ui
 - 
The style for a scroll pane, see
ScrollPane. - scrollPaneStyle - Variable in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - ScrollPaneStyle() - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
 - ScrollPaneStyle(ScrollPane.ScrollPaneStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
 - ScrollPaneStyle(Drawable, Drawable, Drawable, Drawable, Drawable) - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
 - scrollStyle - Variable in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxStyle
 - scrollTo(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
Sets the scroll offset so the specified rectangle is fully in view, if possible.
 - scrollTo(float, float, float, float, boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
Sets the scroll offset so the specified rectangle is fully in view, and optionally centered vertically and/or horizontally, if possible.
 - scrollToActor(String) - Method in class com.prineside.tdi2.screens.MoneyScreen
 - scrollZoomRequiresAlt - Variable in class com.prineside.tdi2.CameraController
 - SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ModifierType
 - SEARCH - Variable in class com.prineside.tdi2.managers.ModifierManager.Factories
 - SearchModifier - Class in com.prineside.tdi2.modifiers
 - SearchModifier.SearchModifierFactory - Class in com.prineside.tdi2.modifiers
 - SearchModifierFactory() - Constructor for class com.prineside.tdi2.modifiers.SearchModifier.SearchModifierFactory
 - seasonNumber - Variable in class com.prineside.tdi2.managers.AuthManager.NewsResponse
 - seasonPlayerCount - Variable in class com.prineside.tdi2.managers.AuthManager.NewsResponse
 - seasonPosition - Variable in class com.prineside.tdi2.managers.AuthManager.NewsResponse
 - second - Variable in class com.prineside.tdi2.utils.ObjectPair
 - seconds - Enum constant in enum class com.prineside.tdi2.utils.StringFormatter.MeasureUnits
 - SECONDS - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
 - SECRET_CODE - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
 - SECRET_CODE_APPLICATION_URL - Static variable in class com.prineside.tdi2.Config
 - secretCode - Variable in class com.prineside.tdi2.IssuedItems
 - secretCode - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 - secretCodeDescription - Variable in class com.prineside.tdi2.IssuedItems
 - secretCodeManager - Variable in class com.prineside.tdi2.Game
 - SecretCodeManager - Class in com.prineside.tdi2.managers
 - SecretCodeManager() - Constructor for class com.prineside.tdi2.managers.SecretCodeManager
 - SecretCodeManager.CodeValidationResult - Class in com.prineside.tdi2.managers
 - SecretCodeManager.CodeValidationResultCode - Enum Class in com.prineside.tdi2.managers
 - SecretCodeManager.Serializer - Class in com.prineside.tdi2.managers
 - seed - Variable in class com.prineside.tdi2.BasicLevel
 - seed - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - seed - Variable in class com.prineside.tdi2.GameState
 - seed - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 - SEED_RANDOM - Static variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - SEED_TAKE_FROM_DAILY_QUEST - Static variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - SEED_TAKE_FROM_LEVEL - Static variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - seek(int) - Method in class com.prineside.tdi2.ibxm.IBXM
 - seekSequencePos(int, int) - Method in class com.prineside.tdi2.ibxm.IBXM
 - segmentShift - Variable in class com.prineside.tdi2.shapes.PieChart.ChartEntryConfig
 - select() - Constructor for class com.prineside.luaj.lib.BaseLib.select
 - selectable - Variable in class com.prineside.tdi2.tiles.DummyTile
 - selectAll() - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - selectBonusAction(int) - Method in class com.prineside.tdi2.systems.BonusSystem
 - selectBox(SelectBox) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - SelectBox<T> - Class in com.prineside.tdi2.scene2d.ui
 - 
A select box (aka a drop-down list) allows a user to choose one of a number of values from a list.
 - SelectBox(SelectBox.SelectBoxStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox
 - SelectBox.SelectBoxScrollPane<T> - Class in com.prineside.tdi2.scene2d.ui
 - 
The scroll pane shown when a select box is open.
 - SelectBox.SelectBoxStyle - Class in com.prineside.tdi2.scene2d.ui
 - 
The style for a select box, see
SelectBox. - SelectBoxScrollPane(SelectBox<T>) - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxScrollPane
 - selectBoxStyle - Variable in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
 - selectBoxStyle - Variable in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - SelectBoxStyle() - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxStyle
 - SelectBoxStyle(BitmapFont, Color, Drawable, ScrollPane.ScrollPaneStyle, List.ListStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxStyle
 - SelectBoxStyle(SelectBox.SelectBoxStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxStyle
 - SelectedAbilitiesConfiguration() - Constructor for class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay.SelectedAbilitiesConfiguration
 - SelectedAbilitiesConfiguration(AbilitySelectionOverlay.SelectedAbilitiesConfiguration) - Constructor for class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay.SelectedAbilitiesConfiguration
 - selectedBonusAffectsRandom - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - selectedBonuses - Variable in class com.prineside.tdi2.systems.BonusSystem
 - selectedElementModified() - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu.MapEditorTileInfoMenuListener.MapEditorTileInfoMenuListenerAdapter
 - selectedElementModified() - Method in interface com.prineside.tdi2.ui.components.MapEditorItemInfoMenu.MapEditorTileInfoMenuListener
 - 
Only when one item is selected
 - selectedResearch - Variable in class com.prineside.tdi2.screens.ResearchesScreen
 - selectedResearchChanged() - Method in class com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener.ResearchesScreenListenerAdapter
 - selectedResearchChanged() - Method in interface com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener
 - SelectGameplayBonusAction - Class in com.prineside.tdi2.actions
 - SelectGameplayBonusAction(int, int) - Constructor for class com.prineside.tdi2.actions.SelectGameplayBonusAction
 - SelectGameplayBonusAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SelectGameplayBonusAction
 - selectGlobalTowerAbilityAction(Tower, int) - Method in class com.prineside.tdi2.systems.TowerSystem
 - SelectGlobalTowerAbilityAction - Class in com.prineside.tdi2.actions
 - SelectGlobalTowerAbilityAction(int, int, int) - Constructor for class com.prineside.tdi2.actions.SelectGlobalTowerAbilityAction
 - SelectGlobalTowerAbilityAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SelectGlobalTowerAbilityAction
 - selectGlobalTowerAbilityActionAt(int, int, int) - Method in class com.prineside.tdi2.systems.TowerSystem
 - selection - Variable in class com.prineside.tdi2.scene2d.ui.List.ListStyle
 - selection - Variable in class com.prineside.tdi2.scene2d.ui.TextField.TextFieldStyle
 - selection - Variable in class com.prineside.tdi2.scene2d.ui.Tree.TreeStyle
 - selection - Variable in class com.prineside.tdi2.systems.MapEditorSystem
 - Selection<T> - Class in com.prineside.tdi2.scene2d.utils
 - 
Manages selected objects.
 - Selection - Class in com.prineside.tdi2.utils.mapeditor
 - Selection() - Constructor for class com.prineside.tdi2.scene2d.utils.Selection
 - Selection() - Constructor for class com.prineside.tdi2.utils.mapeditor.Selection
 - SELECTION_FILL_COLOR - Static variable in class com.prineside.tdi2.systems.MapEditorSystem
 - SELECTION_OUTLINE_COLOR - Static variable in class com.prineside.tdi2.systems.MapEditorSystem
 - selectionCanceled() - Method in interface com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay.ItemCountSelectionListener
 - SelectionChange - Class in com.prineside.tdi2.events.mapEditor
 - SelectionChange() - Constructor for class com.prineside.tdi2.events.mapEditor.SelectionChange
 - selectionConfirmed(int) - Method in interface com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay.ItemCountSelectionListener
 - SelectionOutline - Class in com.prineside.tdi2.utils.mapeditor
 - SelectionOutline() - Constructor for class com.prineside.tdi2.utils.mapeditor.SelectionOutline
 - SelectionOutline.Edge - Class in com.prineside.tdi2.utils.mapeditor
 - SelectionOutline.Edge.Side - Enum Class in com.prineside.tdi2.utils.mapeditor
 - selectLootBonusLevelForResource(BasicLevelLootBonusType, ResourceType, Array<BasicLevel>, RandomXS128, ObjectMap<String, PP_BasicLevel.LevelLootBonus>) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 - SelectRectangle - Class in com.prineside.tdi2.utils.mapeditor.tools
 - SelectRectangle() - Constructor for class com.prineside.tdi2.utils.mapeditor.tools.SelectRectangle
 - selectSlot(int) - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
 - selectTool(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - selectTowerAbilityAction(Tower, int) - Method in class com.prineside.tdi2.systems.TowerSystem
 - SelectTowerAbilityAction - Class in com.prineside.tdi2.actions
 - SelectTowerAbilityAction(int, int, int) - Constructor for class com.prineside.tdi2.actions.SelectTowerAbilityAction
 - SelectTowerAbilityAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SelectTowerAbilityAction
 - selectTowerAbilityActionAt(int, int, int) - Method in class com.prineside.tdi2.systems.TowerSystem
 - SELL_BUILDING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 - SELL_REFUND - Enum constant in enum class com.prineside.tdi2.enums.SpaceTileBonusType
 - SellAllTowers - Class in com.prineside.tdi2.gameplayMods.mods
 - SellAllTowers() - Constructor for class com.prineside.tdi2.gameplayMods.mods.SellAllTowers
 - SellAllTowers.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 - SellButton - Class in com.prineside.tdi2.ui.components
 - SellButton(Runnable) - Constructor for class com.prineside.tdi2.ui.components.SellButton
 - sellItems(Item, int) - Method in class com.prineside.tdi2.managers.ProgressManager
 - 
Продать вещь
 - sellMiner(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
 - sellMinerAction(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
 - SellMinerAction - Class in com.prineside.tdi2.actions
 - SellMinerAction(int, int) - Constructor for class com.prineside.tdi2.actions.SellMinerAction
 - SellMinerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SellMinerAction
 - sellMinerActionAt(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
 - sellModifier(Modifier) - Method in class com.prineside.tdi2.systems.ModifierSystem
 - sellModifierAction(Modifier) - Method in class com.prineside.tdi2.systems.ModifierSystem
 - SellModifierAction - Class in com.prineside.tdi2.actions
 - SellModifierAction(int, int) - Constructor for class com.prineside.tdi2.actions.SellModifierAction
 - SellModifierAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SellModifierAction
 - sellTower(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
 - sellTowerAction(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
 - SellTowerAction - Class in com.prineside.tdi2.actions
 - SellTowerAction(int, int) - Constructor for class com.prineside.tdi2.actions.SellTowerAction
 - SellTowerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SellTowerAction
 - send() - Method in class com.prineside.tdi2.managers.HttpManager.PreparedRequest
 - SEND_NOTIFICATIONS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - sendReplayToServer(String, ObjectConsumer<ReplayManager.ReplaySendStatus>) - Method in class com.prineside.tdi2.managers.ReplayManager
 - sendUnsentReplaysToTheServer() - Method in class com.prineside.tdi2.managers.ReplayManager
 - 
Отправить все ранее неотправленные реплеи на сервер и добавить их в список отправленных в случае удачи.
 - sentReplayIds - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Replay
 - sequence - Variable in class com.prineside.tdi2.ibxm.Module
 - sequence() - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - sequence(Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - sequence(Action...) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - sequence(Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - sequence(Action, Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - sequence(Action, Action, Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - sequence(Action, Action, Action, Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - SequenceAction - Class in com.prineside.tdi2.scene2d.actions
 - 
Executes a number of actions one at a time.
 - SequenceAction() - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
 - SequenceAction(Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
 - SequenceAction(Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
 - SequenceAction(Action, Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
 - SequenceAction(Action, Action, Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
 - SequenceAction(Action, Action, Action, Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
 - sequenceLength - Variable in class com.prineside.tdi2.ibxm.Module
 - SerializableListener<T> - Class in com.prineside.tdi2
 - SerializableListener() - Constructor for class com.prineside.tdi2.SerializableListener
 - serialize(Output) - Method in class com.prineside.tdi2.GameSystemProvider
 - serializer() - Element in annotation interface com.prineside.tdi2.utils.REGS
 - 
Установить кастомный сериализатор, который будет отвечать за создание объекта Необходимо для классов, чьи исходники нельзя изменить (JRE/библиотеки), позволяет вызывать любые конструкторы
 - Serializer() - Constructor for class com.prineside.luaj.FPrototype.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.lib.jse.JavaArray.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.lib.jse.JavaClass.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.lib.jse.JavaMethod.Overload.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.lib.jse.JavaMethod.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.LuaBoolean.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.LuaClosure.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.LuaNil.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.LuaString.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.LuaTable.IntKeyEntry.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.LuaTable.NormalEntry.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.LuaTable.NumberValueEntry.Serializer
 - Serializer() - Constructor for class com.prineside.luaj.LuaValue.None.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.events.EventListeners.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.AbilityItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.AbilityTokenItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.AcceleratorItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.BitDustItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.BlueprintItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.CaseKeyItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.DatPaperItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.GameValueGlobalItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.GameValueLevelItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.GateItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.GreenPaperItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.LootBoostItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.LuckyShotTokenItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.OpenedResearchItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.PrestigeDustItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.PrestigeTokenItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.RandomBarrierItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.RandomTeleportItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.RandomTileItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.RarityBoostItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.ResearchTokenItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.ResearchTokenUsedItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.ResourceItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.SkillPointItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.StarItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.TileItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.items.TrophyItem.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.ListenerGroup.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.AbilityManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.AchievementManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.AnalyticsManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.AssetManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.AuthManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.BasicLevelManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.BuffManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.CursorGraphicsManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.DailyQuestManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.DebugManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.EnemyManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.GameValueManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.GateManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.HttpManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.ItemManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.LeaderBoardManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.LocaleManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.MapManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.MessageManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.MinerManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.ModifierManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.MusicManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.NetworkManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.PreferencesManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.ProgressManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.PurchaseManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.RatingManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.RenderingManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.ReplayManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.ResearchManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.ResourceManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.ScreenManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.script.fs.SFileHandle.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.script.GlobalCLuaTable.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.ScriptManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.SecretCodeManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.SettingsManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.ShapeManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.SoundManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.StatisticsManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.TileManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.TowerManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.TowerStatManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.TriggeredActionManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.TrophyManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.UiManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.UnitManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.managers.UserMapManager.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.pathfinding.Path.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.pathfinding.PathConnection.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.pathfinding.PathNodeWithoutTeleports.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.pathfinding.PathNodeWithTeleports.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.utils.BitVector.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.utils.FlowField.Serializer
 - Serializer() - Constructor for class com.prineside.tdi2.utils.logging.TLog.Serializer
 - SERVER_TIMESTAMP_FALLBACK_URL - Static variable in class com.prineside.tdi2.Config
 - SERVER_TIMESTAMP_URL - Static variable in class com.prineside.tdi2.Config
 - serverRequestFinished() - Method in class com.prineside.tdi2.managers.MessageManager.MessageManagerListener.Adapter
 - serverRequestFinished() - Method in interface com.prineside.tdi2.managers.MessageManager.MessageManagerListener
 - serverRequestStarted() - Method in class com.prineside.tdi2.managers.MessageManager.MessageManagerListener.Adapter
 - serverRequestStarted() - Method in interface com.prineside.tdi2.managers.MessageManager.MessageManagerListener
 - sessionData - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
 - SessionData() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 - sessionId - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 - set(int) - Method in class com.prineside.tdi2.utils.BitVector
 - set(int) - Method in class com.prineside.tdi2.utils.CheatSafeInt
 - set(int, int, int, int) - Method in class com.prineside.tdi2.utils.IntRectangle
 - set(int, LuaValue) - Method in class com.prineside.luaj.LuaTable
 - set(int, LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Set a value in a table without metatag processing using
LuaValue.NEWINDEX. - set(int, LuaValue) - Method in class com.prineside.tdi2.managers.script.ClassTreeLuaTable
 - set(int, LuaValue) - Method in class com.prineside.tdi2.managers.script.GlobalCLuaTable
 - set(int, LuaValue) - Method in class com.prineside.tdi2.managers.script.ReadOnlyLuaTable
 - set(int, String) - Method in class com.prineside.luaj.LuaValue
 - 
Set a value in a table without metatag processing using
LuaValue.NEWINDEX. - set(long) - Method in class com.prineside.tdi2.utils.CheatSafeLong
 - set(LuaTable.StrongSlot, LuaValue) - Method in class com.prineside.luaj.LuaTable.DeadSlot
 - set(LuaTable.StrongSlot, LuaValue) - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
 - set(LuaTable.StrongSlot, LuaValue) - Method in class com.prineside.luaj.LuaTable.LinkSlot
 - set(LuaTable.StrongSlot, LuaValue) - Method in interface com.prineside.luaj.LuaTable.Slot
 - 
Set the value of this Slot's first Entry, if possible, or return a new Slot whose first entry has the given value.
 - set(LuaTable.StrongSlot, LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakSlot
 - set(LuaValue) - Method in class com.prineside.luaj.LuaTable.IntKeyEntry
 - set(LuaValue) - Method in class com.prineside.luaj.LuaTable.NormalEntry
 - set(LuaValue) - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
 - set(LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakKeyAndValueSlot
 - set(LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakKeySlot
 - set(LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakSlot
 - set(LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakValueSlot
 - set(LuaValue, LuaValue) - Method in class com.prineside.luaj.lib.jse.JavaArray
 - set(LuaValue, LuaValue) - Method in class com.prineside.luaj.lib.jse.JavaClass
 - set(LuaValue, LuaValue) - Method in class com.prineside.luaj.lib.jse.JavaInstance
 - set(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaTable
 - 
caller must ensure key is not nil
 - set(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 - set(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Set a value in a table without metatag processing using
LuaValue.NEWINDEX. - set(Gate.Pos) - Method in class com.prineside.tdi2.Gate.Pos
 - set(SettingsManager.InitConfig, int) - Method in class com.prineside.tdi2.ActionResolver.InitConfigManager
 - set(Tile.Pos) - Method in class com.prineside.tdi2.Tile.Pos
 - set(Quad, boolean) - Method in class com.prineside.tdi2.utils.Quad
 - set(QuadRegion) - Method in class com.prineside.tdi2.utils.QuadRegion
 - set(F, S) - Method in class com.prineside.tdi2.utils.ObjectPair
 - set(Class<T>, SafePools.Pool<T>) - Method in class com.prineside.tdi2.utils.SafePools
 - 
Sets an existing pool for the specified type, stored in a Class to
SafePools.Poolmap. - set(Object, int, Object) - Method in class com.prineside.reflectasm.FieldAccess
 - set(Object, String, Object) - Method in class com.prineside.reflectasm.FieldAccess
 - set(String, double) - Method in class com.prineside.luaj.LuaValue
 - 
Set a value in a table without metatag processing using
LuaValue.NEWINDEX. - set(String, int) - Method in class com.prineside.luaj.LuaValue
 - 
Set a value in a table without metatag processing using
LuaValue.NEWINDEX. - set(String, LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Set a value in a table without metatag processing using
LuaValue.NEWINDEX. - set(String, String) - Method in class com.prineside.luaj.LuaValue
 - 
Set a value in a table without metatag processing using
LuaValue.NEWINDEX. - set(String, String) - Method in class com.prineside.tdi2.managers.preferences.LegacyPreferences.SafePreferences
 - set(String, String) - Method in interface com.prineside.tdi2.managers.preferences.PrefMap
 - set(String, String) - Method in class com.prineside.tdi2.managers.preferences.RegularPrefMap
 - set(T) - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - 
Sets the selection to only the specified item.
 - SET_CLOUD_SAVE_NOTE - Static variable in class com.prineside.tdi2.Config
 - setAbilities(AbilityType, int) - Method in class com.prineside.tdi2.managers.ProgressManager
 - setAbility(Ability) - Method in class com.prineside.tdi2.DamageRecord
 - setAbility(AbilityType) - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
 - setAbilityInstalled(Tower, int, boolean) - Method in class com.prineside.tdi2.systems.TowerSystem
 - setAbilityVulnerability(AbilityType, float) - Method in class com.prineside.tdi2.enemies.GenericEnemy
 - setAccelerators(int) - Method in class com.prineside.tdi2.managers.ProgressManager
 - 
Deprecated.
 - setAction(Action) - Method in class com.prineside.tdi2.scene2d.actions.AddAction
 - setAction(Action) - Method in class com.prineside.tdi2.scene2d.actions.DelegateAction
 - 
Sets the wrapped action.
 - setAction(Action) - Method in class com.prineside.tdi2.scene2d.actions.RemoveAction
 - setActionResolver(ActionResolver) - Static method in class com.prineside.tdi2.utils.errorhandling.CrashHandler
 - 
Set an ActionResolver which will be notified about a crash.
 - setActionsRequestRendering(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
If true, any actions executed during a call to
Stage.act()) will result in a call toGraphics.requestRendering(). - setActionType(TriggeredActionType) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
 - setActive(boolean) - Method in class com.prineside.tdi2.scene2d.actions.EventAction
 - setActive(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu.ItemSlot
 - setActive(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorUi.ToolButton
 - setActiveTab(ItemSubcategoryType) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu
 - setActor(A) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets the actor in this cell and adds the actor to the cell's table.
 - setActor(A) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 - setActor(Actor) - Method in class com.prineside.tdi2.scene2d.Action
 - 
Sets the actor this action is attached to.
 - setActor(Actor) - Method in class com.prineside.tdi2.scene2d.actions.DelegateAction
 - setActor(Actor) - Method in class com.prineside.tdi2.scene2d.actions.ParallelAction
 - setActor(Actor) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
Sets the
Actorembedded in this scroll pane. - setActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - setActor(T) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - setActor(T) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 - setActorBounds(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - setActorCustomMouseCursor(Actor, Cursor.SystemCursor) - Method in class com.prineside.tdi2.managers.CursorGraphicsManager
 - setActorCustomMouseCursorConditional(Actor, ObjectSupplier<Cursor.SystemCursor>) - Method in class com.prineside.tdi2.managers.CursorGraphicsManager
 - setActorHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - setActorWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - setActorX(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - setActorY(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - setAddAndShowActualLoot(boolean) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setAdditive(boolean) - Method in class com.prineside.tdi2.systems.RenderSystem.Layer
 - setAddToEmptyItemSlot(boolean) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setAimStrategy(Tower.AimStrategy) - Method in class com.prineside.tdi2.Tower
 - setAimStrategy(Tower.AimStrategy) - Method in class com.prineside.tdi2.towers.FlamethrowerTower
 - setAlign(int) - Method in class com.prineside.tdi2.scene2d.ui.Image
 - setAlign(int) - Method in class com.prineside.tdi2.scene2d.utils.TiledDrawable
 - setAlignment(int) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
 - setAlignment(int) - Method in class com.prineside.tdi2.scene2d.ui.List
 - 
Sets the horizontal alignment of the list items.
 - setAlignment(int) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
Sets the alignment of the selected item in the select box.
 - setAlignment(int) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - 
Sets text horizontal alignment (left, center or right).
 - setAlignment(int) - Method in class com.prineside.tdi2.ui.actors.Label
 - setAlignmentSeparate(int, int) - Method in class com.prineside.tdi2.ui.actors.Label
 - setAll(Array<T>) - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - setAllowBonuses(boolean) - Method in class com.prineside.tdi2.GameValueConfig
 - setAllowedEnemies(Array<SpawnTile.AllowedEnemyConfig>) - Method in class com.prineside.tdi2.tiles.SpawnTile
 - setAllTime(StatisticsType, double) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Statistics
 - setAlpha(float) - Method in class com.prineside.tdi2.scene2d.actions.AlphaAction
 - setAlphaMultiplier(float) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 - setAlways(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 - 
If true, this tooltip is shown even when tooltips are not
TooltipManager.enabled. - setAlwaysOnTop(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setAmount(float) - Method in class com.prineside.tdi2.scene2d.actions.RotateByAction
 - setAmount(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleByAction
 - setAmount(float, float) - Method in class com.prineside.tdi2.scene2d.actions.MoveByAction
 - setAmount(float, float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleByAction
 - setAmount(float, float) - Method in class com.prineside.tdi2.scene2d.actions.SizeByAction
 - setAmountHeight(float) - Method in class com.prineside.tdi2.scene2d.actions.SizeByAction
 - setAmountWidth(float) - Method in class com.prineside.tdi2.scene2d.actions.SizeByAction
 - setAmountX(float) - Method in class com.prineside.tdi2.scene2d.actions.MoveByAction
 - setAmountX(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleByAction
 - setAmountY(float) - Method in class com.prineside.tdi2.scene2d.actions.MoveByAction
 - setAmountY(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleByAction
 - setAngle(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setAnimated(boolean) - Method in class com.prineside.tdi2.ui.actors.Window
 - setAnimateDuration(float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - 
If > 0, changes to the progress bar value via
ProgressBar.setValue(float)will happen over this duration in seconds. - setAnimateInterpolation(Interpolation) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - 
Sets the interpolation to use for
ProgressBar.setAnimateDuration(float). - setAppearAlign(int) - Method in class com.prineside.tdi2.ui.actors.Window
 - setAsInputHandler() - Method in class com.prineside.tdi2.managers.UiManager
 - 
Установить stage единственным обработчиком ввода.
 - setAutoForceWaveEnabled(boolean) - Method in class com.prineside.tdi2.systems.WaveSystem
 - setAutoRemove(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
 - setAutoSavesEnabled(boolean) - Method in class com.prineside.tdi2.managers.AuthManager
 - setAutoSelectionOnSingleBonus(boolean) - Method in class com.prineside.tdi2.systems.BonusSystem
 - setAvailableOnFrame(int) - Method in class com.prineside.tdi2.systems.BonusSystem.BonusStage
 - setBackendVolume(float) - Method in class com.prineside.tdi2.managers.music.DesktopCachedMusicManager
 - setBackendVolume(float) - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
 - setBackground(Drawable) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
Sets the background drawable and adjusts the container's padding to match the background.
 - setBackground(Drawable) - Method in class com.prineside.tdi2.scene2d.ui.Table
 - setBackground(Drawable) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setBackground(Drawable, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
Sets the background drawable and, if adjustPadding is true, sets the container's padding to
Drawable.getBottomHeight(),Drawable.getTopHeight(),Drawable.getLeftWidth(), andDrawable.getRightWidth(). - setBackground(Drawable, float, float, float, float) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setBackgroundColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - 
Любой цвет может быть null
 - setBackgroundColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.TableButton
 - setBackgroundColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
 - setBackgroundDrawable(Drawable) - Method in class com.prineside.tdi2.ui.actors.TableButton
 - setBackgroundDrawables(Drawable, Drawable, Drawable, Drawable) - Method in class com.prineside.tdi2.ui.actors.TableButton
 - setBand(int, float) - Method in class com.badlogic.gdx.audio.analysis.FFT
 - setBand(int, float) - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
 - 
Sets the amplitude of the
ithfrequency band toa. - setBaseDamage(float) - Method in class com.prineside.tdi2.events.game.EnemyReachTarget
 - setBatchAdditiveBlending(Batch, boolean) - Static method in class com.prineside.tdi2.managers.RenderingManager
 - setBlackListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - setBlendFunction(int, int) - Method in class com.prineside.tdi2.utils.ParallelBatch
 - setBlendFunction(int, int) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 - setBlendFunctionSeparate(int, int, int, int) - Method in class com.prineside.tdi2.utils.ParallelBatch
 - setBlendFunctionSeparate(int, int, int, int) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 - setBlinkTime(float) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - setBonusesConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - 
Will overwrite existing parameters
 - setBonusGivenForRegByInvite(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setBoolCustomValue(SettingsManager.CustomValueType, boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setBoolean(Object, int, boolean) - Method in class com.prineside.reflectasm.FieldAccess
 - setBossName(String) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setBossTileType(BossTileType) - Method in class com.prineside.tdi2.tiles.BossTile
 - setBossWaves(WaveBossSupplier) - Method in class com.prineside.tdi2.systems.WaveSystem
 - setBottomHeight(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
 - setBottomHeight(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
 - setBottomHeight(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setBottomHeight(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
 - setBounds(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Set bounds the x, y, width, and height.
 - setBubbles(boolean) - Method in class com.prineside.tdi2.scene2d.Event
 - 
If true, after the event is fired on the target actor, it will also be fired on each of the parent actors, all the way to the root.
 - setBuff(Buff) - Method in class com.prineside.tdi2.events.game.AddBuffToEnemy
 - setBuffer(byte[]) - Method in class com.prineside.kryo.FixedInput
 - 
Sets a new buffer.
 - setBuffer(byte[]) - Method in class com.prineside.kryo.FixedOutput
 - 
Sets the buffer that will be written to.
 - setBuffer(byte[], int) - Method in class com.prineside.kryo.FixedOutput
 - 
Sets the buffer that will be written to.
 - setBuffer(byte[], int, int) - Method in class com.prineside.kryo.FixedInput
 - 
Sets a new buffer.
 - setBuffVulnerability(BuffType, float) - Method in class com.prineside.tdi2.enemies.GenericEnemy
 - setBugReportsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setBulletsInMagazine(int) - Method in class com.prineside.tdi2.towers.MinigunTower
 - setButton(int) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setButton(int) - Method in class com.prineside.tdi2.scene2d.ui.Slider
 - 
Sets the mouse button, which can trigger a change of the slider.
 - setButton(int) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
 - 
Sets the button to listen for, all other buttons are ignored.
 - setButton(int) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
 - 
Sets the button to listen for, all other buttons are ignored.
 - setButton(int) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
 - 
Sets the button to listen for, all other buttons are ignored.
 - setButtonSelected(boolean) - Method in class com.prineside.tdi2.ui.components.UpgradeSubmenu
 - setByte(Object, int, byte) - Method in class com.prineside.reflectasm.FieldAccess
 - setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.AddBuffToEnemy
 - setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.EnemyDie
 - setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.EnemyReachTarget
 - setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
 - setCancelled(boolean) - Method in class com.prineside.tdi2.events.mapEditor.InventoryItemAdd
 - setCancelTouchFocus(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
When true (default) and flick scrolling begins,
ScrollPane.cancelTouchFocus()is called. - setCancelTouchFocus(boolean) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
 - 
When true (default), the
Stage.cancelTouchFocus()touch focus} is cancelled ifdragStartreturns non-null. - setCapture(boolean) - Method in class com.prineside.tdi2.scene2d.actions.AddListenerAction
 - setCapture(boolean) - Method in class com.prineside.tdi2.scene2d.actions.RemoveListenerAction
 - setCapture(boolean) - Method in class com.prineside.tdi2.scene2d.Event
 - setCatchAllTouches(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setCause(Throwable) - Method in exception com.prineside.luaj.LuaError
 - setCell(short, byte) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.Board
 - setCell(short, byte) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
 - setCell(short, byte) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.FixedSizeSmallBoard
 - setChar(Object, int, char) - Method in class com.prineside.reflectasm.FieldAccess
 - setCharacter(char) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setChart(FloatArray) - Method in class com.prineside.tdi2.ui.actors.LinearChartActor
 - setChartFromInterpolation(InterpolationType) - Method in class com.prineside.tdi2.ui.actors.LinearChartActor
 - setChecked(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Button
 - setChecked(String) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
 - 
Sets the first
TextButtonwith the specified text to checked. - setChildrenCollapsedRecursively() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - setClamp(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
For flick scroll, prevents scrolling out of the actor's bounds.
 - setCleanForDps(boolean) - Method in class com.prineside.tdi2.DamageRecord
 - setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.LabelButton
 - setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.RightSideMenuButton
 - setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.TableButton
 - setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.shared.BackButton
 - setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
 - setClip(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
Causes the contents to be clipped if they exceed the container bounds.
 - setClip(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Table
 - 
Causes the contents to be clipped if they exceed the table's bounds.
 - setClipboard(Clipboard) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - setCloseHandler(ObjectConsumer<ObjectConsumer<Boolean>>) - Method in class com.prineside.tdi2.ui.actors.Window
 - setCodeApplied(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_SecretCode
 - setCoeff(float) - Method in class com.prineside.tdi2.ui.actors.ExpLine
 - setCoinsPerTilePassed(float, int) - Method in class com.prineside.tdi2.units.DisorientedUnit
 - setCollapsed(boolean) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - setColor(float, float) - Method in class com.prineside.tdi2.shapes.Circle
 - setColor(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setColor(float, float, float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
 - setColor(float, float, float, float) - Method in class com.prineside.tdi2.utils.ParallelBatch
 - setColor(Color) - Method in class com.prineside.tdi2.scene2d.actions.AlphaAction
 - 
Sets the color to modify.
 - setColor(Color) - Method in class com.prineside.tdi2.scene2d.actions.ColorAction
 - 
Sets the color to modify.
 - setColor(Color) - Method in class com.prineside.tdi2.scene2d.Actor
 - setColor(Color) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
 - setColor(Color) - Method in class com.prineside.tdi2.shapes.ChainLightning
 - setColor(Color) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
 - setColor(Color) - Method in class com.prineside.tdi2.ui.actors.AttentionRaysUnderlay
 - setColor(Color) - Method in class com.prineside.tdi2.ui.actors.EffectTooltip
 - setColor(Color) - Method in class com.prineside.tdi2.ui.actors.ExpLine
 - setColor(Color) - Method in class com.prineside.tdi2.utils.ParallelBatch
 - setColor(Color, Color) - Method in class com.prineside.tdi2.ui.actors.LinearChartActor
 - setColorMode(byte) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setColors(Color, Color) - Method in class com.prineside.tdi2.ui.actors.LabelButton
 - setColors(Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - setColors(Color, Color, Color) - Method in class com.prineside.tdi2.ui.components.SellButton
 - setColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.RightSideMenuButton
 - setColRow(int, int) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - 
Заменяет форму фона для ровной таблицы.
 - setCompact() - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setCompleted() - Method in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
 - setCompleted(boolean) - Method in class com.prineside.tdi2.BasicLevel.WaveQuest
 - setCompleted(boolean) - Method in class com.prineside.tdi2.BasicLevelQuestConfig
 - setCompleted(boolean) - Method in class com.prineside.tdi2.ui.components.QuestList.QuestListItem
 - setConfigs(Array<PieChart.ChartEntryConfig>) - Method in class com.prineside.tdi2.ui.actors.PieChartActor
 - setConfiguration(WavesTimelineOverlay.WavesConfiguration) - Method in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay
 - setConfirmButtonEnabled(boolean) - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
 - setContentColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.TableButton
 - setContents(Actor) - Method in class com.prineside.tdi2.ui.actors.Window
 - setCornerColorsObject(QuadRegion.CornerColors) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setCornerColorsSeparate(Color, Color, Color, Color) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setCornerPositions(float[]) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setCornerPositions(float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setCornerText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setCount(int) - Method in class com.prineside.tdi2.events.game.EnemyLootAdd
 - 
Can be set to 0 to cancel the event
 - setCount(int) - Method in class com.prineside.tdi2.events.mapEditor.InventoryItemAdd
 - setCount(int) - Method in class com.prineside.tdi2.events.mapEditor.InventoryItemRemove
 - setCount(int) - Method in class com.prineside.tdi2.ItemStack
 - setCount(int) - Method in class com.prineside.tdi2.scene2d.actions.RepeatAction
 - 
Sets the number of times to repeat.
 - setCount(int) - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
 - setCount(int) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setCountTowardsInventoryStatistics(boolean) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setCovered(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setCullingArea(Rectangle) - Method in class com.prineside.tdi2.scene2d.Group
 - 
Children completely outside of this rectangle will not be drawn.
 - setCullingArea(Rectangle) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - setCullingArea(Rectangle) - Method in class com.prineside.tdi2.scene2d.ui.List
 - setCullingArea(Rectangle) - Method in interface com.prineside.tdi2.scene2d.utils.Cullable
 - setCurrent(byte) - Static method in class com.prineside.tdi2.utils.logging.LogLevel
 - setCurrentlyResearching(ResearchType) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
 - setCurrentResearchEndTime(long) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
 - setCurrentShopOffersAreAfterSkip(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setCursorPosition(int) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - 
Sets the cursor position and clears any selection.
 - setCustomSettingsVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
 - setCustomValue(SettingsManager.CustomValueType, double) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setDailyLootCurrentDay(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
 - setDailyLootCurrentDayIndex(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
 - setDailyLootCurrentQuest(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
 - setDailyLootDaysInRow(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
 - 
Deprecated.
 - setDailyLootLastCompletedDay(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
 - setDailyLootQuestCompleted() - Method in class com.prineside.tdi2.managers.DailyQuestManager
 - setDamage(float) - Method in class com.prineside.tdi2.DamageRecord
 - setDamage(float) - Method in class com.prineside.tdi2.Projectile
 - setDamageType(DamageType) - Method in class com.prineside.tdi2.DamageRecord
 - setDamageVulnerability(DamageType, boolean) - Method in class com.prineside.tdi2.enemies.GenericEnemy
 - setData(String, Object) - Method in class com.prineside.tdi2.tiles.DummyTile
 - setDeadzone(float) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
 - setDebug(boolean) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
If true,
Actor.drawDebug(ShapeRenderer)will be called for this actor. - setDebug(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Table
 - setDebug(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.Group
 - 
If true,
Group.drawDebug(ShapeRenderer)will be called for this group and, optionally, all children recursively. - setDebugAll(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
If true, debug lines are shown for all actors.
 - setDebugDetailedMode(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setDebugInvisible(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
If true, debug lines are shown for actors even when
Actor.isVisible()is false. - setDebugLib(DebugLib) - Method in class com.prineside.luaj.Globals
 - setDebugMode(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setDebugParentUnderMouse(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
If true, debug is enabled only for the parent of the actor under the mouse.
 - setDebugStream(PrintStream) - Method in class com.prineside.luaj.parser.LuaParserTokenManager
 - 
Set debug output.
 - setDebugTableUnderMouse(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
If true, debug is enabled only for the first ascendant of the actor under the mouse that is a table.
 - setDebugTableUnderMouse(Table.Debug) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
If not
Table.Debug.none, debug is enabled only for the first ascendant of the actor under the mouse that is a table. - setDebugUnderMouse(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
If true, debug is enabled only for the actor under the mouse.
 - setDefaultAimStrategy(Tower.AimStrategy) - Method in class com.prineside.tdi2.systems.TowerSystem
 - setDefaultPadding(float) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setDelta(double) - Method in class com.prineside.tdi2.tiles.GameValueTile
 - setDelta(int) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
 - setDeltaTime(float) - Method in class com.prineside.tdi2.events.game.GameStateTick
 - setDeltaTime(float) - Method in class com.prineside.tdi2.events.global.StartRender
 - setDescription(String) - Method in class com.prineside.tdi2.events.EventListeners.Entry
 - 
Allows to describe a listener to make it easier to debug.
 - setDifficultyExpectedPlaytime(float) - Method in class com.prineside.tdi2.systems.WaveSystem
 - setDifficultyMode(DifficultyMode) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setDifficultyMode(DifficultyMode) - Method in class com.prineside.tdi2.managers.ProgressManager
 - setDirection(int, int, float, float) - Method in class com.prineside.tdi2.utils.FlowField
 - setDirectly(double) - Method in class com.prineside.luaj.LuaNumber
 - setDisableAbilities(boolean) - Method in class com.prineside.tdi2.tiles.TargetTile
 - setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Button
 - 
When true, the button will not toggle
Button.isChecked()when clicked and will not fire aChangeListener.ChangeEvent. - setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - setDisabled(boolean) - Method in interface com.prineside.tdi2.scene2d.utils.Disableable
 - setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - 
If true, prevents
Selection.choose(Object)from changing the selection. - setDisabledColor(Color) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - setDispatcher(EventDispatcher) - Method in class com.prineside.tdi2.ui.shared.stateDebugger.ListenersView
 - setDouble(Object, int, double) - Method in class com.prineside.reflectasm.FieldAccess
 - setDoubleGainEnabled(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setDragActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Payload
 - setDragActorPosition(float, float) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
 - setDraggable(boolean) - Method in class com.prineside.tdi2.ui.actors.Window
 - setDraggable(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setDragStartX(float) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
 - setDragStartY(float) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
 - setDragTime(int) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
 - 
Time in milliseconds that a drag must take before a drop will be considered valid.
 - setDrawable(Drawable) - Method in class com.prineside.tdi2.scene2d.ui.Image
 - 
Sets a new drawable for the image.
 - setDrawMode(MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.systems.MapRenderingSystem
 - setDuration(float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 - setDuration(float) - Method in class com.prineside.tdi2.scene2d.actions.DelayAction
 - 
Sets the length of the delay in seconds.
 - setDuration(float) - Method in class com.prineside.tdi2.scene2d.actions.TemporalAction
 - 
Sets the length of the transition in seconds.
 - setEfficiency(int) - Method in class com.prineside.tdi2.DamageRecord
 - setEllipsis(boolean) - Method in class com.prineside.tdi2.ui.actors.Label
 - 
When true the text will be truncated "..." if it does not fit within the width of the label.
 - setEllipsisString(String) - Method in class com.prineside.tdi2.ui.actors.Label
 - 
When non-null the text will be truncated "..." if it does not fit within the width of the label.
 - setEnabled(boolean) - Method in class com.prineside.tdi2.systems.AchievementSystem
 - setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.LabelToggleButton
 - setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.RightSideMenuButton
 - setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.TableButton
 - setEnabled(boolean) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
 - setEnd(float) - Method in class com.prineside.tdi2.scene2d.actions.FloatAction
 - 
Sets the value to transition to.
 - setEnd(int) - Method in class com.prineside.tdi2.scene2d.actions.IntAction
 - 
Sets the value to transition to.
 - setEndColor(Color) - Method in class com.prineside.tdi2.scene2d.actions.ColorAction
 - 
Sets the color to transition to.
 - setEndPos(float, float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 - setEnemy(Enemy) - Method in class com.prineside.tdi2.DamageRecord
 - setEnemy(Enemy) - Method in class com.prineside.tdi2.events.game.AddBuffToEnemy
 - setEnemy(Enemy) - Method in class com.prineside.tdi2.events.game.EnemyDespawn
 - setEnemy(Enemy) - Method in class com.prineside.tdi2.events.game.EnemyReachTarget
 - setEnemy(Enemy) - Method in class com.prineside.tdi2.events.game.EnemySpawn
 - setEnemyMetWith(EnemyType, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Enemy
 - setEnemyType(EnemyType) - Method in class com.prineside.tdi2.EnemyGroup
 - setEnvironment(Environment) - Method in class com.prineside.tdi2.ui.actors.ModelView
 - setErrorFunc(LuaValue) - Method in class com.prineside.luaj.Globals
 - setErrorMessage(String) - Method in class com.prineside.tdi2.managers.AuthManager.SignInResponse
 - setExpanded(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 - setExperience(float) - Method in class com.prineside.tdi2.tiles.CoreTile
 - 
Установка опыта напрямую
 - setExperience(float) - Method in class com.prineside.tdi2.Tower
 - 
Установка опыта напрямую
 - setExperienceGeneration(float) - Method in class com.prineside.tdi2.tiles.CoreTile
 - setExplosion(Explosion) - Method in class com.prineside.tdi2.DamageRecord
 - setExplosionsDrawing(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setExtraMessage(String) - Method in exception com.prineside.luaj.LuaError
 - setFactDamage(float) - Method in class com.prineside.tdi2.DamageRecord
 - setFactDamage(int) - Method in class com.prineside.tdi2.events.game.EnemyReachTarget
 - setFadeScrollBars(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
When true the scrollbars don't reduce the scrollable size and fade out after some time of not being used.
 - setFadeToOut(boolean) - Method in class com.prineside.tdi2.shapes.PieChart
 - setFadingToEnd(boolean) - Method in class com.prineside.tdi2.shapes.ChainLightning
 - setFields(Field[]) - Method in class com.prineside.reflectasm.FieldAccess
 - setFillParent(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setFillParent(boolean) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setFillParent(boolean) - Method in interface com.prineside.tdi2.scene2d.utils.Layout
 - 
If true, this actor will be sized to the parent in
Layout.validate(). - setFinalGlobalMultiplier(boolean) - Method in class com.prineside.tdi2.GameValueConfig
 - setFinalMultiplier(boolean) - Method in class com.prineside.tdi2.tiles.GameValueTile
 - setFirstSmallBarColor(Color, Color) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setFirstWidget(Actor) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 - setFlag(byte, boolean) - Method in class com.prineside.tdi2.events.EventListeners.Entry.EntryMetaData
 - 
Set a flag by type
 - setFlavor(String) - Method in class com.prineside.tdi2.ui.actors.FancyButton
 - setFlickScroll(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setFlickScrollTapSquareSize(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setFlingTime(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
For flick scroll, sets the amount of time in seconds that a fling will continue to scroll.
 - setFloat(Object, int, float) - Method in class com.prineside.reflectasm.FieldAccess
 - setFlyAlign(int) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
 - setFlyingCoinsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setFocused(boolean) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener.FocusEvent
 - setFocusTraversal(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - 
If true (the default), tab/shift+tab will move to the next text field.
 - setFontScale(float) - Method in class com.prineside.tdi2.ui.actors.Label
 - setFontScaleSeparate(float, float) - Method in class com.prineside.tdi2.ui.actors.Label
 - setFontScaleX(float) - Method in class com.prineside.tdi2.ui.actors.Label
 - setFontScaleY(float) - Method in class com.prineside.tdi2.ui.actors.Label
 - setForcedTemplate(String) - Method in class com.prineside.tdi2.systems.WaveSystem
 - setForceScroll(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
Forces enabling scrollbars (for non-flick scroll) and overscrolling (for flick scroll) in a direction, even if the contents do not exceed the bounds in that direction.
 - setForceWaveDoubleBonus(boolean) - Method in class com.prineside.tdi2.systems.WaveSystem
 - setForDate(String) - Method in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
 - setFpsLimit(int) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - setFpsLimit(int) - Method in interface com.prineside.tdi2.ActionResolver
 - setFreq(float, float) - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
 - 
Sets the amplitude of the requested frequency in the spectrum to
a. - setFromInventory(boolean) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
 - 
Sets the mode and clears selection if mode differs
 - setGained(boolean) - Method in class com.prineside.tdi2.events.game.CoinsChange
 - setGained(boolean) - Method in class com.prineside.tdi2.events.game.MinedResourcesChange
 - setGained(boolean) - Method in class com.prineside.tdi2.events.game.ScoreChange
 - setGameEnergy(float) - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
 - 
Установить прогресс перезарядки навыка (от 0 до 1)
 - setGameSpeed(float) - Method in class com.prineside.tdi2.systems.GameStateSystem
 - setGameValueType(GameValueType) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
 - setGameValueType(GameValueType) - Method in class com.prineside.tdi2.tiles.GameValueTile
 - setGate(int, int, boolean, Gate) - Method in class com.prineside.tdi2.Map
 - setGate(int, int, boolean, Gate) - Method in class com.prineside.tdi2.systems.MapSystem
 - 
Изменить гейт во время игры
 - setGlobalSnapshot(GameValueManager.GameValuesSnapshot) - Method in class com.prineside.tdi2.systems.GameValueSystem
 - 
Set snapshot manually.
 - setGSP(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.BuildTowerScenario
 - setGSP(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.JustUpdateScenario
 - setGSP(GameSystemProvider) - Method in interface com.prineside.tdi2.utils.simulation.Scenario
 - setGSP(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 - setHasLink(CoreTile.LinkDirection, boolean) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
 - setHasUnsavedProgressForCloud(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
 - setHeaderBackground(Drawable) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setHeadPosition(float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
 - setHeadPositionAndAngle(float, float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
 - setHealth(float) - Method in class com.prineside.tdi2.Enemy
 - setHealth(int) - Method in class com.prineside.tdi2.systems.GameStateSystem
 - setHeight(float) - Method in class com.prineside.tdi2.scene2d.actions.SizeToAction
 - setHeight(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setHeight(float) - Method in class com.prineside.tdi2.utils.Quad
 - setHideListener(Runnable) - Method in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay
 - setHint(CharSequence) - Method in class com.prineside.tdi2.ui.actors.EffectTooltip
 - 
Установить подпись под основной надписью
 - setHoldHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.TableButton
 - setHoldHintIconBright(boolean) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setHotKey(SettingsManager.HotkeyAction, int[]) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setHotKeysEnabled(boolean) - Method in class com.prineside.tdi2.systems.HotKeySystem
 - setHoveredGate(Gate) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 - setHoveredGateAtPos(int, int, boolean) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 - setHoveredTile(Tile) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 - setHoveredTileAtPos(int, int) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 - setIcon(Drawable) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 - 
Sets an icon that will be drawn to the left of the actor.
 - setIcon(Drawable) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setIcon(Drawable) - Method in class com.prineside.tdi2.ui.actors.EffectTooltip
 - setIcon(Drawable) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - setIcon(Drawable) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setIcon(Drawable) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
 - setIcon(Drawable) - Method in class com.prineside.tdi2.ui.shared.ScreenTitle
 - setIcon(String) - Method in class com.prineside.tdi2.tiles.CoreTile
 - setIconAndCount(Actor, float, int) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setIconColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setIconCountVisible(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu.ItemSlot
 - setIconLabelColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - 
Любой цвет может быть null
 - setIconLabelShadowEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setIconPosition(float, float) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - setIconPositioned(Drawable, float, float, float, float) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setIconShift(float, float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 - setIconShiftInstantly(float, float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 - setIconSize(float, float) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - setIconSpacing(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
 - 
Sets the amount of horizontal space left and right of the node's icon.
 - setId(long) - Method in class com.prineside.tdi2.tiles.DummyTile
 - setId(long) - Method in class com.prineside.tdi2.tiles.ScriptTile
 - setId(long) - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile
 - setIgnoreTowerEfficiency(boolean) - Method in class com.prineside.tdi2.DamageRecord
 - setIndentSpacing(float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
 - setInGameDeltaTime(float) - Method in class com.prineside.tdi2.events.game.Render
 - setInheritWidgetMinSize(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setInnerRadius(float) - Method in class com.prineside.tdi2.shapes.Circle
 - setInPlaceEditingItem(Item, ObjectConsumer<Item>, boolean) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - setInputStream(InputStream) - Method in class com.prineside.kryo.FixedInput
 - 
Sets a new InputStream.
 - setInstalledLevel(int) - Method in class com.prineside.tdi2.Research
 - setInstalledLevel(ResearchType, byte) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
 - setInstalledLevel(ResearchType, int, boolean) - Method in class com.prineside.tdi2.managers.ResearchManager
 - 
Установить исследование определенного уровня.
 - setInstallTime(float) - Method in class com.prineside.tdi2.Miner
 - setInstant(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 - 
If true, this tooltip is shown without delay when hovered.
 - setInstantAutoWaveCallEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setInt(Object, int, int) - Method in class com.prineside.reflectasm.FieldAccess
 - setInterpolatedTime(float) - Method in class com.prineside.tdi2.events.game.Render
 - setInterpolation(int) - Method in class com.prineside.tdi2.ibxm.IBXM
 - setInterpolation(Interpolation) - Method in class com.prineside.tdi2.scene2d.actions.TemporalAction
 - setInvalidDragActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Payload
 - setIsLoaded(String, LuaTable) - Method in class com.prineside.luaj.lib.PackageLib
 - 
Allow packages to mark themselves as loaded
 - setIssuedItems(IssuedItems) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
 - setItem(Item) - Method in class com.prineside.tdi2.events.game.EnemyLootAdd
 - setItem(Item) - Method in class com.prineside.tdi2.events.mapEditor.InventoryItemAdd
 - setItem(Item) - Method in class com.prineside.tdi2.ItemStack
 - setItem(Item, int) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setItemAndCount(Item, int) - Method in class com.prineside.tdi2.ItemStack
 - setItemContainerAngle(float) - Method in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay.WheelOptionConfig
 - setItemDraggingMode(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu
 - setItems(Array) - Method in class com.prineside.tdi2.scene2d.ui.List
 - 
Sets the items visible in the list, clearing the selection if it is no longer valid.
 - setItems(Array<T>) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
Sets the items visible in the select box.
 - setItems(T...) - Method in class com.prineside.tdi2.scene2d.ui.List
 - setItems(T...) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
Set the backing Array that makes up the choices available in the SelectBox
 - setItemsHintForVisibleDialog(Array<ItemStack>) - Method in class com.prineside.tdi2.ui.shared.Dialog
 - 
Show items near the dialog
 - setItemStack(ItemStack) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
 - setItemStack(ItemStack) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setItemStack(ItemStack) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setItemStack(ItemStack, boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu.ItemSlot
 - setJsonValue(JsonValue, JsonValue) - Static method in class com.prineside.tdi2.utils.JsonHandler
 - 
Modifies 'what' in place.
 - setKeepWithinStage(boolean) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
 - setKeyboardFocus(Actor) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
Sets the actor that will receive key events.
 - setKeyCode(int) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setKeyframe(int, float, InterpolationType, float, InterpolationType, float, InterpolationType) - Method in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
 - setKeyframeX(int, float, InterpolationType) - Method in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
 - setKeyframeY(int, float, InterpolationType) - Method in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
 - setKeyframeZ(int, float, InterpolationType) - Method in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
 - setKilledEnemyNotAffectsBonusSystem(boolean) - Method in class com.prineside.tdi2.abilities.NukeAbility
 - setKillExp(float) - Method in class com.prineside.tdi2.Enemy
 - setKind(MetaphorBossCreepEnemy.Kind) - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy
 - setLabel(float, float, float, float, int) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setLabel(Label) - Method in class com.prineside.tdi2.scene2d.ui.ImageTextButton
 - setLabel(Label) - Method in class com.prineside.tdi2.scene2d.ui.TextButton
 - setLabelColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setLabelOverTitle(CharSequence) - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
 - setLabelOverTitleTilePos(Tile) - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
 - setLabelsColor(Color) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setLargeFontsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setLastCompletedDailyQuestTimestamp(int) - Method in class com.prineside.tdi2.managers.DailyQuestManager
 - setLastCompletedDailyQuestTimestamp(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
 - setLastLoadedQuestDate(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
 - setLastLoadedQuestId(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
 - setLayerDirty(String) - Method in class com.prineside.tdi2.systems.CachedRenderingSystem
 - 
If layer exists, it will be marked dirty
 - setLayoutEnabled(boolean) - Method in class com.prineside.tdi2.scene2d.actions.LayoutAction
 - setLayoutEnabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setLayoutEnabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setLayoutEnabled(boolean) - Method in interface com.prineside.tdi2.scene2d.utils.Layout
 - 
Enables or disables the layout for this actor and all child actors, recursively.
 - setLeaderBoardDate(String) - Method in class com.prineside.tdi2.ui.shared.DailyQuestOverlay
 - setLeft(boolean) - Method in class com.prineside.tdi2.Gate.Pos
 - setLeftWidth(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
 - setLeftWidth(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
 - setLeftWidth(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setLeftWidth(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
 - setLevel(int) - Method in class com.prineside.tdi2.modifiers.BalanceModifier
 - setLevel(short) - Method in class com.prineside.tdi2.Tower
 - setLevelLootBonuses(ObjectMap<String, PP_BasicLevel.LevelLootBonus>) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - setLevelMaxPlayingTime(String, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - setLevelMaxReachedWave(String, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - setLevelMaxScore(String, long) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - setLevelPurchased(String, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - setLevelStarsIcon(int) - Method in class com.prineside.tdi2.ui.components.MainUi
 - setLimit(int) - Method in class com.prineside.kryo.FixedInput
 - 
Sets the limit in the buffer.
 - setListener(EventListener) - Method in class com.prineside.tdi2.scene2d.actions.AddListenerAction
 - setListener(EventListener) - Method in class com.prineside.tdi2.scene2d.actions.RemoveListenerAction
 - setListenerActor(Actor) - Method in class com.prineside.tdi2.scene2d.Event
 - setLocale(String, boolean) - Method in class com.prineside.tdi2.managers.LocaleManager
 - setLogFile(FileHandle) - Static method in class com.prineside.tdi2.utils.logging.Logger
 - 
Set log file output and close the writer if it is opened
 - setLogging(boolean) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
 - setLogTouchDownsEnabled(boolean) - Method in class com.prineside.tdi2.managers.UiManager
 - setLong(Object, int, long) - Method in class com.prineside.reflectasm.FieldAccess
 - setLootBoostTimeLeft(float) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setLuaPath(String) - Method in class com.prineside.luaj.lib.PackageLib
 - 
Set the lua path used by this library instance to a new value.
 - setLuckyWheelCurrentMultiplier(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setLuckyWheelLastRotation(float) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setLuckyWheelLastWeaponAngle(float) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setLuckyWheelOptions(Array<LuckyWheelOverlay.WheelOption>) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setLuckyWheelSpinAvailable(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setLuckyWheelSpinInProgress(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setMainBarColor(Color, Color) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setMainHP(double, double) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setMap(BasicLevel, Map) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 - 
Перезаписать карту в файловой системе.
 - setMap(Map) - Method in class com.prineside.tdi2.BasicLevel
 - setMap(Map) - Method in class com.prineside.tdi2.CameraController
 - setMap(Map) - Method in class com.prineside.tdi2.systems.MapSystem
 - setMapSize(int, int) - Method in class com.prineside.tdi2.CameraController
 - setMapSize(int, int) - Method in class com.prineside.tdi2.systems.MapSystem
 - setMapSizeChangesAllowed(boolean) - Method in class com.prineside.tdi2.ui.components.MapShiftButtons
 - setMaxCheckCount(int) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
 - 
Sets the maximum number of buttons that can be checked.
 - setMaxHealth(float) - Method in class com.prineside.tdi2.enemies.IcyEnemy
 - setMaxHealth(float) - Method in class com.prineside.tdi2.Enemy
 - setMaxHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setMaxHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setMaxHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setMaxHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setMaxLength(int) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - setMaxListCount(int) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
Set the max number of items to display when the select box is opened.
 - setMaxOneGame(StatisticsType, double) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Statistics
 - setMaxSplitAmount(float) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 - setMaxStage(int) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
 - setMaxWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setMaxWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setMaxWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setMaxWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setMessageDeleted(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Message
 - setMessageItemsReceived(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Message
 - setMessageRead(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Message
 - setMessageText(String) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - 
Sets the text that will be drawn in the text field if no text has been entered.
 - setmetatable() - Constructor for class com.prineside.luaj.lib.BaseLib.setmetatable
 - setmetatable(LuaValue) - Method in class com.prineside.luaj.LuaTable
 - setmetatable(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 - setmetatable(LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Set the metatable for this
LuaValue - setmetatable(LuaValue) - Method in class com.prineside.tdi2.managers.script.ClassTreeLuaTable
 - setmetatable(LuaValue) - Method in class com.prineside.tdi2.managers.script.GlobalCLuaTable
 - setmetatable(LuaValue) - Method in class com.prineside.tdi2.managers.script.ReadOnlyLuaTable
 - setMidGameDgRewardGiven(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setMinCheckCount(int) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
 - 
Sets the minimum number of buttons that must be checked.
 - setMined(boolean) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
 - setMiner(int, int, Miner) - Method in class com.prineside.tdi2.systems.MapSystem
 - setMiner(Miner) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setMiner(Miner) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
 - setMinHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setMinHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setMinHeight(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
 - setMinHeight(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
 - setMinHeight(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setMinHeight(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
 - setMinHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setMinHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setMinimized(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
 - setMinMaxCount(int, int) - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
 - setMinSize(float, float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
 - setMinSplitAmount(float) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 - setMinStage(int) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
 - setMinWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setMinWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setMinWidth(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
 - setMinWidth(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
 - setMinWidth(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setMinWidth(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
 - setMinWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setMinWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setMod(GameplayMod) - Method in class com.prineside.tdi2.systems.GameplayModSystem.ActiveMod
 - setMode(InputEvent.Type, int) - Method in class com.prineside.tdi2.utils.InputListenerExtended
 - setModel(ModelInstance, float) - Method in class com.prineside.tdi2.ui.actors.ModelView
 - setModelPart(Model, String, Material, float) - Method in class com.prineside.tdi2.ui.actors.ModelView
 - setModifier(int, int, Modifier) - Method in class com.prineside.tdi2.systems.MapSystem
 - setMoney(int) - Method in class com.prineside.tdi2.managers.ProgressManager
 - 
Deprecated.
 - setMoney(int) - Method in class com.prineside.tdi2.systems.GameStateSystem
 - setMultiple(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - 
If true, allows
Selection.choose(Object)to select multiple items. - setMultiplier(float) - Method in class com.prineside.tdi2.managers.MusicManager.FrequencyRange
 - setMultiplier(float) - Method in class com.prineside.tdi2.systems.GameValueSystem.GlobalTowerStatMutator
 - setMusicPlaybackHandler(Runnable) - Method in class com.prineside.tdi2.systems.SoundSystem
 - 
Allows to override music playback handling (changing volume / stopping or starting the music etc) If handler is null, the default handler will be used.
 - setMusicVolume(double) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setMuted(boolean) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setMuted(boolean) - Method in class com.prineside.tdi2.ui.actors.TableButton
 - setMuted(int, boolean) - Method in class com.prineside.tdi2.ibxm.IBXM
 - setName(String) - Method in class com.prineside.tdi2.events.EventListeners.Entry
 - 
Gives listener a name, to make it easier to debug events.
 - setName(String) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Set the actor's name, which is used for identification convenience and by
Actor.toString(). - setName(String) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
 - setName(String) - Method in class com.prineside.tdi2.systems.RenderSystem.Layer
 - setName(String) - Method in class com.prineside.tdi2.tiles.CoreTile
 - setNinePathRegion(byte) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setNoCloudSaveSlot() - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
 - setNodeColor(int, float) - Method in class com.prineside.tdi2.shapes.MultiLine
 - setNodeColor(int, float) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 - setNodePosition(int, float, float) - Method in class com.prineside.tdi2.shapes.MultiLine
 - setNodePosition(int, float, float) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 - setNodes(float[]) - Method in class com.prineside.tdi2.shapes.MultiLine
 - 
x, y, size, color
 - setNodes(float[]) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 - 
x, y, color
 - setNodesSliced(float[], int) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 - setNodesWithCount(float[], int) - Method in class com.prineside.tdi2.shapes.MultiLine
 - setNoRarityBackground(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setNoScreen() - Method in class com.prineside.tdi2.managers.ScreenManager
 - setNotificationBubbleEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setNotifyOnDrag(boolean) - Method in class com.prineside.tdi2.ui.actors.HorizontalSlider
 - setObject(Object) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Payload
 - setOfflinePlayerId(String) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
 - setOffscreen(boolean) - Method in class com.prineside.tdi2.ui.actors.SideMenu
 - setOldValue(int) - Method in class com.prineside.tdi2.events.game.BaseHealthChange
 - setOldValue(int) - Method in class com.prineside.tdi2.events.game.CoinsChange
 - setOldValue(int) - Method in class com.prineside.tdi2.events.game.MinedResourcesChange
 - setOldValue(long) - Method in class com.prineside.tdi2.events.game.ScoreChange
 - setOnlyFontChars(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - 
When false, text set by
TextField.setText(String)may contain characters not in the font, a space will be displayed instead. - setOnscreenKeyboard(TextField.OnscreenKeyboard) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - setOrigin(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the origin position which is relative to the actor's bottom left corner.
 - setOrigin(float, float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setOrigin(int) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the origin position to the specified
alignment. - setOriginX(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setOriginY(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setOuterRadius(float) - Method in class com.prineside.tdi2.shapes.Circle
 - setOutputStream(OutputStream) - Method in class com.prineside.kryo.FixedOutput
 - 
Sets a new OutputStream.
 - setOutputToBatch(Batch) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 - 
Redirects all of the calls to the specified batch SpriteCache begins to act like a regular batch Batch uses indices
 - setOverloadLevel(int) - Method in class com.prineside.tdi2.tiles.TargetTile
 - setOverNode(N) - Method in class com.prineside.tdi2.scene2d.ui.Tree
 - setOverscroll(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
For flick scroll, if true the actor can be scrolled slightly past its bounds and will animate back to its bounds when scrolling is stopped.
 - setOverwrite(boolean) - Method in class com.prineside.tdi2.GameValueConfig
 - setOverwrite(boolean) - Method in class com.prineside.tdi2.tiles.GameValueTile
 - setPackedColor(float) - Method in class com.prineside.tdi2.utils.ParallelBatch
 - setPadding(float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
 - 
Sets the amount of horizontal space between the nodes and the left/right edges of the tree.
 - setPadding(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
 - 
Sets the amount of horizontal space between the nodes and the left/right edges of the tree.
 - setPadding(float, float) - Method in class com.prineside.tdi2.scene2d.utils.DragScrollListener
 - setPadding(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
 - setParticlesDrawing(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setPassword(String, ObjectConsumer<Boolean>) - Method in class com.prineside.tdi2.managers.AuthManager
 - setPasswordCharacter(char) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - 
Sets the password character for the text field.
 - setPasswordMode(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - 
If true, the text in this text field will be shown as bullet characters.
 - setPatch(NinePatch) - Method in class com.prineside.tdi2.scene2d.utils.NinePatchDrawable
 - 
Sets this drawable's ninepatch and set the min width, min height, top height, right width, bottom height, and left width to the patch's padding.
 - setPaths(Array<PathRenderingSystem.PathEnemyPair>) - Method in class com.prineside.tdi2.systems.PathRenderingSystem
 - setPathTracesDrawing(boolean) - Method in class com.prineside.tdi2.systems.MapSystem
 - 
Используется в Lua
 - setPersistent(boolean) - Method in class com.prineside.tdi2.events.EventListeners.Entry
 - 
Set listener FLAG_PERSISTENT flag
 - setPersistentToTrue() - Method in class com.prineside.tdi2.events.EventListeners.Entry
 - 
Mark listener as persistent, similar to adding FLAG_PERSISTENT.
 - setPersonalizedAds(boolean) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - setPersonalizedAds(boolean) - Method in interface com.prineside.tdi2.ActionResolver
 - setPivot(float, float) - Method in class com.prineside.tdi2.utils.Quad
 - setPlatformLogger(PlatformLogger) - Static method in class com.prineside.tdi2.utils.logging.Logger
 - setPlayTimeSinceLevelLootBonusUpdate(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - setPlayTimeUntilShopOffersUpdate(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setPointer(int) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setPool(Pool) - Method in class com.prineside.tdi2.scene2d.Action
 - 
Sets the pool that the action will be returned to when removed from the actor.
 - setPos(int, int) - Method in class com.prineside.tdi2.Tile
 - setPosition(float, float) - Method in class com.prineside.tdi2.Enemy
 - setPosition(float, float) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
 - setPosition(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the position of the actor's bottom left corner.
 - setPosition(float, float) - Method in class com.prineside.tdi2.shapes.Circle
 - setPosition(float, float) - Method in class com.prineside.tdi2.ui.actors.Window
 - setPosition(float, float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 - setPosition(float, float) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
 - setPosition(float, float) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setPosition(float, float, float, float) - Method in class com.prineside.tdi2.shapes.ChainLightning
 - setPosition(float, float, int) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
 - setPosition(float, float, int) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the position using the specified
alignment. - setPosition(float, float, int) - Method in class com.prineside.tdi2.ui.actors.Window
 - setPosition(int) - Method in class com.prineside.kryo.FixedInput
 - 
Sets the current position in the buffer.
 - setPosition(int) - Method in class com.prineside.kryo.FixedOutput
 - 
Sets the current position in the buffer.
 - setPosition(int, int, boolean) - Method in class com.prineside.tdi2.Gate
 - setPosition(Vector2) - Method in class com.prineside.tdi2.Enemy
 - setPositionByCorner(int, float, float) - Method in class com.prineside.tdi2.ui.actors.Window
 - setPositionToPath() - Method in class com.prineside.tdi2.Enemy
 - setPowerUpProbabilityMultiplier(float) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
 - setPrefHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setPrefHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setPrefHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setPrefHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setPrefRows(float) - Method in class com.prineside.tdi2.scene2d.ui.TextArea
 - 
Sets the preferred number of rows (lines) for this text area.
 - setPrefWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setPrefWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setPrefWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
 - setPrefWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setPrice(int) - Method in class com.prineside.tdi2.ui.components.SellButton
 - setProbability(float) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
 - setProbability(int) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonus
 - setProbabilityMultiplierPerStage(float) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
 - setProcessors(InputProcessor...) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
 - setProcessorsArray(Array<InputProcessor>) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
 - setProgrammaticChangeEvents(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Button
 - setProgrammaticChangeEvents(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - 
If false,
ProgressBar.setValue(float)will not fireChangeListener.ChangeEvent. - setProgrammaticChangeEvents(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - 
If false, methods that change the text will not fire
ChangeListener.ChangeEvent, the event will be fired only when the user changes the text. - setProgrammaticChangeEvents(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - 
If false, only
Selection.choose(Object)will fire a change event. - setProgress(AchievementType, int) - Method in class com.prineside.tdi2.managers.AchievementManager
 - setProgress(AchievementType, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Achievement
 - setProgress(AchievementType, int) - Method in class com.prineside.tdi2.systems.AchievementSystem
 - setProgressOwnerId(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Auth
 - setProgressOwnerNickname(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Auth
 - setProjectile(Projectile) - Method in class com.prineside.tdi2.DamageRecord
 - setProjectile(Projectile) - Method in class com.prineside.tdi2.events.game.ProjectileSpawn
 - setProjectilesDrawing(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setProjectileTrailsDrawing(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setProjectionMatrix(Matrix4) - Method in class com.prineside.tdi2.utils.ParallelBatch
 - setPurchased(BasicLevel) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 - setQuadActor(QuadActor) - Method in class com.prineside.tdi2.utils.QuadDrawable
 - setQuadActors(Array<QuadDrawableStack.QuadActorConfig>) - Method in class com.prineside.tdi2.utils.QuadDrawableStack
 - setQuality(float) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setQuestCompleted(String, boolean) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 - 
Отметить квест как выполненный (quest либо waveQuest).
 - setQuestCompleted(String, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - setQuestEverCompleted(String, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - setQuestSavedValue(String, long) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 - setRange(float, float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - 
Sets the range of this progress bar.
 - setRangeSelect(boolean) - Method in class com.prineside.tdi2.scene2d.utils.ArraySelection
 - setRarity(RarityType) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setRarityQuality(float) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setRealDeltaTime(float) - Method in class com.prineside.tdi2.events.game.Render
 - setReason(StatisticsType) - Method in class com.prineside.tdi2.events.game.ScoreChange
 - setRect(IntRectangle) - Method in class com.prineside.tdi2.utils.IntRectangle
 - setRectBackground() - Method in class com.prineside.tdi2.ui.actors.TableButton
 - setRedeemed(AchievementType, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Achievement
 - setRegion(TextureRegion) - Method in class com.prineside.tdi2.scene2d.utils.TextureRegionDrawable
 - setRegionName(String) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setRegionNameFromProvider(String, AssetProvider<TextureRegion>) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.BonusCoinsBuffProcessor
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.ChainReactionBuffProcessor
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.NoDamageBuffProcessor
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.modifiers.ExperienceModifier
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.modifiers.processors.BountyModifierProcessor
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.Registrable
 - 
Mark this object as registered in the game state and give it a reference to the game state.
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.tiles.CoreTile
 - setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.Tower
 - setRegisteredPower(int) - Method in interface com.prineside.tdi2.gameplayMods.GameplayMod
 - 
If mod has adjustable power, this method can be called during the game to increase its power
 - setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.GenericGameplayMod
 - setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.AbstractGameValueMod
 - setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.DepositCoinsGeneration
 - setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.IncreasedTowerToEnemyEfficiency
 - setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.TowersAttackSpeed
 - setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.TowersDamage
 - setRelatedActor(Actor) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setRelatedActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener.FocusEvent
 - setRenderer(RenderSystem.LayerRenderer) - Method in class com.prineside.tdi2.systems.RenderSystem.Layer
 - setReplacesUnsatisfiedMod(GameplayMod) - Method in interface com.prineside.tdi2.gameplayMods.GameplayMod
 - 
Mark this mod as a replacement for some other mod whose preconditions were not satisfied
 - setReplacesUnsatisfiedMod(GameplayMod) - Method in class com.prineside.tdi2.gameplayMods.GenericGameplayMod
 - setRequired(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - 
If true, prevents
Selection.choose(Object)from selecting none. - setResetOnStart(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
 - setResetOnTouchUp(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
 - setResizeable(boolean) - Method in class com.prineside.tdi2.ui.actors.Window
 - setResizeable(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setResizeHasMinSize(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setResourceDensity(float) - Method in class com.prineside.tdi2.tiles.SourceTile
 - setResources(ResourceType, int) - Method in class com.prineside.tdi2.managers.ProgressManager
 - 
Deprecated.
 - setResources(ResourceType, int) - Method in class com.prineside.tdi2.systems.GameStateSystem
 - setResourcesCount(ResourceType, int) - Method in class com.prineside.tdi2.tiles.SourceTile
 - setResourceType(ResourceType) - Method in class com.prineside.tdi2.events.game.MinerMineItem
 - setResourceType(ResourceType) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
 - setReverse(boolean) - Method in class com.prineside.tdi2.scene2d.actions.TemporalAction
 - 
When true, the action's progress will go from 100% to 0%.
 - setRevZoomPercent(double) - Method in class com.prineside.tdi2.CameraController
 - setRightWidth(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
 - setRightWidth(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
 - setRightWidth(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setRightWidth(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
 - setRoot(Group) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
Replaces the root group.
 - setRotation(float) - Method in class com.prineside.tdi2.scene2d.actions.RotateToAction
 - setRotation(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
If true (the default), positions and sizes are rounded to integers.
 - setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
 - 
If true (the default), positions and sizes are rounded to integers.
 - setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - 
If true (the default), inner Drawable positions and sizes are rounded to integers.
 - setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Table
 - 
If true (the default), positions and sizes of child actors are rounded and ceiled to the nearest integer value.
 - setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
 - 
If true (the default), positions and sizes are rounded to integers.
 - setRunnable(Runnable) - Method in class com.prineside.tdi2.scene2d.actions.RunnableAction
 - setSameCornerColors(Color) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setSampleData(short[], int, int, boolean) - Method in class com.prineside.tdi2.ibxm.Sample
 - setSampleRate(int) - Method in class com.prineside.tdi2.ibxm.IBXM
 - setSavedValue(long) - Method in class com.prineside.tdi2.BasicLevelQuestConfig
 - setSaveRequired(boolean) - Method in class com.prineside.tdi2.managers.preferences.PrefCategory
 - setScale(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleToAction
 - setScale(float) - Method in class com.prineside.tdi2.scene2d.actions.TimeScaleAction
 - setScale(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the scale for both X and Y
 - setScale(float) - Method in class com.prineside.tdi2.scene2d.utils.TiledDrawable
 - setScale(float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 - setScale(float, float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleToAction
 - setScale(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the scale X and scale Y.
 - setScale(float, float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setScaleInstantly(float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 - setScaleX(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setScaleY(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setScaling(Scaling) - Method in class com.prineside.tdi2.scene2d.ui.Image
 - setScore(long) - Method in class com.prineside.tdi2.systems.GameStateSystem
 - setScreen(Screen) - Method in class com.prineside.tdi2.managers.ScreenManager
 - setScreenSize(int, int) - Method in class com.prineside.tdi2.CameraController
 - setScript(String) - Method in class com.prineside.tdi2.tiles.ScriptTile
 - setScrollAmountX(float) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setScrollAmountY(float) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setScrollBarPositions(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
Set the position of the vertical and horizontal scroll bars.
 - setScrollbarsOnTop(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
When false (the default), the actor is clipped so it is not drawn under the scrollbars.
 - setScrollbarsVisible(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
Shows or hides the scrollbars for when using
ScrollPane.setFadeScrollBars(boolean). - setScrollBarTouch(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
When false, the scroll bars don't respond to touch or mouse events.
 - setScrollFocus(Actor) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
Sets the actor that will receive scroll events.
 - setScrollingDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
Disables scrolling of the list shown when the select box is open.
 - setScrollingDisabled(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
Disables scrolling in a direction.
 - setScrollPaneStyle(ScrollPane.ScrollPaneStyle) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setScrollPercentX(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setScrollPercentY(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setScrollX(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setScrollY(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setSecondSmallBarColor(Color, Color) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setSecondWidget(Actor) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 - setSeed(long) - Method in class com.prineside.tdi2.systems.GameStateSystem
 - setSegmentCount(int) - Method in class com.prineside.tdi2.shapes.Circle
 - setSegmentCount(int) - Method in class com.prineside.tdi2.ui.actors.PieChartActor
 - setSelectable(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 - setSelected(boolean) - Method in class com.prineside.tdi2.screens.SettingsScreen.LocaleButton
 - setSelected(boolean) - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
 - setSelected(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - setSelected(boolean) - Method in class com.prineside.tdi2.ui.components.TowerAbilityButton
 - setSelected(T) - Method in class com.prineside.tdi2.scene2d.ui.List
 - 
Sets the selection to only the passed item, if it is a possible choice.
 - setSelected(T) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
Sets the selection to only the passed item, if it is a possible choice, else selects the first item.
 - setSelectedBonus(int, int) - Method in class com.prineside.tdi2.systems.BonusSystem
 - setSelectedCount(int) - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
 - setSelectedGate(Gate) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 - setSelectedGateAtPos(int, int, boolean) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 - setSelectedIndex(int) - Method in class com.prineside.tdi2.scene2d.ui.List
 - 
Sets the selection to only the selected index.
 - setSelectedIndex(int) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
Sets the selection to only the selected index.
 - setSelectedItem(ItemStack) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 - setSelectedPrefWidth(boolean) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
When true the pref width is based on the selected item.
 - setSelectedScenarioIdx(int, boolean) - Method in class com.prineside.tdi2.ui.shared.CameraTools
 - setSelectedSlotAbilityType(AbilityType) - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
 - setSelectedTile(Tile) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 - setSelectedTileAtPos(int, int) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 - setSelection(int, int) - Method in class com.prineside.tdi2.scene2d.ui.TextArea
 - setSelection(int, int) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - 
Sets the selected text.
 - setSelection(ArraySelection<T>) - Method in class com.prineside.tdi2.scene2d.ui.List
 - setSequencePos(int) - Method in class com.prineside.tdi2.ibxm.IBXM
 - setSequencePosApplyEffects(int) - Method in class com.prineside.tdi2.ibxm.IBXM
 - setShader(ShaderProgram) - Method in class com.prineside.tdi2.utils.ParallelBatch
 - setShadow(Drawable, float, float, float, float, Color) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - setShadowColor(Color) - Method in class com.prineside.tdi2.ui.actors.LabelWithShadow
 - setShadowSegments(int) - Method in class com.prineside.tdi2.shapes.PieChart
 - setShadowShift(float, float) - Method in class com.prineside.tdi2.ui.actors.LabelWithShadow
 - setShopOffers(Array<ProgressManager.ShopOffer>) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setShort(Object, int, short) - Method in class com.prineside.reflectasm.FieldAccess
 - setSideConnected(Modifier.ConnectionSide, boolean) - Method in class com.prineside.tdi2.Modifier
 - setSimFinishListener(Runnable) - Method in class com.prineside.tdi2.utils.simulation.PerformanceBenchmarkSim
 - setSimFinishListener(Runnable) - Method in interface com.prineside.tdi2.utils.simulation.Simulation
 - setSimFinishListener(Runnable) - Method in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - setSimFinishListener(Runnable) - Method in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
 - setSimLogListener(SimLogListener) - Method in class com.prineside.tdi2.utils.simulation.AbstractSimulation
 - setSimLogListener(SimLogListener) - Method in interface com.prineside.tdi2.utils.simulation.Simulation
 - setSimpleFormatter(boolean) - Static method in class com.prineside.tdi2.utils.I18NBundle
 - setSize(float, float) - Method in class com.prineside.tdi2.scene2d.actions.SizeToAction
 - setSize(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the width and height.
 - setSize(float, float) - Method in class com.prineside.tdi2.ui.actors.Window
 - setSize(float, float) - Method in class com.prineside.tdi2.utils.Quad
 - setSize(int, int) - Method in class com.prineside.tdi2.Map
 - 
Change map's size.
 - setSize(int, int) - Method in class com.prineside.tdi2.ui.actors.ModelView
 - setSkipOddSegments(boolean) - Method in class com.prineside.tdi2.shapes.Circle
 - setSmallBarOneProgress(double) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setSmallBarsCount(int) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setSmallBarTwoProgress(double) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 - setSmoothScrolling(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setSnapshotSavesEnabled(boolean) - Method in class com.prineside.tdi2.systems.GameStateSystem
 - 
Disable snapshot saves.
 - setSnapToValues(float[], float) - Method in class com.prineside.tdi2.scene2d.ui.Slider
 - 
Deprecated.
 - setSnapToValues(float, float...) - Method in class com.prineside.tdi2.scene2d.ui.Slider
 - 
Makes this slider snap to the specified values when the knob is within the threshold.
 - setSomeField(int) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
 - setSoundVoulme(double) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setSource(String) - Method in class com.prineside.tdi2.systems.GameplayModSystem.ActiveMod
 - setSpecialDamageVulnerability(SpecialDamageType, boolean) - Method in class com.prineside.tdi2.enemies.GenericEnemy
 - setSpeed(float) - Method in class com.prineside.tdi2.Enemy
 - setSplitAmount(float) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 - setSprite(Sprite) - Method in class com.prineside.tdi2.scene2d.utils.SpriteDrawable
 - setStage(Stage) - Method in class com.prineside.tdi2.scene2d.Event
 - setStagesConfig(BonusStagesConfig) - Method in class com.prineside.tdi2.systems.BonusSystem
 - 
Resets stages and starts with stage 1 Existing bonuses won't be affected If seed is set to SEED_TAKE_FROM_LEVEL (-1), it will be copied from the main seed If seed is set to SEED_TAKE_FROM_DAILY_QUEST (-2), it will be generated from the daily quest date or, if absent, will act as SEED_TAKE_FROM_LEVEL Stores a copy of the config and does not mutate the original config
 - setStageX(float) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
 - setStageX(float) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setStageY(float) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
 - setStageY(float) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setStainsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setStarred(Item, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Inventory
 - setStarred(Item, boolean) - Method in class com.prineside.tdi2.managers.ProgressManager
 - setStart(float) - Method in class com.prineside.tdi2.scene2d.actions.FloatAction
 - 
Sets the value to transition from.
 - setStart(int) - Method in class com.prineside.tdi2.scene2d.actions.IntAction
 - 
Sets the value to transition from.
 - setStartPoint(float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
 - 
Собирает все ноды в начальной точке
 - setStartPos(float, float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 - setStartPosition(float, float) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
 - setStaticMode(boolean) - Method in class com.prineside.tdi2.systems.InventorySystem
 - setStatistic(StatisticsType, double) - Method in class com.prineside.tdi2.systems.StatisticsSystem
 - 
Deprecated.use addStatistic - statistics should not be reduced
 - setStatus(WaveSystem.Status) - Method in class com.prineside.tdi2.systems.WaveSystem
 - setSteamRewardReceived(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setStepSize(float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - setStockMaxQueueStack(int) - Method in class com.prineside.tdi2.CraftRecipe
 - setStockTime(float) - Method in class com.prineside.tdi2.CraftRecipe
 - setStrategy(Tower.AimStrategy, boolean, boolean) - Method in class com.prineside.tdi2.ui.actors.AimStrategySelector
 - setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.Button
 - setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.CheckBox
 - setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.ImageButton
 - setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.ImageTextButton
 - setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.TextButton
 - setStyle(List.ListStyle) - Method in class com.prineside.tdi2.scene2d.ui.List
 - setStyle(ProgressBar.ProgressBarStyle) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - setStyle(ScrollPane.ScrollPaneStyle) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setStyle(SelectBox.SelectBoxStyle) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - setStyle(SplitPane.SplitPaneStyle) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 - setStyle(TextField.TextFieldStyle) - Method in class com.prineside.tdi2.scene2d.ui.TextArea
 - setStyle(TextField.TextFieldStyle) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - setStyle(TextTooltip.TextTooltipStyle) - Method in class com.prineside.tdi2.scene2d.ui.TextTooltip
 - setStyle(Touchpad.TouchpadStyle) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
 - setStyle(Tree.TreeStyle) - Method in class com.prineside.tdi2.scene2d.ui.Tree
 - setStyle(Label.LabelStyle) - Method in class com.prineside.tdi2.ui.actors.Label
 - setTab(String) - Method in class com.prineside.tdi2.ui.shared.StateDebugger
 - setTable(Table) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - setTabSize(int) - Method in class com.prineside.luaj.parser.SimpleCharStream
 - setTabType(StatisticsChart.TabType) - Method in class com.prineside.tdi2.ui.components.StatisticsChart
 - setTapCount(int) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
 - setTapCountInterval(float) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
 - setTapSquareSize(float) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
 - setTapSquareSize(float) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
 - 
Sets the distance a touch must travel before being considered a drag.
 - setTapSquareSize(float) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
 - setTarget(Enemy) - Method in class com.prineside.tdi2.EnemyFollowingProjectile
 - setTarget(Enemy) - Method in class com.prineside.tdi2.projectiles.MissileProjectile
 - setTarget(Enemy) - Method in class com.prineside.tdi2.Tower
 - setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.Action
 - 
Sets the actor this action will manipulate.
 - setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.actions.AfterAction
 - setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.actions.DelegateAction
 - setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.actions.EventAction
 - setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.actions.LayoutAction
 - setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.Event
 - setTargetActor(Actor) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay.Entry
 - setTargetAngle(float) - Method in class com.prineside.tdi2.towers.GaussTower
 - setTargetPoint(float, float) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay.Entry
 - setTempDoubleGainEndDate(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setTempDoubleGainStartDate(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setText(CharSequence) - Method in class com.prineside.tdi2.scene2d.ui.ImageTextButton
 - setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.Label
 - setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.LabelToggleButton
 - setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.LimitedWidthLabel
 - setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.RightSideMenuButton
 - setText(CharSequence) - Method in class com.prineside.tdi2.ui.components.QuestList.QuestListItem
 - setText(CharSequence) - Method in class com.prineside.tdi2.ui.shared.BackButton
 - setText(CharSequence) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
 - setText(CharSequence) - Method in class com.prineside.tdi2.ui.shared.ScreenTitle
 - setText(String) - Method in class com.prineside.tdi2.scene2d.ui.TextButton
 - setText(String) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - setTextFieldFilter(TextField.TextFieldFilter) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - setTextFieldListener(TextField.TextFieldListener) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - setTextFromInt(int) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
 - setTextFromInt(int) - Method in class com.prineside.tdi2.ui.actors.Label
 - 
Sets the text to the specified integer value.
 - setTexture(TextureRegion, boolean, boolean) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
 - setTexture(TextureRegion, boolean, boolean) - Method in class com.prineside.tdi2.shapes.ChainLightning
 - setTextureRegion(TextureRegion) - Method in class com.prineside.tdi2.ui.actors.QuadActor
 - setTextureRegion(TextureRegion) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setTextureRegion(TextureRegion, boolean, boolean) - Method in class com.prineside.tdi2.shapes.MultiLine
 - setTextureRegion(TextureRegion, TextureRegion) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 - setTextureRegion(ResourcePack.AtlasTextureRegion) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setThreeDeeModelsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setTier(CoreTile.Tier) - Method in class com.prineside.tdi2.tiles.CoreTile
 - setTierKeepLayout(CoreTile.Tier) - Method in class com.prineside.tdi2.tiles.CoreTile
 - setTile(int, int, Tile) - Method in class com.prineside.tdi2.Map
 - 
Change map's tile.
 - setTile(int, int, Tile) - Method in class com.prineside.tdi2.systems.MapSystem
 - 
Изменить тайл во время игры TODO trigger an event instead and move all tower/miner/tile related logic there
 - setTile(PlatformTile) - Method in class com.prineside.tdi2.Building
 - setTile(SourceTile) - Method in class com.prineside.tdi2.Miner
 - setTile(SourceTile) - Method in class com.prineside.tdi2.ui.components.TileResources
 - setTime(float) - Method in class com.prineside.tdi2.scene2d.actions.DelayAction
 - 
Sets the time spent waiting for the delay.
 - setTime(float) - Method in class com.prineside.tdi2.scene2d.actions.TemporalAction
 - 
Sets the transition time so far.
 - settings - Variable in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
 - SETTINGS_PREFS_FILE_PATH_DEV - Static variable in class com.prineside.tdi2.managers.PreferencesManager
 - settingsChanged() - Method in interface com.prineside.tdi2.managers.SettingsManager.SettingsManagerListener
 - settingsChanged() - Method in class com.prineside.tdi2.managers.SettingsManager.SettingsManagerListener.SettingsManagerListenerAdapter
 - settingsManager - Variable in class com.prineside.tdi2.Game
 - SettingsManager - Class in com.prineside.tdi2.managers
 - SettingsManager() - Constructor for class com.prineside.tdi2.managers.SettingsManager
 - SettingsManager.CustomValueType - Enum Class in com.prineside.tdi2.managers
 - SettingsManager.DynamicSetting - Enum Class in com.prineside.tdi2.managers
 - SettingsManager.HotkeyAction - Enum Class in com.prineside.tdi2.managers
 - SettingsManager.InitConfig - Enum Class in com.prineside.tdi2.managers
 - SettingsManager.Serializer - Class in com.prineside.tdi2.managers
 - SettingsManager.SettingsManagerListener - Interface in com.prineside.tdi2.managers
 - SettingsManager.SettingsManagerListener.SettingsManagerListenerAdapter - Class in com.prineside.tdi2.managers
 - SettingsManagerListenerAdapter() - Constructor for class com.prineside.tdi2.managers.SettingsManager.SettingsManagerListener.SettingsManagerListenerAdapter
 - SettingsPrefs - Class in com.prineside.tdi2.managers.preferences.categories
 - 
Statistics and other not so important stuff
 - SettingsPrefs() - Constructor for class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
 - settingsPrefsToBase64() - Method in class com.prineside.tdi2.managers.PreferencesManager
 - SettingsScreen - Class in com.prineside.tdi2.screens
 - SettingsScreen() - Constructor for class com.prineside.tdi2.screens.SettingsScreen
 - SettingsScreen(float) - Constructor for class com.prineside.tdi2.screens.SettingsScreen
 - SettingsScreen.LocaleButton - Class in com.prineside.tdi2.screens
 - setTint(Color) - Method in class com.prineside.tdi2.shapes.MultiLine
 - setTint(Color) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 - setTintAndAlpha(Color, float) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 - 
То же самое, только color.a будет перезаписан
 - setTintWithAlpha(Color, float) - Method in class com.prineside.tdi2.shapes.MultiLine
 - 
То же самое, только color.a будет перезаписан
 - setTitle(CharSequence) - Method in class com.prineside.tdi2.ui.actors.EffectTooltip
 - setTitle(CharSequence) - Method in class com.prineside.tdi2.ui.actors.Window
 - 
Also updates names of the main inner actors
 - setTitleLabelStyle(Label.LabelStyle) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - setTitlePrefix(CharSequence) - Method in class com.prineside.tdi2.ui.components.QuestList.QuestListItem
 - setToggle(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - 
If true, prevents
Selection.choose(Object)from clearing the selection. - setTopHeight(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
 - setTopHeight(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
 - setTopHeight(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
 - setTopHeight(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
 - setTotal(int) - Method in class com.prineside.kryo.FixedInput
 - 
Sets the number of bytes read.
 - setTouchable(Touchable) - Method in class com.prineside.tdi2.scene2d.actions.TouchableAction
 - setTouchable(Touchable) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Determines how touch events are distributed to this actor.
 - setTouchFocus(boolean) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setTouchIndependent(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 - 
If true, this tooltip will be shown even when screen is touched simultaneously with entering tooltip's targetActor
 - setTouchOffset(float, float) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
 - 
Sets an offset in stage coordinates from the touch position which is used to determine the drop location.
 - setTower(int, int, Tower) - Method in class com.prineside.tdi2.systems.MapSystem
 - setTower(Tower) - Method in class com.prineside.tdi2.DamageRecord
 - setTowerAimStrategy(Tower, Tower.AimStrategy) - Method in class com.prineside.tdi2.systems.TowerSystem
 - setTowerAimStrategyAction(Tower, Tower.AimStrategy) - Method in class com.prineside.tdi2.systems.TowerSystem
 - setTowerDamageMultiplier(TowerType, float) - Method in class com.prineside.tdi2.enemies.GenericEnemy
 - setTowersMaxDps(double) - Method in class com.prineside.tdi2.systems.DamageSystem
 - setTrack(String) - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile
 - setTransform(boolean) - Method in class com.prineside.tdi2.scene2d.Group
 - 
When true (the default), the Batch is transformed so children are drawn in their parent's coordinate system.
 - setTransformer(ModelView.Transformer) - Method in class com.prineside.tdi2.ui.actors.ModelView
 - setTransformMatrix(Matrix4) - Method in class com.prineside.tdi2.utils.ParallelBatch
 - setType(GameValueType) - Method in class com.prineside.tdi2.GameValueConfig
 - setType(RequirementType) - Method in class com.prineside.tdi2.Requirement
 - setType(ResourceType) - Method in class com.prineside.tdi2.events.game.MinedResourcesChange
 - setType(InputEvent.Type) - Method in class com.prineside.tdi2.scene2d.InputEvent
 - setType(FocusListener.FocusEvent.Type) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener.FocusEvent
 - setTypeToSelect(boolean) - Method in class com.prineside.tdi2.scene2d.ui.List
 - setUiAnimationsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
 - setUiScreenshotMode(GameUiSystem.ScreenshotModeConfig) - Method in class com.prineside.tdi2.systems.GameUiSystem
 - setUiScreenshotMode(GameUiSystem.ScreenshotModeConfig) - Method in class com.prineside.tdi2.ui.components.MainUi
 - setUncheckLast(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
 - 
If true, when the maximum number of buttons are checked and an additional button is checked, the last button to be checked is unchecked so that the maximum is not exceeded.
 - setUnit(Unit) - Method in class com.prineside.tdi2.DamageRecord
 - setUnregistered() - Method in class com.prineside.tdi2.abilities.LoicAbility
 - setUnregistered() - Method in class com.prineside.tdi2.abilities.MagnetAbility
 - setUnregistered() - Method in class com.prineside.tdi2.abilities.SmokeBombAbility
 - setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.BonusCoinsBuffProcessor
 - setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor
 - setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.ChainReactionBuffProcessor
 - setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor
 - setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.NoDamageBuffProcessor
 - setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor
 - setUnregistered() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
 - setUnregistered() - Method in class com.prineside.tdi2.EnemyFollowingExplosiveProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.EnemyFollowingProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.gates.TeleportGate
 - setUnregistered() - Method in class com.prineside.tdi2.modifiers.ExperienceModifier
 - setUnregistered() - Method in class com.prineside.tdi2.modifiers.processors.BountyModifierProcessor
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.AirProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.BasicProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.BuffProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.CannonProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.MissileProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.MultishotProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.SplashProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.SplinterProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.projectiles.VenomProjectile
 - setUnregistered() - Method in class com.prineside.tdi2.Registrable
 - 
Remove the reference to the game state and mark this object as not registered.
 - setUnregistered() - Method in class com.prineside.tdi2.tiles.PlatformTile
 - setUnregistered() - Method in class com.prineside.tdi2.tiles.SourceTile
 - setUnregistered() - Method in class com.prineside.tdi2.tiles.SpawnTile
 - setUnregistered() - Method in class com.prineside.tdi2.Tower
 - setUnregistered() - Method in class com.prineside.tdi2.towers.BlastTower
 - setUnregistered() - Method in class com.prineside.tdi2.towers.GaussTower
 - setUnregistered() - Method in class com.prineside.tdi2.towers.MissileTower
 - setUnregistered() - Method in class com.prineside.tdi2.towers.SniperTower
 - setUnregistered() - Method in class com.prineside.tdi2.units.SnowballUnit
 - setup - Variable in class com.prineside.tdi2.GameSystemProvider.SystemsConfig
 - setup() - Method in class com.prineside.tdi2.Ability.Factory
 - 
Normally called by the ability manager once other managers are created and are accessible.
 - setup() - Method in class com.prineside.tdi2.Buff.Factory
 - 
Called when all managers are already created
 - setup() - Method in class com.prineside.tdi2.Enemy.Factory
 - setup() - Method in class com.prineside.tdi2.GameSystem
 - 
Performs the initial configuration of the system.
 - setup() - Method in class com.prineside.tdi2.Gate.Factory.AbstractFactory
 - setup() - Method in interface com.prineside.tdi2.Gate.Factory
 - setup() - Static method in class com.prineside.tdi2.Item.D
 - setup() - Method in class com.prineside.tdi2.Item.Factory.AbstractFactory
 - setup() - Method in interface com.prineside.tdi2.Item.Factory
 - 
Called when all managers are created
 - setup() - Method in class com.prineside.tdi2.items.AbilityItem.AbilityItemFactory
 - setup() - Method in class com.prineside.tdi2.items.AbilityTokenItem.AbilityTokenItemFactory
 - setup() - Method in class com.prineside.tdi2.items.AcceleratorItem.AcceleratorItemFactory
 - setup() - Method in class com.prineside.tdi2.items.BitDustItem.BitDustItemFactory
 - setup() - Method in class com.prineside.tdi2.items.BlueprintItem.BlueprintItemFactory
 - setup() - Method in class com.prineside.tdi2.items.CaseItem.CaseItemFactory
 - setup() - Method in class com.prineside.tdi2.items.CaseKeyItem.CaseKeyItemFactory
 - setup() - Method in class com.prineside.tdi2.items.DatPaperItem.DatPaperItemFactory
 - setup() - Method in class com.prineside.tdi2.items.DoubleGainShardItem.DoubleGainShardItemFactory
 - setup() - Method in class com.prineside.tdi2.items.GameValueGlobalItem.GameValueGlobalItemFactory
 - setup() - Method in class com.prineside.tdi2.items.GameValueLevelItem.GameValueLevelItemFactory
 - setup() - Method in class com.prineside.tdi2.items.GateItem.GateItemFactory
 - setup() - Method in class com.prineside.tdi2.items.GreenPaperItem.GreenPaperItemFactory
 - setup() - Method in class com.prineside.tdi2.items.LootBoostItem.LootBoostItemFactory
 - setup() - Method in class com.prineside.tdi2.items.LuckyShotTokenItem.LuckyShotTokenItemFactory
 - setup() - Method in class com.prineside.tdi2.items.OpenedResearchItem.OpenedResearchItemFactory
 - setup() - Method in class com.prineside.tdi2.items.PrestigeDustItem.PrestigeDustItemFactory
 - setup() - Method in class com.prineside.tdi2.items.PrestigeTokenItem.PrestigeTokenItemFactory
 - setup() - Method in class com.prineside.tdi2.items.RandomBarrierItem.RandomBarrierItemFactory
 - setup() - Method in class com.prineside.tdi2.items.RandomTeleportItem.RandomTeleportItemFactory
 - setup() - Method in class com.prineside.tdi2.items.RandomTileItem.RandomTileItemFactory
 - setup() - Method in class com.prineside.tdi2.items.RarityBoostItem.RarityBoostItemFactory
 - setup() - Method in class com.prineside.tdi2.items.ResearchTokenItem.ResearchTokenItemFactory
 - setup() - Method in class com.prineside.tdi2.items.ResearchTokenUsedItem.ResearchTokenUsedItemFactory
 - setup() - Method in class com.prineside.tdi2.items.ResourceItem.ResourceItemFactory
 - setup() - Method in class com.prineside.tdi2.items.SkillPointItem.SkillPointItemFactory
 - setup() - Method in class com.prineside.tdi2.items.StarItem.StarItemFactory
 - setup() - Method in class com.prineside.tdi2.items.TileItem.TileItemFactory
 - setup() - Method in class com.prineside.tdi2.items.TrophyItem.TrophyItemFactory
 - setup() - Method in class com.prineside.tdi2.Manager.ManagerAdapter
 - setup() - Method in class com.prineside.tdi2.Manager.ManagerWithListeners
 - setup() - Method in interface com.prineside.tdi2.Manager
 - 
Called when all manager objects are already created and can be accessed
 - setup() - Method in class com.prineside.tdi2.managers.AbilityManager
 - setup() - Method in class com.prineside.tdi2.managers.AchievementManager
 - setup() - Method in class com.prineside.tdi2.managers.AnalyticsManager
 - setup() - Method in class com.prineside.tdi2.managers.AssetManager
 - setup() - Method in class com.prineside.tdi2.managers.AuthManager
 - setup() - Method in class com.prineside.tdi2.managers.BuffManager
 - setup() - Method in class com.prineside.tdi2.managers.DailyQuestManager
 - setup() - Method in class com.prineside.tdi2.managers.DebugManager
 - setup() - Method in class com.prineside.tdi2.managers.EnemyManager
 - setup() - Method in class com.prineside.tdi2.managers.GameValueManager
 - setup() - Method in class com.prineside.tdi2.managers.GateManager
 - setup() - Method in class com.prineside.tdi2.managers.ItemManager
 - setup() - Method in class com.prineside.tdi2.managers.LeaderBoardManager
 - setup() - Method in class com.prineside.tdi2.managers.LocaleManager
 - setup() - Method in class com.prineside.tdi2.managers.MessageManager
 - setup() - Method in class com.prineside.tdi2.managers.MinerManager
 - setup() - Method in class com.prineside.tdi2.managers.ModifierManager
 - setup() - Method in class com.prineside.tdi2.managers.music.CachedMusicManager
 - setup() - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
 - setup() - Method in class com.prineside.tdi2.managers.MusicManager
 - setup() - Method in class com.prineside.tdi2.managers.NetworkManager
 - setup() - Method in class com.prineside.tdi2.managers.PreferencesManager
 - setup() - Method in class com.prineside.tdi2.managers.ProgressManager
 - setup() - Method in class com.prineside.tdi2.managers.PurchaseManager
 - setup() - Method in class com.prineside.tdi2.managers.RatingManager
 - setup() - Method in class com.prineside.tdi2.managers.RenderingManager
 - setup() - Method in class com.prineside.tdi2.managers.ReplayManager
 - setup() - Method in class com.prineside.tdi2.managers.ResearchManager
 - setup() - Method in class com.prineside.tdi2.managers.ScriptManager
 - setup() - Method in class com.prineside.tdi2.managers.SettingsManager
 - setup() - Method in class com.prineside.tdi2.managers.ShapeManager
 - setup() - Method in class com.prineside.tdi2.managers.TileManager
 - setup() - Method in class com.prineside.tdi2.managers.TowerManager
 - setup() - Method in class com.prineside.tdi2.managers.TowerStatManager
 - setup() - Method in class com.prineside.tdi2.managers.TriggeredActionManager
 - setup() - Method in class com.prineside.tdi2.managers.TrophyManager
 - setup() - Method in class com.prineside.tdi2.managers.UiManager
 - setup() - Method in class com.prineside.tdi2.managers.UnitManager
 - setup() - Method in class com.prineside.tdi2.Miner.Factory
 - 
Called when all manager objects are already created
 - setup() - Method in class com.prineside.tdi2.Modifier.Factory
 - 
Called when all managers are already created
 - setup() - Method in class com.prineside.tdi2.Projectile
 - setup() - Method in class com.prineside.tdi2.Shape.Factory
 - setup() - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine.BulletSmokeMultiLineFactory
 - setup() - Method in class com.prineside.tdi2.shapes.ChainLightning.ChainLightningFactory
 - setup() - Method in class com.prineside.tdi2.shapes.Circle.CircleFactory
 - setup() - Method in class com.prineside.tdi2.shapes.CountdownPolygon.CountdownPolygonFactory
 - setup() - Method in class com.prineside.tdi2.shapes.FlyingParticlesLine.FlyingParticlesLineFactory
 - setup() - Method in class com.prineside.tdi2.shapes.MultiLine.MultiLineFactory
 - setup() - Method in class com.prineside.tdi2.shapes.PieChart.PieChartFactory
 - setup() - Method in class com.prineside.tdi2.shapes.RangeCircle.RangeCircleFactory
 - setup() - Method in class com.prineside.tdi2.shapes.StraightMultiLine.StraightMultiLineFactory
 - setup() - Method in class com.prineside.tdi2.shapes.TrailMultiLine.TrailMultiLineFactory
 - setup() - Method in class com.prineside.tdi2.systems.AbilitySystem
 - setup() - Method in class com.prineside.tdi2.systems.AchievementSystem
 - setup() - Method in class com.prineside.tdi2.systems.BonusSystem
 - setup() - Method in class com.prineside.tdi2.systems.BuffSystem
 - setup() - Method in class com.prineside.tdi2.systems.DamageSystem
 - setup() - Method in class com.prineside.tdi2.systems.EnemySystem
 - setup() - Method in class com.prineside.tdi2.systems.ExplosionSystem
 - setup() - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 - setup() - Method in class com.prineside.tdi2.systems.GameStateSystem
 - setup() - Method in class com.prineside.tdi2.systems.GameUiSystem
 - setup() - Method in class com.prineside.tdi2.systems.GameValueSystem
 - setup() - Method in class com.prineside.tdi2.systems.HotKeySystem
 - setup() - Method in class com.prineside.tdi2.systems.InputSystem
 - setup() - Method in class com.prineside.tdi2.systems.InventorySystem
 - setup() - Method in class com.prineside.tdi2.systems.LootSystem
 - setup() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - setup() - Method in class com.prineside.tdi2.systems.MapEditorUiSystem
 - setup() - Method in class com.prineside.tdi2.systems.MapRenderingSystem
 - setup() - Method in class com.prineside.tdi2.systems.MapSystem
 - setup() - Method in class com.prineside.tdi2.systems.MinerSystem
 - setup() - Method in class com.prineside.tdi2.systems.ModifierSystem
 - setup() - Method in class com.prineside.tdi2.systems.ParticleSystem
 - setup() - Method in class com.prineside.tdi2.systems.PathfindingSystem
 - setup() - Method in class com.prineside.tdi2.systems.PathRenderingSystem
 - setup() - Method in class com.prineside.tdi2.systems.ProjectileSystem
 - setup() - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
 - setup() - Method in class com.prineside.tdi2.systems.QuestSystem
 - setup() - Method in class com.prineside.tdi2.systems.RenderSystem
 - setup() - Method in class com.prineside.tdi2.systems.ScriptSystem
 - setup() - Method in class com.prineside.tdi2.systems.SoundSystem
 - setup() - Method in class com.prineside.tdi2.systems.StatisticsSystem
 - setup() - Method in class com.prineside.tdi2.systems.TowerSystem
 - setup() - Method in class com.prineside.tdi2.systems.UnitSystem
 - setup() - Method in class com.prineside.tdi2.systems.WaveSystem
 - setup() - Method in class com.prineside.tdi2.Tile.Factory.AbstractFactory
 - setup() - Method in interface com.prineside.tdi2.Tile.Factory
 - 
Вызывается, когда объекты всех Managers созданы
 - setup() - Method in class com.prineside.tdi2.Tower.Factory
 - 
Вызывается, когда объекты всех Managers созданы
 - setup() - Method in class com.prineside.tdi2.towers.AirTower.AirTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.BasicTower.BasicTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.BlastTower.BlastTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.CannonTower.CannonTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.CrusherTower.CrusherTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.FlamethrowerTower.FlamethrowerTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.FreezingTower.FreezingTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.GaussTower.GaussTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.LaserTower.LaserTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.MinigunTower.MinigunTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.MissileTower.MissileTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.MultishotTower.MultishotTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.SniperTower.SniperTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.SplashTower.SplashTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.TeslaTower.TeslaTowerFactory
 - setup() - Method in class com.prineside.tdi2.towers.VenomTower.VenomTowerFactory
 - setup() - Method in class com.prineside.tdi2.Unit.Factory.BasicAbstractFactory
 - setup() - Method in interface com.prineside.tdi2.Unit.Factory
 - setup() - Method in class com.prineside.tdi2.WaveProcessor.WaveProcessorFactory
 - setup(float[]) - Method in class com.prineside.tdi2.shapes.CountdownPolygon
 - setup(float, float) - Method in class com.prineside.tdi2.Buff
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.BlizzardBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.BonusCoinsBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.BonusXpBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.BurnBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.ChainReactionBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.DeathExplosionBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.FreezingBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.PoisonBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.RegenerationBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.StunBuff
 - 
Deprecated.
 - setup(float, float) - Method in class com.prineside.tdi2.buffs.ThrowBackBuff
 - 
Deprecated.
 - setup(float, float, float) - Method in class com.prineside.tdi2.buffs.BlizzardBuff
 - setup(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.DragScrollListener
 - setup(float, float, float, float) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
 - setup(float, float, float, float, float) - Method in class com.prineside.tdi2.buffs.ChainReactionBuff
 - setup(float, float, float, float, float, float, boolean, float, float, float) - Method in class com.prineside.tdi2.shapes.ChainLightning
 - setup(float, float, float, float, float, FireballAbility) - Method in class com.prineside.tdi2.explosions.FireballExplosion
 - setup(float, float, float, float, int, float, float) - Method in class com.prineside.tdi2.shapes.Circle
 - setup(float, float, float, float, Color) - Method in class com.prineside.tdi2.shapes.RangeCircle
 - 
При minRadius <= 0 внутренний круг рисоваться не будет
 - setup(float, float, float, float, TextureRegion, float, float, float, float, Color, Color, float, float, float, ParticleEmitter.ScaledNumericValue) - Method in class com.prineside.tdi2.shapes.FlyingParticlesLine
 - setup(float, float, float, int) - Method in class com.prineside.tdi2.units.IceFieldUnit
 - setup(float, float, float, int, Array<PieChart.ChartEntryConfig>) - Method in class com.prineside.tdi2.shapes.PieChart
 - setup(float, float, float, Enemy.EnemyReference) - Method in class com.prineside.tdi2.buffs.RegenerationBuff
 - setup(float, float, float, Tower) - Method in class com.prineside.tdi2.buffs.BonusCoinsBuff
 - setup(float, float, float, Tower) - Method in class com.prineside.tdi2.buffs.BonusXpBuff
 - setup(float, float, int) - Method in class com.prineside.tdi2.buffs.StunBuff
 - setup(float, float, Explosion) - Method in class com.prineside.tdi2.buffs.DeathExplosionBuff
 - setup(float, Vector2, Vector2, float) - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile
 - setup(int) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
 - setup(int, float, float, float) - Method in class com.prineside.tdi2.buffs.ThrowBackBuff
 - setup(int, float, float, float) - Method in class com.prineside.tdi2.buffs.VulnerabilityBuff
 - setup(int, short, short, float) - Method in class com.prineside.tdi2.pathfinding.HeavyPathNode
 - setup(Color, float, float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
 - setup(Color, float, float, float) - Method in class com.prineside.tdi2.ui.actors.TrailMultilineActor
 - setup(Vector2, Enemy, float) - Method in class com.prineside.tdi2.EnemyFollowingExplosiveProjectile
 - 
Deprecated.
 - setup(Vector2, Enemy, float, float, float, float) - Method in class com.prineside.tdi2.EnemyFollowingExplosiveProjectile
 - 
Deprecated.
 - setup(DamageRecord) - Method in class com.prineside.tdi2.events.game.EnemyTakeDamage
 - setup(Enemy, float, DamageType) - Method in class com.prineside.tdi2.DamageRecord
 - setup(Enemy, Array<Buff>, Vector2, float) - Method in class com.prineside.tdi2.projectiles.BuffProjectile
 - setup(Enemy, Buff) - Method in class com.prineside.tdi2.events.game.AddBuffToEnemy
 - setup(GameValueType, double, GameValueManager.GameValueEffect.Source) - Method in class com.prineside.tdi2.managers.GameValueManager.GameValueEffect
 - setup(GameSystemProvider) - Method in interface com.prineside.tdi2.systems.MapEditorSystem.Tool
 - 
Called after being registered in the system
 - setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Draw
 - setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Move
 - setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Remove
 - setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.SelectRectangle
 - setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.View
 - setup(GameSystemProvider, int, int) - Method in interface com.prineside.tdi2.WaveProcessor
 - 
Создает волну, в которой является процессором.
 - setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
 - setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor
 - setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor
 - setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor
 - setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor
 - setup(ExplosionSystem) - Method in class com.prineside.tdi2.Explosion.Factory
 - 
Called when all managers are created
 - setup(ProjectileSystem) - Method in class com.prineside.tdi2.Projectile.Factory
 - 
Called when all managers are created
 - setup(Tower, float) - Method in class com.prineside.tdi2.units.BallLightningUnit
 - setup(Tower, float) - Method in class com.prineside.tdi2.units.SnowballUnit
 - setup(Tower, float, float, float, float) - Method in class com.prineside.tdi2.explosions.AirFallExplosion
 - setup(Tower, float, float, float, float) - Method in class com.prineside.tdi2.explosions.MissileExplosion
 - setup(Tower, float, float, float, float, float, float) - Method in class com.prineside.tdi2.buffs.FreezingBuff
 - setup(Tower, float, float, float, float, float, float, int) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 - setup(Tower, float, float, float, float, int, float, float) - Method in class com.prineside.tdi2.explosions.CannonExplosion
 - setup(Tower, float, float, float, float, int, float, float, Color, Color) - Method in class com.prineside.tdi2.explosions.GenericExplosion
 - setup(Tower, float, float, float, float, Ability) - Method in class com.prineside.tdi2.buffs.PoisonBuff
 - setup(Tower, float, float, float, float, Explosion, Color) - Method in class com.prineside.tdi2.units.MineUnit
 - setup(Tower, float, float, float, Ability) - Method in class com.prineside.tdi2.buffs.BurnBuff
 - setup(Tower, float, Vector2, Vector2, float) - Method in class com.prineside.tdi2.projectiles.SplashProjectile
 - setup(Tower, float, Vector2, Vector2, float, boolean, boolean, boolean, float) - Method in class com.prineside.tdi2.projectiles.MultishotProjectile
 - setup(Tower, float, Vector2, Vector2, float, Color) - Method in class com.prineside.tdi2.projectiles.SplinterProjectile
 - setup(Tower, Enemy, float, float, float, float, Vector2) - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
 - setup(Tower, Enemy, float, float, Vector2, float, int, float, float) - Method in class com.prineside.tdi2.projectiles.CannonProjectile
 - setup(Tower, Enemy, float, Vector2, float) - Method in class com.prineside.tdi2.projectiles.BasicProjectile
 - setup(Tower, EnemyType, float, float) - Method in class com.prineside.tdi2.units.DisorientedUnit
 - setup(AirTower, Enemy, float, Vector2, float, float, float, float) - Method in class com.prineside.tdi2.projectiles.AirProjectile
 - setup(MinigunTower, float, float) - Method in class com.prineside.tdi2.units.MicrogunUnit
 - setup(MissileTower, Enemy, float, float, Vector2, float, float, float, float) - Method in class com.prineside.tdi2.projectiles.MissileProjectile
 - setup(VenomTower, Enemy, PoisonBuff, Vector2, float) - Method in class com.prineside.tdi2.projectiles.VenomProjectile
 - setup(String, boolean, int, float, boolean, ObjectConsumer<Boolean>) - Method in class com.prineside.tdi2.ui.actors.LabelToggleButton
 - setupAssets() - Method in class com.prineside.tdi2.abilities.BallLightningAbility.BallLightningAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.BlizzardAbility.BlizzardAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.BulletWallAbility.BulletWallAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.FirestormAbility.FirestormAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.LoicAbility.LoicAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.LoopAbility.RepeatAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.MagnetAbility.MagnetAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.NukeAbility.NukeAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.SmokeBombAbility.SmokeBombAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.ThunderAbility.ThunderAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.abilities.WindstormAbility.WindstormAbilityFactory
 - setupAssets() - Method in class com.prineside.tdi2.Ability.Factory
 - setupAssets() - Method in class com.prineside.tdi2.Buff.Factory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.ArmoredEnemy.ArmoredEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.BossEnemy.BossEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy.BrootEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy.ConstructorBossBodyEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy.MetaphorBossCreepEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossEnemy.MetaphorBossEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossBodyEnemy.MobchainBossBodyEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossCreepEnemy.MobchainBossCreepEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossHeadEnemy.MobchainBossHeadEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossBodyEnemy.SnakeBossBodyEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy.SnakeBossHeadEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossTailEnemy.SnakeBossTailEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.FastEnemy.FastEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.FighterEnemy.FighterEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.HealerEnemy.HealerEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.HeliEnemy.HeliEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.IcyEnemy.IcyEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.JetEnemy.JetEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.LightEnemy.LightEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.RegularEnemy.RegularEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.StrongEnemy.StrongEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.enemies.ToxicEnemy.ToxicEnemyFactory
 - setupAssets() - Method in class com.prineside.tdi2.Enemy.Factory
 - setupAssets() - Method in class com.prineside.tdi2.Explosion.Factory
 - setupAssets() - Method in class com.prineside.tdi2.explosions.FireballExplosion.FireballExplosionFactory
 - setupAssets() - Method in class com.prineside.tdi2.Gate.Factory.AbstractFactory
 - setupAssets() - Method in class com.prineside.tdi2.gates.BarrierHealthGate.BarrierHealthGateFactory
 - setupAssets() - Method in class com.prineside.tdi2.gates.BarrierTypeGate.BarrierTypeGateFactory
 - setupAssets() - Method in class com.prineside.tdi2.gates.TeleportGate.TeleportGateFactory
 - setupAssets() - Method in class com.prineside.tdi2.Miner.Factory
 - setupAssets() - Method in class com.prineside.tdi2.miners.InfiarMiner.InfiarMinerFactory
 - setupAssets() - Method in class com.prineside.tdi2.miners.MatrixMiner.MatrixMinerFactory
 - setupAssets() - Method in class com.prineside.tdi2.miners.ScalarMiner.ScalarMinerFactory
 - setupAssets() - Method in class com.prineside.tdi2.miners.TensorMiner.TensorMinerFactory
 - setupAssets() - Method in class com.prineside.tdi2.miners.VectorMiner.VectorMinerFactory
 - setupAssets() - Method in class com.prineside.tdi2.Modifier.Factory
 - setupAssets() - Method in class com.prineside.tdi2.modifiers.AttackSpeedModifier.AttackSpeedModifierFactory
 - setupAssets() - Method in class com.prineside.tdi2.modifiers.BalanceModifier.BalanceModifierFactory
 - setupAssets() - Method in class com.prineside.tdi2.modifiers.BountyModifier.BountyModifierFactory
 - setupAssets() - Method in class com.prineside.tdi2.modifiers.DamageModifier.DamageModifierFactory
 - setupAssets() - Method in class com.prineside.tdi2.modifiers.ExperienceModifier.ExperienceModifierFactory
 - setupAssets() - Method in class com.prineside.tdi2.modifiers.MiningSpeedModifier.MiningSpeedModifierFactory
 - setupAssets() - Method in class com.prineside.tdi2.modifiers.PowerModifier.PowerModifierFactory
 - setupAssets() - Method in class com.prineside.tdi2.modifiers.SearchModifier.SearchModifierFactory
 - setupAssets() - Method in class com.prineside.tdi2.Projectile.Factory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.AirProjectile.AirProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.BasicProjectile.BasicProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.BuffProjectile.BuffProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile.MultishotProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.CannonProjectile.CannonProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile.ChainLightningProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.LaserProjectile.LaserProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.MissileProjectile.MissileProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.MultishotProjectile.MultishotProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.SplashProjectile.SplashProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.SplinterProjectile.SplinterProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.projectiles.VenomProjectile.VenomProjectileFactory
 - setupAssets() - Method in class com.prineside.tdi2.Tile.Factory.AbstractFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.BossTile.BossTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.CoreTile.CoreTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.DummyTile.DummyTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.EqualizerTile.EqualizerTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.GameValueTile.GameValueTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.PlatformTile.SpaceTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.QuadTile.QuadTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.ScriptTile.ScriptTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.SourceTile.SourceTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.SpawnTile.SpawnTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.TargetTile.TargetTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile.XmMusicTrackTileFactory
 - setupAssets() - Method in class com.prineside.tdi2.Tower.Factory
 - setupAssets() - Method in class com.prineside.tdi2.towers.BlastTower.BlastTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.CrusherTower.CrusherTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.FlamethrowerTower.FlamethrowerTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.FreezingTower.FreezingTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.GaussTower.GaussTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.MinigunTower.MinigunTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.MissileTower.MissileTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.SniperTower.SniperTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.SplashTower.SplashTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.TeslaTower.TeslaTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.towers.VenomTower.VenomTowerFactory
 - setupAssets() - Method in class com.prineside.tdi2.Unit.Factory.BasicAbstractFactory
 - setupAssets() - Method in class com.prineside.tdi2.units.BallLightningUnit.BallLightningUnitFactory
 - setupAssets() - Method in class com.prineside.tdi2.units.DisorientedUnit.DisorientedUnitFactory
 - setupAssets() - Method in class com.prineside.tdi2.units.IceFieldUnit.IceFieldUnitFactory
 - setupAssets() - Method in class com.prineside.tdi2.units.MicrogunUnit.MicrogunUnitFactory
 - setupAssets() - Method in class com.prineside.tdi2.units.MineUnit.MineUnitFactory
 - setupAssets() - Method in class com.prineside.tdi2.units.SnowballUnit.SnowballUnitFactory
 - setupFadeScrollBars(float, float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setUpgrade(int, int, CoreTile.Upgrade) - Method in class com.prineside.tdi2.tiles.CoreTile
 - setUpgradeInstallLevel(int, int, int) - Method in class com.prineside.tdi2.tiles.CoreTile
 - setUpgradeLevel(byte) - Method in class com.prineside.tdi2.Tower
 - 
Set tower's upgrade level directly, without validation / cache updates.
 - setUpgradeLevel(int) - Method in class com.prineside.tdi2.Miner
 - setupInputMultiplexer(boolean, boolean, boolean) - Method in class com.prineside.tdi2.systems.InputSystem
 - 
Prepare and enable default input multiplexer with ability to disable particular processors
 - setupOverscroll(float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
For flick scroll, sets the overscroll distance in pixels and the speed it returns to the actor's bounds in seconds.
 - setupSystems() - Method in class com.prineside.tdi2.GameSystemProvider
 - setUserData(String, Object) - Method in class com.prineside.tdi2.Enemy
 - setUserData(String, Object) - Method in class com.prineside.tdi2.Tile
 - setUserObject(Object) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets an application specific object for convenience.
 - setUseShortestDirection(boolean) - Method in class com.prineside.tdi2.scene2d.actions.RotateToAction
 - setUseStockGameValues(boolean) - Method in class com.prineside.tdi2.tiles.TargetTile
 - setValidDragActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Payload
 - setvalue(LuaValue) - Method in class com.prineside.luaj.Buffer
 - 
Set buffer contents as a
LuaValue - setValue(double) - Method in class com.prineside.tdi2.GameValueConfig
 - setValue(double, boolean) - Method in class com.prineside.tdi2.ui.actors.HorizontalSlider
 - setValue(float) - Method in class com.prineside.tdi2.scene2d.actions.FloatAction
 - 
Sets the current float value.
 - setValue(float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - 
Sets the progress bar position, rounded to the nearest step size and clamped to the minimum and maximum values.
 - setValue(float) - Method in class com.prineside.tdi2.shapes.PieChart.ChartEntryConfig
 - setValue(int) - Method in class com.prineside.tdi2.scene2d.actions.IntAction
 - 
Sets the current int value.
 - setValue(int, boolean) - Method in class com.prineside.tdi2.utils.BitVector
 - setValue(LuaValue) - Method in class com.prineside.luaj.UpValue
 - 
Set the value of the upvalue
 - setValue(V) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 - 
Sets an application specific value for this node.
 - setVariableSizeKnobs(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
If true, the scroll knobs are sized based on
ScrollPane.getMaxX()orScrollPane.getMaxY(). - setVelocityX(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setVelocityY(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - setVertexColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.QuadActor
 - setVertexColorsDirect(int[]) - Method in class com.prineside.tdi2.ui.actors.QuadActor
 - setVertexColorsSingle(Color) - Method in class com.prineside.tdi2.ui.actors.QuadActor
 - setVertexPositions(float[]) - Method in class com.prineside.tdi2.ui.actors.QuadActor
 - setVertical(boolean) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 - setVertices(float[]) - Method in class com.prineside.tdi2.ui.actors.QuadActor
 - setVideosWatchedForDoubleGain(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setVideosWatchedForLuckyShot(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 - setViewport(Viewport) - Method in class com.prineside.tdi2.scene2d.Stage
 - setVisible(boolean) - Method in class com.prineside.tdi2.managers.TowerStatManager.TowerStat
 - setVisible(boolean) - Method in class com.prineside.tdi2.scene2d.actions.VisibleAction
 - setVisible(boolean) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
If false, the actor will not be drawn and will not receive touch events.
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.actors.SideMenu
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.AbilityMenu
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.PauseMenu
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.QuestList
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.RatingForm
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.StatisticsChart
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.BackButton
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.CameraTools
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DailyLootOverlay
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DailyQuestOverlay
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DifficultyModeOverlay
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.QuestPrestigeOverlay
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.ScreenTitle
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay
 - setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.WebBrowser
 - setVisible(boolean) - Method in class com.prineside.tdi2.utils.QuadRegion
 - setVisible(boolean, boolean) - Method in class com.prineside.tdi2.ui.shared.BackButton
 - setVisibleClickEnabled(boolean, boolean) - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
 - setVisualInterpolation(Interpolation) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - 
Sets the interpolation to use for display.
 - setVisualInterpolationInverse(Interpolation) - Method in class com.prineside.tdi2.scene2d.ui.Slider
 - 
Sets the inverse interpolation to use for display.
 - setVisualPercent(float) - Method in class com.prineside.tdi2.scene2d.ui.Slider
 - 
Sets the value using the specified visual percent.
 - setVisualPressed(boolean) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
 - 
If true, sets the visual pressed time to now.
 - setVolume(float, float, boolean) - Method in class com.prineside.tdi2.managers.MusicManager
 - setVolumeToStartNewTrack() - Method in class com.prineside.tdi2.managers.MusicManager
 - setWaveGenerator(WaveSystem.WaveGenerator) - Method in class com.prineside.tdi2.systems.WaveSystem
 - setWhiteListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - setWidget(Actor) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
Deprecated.
 - setWidth(float) - Method in class com.prineside.tdi2.scene2d.actions.SizeToAction
 - setWidth(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - setWidth(float) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 - setWidth(float) - Method in class com.prineside.tdi2.utils.Quad
 - setWrap(boolean) - Method in class com.prineside.tdi2.ui.actors.Label
 - 
If false, the text will only wrap where it contains newlines (\n).
 - setX(float) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
 - setX(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleToAction
 - setX(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setX(float, int) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the x position using the specified
alignment. - setX(int) - Method in class com.prineside.tdi2.events.game.AbilityApply
 - setX(int) - Method in class com.prineside.tdi2.Gate.Pos
 - setX(int) - Method in class com.prineside.tdi2.Tile.Pos
 - setXpLevelRequirementFixed(boolean) - Method in class com.prineside.tdi2.tiles.CoreTile
 - setY(float) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
 - setY(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleToAction
 - setY(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - setY(float, int) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the y position using the specified
alignment. - setY(int) - Method in class com.prineside.tdi2.events.game.AbilityApply
 - setY(int) - Method in class com.prineside.tdi2.Gate.Pos
 - setY(int) - Method in class com.prineside.tdi2.Tile.Pos
 - setYSpacing(float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
 - 
Sets the amount of vertical space between nodes.
 - setZIndex(int) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Sets the z-index of this actor.
 - setZoom(double) - Method in class com.prineside.tdi2.CameraController
 - setZoomBoundaries(float, float) - Method in class com.prineside.tdi2.CameraController
 - SFileHandle - Class in com.prineside.tdi2.managers.script.fs
 - 
A sandboxed wrapper for com.badlogic.gdx.files.FileHandle.
 - SFileHandle(String) - Constructor for class com.prineside.tdi2.managers.script.fs.SFileHandle
 - 
Create a handle for a file or a dir.
 - SFileHandle.Serializer - Class in com.prineside.tdi2.managers.script.fs
 - SG - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - SG_EK - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - SG_RM - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - SG_WCA - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - SG_WCL - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - SGB - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - SGTA - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - SHADOW_COLOR - Static variable in class com.prineside.tdi2.Tower
 - shadowColor - Variable in class com.prineside.tdi2.ui.actors.LabelWithShadow
 - ShakeAnimation(float, float) - Constructor for class com.prineside.tdi2.CameraController.ShakeAnimation
 - Shape - Class in com.prineside.tdi2
 - Shape() - Constructor for class com.prineside.tdi2.Shape
 - Shape.Factory<T extends Shape> - Class in com.prineside.tdi2
 - shapeManager - Variable in class com.prineside.tdi2.Game
 - ShapeManager - Class in com.prineside.tdi2.managers
 - ShapeManager() - Constructor for class com.prineside.tdi2.managers.ShapeManager
 - ShapeManager.Factories - Class in com.prineside.tdi2.managers
 - ShapeManager.Serializer - Class in com.prineside.tdi2.managers
 - shapeRenderer - Variable in class com.prineside.tdi2.managers.RenderingManager
 - ShapeType - Enum Class in com.prineside.tdi2.enums
 - SHARED_COMPONENTS - Enum constant in enum class com.prineside.tdi2.managers.UiManager.MainUiLayer
 - sharedTowerStats - Static variable in enum class com.prineside.tdi2.enums.GameValueType
 - sharedWaveNumber - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - SharpCornerSideFunction - Class in com.prineside.tdi2.pathfinding
 - shieldHealth - Variable in class com.prineside.tdi2.enemies.IcyEnemy
 - shieldMaxHealth - Variable in class com.prineside.tdi2.enemies.IcyEnemy
 - shift() - Static method in class com.prineside.tdi2.scene2d.utils.UIUtils
 - shift(int) - Static method in class com.prineside.tdi2.scene2d.utils.UIUtils
 - shifted(MapShiftButtons.Direction) - Method in interface com.prineside.tdi2.ui.components.MapShiftButtons.MapShiftButtonsListener
 - shiftMap(MapShiftButtons.Direction) - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - shiftPointByAngle(Vector2, float, float) - Static method in class com.prineside.tdi2.utils.PMath
 - shiftPositionToMatchCorners() - Method in class com.prineside.tdi2.utils.QuadRegion
 - 
Shift the position if minX / minY is not zero
 - shiftX - Variable in class com.prineside.tdi2.tiles.EqualizerTile
 - shiftX - Variable in class com.prineside.tdi2.ui.actors.LabelWithShadow
 - shiftY - Variable in class com.prineside.tdi2.tiles.EqualizerTile
 - shiftY - Variable in class com.prineside.tdi2.ui.actors.LabelWithShadow
 - shine(boolean, boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - 
Вызывать после setColRow и setItem
 - SHOOTING_SOUNDS_VOLUME - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - SHOP_PURCHASE_BONUS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ShopOffer() - Constructor for class com.prineside.tdi2.managers.ProgressManager.ShopOffer
 - ShopOffer(ItemStack, ItemStack) - Constructor for class com.prineside.tdi2.managers.ProgressManager.ShopOffer
 - ShopOffer(ItemStack, ItemStack, int) - Constructor for class com.prineside.tdi2.managers.ProgressManager.ShopOffer
 - ShopOfferValues - Class in com.prineside.tdi2.configs
 - ShopOfferValues.PlayStageFunction - Class in com.prineside.tdi2.configs
 - SHORT_MINER_ALIASES - Variable in class com.prineside.tdi2.managers.MinerManager
 - SHORT_RESOURCE_ALIASES - Variable in class com.prineside.tdi2.managers.ResourceManager
 - SHORT_TOWER_ALIASES - Variable in class com.prineside.tdi2.managers.TowerManager
 - ShortArrayComparator - Class in com.prineside.tdi2.utils.syncchecker.comparators
 - ShortArrayComparator() - Constructor for class com.prineside.tdi2.utils.syncchecker.comparators.ShortArrayComparator
 - shortenFirstWord(String) - Static method in class com.prineside.tdi2.utils.StringFormatter
 - 
Removes lower-case vowels from the first word it spots (English alphabet)
 - shortNameToLevel(char) - Static method in class com.prineside.tdi2.utils.logging.LogLevel
 - shortsource() - Method in class com.prineside.luaj.debug.CallFrame
 - shortsource() - Method in class com.prineside.luaj.FPrototype
 - shortsource() - Method in class com.prineside.luaj.Prototype
 - SHOT_AIR - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SHOT_AIR - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_BASIC - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SHOT_BASIC - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_BLAST - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SHOT_BLAST - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_BLAST_QUAKE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_CANNON - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SHOT_CANNON - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_FLAMETHROWER - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_GAUSS - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_GAUSS_CHARGE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_GUN - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SHOT_LASER - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_MINIGUN - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_MISSILE - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SHOT_MISSILE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_MULTISHOT - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_SNIPER - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SHOT_SNIPER - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_SPLASH - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_TESLA - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SHOT_THUNDER - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SHOT_VENOM - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - shotCount - Variable in class com.prineside.tdi2.Tower
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.Tower.Factory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.AirTower.AirTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.BasicTower.BasicTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.BlastTower.BlastTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.CannonTower.CannonTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.CrusherTower.CrusherTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.FlamethrowerTower.FlamethrowerTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.FreezingTower.FreezingTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.GaussTower.GaussTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.LaserTower.LaserTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.MinigunTower.MinigunTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.MissileTower.MissileTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.MultishotTower.MultishotTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.SniperTower.SniperTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.SplashTower.SplashTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.TeslaTower.TeslaTowerFactory
 - shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.VenomTower.VenomTowerFactory
 - shouldRateButtonBeVisible() - Method in class com.prineside.tdi2.managers.RatingManager
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.Tower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.AirTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.BasicTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.BlastTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.CannonTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.CrusherTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.FlamethrowerTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.FreezingTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.GaussTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.LaserTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.MinigunTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.MissileTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.MultishotTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.SniperTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.SplashTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.TeslaTower
 - shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.VenomTower
 - shouldWeAskForReview() - Method in class com.prineside.tdi2.managers.RatingManager
 - show() - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - show() - Method in class com.prineside.tdi2.Screen
 - show() - Method in class com.prineside.tdi2.screens.AboutScreen
 - show() - Method in class com.prineside.tdi2.screens.AccountSettingsScreen
 - show() - Method in class com.prineside.tdi2.screens.CustomMapSelectScreen
 - show() - Method in class com.prineside.tdi2.screens.GameScreen
 - show() - Method in class com.prineside.tdi2.screens.LevelSelectScreen
 - show() - Method in class com.prineside.tdi2.screens.MapEditorScreen
 - show() - Method in class com.prineside.tdi2.screens.ResearchesScreen
 - show() - Method in class com.prineside.tdi2.screens.SettingsScreen
 - show() - Method in class com.prineside.tdi2.screens.StatisticsScreen
 - show() - Method in class com.prineside.tdi2.ui.actors.PanZoomTooltip
 - show() - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
 - show() - Method in class com.prineside.tdi2.ui.actors.Window
 - show() - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 - show() - Method in class com.prineside.tdi2.ui.components.GameplayBonusesOverlay
 - show() - Method in class com.prineside.tdi2.ui.components.StorylineMessages
 - show() - Method in class com.prineside.tdi2.ui.shared.DailyLootOverlay
 - show() - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 - show() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - show() - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
 - show() - Method in class com.prineside.tdi2.ui.shared.LevelStagesEditor
 - show() - Method in class com.prineside.tdi2.ui.shared.LoadingOverlay
 - show() - Method in class com.prineside.tdi2.ui.shared.LuajavaWhitelistEditor
 - show() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.windows.ListClassUsagesWindow
 - show() - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
 - show() - Method in class com.prineside.tdi2.ui.shared.MusicListOverlay
 - show() - Method in class com.prineside.tdi2.ui.shared.QuestPrestigeOverlay
 - show() - Method in class com.prineside.tdi2.ui.shared.StateDebugger
 - show() - Method in class com.prineside.tdi2.ui.shared.TrophiesListOverlay
 - show() - Method in class com.prineside.tdi2.ui.shared.VisibleDisplayFrameDebugFeature
 - show(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField.DefaultOnscreenKeyboard
 - show(boolean) - Method in interface com.prineside.tdi2.scene2d.ui.TextField.OnscreenKeyboard
 - show(Input.TextInputListener, String, String, String) - Method in class com.prineside.tdi2.ui.shared.TextInputOverlay
 - show(Array<IssuedItems>) - Method in class com.prineside.tdi2.ui.shared.IssuedPrizesOverlay
 - show(Array<ItemStack>, boolean) - Method in class com.prineside.tdi2.ui.shared.OpenedPackOverlay
 - show(Array<GameOverOverlay.GameOverItemStack>, MapPrestigeConfig) - Method in class com.prineside.tdi2.ui.components.GameOverOverlay
 - show(BasicLevel, ReplayManager.LeaderboardsMode) - Method in class com.prineside.tdi2.ui.shared.LeaderboardsOverlay
 - show(EnemyType) - Method in class com.prineside.tdi2.ui.components.NewEnemyOverlay
 - show(TrophyType) - Method in class com.prineside.tdi2.ui.shared.TrophyViewOverlay
 - show(Item) - Method in class com.prineside.tdi2.ui.shared.ItemDescriptionDialog
 - show(DailyQuestManager.DailyQuestLevel) - Method in class com.prineside.tdi2.ui.shared.DailyQuestOverlay
 - show(MapPrestigeConfig) - Method in class com.prineside.tdi2.ui.components.MapPrestigeOverlay
 - show(Actor, Rectangle, String, String, Runnable) - Method in class com.prineside.tdi2.ui.components.UiElementsEmphasizer
 - show(Stage) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxScrollPane
 - show(CharSequence) - Method in class com.prineside.tdi2.ui.components.Tooltip
 - show(CharSequence, int, int, Item, ItemCountSelectionOverlay.ItemCountSelectionListener) - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
 - show(Runnable, ObjectConsumer<AbilitySelectionOverlay.SelectedAbilitiesConfiguration>) - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
 - show(String, ObjectConsumer<String>) - Method in class com.prineside.tdi2.ui.shared.FullScreenTextEditor
 - SHOW_BONUS_SELECTION_IMMEDIATELY - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - showActor(String, Actor, Actor, UiManager.MainUiLayer, int, int) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
 - 
Show a tooltip
 - showAlert(CharSequence) - Method in class com.prineside.tdi2.ui.shared.Dialog
 - showAlertWithConfirmCallback(CharSequence, Runnable) - Method in class com.prineside.tdi2.ui.shared.Dialog
 - showAllPathTraces(boolean) - Method in class com.prineside.tdi2.systems.PathRenderingSystem
 - showAtCursor() - Method in class com.prineside.tdi2.ui.actors.Window
 - showAtMessage(String) - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
 - showAtPoint(float, float) - Method in class com.prineside.tdi2.ui.actors.Window
 - showAtPointAligned(float, float, int) - Method in class com.prineside.tdi2.ui.actors.Window
 - showAtPointAligned(float, float, int) - Method in class com.prineside.tdi2.ui.shared.stateDebugger.listeners.ListenerGroupViewer
 - showClassUsagesWindow(Class<?>) - Method in class com.prineside.tdi2.ui.shared.LuajavaWhitelistEditor
 - showCoins(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
 - showConfirm(CharSequence, Runnable) - Method in class com.prineside.tdi2.ui.shared.Dialog
 - showConfirmWithCallbacks(CharSequence, Runnable, Runnable) - Method in class com.prineside.tdi2.ui.shared.Dialog
 - showConfirmWithCallbacksAndId(CharSequence, Runnable, Runnable, String) - Method in class com.prineside.tdi2.ui.shared.Dialog
 - showConfirmWithId(CharSequence, Runnable, String) - Method in class com.prineside.tdi2.ui.shared.Dialog
 - showDrawModeButton(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
 - showFeedbackForm(int) - Method in class com.prineside.tdi2.ui.components.RatingForm
 - showForItem(Item) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - showForItemListenable(Item, ObjectConsumer<Item>, boolean) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - showForLevel(BasicLevel) - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
 - showGameSpeedButton(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
 - showHealth(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
 - showHealthDelta(int) - Method in class com.prineside.tdi2.ui.components.MainUi
 - showHitEffect(Vector2) - Method in class com.prineside.tdi2.tiles.TargetTile
 - showInterstitialAd(ObjectConsumer<Boolean>) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - showInterstitialAd(ObjectConsumer<Boolean>) - Method in interface com.prineside.tdi2.ActionResolver
 - showList() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
Deprecated.
 - showMdps(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
 - showMessagesButton(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
 - shown - Variable in class com.prineside.tdi2.IssuedItems
 - shown() - Method in class com.prineside.tdi2.ui.actors.Window.WindowListener.Adapter
 - shown() - Method in interface com.prineside.tdi2.ui.actors.Window.WindowListener
 - showNewlyIssuedPrizesPopup() - Method in class com.prineside.tdi2.managers.ProgressManager
 - 
Показать всплывающие меню с полученными призами, если они есть
 - showNextWaveButton(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
 - shownTooltipTags - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Settings
 - showProgress(float, Color) - Method in class com.prineside.tdi2.ui.shared.Notifications.Notification
 - showRatePrompt() - Method in class com.prineside.tdi2.ui.components.RatingForm
 - showRays(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 - showRequirements - Variable in class com.prineside.tdi2.BasicLevel
 - showRequirements - Variable in class com.prineside.tdi2.BasicLevelStage
 - showRewardAd(ObjectConsumer<Boolean>, PurchaseManager.RewardingAdsType) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - showRewardAd(ObjectConsumer<Boolean>, PurchaseManager.RewardingAdsType) - Method in interface com.prineside.tdi2.ActionResolver
 - showRewardingAd(PurchaseManager.RewardingAdsType, ObjectConsumer<Boolean>) - Method in class com.prineside.tdi2.managers.PurchaseManager
 - showScore(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
 - showScrollPane() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - showSideTooltip(CharSequence, float) - Method in class com.prineside.tdi2.ui.actors.SideMenu
 - showSongNotification(Module, float) - Method in class com.prineside.tdi2.managers.MusicManager
 - showStarsForm() - Method in class com.prineside.tdi2.ui.components.RatingForm
 - showText(String, Actor, CharSequence, UiManager.MainUiLayer, int, int) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
 - 
Show a tooltip
 - showTileWarningParticle(int, int) - Method in class com.prineside.tdi2.systems.MapSystem
 - showTowerAbilities(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.TowerMenu
 - showTowerExperience(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.TowerMenu
 - showTowerRangeHint(float, float, float, float) - Method in class com.prineside.tdi2.systems.MapSystem
 - showWaveNumber(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
 - showWithBar(float, CharSequence) - Method in class com.prineside.tdi2.ui.shared.LoadingOverlay
 - showWithCount(Item, int) - Method in class com.prineside.tdi2.ui.shared.ItemDescriptionDialog
 - showXpGained(int, int, boolean, boolean) - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
 - 
Fade in
 - sibling(String) - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
 - 
Returns a handle to the sibling with the specified name.
 - side - Variable in class com.prineside.tdi2.utils.mapeditor.SelectionOutline.Edge
 - SIDE_FUNCTIONS - Static variable in class com.prineside.tdi2.pathfinding.Path
 - SIDE_SHIFT_BY_COUNT - Static variable in class com.prineside.tdi2.pathfinding.SideShift
 - SIDE_SHIFT_DISTANCE - Static variable in class com.prineside.tdi2.pathfinding.SideShift
 - SIDE_SHIFTS_COUNT - Static variable in class com.prineside.tdi2.pathfinding.SideShift
 - SIDE_SIMPLE_FUNCTIONS - Static variable in class com.prineside.tdi2.pathfinding.Path
 - 
For PathRendering - no rounding Index: [moveSide][sideShift]
 - SideFunction - Interface in com.prineside.tdi2.pathfinding
 - sideMenu - Variable in class com.prineside.tdi2.systems.GameUiSystem
 - sideMenu - Variable in class com.prineside.tdi2.ui.components.SpawnMenu
 - SideMenu - Class in com.prineside.tdi2.ui.actors
 - 
Background is set manually (see GraphicsSystem)
 - SideMenu(float) - Constructor for class com.prineside.tdi2.ui.actors.SideMenu
 - SideMenu.SideMenuContainer - Class in com.prineside.tdi2.ui.actors
 - SideMenu.SideMenuListener - Interface in com.prineside.tdi2.ui.actors
 - SideMenu.SideMenuListener.SideMenuListenerAdapter - Class in com.prineside.tdi2.ui.actors
 - SideMenuContainer(SideMenu, String) - Constructor for class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
 - SideMenuListenerAdapter() - Constructor for class com.prineside.tdi2.ui.actors.SideMenu.SideMenuListener.SideMenuListenerAdapter
 - sideShadow - Variable in class com.prineside.tdi2.ui.actors.SideMenu
 - SideShift - Class in com.prineside.tdi2.pathfinding
 - sideShiftIndex - Variable in class com.prineside.tdi2.Enemy
 - sideShiftIndex - Variable in class com.prineside.tdi2.Unit
 - sideTooltipHidden() - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuListener.SideMenuListenerAdapter
 - sideTooltipHidden() - Method in interface com.prineside.tdi2.ui.actors.SideMenu.SideMenuListener
 - SIGN_UP_REQUIRED - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.GoogleSignInResult
 - SignalEvent - Class in com.prineside.tdi2.events
 - 
Can't be canceled / stopped
 - SignalEvent() - Constructor for class com.prineside.tdi2.events.SignalEvent
 - SIGNED_IN - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInStatus
 - SIGNED_IN_OFFLINE - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInStatus
 - SIGNED_UP_BY_INVITE - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
 - signIn(String, String, ObjectConsumer<AuthManager.SignInResponse>) - Method in class com.prineside.tdi2.managers.AuthManager
 - signInEnterOTP(String, String, ObjectConsumer<ObjectPair<Boolean, String>>) - Method in class com.prineside.tdi2.managers.AuthManager
 - SignInResponse() - Constructor for class com.prineside.tdi2.managers.AuthManager.SignInResponse
 - SignInResponse(AuthManager.SignInResult) - Constructor for class com.prineside.tdi2.managers.AuthManager.SignInResponse
 - SignInResponse(AuthManager.SignInResult, String) - Constructor for class com.prineside.tdi2.managers.AuthManager.SignInResponse
 - signInShowOtpForm(String, String, ObjectConsumer<AuthManager.SignInResponse>) - Method in class com.prineside.tdi2.managers.AuthManager
 - signInStatusUpdated() - Method in class com.prineside.tdi2.managers.AuthManager.AuthManagerListener.AuthManagerListenerAdapter
 - signInStatusUpdated() - Method in interface com.prineside.tdi2.managers.AuthManager.AuthManagerListener
 - signInWithGoogle(String, ObjectConsumer<AuthManager.GoogleSignInResult>) - Method in class com.prineside.tdi2.managers.AuthManager
 - signInWithSteam(ObjectConsumer<AuthManager.SignInResponse>) - Method in class com.prineside.tdi2.managers.AuthManager
 - signOut() - Method in class com.prineside.tdi2.managers.AuthManager
 - signOutGoogle() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - signOutGoogle() - Method in interface com.prineside.tdi2.ActionResolver
 - signUp(String, String, String, String, ObjectConsumer<AuthManager.SignUpResult>) - Method in class com.prineside.tdi2.managers.AuthManager
 - signUpWithGoogle(String, String, ObjectConsumer<AuthManager.SignUpResult>) - Method in class com.prineside.tdi2.managers.AuthManager
 - signUpWithSteam(String, String, String, ObjectConsumer<AuthManager.SignUpResult>) - Method in class com.prineside.tdi2.managers.AuthManager
 - SIM_TYPE_PROVIDERS - Static variable in class com.prineside.tdi2.screens.SimulationScreen
 - 
Map of simulation types.
 - simCells - Variable in class com.prineside.tdi2.screens.SimulationScreen
 - simConfig - Variable in class com.prineside.tdi2.screens.SimulationScreen
 - simConfig - Variable in class com.prineside.tdi2.utils.simulation.PerformanceBenchmarkSim
 - simConfig - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - simConfig - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
 - SimConfig - Class in com.prineside.tdi2.utils.simulation
 - SimConfig() - Constructor for class com.prineside.tdi2.utils.simulation.SimConfig
 - SimEntry() - Constructor for class com.prineside.tdi2.screens.SimulationScreen.SimEntry
 - SimLogListener - Interface in com.prineside.tdi2.utils.simulation
 - SimpleCharStream - Class in com.prineside.luaj.parser
 - 
An implementation of interface CharStream, where the stream is assumed to contain only ASCII characters (without unicode processing).
 - SimpleCharStream(InputStream) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
 - 
Constructor.
 - SimpleCharStream(InputStream, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
 - 
Constructor.
 - SimpleCharStream(InputStream, int, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
 - 
Constructor.
 - SimpleCharStream(InputStream, String) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
 - 
Constructor.
 - SimpleCharStream(InputStream, String, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
 - 
Constructor.
 - SimpleCharStream(InputStream, String, int, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
 - 
Constructor.
 - SimpleCharStream(Reader) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
 - 
Constructor.
 - SimpleCharStream(Reader, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
 - 
Constructor.
 - SimpleCharStream(Reader, int, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
 - 
Constructor.
 - SimpleExp() - Method in class com.prineside.luaj.parser.LuaParser
 - simplifyIfNeeded() - Method in class com.prineside.tdi2.utils.QuadRegion.AllWhiteCornerColors
 - simplifyIfNeeded() - Method in interface com.prineside.tdi2.utils.QuadRegion.CornerColors
 - 
Replace itself if became more simple
 - simplifyIfNeeded() - Method in class com.prineside.tdi2.utils.QuadRegion.FourCornerColors
 - simplifyIfNeeded() - Method in class com.prineside.tdi2.utils.QuadRegion.SingleCornerColor
 - SimTypeProvider - Interface in com.prineside.tdi2.utils.simulation
 - simTypeSelect - Variable in class com.prineside.tdi2.screens.SimulationScreen
 - simulateSpectrums() - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
 - simulateSpectrums() - Method in class com.prineside.tdi2.managers.MusicManager
 - simulation - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
 - simulation - Variable in class com.prineside.tdi2.screens.SimulationScreen.SimEntry
 - Simulation - Interface in com.prineside.tdi2.utils.simulation
 - SimulationScreen - Class in com.prineside.tdi2.screens
 - SimulationScreen() - Constructor for class com.prineside.tdi2.screens.SimulationScreen
 - SimulationScreen.RunningSimCell - Class in com.prineside.tdi2.screens
 - SimulationScreen.SimEntry - Class in com.prineside.tdi2.screens
 - sin() - Constructor for class com.prineside.luaj.lib.MathLib.sin
 - sin(float) - Static method in class com.prineside.tdi2.utils.PMath
 - 
Returns the sine in radians from a lookup table.
 - SINC - Static variable in class com.prineside.tdi2.ibxm.Channel
 - sinDeg(float) - Static method in class com.prineside.tdi2.utils.PMath
 - 
Returns the sine in radians from a lookup table.
 - sine - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - sineIn - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - sineOut - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - SINGLE - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SingleCornerColor() - Constructor for class com.prineside.tdi2.utils.QuadRegion.SingleCornerColor
 - SingleCornerColor(Color) - Constructor for class com.prineside.tdi2.utils.QuadRegion.SingleCornerColor
 - SINGLETON - Static variable in class com.prineside.tdi2.utils.luaTests.TestClass
 - SingletonSerializer<T> - Class in com.prineside.tdi2.serializers
 - 
Для объектов, которые будут браться прямо из игры (не десериализироваться)
 - SingletonSerializer() - Constructor for class com.prineside.tdi2.serializers.SingletonSerializer
 - sinh() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.sinh
 - SITE_SHARED_GET_PART - Static variable in class com.prineside.tdi2.Config
 - SITE_URL - Static variable in class com.prineside.tdi2.Config
 - size - Variable in class com.prineside.tdi2.enemies.GenericEnemy
 - size - Variable in class com.prineside.tdi2.managers.MusicManager.ModuleCacheConfig
 - size - Variable in class com.prineside.tdi2.systems.StateSystem.ActionsArray
 - size - Variable in class com.prineside.tdi2.ui.actors.AttentionRaysUnderlay
 - size - Variable in class com.prineside.tdi2.utils.SpriteCacheExtended
 - size() - Method in class com.prineside.tdi2.events.EventListeners
 - size() - Method in class com.prineside.tdi2.ListenerGroup
 - size() - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - size() - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
 - size() - Method in class com.prineside.tdi2.utils.LimitedBAOS
 - 
Returns the current size of the buffer.
 - size(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.
 - size(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.
 - size(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.
 - size(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.
 - size(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.
 - size(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.
 - size(Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.
 - size(Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.
 - SIZE - Static variable in class com.prineside.tdi2.Enemy
 - SIZE_A - Static variable in class com.prineside.luaj.Lua
 - SIZE_Ax - Static variable in class com.prineside.luaj.Lua
 - SIZE_B - Static variable in class com.prineside.luaj.Lua
 - SIZE_Bx - Static variable in class com.prineside.luaj.Lua
 - SIZE_C - Static variable in class com.prineside.luaj.Lua
 - SIZE_OP - Static variable in class com.prineside.luaj.Lua
 - sizeBy(float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Adds the specified size to the current size.
 - sizeBy(float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - 
Sizes the actor instantly.
 - sizeBy(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Adds the specified size to the current size.
 - sizeBy(float, float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - sizeBy(float, float, float, Interpolation) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - SizeByAction - Class in com.prineside.tdi2.scene2d.actions
 - 
Moves an actor from its current size to a relative size.
 - SizeByAction() - Constructor for class com.prineside.tdi2.scene2d.actions.SizeByAction
 - sizeChanged() - Method in class com.prineside.tdi2.ui.actors.AimStrategySelector
 - sizeTo(float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - 
Sizes the actor instantly.
 - sizeTo(float, float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - sizeTo(float, float, float, Interpolation) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - SizeToAction - Class in com.prineside.tdi2.scene2d.actions
 - 
Moves an actor from its current size to a specific size.
 - SizeToAction() - Constructor for class com.prineside.tdi2.scene2d.actions.SizeToAction
 - SKILL_POINT - Enum constant in enum class com.prineside.tdi2.enums.ItemType
 - SKILL_POINT - Static variable in class com.prineside.tdi2.Item.D
 - sKilledEnemies - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord.ChartFrames.FrameValues
 - SkillPointItem - Class in com.prineside.tdi2.items
 - SkillPointItem.Serializer - Class in com.prineside.tdi2.items
 - SkillPointItem.SkillPointItemFactory - Class in com.prineside.tdi2.items
 - SkillPointItemFactory() - Constructor for class com.prineside.tdi2.items.SkillPointItem.SkillPointItemFactory
 - skip(int) - Method in class com.prineside.kryo.FixedInput
 - 
Discards the specified number of bytes.
 - skip(long) - Method in class com.prineside.kryo.FixedInput
 - 
Discards the specified number of bytes.
 - skipQuest(BasicLevelQuestConfig) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 - SLEEP_APP_INACTIVE - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
 - SLEEP_APP_INACTIVE - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
 - SLEEP_NO_AUDIO_DATA - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
 - SLEEP_NO_AUDIO_DEVICE - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
 - SLEEP_NO_BUFFER - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
 - SLEEP_NO_FREE_BUFFER - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
 - SLEEP_NO_IBXM - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
 - SLEEP_NOT_PLAYING - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
 - SLEEP_NOT_PLAYING - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
 - Slider - Class in com.prineside.tdi2.scene2d.ui
 - 
A slider is a horizontal indicator that allows a user to set a value.
 - Slider(float, float, float, boolean, Slider.SliderStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.Slider
 - 
Creates a new slider.
 - Slider.SliderStyle - Class in com.prineside.tdi2.scene2d.ui
 - 
The style for a slider, see
Slider. - SliderStyle() - Constructor for class com.prineside.tdi2.scene2d.ui.Slider.SliderStyle
 - SliderStyle(Slider.SliderStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.Slider.SliderStyle
 - SliderStyle(Drawable, Drawable) - Constructor for class com.prineside.tdi2.scene2d.ui.Slider.SliderStyle
 - SLIPPING - Enum constant in enum class com.prineside.tdi2.enums.BuffType
 - SLIPPING - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
 - SlippingBuff - Class in com.prineside.tdi2.buffs
 - SlippingBuff() - Constructor for class com.prineside.tdi2.buffs.SlippingBuff
 - SlippingBuff.SlippingBuffFactory - Class in com.prineside.tdi2.buffs
 - SlippingBuffFactory() - Constructor for class com.prineside.tdi2.buffs.SlippingBuff.SlippingBuffFactory
 - SlippingBuffProcessor - Class in com.prineside.tdi2.buffs.processors
 - SlippingBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.SlippingBuffProcessor
 - slots - Variable in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay.SelectedAbilitiesConfiguration
 - SLOW_MOTION_GAME_SPEED - Static variable in class com.prineside.tdi2.systems.GameStateSystem
 - SLOW_MOTION_PAUSE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - slowFast - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - sls(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
 - SM - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - small - Variable in class com.prineside.tdi2.Research
 - SMALL - Enum constant in enum class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy.Kind
 - smallBarOneContainer - Variable in class com.prineside.tdi2.ui.components.BossHpBar
 - smallBarTwoContainer - Variable in class com.prineside.tdi2.ui.components.BossHpBar
 - smallCircle - Variable in class com.prineside.tdi2.managers.AssetManager.TextureRegions
 - sMining - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord.ChartFrames.FrameValues
 - SMO - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - SMOKE_BOMB - Enum constant in enum class com.prineside.tdi2.enums.AbilityType
 - SMOKE_BOMB - Variable in class com.prineside.tdi2.managers.AbilityManager.Factories
 - SmokeBombAbility - Class in com.prineside.tdi2.abilities
 - 
Smoke bomb ability implementation.
 - SmokeBombAbility.SmokeBombAbilityFactory - Class in com.prineside.tdi2.abilities
 - SmokeBombAbilityFactory(AbilityType) - Constructor for class com.prineside.tdi2.abilities.SmokeBombAbility.SmokeBombAbilityFactory
 - smooth - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - SMOOTH_MUSIC - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - smooth2 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - smoother - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - SNAKE - Enum constant in enum class com.prineside.tdi2.enums.BossType
 - SNAKE_BOSS_BODY - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
 - SNAKE_BOSS_BODY - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
 - SNAKE_BOSS_HEAD - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
 - SNAKE_BOSS_HEAD - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
 - SNAKE_BOSS_TAIL - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
 - SNAKE_BOSS_TAIL - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
 - SnakeBossBodyEnemy - Class in com.prineside.tdi2.enemies.bosses
 - SnakeBossBodyEnemy.SnakeBossBodyEnemyFactory - Class in com.prineside.tdi2.enemies.bosses
 - SnakeBossBodyEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.bosses.SnakeBossBodyEnemy.SnakeBossBodyEnemyFactory
 - SnakeBossHeadEnemy - Class in com.prineside.tdi2.enemies.bosses
 - SnakeBossHeadEnemy.SnakeBossHeadEnemyFactory - Class in com.prineside.tdi2.enemies.bosses
 - SnakeBossHeadEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy.SnakeBossHeadEnemyFactory
 - SnakeBossTailEnemy - Class in com.prineside.tdi2.enemies.bosses
 - SnakeBossTailEnemy.SnakeBossTailEnemyFactory - Class in com.prineside.tdi2.enemies.bosses
 - SnakeBossTailEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.bosses.SnakeBossTailEnemy.SnakeBossTailEnemyFactory
 - SnakeBossWaveProcessor - Class in com.prineside.tdi2.waves.processors
 - SnakeBossWaveProcessor.OnEnemyDespawn - Class in com.prineside.tdi2.waves.processors
 - SnakeBossWaveProcessor.OnEnemyDie - Class in com.prineside.tdi2.waves.processors
 - SnakeBossWaveProcessor.SnakeBossWaveProcessorFactory - Class in com.prineside.tdi2.waves.processors
 - SnakeBossWaveProcessorFactory() - Constructor for class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor.SnakeBossWaveProcessorFactory
 - snapshotSavesEnabled - Variable in class com.prineside.tdi2.systems.GameStateSystem
 - SNIPER - Enum constant in enum class com.prineside.tdi2.enums.TowerType
 - SNIPER - Variable in class com.prineside.tdi2.managers.TowerManager.Factories
 - SniperTower - Class in com.prineside.tdi2.towers
 - SniperTower.OnEnemyDie - Class in com.prineside.tdi2.towers
 - SniperTower.SniperTowerFactory - Class in com.prineside.tdi2.towers
 - SniperTowerFactory() - Constructor for class com.prineside.tdi2.towers.SniperTower.SniperTowerFactory
 - SNOWBALL - Enum constant in enum class com.prineside.tdi2.enums.BuffType
 - SNOWBALL - Enum constant in enum class com.prineside.tdi2.enums.UnitType
 - SNOWBALL - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
 - SNOWBALL - Variable in class com.prineside.tdi2.managers.UnitManager.Factories
 - SNOWBALL_ACCUMULATION_TIME - Static variable in class com.prineside.tdi2.towers.FreezingTower
 - SnowballBuff - Class in com.prineside.tdi2.buffs
 - SnowballBuff() - Constructor for class com.prineside.tdi2.buffs.SnowballBuff
 - SnowballBuff.SnowballBuffFactory - Class in com.prineside.tdi2.buffs
 - SnowballBuffFactory() - Constructor for class com.prineside.tdi2.buffs.SnowballBuff.SnowballBuffFactory
 - SnowballBuffProcessor - Class in com.prineside.tdi2.buffs.processors
 - SnowballBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.SnowballBuffProcessor
 - SnowballUnit - Class in com.prineside.tdi2.units
 - SnowballUnit.SnowballUnitFactory - Class in com.prineside.tdi2.units
 - SnowballUnitFactory() - Constructor for class com.prineside.tdi2.units.SnowballUnit.SnowballUnitFactory
 - SOME_BLACKLISTED_STATIC_FIELD - Static variable in class com.prineside.tdi2.utils.luaTests.TestClass
 - SOME_STATIC_FINAL_VAR - Static variable in class com.prineside.tdi2.utils.luaTests.TestClass
 - SOME_STATIC_VAR - Static variable in class com.prineside.tdi2.utils.luaTests.TestClass
 - someBlacklistedField - Variable in class com.prineside.tdi2.utils.luaTests.TestClass
 - someBlacklistedField() - Method in class com.prineside.tdi2.utils.luaTests.TestClass
 - someField - Variable in class com.prineside.tdi2.utils.luaTests.TestClass
 - someOtherField - Variable in class com.prineside.tdi2.utils.luaTests.TestClass
 - songFileName - Variable in class com.prineside.tdi2.managers.music.CachedMusicManager.CacheStatus
 - songName - Variable in class com.prineside.tdi2.ibxm.Module
 - SOP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - sort - Variable in class com.prineside.tdi2.GameSystemProvider.ThreadSafeSharedHelpers
 - sort() - Constructor for class com.prineside.luaj.lib.TableLib.sort
 - sort() - Method in class com.prineside.tdi2.utils.FloatSorter
 - sort(LuaValue) - Method in class com.prineside.luaj.LuaTable
 - 
Sort the table using a comparator.
 - sort(T[], Comparator<? super T>) - Static method in class com.prineside.tdi2.Threads
 - SORT_COMPARATOR_KIND - Static variable in class com.prineside.tdi2.ItemStack
 - SORT_COMPARATOR_RARITY_ASC - Static variable in class com.prineside.tdi2.ItemStack
 - SORT_COMPARATOR_RARITY_DESC - Static variable in class com.prineside.tdi2.ItemStack
 - sortArraySlice(T[], int, int, Comparator<? super T>) - Static method in class com.prineside.tdi2.Threads
 - sortGdxArray(Array<T>, Comparator<? super T>) - Static method in class com.prineside.tdi2.Threads
 - sortLevels() - Method in class com.prineside.tdi2.BasicLevelStage
 - sound - Variable in class com.prineside.tdi2.StaticSound
 - SOUND_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - SOUND_VOLUME - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - soundManager - Variable in class com.prineside.tdi2.Game
 - SoundManager - Class in com.prineside.tdi2.managers
 - SoundManager() - Constructor for class com.prineside.tdi2.managers.SoundManager
 - SoundManager.PlayingSoundStat - Class in com.prineside.tdi2.managers
 - SoundManager.Serializer - Class in com.prineside.tdi2.managers
 - soundsToPlay - Variable in class com.prineside.tdi2.managers.SoundManager
 - SoundSystem - Class in com.prineside.tdi2.systems
 - SoundSystem() - Constructor for class com.prineside.tdi2.systems.SoundSystem
 - SoundType - Enum Class in com.prineside.tdi2.enums
 - source - Variable in class com.prineside.luaj.FPrototype
 - source - Variable in class com.prineside.luaj.Prototype
 - source - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValueEffect
 - Source(Actor) - Constructor for class com.prineside.tdi2.scene2d.utils.DragAndDrop.Source
 - SOURCE - Enum constant in enum class com.prineside.tdi2.enums.TileType
 - SOURCE - Variable in class com.prineside.tdi2.managers.TileManager.Factories
 - SOURCE_BASIC_SPECIAL_ABILITY - Static variable in class com.prineside.tdi2.components.PowerBonuses
 - SOURCE_BINARY_STRING - Static variable in class com.prineside.luaj.LoadState
 - 
Name for compiled chunks
 - sourceId - Variable in class com.prineside.tdi2.components.PowerBonuses.Entry
 - SourceTile - Class in com.prineside.tdi2.tiles
 - SourceTile.SourceTileFactory - Class in com.prineside.tdi2.tiles
 - SourceTileFactory() - Constructor for class com.prineside.tdi2.tiles.SourceTile.SourceTileFactory
 - SP_Auth - Class in com.prineside.tdi2.managers.preferences.categories.settings
 - SP_Auth() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
 - SP_Auth.SessionData - Class in com.prineside.tdi2.managers.preferences.categories.settings
 - SP_Enemy - Class in com.prineside.tdi2.managers.preferences.categories.settings
 - SP_Enemy() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Enemy
 - SP_Locale - Class in com.prineside.tdi2.managers.preferences.categories.settings
 - SP_Locale() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Locale
 - SP_Music - Class in com.prineside.tdi2.managers.preferences.categories.settings
 - SP_Music() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Music
 - SP_Rating - Class in com.prineside.tdi2.managers.preferences.categories.settings
 - SP_Rating() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Rating
 - SP_Replay - Class in com.prineside.tdi2.managers.preferences.categories.settings
 - SP_Replay() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Replay
 - SP_Settings - Class in com.prineside.tdi2.managers.preferences.categories.settings
 - SP_Settings() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Settings
 - space(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets the spaceTop, spaceLeft, spaceBottom, and spaceRight to the specified value.
 - space(float) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
 - 
Sets the horizontal space between children.
 - space(float) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
 - 
Sets the vertical space between children.
 - space(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
The space cannot be < 0.
 - space(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets the spaceTop, spaceLeft, spaceBottom, and spaceRight to the specified value.
 - space(Value, Value, Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - spaceBottom(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
The space cannot be < 0.
 - spaceBottom(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - spaceLeft(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
The space cannot be < 0.
 - spaceLeft(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - spaceRight(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
The space cannot be < 0.
 - spaceRight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - SpaceTileBonus - Class in com.prineside.tdi2
 - SpaceTileBonus() - Constructor for class com.prineside.tdi2.SpaceTileBonus
 - SpaceTileBonus.SpaceTileBonusConfig - Class in com.prineside.tdi2
 - spaceTileBonusesToDrawColoredOnFreeTiles - Variable in class com.prineside.tdi2.systems.MapRenderingSystem
 - SpaceTileBonusType - Enum Class in com.prineside.tdi2.enums
 - 
От самых бесполезных до полезных (учитывается в сортировке тайлов)
 - SpaceTileFactory() - Constructor for class com.prineside.tdi2.tiles.PlatformTile.SpaceTileFactory
 - spaceTop(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
The space cannot be < 0.
 - spaceTop(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - SPAWN - Enum constant in enum class com.prineside.tdi2.enums.TileType
 - SPAWN - Variable in class com.prineside.tdi2.managers.TileManager.Factories
 - SPAWN_NOT_FOUND - Enum constant in enum class com.prineside.tdi2.Map.InvalidMapException.Reason
 - spawnDelayAfterTime - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 - spawnDelayBeforeTime - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 - spawned - Variable in class com.prineside.tdi2.Unit
 - SPAWNED - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Status
 - spawnedBallLightnings - Variable in class com.prineside.tdi2.systems.UnitSystem
 - spawnedEnemies - Variable in class com.prineside.tdi2.systems.MapSystem
 - spawnedSnowballs - Variable in class com.prineside.tdi2.systems.UnitSystem
 - spawnedUnits - Variable in class com.prineside.tdi2.systems.MapSystem
 - spawnEnemy(Enemy) - Method in class com.prineside.tdi2.systems.MapSystem
 - 
Заспавнить врага на карте.
 - SpawnEnemyGroup() - Constructor for class com.prineside.tdi2.EnemyGroup.SpawnEnemyGroup
 - SpawnEnemyGroup(EnemyGroup, EnemyType, float, float, int, float, float, float, float, int) - Constructor for class com.prineside.tdi2.EnemyGroup.SpawnEnemyGroup
 - SPAWNING - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Status
 - spawningTime - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 - spawnMenu - Variable in class com.prineside.tdi2.systems.GameUiSystem
 - SpawnMenu - Class in com.prineside.tdi2.ui.components
 - SpawnMenu(SideMenu, GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.SpawnMenu
 - spawnTile - Variable in class com.prineside.tdi2.Enemy
 - 
Spawn tile it appeared from
 - spawnTile - Variable in class com.prineside.tdi2.Map.EnemyTypeSpawnPair
 - SpawnTile - Class in com.prineside.tdi2.tiles
 - SpawnTile.AllowedEnemyConfig - Class in com.prineside.tdi2.tiles
 - SpawnTile.SpawnTileFactory - Class in com.prineside.tdi2.tiles
 - SpawnTileFactory() - Constructor for class com.prineside.tdi2.tiles.SpawnTile.SpawnTileFactory
 - spawnUnit(Unit) - Method in class com.prineside.tdi2.systems.MapSystem
 - SpawnZombiesFromBase - Class in com.prineside.tdi2.gameplayMods.mods
 - SpawnZombiesFromBase() - Constructor for class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
 - SpawnZombiesFromBase.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 - SPECIAL_ABILITY_RANGE - Static variable in class com.prineside.tdi2.towers.FreezingTower
 - SPECIAL_ABILITY_RANGE - Static variable in class com.prineside.tdi2.towers.TeslaTower
 - SPECIAL_BLUEPRINT_QUANTITY - Static variable in class com.prineside.tdi2.configs.ShopOfferValues
 - SPECIAL_BLUEPRINT_VALUE - Static variable in class com.prineside.tdi2.configs.ShopOfferValues
 - SPECIAL_DEVELOPER - Enum constant in enum class com.prineside.tdi2.enums.TrophyType
 - SPECIAL_I - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
 - SPECIAL_II - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
 - SPECIAL_III - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
 - SPECIAL_IV - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
 - SPECIAL_MASTER - Enum constant in enum class com.prineside.tdi2.enums.TrophyType
 - SPECIAL_MILLION - Enum constant in enum class com.prineside.tdi2.enums.TrophyType
 - SPECIAL_STORYLINE - Enum constant in enum class com.prineside.tdi2.enums.TrophyType
 - SpecialDamageType - Enum Class in com.prineside.tdi2.enums
 - specialDamageVulnerability - Variable in class com.prineside.tdi2.enemies.GenericEnemy
 - specialToken - Variable in class com.prineside.luaj.parser.Token
 - 
This field is used to access special tokens that occur prior to this token, but after the immediately preceding regular (non-special) token.
 - specSize() - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
 - 
Returns the size of the spectrum created by this transform.
 - spectrumConfig - Variable in class com.prineside.tdi2.tiles.EqualizerTile
 - SpectrumConfig() - Constructor for class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
 - SpectrumConfig(Array<MusicManager.FrequencyRange>) - Constructor for class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
 - spectrumDropoff - Variable in class com.prineside.tdi2.tiles.EqualizerTile
 - spectrumFrequencies - Variable in class com.prineside.tdi2.tiles.EqualizerTile
 - spectrumLeft - Variable in class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
 - spectrumLock - Variable in class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
 - spectrumRight - Variable in class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
 - speed - Variable in class com.prineside.tdi2.abilities.BulletWallAbility.PreparedBullet
 - speed - Variable in class com.prineside.tdi2.buffs.FreezingBuff
 - 
Скорость заморозки, % в секунду
 - speed - Variable in class com.prineside.tdi2.EnemyFollowingProjectile
 - 
Projectile speed in px/s
 - speed - Variable in class com.prineside.tdi2.EnemyGroup
 - speed - Variable in class com.prineside.tdi2.Unit
 - SPEED_BY_LEVEL - Static variable in class com.prineside.tdi2.modifiers.BalanceModifier
 - SPEED_DOWN - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 - SPEED_MULTIPLIER - Static variable in class com.prineside.tdi2.buffs.SlippingBuff
 - SPEED_UP - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 - speedMultiplier - Variable in class com.prineside.tdi2.buffs.SlippingBuff
 - speedMultiplier() - Method in class com.prineside.tdi2.pathfinding.BezierSideFunction
 - speedMultiplier() - Method in class com.prineside.tdi2.pathfinding.LinearSideFunction
 - speedMultiplier() - Method in class com.prineside.tdi2.pathfinding.SharpCornerSideFunction
 - speedMultiplier() - Method in interface com.prineside.tdi2.pathfinding.SideFunction
 - SPLASH - Enum constant in enum class com.prineside.tdi2.enums.ProjectileType
 - SPLASH - Enum constant in enum class com.prineside.tdi2.enums.TowerType
 - SPLASH - Variable in class com.prineside.tdi2.managers.TowerManager.Factories
 - SPLASH - Variable in class com.prineside.tdi2.systems.ProjectileSystem.Factories
 - SPLASH_CHAIN_KILL - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - SplashProjectile - Class in com.prineside.tdi2.projectiles
 - SplashProjectile.SplashProjectileFactory - Class in com.prineside.tdi2.projectiles
 - SplashProjectileFactory() - Constructor for class com.prineside.tdi2.projectiles.SplashProjectile.SplashProjectileFactory
 - SplashTower - Class in com.prineside.tdi2.towers
 - SplashTower.OnEnemyDie - Class in com.prineside.tdi2.towers
 - SplashTower.SplashTowerFactory - Class in com.prineside.tdi2.towers
 - SplashTowerFactory() - Constructor for class com.prineside.tdi2.towers.SplashTower.SplashTowerFactory
 - SPLINTER - Enum constant in enum class com.prineside.tdi2.enums.ProjectileType
 - SPLINTER - Variable in class com.prineside.tdi2.systems.ProjectileSystem.Factories
 - SplinterProjectile - Class in com.prineside.tdi2.projectiles
 - SplinterProjectile.SplinterProjectileFactory - Class in com.prineside.tdi2.projectiles
 - SplinterProjectileFactory() - Constructor for class com.prineside.tdi2.projectiles.SplinterProjectile.SplinterProjectileFactory
 - split() - Constructor for class com.prineside.luaj.lib.StringLib.split
 - SplitPane - Class in com.prineside.tdi2.scene2d.ui
 - 
A container that contains two widgets and is divided either horizontally or vertically.
 - SplitPane(Actor, Actor, boolean, SplitPane.SplitPaneStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SplitPane
 - SplitPane.SplitPaneStyle - Class in com.prineside.tdi2.scene2d.ui
 - 
The style for a splitpane, see
SplitPane. - SplitPaneStyle() - Constructor for class com.prineside.tdi2.scene2d.ui.SplitPane.SplitPaneStyle
 - SplitPaneStyle(SplitPane.SplitPaneStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SplitPane.SplitPaneStyle
 - SplitPaneStyle(Drawable) - Constructor for class com.prineside.tdi2.scene2d.ui.SplitPane.SplitPaneStyle
 - SPRING_TENSION_1 - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SPRING_TENSION_2 - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SPRING_TENSION_RELEASE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - sprite - Variable in class com.prineside.tdi2.managers.ResearchManager.PolygonConfig
 - SpriteCacheExtended - Class in com.prineside.tdi2.utils
 - 
May also act like a Batch but will store vertex data into cache.
 - SpriteCacheExtended(String, int, ShaderProgram, boolean) - Constructor for class com.prineside.tdi2.utils.SpriteCacheExtended
 - SpriteCacheExtended.CacheArray - Class in com.prineside.tdi2.utils
 - SpriteDrawable - Class in com.prineside.tdi2.scene2d.utils
 - 
Drawable for a
Sprite. - SpriteDrawable() - Constructor for class com.prineside.tdi2.scene2d.utils.SpriteDrawable
 - 
Creates an uninitialized SpriteDrawable.
 - SpriteDrawable(Sprite) - Constructor for class com.prineside.tdi2.scene2d.utils.SpriteDrawable
 - SpriteDrawable(SpriteDrawable) - Constructor for class com.prineside.tdi2.scene2d.utils.SpriteDrawable
 - sqrt() - Constructor for class com.prineside.luaj.lib.MathLib.sqrt
 - src - Variable in class com.prineside.tdi2.managers.AssetManager.WebTextureRegion
 - srs(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
 - ST - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - STA - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - stack(Actor...) - Method in class com.prineside.tdi2.scene2d.ui.Table
 - 
Adds a new cell to the table with the specified actors in a
Stack. - Stack - Class in com.prineside.tdi2.scene2d.ui
 - 
A stack is a container that sizes its children to its size and positions them at 0,0 on top of each other.
 - Stack() - Constructor for class com.prineside.tdi2.scene2d.ui.Stack
 - Stack(Actor...) - Constructor for class com.prineside.tdi2.scene2d.ui.Stack
 - stackSize - Variable in class com.prineside.tdi2.gameplayMods.mods.MinedItemsTurnIntoDust
 - stackSizePerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.MinedItemsTurnIntoDust
 - stage - Variable in class com.prineside.tdi2.actions.SelectGameplayBonusAction
 - stage - Variable in class com.prineside.tdi2.managers.UiManager
 - Stage - Class in com.prineside.tdi2.scene2d
 - 
A 2D scene graph containing hierarchies of
actors. - Stage() - Constructor for class com.prineside.tdi2.scene2d.Stage
 - 
Creates a stage with a
ScalingViewportset toScaling.stretch. - Stage(Viewport) - Constructor for class com.prineside.tdi2.scene2d.Stage
 - 
Creates a stage with the specified viewport.
 - Stage(Viewport, Batch) - Constructor for class com.prineside.tdi2.scene2d.Stage
 - 
Creates a stage with the specified viewport and batch.
 - STAGE_1_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - 
Beat the first 8 levels of stage 1 with 3 stars
 - STAGE_2_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - STAGE_3_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - STAGE_4_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - STAGE_5_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - STAGE_STARS - Enum constant in enum class com.prineside.tdi2.enums.RequirementType
 - Stage.TouchFocus - Class in com.prineside.tdi2.scene2d
 - 
Internal class for managing touch focus.
 - stageName - Variable in class com.prineside.tdi2.BasicLevel
 - stageName - Variable in class com.prineside.tdi2.Requirement
 - stageNumberLabel - Variable in class com.prineside.tdi2.ui.actors.GameplayBonusSummary
 - stagePosition - Variable in class com.prineside.tdi2.BasicLevel
 - stageRequirements - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - stageReRolls - Variable in class com.prineside.tdi2.systems.BonusSystem
 - stagesOrdered - Variable in class com.prineside.tdi2.managers.BasicLevelManager
 - stageStars - Variable in class com.prineside.tdi2.Requirement
 - stageToLocalCoordinates(Vector2) - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Transforms the specified point in the stage's coordinates to the actor's local coordinate system.
 - stageToMap(Vector2) - Method in class com.prineside.tdi2.CameraController
 - stageToScreen(Vector2) - Method in class com.prineside.tdi2.CameraController
 - 
Turn a stage coordinates (for example, an Actor's position) into a screen position (depends on the resolution)
 - stageToScreenCoordinates(Vector2) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
Transforms the stage coordinates to screen coordinates.
 - STAINS_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - STAR - Enum constant in enum class com.prineside.tdi2.enums.ItemType
 - STAR - Static variable in class com.prineside.tdi2.Item.D
 - StarItem - Class in com.prineside.tdi2.items
 - StarItem.Serializer - Class in com.prineside.tdi2.items
 - StarItem.StarItemFactory - Class in com.prineside.tdi2.items
 - StarItemFactory() - Constructor for class com.prineside.tdi2.items.StarItem.StarItemFactory
 - STARS - Enum constant in enum class com.prineside.tdi2.enums.RequirementType
 - start - Variable in class com.prineside.tdi2.managers.script.autocompletion.LuaScriptParser.Block
 - start - Variable in class com.prineside.tdi2.managers.script.ScriptEnvironment.Suggestion
 - start() - Method in class com.prineside.tdi2.abilities.BallLightningAbility
 - start() - Method in class com.prineside.tdi2.abilities.BlizzardAbility
 - start() - Method in class com.prineside.tdi2.abilities.BulletWallAbility
 - start() - Method in class com.prineside.tdi2.abilities.FireballAbility
 - start() - Method in class com.prineside.tdi2.abilities.FirestormAbility
 - start() - Method in class com.prineside.tdi2.abilities.LoicAbility
 - start() - Method in class com.prineside.tdi2.abilities.LoopAbility
 - start() - Method in class com.prineside.tdi2.abilities.MagnetAbility
 - start() - Method in class com.prineside.tdi2.abilities.NukeAbility
 - start() - Method in class com.prineside.tdi2.abilities.OverloadAbility
 - start() - Method in class com.prineside.tdi2.abilities.SmokeBombAbility
 - start() - Method in class com.prineside.tdi2.abilities.ThunderAbility
 - start() - Method in class com.prineside.tdi2.abilities.WindstormAbility
 - start() - Method in class com.prineside.tdi2.Ability
 - 
Starts the ability.
 - start() - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
 - start() - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
 - start() - Method in class com.prineside.tdi2.utils.simulation.PerformanceBenchmarkSim
 - start() - Method in interface com.prineside.tdi2.utils.simulation.Simulation
 - start() - Method in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - start() - Method in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
 - start() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended.CacheArray
 - start(CameraController) - Method in class com.prineside.tdi2.CameraController.BasicAnimation
 - start(CameraController) - Method in interface com.prineside.tdi2.CameraController.CameraControllerAnimation
 - start(CameraController) - Method in class com.prineside.tdi2.CameraController.ShakeAnimation
 - start(GameSystemProvider) - Static method in class com.prineside.tdi2.HeadlessReplayReportGenerator
 - start(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.BuildTowerScenario
 - start(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.JustUpdateScenario
 - start(GameSystemProvider) - Method in interface com.prineside.tdi2.utils.simulation.Scenario
 - start(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 - startAbility(Ability) - Method in class com.prineside.tdi2.systems.AbilitySystem
 - startActionRecord() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - startChar - Variable in class com.prineside.tdi2.managers.script.autocompletion.LuaScriptParser.Block
 - startCrafting(CraftRecipe, Array<Item>, int) - Method in class com.prineside.tdi2.managers.ProgressManager
 - 
Начать крафт
 - startDailyLevel() - Method in class com.prineside.tdi2.managers.DailyQuestManager
 - startDelay - Variable in class com.prineside.tdi2.tiles.BossTile.BossWavesConfig
 - started - Variable in class com.prineside.tdi2.Wave
 - startEditor() - Method in class com.prineside.tdi2.systems.MapEditorSystem.BackedUpMapInfo
 - startedTask(GameSyncLoader.Task, GameSyncLoader.Task) - Method in interface com.prineside.tdi2.utils.GameSyncLoader.SyncExecutionListener
 - startEffects() - Method in class com.prineside.tdi2.abilities.FireballAbility
 - startEffects() - Method in class com.prineside.tdi2.abilities.FirestormAbility
 - startEffects() - Method in class com.prineside.tdi2.abilities.NukeAbility
 - startEffects() - Method in class com.prineside.tdi2.abilities.OverloadAbility
 - startEffects() - Method in class com.prineside.tdi2.Ability
 - 
Shows screen effects and UI particles.
 - startExplosionEffect() - Method in class com.prineside.tdi2.tiles.TargetTile
 - startFastForwarding(int) - Method in class com.prineside.tdi2.systems.StateSystem
 - startFBO(FrameBuffer, String) - Method in class com.prineside.tdi2.managers.RenderingManager
 - startFrame - Variable in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
 - starting - Variable in class com.prineside.tdi2.tiles.CoreTile.Upgrade
 - STARTING - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
 - STARTING_HEALTH - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - STARTING_HEALTH - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STARTING_HEALTH - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STARTING_LEVEL - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - STARTING_MONEY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - STARTING_MONEY - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STARTING_MONEY - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STARTING_POWER - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - startingAbilitiesConfiguration - Variable in class com.prineside.tdi2.GameState
 - startingAbilitiesConfiguration - Variable in class com.prineside.tdi2.systems.GameStateSystem
 - startingHealth - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
 - startingInventory - Variable in class com.prineside.tdi2.systems.MapEditorSystem.HistoryImprint
 - startingMap - Variable in class com.prineside.tdi2.systems.MapEditorSystem.HistoryImprint
 - startingTile - Variable in class com.prineside.tdi2.Unit
 - startingWave - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - startMap() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - 
Попробовать запустить карту.
 - startNewBasicLevel(BasicLevel, AbilitySelectionOverlay.SelectedAbilitiesConfiguration) - Method in class com.prineside.tdi2.managers.ScreenManager
 - startNewDailyLevel(DailyQuestManager.DailyQuestLevel) - Method in class com.prineside.tdi2.managers.ScreenManager
 - startNewLevelWithAbilitySelection(GameStateSystem.GameMode, String) - Method in class com.prineside.tdi2.managers.ScreenManager
 - startNewUserLevel(UserMap, AbilitySelectionOverlay.SelectedAbilitiesConfiguration) - Method in class com.prineside.tdi2.managers.ScreenManager
 - startNextSim(Simulation) - Method in class com.prineside.tdi2.screens.SimulationScreen
 - startNextWave() - Method in class com.prineside.tdi2.systems.WaveSystem
 - startpc - Variable in class com.prineside.luaj.LocVars
 - 
The instruction offset when the variable comes into scope
 - startPos - Variable in class com.prineside.tdi2.units.MineUnit
 - startRage() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
 - StartRender - Class in com.prineside.tdi2.events.global
 - StartRender() - Constructor for class com.prineside.tdi2.events.global.StartRender
 - startReplay(ReplayManager.ReplayRecord) - Static method in class com.prineside.tdi2.systems.GameStateSystem
 - startReplayAsRealRun(ReplayManager.ReplayRecord, boolean) - Static method in class com.prineside.tdi2.systems.GameStateSystem
 - startResearching(Research, boolean) - Method in class com.prineside.tdi2.managers.ResearchManager
 - 
Начать новое исследование Возвращает true в случае успеха и false, если начать исследование не удалось.
 - StartResearchingException() - Constructor for exception com.prineside.tdi2.managers.ResearchManager.StartResearchingException
 - startSelectedResearch() - Method in class com.prineside.tdi2.screens.ResearchesScreen
 - startStopButton - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
 - startsWith() - Constructor for class com.prineside.luaj.lib.StringLib.startsWith
 - startTimestamp - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
 - startTimestamp - Variable in class com.prineside.tdi2.utils.simulation.SimConfig
 - startUsingAbility(AbilityType) - Method in class com.prineside.tdi2.systems.AbilitySystem
 - 
При нажатии на кнопку навыка
 - startUsingCustomButton() - Method in class com.prineside.tdi2.ui.components.ModifierMenu
 - startUsingCustomButton() - Method in class com.prineside.tdi2.ui.components.TowerMenu
 - startVector - Variable in class com.prineside.tdi2.abilities.BulletWallAbility.PreparedBullet
 - startWave - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
 - startX - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
 - startY - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
 - Stat - Class in com.prineside.luaj.ast
 - Stat() - Constructor for class com.prineside.luaj.ast.Stat
 - Stat() - Method in class com.prineside.luaj.parser.LuaParser
 - STAT_ROUNDING_CEIL - Static variable in class com.prineside.tdi2.managers.TowerManager
 - STAT_ROUNDING_FLOOR - Static variable in class com.prineside.tdi2.managers.TowerManager
 - STAT_ROUNDING_MIDDLE - Static variable in class com.prineside.tdi2.managers.TowerManager
 - STAT_ROUNDING_NONE - Static variable in class com.prineside.tdi2.managers.TowerManager
 - Stat.Assign - Class in com.prineside.luaj.ast
 - Stat.Break - Class in com.prineside.luaj.ast
 - Stat.FuncCallStat - Class in com.prineside.luaj.ast
 - Stat.FuncDef - Class in com.prineside.luaj.ast
 - Stat.GenericFor - Class in com.prineside.luaj.ast
 - Stat.Goto - Class in com.prineside.luaj.ast
 - Stat.IfThenElse - Class in com.prineside.luaj.ast
 - Stat.Label - Class in com.prineside.luaj.ast
 - Stat.LocalAssign - Class in com.prineside.luaj.ast
 - Stat.LocalFuncDef - Class in com.prineside.luaj.ast
 - Stat.NumericFor - Class in com.prineside.luaj.ast
 - Stat.RepeatUntil - Class in com.prineside.luaj.ast
 - Stat.Return - Class in com.prineside.luaj.ast
 - Stat.WhileDo - Class in com.prineside.luaj.ast
 - state - Variable in class com.prineside.tdi2.GameSystemProvider
 - state - Variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - STATE_ALL_CHILDREN_BLACKLISTED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - STATE_ALL_CHILDREN_HANDLED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - STATE_ALL_CHILDREN_WHITELISTED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - STATE_AUTO_SAVE_INTERVAL - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - STATE_BLACKLISTED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - STATE_EDITOR_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - STATE_NONE - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - STATE_WHITELISTED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - StateDebugger - Class in com.prineside.tdi2.ui.shared
 - StateDebugger() - Constructor for class com.prineside.tdi2.ui.shared.StateDebugger
 - StateDebugger.View - Interface in com.prineside.tdi2.ui.shared
 - StateSystem - Class in com.prineside.tdi2.systems
 - StateSystem() - Constructor for class com.prineside.tdi2.systems.StateSystem
 - StateSystem.ActionsArray - Class in com.prineside.tdi2.systems
 - StateSystem.ActionUpdatePair - Class in com.prineside.tdi2.systems
 - stateUpdated() - Method in class com.prineside.tdi2.managers.AuthManager.AuthManagerListener.AuthManagerListenerAdapter
 - stateUpdated() - Method in interface com.prineside.tdi2.managers.AuthManager.AuthManagerListener
 - staticFlag - Static variable in class com.prineside.luaj.parser.SimpleCharStream
 - 
Whether parser is static.
 - staticPosition - Variable in class com.prineside.tdi2.Unit
 - StaticSound - Class in com.prineside.tdi2
 - StaticSound(StaticSoundType, Sound, int) - Constructor for class com.prineside.tdi2.StaticSound
 - StaticSoundType - Enum Class in com.prineside.tdi2.enums
 - staticVarArgMethodA(Object...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
 - staticVarArgMethodB(String, Object...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
 - staticVarArgMethodC(String, String...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
 - staticVarArgMethodD(String, TestClass...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
 - staticVarArgMethodE(String, int[]...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
 - staticVarArgMethodF(String, TestClass[]...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
 - statistics - Variable in class com.prineside.tdi2.GameSystemProvider
 - statistics - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 - statistics - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
 - STATISTICS_CHART_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - StatisticsChart - Class in com.prineside.tdi2.ui.components
 - StatisticsChart(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.StatisticsChart
 - statisticsManager - Variable in class com.prineside.tdi2.Game
 - StatisticsManager - Class in com.prineside.tdi2.managers
 - StatisticsManager() - Constructor for class com.prineside.tdi2.managers.StatisticsManager
 - StatisticsManager.Serializer - Class in com.prineside.tdi2.managers
 - StatisticsScreen - Class in com.prineside.tdi2.screens
 - StatisticsScreen() - Constructor for class com.prineside.tdi2.screens.StatisticsScreen
 - StatisticsSystem - Class in com.prineside.tdi2.systems
 - StatisticsSystem() - Constructor for class com.prineside.tdi2.systems.StatisticsSystem
 - StatisticsSystem.OnCoinsChange - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnEnemyDie - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnEnemyReachTarget - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnEnemyTakeDamage - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnGameOver - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnMinedResourcesChange - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnMinerBuild - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnMinerUpgrade - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnNextWaveForce - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnScoreChange - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnTowerBuild - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnTowerSell - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnTowerUpgrade - Class in com.prineside.tdi2.systems
 - StatisticsSystem.OnWaveComplete - Class in com.prineside.tdi2.systems
 - statisticsType - Variable in class com.prineside.tdi2.BasicLevelQuestConfig
 - 
Can be null if quest is scripted
 - statisticsType - Variable in class com.prineside.tdi2.Requirement
 - StatisticsType - Enum Class in com.prineside.tdi2.enums
 - statisticsValue - Variable in class com.prineside.tdi2.Requirement
 - stats - Variable in class com.prineside.luaj.ast.Block
 - statsPlayRealTime - Variable in class com.prineside.tdi2.managers.ProgressManager.ProgressSnapshotForState
 - statsPlayTimeCasesLoot - Variable in class com.prineside.tdi2.managers.ProgressManager.ProgressSnapshotForState
 - statsQueuedCasesGiven - Variable in class com.prineside.tdi2.managers.ProgressManager.ProgressSnapshotForState
 - status - Variable in class com.prineside.tdi2.systems.WaveSystem
 - status - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
 - status - Variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
 - STATUS_HIDING - Static variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
 - STATUS_QUEUED - Static variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
 - STATUS_SHOWING - Static variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
 - STATUS_VISIBLE - Static variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
 - statusLabel - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
 - STDERR - Variable in class com.prineside.luaj.Globals
 - 
The current default error stream.
 - STDIN - Variable in class com.prineside.luaj.Globals
 - 
The current default input stream.
 - STDOUT - Variable in class com.prineside.luaj.Globals
 - 
The current default output stream.
 - STEAM_APP_ID - Static variable in class com.prineside.tdi2.Config
 - STEAM_TXN_FINALIZE_URL - Static variable in class com.prineside.tdi2.Config
 - STEAM_TXN_PRODUCT_LIST_URL - Static variable in class com.prineside.tdi2.Config
 - STEAM_TXN_START_URL - Static variable in class com.prineside.tdi2.Config
 - steamAccountId - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 - step - Variable in class com.prineside.luaj.ast.Stat.NumericFor
 - STEP - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - STOCK - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.GameValueEffect.Source
 - stockValue - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValueStockConfig
 - stop() - Method in interface com.prineside.tdi2.events.Event
 - 
Stop event propagation.
 - stop() - Method in class com.prineside.tdi2.events.SignalEvent
 - stop() - Method in class com.prineside.tdi2.events.StoppableEvent
 - stop() - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 - stop() - Method in class com.prineside.tdi2.scene2d.Event
 - 
Marks this event has being stopped.
 - stop() - Method in class com.prineside.tdi2.ui.actors.TrailMultilineActor
 - 
Остановить отрисовку текущей линии Может быть полезно, если нужно сменить позицию элемента без отображения линии
 - stop() - Method in class com.prineside.tdi2.utils.simulation.PerformanceBenchmarkSim
 - stop() - Method in interface com.prineside.tdi2.utils.simulation.Simulation
 - stop() - Method in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - stop() - Method in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
 - stop(GameSystemProvider) - Static method in class com.prineside.tdi2.HeadlessReplayReportGenerator
 - stopAllSimulations() - Method in class com.prineside.tdi2.screens.SimulationScreen
 - stopAnimations() - Method in class com.prineside.tdi2.CameraController
 - stopAnyBatchDrawing() - Method in class com.prineside.tdi2.managers.RenderingManager
 - stopCurrentRequest() - Method in class com.prineside.tdi2.ui.actors.WebView
 - stopFastForwarding() - Method in class com.prineside.tdi2.systems.StateSystem
 - stopMusic() - Method in class com.prineside.tdi2.managers.music.CachedMusicManager
 - stopMusic() - Method in class com.prineside.tdi2.managers.music.DesktopCachedMusicManager
 - stopMusic() - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
 - stopMusic() - Method in class com.prineside.tdi2.managers.MusicManager
 - StoppableEvent - Class in com.prineside.tdi2.events
 - 
Can be stopped, can't be canceled
 - StoppableEvent() - Constructor for class com.prineside.tdi2.events.StoppableEvent
 - STOPPED - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
 - stopScenario() - Method in class com.prineside.tdi2.CameraController
 - stopSpawningCurrentWave(Wave, Tower, DamageType) - Method in class com.prineside.tdi2.systems.WaveSystem
 - 
Остановить спавн врагов текущей волны.
 - STORYLINE_A_STAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_A_STAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_BINARY_SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_BINARY_SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_BRUTE_FORCE_SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_BRUTE_FORCE_SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_BUBBLE_SORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_BUBBLE_SORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_CACHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_CACHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_CUCKOO_HASHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_CUCKOO_HASHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_DIJKSTRAS_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_DIJKSTRAS_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_HASHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_HASHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_INDEX_MAPPING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_INDEX_MAPPING - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_LM_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_LM_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_LSTM_NETWORK - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_LSTM_NETWORK - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_MERGE_SORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_MERGE_SORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_QUICKSORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_QUICKSORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_RAINBOW_TABLE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_RAINBOW_TABLE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_RESOURCE_INFIAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_RESOURCE_INFIAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_RESOURCE_MATRIX - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_RESOURCE_MATRIX - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_RESOURCE_SCALAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_RESOURCE_SCALAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_RESOURCE_TENSOR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_RESOURCE_TENSOR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_RESOURCE_VECTOR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_RESOURCE_VECTOR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_RP_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_RP_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_SCG_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_SCG_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - STORYLINE_TIMSORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - STORYLINE_TIMSORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - storylineMessages - Variable in class com.prineside.tdi2.systems.GameUiSystem
 - StorylineMessages - Class in com.prineside.tdi2.ui.components
 - StorylineMessages(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.StorylineMessages
 - Str - Class in com.prineside.luaj.ast
 - Str() - Method in class com.prineside.luaj.parser.LuaParser
 - STRAIGHT_MULTI_LINE - Enum constant in enum class com.prineside.tdi2.enums.ShapeType
 - STRAIGHT_MULTI_LINE - Variable in class com.prineside.tdi2.managers.ShapeManager.Factories
 - StraightMultiLine - Class in com.prineside.tdi2.shapes
 - StraightMultiLine.StraightMultiLineFactory - Class in com.prineside.tdi2.shapes
 - StraightMultiLineFactory() - Constructor for class com.prineside.tdi2.shapes.StraightMultiLine.StraightMultiLineFactory
 - strategyChanged(Tower.AimStrategy) - Method in interface com.prineside.tdi2.ui.actors.AimStrategySelector.AimStrategySelectorListener
 - strcmp(LuaString) - Method in class com.prineside.luaj.LuaNumber
 - strcmp(LuaString) - Method in class com.prineside.luaj.LuaString
 - strcmp(LuaString) - Method in class com.prineside.luaj.LuaValue
 - 
Perform string comparison with another value known to be a
LuaStringusing string comparison based on byte values. - strcmp(LuaValue) - Method in class com.prineside.luaj.LuaString
 - strcmp(LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Perform string comparison with another value of any type using string comparison based on byte values.
 - strCp850(int, int) - Method in class com.prineside.tdi2.ibxm.Data
 - strike(int, int, int) - Method in class com.prineside.tdi2.gameplayMods.mods.LightningStrikeOnTowerLevelUp
 - string(LuaString) - Static method in class com.prineside.luaj.ast.FuncArgs
 - 
"mylib"
 - STRING - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - StringFormatter - Class in com.prineside.tdi2.utils
 - StringFormatter() - Constructor for class com.prineside.tdi2.utils.StringFormatter
 - StringFormatter.MeasureUnits - Enum Class in com.prineside.tdi2.utils
 - stringFromCompactBase64(String) - Static method in class com.prineside.tdi2.utils.StringFormatter
 - StringLib - Class in com.prineside.luaj.lib
 - 
Subclass of
LibFunctionwhich implements the lua standardstringlibrary. - StringLib() - Constructor for class com.prineside.luaj.lib.StringLib
 - 
Construct a StringLib, which can be initialized by calling it with a modname string, and a global environment table as arguments using
StringLib.call(LuaValue, LuaValue). - StringLib._byte - Class in com.prineside.luaj.lib
 - 
string.byte (s [, i [, j]]) Returns the internal numerical codes of the characters s[i], s[i+1], ..., s[j].
 - StringLib._char - Class in com.prineside.luaj.lib
 - 
string.char (...) Receives zero or more integers.
 - StringLib._stringMethodWrapper - Class in com.prineside.luaj.lib
 - StringLib.contains - Class in com.prineside.luaj.lib
 - StringLib.dump - Class in com.prineside.luaj.lib
 - 
string.dump (function[, stripDebug]) Returns a string containing a binary representation of the given function, so that a later loadstring on this string returns a copy of the function.
 - StringLib.endsWith - Class in com.prineside.luaj.lib
 - StringLib.find - Class in com.prineside.luaj.lib
 - 
string.find (s, pattern [, init [, plain]]) Looks for the first match of pattern in the string s.
 - StringLib.format - Class in com.prineside.luaj.lib
 - 
string.format (formatstring, ...) Returns a formatted version of its variable number of arguments following the description given in its first argument (which must be a string).
 - StringLib.gmatch - Class in com.prineside.luaj.lib
 - 
string.gmatch (s, pattern) Returns an iterator function that, each time it is called, returns the next captures from pattern over string s.
 - StringLib.gsub - Class in com.prineside.luaj.lib
 - 
string.gsub (s, pattern, repl [, n]) Returns a copy of s in which all (or the first n, if given) occurrences of the pattern have been replaced by a replacement string specified by repl, which may be a string, a table, or a function.
 - StringLib.len - Class in com.prineside.luaj.lib
 - 
string.len (s) Receives a string and returns its length.
 - StringLib.lower - Class in com.prineside.luaj.lib
 - 
string.lower (s) Receives a string and returns a copy of this string with all uppercase letters changed to lowercase.
 - StringLib.match - Class in com.prineside.luaj.lib
 - 
string.match (s, pattern [, init]) Looks for the first match of pattern in the string s.
 - StringLib.rep - Class in com.prineside.luaj.lib
 - 
string.rep (s, n) Returns a string that is the concatenation of n copies of the string s.
 - StringLib.replace - Class in com.prineside.luaj.lib
 - StringLib.replaceAll - Class in com.prineside.luaj.lib
 - StringLib.reverse - Class in com.prineside.luaj.lib
 - 
string.reverse (s) Returns a string that is the string s reversed.
 - StringLib.split - Class in com.prineside.luaj.lib
 - StringLib.startsWith - Class in com.prineside.luaj.lib
 - StringLib.sub - Class in com.prineside.luaj.lib
 - 
string.sub (s, i [, j]) Returns the substring of s that starts at i and continues until j; i and j may be negative.
 - StringLib.trim - Class in com.prineside.luaj.lib
 - StringLib.upper - Class in com.prineside.luaj.lib
 - 
string.upper (s) Receives a string and returns a copy of this string with all lowercase letters changed to uppercase.
 - stringToCompactBase64(String) - Static method in class com.prineside.tdi2.utils.StringFormatter
 - stripNonAscii(String) - Static method in class com.prineside.tdi2.utils.Quad
 - stripTerminalColors(String) - Static method in class com.prineside.tdi2.utils.StringFormatter
 - 
Removes tags which start with and end with m Works only for 8 and 16 colors of font / background, styles and style resets Does not work with 256 colors, cursor movements and screen commands (why would you need them in logs in the first place?)
 - strLatin1(int, int) - Method in class com.prineside.tdi2.ibxm.Data
 - STRONG - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
 - STRONG - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
 - STRONG_LOW - Static variable in class com.prineside.tdi2.WaveTemplates
 - STRONG_MEDIUM - Static variable in class com.prineside.tdi2.WaveTemplates
 - StrongEnemy - Class in com.prineside.tdi2.enemies
 - StrongEnemy.StrongEnemyFactory - Class in com.prineside.tdi2.enemies
 - StrongEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.StrongEnemy.StrongEnemyFactory
 - STRONGEST - Enum constant in enum class com.prineside.tdi2.Tower.AimStrategy
 - strongkey() - Method in class com.prineside.luaj.WeakTable.WeakKeyAndValueSlot
 - strongkey() - Method in class com.prineside.luaj.WeakTable.WeakKeySlot
 - strongkey() - Method in class com.prineside.luaj.WeakTable.WeakSlot
 - StrongLow - Class in com.prineside.tdi2.waves.templates
 - StrongLow() - Constructor for class com.prineside.tdi2.waves.templates.StrongLow
 - StrongMedium - Class in com.prineside.tdi2.waves.templates
 - StrongMedium() - Constructor for class com.prineside.tdi2.waves.templates.StrongMedium
 - strongvalue() - Method in class com.prineside.luaj.LuaValue
 - 
Return this value as a strong reference, or null if it was weak and is no longer referenced.
 - strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakKeyAndValueSlot
 - strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakSlot
 - strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakUserdata
 - strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakValue
 - strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakValueSlot
 - strvalue() - Method in class com.prineside.luaj.LuaFunction
 - strvalue() - Method in class com.prineside.luaj.LuaNumber
 - strvalue() - Method in class com.prineside.luaj.LuaString
 - strvalue() - Method in class com.prineside.luaj.LuaValue
 - STUN - Enum constant in enum class com.prineside.tdi2.enums.BuffType
 - STUN - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
 - STUN_CHANCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - STUN_CHANCE_PENALTY_SAME_TOWER - Static variable in class com.prineside.tdi2.buffs.StunBuff
 - STUN_DURATION_BY_STUN_COUNT - Static variable in class com.prineside.tdi2.buffs.processors.SnowballBuffProcessor
 - STUN_DURATION_BY_STUN_COUNT - Static variable in class com.prineside.tdi2.buffs.StunBuff
 - StunBuff - Class in com.prineside.tdi2.buffs
 - StunBuff() - Constructor for class com.prineside.tdi2.buffs.StunBuff
 - StunBuff.StunBuffFactory - Class in com.prineside.tdi2.buffs
 - StunBuffFactory() - Constructor for class com.prineside.tdi2.buffs.StunBuff.StunBuffFactory
 - StunBuffProcessor - Class in com.prineside.tdi2.buffs.processors
 - StunBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.StunBuffProcessor
 - stunDebuffStats - Variable in class com.prineside.tdi2.Enemy
 - StunDebuffStats - Class in com.prineside.tdi2.components
 - StunDebuffStats() - Constructor for class com.prineside.tdi2.components.StunDebuffStats
 - sub() - Constructor for class com.prineside.luaj.lib.StringLib.sub
 - sub(double) - Method in class com.prineside.luaj.LuaNumber
 - sub(double) - Method in class com.prineside.luaj.LuaString
 - sub(double) - Method in class com.prineside.luaj.LuaValue
 - 
Subtract: Perform numeric subtract operation with another value of double type with metatag processing
 - sub(int) - Method in class com.prineside.luaj.LuaNumber
 - sub(int) - Method in class com.prineside.luaj.LuaString
 - sub(int) - Method in class com.prineside.luaj.LuaValue
 - 
Subtract: Perform numeric subtract operation with another value of int type with metatag processing
 - sub(int) - Method in class com.prineside.tdi2.utils.CheatSafeInt
 - sub(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
 - sub(long) - Method in class com.prineside.tdi2.utils.CheatSafeLong
 - sub(LuaValue) - Method in class com.prineside.luaj.LuaNumber
 - sub(LuaValue) - Method in class com.prineside.luaj.LuaString
 - sub(LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Subtract: Perform numeric subtract operation with another value of unknown type, including metatag processing.
 - SUB - Static variable in class com.prineside.luaj.LuaValue
 - 
LuaString constant with value "__sub" for use as metatag
 - subargs(int) - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
 - subargs(int) - Method in class com.prineside.luaj.LuaValue.None
 - subargs(int) - Method in class com.prineside.luaj.LuaValue
 - 
Create a
Varargsinstance containing arguments starting at indexstart - subargs(int) - Method in class com.prineside.luaj.TailcallVarargs
 - subargs(int) - Method in class com.prineside.luaj.Varargs.ArrayVarargs
 - subargs(int) - Method in class com.prineside.luaj.Varargs
 - 
Create a
Varargsinstance containing arguments starting at indexstart - subFrom(double) - Method in class com.prineside.luaj.LuaNumber
 - subFrom(double) - Method in class com.prineside.luaj.LuaString
 - subFrom(double) - Method in class com.prineside.luaj.LuaValue
 - 
Reverse-subtract: Perform numeric subtract operation from an int value with metatag processing
 - subFrom(int) - Method in class com.prineside.luaj.LuaValue
 - 
Reverse-subtract: Perform numeric subtract operation from a double value without metatag processing
 - SUBMIT_MUSIC_URL - Static variable in class com.prineside.tdi2.Config
 - submittedOnline - Variable in class com.prineside.tdi2.UserMap
 - subsequentTime - Variable in class com.prineside.tdi2.scene2d.ui.TooltipManager
 - 
Once a tooltip is shown, this is used instead of
TooltipManager.initialTime. - substring(int, int) - Method in class com.prineside.luaj.LuaString
 - 
Take a substring using Java zero-based indexes for begin and end or range.
 - subtitles - Variable in class com.prineside.tdi2.systems.GameUiSystem
 - Subtitles - Class in com.prineside.tdi2.ui.components
 - Subtitles() - Constructor for class com.prineside.tdi2.ui.components.Subtitles
 - success - Variable in class com.prineside.tdi2.managers.AuthManager.PasteBinResponse
 - success - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
 - success - Variable in class com.prineside.tdi2.managers.DailyQuestManager.LeaderboardsRank
 - success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.BasicLevelsTopLeaderboards
 - success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsRankResult
 - success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsResult
 - success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsRank
 - success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsResult
 - SUCCESS - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - SUCCESS - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.ConfirmEmailResult
 - SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.GoogleSignInResult
 - SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.PasswordResetResult
 - SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SaveGameResult
 - SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInResult
 - SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignUpResult
 - SUCCESS - Enum constant in enum class com.prineside.tdi2.systems.GameStateSystem.ContinueGameStatus
 - Suggestion() - Constructor for class com.prineside.tdi2.managers.script.ScriptEnvironment.Suggestion
 - SummonLootBoss - Class in com.prineside.tdi2.gameplayMods.mods
 - SummonLootBoss() - Constructor for class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss
 - SummonLootBoss.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 - SummonLootBoss.OnEnemySpawn - Class in com.prineside.tdi2.gameplayMods.mods
 - SummonLootBoss.OnWaveComplete - Class in com.prineside.tdi2.gameplayMods.mods
 - sumPassedTiles - Variable in class com.prineside.tdi2.Enemy
 - 
Number of passed tiles all time, not reset when new path is assigned to the enemy
 - sumRunTime - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
 - sustain - Variable in class com.prineside.tdi2.ibxm.Envelope
 - sustainTick - Variable in class com.prineside.tdi2.ibxm.Envelope
 - swapActor(int, int) - Method in class com.prineside.tdi2.scene2d.Group
 - 
Swaps two actors by index.
 - swapActor(Actor, Actor) - Method in class com.prineside.tdi2.scene2d.Group
 - 
Swaps two actors.
 - swapCachesIfFull() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended.CacheArray
 - sWaveCalls - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord.ChartFrames.FrameValues
 - sWavesCleared - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord.ChartFrames.FrameValues
 - swing - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - swingIn - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - swingOut - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - SWITCH_DRAW_MODE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 - switchGameSpeed() - Method in class com.prineside.tdi2.systems.GameStateSystem
 - switchMapDrawMode() - Method in class com.prineside.tdi2.systems.MapRenderingSystem
 - 
Also sets the custom setting
 - SwitchTo(int) - Method in class com.prineside.luaj.parser.LuaParserTokenManager
 - 
Switch to specified lex state.
 - SYNC_CHECK_COLD_START_ON_CONTINUE - Static variable in class com.prineside.tdi2.Config
 - SYNC_CHECK_MAX_DEPTH - Static variable in class com.prineside.tdi2.Config
 - SYNC_SHAREABLE_CLASSES - Static variable in class com.prineside.tdi2.utils.syncchecker.SyncChecker
 - SYNC_SHAREABLE_OBJECTS - Static variable in class com.prineside.tdi2.utils.syncchecker.SyncChecker
 - syncAchievementsWithPlatform() - Method in class com.prineside.tdi2.managers.AchievementManager
 - SyncChecker - Class in com.prineside.tdi2.utils.syncchecker
 - SyncChecker() - Constructor for class com.prineside.tdi2.utils.syncchecker.SyncChecker
 - syncCheckFrameInterval - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - syncChecking - Variable in class com.prineside.tdi2.GameSystemProvider
 - syncCheckLog - Variable in class com.prineside.tdi2.GameSystemProvider
 - SyncCheckSim - Class in com.prineside.tdi2.utils.simulation
 - SyncCheckSim(SimConfig, Array<ObjectPair<String, Scenario>>, Scenario, int, int, int) - Constructor for class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - SyncCheckSimProvider - Class in com.prineside.tdi2.utils.simulation.providers
 - SyncCheckSimProvider() - Constructor for class com.prineside.tdi2.utils.simulation.providers.SyncCheckSimProvider
 - synchronize(Object, Runnable) - Method in class com.prineside.tdi2.Threads
 - synchronizer - Variable in class com.prineside.tdi2.utils.MultiOutputStreamSync
 - syncLog(String, Object...) - Method in class com.prineside.tdi2.GameSystemProvider
 - syncLogTrace() - Method in class com.prineside.tdi2.GameSystemProvider
 - SyntaxElement - Class in com.prineside.luaj.ast
 - 
Base class for syntax elements of the parse tree that appear in source files.
 - SyntaxElement() - Constructor for class com.prineside.luaj.ast.SyntaxElement
 - SystemOutPlatformLogger - Class in com.prineside.tdi2.utils.logging
 - 
A regular System.out logger, usually used by the Desktop and Headless backends.
 - SystemOutPlatformLogger(boolean, boolean) - Constructor for class com.prineside.tdi2.utils.logging.SystemOutPlatformLogger
 - SystemsConfig(GameSystemProvider.SystemsConfig.Setup, boolean) - Constructor for class com.prineside.tdi2.GameSystemProvider.SystemsConfig
 - SystemsDispose - Class in com.prineside.tdi2.events.game
 - SystemsDispose() - Constructor for class com.prineside.tdi2.events.game.SystemsDispose
 - SystemsPostSetup - Class in com.prineside.tdi2.events.game
 - SystemsPostSetup() - Constructor for class com.prineside.tdi2.events.game.SystemsPostSetup
 - SystemsSetup - Class in com.prineside.tdi2.events.game
 - SystemsSetup() - Constructor for class com.prineside.tdi2.events.game.SystemsSetup
 - SystemsStateRestore - Class in com.prineside.tdi2.events.game
 - SystemsStateRestore() - Constructor for class com.prineside.tdi2.events.game.SystemsStateRestore
 
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Slider.setSnapToValues(float, float...).