Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
S
- s - Variable in class com.prineside.tdi2.actions.CustomAction
- S - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- S - Variable in class com.prineside.tdi2.Registrable
-
This reference to the game state will be used by this object to communicate with everything else.
- S - Variable in class com.prineside.tdi2.screens.GameScreen
- S - Variable in class com.prineside.tdi2.screens.MapEditorScreen
- S - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
- S - Variable in class com.prineside.tdi2.ui.actors.GameplayBonusSummary
- S - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
- S_A_BALL_LIGHTNING_DURATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_A_BULLET_WALL_DENSITY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_A_FIREBALL_FIRE_DAMAGE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_ABILITIES_ENERGY_GENERATION_INTERVAL_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_BOLD - Static variable in class com.prineside.tdi2.utils.AEC
- S_COINS_GENERATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_ENEMIES_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_EXPLOSIONS_PIERCING_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_FORCED_WAVE_BONUS_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_GREEN_PAPERS_BONUS_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_GREEN_PAPERS_BONUS_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_LOOT_FREQUENCY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_LOOT_RARITY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_ATTACK_SPEED_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_BOUNTY_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_MINING_SPEED_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_POWER_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_POWER_VALUE_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_TYPE_BALANCE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_TYPE_BOUNTY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_TYPE_EXPERIENCE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_TYPE_MINING_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_M_TYPE_POWER_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- s_metatable - Static variable in class com.prineside.luaj.LuaNumber
-
Shared static metatable for all number values represented in lua.
- s_metatable - Static variable in class com.prineside.luaj.LuaString
-
The singleton instance for string metatables that forwards to the string functions.
- S_MINER_INSTALL_DURATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_MINER_INSTALL_DURATION_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_MINER_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_MODIFIER_EXPERIENCE_VALUE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_REGULAR_QUEST_SLOT_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_REVERSE - Static variable in class com.prineside.tdi2.utils.AEC
- S_STARTING_HEALTH_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_STARTING_MONEY_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_ATTACK_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_ATTACK_SPEED_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_ATTACK_SPEED_C - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_ATTACK_SPEED_D - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_ATTACK_SPEED_E - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_DAMAGE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_DAMAGE_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_DAMAGE_C - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_DAMAGE_D - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_EXPERIENCE_GENERATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_EXPERIENCE_MULTIPLIER_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_EXPERIENCE_MULTIPLIER_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_EXPLOSION_RANGE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_FREEZE_PERCENT_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_POWER_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_POWER_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_PROJECTILE_COUNT_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_PROJECTILE_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_PROJECTILE_SPEED_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_RANGE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_RANGE_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_RANGE_C - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_ROTATION_SPEED_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_ROTATION_SPEED_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_ROTATION_SPEED_C - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_STUN_CHANCE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_STUN_DURATION_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_UPGRADE_PRICE_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_TOWER_UPGRADE_PRICE_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_UNDER - Static variable in class com.prineside.tdi2.utils.AEC
- S_WAVE_INTERVAL_A - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- S_WAVE_INTERVAL_B - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- SafePools - Class in com.prineside.tdi2.utils
-
Thread-safe version of GDX's Pools Why thread safe: - Some events (like LogEntryAdd) may be triggered on a different threads - Multiple gameStates can be simulated on a different threads at the same time
- SafePools.AlwaysAllocatingPool<T> - Class in com.prineside.tdi2.utils
- SafePools.Pool<T> - Interface in com.prineside.tdi2.utils
- SafePools.ReflectionPool<T> - Class in com.prineside.tdi2.utils
- SafePools.RegularPool<T> - Class in com.prineside.tdi2.utils
- sameAs(Building) - Method in class com.prineside.tdi2.Building
- sameAs(Building) - Method in class com.prineside.tdi2.Modifier
- sameAs(Building) - Method in class com.prineside.tdi2.Tower
- sameAs(GameValueConfig) - Method in class com.prineside.tdi2.GameValueConfig
- sameAs(Gate) - Method in class com.prineside.tdi2.Gate
- sameAs(Gate) - Method in class com.prineside.tdi2.gates.BarrierHealthGate
- sameAs(Gate) - Method in class com.prineside.tdi2.gates.BarrierTypeGate
- sameAs(Gate) - Method in class com.prineside.tdi2.gates.TeleportGate
- sameAs(Item) - Method in class com.prineside.tdi2.Item
- sameAs(Item) - Method in class com.prineside.tdi2.items.AbilityItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.BlueprintItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.CaseItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.CaseKeyItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.DoubleGainShardItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.GameValueGlobalItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.GameValueLevelItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.GateItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.OpenedResearchItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.RandomBarrierItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.RandomTileItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.ResourceItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.TileItem
- sameAs(Item) - Method in class com.prineside.tdi2.items.TrophyItem
- sameAs(GameValueManager.GameValueEffect) - Method in class com.prineside.tdi2.managers.GameValueManager.GameValueEffect
- sameAs(MusicManager.FrequencyRange) - Method in class com.prineside.tdi2.managers.MusicManager.FrequencyRange
- sameAs(MusicManager.MusicSource) - Method in class com.prineside.tdi2.managers.MusicManager.MusicSource
- sameAs(MusicManager.SpectrumConfig) - Method in class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
- sameAs(ProgressManager.ProgressSnapshotForState) - Method in class com.prineside.tdi2.managers.ProgressManager.ProgressSnapshotForState
- sameAs(Miner) - Method in class com.prineside.tdi2.Miner
- sameAs(Tile) - Method in class com.prineside.tdi2.Tile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.BossTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.CoreTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.DummyTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.EqualizerTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.GameValueTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.PlatformTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.QuadTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.ScriptTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.SourceTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.SpawnTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.TargetTile
- sameAs(Tile) - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile
- sameAs(BossTile.BossTypeWavePair) - Method in class com.prineside.tdi2.tiles.BossTile.BossTypeWavePair
- sameAs(BossTile.BossWavesConfig) - Method in class com.prineside.tdi2.tiles.BossTile.BossWavesConfig
- sameAs(CoreTile.Upgrade) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
- sameAs(Quad) - Method in class com.prineside.tdi2.utils.Quad
- sameAs(QuadRegion) - Method in class com.prineside.tdi2.utils.QuadRegion
- sameAs(QuadRegion.CornerColors) - Method in class com.prineside.tdi2.utils.QuadRegion.AllWhiteCornerColors
- sameAs(QuadRegion.CornerColors) - Method in interface com.prineside.tdi2.utils.QuadRegion.CornerColors
- sameAs(QuadRegion.CornerColors) - Method in class com.prineside.tdi2.utils.QuadRegion.FourCornerColors
- sameAs(QuadRegion.CornerColors) - Method in class com.prineside.tdi2.utils.QuadRegion.SingleCornerColor
- sameAsWithExtras(Tile) - Method in class com.prineside.tdi2.Tile
-
sameAs() but also accounts for towers / modifiers on it
- sameAsWithExtras(Tile) - Method in class com.prineside.tdi2.tiles.PlatformTile
- sameAsWithExtras(Tile) - Method in class com.prineside.tdi2.tiles.SourceTile
- sameNameMethod(float) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
- sameNameMethod(int) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
- sameNameMethod(int, int) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
- sameNameMethod(String) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
- Sample - Class in com.prineside.tdi2.ibxm
- Sample() - Constructor for class com.prineside.tdi2.ibxm.Sample
- Sample(Sample) - Constructor for class com.prineside.tdi2.ibxm.Sample
- sampleData - Variable in class com.prineside.tdi2.ibxm.Sample
- samples - Variable in class com.prineside.tdi2.ibxm.Instrument
- samS16(int, int) - Method in class com.prineside.tdi2.ibxm.Data
- samS16D(int, int) - Method in class com.prineside.tdi2.ibxm.Data
- samS8(int, int) - Method in class com.prineside.tdi2.ibxm.Data
- samS8D(int, int) - Method in class com.prineside.tdi2.ibxm.Data
- samU16(int, int) - Method in class com.prineside.tdi2.ibxm.Data
- samU8(int, int) - Method in class com.prineside.tdi2.ibxm.Data
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Achievement
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Auth
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Enemy
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Inventory
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Message
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Purchase
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_SecretCode
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Statistics
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_UserMaps
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Enemy
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Locale
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Music
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Rating
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Replay
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Settings
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
- save(PrefMap) - Method in class com.prineside.tdi2.managers.preferences.PrefCategory
- save(PrefMap) - Method in interface com.prineside.tdi2.managers.preferences.PrefSubcategory
-
Can be called on some other thread, should not fall apart when that happens
- SAVE - Enum constant in enum class com.prineside.tdi2.utils.FileChooser.FileChooseIntent
- saveAsync(PrefMap, Runnable, ObjectConsumer<Exception>) - Method in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
- saveAsync(PrefMap, Runnable, ObjectConsumer<Exception>) - Method in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
- saveAsync(PrefMap, Runnable, ObjectConsumer<Exception>) - Method in class com.prineside.tdi2.managers.preferences.PrefCategory
- saveBasicLevelQuestValues() - Method in class com.prineside.tdi2.systems.QuestSystem
-
Сохранить текущее значение квестов, которые проходятся в течение нескольких уровней.
- savedGameExists() - Static method in class com.prineside.tdi2.systems.GameStateSystem
- saveGame() - Method in class com.prineside.tdi2.systems.GameStateSystem
- saveGameToServer(int, ObjectConsumer<AuthManager.SaveGameResult>) - Method in class com.prineside.tdi2.managers.AuthManager
-
Сохранить прогресс игры на сервере, если онлайн
- saveIfRequired() - Method in class com.prineside.tdi2.ActionResolver.InitConfigManager
- saveLocally() - Method in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
- saveMap() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- saveNowIfRequired() - Method in class com.prineside.tdi2.managers.PreferencesManager
-
Save all preferences to files immediately
- saveReplay(GameSystemProvider) - Method in class com.prineside.tdi2.managers.ReplayManager
- saveScreenshot(String) - Method in class com.prineside.tdi2.ui.actors.ModelView
- saveStagesConfigOnDisk() - Method in class com.prineside.tdi2.managers.BasicLevelManager
- saveTimestamp - Variable in class com.prineside.tdi2.managers.preferences.RegularPrefMap.BinarySaveInfo
- saveTimestamp - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
- saveToDisk() - Method in class com.prineside.tdi2.BasicLevel
- sb - Static variable in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
- sb - Variable in class com.prineside.tdi2.utils.syncchecker.DeepClassComparisonConfig
- sbWriteIntOrFloat(StringBuilder, float) - Static method in class com.prineside.tdi2.utils.Quad
- sByte(int) - Method in class com.prineside.tdi2.ibxm.Data
- SCALAR - Enum constant in enum class com.prineside.tdi2.enums.MinerType
- SCALAR - Enum constant in enum class com.prineside.tdi2.enums.ResourceType
- SCALAR - Variable in class com.prineside.tdi2.managers.MinerManager.Factories
- ScalarMiner - Class in com.prineside.tdi2.miners
- ScalarMiner.ScalarMinerFactory - Class in com.prineside.tdi2.miners
- ScalarMinerFactory() - Constructor for class com.prineside.tdi2.miners.ScalarMiner.ScalarMinerFactory
- scaleBand(int, float) - Method in class com.badlogic.gdx.audio.analysis.FFT
- scaleBand(int, float) - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
-
Scales the amplitude of the
ith
frequency band bys
. - scaleBy(float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Adds the specified scale to the current scale.
- scaleBy(float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
-
Scales the actor instantly.
- scaleBy(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Adds the specified scale to the current scale.
- scaleBy(float, float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- scaleBy(float, float, float, Interpolation) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- ScaleByAction - Class in com.prineside.tdi2.scene2d.actions
-
Scales an actor's scale to a relative size.
- ScaleByAction() - Constructor for class com.prineside.tdi2.scene2d.actions.ScaleByAction
- scaleFreq(float, float) - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
-
Scales the amplitude of the requested frequency by
a
. - scaleTo(float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
-
Scales the actor instantly.
- scaleTo(float, float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- scaleTo(float, float, float, Interpolation) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- ScaleToAction - Class in com.prineside.tdi2.scene2d.actions
-
Sets the actor's scale from its current value to a specific value.
- ScaleToAction() - Constructor for class com.prineside.tdi2.scene2d.actions.ScaleToAction
- scannumber() - Method in class com.prineside.luaj.LuaString
-
Convert to a number in base 10, or base 16 if the string starts with '0x', or return Double.NaN if it cannot be converted to a number.
- scannumber(int) - Method in class com.prineside.luaj.LuaString
-
Convert to a number in a base, or return Double.NaN if not a number.
- Scenario - Interface in com.prineside.tdi2.utils.simulation
- Scenario() - Constructor for class com.prineside.tdi2.ui.shared.CameraTools.Scenario
- scenarioLooped - Variable in class com.prineside.tdi2.CameraController
- scenarios - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
- scenarioTime - Variable in class com.prineside.tdi2.CameraController
- schedule(CharSequence[], float, float) - Method in class com.prineside.tdi2.ui.components.Subtitles
- scissors - Variable in class com.prineside.tdi2.ui.actors.ParticlesCanvas
- ScissorStack - Class in com.prineside.tdi2.scene2d.utils
-
A stack of
Rectangle
objects to be used for clipping viaGL20.glScissor(int, int, int, int)
. - ScissorStack() - Constructor for class com.prineside.tdi2.scene2d.utils.ScissorStack
- scope - Variable in class com.prineside.luaj.ast.Block
- scope - Variable in class com.prineside.luaj.ast.FuncBody
- scope - Variable in class com.prineside.luaj.ast.Stat.GenericFor
- scope - Variable in class com.prineside.luaj.ast.Stat.NumericFor
- score - Enum constant in enum class com.prineside.tdi2.managers.ReplayManager.LeaderboardsMode
- score - Variable in class com.prineside.tdi2.managers.DailyQuestManager.LeaderboardsRank
- score - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsEntry
- score - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsRankResult
- score - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsRank
- score - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
- score - Variable in class com.prineside.tdi2.MapPrestigeConfig
- SCORE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- SCORE_CLEARED_WAVES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- SCORE_ENEMIES_KILLED - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- SCORE_MINING - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- SCORE_WAVE_CALLS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- ScoreChange - Class in com.prineside.tdi2.events.game
- ScoreChange(long, boolean, StatisticsType) - Constructor for class com.prineside.tdi2.events.game.ScoreChange
- scoreMultiplier - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
- scoreWithEndlessTimeLimit - Variable in class com.prineside.tdi2.systems.GameStateSystem
- Screen - Class in com.prineside.tdi2
- Screen() - Constructor for class com.prineside.tdi2.Screen
- SCREEN - Enum constant in enum class com.prineside.tdi2.managers.UiManager.MainUiLayer
- screenBorderGradient - Variable in class com.prineside.tdi2.systems.GameUiSystem
- ScreenBorderGradient - Class in com.prineside.tdi2.ui.actors
- ScreenBorderGradient() - Constructor for class com.prineside.tdi2.ui.actors.ScreenBorderGradient
- screenChanged() - Method in interface com.prineside.tdi2.managers.ScreenManager.ScreenManagerListener
- screenManager - Variable in class com.prineside.tdi2.Game
- ScreenManager - Class in com.prineside.tdi2.managers
- ScreenManager() - Constructor for class com.prineside.tdi2.managers.ScreenManager
- ScreenManager.ScreenManagerListener - Interface in com.prineside.tdi2.managers
- ScreenManager.Serializer - Class in com.prineside.tdi2.managers
- ScreenResize - Class in com.prineside.tdi2.events.global
- ScreenResize(int, int) - Constructor for class com.prineside.tdi2.events.global.ScreenResize
- ScreenshotModeConfig() - Constructor for class com.prineside.tdi2.systems.GameUiSystem.ScreenshotModeConfig
- ScreenTitle - Class in com.prineside.tdi2.ui.shared
- ScreenTitle() - Constructor for class com.prineside.tdi2.ui.shared.ScreenTitle
- screenToLocalCoordinates(Vector2) - Method in class com.prineside.tdi2.scene2d.Actor
-
Transforms the specified point in screen coordinates to the actor's local coordinate system.
- screenToMap(Vector2) - Method in class com.prineside.tdi2.CameraController
- screenToStage(Vector2) - Method in class com.prineside.tdi2.CameraController
- screenToStageCoordinates(Vector2) - Method in class com.prineside.tdi2.scene2d.Stage
-
Transforms the screen coordinates to stage coordinates.
- screenToViewport(Vector2) - Method in class com.prineside.tdi2.CameraController
- script - Variable in class com.prineside.tdi2.actions.ScriptAction
- script - Variable in class com.prineside.tdi2.GameSystemProvider
- SCRIPT - Enum constant in enum class com.prineside.tdi2.enums.TileType
- SCRIPT - Variable in class com.prineside.tdi2.managers.TileManager.Factories
- ScriptAction - Class in com.prineside.tdi2.actions
- ScriptAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.ScriptAction
- ScriptAction(String) - Constructor for class com.prineside.tdi2.actions.ScriptAction
- scripted - Variable in class com.prineside.tdi2.BasicLevelQuestConfig
- scriptedTitle - Variable in class com.prineside.tdi2.BasicLevelQuestConfig
- scriptEnvironment - Variable in class com.prineside.tdi2.systems.ScriptSystem
- ScriptEnvironment - Class in com.prineside.tdi2.managers.script
- ScriptEnvironment() - Constructor for class com.prineside.tdi2.managers.script.ScriptEnvironment
- ScriptEnvironment.LuaExecutionResult - Class in com.prineside.tdi2.managers.script
- ScriptEnvironment.Suggestion - Class in com.prineside.tdi2.managers.script
- scriptManager - Variable in class com.prineside.tdi2.Game
- ScriptManager - Class in com.prineside.tdi2.managers
- ScriptManager() - Constructor for class com.prineside.tdi2.managers.ScriptManager
- ScriptManager.Serializer - Class in com.prineside.tdi2.managers
- ScriptProxyCreator - Interface in com.prineside.tdi2.utils
- ScriptSystem - Class in com.prineside.tdi2.systems
- ScriptSystem() - Constructor for class com.prineside.tdi2.systems.ScriptSystem
- ScriptTile - Class in com.prineside.tdi2.tiles
- ScriptTile.ScriptTileFactory - Class in com.prineside.tdi2.tiles
- ScriptTileFactory() - Constructor for class com.prineside.tdi2.tiles.ScriptTile.ScriptTileFactory
- scroll - Enum constant in enum class com.prineside.tdi2.scene2d.utils.FocusListener.FocusEvent.Type
- scrolled - Enum constant in enum class com.prineside.tdi2.scene2d.InputEvent.Type
-
The mouse scroll wheel has changed.
- scrolled(float, float) - Method in class com.prineside.tdi2.scene2d.Stage
-
Applies a mouse scroll event to the stage and returns true if an actor in the scene
handled
the event. - scrolled(float, float) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
- scrolled(InputEvent, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.InputListener
-
Called when the mouse wheel has been scrolled.
- scrollFocusChanged(FocusListener.FocusEvent, Actor, boolean) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener
- scrollPane - Variable in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu
- ScrollPane - Class in com.prineside.tdi2.scene2d.ui
-
A group that scrolls a child actor using scrollbars and/or mouse or touch dragging.
- ScrollPane(Actor) - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane
- ScrollPane(Actor, ScrollPane.ScrollPaneStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane
- ScrollPane.ScrollPaneStyle - Class in com.prineside.tdi2.scene2d.ui
-
The style for a scroll pane, see
ScrollPane
. - scrollPaneStyle - Variable in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- ScrollPaneStyle() - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
- ScrollPaneStyle(ScrollPane.ScrollPaneStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
- ScrollPaneStyle(Drawable, Drawable, Drawable, Drawable, Drawable) - Constructor for class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
- scrollStyle - Variable in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxStyle
- scrollTo(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
Sets the scroll offset so the specified rectangle is fully in view, if possible.
- scrollTo(float, float, float, float, boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
Sets the scroll offset so the specified rectangle is fully in view, and optionally centered vertically and/or horizontally, if possible.
- scrollToActor(String) - Method in class com.prineside.tdi2.screens.MoneyScreen
- scrollZoomRequiresAlt - Variable in class com.prineside.tdi2.CameraController
- SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ModifierType
- SEARCH - Variable in class com.prineside.tdi2.managers.ModifierManager.Factories
- SearchModifier - Class in com.prineside.tdi2.modifiers
- SearchModifier.SearchModifierFactory - Class in com.prineside.tdi2.modifiers
- SearchModifierFactory() - Constructor for class com.prineside.tdi2.modifiers.SearchModifier.SearchModifierFactory
- seasonNumber - Variable in class com.prineside.tdi2.managers.AuthManager.NewsResponse
- seasonPlayerCount - Variable in class com.prineside.tdi2.managers.AuthManager.NewsResponse
- seasonPosition - Variable in class com.prineside.tdi2.managers.AuthManager.NewsResponse
- second - Variable in class com.prineside.tdi2.utils.ObjectPair
- seconds - Enum constant in enum class com.prineside.tdi2.utils.StringFormatter.MeasureUnits
- SECONDS - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
- SECRET_CODE - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
- SECRET_CODE_APPLICATION_URL - Static variable in class com.prineside.tdi2.Config
- secretCode - Variable in class com.prineside.tdi2.IssuedItems
- secretCode - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
- secretCodeDescription - Variable in class com.prineside.tdi2.IssuedItems
- secretCodeManager - Variable in class com.prineside.tdi2.Game
- SecretCodeManager - Class in com.prineside.tdi2.managers
- SecretCodeManager() - Constructor for class com.prineside.tdi2.managers.SecretCodeManager
- SecretCodeManager.CodeValidationResult - Class in com.prineside.tdi2.managers
- SecretCodeManager.CodeValidationResultCode - Enum Class in com.prineside.tdi2.managers
- SecretCodeManager.Serializer - Class in com.prineside.tdi2.managers
- seed - Variable in class com.prineside.tdi2.BasicLevel
- seed - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- seed - Variable in class com.prineside.tdi2.GameState
- seed - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
- SEED_RANDOM - Static variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- SEED_TAKE_FROM_DAILY_QUEST - Static variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- SEED_TAKE_FROM_LEVEL - Static variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- seek(int) - Method in class com.prineside.tdi2.ibxm.IBXM
- seekSequencePos(int, int) - Method in class com.prineside.tdi2.ibxm.IBXM
- segmentShift - Variable in class com.prineside.tdi2.shapes.PieChart.ChartEntryConfig
- select() - Constructor for class com.prineside.luaj.lib.BaseLib.select
- selectable - Variable in class com.prineside.tdi2.tiles.DummyTile
- selectAll() - Method in class com.prineside.tdi2.scene2d.ui.TextField
- selectBonusAction(int) - Method in class com.prineside.tdi2.systems.BonusSystem
- selectBox(SelectBox) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
- SelectBox<T> - Class in com.prineside.tdi2.scene2d.ui
-
A select box (aka a drop-down list) allows a user to choose one of a number of values from a list.
- SelectBox(SelectBox.SelectBoxStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox
- SelectBox.SelectBoxScrollPane<T> - Class in com.prineside.tdi2.scene2d.ui
-
The scroll pane shown when a select box is open.
- SelectBox.SelectBoxStyle - Class in com.prineside.tdi2.scene2d.ui
-
The style for a select box, see
SelectBox
. - SelectBoxScrollPane(SelectBox<T>) - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxScrollPane
- selectBoxStyle - Variable in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
- selectBoxStyle - Variable in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
- SelectBoxStyle() - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxStyle
- SelectBoxStyle(BitmapFont, Color, Drawable, ScrollPane.ScrollPaneStyle, List.ListStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxStyle
- SelectBoxStyle(SelectBox.SelectBoxStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxStyle
- SelectedAbilitiesConfiguration() - Constructor for class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay.SelectedAbilitiesConfiguration
- SelectedAbilitiesConfiguration(AbilitySelectionOverlay.SelectedAbilitiesConfiguration) - Constructor for class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay.SelectedAbilitiesConfiguration
- selectedBonusAffectsRandom - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- selectedBonuses - Variable in class com.prineside.tdi2.systems.BonusSystem
- selectedElementModified() - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu.MapEditorTileInfoMenuListener.MapEditorTileInfoMenuListenerAdapter
- selectedElementModified() - Method in interface com.prineside.tdi2.ui.components.MapEditorItemInfoMenu.MapEditorTileInfoMenuListener
-
Only when one item is selected
- selectedResearch - Variable in class com.prineside.tdi2.screens.ResearchesScreen
- selectedResearchChanged() - Method in class com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener.ResearchesScreenListenerAdapter
- selectedResearchChanged() - Method in interface com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener
- SelectGameplayBonusAction - Class in com.prineside.tdi2.actions
- SelectGameplayBonusAction(int, int) - Constructor for class com.prineside.tdi2.actions.SelectGameplayBonusAction
- SelectGameplayBonusAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SelectGameplayBonusAction
- selectGlobalTowerAbilityAction(Tower, int) - Method in class com.prineside.tdi2.systems.TowerSystem
- SelectGlobalTowerAbilityAction - Class in com.prineside.tdi2.actions
- SelectGlobalTowerAbilityAction(int, int, int) - Constructor for class com.prineside.tdi2.actions.SelectGlobalTowerAbilityAction
- SelectGlobalTowerAbilityAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SelectGlobalTowerAbilityAction
- selectGlobalTowerAbilityActionAt(int, int, int) - Method in class com.prineside.tdi2.systems.TowerSystem
- selection - Variable in class com.prineside.tdi2.scene2d.ui.List.ListStyle
- selection - Variable in class com.prineside.tdi2.scene2d.ui.TextField.TextFieldStyle
- selection - Variable in class com.prineside.tdi2.scene2d.ui.Tree.TreeStyle
- selection - Variable in class com.prineside.tdi2.systems.MapEditorSystem
- Selection<T> - Class in com.prineside.tdi2.scene2d.utils
-
Manages selected objects.
- Selection - Class in com.prineside.tdi2.utils.mapeditor
- Selection() - Constructor for class com.prineside.tdi2.scene2d.utils.Selection
- Selection() - Constructor for class com.prineside.tdi2.utils.mapeditor.Selection
- SELECTION_FILL_COLOR - Static variable in class com.prineside.tdi2.systems.MapEditorSystem
- SELECTION_OUTLINE_COLOR - Static variable in class com.prineside.tdi2.systems.MapEditorSystem
- selectionCanceled() - Method in interface com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay.ItemCountSelectionListener
- SelectionChange - Class in com.prineside.tdi2.events.mapEditor
- SelectionChange() - Constructor for class com.prineside.tdi2.events.mapEditor.SelectionChange
- selectionConfirmed(int) - Method in interface com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay.ItemCountSelectionListener
- SelectionOutline - Class in com.prineside.tdi2.utils.mapeditor
- SelectionOutline() - Constructor for class com.prineside.tdi2.utils.mapeditor.SelectionOutline
- SelectionOutline.Edge - Class in com.prineside.tdi2.utils.mapeditor
- SelectionOutline.Edge.Side - Enum Class in com.prineside.tdi2.utils.mapeditor
- selectLootBonusLevelForResource(BasicLevelLootBonusType, ResourceType, Array<BasicLevel>, RandomXS128, ObjectMap<String, PP_BasicLevel.LevelLootBonus>) - Method in class com.prineside.tdi2.managers.BasicLevelManager
- SelectRectangle - Class in com.prineside.tdi2.utils.mapeditor.tools
- SelectRectangle() - Constructor for class com.prineside.tdi2.utils.mapeditor.tools.SelectRectangle
- selectSlot(int) - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
- selectTool(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.systems.MapEditorSystem
- selectTowerAbilityAction(Tower, int) - Method in class com.prineside.tdi2.systems.TowerSystem
- SelectTowerAbilityAction - Class in com.prineside.tdi2.actions
- SelectTowerAbilityAction(int, int, int) - Constructor for class com.prineside.tdi2.actions.SelectTowerAbilityAction
- SelectTowerAbilityAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SelectTowerAbilityAction
- selectTowerAbilityActionAt(int, int, int) - Method in class com.prineside.tdi2.systems.TowerSystem
- SELL_BUILDING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
- SELL_REFUND - Enum constant in enum class com.prineside.tdi2.enums.SpaceTileBonusType
- SellAllTowers - Class in com.prineside.tdi2.gameplayMods.mods
- SellAllTowers() - Constructor for class com.prineside.tdi2.gameplayMods.mods.SellAllTowers
- SellAllTowers.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
- SellButton - Class in com.prineside.tdi2.ui.components
- SellButton(Runnable) - Constructor for class com.prineside.tdi2.ui.components.SellButton
- sellItems(Item, int) - Method in class com.prineside.tdi2.managers.ProgressManager
-
Продать вещь
- sellMiner(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
- sellMinerAction(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
- SellMinerAction - Class in com.prineside.tdi2.actions
- SellMinerAction(int, int) - Constructor for class com.prineside.tdi2.actions.SellMinerAction
- SellMinerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SellMinerAction
- sellMinerActionAt(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
- sellModifier(Modifier) - Method in class com.prineside.tdi2.systems.ModifierSystem
- sellModifierAction(Modifier) - Method in class com.prineside.tdi2.systems.ModifierSystem
- SellModifierAction - Class in com.prineside.tdi2.actions
- SellModifierAction(int, int) - Constructor for class com.prineside.tdi2.actions.SellModifierAction
- SellModifierAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SellModifierAction
- sellTower(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
- sellTowerAction(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
- SellTowerAction - Class in com.prineside.tdi2.actions
- SellTowerAction(int, int) - Constructor for class com.prineside.tdi2.actions.SellTowerAction
- SellTowerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.SellTowerAction
- send() - Method in class com.prineside.tdi2.managers.HttpManager.PreparedRequest
- SEND_NOTIFICATIONS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- sendReplayToServer(String, ObjectConsumer<ReplayManager.ReplaySendStatus>) - Method in class com.prineside.tdi2.managers.ReplayManager
- sendUnsentReplaysToTheServer() - Method in class com.prineside.tdi2.managers.ReplayManager
-
Отправить все ранее неотправленные реплеи на сервер и добавить их в список отправленных в случае удачи.
- sentReplayIds - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Replay
- sequence - Variable in class com.prineside.tdi2.ibxm.Module
- sequence() - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- sequence(Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- sequence(Action...) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- sequence(Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- sequence(Action, Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- sequence(Action, Action, Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- sequence(Action, Action, Action, Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- SequenceAction - Class in com.prineside.tdi2.scene2d.actions
-
Executes a number of actions one at a time.
- SequenceAction() - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
- SequenceAction(Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
- SequenceAction(Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
- SequenceAction(Action, Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
- SequenceAction(Action, Action, Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
- SequenceAction(Action, Action, Action, Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.SequenceAction
- sequenceLength - Variable in class com.prineside.tdi2.ibxm.Module
- SerializableListener<T> - Class in com.prineside.tdi2
- SerializableListener() - Constructor for class com.prineside.tdi2.SerializableListener
- serialize(Output) - Method in class com.prineside.tdi2.GameSystemProvider
- serializer() - Element in annotation interface com.prineside.tdi2.utils.REGS
-
Установить кастомный сериализатор, который будет отвечать за создание объекта Необходимо для классов, чьи исходники нельзя изменить (JRE/библиотеки), позволяет вызывать любые конструкторы
- Serializer() - Constructor for class com.prineside.luaj.FPrototype.Serializer
- Serializer() - Constructor for class com.prineside.luaj.lib.jse.JavaArray.Serializer
- Serializer() - Constructor for class com.prineside.luaj.lib.jse.JavaClass.Serializer
- Serializer() - Constructor for class com.prineside.luaj.lib.jse.JavaMethod.Overload.Serializer
- Serializer() - Constructor for class com.prineside.luaj.lib.jse.JavaMethod.Serializer
- Serializer() - Constructor for class com.prineside.luaj.LuaBoolean.Serializer
- Serializer() - Constructor for class com.prineside.luaj.LuaClosure.Serializer
- Serializer() - Constructor for class com.prineside.luaj.LuaNil.Serializer
- Serializer() - Constructor for class com.prineside.luaj.LuaString.Serializer
- Serializer() - Constructor for class com.prineside.luaj.LuaTable.IntKeyEntry.Serializer
- Serializer() - Constructor for class com.prineside.luaj.LuaTable.NormalEntry.Serializer
- Serializer() - Constructor for class com.prineside.luaj.LuaTable.NumberValueEntry.Serializer
- Serializer() - Constructor for class com.prineside.luaj.LuaValue.None.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.events.EventListeners.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.AbilityItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.AbilityTokenItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.AcceleratorItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.BitDustItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.BlueprintItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.CaseKeyItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.DatPaperItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.GameValueGlobalItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.GameValueLevelItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.GateItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.GreenPaperItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.LootBoostItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.LuckyShotTokenItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.OpenedResearchItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.PrestigeDustItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.PrestigeTokenItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.RandomBarrierItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.RandomTeleportItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.RandomTileItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.RarityBoostItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.ResearchTokenItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.ResearchTokenUsedItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.ResourceItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.SkillPointItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.StarItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.TileItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.items.TrophyItem.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.ListenerGroup.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.AbilityManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.AchievementManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.AnalyticsManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.AssetManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.AuthManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.BasicLevelManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.BuffManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.CursorGraphicsManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.DailyQuestManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.DebugManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.EnemyManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.GameValueManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.GateManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.HttpManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.ItemManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.LeaderBoardManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.LocaleManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.MapManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.MessageManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.MinerManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.ModifierManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.MusicManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.NetworkManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.PreferencesManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.ProgressManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.PurchaseManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.RatingManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.RenderingManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.ReplayManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.ResearchManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.ResourceManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.ScreenManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.script.fs.SFileHandle.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.script.GlobalCLuaTable.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.ScriptManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.SecretCodeManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.SettingsManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.ShapeManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.SoundManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.StatisticsManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.TileManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.TowerManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.TowerStatManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.TriggeredActionManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.TrophyManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.UiManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.UnitManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.managers.UserMapManager.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.pathfinding.Path.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.pathfinding.PathConnection.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.pathfinding.PathNodeWithoutTeleports.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.pathfinding.PathNodeWithTeleports.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.utils.BitVector.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.utils.FlowField.Serializer
- Serializer() - Constructor for class com.prineside.tdi2.utils.logging.TLog.Serializer
- SERVER_TIMESTAMP_FALLBACK_URL - Static variable in class com.prineside.tdi2.Config
- SERVER_TIMESTAMP_URL - Static variable in class com.prineside.tdi2.Config
- serverRequestFinished() - Method in class com.prineside.tdi2.managers.MessageManager.MessageManagerListener.Adapter
- serverRequestFinished() - Method in interface com.prineside.tdi2.managers.MessageManager.MessageManagerListener
- serverRequestStarted() - Method in class com.prineside.tdi2.managers.MessageManager.MessageManagerListener.Adapter
- serverRequestStarted() - Method in interface com.prineside.tdi2.managers.MessageManager.MessageManagerListener
- sessionData - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
- SessionData() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- sessionId - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- set(int) - Method in class com.prineside.tdi2.utils.BitVector
- set(int) - Method in class com.prineside.tdi2.utils.CheatSafeInt
- set(int, int, int, int) - Method in class com.prineside.tdi2.utils.IntRectangle
- set(int, LuaValue) - Method in class com.prineside.luaj.LuaTable
- set(int, LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Set a value in a table without metatag processing using
LuaValue.NEWINDEX
. - set(int, LuaValue) - Method in class com.prineside.tdi2.managers.script.ClassTreeLuaTable
- set(int, LuaValue) - Method in class com.prineside.tdi2.managers.script.GlobalCLuaTable
- set(int, LuaValue) - Method in class com.prineside.tdi2.managers.script.ReadOnlyLuaTable
- set(int, String) - Method in class com.prineside.luaj.LuaValue
-
Set a value in a table without metatag processing using
LuaValue.NEWINDEX
. - set(long) - Method in class com.prineside.tdi2.utils.CheatSafeLong
- set(LuaTable.StrongSlot, LuaValue) - Method in class com.prineside.luaj.LuaTable.DeadSlot
- set(LuaTable.StrongSlot, LuaValue) - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
- set(LuaTable.StrongSlot, LuaValue) - Method in class com.prineside.luaj.LuaTable.LinkSlot
- set(LuaTable.StrongSlot, LuaValue) - Method in interface com.prineside.luaj.LuaTable.Slot
-
Set the value of this Slot's first Entry, if possible, or return a new Slot whose first entry has the given value.
- set(LuaTable.StrongSlot, LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakSlot
- set(LuaValue) - Method in class com.prineside.luaj.LuaTable.IntKeyEntry
- set(LuaValue) - Method in class com.prineside.luaj.LuaTable.NormalEntry
- set(LuaValue) - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
- set(LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakKeyAndValueSlot
- set(LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakKeySlot
- set(LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakSlot
- set(LuaValue) - Method in class com.prineside.luaj.WeakTable.WeakValueSlot
- set(LuaValue, LuaValue) - Method in class com.prineside.luaj.lib.jse.JavaArray
- set(LuaValue, LuaValue) - Method in class com.prineside.luaj.lib.jse.JavaClass
- set(LuaValue, LuaValue) - Method in class com.prineside.luaj.lib.jse.JavaInstance
- set(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaTable
-
caller must ensure key is not nil
- set(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaUserdata
- set(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Set a value in a table without metatag processing using
LuaValue.NEWINDEX
. - set(Gate.Pos) - Method in class com.prineside.tdi2.Gate.Pos
- set(SettingsManager.InitConfig, int) - Method in class com.prineside.tdi2.ActionResolver.InitConfigManager
- set(Tile.Pos) - Method in class com.prineside.tdi2.Tile.Pos
- set(Quad, boolean) - Method in class com.prineside.tdi2.utils.Quad
- set(QuadRegion) - Method in class com.prineside.tdi2.utils.QuadRegion
- set(F, S) - Method in class com.prineside.tdi2.utils.ObjectPair
- set(Class<T>, SafePools.Pool<T>) - Method in class com.prineside.tdi2.utils.SafePools
-
Sets an existing pool for the specified type, stored in a Class to
SafePools.Pool
map. - set(Object, int, Object) - Method in class com.prineside.reflectasm.FieldAccess
- set(Object, String, Object) - Method in class com.prineside.reflectasm.FieldAccess
- set(String, double) - Method in class com.prineside.luaj.LuaValue
-
Set a value in a table without metatag processing using
LuaValue.NEWINDEX
. - set(String, int) - Method in class com.prineside.luaj.LuaValue
-
Set a value in a table without metatag processing using
LuaValue.NEWINDEX
. - set(String, LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Set a value in a table without metatag processing using
LuaValue.NEWINDEX
. - set(String, String) - Method in class com.prineside.luaj.LuaValue
-
Set a value in a table without metatag processing using
LuaValue.NEWINDEX
. - set(String, String) - Method in class com.prineside.tdi2.managers.preferences.LegacyPreferences.SafePreferences
- set(String, String) - Method in interface com.prineside.tdi2.managers.preferences.PrefMap
- set(String, String) - Method in class com.prineside.tdi2.managers.preferences.RegularPrefMap
- set(T) - Method in class com.prineside.tdi2.scene2d.utils.Selection
-
Sets the selection to only the specified item.
- SET_CLOUD_SAVE_NOTE - Static variable in class com.prineside.tdi2.Config
- setAbilities(AbilityType, int) - Method in class com.prineside.tdi2.managers.ProgressManager
- setAbility(Ability) - Method in class com.prineside.tdi2.DamageRecord
- setAbility(AbilityType) - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
- setAbilityInstalled(Tower, int, boolean) - Method in class com.prineside.tdi2.systems.TowerSystem
- setAbilityVulnerability(AbilityType, float) - Method in class com.prineside.tdi2.enemies.GenericEnemy
- setAccelerators(int) - Method in class com.prineside.tdi2.managers.ProgressManager
-
Deprecated.
- setAction(Action) - Method in class com.prineside.tdi2.scene2d.actions.AddAction
- setAction(Action) - Method in class com.prineside.tdi2.scene2d.actions.DelegateAction
-
Sets the wrapped action.
- setAction(Action) - Method in class com.prineside.tdi2.scene2d.actions.RemoveAction
- setActionResolver(ActionResolver) - Static method in class com.prineside.tdi2.utils.errorhandling.CrashHandler
-
Set an ActionResolver which will be notified about a crash.
- setActionsRequestRendering(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
-
If true, any actions executed during a call to
Stage.act()
) will result in a call toGraphics.requestRendering()
. - setActionType(TriggeredActionType) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
- setActive(boolean) - Method in class com.prineside.tdi2.scene2d.actions.EventAction
- setActive(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu.ItemSlot
- setActive(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorUi.ToolButton
- setActiveTab(ItemSubcategoryType) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu
- setActor(A) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the actor in this cell and adds the actor to the cell's table.
- setActor(A) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
- setActor(Actor) - Method in class com.prineside.tdi2.scene2d.Action
-
Sets the actor this action is attached to.
- setActor(Actor) - Method in class com.prineside.tdi2.scene2d.actions.DelegateAction
- setActor(Actor) - Method in class com.prineside.tdi2.scene2d.actions.ParallelAction
- setActor(Actor) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
Sets the
Actor
embedded in this scroll pane. - setActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.Selection
- setActor(T) - Method in class com.prineside.tdi2.scene2d.ui.Container
- setActor(T) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
- setActorBounds(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- setActorCustomMouseCursor(Actor, Cursor.SystemCursor) - Method in class com.prineside.tdi2.managers.CursorGraphicsManager
- setActorCustomMouseCursorConditional(Actor, ObjectSupplier<Cursor.SystemCursor>) - Method in class com.prineside.tdi2.managers.CursorGraphicsManager
- setActorHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- setActorWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- setActorX(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- setActorY(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- setAddAndShowActualLoot(boolean) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setAdditive(boolean) - Method in class com.prineside.tdi2.systems.RenderSystem.Layer
- setAddToEmptyItemSlot(boolean) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setAimStrategy(Tower.AimStrategy) - Method in class com.prineside.tdi2.Tower
- setAimStrategy(Tower.AimStrategy) - Method in class com.prineside.tdi2.towers.FlamethrowerTower
- setAlign(int) - Method in class com.prineside.tdi2.scene2d.ui.Image
- setAlign(int) - Method in class com.prineside.tdi2.scene2d.utils.TiledDrawable
- setAlignment(int) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
- setAlignment(int) - Method in class com.prineside.tdi2.scene2d.ui.List
-
Sets the horizontal alignment of the list items.
- setAlignment(int) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
Sets the alignment of the selected item in the select box.
- setAlignment(int) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
Sets text horizontal alignment (left, center or right).
- setAlignment(int) - Method in class com.prineside.tdi2.ui.actors.Label
- setAlignmentSeparate(int, int) - Method in class com.prineside.tdi2.ui.actors.Label
- setAll(Array<T>) - Method in class com.prineside.tdi2.scene2d.utils.Selection
- setAllowBonuses(boolean) - Method in class com.prineside.tdi2.GameValueConfig
- setAllowedEnemies(Array<SpawnTile.AllowedEnemyConfig>) - Method in class com.prineside.tdi2.tiles.SpawnTile
- setAllTime(StatisticsType, double) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Statistics
- setAlpha(float) - Method in class com.prineside.tdi2.scene2d.actions.AlphaAction
- setAlphaMultiplier(float) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- setAlways(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
-
If true, this tooltip is shown even when tooltips are not
TooltipManager.enabled
. - setAlwaysOnTop(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setAmount(float) - Method in class com.prineside.tdi2.scene2d.actions.RotateByAction
- setAmount(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleByAction
- setAmount(float, float) - Method in class com.prineside.tdi2.scene2d.actions.MoveByAction
- setAmount(float, float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleByAction
- setAmount(float, float) - Method in class com.prineside.tdi2.scene2d.actions.SizeByAction
- setAmountHeight(float) - Method in class com.prineside.tdi2.scene2d.actions.SizeByAction
- setAmountWidth(float) - Method in class com.prineside.tdi2.scene2d.actions.SizeByAction
- setAmountX(float) - Method in class com.prineside.tdi2.scene2d.actions.MoveByAction
- setAmountX(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleByAction
- setAmountY(float) - Method in class com.prineside.tdi2.scene2d.actions.MoveByAction
- setAmountY(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleByAction
- setAngle(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setAnimated(boolean) - Method in class com.prineside.tdi2.ui.actors.Window
- setAnimateDuration(float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
-
If > 0, changes to the progress bar value via
ProgressBar.setValue(float)
will happen over this duration in seconds. - setAnimateInterpolation(Interpolation) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
-
Sets the interpolation to use for
ProgressBar.setAnimateDuration(float)
. - setAppearAlign(int) - Method in class com.prineside.tdi2.ui.actors.Window
- setAsInputHandler() - Method in class com.prineside.tdi2.managers.UiManager
-
Установить stage единственным обработчиком ввода.
- setAutoForceWaveEnabled(boolean) - Method in class com.prineside.tdi2.systems.WaveSystem
- setAutoRemove(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
- setAutoSavesEnabled(boolean) - Method in class com.prineside.tdi2.managers.AuthManager
- setAutoSelectionOnSingleBonus(boolean) - Method in class com.prineside.tdi2.systems.BonusSystem
- setAvailableOnFrame(int) - Method in class com.prineside.tdi2.systems.BonusSystem.BonusStage
- setBackendVolume(float) - Method in class com.prineside.tdi2.managers.music.DesktopCachedMusicManager
- setBackendVolume(float) - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
- setBackground(Drawable) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the background drawable and adjusts the container's padding to match the background.
- setBackground(Drawable) - Method in class com.prineside.tdi2.scene2d.ui.Table
- setBackground(Drawable) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setBackground(Drawable, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the background drawable and, if adjustPadding is true, sets the container's padding to
Drawable.getBottomHeight()
,Drawable.getTopHeight()
,Drawable.getLeftWidth()
, andDrawable.getRightWidth()
. - setBackground(Drawable, float, float, float, float) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setBackgroundColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
-
Любой цвет может быть null
- setBackgroundColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.TableButton
- setBackgroundColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
- setBackgroundDrawable(Drawable) - Method in class com.prineside.tdi2.ui.actors.TableButton
- setBackgroundDrawables(Drawable, Drawable, Drawable, Drawable) - Method in class com.prineside.tdi2.ui.actors.TableButton
- setBand(int, float) - Method in class com.badlogic.gdx.audio.analysis.FFT
- setBand(int, float) - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
-
Sets the amplitude of the
ith
frequency band toa
. - setBaseDamage(float) - Method in class com.prineside.tdi2.events.game.EnemyReachTarget
- setBatchAdditiveBlending(Batch, boolean) - Static method in class com.prineside.tdi2.managers.RenderingManager
- setBlackListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- setBlendFunction(int, int) - Method in class com.prineside.tdi2.utils.ParallelBatch
- setBlendFunction(int, int) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- setBlendFunctionSeparate(int, int, int, int) - Method in class com.prineside.tdi2.utils.ParallelBatch
- setBlendFunctionSeparate(int, int, int, int) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- setBlinkTime(float) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- setBonusesConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
-
Will overwrite existing parameters
- setBonusGivenForRegByInvite(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setBoolCustomValue(SettingsManager.CustomValueType, boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setBoolean(Object, int, boolean) - Method in class com.prineside.reflectasm.FieldAccess
- setBossName(String) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setBossTileType(BossTileType) - Method in class com.prineside.tdi2.tiles.BossTile
- setBossWaves(WaveBossSupplier) - Method in class com.prineside.tdi2.systems.WaveSystem
- setBottomHeight(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- setBottomHeight(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
- setBottomHeight(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setBottomHeight(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
- setBounds(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Set bounds the x, y, width, and height.
- setBubbles(boolean) - Method in class com.prineside.tdi2.scene2d.Event
-
If true, after the event is fired on the target actor, it will also be fired on each of the parent actors, all the way to the root.
- setBuff(Buff) - Method in class com.prineside.tdi2.events.game.AddBuffToEnemy
- setBuffer(byte[]) - Method in class com.prineside.kryo.FixedInput
-
Sets a new buffer.
- setBuffer(byte[]) - Method in class com.prineside.kryo.FixedOutput
-
Sets the buffer that will be written to.
- setBuffer(byte[], int) - Method in class com.prineside.kryo.FixedOutput
-
Sets the buffer that will be written to.
- setBuffer(byte[], int, int) - Method in class com.prineside.kryo.FixedInput
-
Sets a new buffer.
- setBuffVulnerability(BuffType, float) - Method in class com.prineside.tdi2.enemies.GenericEnemy
- setBugReportsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setBulletsInMagazine(int) - Method in class com.prineside.tdi2.towers.MinigunTower
- setButton(int) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setButton(int) - Method in class com.prineside.tdi2.scene2d.ui.Slider
-
Sets the mouse button, which can trigger a change of the slider.
- setButton(int) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
-
Sets the button to listen for, all other buttons are ignored.
- setButton(int) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
-
Sets the button to listen for, all other buttons are ignored.
- setButton(int) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
-
Sets the button to listen for, all other buttons are ignored.
- setButtonSelected(boolean) - Method in class com.prineside.tdi2.ui.components.UpgradeSubmenu
- setByte(Object, int, byte) - Method in class com.prineside.reflectasm.FieldAccess
- setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.AddBuffToEnemy
- setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.EnemyDie
- setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.EnemyReachTarget
- setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setCancelled(boolean) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
- setCancelled(boolean) - Method in class com.prineside.tdi2.events.mapEditor.InventoryItemAdd
- setCancelTouchFocus(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
When true (default) and flick scrolling begins,
ScrollPane.cancelTouchFocus()
is called. - setCancelTouchFocus(boolean) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
-
When true (default), the
Stage.cancelTouchFocus()
touch focus} is cancelled ifdragStart
returns non-null. - setCapture(boolean) - Method in class com.prineside.tdi2.scene2d.actions.AddListenerAction
- setCapture(boolean) - Method in class com.prineside.tdi2.scene2d.actions.RemoveListenerAction
- setCapture(boolean) - Method in class com.prineside.tdi2.scene2d.Event
- setCatchAllTouches(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setCause(Throwable) - Method in exception com.prineside.luaj.LuaError
- setCell(short, byte) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.Board
- setCell(short, byte) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
- setCell(short, byte) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.FixedSizeSmallBoard
- setChar(Object, int, char) - Method in class com.prineside.reflectasm.FieldAccess
- setCharacter(char) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setChart(FloatArray) - Method in class com.prineside.tdi2.ui.actors.LinearChartActor
- setChartFromInterpolation(InterpolationType) - Method in class com.prineside.tdi2.ui.actors.LinearChartActor
- setChecked(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Button
- setChecked(String) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
-
Sets the first
TextButton
with the specified text to checked. - setChildrenCollapsedRecursively() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- setClamp(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
For flick scroll, prevents scrolling out of the actor's bounds.
- setCleanForDps(boolean) - Method in class com.prineside.tdi2.DamageRecord
- setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.LabelButton
- setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.RightSideMenuButton
- setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.TableButton
- setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.shared.BackButton
- setClickHandler(Runnable) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
- setClip(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Causes the contents to be clipped if they exceed the container bounds.
- setClip(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Causes the contents to be clipped if they exceed the table's bounds.
- setClipboard(Clipboard) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- setCloseHandler(ObjectConsumer<ObjectConsumer<Boolean>>) - Method in class com.prineside.tdi2.ui.actors.Window
- setCodeApplied(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_SecretCode
- setCoeff(float) - Method in class com.prineside.tdi2.ui.actors.ExpLine
- setCoinsPerTilePassed(float, int) - Method in class com.prineside.tdi2.units.DisorientedUnit
- setCollapsed(boolean) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- setColor(float, float) - Method in class com.prineside.tdi2.shapes.Circle
- setColor(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.Actor
- setColor(float, float, float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
- setColor(float, float, float, float) - Method in class com.prineside.tdi2.utils.ParallelBatch
- setColor(Color) - Method in class com.prineside.tdi2.scene2d.actions.AlphaAction
-
Sets the color to modify.
- setColor(Color) - Method in class com.prineside.tdi2.scene2d.actions.ColorAction
-
Sets the color to modify.
- setColor(Color) - Method in class com.prineside.tdi2.scene2d.Actor
- setColor(Color) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
- setColor(Color) - Method in class com.prineside.tdi2.shapes.ChainLightning
- setColor(Color) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
- setColor(Color) - Method in class com.prineside.tdi2.ui.actors.AttentionRaysUnderlay
- setColor(Color) - Method in class com.prineside.tdi2.ui.actors.EffectTooltip
- setColor(Color) - Method in class com.prineside.tdi2.ui.actors.ExpLine
- setColor(Color) - Method in class com.prineside.tdi2.utils.ParallelBatch
- setColor(Color, Color) - Method in class com.prineside.tdi2.ui.actors.LinearChartActor
- setColorMode(byte) - Method in class com.prineside.tdi2.utils.QuadRegion
- setColors(Color, Color) - Method in class com.prineside.tdi2.ui.actors.LabelButton
- setColors(Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- setColors(Color, Color, Color) - Method in class com.prineside.tdi2.ui.components.SellButton
- setColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.RightSideMenuButton
- setColRow(int, int) - Method in class com.prineside.tdi2.ui.actors.ItemCell
-
Заменяет форму фона для ровной таблицы.
- setCompact() - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setCompleted() - Method in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- setCompleted(boolean) - Method in class com.prineside.tdi2.BasicLevel.WaveQuest
- setCompleted(boolean) - Method in class com.prineside.tdi2.BasicLevelQuestConfig
- setCompleted(boolean) - Method in class com.prineside.tdi2.ui.components.QuestList.QuestListItem
- setConfigs(Array<PieChart.ChartEntryConfig>) - Method in class com.prineside.tdi2.ui.actors.PieChartActor
- setConfiguration(WavesTimelineOverlay.WavesConfiguration) - Method in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay
- setConfirmButtonEnabled(boolean) - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
- setContentColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.TableButton
- setContents(Actor) - Method in class com.prineside.tdi2.ui.actors.Window
- setCornerColorsObject(QuadRegion.CornerColors) - Method in class com.prineside.tdi2.utils.QuadRegion
- setCornerColorsSeparate(Color, Color, Color, Color) - Method in class com.prineside.tdi2.utils.QuadRegion
- setCornerPositions(float[]) - Method in class com.prineside.tdi2.utils.QuadRegion
- setCornerPositions(float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadRegion
- setCornerText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setCount(int) - Method in class com.prineside.tdi2.events.game.EnemyLootAdd
-
Can be set to 0 to cancel the event
- setCount(int) - Method in class com.prineside.tdi2.events.mapEditor.InventoryItemAdd
- setCount(int) - Method in class com.prineside.tdi2.events.mapEditor.InventoryItemRemove
- setCount(int) - Method in class com.prineside.tdi2.ItemStack
- setCount(int) - Method in class com.prineside.tdi2.scene2d.actions.RepeatAction
-
Sets the number of times to repeat.
- setCount(int) - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
- setCount(int) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setCountTowardsInventoryStatistics(boolean) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setCovered(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setCullingArea(Rectangle) - Method in class com.prineside.tdi2.scene2d.Group
-
Children completely outside of this rectangle will not be drawn.
- setCullingArea(Rectangle) - Method in class com.prineside.tdi2.scene2d.ui.Container
- setCullingArea(Rectangle) - Method in class com.prineside.tdi2.scene2d.ui.List
- setCullingArea(Rectangle) - Method in interface com.prineside.tdi2.scene2d.utils.Cullable
- setCurrent(byte) - Static method in class com.prineside.tdi2.utils.logging.LogLevel
- setCurrentlyResearching(ResearchType) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
- setCurrentResearchEndTime(long) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
- setCurrentShopOffersAreAfterSkip(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setCursorPosition(int) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
Sets the cursor position and clears any selection.
- setCustomSettingsVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
- setCustomValue(SettingsManager.CustomValueType, double) - Method in class com.prineside.tdi2.managers.SettingsManager
- setDailyLootCurrentDay(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
- setDailyLootCurrentDayIndex(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
- setDailyLootCurrentQuest(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
- setDailyLootDaysInRow(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
-
Deprecated.
- setDailyLootLastCompletedDay(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
- setDailyLootQuestCompleted() - Method in class com.prineside.tdi2.managers.DailyQuestManager
- setDamage(float) - Method in class com.prineside.tdi2.DamageRecord
- setDamage(float) - Method in class com.prineside.tdi2.Projectile
- setDamageType(DamageType) - Method in class com.prineside.tdi2.DamageRecord
- setDamageVulnerability(DamageType, boolean) - Method in class com.prineside.tdi2.enemies.GenericEnemy
- setData(String, Object) - Method in class com.prineside.tdi2.tiles.DummyTile
- setDeadzone(float) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
- setDebug(boolean) - Method in class com.prineside.tdi2.scene2d.Actor
-
If true,
Actor.drawDebug(ShapeRenderer)
will be called for this actor. - setDebug(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Table
- setDebug(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.Group
-
If true,
Group.drawDebug(ShapeRenderer)
will be called for this group and, optionally, all children recursively. - setDebugAll(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
-
If true, debug lines are shown for all actors.
- setDebugDetailedMode(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setDebugInvisible(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
-
If true, debug lines are shown for actors even when
Actor.isVisible()
is false. - setDebugLib(DebugLib) - Method in class com.prineside.luaj.Globals
- setDebugMode(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setDebugParentUnderMouse(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
-
If true, debug is enabled only for the parent of the actor under the mouse.
- setDebugStream(PrintStream) - Method in class com.prineside.luaj.parser.LuaParserTokenManager
-
Set debug output.
- setDebugTableUnderMouse(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
-
If true, debug is enabled only for the first ascendant of the actor under the mouse that is a table.
- setDebugTableUnderMouse(Table.Debug) - Method in class com.prineside.tdi2.scene2d.Stage
-
If not
Table.Debug.none
, debug is enabled only for the first ascendant of the actor under the mouse that is a table. - setDebugUnderMouse(boolean) - Method in class com.prineside.tdi2.scene2d.Stage
-
If true, debug is enabled only for the actor under the mouse.
- setDefaultAimStrategy(Tower.AimStrategy) - Method in class com.prineside.tdi2.systems.TowerSystem
- setDefaultPadding(float) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setDelta(double) - Method in class com.prineside.tdi2.tiles.GameValueTile
- setDelta(int) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
- setDeltaTime(float) - Method in class com.prineside.tdi2.events.game.GameStateTick
- setDeltaTime(float) - Method in class com.prineside.tdi2.events.global.StartRender
- setDescription(String) - Method in class com.prineside.tdi2.events.EventListeners.Entry
-
Allows to describe a listener to make it easier to debug.
- setDifficultyExpectedPlaytime(float) - Method in class com.prineside.tdi2.systems.WaveSystem
- setDifficultyMode(DifficultyMode) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setDifficultyMode(DifficultyMode) - Method in class com.prineside.tdi2.managers.ProgressManager
- setDirection(int, int, float, float) - Method in class com.prineside.tdi2.utils.FlowField
- setDirectly(double) - Method in class com.prineside.luaj.LuaNumber
- setDisableAbilities(boolean) - Method in class com.prineside.tdi2.tiles.TargetTile
- setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Button
-
When true, the button will not toggle
Button.isChecked()
when clicked and will not fire aChangeListener.ChangeEvent
. - setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
- setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
- setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- setDisabled(boolean) - Method in interface com.prineside.tdi2.scene2d.utils.Disableable
- setDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
-
If true, prevents
Selection.choose(Object)
from changing the selection. - setDisabledColor(Color) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- setDispatcher(EventDispatcher) - Method in class com.prineside.tdi2.ui.shared.stateDebugger.ListenersView
- setDouble(Object, int, double) - Method in class com.prineside.reflectasm.FieldAccess
- setDoubleGainEnabled(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setDragActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Payload
- setDragActorPosition(float, float) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
- setDraggable(boolean) - Method in class com.prineside.tdi2.ui.actors.Window
- setDraggable(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setDragStartX(float) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
- setDragStartY(float) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
- setDragTime(int) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
-
Time in milliseconds that a drag must take before a drop will be considered valid.
- setDrawable(Drawable) - Method in class com.prineside.tdi2.scene2d.ui.Image
-
Sets a new drawable for the image.
- setDrawMode(MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- setDuration(float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- setDuration(float) - Method in class com.prineside.tdi2.scene2d.actions.DelayAction
-
Sets the length of the delay in seconds.
- setDuration(float) - Method in class com.prineside.tdi2.scene2d.actions.TemporalAction
-
Sets the length of the transition in seconds.
- setEfficiency(int) - Method in class com.prineside.tdi2.DamageRecord
- setEllipsis(boolean) - Method in class com.prineside.tdi2.ui.actors.Label
-
When true the text will be truncated "..." if it does not fit within the width of the label.
- setEllipsisString(String) - Method in class com.prineside.tdi2.ui.actors.Label
-
When non-null the text will be truncated "..." if it does not fit within the width of the label.
- setEnabled(boolean) - Method in class com.prineside.tdi2.systems.AchievementSystem
- setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.LabelToggleButton
- setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.RightSideMenuButton
- setEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.TableButton
- setEnabled(boolean) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
- setEnd(float) - Method in class com.prineside.tdi2.scene2d.actions.FloatAction
-
Sets the value to transition to.
- setEnd(int) - Method in class com.prineside.tdi2.scene2d.actions.IntAction
-
Sets the value to transition to.
- setEndColor(Color) - Method in class com.prineside.tdi2.scene2d.actions.ColorAction
-
Sets the color to transition to.
- setEndPos(float, float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- setEnemy(Enemy) - Method in class com.prineside.tdi2.DamageRecord
- setEnemy(Enemy) - Method in class com.prineside.tdi2.events.game.AddBuffToEnemy
- setEnemy(Enemy) - Method in class com.prineside.tdi2.events.game.EnemyDespawn
- setEnemy(Enemy) - Method in class com.prineside.tdi2.events.game.EnemyReachTarget
- setEnemy(Enemy) - Method in class com.prineside.tdi2.events.game.EnemySpawn
- setEnemyMetWith(EnemyType, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Enemy
- setEnemyType(EnemyType) - Method in class com.prineside.tdi2.EnemyGroup
- setEnvironment(Environment) - Method in class com.prineside.tdi2.ui.actors.ModelView
- setErrorFunc(LuaValue) - Method in class com.prineside.luaj.Globals
- setErrorMessage(String) - Method in class com.prineside.tdi2.managers.AuthManager.SignInResponse
- setExpanded(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
- setExperience(float) - Method in class com.prineside.tdi2.tiles.CoreTile
-
Установка опыта напрямую
- setExperience(float) - Method in class com.prineside.tdi2.Tower
-
Установка опыта напрямую
- setExperienceGeneration(float) - Method in class com.prineside.tdi2.tiles.CoreTile
- setExplosion(Explosion) - Method in class com.prineside.tdi2.DamageRecord
- setExplosionsDrawing(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setExtraMessage(String) - Method in exception com.prineside.luaj.LuaError
- setFactDamage(float) - Method in class com.prineside.tdi2.DamageRecord
- setFactDamage(int) - Method in class com.prineside.tdi2.events.game.EnemyReachTarget
- setFadeScrollBars(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
When true the scrollbars don't reduce the scrollable size and fade out after some time of not being used.
- setFadeToOut(boolean) - Method in class com.prineside.tdi2.shapes.PieChart
- setFadingToEnd(boolean) - Method in class com.prineside.tdi2.shapes.ChainLightning
- setFields(Field[]) - Method in class com.prineside.reflectasm.FieldAccess
- setFillParent(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setFillParent(boolean) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setFillParent(boolean) - Method in interface com.prineside.tdi2.scene2d.utils.Layout
-
If true, this actor will be sized to the parent in
Layout.validate()
. - setFinalGlobalMultiplier(boolean) - Method in class com.prineside.tdi2.GameValueConfig
- setFinalMultiplier(boolean) - Method in class com.prineside.tdi2.tiles.GameValueTile
- setFirstSmallBarColor(Color, Color) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setFirstWidget(Actor) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
- setFlag(byte, boolean) - Method in class com.prineside.tdi2.events.EventListeners.Entry.EntryMetaData
-
Set a flag by type
- setFlavor(String) - Method in class com.prineside.tdi2.ui.actors.FancyButton
- setFlickScroll(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setFlickScrollTapSquareSize(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setFlingTime(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
For flick scroll, sets the amount of time in seconds that a fling will continue to scroll.
- setFloat(Object, int, float) - Method in class com.prineside.reflectasm.FieldAccess
- setFlyAlign(int) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
- setFlyingCoinsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setFocused(boolean) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener.FocusEvent
- setFocusTraversal(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
If true (the default), tab/shift+tab will move to the next text field.
- setFontScale(float) - Method in class com.prineside.tdi2.ui.actors.Label
- setFontScaleSeparate(float, float) - Method in class com.prineside.tdi2.ui.actors.Label
- setFontScaleX(float) - Method in class com.prineside.tdi2.ui.actors.Label
- setFontScaleY(float) - Method in class com.prineside.tdi2.ui.actors.Label
- setForcedTemplate(String) - Method in class com.prineside.tdi2.systems.WaveSystem
- setForceScroll(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
Forces enabling scrollbars (for non-flick scroll) and overscrolling (for flick scroll) in a direction, even if the contents do not exceed the bounds in that direction.
- setForceWaveDoubleBonus(boolean) - Method in class com.prineside.tdi2.systems.WaveSystem
- setForDate(String) - Method in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- setFpsLimit(int) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- setFpsLimit(int) - Method in interface com.prineside.tdi2.ActionResolver
- setFreq(float, float) - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
-
Sets the amplitude of the requested frequency in the spectrum to
a
. - setFromInventory(boolean) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
-
Sets the mode and clears selection if mode differs
- setGained(boolean) - Method in class com.prineside.tdi2.events.game.CoinsChange
- setGained(boolean) - Method in class com.prineside.tdi2.events.game.MinedResourcesChange
- setGained(boolean) - Method in class com.prineside.tdi2.events.game.ScoreChange
- setGameEnergy(float) - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
-
Установить прогресс перезарядки навыка (от 0 до 1)
- setGameSpeed(float) - Method in class com.prineside.tdi2.systems.GameStateSystem
- setGameValueType(GameValueType) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
- setGameValueType(GameValueType) - Method in class com.prineside.tdi2.tiles.GameValueTile
- setGate(int, int, boolean, Gate) - Method in class com.prineside.tdi2.Map
- setGate(int, int, boolean, Gate) - Method in class com.prineside.tdi2.systems.MapSystem
-
Изменить гейт во время игры
- setGlobalSnapshot(GameValueManager.GameValuesSnapshot) - Method in class com.prineside.tdi2.systems.GameValueSystem
-
Set snapshot manually.
- setGSP(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.BuildTowerScenario
- setGSP(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.JustUpdateScenario
- setGSP(GameSystemProvider) - Method in interface com.prineside.tdi2.utils.simulation.Scenario
- setGSP(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
- setHasLink(CoreTile.LinkDirection, boolean) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
- setHasUnsavedProgressForCloud(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
- setHeaderBackground(Drawable) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setHeadPosition(float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
- setHeadPositionAndAngle(float, float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
- setHealth(float) - Method in class com.prineside.tdi2.Enemy
- setHealth(int) - Method in class com.prineside.tdi2.systems.GameStateSystem
- setHeight(float) - Method in class com.prineside.tdi2.scene2d.actions.SizeToAction
- setHeight(float) - Method in class com.prineside.tdi2.scene2d.Actor
- setHeight(float) - Method in class com.prineside.tdi2.utils.Quad
- setHideListener(Runnable) - Method in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay
- setHint(CharSequence) - Method in class com.prineside.tdi2.ui.actors.EffectTooltip
-
Установить подпись под основной надписью
- setHoldHandler(Runnable) - Method in class com.prineside.tdi2.ui.actors.TableButton
- setHoldHintIconBright(boolean) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setHotKey(SettingsManager.HotkeyAction, int[]) - Method in class com.prineside.tdi2.managers.SettingsManager
- setHotKeysEnabled(boolean) - Method in class com.prineside.tdi2.systems.HotKeySystem
- setHoveredGate(Gate) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- setHoveredGateAtPos(int, int, boolean) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- setHoveredTile(Tile) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- setHoveredTileAtPos(int, int) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- setIcon(Drawable) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
-
Sets an icon that will be drawn to the left of the actor.
- setIcon(Drawable) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setIcon(Drawable) - Method in class com.prineside.tdi2.ui.actors.EffectTooltip
- setIcon(Drawable) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- setIcon(Drawable) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setIcon(Drawable) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
- setIcon(Drawable) - Method in class com.prineside.tdi2.ui.shared.ScreenTitle
- setIcon(String) - Method in class com.prineside.tdi2.tiles.CoreTile
- setIconAndCount(Actor, float, int) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setIconColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setIconCountVisible(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu.ItemSlot
- setIconLabelColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
-
Любой цвет может быть null
- setIconLabelShadowEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setIconPosition(float, float) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- setIconPositioned(Drawable, float, float, float, float) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setIconShift(float, float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
- setIconShiftInstantly(float, float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
- setIconSize(float, float) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- setIconSpacing(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
-
Sets the amount of horizontal space left and right of the node's icon.
- setId(long) - Method in class com.prineside.tdi2.tiles.DummyTile
- setId(long) - Method in class com.prineside.tdi2.tiles.ScriptTile
- setId(long) - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile
- setIgnoreTowerEfficiency(boolean) - Method in class com.prineside.tdi2.DamageRecord
- setIndentSpacing(float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
- setInGameDeltaTime(float) - Method in class com.prineside.tdi2.events.game.Render
- setInheritWidgetMinSize(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setInnerRadius(float) - Method in class com.prineside.tdi2.shapes.Circle
- setInPlaceEditingItem(Item, ObjectConsumer<Item>, boolean) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
- setInputStream(InputStream) - Method in class com.prineside.kryo.FixedInput
-
Sets a new InputStream.
- setInstalledLevel(int) - Method in class com.prineside.tdi2.Research
- setInstalledLevel(ResearchType, byte) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
- setInstalledLevel(ResearchType, int, boolean) - Method in class com.prineside.tdi2.managers.ResearchManager
-
Установить исследование определенного уровня.
- setInstallTime(float) - Method in class com.prineside.tdi2.Miner
- setInstant(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
-
If true, this tooltip is shown without delay when hovered.
- setInstantAutoWaveCallEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setInt(Object, int, int) - Method in class com.prineside.reflectasm.FieldAccess
- setInterpolatedTime(float) - Method in class com.prineside.tdi2.events.game.Render
- setInterpolation(int) - Method in class com.prineside.tdi2.ibxm.IBXM
- setInterpolation(Interpolation) - Method in class com.prineside.tdi2.scene2d.actions.TemporalAction
- setInvalidDragActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Payload
- setIsLoaded(String, LuaTable) - Method in class com.prineside.luaj.lib.PackageLib
-
Allow packages to mark themselves as loaded
- setIssuedItems(IssuedItems) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
- setItem(Item) - Method in class com.prineside.tdi2.events.game.EnemyLootAdd
- setItem(Item) - Method in class com.prineside.tdi2.events.mapEditor.InventoryItemAdd
- setItem(Item) - Method in class com.prineside.tdi2.ItemStack
- setItem(Item, int) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setItemAndCount(Item, int) - Method in class com.prineside.tdi2.ItemStack
- setItemContainerAngle(float) - Method in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay.WheelOptionConfig
- setItemDraggingMode(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu
- setItems(Array) - Method in class com.prineside.tdi2.scene2d.ui.List
-
Sets the items visible in the list, clearing the selection if it is no longer valid.
- setItems(Array<T>) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
Sets the items visible in the select box.
- setItems(T...) - Method in class com.prineside.tdi2.scene2d.ui.List
- setItems(T...) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
Set the backing Array that makes up the choices available in the SelectBox
- setItemsHintForVisibleDialog(Array<ItemStack>) - Method in class com.prineside.tdi2.ui.shared.Dialog
-
Show items near the dialog
- setItemStack(ItemStack) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
- setItemStack(ItemStack) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setItemStack(ItemStack) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setItemStack(ItemStack, boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu.ItemSlot
- setJsonValue(JsonValue, JsonValue) - Static method in class com.prineside.tdi2.utils.JsonHandler
-
Modifies 'what' in place.
- setKeepWithinStage(boolean) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
- setKeyboardFocus(Actor) - Method in class com.prineside.tdi2.scene2d.Stage
-
Sets the actor that will receive key events.
- setKeyCode(int) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setKeyframe(int, float, InterpolationType, float, InterpolationType, float, InterpolationType) - Method in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
- setKeyframeX(int, float, InterpolationType) - Method in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
- setKeyframeY(int, float, InterpolationType) - Method in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
- setKeyframeZ(int, float, InterpolationType) - Method in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
- setKilledEnemyNotAffectsBonusSystem(boolean) - Method in class com.prineside.tdi2.abilities.NukeAbility
- setKillExp(float) - Method in class com.prineside.tdi2.Enemy
- setKind(MetaphorBossCreepEnemy.Kind) - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy
- setLabel(float, float, float, float, int) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setLabel(Label) - Method in class com.prineside.tdi2.scene2d.ui.ImageTextButton
- setLabel(Label) - Method in class com.prineside.tdi2.scene2d.ui.TextButton
- setLabelColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setLabelOverTitle(CharSequence) - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
- setLabelOverTitleTilePos(Tile) - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
- setLabelsColor(Color) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setLargeFontsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setLastCompletedDailyQuestTimestamp(int) - Method in class com.prineside.tdi2.managers.DailyQuestManager
- setLastCompletedDailyQuestTimestamp(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
- setLastLoadedQuestDate(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
- setLastLoadedQuestId(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
- setLayerDirty(String) - Method in class com.prineside.tdi2.systems.CachedRenderingSystem
-
If layer exists, it will be marked dirty
- setLayoutEnabled(boolean) - Method in class com.prineside.tdi2.scene2d.actions.LayoutAction
- setLayoutEnabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setLayoutEnabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setLayoutEnabled(boolean) - Method in interface com.prineside.tdi2.scene2d.utils.Layout
-
Enables or disables the layout for this actor and all child actors, recursively.
- setLeaderBoardDate(String) - Method in class com.prineside.tdi2.ui.shared.DailyQuestOverlay
- setLeft(boolean) - Method in class com.prineside.tdi2.Gate.Pos
- setLeftWidth(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- setLeftWidth(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
- setLeftWidth(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setLeftWidth(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
- setLevel(int) - Method in class com.prineside.tdi2.modifiers.BalanceModifier
- setLevel(short) - Method in class com.prineside.tdi2.Tower
- setLevelLootBonuses(ObjectMap<String, PP_BasicLevel.LevelLootBonus>) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- setLevelMaxPlayingTime(String, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- setLevelMaxReachedWave(String, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- setLevelMaxScore(String, long) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- setLevelPurchased(String, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- setLevelStarsIcon(int) - Method in class com.prineside.tdi2.ui.components.MainUi
- setLimit(int) - Method in class com.prineside.kryo.FixedInput
-
Sets the limit in the buffer.
- setListener(EventListener) - Method in class com.prineside.tdi2.scene2d.actions.AddListenerAction
- setListener(EventListener) - Method in class com.prineside.tdi2.scene2d.actions.RemoveListenerAction
- setListenerActor(Actor) - Method in class com.prineside.tdi2.scene2d.Event
- setLocale(String, boolean) - Method in class com.prineside.tdi2.managers.LocaleManager
- setLogFile(FileHandle) - Static method in class com.prineside.tdi2.utils.logging.Logger
-
Set log file output and close the writer if it is opened
- setLogging(boolean) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
- setLogTouchDownsEnabled(boolean) - Method in class com.prineside.tdi2.managers.UiManager
- setLong(Object, int, long) - Method in class com.prineside.reflectasm.FieldAccess
- setLootBoostTimeLeft(float) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setLuaPath(String) - Method in class com.prineside.luaj.lib.PackageLib
-
Set the lua path used by this library instance to a new value.
- setLuckyWheelCurrentMultiplier(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setLuckyWheelLastRotation(float) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setLuckyWheelLastWeaponAngle(float) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setLuckyWheelOptions(Array<LuckyWheelOverlay.WheelOption>) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setLuckyWheelSpinAvailable(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setLuckyWheelSpinInProgress(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setMainBarColor(Color, Color) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setMainHP(double, double) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setMap(BasicLevel, Map) - Method in class com.prineside.tdi2.managers.BasicLevelManager
-
Перезаписать карту в файловой системе.
- setMap(Map) - Method in class com.prineside.tdi2.BasicLevel
- setMap(Map) - Method in class com.prineside.tdi2.CameraController
- setMap(Map) - Method in class com.prineside.tdi2.systems.MapSystem
- setMapSize(int, int) - Method in class com.prineside.tdi2.CameraController
- setMapSize(int, int) - Method in class com.prineside.tdi2.systems.MapSystem
- setMapSizeChangesAllowed(boolean) - Method in class com.prineside.tdi2.ui.components.MapShiftButtons
- setMaxCheckCount(int) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
-
Sets the maximum number of buttons that can be checked.
- setMaxHealth(float) - Method in class com.prineside.tdi2.enemies.IcyEnemy
- setMaxHealth(float) - Method in class com.prineside.tdi2.Enemy
- setMaxHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setMaxHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setMaxHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setMaxHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setMaxLength(int) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- setMaxListCount(int) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
Set the max number of items to display when the select box is opened.
- setMaxOneGame(StatisticsType, double) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Statistics
- setMaxSplitAmount(float) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
- setMaxStage(int) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
- setMaxWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setMaxWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setMaxWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setMaxWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setMessageDeleted(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Message
- setMessageItemsReceived(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Message
- setMessageRead(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Message
- setMessageText(String) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
Sets the text that will be drawn in the text field if no text has been entered.
- setmetatable() - Constructor for class com.prineside.luaj.lib.BaseLib.setmetatable
- setmetatable(LuaValue) - Method in class com.prineside.luaj.LuaTable
- setmetatable(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
- setmetatable(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Set the metatable for this
LuaValue
- setmetatable(LuaValue) - Method in class com.prineside.tdi2.managers.script.ClassTreeLuaTable
- setmetatable(LuaValue) - Method in class com.prineside.tdi2.managers.script.GlobalCLuaTable
- setmetatable(LuaValue) - Method in class com.prineside.tdi2.managers.script.ReadOnlyLuaTable
- setMidGameDgRewardGiven(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setMinCheckCount(int) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
-
Sets the minimum number of buttons that must be checked.
- setMined(boolean) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
- setMiner(int, int, Miner) - Method in class com.prineside.tdi2.systems.MapSystem
- setMiner(Miner) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setMiner(Miner) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
- setMinHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setMinHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setMinHeight(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- setMinHeight(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
- setMinHeight(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setMinHeight(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
- setMinHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setMinHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setMinimized(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
- setMinMaxCount(int, int) - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
- setMinSize(float, float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- setMinSplitAmount(float) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
- setMinStage(int) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
- setMinWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setMinWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setMinWidth(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- setMinWidth(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
- setMinWidth(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setMinWidth(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
- setMinWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setMinWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setMod(GameplayMod) - Method in class com.prineside.tdi2.systems.GameplayModSystem.ActiveMod
- setMode(InputEvent.Type, int) - Method in class com.prineside.tdi2.utils.InputListenerExtended
- setModel(ModelInstance, float) - Method in class com.prineside.tdi2.ui.actors.ModelView
- setModelPart(Model, String, Material, float) - Method in class com.prineside.tdi2.ui.actors.ModelView
- setModifier(int, int, Modifier) - Method in class com.prineside.tdi2.systems.MapSystem
- setMoney(int) - Method in class com.prineside.tdi2.managers.ProgressManager
-
Deprecated.
- setMoney(int) - Method in class com.prineside.tdi2.systems.GameStateSystem
- setMultiple(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
-
If true, allows
Selection.choose(Object)
to select multiple items. - setMultiplier(float) - Method in class com.prineside.tdi2.managers.MusicManager.FrequencyRange
- setMultiplier(float) - Method in class com.prineside.tdi2.systems.GameValueSystem.GlobalTowerStatMutator
- setMusicPlaybackHandler(Runnable) - Method in class com.prineside.tdi2.systems.SoundSystem
-
Allows to override music playback handling (changing volume / stopping or starting the music etc) If handler is null, the default handler will be used.
- setMusicVolume(double) - Method in class com.prineside.tdi2.managers.SettingsManager
- setMuted(boolean) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setMuted(boolean) - Method in class com.prineside.tdi2.ui.actors.TableButton
- setMuted(int, boolean) - Method in class com.prineside.tdi2.ibxm.IBXM
- setName(String) - Method in class com.prineside.tdi2.events.EventListeners.Entry
-
Gives listener a name, to make it easier to debug events.
- setName(String) - Method in class com.prineside.tdi2.scene2d.Actor
-
Set the actor's name, which is used for identification convenience and by
Actor.toString()
. - setName(String) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- setName(String) - Method in class com.prineside.tdi2.systems.RenderSystem.Layer
- setName(String) - Method in class com.prineside.tdi2.tiles.CoreTile
- setNinePathRegion(byte) - Method in class com.prineside.tdi2.utils.QuadRegion
- setNoCloudSaveSlot() - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
- setNodeColor(int, float) - Method in class com.prineside.tdi2.shapes.MultiLine
- setNodeColor(int, float) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
- setNodePosition(int, float, float) - Method in class com.prineside.tdi2.shapes.MultiLine
- setNodePosition(int, float, float) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
- setNodes(float[]) - Method in class com.prineside.tdi2.shapes.MultiLine
-
x, y, size, color
- setNodes(float[]) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
-
x, y, color
- setNodesSliced(float[], int) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
- setNodesWithCount(float[], int) - Method in class com.prineside.tdi2.shapes.MultiLine
- setNoRarityBackground(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setNoScreen() - Method in class com.prineside.tdi2.managers.ScreenManager
- setNotificationBubbleEnabled(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setNotifyOnDrag(boolean) - Method in class com.prineside.tdi2.ui.actors.HorizontalSlider
- setObject(Object) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Payload
- setOfflinePlayerId(String) - Method in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
- setOffscreen(boolean) - Method in class com.prineside.tdi2.ui.actors.SideMenu
- setOldValue(int) - Method in class com.prineside.tdi2.events.game.BaseHealthChange
- setOldValue(int) - Method in class com.prineside.tdi2.events.game.CoinsChange
- setOldValue(int) - Method in class com.prineside.tdi2.events.game.MinedResourcesChange
- setOldValue(long) - Method in class com.prineside.tdi2.events.game.ScoreChange
- setOnlyFontChars(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
When false, text set by
TextField.setText(String)
may contain characters not in the font, a space will be displayed instead. - setOnscreenKeyboard(TextField.OnscreenKeyboard) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- setOrigin(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the origin position which is relative to the actor's bottom left corner.
- setOrigin(float, float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setOrigin(int) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the origin position to the specified
alignment
. - setOriginX(float) - Method in class com.prineside.tdi2.scene2d.Actor
- setOriginY(float) - Method in class com.prineside.tdi2.scene2d.Actor
- setOuterRadius(float) - Method in class com.prineside.tdi2.shapes.Circle
- setOutputStream(OutputStream) - Method in class com.prineside.kryo.FixedOutput
-
Sets a new OutputStream.
- setOutputToBatch(Batch) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
-
Redirects all of the calls to the specified batch SpriteCache begins to act like a regular batch Batch uses indices
- setOverloadLevel(int) - Method in class com.prineside.tdi2.tiles.TargetTile
- setOverNode(N) - Method in class com.prineside.tdi2.scene2d.ui.Tree
- setOverscroll(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
For flick scroll, if true the actor can be scrolled slightly past its bounds and will animate back to its bounds when scrolling is stopped.
- setOverwrite(boolean) - Method in class com.prineside.tdi2.GameValueConfig
- setOverwrite(boolean) - Method in class com.prineside.tdi2.tiles.GameValueTile
- setPackedColor(float) - Method in class com.prineside.tdi2.utils.ParallelBatch
- setPadding(float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
-
Sets the amount of horizontal space between the nodes and the left/right edges of the tree.
- setPadding(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
-
Sets the amount of horizontal space between the nodes and the left/right edges of the tree.
- setPadding(float, float) - Method in class com.prineside.tdi2.scene2d.utils.DragScrollListener
- setPadding(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- setParticlesDrawing(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setPassword(String, ObjectConsumer<Boolean>) - Method in class com.prineside.tdi2.managers.AuthManager
- setPasswordCharacter(char) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
Sets the password character for the text field.
- setPasswordMode(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
If true, the text in this text field will be shown as bullet characters.
- setPatch(NinePatch) - Method in class com.prineside.tdi2.scene2d.utils.NinePatchDrawable
-
Sets this drawable's ninepatch and set the min width, min height, top height, right width, bottom height, and left width to the patch's padding.
- setPaths(Array<PathRenderingSystem.PathEnemyPair>) - Method in class com.prineside.tdi2.systems.PathRenderingSystem
- setPathTracesDrawing(boolean) - Method in class com.prineside.tdi2.systems.MapSystem
-
Используется в Lua
- setPersistent(boolean) - Method in class com.prineside.tdi2.events.EventListeners.Entry
-
Set listener FLAG_PERSISTENT flag
- setPersistentToTrue() - Method in class com.prineside.tdi2.events.EventListeners.Entry
-
Mark listener as persistent, similar to adding FLAG_PERSISTENT.
- setPersonalizedAds(boolean) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- setPersonalizedAds(boolean) - Method in interface com.prineside.tdi2.ActionResolver
- setPivot(float, float) - Method in class com.prineside.tdi2.utils.Quad
- setPlatformLogger(PlatformLogger) - Static method in class com.prineside.tdi2.utils.logging.Logger
- setPlayTimeSinceLevelLootBonusUpdate(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- setPlayTimeUntilShopOffersUpdate(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setPointer(int) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setPool(Pool) - Method in class com.prineside.tdi2.scene2d.Action
-
Sets the pool that the action will be returned to when removed from the actor.
- setPos(int, int) - Method in class com.prineside.tdi2.Tile
- setPosition(float, float) - Method in class com.prineside.tdi2.Enemy
- setPosition(float, float) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
- setPosition(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the position of the actor's bottom left corner.
- setPosition(float, float) - Method in class com.prineside.tdi2.shapes.Circle
- setPosition(float, float) - Method in class com.prineside.tdi2.ui.actors.Window
- setPosition(float, float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
- setPosition(float, float) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
- setPosition(float, float) - Method in class com.prineside.tdi2.utils.QuadRegion
- setPosition(float, float, float, float) - Method in class com.prineside.tdi2.shapes.ChainLightning
- setPosition(float, float, int) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
- setPosition(float, float, int) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the position using the specified
alignment
. - setPosition(float, float, int) - Method in class com.prineside.tdi2.ui.actors.Window
- setPosition(int) - Method in class com.prineside.kryo.FixedInput
-
Sets the current position in the buffer.
- setPosition(int) - Method in class com.prineside.kryo.FixedOutput
-
Sets the current position in the buffer.
- setPosition(int, int, boolean) - Method in class com.prineside.tdi2.Gate
- setPosition(Vector2) - Method in class com.prineside.tdi2.Enemy
- setPositionByCorner(int, float, float) - Method in class com.prineside.tdi2.ui.actors.Window
- setPositionToPath() - Method in class com.prineside.tdi2.Enemy
- setPowerUpProbabilityMultiplier(float) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
- setPrefHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setPrefHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setPrefHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setPrefHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setPrefRows(float) - Method in class com.prineside.tdi2.scene2d.ui.TextArea
-
Sets the preferred number of rows (lines) for this text area.
- setPrefWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setPrefWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setPrefWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.Widget
- setPrefWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setPrice(int) - Method in class com.prineside.tdi2.ui.components.SellButton
- setProbability(float) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
- setProbability(int) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonus
- setProbabilityMultiplierPerStage(float) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
- setProcessors(InputProcessor...) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
- setProcessorsArray(Array<InputProcessor>) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
- setProgrammaticChangeEvents(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Button
- setProgrammaticChangeEvents(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
-
If false,
ProgressBar.setValue(float)
will not fireChangeListener.ChangeEvent
. - setProgrammaticChangeEvents(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
If false, methods that change the text will not fire
ChangeListener.ChangeEvent
, the event will be fired only when the user changes the text. - setProgrammaticChangeEvents(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
-
If false, only
Selection.choose(Object)
will fire a change event. - setProgress(AchievementType, int) - Method in class com.prineside.tdi2.managers.AchievementManager
- setProgress(AchievementType, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Achievement
- setProgress(AchievementType, int) - Method in class com.prineside.tdi2.systems.AchievementSystem
- setProgressOwnerId(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Auth
- setProgressOwnerNickname(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Auth
- setProjectile(Projectile) - Method in class com.prineside.tdi2.DamageRecord
- setProjectile(Projectile) - Method in class com.prineside.tdi2.events.game.ProjectileSpawn
- setProjectilesDrawing(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setProjectileTrailsDrawing(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setProjectionMatrix(Matrix4) - Method in class com.prineside.tdi2.utils.ParallelBatch
- setPurchased(BasicLevel) - Method in class com.prineside.tdi2.managers.BasicLevelManager
- setQuadActor(QuadActor) - Method in class com.prineside.tdi2.utils.QuadDrawable
- setQuadActors(Array<QuadDrawableStack.QuadActorConfig>) - Method in class com.prineside.tdi2.utils.QuadDrawableStack
- setQuality(float) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setQuestCompleted(String, boolean) - Method in class com.prineside.tdi2.managers.BasicLevelManager
-
Отметить квест как выполненный (quest либо waveQuest).
- setQuestCompleted(String, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- setQuestEverCompleted(String, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- setQuestSavedValue(String, long) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- setRange(float, float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
-
Sets the range of this progress bar.
- setRangeSelect(boolean) - Method in class com.prineside.tdi2.scene2d.utils.ArraySelection
- setRarity(RarityType) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setRarityQuality(float) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setRealDeltaTime(float) - Method in class com.prineside.tdi2.events.game.Render
- setReason(StatisticsType) - Method in class com.prineside.tdi2.events.game.ScoreChange
- setRect(IntRectangle) - Method in class com.prineside.tdi2.utils.IntRectangle
- setRectBackground() - Method in class com.prineside.tdi2.ui.actors.TableButton
- setRedeemed(AchievementType, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Achievement
- setRegion(TextureRegion) - Method in class com.prineside.tdi2.scene2d.utils.TextureRegionDrawable
- setRegionName(String) - Method in class com.prineside.tdi2.utils.QuadRegion
- setRegionNameFromProvider(String, AssetProvider<TextureRegion>) - Method in class com.prineside.tdi2.utils.QuadRegion
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.BonusCoinsBuffProcessor
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.ChainReactionBuffProcessor
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.NoDamageBuffProcessor
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.modifiers.ExperienceModifier
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.modifiers.processors.BountyModifierProcessor
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.Registrable
-
Mark this object as registered in the game state and give it a reference to the game state.
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.tiles.CoreTile
- setRegistered(GameSystemProvider) - Method in class com.prineside.tdi2.Tower
- setRegisteredPower(int) - Method in interface com.prineside.tdi2.gameplayMods.GameplayMod
-
If mod has adjustable power, this method can be called during the game to increase its power
- setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.GenericGameplayMod
- setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.AbstractGameValueMod
- setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.DepositCoinsGeneration
- setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.IncreasedTowerToEnemyEfficiency
- setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.TowersAttackSpeed
- setRegisteredPower(int) - Method in class com.prineside.tdi2.gameplayMods.mods.TowersDamage
- setRelatedActor(Actor) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setRelatedActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener.FocusEvent
- setRenderer(RenderSystem.LayerRenderer) - Method in class com.prineside.tdi2.systems.RenderSystem.Layer
- setReplacesUnsatisfiedMod(GameplayMod) - Method in interface com.prineside.tdi2.gameplayMods.GameplayMod
-
Mark this mod as a replacement for some other mod whose preconditions were not satisfied
- setReplacesUnsatisfiedMod(GameplayMod) - Method in class com.prineside.tdi2.gameplayMods.GenericGameplayMod
- setRequired(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
-
If true, prevents
Selection.choose(Object)
from selecting none. - setResetOnStart(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
- setResetOnTouchUp(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
- setResizeable(boolean) - Method in class com.prineside.tdi2.ui.actors.Window
- setResizeable(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setResizeHasMinSize(boolean) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setResourceDensity(float) - Method in class com.prineside.tdi2.tiles.SourceTile
- setResources(ResourceType, int) - Method in class com.prineside.tdi2.managers.ProgressManager
-
Deprecated.
- setResources(ResourceType, int) - Method in class com.prineside.tdi2.systems.GameStateSystem
- setResourcesCount(ResourceType, int) - Method in class com.prineside.tdi2.tiles.SourceTile
- setResourceType(ResourceType) - Method in class com.prineside.tdi2.events.game.MinerMineItem
- setResourceType(ResourceType) - Method in class com.prineside.tdi2.events.game.MinerResourceChange
- setReverse(boolean) - Method in class com.prineside.tdi2.scene2d.actions.TemporalAction
-
When true, the action's progress will go from 100% to 0%.
- setRevZoomPercent(double) - Method in class com.prineside.tdi2.CameraController
- setRightWidth(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- setRightWidth(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
- setRightWidth(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setRightWidth(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
- setRoot(Group) - Method in class com.prineside.tdi2.scene2d.Stage
-
Replaces the root group.
- setRotation(float) - Method in class com.prineside.tdi2.scene2d.actions.RotateToAction
- setRotation(float) - Method in class com.prineside.tdi2.scene2d.Actor
- setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
If true (the default), positions and sizes are rounded to integers.
- setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
-
If true (the default), positions and sizes are rounded to integers.
- setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
-
If true (the default), inner Drawable positions and sizes are rounded to integers.
- setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
If true (the default), positions and sizes of child actors are rounded and ceiled to the nearest integer value.
- setRound(boolean) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
-
If true (the default), positions and sizes are rounded to integers.
- setRunnable(Runnable) - Method in class com.prineside.tdi2.scene2d.actions.RunnableAction
- setSameCornerColors(Color) - Method in class com.prineside.tdi2.utils.QuadRegion
- setSampleData(short[], int, int, boolean) - Method in class com.prineside.tdi2.ibxm.Sample
- setSampleRate(int) - Method in class com.prineside.tdi2.ibxm.IBXM
- setSavedValue(long) - Method in class com.prineside.tdi2.BasicLevelQuestConfig
- setSaveRequired(boolean) - Method in class com.prineside.tdi2.managers.preferences.PrefCategory
- setScale(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleToAction
- setScale(float) - Method in class com.prineside.tdi2.scene2d.actions.TimeScaleAction
- setScale(float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the scale for both X and Y
- setScale(float) - Method in class com.prineside.tdi2.scene2d.utils.TiledDrawable
- setScale(float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
- setScale(float, float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleToAction
- setScale(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the scale X and scale Y.
- setScale(float, float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setScaleInstantly(float) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
- setScaleX(float) - Method in class com.prineside.tdi2.scene2d.Actor
- setScaleY(float) - Method in class com.prineside.tdi2.scene2d.Actor
- setScaling(Scaling) - Method in class com.prineside.tdi2.scene2d.ui.Image
- setScore(long) - Method in class com.prineside.tdi2.systems.GameStateSystem
- setScreen(Screen) - Method in class com.prineside.tdi2.managers.ScreenManager
- setScreenSize(int, int) - Method in class com.prineside.tdi2.CameraController
- setScript(String) - Method in class com.prineside.tdi2.tiles.ScriptTile
- setScrollAmountX(float) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setScrollAmountY(float) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setScrollBarPositions(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
Set the position of the vertical and horizontal scroll bars.
- setScrollbarsOnTop(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
When false (the default), the actor is clipped so it is not drawn under the scrollbars.
- setScrollbarsVisible(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
Shows or hides the scrollbars for when using
ScrollPane.setFadeScrollBars(boolean)
. - setScrollBarTouch(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
When false, the scroll bars don't respond to touch or mouse events.
- setScrollFocus(Actor) - Method in class com.prineside.tdi2.scene2d.Stage
-
Sets the actor that will receive scroll events.
- setScrollingDisabled(boolean) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
Disables scrolling of the list shown when the select box is open.
- setScrollingDisabled(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
Disables scrolling in a direction.
- setScrollPaneStyle(ScrollPane.ScrollPaneStyle) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setScrollPercentX(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setScrollPercentY(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setScrollX(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setScrollY(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setSecondSmallBarColor(Color, Color) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setSecondWidget(Actor) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
- setSeed(long) - Method in class com.prineside.tdi2.systems.GameStateSystem
- setSegmentCount(int) - Method in class com.prineside.tdi2.shapes.Circle
- setSegmentCount(int) - Method in class com.prineside.tdi2.ui.actors.PieChartActor
- setSelectable(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
- setSelected(boolean) - Method in class com.prineside.tdi2.screens.SettingsScreen.LocaleButton
- setSelected(boolean) - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
- setSelected(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- setSelected(boolean) - Method in class com.prineside.tdi2.ui.components.TowerAbilityButton
- setSelected(T) - Method in class com.prineside.tdi2.scene2d.ui.List
-
Sets the selection to only the passed item, if it is a possible choice.
- setSelected(T) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
Sets the selection to only the passed item, if it is a possible choice, else selects the first item.
- setSelectedBonus(int, int) - Method in class com.prineside.tdi2.systems.BonusSystem
- setSelectedCount(int) - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
- setSelectedGate(Gate) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- setSelectedGateAtPos(int, int, boolean) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- setSelectedIndex(int) - Method in class com.prineside.tdi2.scene2d.ui.List
-
Sets the selection to only the selected index.
- setSelectedIndex(int) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
Sets the selection to only the selected index.
- setSelectedItem(ItemStack) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
- setSelectedPrefWidth(boolean) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
When true the pref width is based on the selected item.
- setSelectedScenarioIdx(int, boolean) - Method in class com.prineside.tdi2.ui.shared.CameraTools
- setSelectedSlotAbilityType(AbilityType) - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
- setSelectedTile(Tile) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- setSelectedTileAtPos(int, int) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- setSelection(int, int) - Method in class com.prineside.tdi2.scene2d.ui.TextArea
- setSelection(int, int) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
Sets the selected text.
- setSelection(ArraySelection<T>) - Method in class com.prineside.tdi2.scene2d.ui.List
- setSequencePos(int) - Method in class com.prineside.tdi2.ibxm.IBXM
- setSequencePosApplyEffects(int) - Method in class com.prineside.tdi2.ibxm.IBXM
- setShader(ShaderProgram) - Method in class com.prineside.tdi2.utils.ParallelBatch
- setShadow(Drawable, float, float, float, float, Color) - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- setShadowColor(Color) - Method in class com.prineside.tdi2.ui.actors.LabelWithShadow
- setShadowSegments(int) - Method in class com.prineside.tdi2.shapes.PieChart
- setShadowShift(float, float) - Method in class com.prineside.tdi2.ui.actors.LabelWithShadow
- setShopOffers(Array<ProgressManager.ShopOffer>) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setShort(Object, int, short) - Method in class com.prineside.reflectasm.FieldAccess
- setSideConnected(Modifier.ConnectionSide, boolean) - Method in class com.prineside.tdi2.Modifier
- setSimFinishListener(Runnable) - Method in class com.prineside.tdi2.utils.simulation.PerformanceBenchmarkSim
- setSimFinishListener(Runnable) - Method in interface com.prineside.tdi2.utils.simulation.Simulation
- setSimFinishListener(Runnable) - Method in class com.prineside.tdi2.utils.simulation.SyncCheckSim
- setSimFinishListener(Runnable) - Method in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
- setSimLogListener(SimLogListener) - Method in class com.prineside.tdi2.utils.simulation.AbstractSimulation
- setSimLogListener(SimLogListener) - Method in interface com.prineside.tdi2.utils.simulation.Simulation
- setSimpleFormatter(boolean) - Static method in class com.prineside.tdi2.utils.I18NBundle
- setSize(float, float) - Method in class com.prineside.tdi2.scene2d.actions.SizeToAction
- setSize(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the width and height.
- setSize(float, float) - Method in class com.prineside.tdi2.ui.actors.Window
- setSize(float, float) - Method in class com.prineside.tdi2.utils.Quad
- setSize(int, int) - Method in class com.prineside.tdi2.Map
-
Change map's size.
- setSize(int, int) - Method in class com.prineside.tdi2.ui.actors.ModelView
- setSkipOddSegments(boolean) - Method in class com.prineside.tdi2.shapes.Circle
- setSmallBarOneProgress(double) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setSmallBarsCount(int) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setSmallBarTwoProgress(double) - Method in class com.prineside.tdi2.ui.components.BossHpBar
- setSmoothScrolling(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setSnapshotSavesEnabled(boolean) - Method in class com.prineside.tdi2.systems.GameStateSystem
-
Disable snapshot saves.
- setSnapToValues(float[], float) - Method in class com.prineside.tdi2.scene2d.ui.Slider
-
Deprecated.
- setSnapToValues(float, float...) - Method in class com.prineside.tdi2.scene2d.ui.Slider
-
Makes this slider snap to the specified values when the knob is within the threshold.
- setSomeField(int) - Method in class com.prineside.tdi2.utils.luaTests.TestClass
- setSoundVoulme(double) - Method in class com.prineside.tdi2.managers.SettingsManager
- setSource(String) - Method in class com.prineside.tdi2.systems.GameplayModSystem.ActiveMod
- setSpecialDamageVulnerability(SpecialDamageType, boolean) - Method in class com.prineside.tdi2.enemies.GenericEnemy
- setSpeed(float) - Method in class com.prineside.tdi2.Enemy
- setSplitAmount(float) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
- setSprite(Sprite) - Method in class com.prineside.tdi2.scene2d.utils.SpriteDrawable
- setStage(Stage) - Method in class com.prineside.tdi2.scene2d.Event
- setStagesConfig(BonusStagesConfig) - Method in class com.prineside.tdi2.systems.BonusSystem
-
Resets stages and starts with stage 1 Existing bonuses won't be affected If seed is set to SEED_TAKE_FROM_LEVEL (-1), it will be copied from the main seed If seed is set to SEED_TAKE_FROM_DAILY_QUEST (-2), it will be generated from the daily quest date or, if absent, will act as SEED_TAKE_FROM_LEVEL Stores a copy of the config and does not mutate the original config
- setStageX(float) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
- setStageX(float) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setStageY(float) - Method in class com.prineside.tdi2.events.game.IssuedItemsAdd
- setStageY(float) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setStainsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setStarred(Item, boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Inventory
- setStarred(Item, boolean) - Method in class com.prineside.tdi2.managers.ProgressManager
- setStart(float) - Method in class com.prineside.tdi2.scene2d.actions.FloatAction
-
Sets the value to transition from.
- setStart(int) - Method in class com.prineside.tdi2.scene2d.actions.IntAction
-
Sets the value to transition from.
- setStartPoint(float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
-
Собирает все ноды в начальной точке
- setStartPos(float, float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- setStartPosition(float, float) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
- setStaticMode(boolean) - Method in class com.prineside.tdi2.systems.InventorySystem
- setStatistic(StatisticsType, double) - Method in class com.prineside.tdi2.systems.StatisticsSystem
-
Deprecated.use addStatistic - statistics should not be reduced
- setStatus(WaveSystem.Status) - Method in class com.prineside.tdi2.systems.WaveSystem
- setSteamRewardReceived(boolean) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setStepSize(float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
- setStockMaxQueueStack(int) - Method in class com.prineside.tdi2.CraftRecipe
- setStockTime(float) - Method in class com.prineside.tdi2.CraftRecipe
- setStrategy(Tower.AimStrategy, boolean, boolean) - Method in class com.prineside.tdi2.ui.actors.AimStrategySelector
- setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.Button
- setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.CheckBox
- setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.ImageButton
- setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.ImageTextButton
- setStyle(Button.ButtonStyle) - Method in class com.prineside.tdi2.scene2d.ui.TextButton
- setStyle(List.ListStyle) - Method in class com.prineside.tdi2.scene2d.ui.List
- setStyle(ProgressBar.ProgressBarStyle) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
- setStyle(ScrollPane.ScrollPaneStyle) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setStyle(SelectBox.SelectBoxStyle) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
- setStyle(SplitPane.SplitPaneStyle) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
- setStyle(TextField.TextFieldStyle) - Method in class com.prineside.tdi2.scene2d.ui.TextArea
- setStyle(TextField.TextFieldStyle) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- setStyle(TextTooltip.TextTooltipStyle) - Method in class com.prineside.tdi2.scene2d.ui.TextTooltip
- setStyle(Touchpad.TouchpadStyle) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
- setStyle(Tree.TreeStyle) - Method in class com.prineside.tdi2.scene2d.ui.Tree
- setStyle(Label.LabelStyle) - Method in class com.prineside.tdi2.ui.actors.Label
- setTab(String) - Method in class com.prineside.tdi2.ui.shared.StateDebugger
- setTable(Table) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- setTabSize(int) - Method in class com.prineside.luaj.parser.SimpleCharStream
- setTabType(StatisticsChart.TabType) - Method in class com.prineside.tdi2.ui.components.StatisticsChart
- setTapCount(int) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
- setTapCountInterval(float) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
- setTapSquareSize(float) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
- setTapSquareSize(float) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
-
Sets the distance a touch must travel before being considered a drag.
- setTapSquareSize(float) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
- setTarget(Enemy) - Method in class com.prineside.tdi2.EnemyFollowingProjectile
- setTarget(Enemy) - Method in class com.prineside.tdi2.projectiles.MissileProjectile
- setTarget(Enemy) - Method in class com.prineside.tdi2.Tower
- setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.Action
-
Sets the actor this action will manipulate.
- setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.actions.AfterAction
- setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.actions.DelegateAction
- setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.actions.EventAction
- setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.actions.LayoutAction
- setTarget(Actor) - Method in class com.prineside.tdi2.scene2d.Event
- setTargetActor(Actor) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay.Entry
- setTargetAngle(float) - Method in class com.prineside.tdi2.towers.GaussTower
- setTargetPoint(float, float) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay.Entry
- setTempDoubleGainEndDate(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setTempDoubleGainStartDate(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setText(CharSequence) - Method in class com.prineside.tdi2.scene2d.ui.ImageTextButton
- setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.Label
- setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.LabelToggleButton
- setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.LimitedWidthLabel
- setText(CharSequence) - Method in class com.prineside.tdi2.ui.actors.RightSideMenuButton
- setText(CharSequence) - Method in class com.prineside.tdi2.ui.components.QuestList.QuestListItem
- setText(CharSequence) - Method in class com.prineside.tdi2.ui.shared.BackButton
- setText(CharSequence) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
- setText(CharSequence) - Method in class com.prineside.tdi2.ui.shared.ScreenTitle
- setText(String) - Method in class com.prineside.tdi2.scene2d.ui.TextButton
- setText(String) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- setTextFieldFilter(TextField.TextFieldFilter) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- setTextFieldListener(TextField.TextFieldListener) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- setTextFromInt(int) - Method in class com.prineside.tdi2.ui.actors.ComplexButton
- setTextFromInt(int) - Method in class com.prineside.tdi2.ui.actors.Label
-
Sets the text to the specified integer value.
- setTexture(TextureRegion, boolean, boolean) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
- setTexture(TextureRegion, boolean, boolean) - Method in class com.prineside.tdi2.shapes.ChainLightning
- setTextureRegion(TextureRegion) - Method in class com.prineside.tdi2.ui.actors.QuadActor
- setTextureRegion(TextureRegion) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setTextureRegion(TextureRegion, boolean, boolean) - Method in class com.prineside.tdi2.shapes.MultiLine
- setTextureRegion(TextureRegion, TextureRegion) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
- setTextureRegion(ResourcePack.AtlasTextureRegion) - Method in class com.prineside.tdi2.utils.QuadRegion
- setThreeDeeModelsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setTier(CoreTile.Tier) - Method in class com.prineside.tdi2.tiles.CoreTile
- setTierKeepLayout(CoreTile.Tier) - Method in class com.prineside.tdi2.tiles.CoreTile
- setTile(int, int, Tile) - Method in class com.prineside.tdi2.Map
-
Change map's tile.
- setTile(int, int, Tile) - Method in class com.prineside.tdi2.systems.MapSystem
-
Изменить тайл во время игры TODO trigger an event instead and move all tower/miner/tile related logic there
- setTile(PlatformTile) - Method in class com.prineside.tdi2.Building
- setTile(SourceTile) - Method in class com.prineside.tdi2.Miner
- setTile(SourceTile) - Method in class com.prineside.tdi2.ui.components.TileResources
- setTime(float) - Method in class com.prineside.tdi2.scene2d.actions.DelayAction
-
Sets the time spent waiting for the delay.
- setTime(float) - Method in class com.prineside.tdi2.scene2d.actions.TemporalAction
-
Sets the transition time so far.
- settings - Variable in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
- SETTINGS_PREFS_FILE_PATH_DEV - Static variable in class com.prineside.tdi2.managers.PreferencesManager
- settingsChanged() - Method in interface com.prineside.tdi2.managers.SettingsManager.SettingsManagerListener
- settingsChanged() - Method in class com.prineside.tdi2.managers.SettingsManager.SettingsManagerListener.SettingsManagerListenerAdapter
- settingsManager - Variable in class com.prineside.tdi2.Game
- SettingsManager - Class in com.prineside.tdi2.managers
- SettingsManager() - Constructor for class com.prineside.tdi2.managers.SettingsManager
- SettingsManager.CustomValueType - Enum Class in com.prineside.tdi2.managers
- SettingsManager.DynamicSetting - Enum Class in com.prineside.tdi2.managers
- SettingsManager.HotkeyAction - Enum Class in com.prineside.tdi2.managers
- SettingsManager.InitConfig - Enum Class in com.prineside.tdi2.managers
- SettingsManager.Serializer - Class in com.prineside.tdi2.managers
- SettingsManager.SettingsManagerListener - Interface in com.prineside.tdi2.managers
- SettingsManager.SettingsManagerListener.SettingsManagerListenerAdapter - Class in com.prineside.tdi2.managers
- SettingsManagerListenerAdapter() - Constructor for class com.prineside.tdi2.managers.SettingsManager.SettingsManagerListener.SettingsManagerListenerAdapter
- SettingsPrefs - Class in com.prineside.tdi2.managers.preferences.categories
-
Statistics and other not so important stuff
- SettingsPrefs() - Constructor for class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
- settingsPrefsToBase64() - Method in class com.prineside.tdi2.managers.PreferencesManager
- SettingsScreen - Class in com.prineside.tdi2.screens
- SettingsScreen() - Constructor for class com.prineside.tdi2.screens.SettingsScreen
- SettingsScreen(float) - Constructor for class com.prineside.tdi2.screens.SettingsScreen
- SettingsScreen.LocaleButton - Class in com.prineside.tdi2.screens
- setTint(Color) - Method in class com.prineside.tdi2.shapes.MultiLine
- setTint(Color) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
- setTintAndAlpha(Color, float) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
-
То же самое, только color.a будет перезаписан
- setTintWithAlpha(Color, float) - Method in class com.prineside.tdi2.shapes.MultiLine
-
То же самое, только color.a будет перезаписан
- setTitle(CharSequence) - Method in class com.prineside.tdi2.ui.actors.EffectTooltip
- setTitle(CharSequence) - Method in class com.prineside.tdi2.ui.actors.Window
-
Also updates names of the main inner actors
- setTitleLabelStyle(Label.LabelStyle) - Method in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- setTitlePrefix(CharSequence) - Method in class com.prineside.tdi2.ui.components.QuestList.QuestListItem
- setToggle(boolean) - Method in class com.prineside.tdi2.scene2d.utils.Selection
-
If true, prevents
Selection.choose(Object)
from clearing the selection. - setTopHeight(float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- setTopHeight(float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
- setTopHeight(float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- setTopHeight(float) - Method in class com.prineside.tdi2.utils.AbstractDrawable
- setTotal(int) - Method in class com.prineside.kryo.FixedInput
-
Sets the number of bytes read.
- setTouchable(Touchable) - Method in class com.prineside.tdi2.scene2d.actions.TouchableAction
- setTouchable(Touchable) - Method in class com.prineside.tdi2.scene2d.Actor
-
Determines how touch events are distributed to this actor.
- setTouchFocus(boolean) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setTouchIndependent(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
-
If true, this tooltip will be shown even when screen is touched simultaneously with entering tooltip's targetActor
- setTouchOffset(float, float) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
-
Sets an offset in stage coordinates from the touch position which is used to determine the drop location.
- setTower(int, int, Tower) - Method in class com.prineside.tdi2.systems.MapSystem
- setTower(Tower) - Method in class com.prineside.tdi2.DamageRecord
- setTowerAimStrategy(Tower, Tower.AimStrategy) - Method in class com.prineside.tdi2.systems.TowerSystem
- setTowerAimStrategyAction(Tower, Tower.AimStrategy) - Method in class com.prineside.tdi2.systems.TowerSystem
- setTowerDamageMultiplier(TowerType, float) - Method in class com.prineside.tdi2.enemies.GenericEnemy
- setTowersMaxDps(double) - Method in class com.prineside.tdi2.systems.DamageSystem
- setTrack(String) - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile
- setTransform(boolean) - Method in class com.prineside.tdi2.scene2d.Group
-
When true (the default), the Batch is transformed so children are drawn in their parent's coordinate system.
- setTransformer(ModelView.Transformer) - Method in class com.prineside.tdi2.ui.actors.ModelView
- setTransformMatrix(Matrix4) - Method in class com.prineside.tdi2.utils.ParallelBatch
- setType(GameValueType) - Method in class com.prineside.tdi2.GameValueConfig
- setType(RequirementType) - Method in class com.prineside.tdi2.Requirement
- setType(ResourceType) - Method in class com.prineside.tdi2.events.game.MinedResourcesChange
- setType(InputEvent.Type) - Method in class com.prineside.tdi2.scene2d.InputEvent
- setType(FocusListener.FocusEvent.Type) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener.FocusEvent
- setTypeToSelect(boolean) - Method in class com.prineside.tdi2.scene2d.ui.List
- setUiAnimationsEnabled(boolean) - Method in class com.prineside.tdi2.managers.SettingsManager
- setUiScreenshotMode(GameUiSystem.ScreenshotModeConfig) - Method in class com.prineside.tdi2.systems.GameUiSystem
- setUiScreenshotMode(GameUiSystem.ScreenshotModeConfig) - Method in class com.prineside.tdi2.ui.components.MainUi
- setUncheckLast(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
-
If true, when the maximum number of buttons are checked and an additional button is checked, the last button to be checked is unchecked so that the maximum is not exceeded.
- setUnit(Unit) - Method in class com.prineside.tdi2.DamageRecord
- setUnregistered() - Method in class com.prineside.tdi2.abilities.LoicAbility
- setUnregistered() - Method in class com.prineside.tdi2.abilities.MagnetAbility
- setUnregistered() - Method in class com.prineside.tdi2.abilities.SmokeBombAbility
- setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.BonusCoinsBuffProcessor
- setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor
- setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.ChainReactionBuffProcessor
- setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor
- setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.NoDamageBuffProcessor
- setUnregistered() - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor
- setUnregistered() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
- setUnregistered() - Method in class com.prineside.tdi2.EnemyFollowingExplosiveProjectile
- setUnregistered() - Method in class com.prineside.tdi2.EnemyFollowingProjectile
- setUnregistered() - Method in class com.prineside.tdi2.gates.TeleportGate
- setUnregistered() - Method in class com.prineside.tdi2.modifiers.ExperienceModifier
- setUnregistered() - Method in class com.prineside.tdi2.modifiers.processors.BountyModifierProcessor
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.AirProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.BasicProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.BuffProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.CannonProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.MissileProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.MultishotProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.SplashProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.SplinterProjectile
- setUnregistered() - Method in class com.prineside.tdi2.projectiles.VenomProjectile
- setUnregistered() - Method in class com.prineside.tdi2.Registrable
-
Remove the reference to the game state and mark this object as not registered.
- setUnregistered() - Method in class com.prineside.tdi2.tiles.PlatformTile
- setUnregistered() - Method in class com.prineside.tdi2.tiles.SourceTile
- setUnregistered() - Method in class com.prineside.tdi2.tiles.SpawnTile
- setUnregistered() - Method in class com.prineside.tdi2.Tower
- setUnregistered() - Method in class com.prineside.tdi2.towers.BlastTower
- setUnregistered() - Method in class com.prineside.tdi2.towers.GaussTower
- setUnregistered() - Method in class com.prineside.tdi2.towers.MissileTower
- setUnregistered() - Method in class com.prineside.tdi2.towers.SniperTower
- setUnregistered() - Method in class com.prineside.tdi2.units.SnowballUnit
- setup - Variable in class com.prineside.tdi2.GameSystemProvider.SystemsConfig
- setup() - Method in class com.prineside.tdi2.Ability.Factory
-
Normally called by the ability manager once other managers are created and are accessible.
- setup() - Method in class com.prineside.tdi2.Buff.Factory
-
Called when all managers are already created
- setup() - Method in class com.prineside.tdi2.Enemy.Factory
- setup() - Method in class com.prineside.tdi2.GameSystem
-
Performs the initial configuration of the system.
- setup() - Method in class com.prineside.tdi2.Gate.Factory.AbstractFactory
- setup() - Method in interface com.prineside.tdi2.Gate.Factory
- setup() - Static method in class com.prineside.tdi2.Item.D
- setup() - Method in class com.prineside.tdi2.Item.Factory.AbstractFactory
- setup() - Method in interface com.prineside.tdi2.Item.Factory
-
Called when all managers are created
- setup() - Method in class com.prineside.tdi2.items.AbilityItem.AbilityItemFactory
- setup() - Method in class com.prineside.tdi2.items.AbilityTokenItem.AbilityTokenItemFactory
- setup() - Method in class com.prineside.tdi2.items.AcceleratorItem.AcceleratorItemFactory
- setup() - Method in class com.prineside.tdi2.items.BitDustItem.BitDustItemFactory
- setup() - Method in class com.prineside.tdi2.items.BlueprintItem.BlueprintItemFactory
- setup() - Method in class com.prineside.tdi2.items.CaseItem.CaseItemFactory
- setup() - Method in class com.prineside.tdi2.items.CaseKeyItem.CaseKeyItemFactory
- setup() - Method in class com.prineside.tdi2.items.DatPaperItem.DatPaperItemFactory
- setup() - Method in class com.prineside.tdi2.items.DoubleGainShardItem.DoubleGainShardItemFactory
- setup() - Method in class com.prineside.tdi2.items.GameValueGlobalItem.GameValueGlobalItemFactory
- setup() - Method in class com.prineside.tdi2.items.GameValueLevelItem.GameValueLevelItemFactory
- setup() - Method in class com.prineside.tdi2.items.GateItem.GateItemFactory
- setup() - Method in class com.prineside.tdi2.items.GreenPaperItem.GreenPaperItemFactory
- setup() - Method in class com.prineside.tdi2.items.LootBoostItem.LootBoostItemFactory
- setup() - Method in class com.prineside.tdi2.items.LuckyShotTokenItem.LuckyShotTokenItemFactory
- setup() - Method in class com.prineside.tdi2.items.OpenedResearchItem.OpenedResearchItemFactory
- setup() - Method in class com.prineside.tdi2.items.PrestigeDustItem.PrestigeDustItemFactory
- setup() - Method in class com.prineside.tdi2.items.PrestigeTokenItem.PrestigeTokenItemFactory
- setup() - Method in class com.prineside.tdi2.items.RandomBarrierItem.RandomBarrierItemFactory
- setup() - Method in class com.prineside.tdi2.items.RandomTeleportItem.RandomTeleportItemFactory
- setup() - Method in class com.prineside.tdi2.items.RandomTileItem.RandomTileItemFactory
- setup() - Method in class com.prineside.tdi2.items.RarityBoostItem.RarityBoostItemFactory
- setup() - Method in class com.prineside.tdi2.items.ResearchTokenItem.ResearchTokenItemFactory
- setup() - Method in class com.prineside.tdi2.items.ResearchTokenUsedItem.ResearchTokenUsedItemFactory
- setup() - Method in class com.prineside.tdi2.items.ResourceItem.ResourceItemFactory
- setup() - Method in class com.prineside.tdi2.items.SkillPointItem.SkillPointItemFactory
- setup() - Method in class com.prineside.tdi2.items.StarItem.StarItemFactory
- setup() - Method in class com.prineside.tdi2.items.TileItem.TileItemFactory
- setup() - Method in class com.prineside.tdi2.items.TrophyItem.TrophyItemFactory
- setup() - Method in class com.prineside.tdi2.Manager.ManagerAdapter
- setup() - Method in class com.prineside.tdi2.Manager.ManagerWithListeners
- setup() - Method in interface com.prineside.tdi2.Manager
-
Called when all manager objects are already created and can be accessed
- setup() - Method in class com.prineside.tdi2.managers.AbilityManager
- setup() - Method in class com.prineside.tdi2.managers.AchievementManager
- setup() - Method in class com.prineside.tdi2.managers.AnalyticsManager
- setup() - Method in class com.prineside.tdi2.managers.AssetManager
- setup() - Method in class com.prineside.tdi2.managers.AuthManager
- setup() - Method in class com.prineside.tdi2.managers.BuffManager
- setup() - Method in class com.prineside.tdi2.managers.DailyQuestManager
- setup() - Method in class com.prineside.tdi2.managers.DebugManager
- setup() - Method in class com.prineside.tdi2.managers.EnemyManager
- setup() - Method in class com.prineside.tdi2.managers.GameValueManager
- setup() - Method in class com.prineside.tdi2.managers.GateManager
- setup() - Method in class com.prineside.tdi2.managers.ItemManager
- setup() - Method in class com.prineside.tdi2.managers.LeaderBoardManager
- setup() - Method in class com.prineside.tdi2.managers.LocaleManager
- setup() - Method in class com.prineside.tdi2.managers.MessageManager
- setup() - Method in class com.prineside.tdi2.managers.MinerManager
- setup() - Method in class com.prineside.tdi2.managers.ModifierManager
- setup() - Method in class com.prineside.tdi2.managers.music.CachedMusicManager
- setup() - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
- setup() - Method in class com.prineside.tdi2.managers.MusicManager
- setup() - Method in class com.prineside.tdi2.managers.NetworkManager
- setup() - Method in class com.prineside.tdi2.managers.PreferencesManager
- setup() - Method in class com.prineside.tdi2.managers.ProgressManager
- setup() - Method in class com.prineside.tdi2.managers.PurchaseManager
- setup() - Method in class com.prineside.tdi2.managers.RatingManager
- setup() - Method in class com.prineside.tdi2.managers.RenderingManager
- setup() - Method in class com.prineside.tdi2.managers.ReplayManager
- setup() - Method in class com.prineside.tdi2.managers.ResearchManager
- setup() - Method in class com.prineside.tdi2.managers.ScriptManager
- setup() - Method in class com.prineside.tdi2.managers.SettingsManager
- setup() - Method in class com.prineside.tdi2.managers.ShapeManager
- setup() - Method in class com.prineside.tdi2.managers.TileManager
- setup() - Method in class com.prineside.tdi2.managers.TowerManager
- setup() - Method in class com.prineside.tdi2.managers.TowerStatManager
- setup() - Method in class com.prineside.tdi2.managers.TriggeredActionManager
- setup() - Method in class com.prineside.tdi2.managers.TrophyManager
- setup() - Method in class com.prineside.tdi2.managers.UiManager
- setup() - Method in class com.prineside.tdi2.managers.UnitManager
- setup() - Method in class com.prineside.tdi2.Miner.Factory
-
Called when all manager objects are already created
- setup() - Method in class com.prineside.tdi2.Modifier.Factory
-
Called when all managers are already created
- setup() - Method in class com.prineside.tdi2.Projectile
- setup() - Method in class com.prineside.tdi2.Shape.Factory
- setup() - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine.BulletSmokeMultiLineFactory
- setup() - Method in class com.prineside.tdi2.shapes.ChainLightning.ChainLightningFactory
- setup() - Method in class com.prineside.tdi2.shapes.Circle.CircleFactory
- setup() - Method in class com.prineside.tdi2.shapes.CountdownPolygon.CountdownPolygonFactory
- setup() - Method in class com.prineside.tdi2.shapes.FlyingParticlesLine.FlyingParticlesLineFactory
- setup() - Method in class com.prineside.tdi2.shapes.MultiLine.MultiLineFactory
- setup() - Method in class com.prineside.tdi2.shapes.PieChart.PieChartFactory
- setup() - Method in class com.prineside.tdi2.shapes.RangeCircle.RangeCircleFactory
- setup() - Method in class com.prineside.tdi2.shapes.StraightMultiLine.StraightMultiLineFactory
- setup() - Method in class com.prineside.tdi2.shapes.TrailMultiLine.TrailMultiLineFactory
- setup() - Method in class com.prineside.tdi2.systems.AbilitySystem
- setup() - Method in class com.prineside.tdi2.systems.AchievementSystem
- setup() - Method in class com.prineside.tdi2.systems.BonusSystem
- setup() - Method in class com.prineside.tdi2.systems.BuffSystem
- setup() - Method in class com.prineside.tdi2.systems.DamageSystem
- setup() - Method in class com.prineside.tdi2.systems.EnemySystem
- setup() - Method in class com.prineside.tdi2.systems.ExplosionSystem
- setup() - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- setup() - Method in class com.prineside.tdi2.systems.GameStateSystem
- setup() - Method in class com.prineside.tdi2.systems.GameUiSystem
- setup() - Method in class com.prineside.tdi2.systems.GameValueSystem
- setup() - Method in class com.prineside.tdi2.systems.HotKeySystem
- setup() - Method in class com.prineside.tdi2.systems.InputSystem
- setup() - Method in class com.prineside.tdi2.systems.InventorySystem
- setup() - Method in class com.prineside.tdi2.systems.LootSystem
- setup() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- setup() - Method in class com.prineside.tdi2.systems.MapEditorUiSystem
- setup() - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- setup() - Method in class com.prineside.tdi2.systems.MapSystem
- setup() - Method in class com.prineside.tdi2.systems.MinerSystem
- setup() - Method in class com.prineside.tdi2.systems.ModifierSystem
- setup() - Method in class com.prineside.tdi2.systems.ParticleSystem
- setup() - Method in class com.prineside.tdi2.systems.PathfindingSystem
- setup() - Method in class com.prineside.tdi2.systems.PathRenderingSystem
- setup() - Method in class com.prineside.tdi2.systems.ProjectileSystem
- setup() - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
- setup() - Method in class com.prineside.tdi2.systems.QuestSystem
- setup() - Method in class com.prineside.tdi2.systems.RenderSystem
- setup() - Method in class com.prineside.tdi2.systems.ScriptSystem
- setup() - Method in class com.prineside.tdi2.systems.SoundSystem
- setup() - Method in class com.prineside.tdi2.systems.StatisticsSystem
- setup() - Method in class com.prineside.tdi2.systems.TowerSystem
- setup() - Method in class com.prineside.tdi2.systems.UnitSystem
- setup() - Method in class com.prineside.tdi2.systems.WaveSystem
- setup() - Method in class com.prineside.tdi2.Tile.Factory.AbstractFactory
- setup() - Method in interface com.prineside.tdi2.Tile.Factory
-
Вызывается, когда объекты всех Managers созданы
- setup() - Method in class com.prineside.tdi2.Tower.Factory
-
Вызывается, когда объекты всех Managers созданы
- setup() - Method in class com.prineside.tdi2.towers.AirTower.AirTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.BasicTower.BasicTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.BlastTower.BlastTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.CannonTower.CannonTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.CrusherTower.CrusherTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.FlamethrowerTower.FlamethrowerTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.FreezingTower.FreezingTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.GaussTower.GaussTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.LaserTower.LaserTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.MinigunTower.MinigunTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.MissileTower.MissileTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.MultishotTower.MultishotTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.SniperTower.SniperTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.SplashTower.SplashTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.TeslaTower.TeslaTowerFactory
- setup() - Method in class com.prineside.tdi2.towers.VenomTower.VenomTowerFactory
- setup() - Method in class com.prineside.tdi2.Unit.Factory.BasicAbstractFactory
- setup() - Method in interface com.prineside.tdi2.Unit.Factory
- setup() - Method in class com.prineside.tdi2.WaveProcessor.WaveProcessorFactory
- setup(float[]) - Method in class com.prineside.tdi2.shapes.CountdownPolygon
- setup(float, float) - Method in class com.prineside.tdi2.Buff
- setup(float, float) - Method in class com.prineside.tdi2.buffs.BlizzardBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.BonusCoinsBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.BonusXpBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.BurnBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.ChainReactionBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.DeathExplosionBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.FreezingBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.PoisonBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.RegenerationBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.StunBuff
-
Deprecated.
- setup(float, float) - Method in class com.prineside.tdi2.buffs.ThrowBackBuff
-
Deprecated.
- setup(float, float, float) - Method in class com.prineside.tdi2.buffs.BlizzardBuff
- setup(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.DragScrollListener
- setup(float, float, float, float) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
- setup(float, float, float, float, float) - Method in class com.prineside.tdi2.buffs.ChainReactionBuff
- setup(float, float, float, float, float, float, boolean, float, float, float) - Method in class com.prineside.tdi2.shapes.ChainLightning
- setup(float, float, float, float, float, FireballAbility) - Method in class com.prineside.tdi2.explosions.FireballExplosion
- setup(float, float, float, float, int, float, float) - Method in class com.prineside.tdi2.shapes.Circle
- setup(float, float, float, float, Color) - Method in class com.prineside.tdi2.shapes.RangeCircle
-
При minRadius <= 0 внутренний круг рисоваться не будет
- setup(float, float, float, float, TextureRegion, float, float, float, float, Color, Color, float, float, float, ParticleEmitter.ScaledNumericValue) - Method in class com.prineside.tdi2.shapes.FlyingParticlesLine
- setup(float, float, float, int) - Method in class com.prineside.tdi2.units.IceFieldUnit
- setup(float, float, float, int, Array<PieChart.ChartEntryConfig>) - Method in class com.prineside.tdi2.shapes.PieChart
- setup(float, float, float, Enemy.EnemyReference) - Method in class com.prineside.tdi2.buffs.RegenerationBuff
- setup(float, float, float, Tower) - Method in class com.prineside.tdi2.buffs.BonusCoinsBuff
- setup(float, float, float, Tower) - Method in class com.prineside.tdi2.buffs.BonusXpBuff
- setup(float, float, int) - Method in class com.prineside.tdi2.buffs.StunBuff
- setup(float, float, Explosion) - Method in class com.prineside.tdi2.buffs.DeathExplosionBuff
- setup(float, Vector2, Vector2, float) - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile
- setup(int) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
- setup(int, float, float, float) - Method in class com.prineside.tdi2.buffs.ThrowBackBuff
- setup(int, float, float, float) - Method in class com.prineside.tdi2.buffs.VulnerabilityBuff
- setup(int, short, short, float) - Method in class com.prineside.tdi2.pathfinding.HeavyPathNode
- setup(Color, float, float, float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
- setup(Color, float, float, float) - Method in class com.prineside.tdi2.ui.actors.TrailMultilineActor
- setup(Vector2, Enemy, float) - Method in class com.prineside.tdi2.EnemyFollowingExplosiveProjectile
-
Deprecated.
- setup(Vector2, Enemy, float, float, float, float) - Method in class com.prineside.tdi2.EnemyFollowingExplosiveProjectile
-
Deprecated.
- setup(DamageRecord) - Method in class com.prineside.tdi2.events.game.EnemyTakeDamage
- setup(Enemy, float, DamageType) - Method in class com.prineside.tdi2.DamageRecord
- setup(Enemy, Array<Buff>, Vector2, float) - Method in class com.prineside.tdi2.projectiles.BuffProjectile
- setup(Enemy, Buff) - Method in class com.prineside.tdi2.events.game.AddBuffToEnemy
- setup(GameValueType, double, GameValueManager.GameValueEffect.Source) - Method in class com.prineside.tdi2.managers.GameValueManager.GameValueEffect
- setup(GameSystemProvider) - Method in interface com.prineside.tdi2.systems.MapEditorSystem.Tool
-
Called after being registered in the system
- setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Draw
- setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Move
- setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Remove
- setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.SelectRectangle
- setup(GameSystemProvider) - Method in class com.prineside.tdi2.utils.mapeditor.tools.View
- setup(GameSystemProvider, int, int) - Method in interface com.prineside.tdi2.WaveProcessor
-
Создает волну, в которой является процессором.
- setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
- setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor
- setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor
- setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor
- setup(GameSystemProvider, int, int) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor
- setup(ExplosionSystem) - Method in class com.prineside.tdi2.Explosion.Factory
-
Called when all managers are created
- setup(ProjectileSystem) - Method in class com.prineside.tdi2.Projectile.Factory
-
Called when all managers are created
- setup(Tower, float) - Method in class com.prineside.tdi2.units.BallLightningUnit
- setup(Tower, float) - Method in class com.prineside.tdi2.units.SnowballUnit
- setup(Tower, float, float, float, float) - Method in class com.prineside.tdi2.explosions.AirFallExplosion
- setup(Tower, float, float, float, float) - Method in class com.prineside.tdi2.explosions.MissileExplosion
- setup(Tower, float, float, float, float, float, float) - Method in class com.prineside.tdi2.buffs.FreezingBuff
- setup(Tower, float, float, float, float, float, float, int) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- setup(Tower, float, float, float, float, int, float, float) - Method in class com.prineside.tdi2.explosions.CannonExplosion
- setup(Tower, float, float, float, float, int, float, float, Color, Color) - Method in class com.prineside.tdi2.explosions.GenericExplosion
- setup(Tower, float, float, float, float, Ability) - Method in class com.prineside.tdi2.buffs.PoisonBuff
- setup(Tower, float, float, float, float, Explosion, Color) - Method in class com.prineside.tdi2.units.MineUnit
- setup(Tower, float, float, float, Ability) - Method in class com.prineside.tdi2.buffs.BurnBuff
- setup(Tower, float, Vector2, Vector2, float) - Method in class com.prineside.tdi2.projectiles.SplashProjectile
- setup(Tower, float, Vector2, Vector2, float, boolean, boolean, boolean, float) - Method in class com.prineside.tdi2.projectiles.MultishotProjectile
- setup(Tower, float, Vector2, Vector2, float, Color) - Method in class com.prineside.tdi2.projectiles.SplinterProjectile
- setup(Tower, Enemy, float, float, float, float, Vector2) - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
- setup(Tower, Enemy, float, float, Vector2, float, int, float, float) - Method in class com.prineside.tdi2.projectiles.CannonProjectile
- setup(Tower, Enemy, float, Vector2, float) - Method in class com.prineside.tdi2.projectiles.BasicProjectile
- setup(Tower, EnemyType, float, float) - Method in class com.prineside.tdi2.units.DisorientedUnit
- setup(AirTower, Enemy, float, Vector2, float, float, float, float) - Method in class com.prineside.tdi2.projectiles.AirProjectile
- setup(MinigunTower, float, float) - Method in class com.prineside.tdi2.units.MicrogunUnit
- setup(MissileTower, Enemy, float, float, Vector2, float, float, float, float) - Method in class com.prineside.tdi2.projectiles.MissileProjectile
- setup(VenomTower, Enemy, PoisonBuff, Vector2, float) - Method in class com.prineside.tdi2.projectiles.VenomProjectile
- setup(String, boolean, int, float, boolean, ObjectConsumer<Boolean>) - Method in class com.prineside.tdi2.ui.actors.LabelToggleButton
- setupAssets() - Method in class com.prineside.tdi2.abilities.BallLightningAbility.BallLightningAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.BlizzardAbility.BlizzardAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.BulletWallAbility.BulletWallAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.FirestormAbility.FirestormAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.LoicAbility.LoicAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.LoopAbility.RepeatAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.MagnetAbility.MagnetAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.NukeAbility.NukeAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.SmokeBombAbility.SmokeBombAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.ThunderAbility.ThunderAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.abilities.WindstormAbility.WindstormAbilityFactory
- setupAssets() - Method in class com.prineside.tdi2.Ability.Factory
- setupAssets() - Method in class com.prineside.tdi2.Buff.Factory
- setupAssets() - Method in class com.prineside.tdi2.enemies.ArmoredEnemy.ArmoredEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.BossEnemy.BossEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy.BrootEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy.ConstructorBossBodyEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy.MetaphorBossCreepEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossEnemy.MetaphorBossEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossBodyEnemy.MobchainBossBodyEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossCreepEnemy.MobchainBossCreepEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossHeadEnemy.MobchainBossHeadEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossBodyEnemy.SnakeBossBodyEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy.SnakeBossHeadEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossTailEnemy.SnakeBossTailEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.FastEnemy.FastEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.FighterEnemy.FighterEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.HealerEnemy.HealerEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.HeliEnemy.HeliEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.IcyEnemy.IcyEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.JetEnemy.JetEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.LightEnemy.LightEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.RegularEnemy.RegularEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.StrongEnemy.StrongEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.enemies.ToxicEnemy.ToxicEnemyFactory
- setupAssets() - Method in class com.prineside.tdi2.Enemy.Factory
- setupAssets() - Method in class com.prineside.tdi2.Explosion.Factory
- setupAssets() - Method in class com.prineside.tdi2.explosions.FireballExplosion.FireballExplosionFactory
- setupAssets() - Method in class com.prineside.tdi2.Gate.Factory.AbstractFactory
- setupAssets() - Method in class com.prineside.tdi2.gates.BarrierHealthGate.BarrierHealthGateFactory
- setupAssets() - Method in class com.prineside.tdi2.gates.BarrierTypeGate.BarrierTypeGateFactory
- setupAssets() - Method in class com.prineside.tdi2.gates.TeleportGate.TeleportGateFactory
- setupAssets() - Method in class com.prineside.tdi2.Miner.Factory
- setupAssets() - Method in class com.prineside.tdi2.miners.InfiarMiner.InfiarMinerFactory
- setupAssets() - Method in class com.prineside.tdi2.miners.MatrixMiner.MatrixMinerFactory
- setupAssets() - Method in class com.prineside.tdi2.miners.ScalarMiner.ScalarMinerFactory
- setupAssets() - Method in class com.prineside.tdi2.miners.TensorMiner.TensorMinerFactory
- setupAssets() - Method in class com.prineside.tdi2.miners.VectorMiner.VectorMinerFactory
- setupAssets() - Method in class com.prineside.tdi2.Modifier.Factory
- setupAssets() - Method in class com.prineside.tdi2.modifiers.AttackSpeedModifier.AttackSpeedModifierFactory
- setupAssets() - Method in class com.prineside.tdi2.modifiers.BalanceModifier.BalanceModifierFactory
- setupAssets() - Method in class com.prineside.tdi2.modifiers.BountyModifier.BountyModifierFactory
- setupAssets() - Method in class com.prineside.tdi2.modifiers.DamageModifier.DamageModifierFactory
- setupAssets() - Method in class com.prineside.tdi2.modifiers.ExperienceModifier.ExperienceModifierFactory
- setupAssets() - Method in class com.prineside.tdi2.modifiers.MiningSpeedModifier.MiningSpeedModifierFactory
- setupAssets() - Method in class com.prineside.tdi2.modifiers.PowerModifier.PowerModifierFactory
- setupAssets() - Method in class com.prineside.tdi2.modifiers.SearchModifier.SearchModifierFactory
- setupAssets() - Method in class com.prineside.tdi2.Projectile.Factory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.AirProjectile.AirProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.BasicProjectile.BasicProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.BuffProjectile.BuffProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile.MultishotProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.CannonProjectile.CannonProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile.ChainLightningProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.LaserProjectile.LaserProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.MissileProjectile.MissileProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.MultishotProjectile.MultishotProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.SplashProjectile.SplashProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.SplinterProjectile.SplinterProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.projectiles.VenomProjectile.VenomProjectileFactory
- setupAssets() - Method in class com.prineside.tdi2.Tile.Factory.AbstractFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.BossTile.BossTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.CoreTile.CoreTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.DummyTile.DummyTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.EqualizerTile.EqualizerTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.GameValueTile.GameValueTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.PlatformTile.SpaceTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.QuadTile.QuadTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.ScriptTile.ScriptTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.SourceTile.SourceTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.SpawnTile.SpawnTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.TargetTile.TargetTileFactory
- setupAssets() - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile.XmMusicTrackTileFactory
- setupAssets() - Method in class com.prineside.tdi2.Tower.Factory
- setupAssets() - Method in class com.prineside.tdi2.towers.BlastTower.BlastTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.CrusherTower.CrusherTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.FlamethrowerTower.FlamethrowerTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.FreezingTower.FreezingTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.GaussTower.GaussTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.MinigunTower.MinigunTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.MissileTower.MissileTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.SniperTower.SniperTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.SplashTower.SplashTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.TeslaTower.TeslaTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.towers.VenomTower.VenomTowerFactory
- setupAssets() - Method in class com.prineside.tdi2.Unit.Factory.BasicAbstractFactory
- setupAssets() - Method in class com.prineside.tdi2.units.BallLightningUnit.BallLightningUnitFactory
- setupAssets() - Method in class com.prineside.tdi2.units.DisorientedUnit.DisorientedUnitFactory
- setupAssets() - Method in class com.prineside.tdi2.units.IceFieldUnit.IceFieldUnitFactory
- setupAssets() - Method in class com.prineside.tdi2.units.MicrogunUnit.MicrogunUnitFactory
- setupAssets() - Method in class com.prineside.tdi2.units.MineUnit.MineUnitFactory
- setupAssets() - Method in class com.prineside.tdi2.units.SnowballUnit.SnowballUnitFactory
- setupFadeScrollBars(float, float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setUpgrade(int, int, CoreTile.Upgrade) - Method in class com.prineside.tdi2.tiles.CoreTile
- setUpgradeInstallLevel(int, int, int) - Method in class com.prineside.tdi2.tiles.CoreTile
- setUpgradeLevel(byte) - Method in class com.prineside.tdi2.Tower
-
Set tower's upgrade level directly, without validation / cache updates.
- setUpgradeLevel(int) - Method in class com.prineside.tdi2.Miner
- setupInputMultiplexer(boolean, boolean, boolean) - Method in class com.prineside.tdi2.systems.InputSystem
-
Prepare and enable default input multiplexer with ability to disable particular processors
- setupOverscroll(float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
For flick scroll, sets the overscroll distance in pixels and the speed it returns to the actor's bounds in seconds.
- setupSystems() - Method in class com.prineside.tdi2.GameSystemProvider
- setUserData(String, Object) - Method in class com.prineside.tdi2.Enemy
- setUserData(String, Object) - Method in class com.prineside.tdi2.Tile
- setUserObject(Object) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets an application specific object for convenience.
- setUseShortestDirection(boolean) - Method in class com.prineside.tdi2.scene2d.actions.RotateToAction
- setUseStockGameValues(boolean) - Method in class com.prineside.tdi2.tiles.TargetTile
- setValidDragActor(Actor) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Payload
- setvalue(LuaValue) - Method in class com.prineside.luaj.Buffer
-
Set buffer contents as a
LuaValue
- setValue(double) - Method in class com.prineside.tdi2.GameValueConfig
- setValue(double, boolean) - Method in class com.prineside.tdi2.ui.actors.HorizontalSlider
- setValue(float) - Method in class com.prineside.tdi2.scene2d.actions.FloatAction
-
Sets the current float value.
- setValue(float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
-
Sets the progress bar position, rounded to the nearest step size and clamped to the minimum and maximum values.
- setValue(float) - Method in class com.prineside.tdi2.shapes.PieChart.ChartEntryConfig
- setValue(int) - Method in class com.prineside.tdi2.scene2d.actions.IntAction
-
Sets the current int value.
- setValue(int, boolean) - Method in class com.prineside.tdi2.utils.BitVector
- setValue(LuaValue) - Method in class com.prineside.luaj.UpValue
-
Set the value of the upvalue
- setValue(V) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
-
Sets an application specific value for this node.
- setVariableSizeKnobs(boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
If true, the scroll knobs are sized based on
ScrollPane.getMaxX()
orScrollPane.getMaxY()
. - setVelocityX(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setVelocityY(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- setVertexColors(Color, Color, Color, Color) - Method in class com.prineside.tdi2.ui.actors.QuadActor
- setVertexColorsDirect(int[]) - Method in class com.prineside.tdi2.ui.actors.QuadActor
- setVertexColorsSingle(Color) - Method in class com.prineside.tdi2.ui.actors.QuadActor
- setVertexPositions(float[]) - Method in class com.prineside.tdi2.ui.actors.QuadActor
- setVertical(boolean) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
- setVertices(float[]) - Method in class com.prineside.tdi2.ui.actors.QuadActor
- setVideosWatchedForDoubleGain(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setVideosWatchedForLuckyShot(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- setViewport(Viewport) - Method in class com.prineside.tdi2.scene2d.Stage
- setVisible(boolean) - Method in class com.prineside.tdi2.managers.TowerStatManager.TowerStat
- setVisible(boolean) - Method in class com.prineside.tdi2.scene2d.actions.VisibleAction
- setVisible(boolean) - Method in class com.prineside.tdi2.scene2d.Actor
-
If false, the actor will not be drawn and will not receive touch events.
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.actors.SideMenu
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.AbilityMenu
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.PauseMenu
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.QuestList
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.RatingForm
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.components.StatisticsChart
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.BackButton
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.CameraTools
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DailyLootOverlay
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DailyQuestOverlay
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.DifficultyModeOverlay
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.ForwardButton
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.QuestPrestigeOverlay
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.ScreenTitle
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay
- setVisible(boolean) - Method in class com.prineside.tdi2.ui.shared.WebBrowser
- setVisible(boolean) - Method in class com.prineside.tdi2.utils.QuadRegion
- setVisible(boolean, boolean) - Method in class com.prineside.tdi2.ui.shared.BackButton
- setVisibleClickEnabled(boolean, boolean) - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
- setVisualInterpolation(Interpolation) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
-
Sets the interpolation to use for display.
- setVisualInterpolationInverse(Interpolation) - Method in class com.prineside.tdi2.scene2d.ui.Slider
-
Sets the inverse interpolation to use for display.
- setVisualPercent(float) - Method in class com.prineside.tdi2.scene2d.ui.Slider
-
Sets the value using the specified visual percent.
- setVisualPressed(boolean) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
-
If true, sets the visual pressed time to now.
- setVolume(float, float, boolean) - Method in class com.prineside.tdi2.managers.MusicManager
- setVolumeToStartNewTrack() - Method in class com.prineside.tdi2.managers.MusicManager
- setWaveGenerator(WaveSystem.WaveGenerator) - Method in class com.prineside.tdi2.systems.WaveSystem
- setWhiteListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- setWidget(Actor) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
-
Deprecated.
- setWidth(float) - Method in class com.prineside.tdi2.scene2d.actions.SizeToAction
- setWidth(float) - Method in class com.prineside.tdi2.scene2d.Actor
- setWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- setWidth(float) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
- setWidth(float) - Method in class com.prineside.tdi2.utils.Quad
- setWrap(boolean) - Method in class com.prineside.tdi2.ui.actors.Label
-
If false, the text will only wrap where it contains newlines (\n).
- setX(float) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
- setX(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleToAction
- setX(float) - Method in class com.prineside.tdi2.scene2d.Actor
- setX(float, int) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the x position using the specified
alignment
. - setX(int) - Method in class com.prineside.tdi2.events.game.AbilityApply
- setX(int) - Method in class com.prineside.tdi2.Gate.Pos
- setX(int) - Method in class com.prineside.tdi2.Tile.Pos
- setXpLevelRequirementFixed(boolean) - Method in class com.prineside.tdi2.tiles.CoreTile
- setY(float) - Method in class com.prineside.tdi2.scene2d.actions.MoveToAction
- setY(float) - Method in class com.prineside.tdi2.scene2d.actions.ScaleToAction
- setY(float) - Method in class com.prineside.tdi2.scene2d.Actor
- setY(float, int) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the y position using the specified
alignment
. - setY(int) - Method in class com.prineside.tdi2.events.game.AbilityApply
- setY(int) - Method in class com.prineside.tdi2.Gate.Pos
- setY(int) - Method in class com.prineside.tdi2.Tile.Pos
- setYSpacing(float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
-
Sets the amount of vertical space between nodes.
- setZIndex(int) - Method in class com.prineside.tdi2.scene2d.Actor
-
Sets the z-index of this actor.
- setZoom(double) - Method in class com.prineside.tdi2.CameraController
- setZoomBoundaries(float, float) - Method in class com.prineside.tdi2.CameraController
- SFileHandle - Class in com.prineside.tdi2.managers.script.fs
-
A sandboxed wrapper for com.badlogic.gdx.files.FileHandle.
- SFileHandle(String) - Constructor for class com.prineside.tdi2.managers.script.fs.SFileHandle
-
Create a handle for a file or a dir.
- SFileHandle.Serializer - Class in com.prineside.tdi2.managers.script.fs
- SG - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- SG_EK - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- SG_RM - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- SG_WCA - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- SG_WCL - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- SGB - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- SGTA - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- SHADOW_COLOR - Static variable in class com.prineside.tdi2.Tower
- shadowColor - Variable in class com.prineside.tdi2.ui.actors.LabelWithShadow
- ShakeAnimation(float, float) - Constructor for class com.prineside.tdi2.CameraController.ShakeAnimation
- Shape - Class in com.prineside.tdi2
- Shape() - Constructor for class com.prineside.tdi2.Shape
- Shape.Factory<T extends Shape> - Class in com.prineside.tdi2
- shapeManager - Variable in class com.prineside.tdi2.Game
- ShapeManager - Class in com.prineside.tdi2.managers
- ShapeManager() - Constructor for class com.prineside.tdi2.managers.ShapeManager
- ShapeManager.Factories - Class in com.prineside.tdi2.managers
- ShapeManager.Serializer - Class in com.prineside.tdi2.managers
- shapeRenderer - Variable in class com.prineside.tdi2.managers.RenderingManager
- ShapeType - Enum Class in com.prineside.tdi2.enums
- SHARED_COMPONENTS - Enum constant in enum class com.prineside.tdi2.managers.UiManager.MainUiLayer
- sharedTowerStats - Static variable in enum class com.prineside.tdi2.enums.GameValueType
- sharedWaveNumber - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
- SharpCornerSideFunction - Class in com.prineside.tdi2.pathfinding
- shieldHealth - Variable in class com.prineside.tdi2.enemies.IcyEnemy
- shieldMaxHealth - Variable in class com.prineside.tdi2.enemies.IcyEnemy
- shift() - Static method in class com.prineside.tdi2.scene2d.utils.UIUtils
- shift(int) - Static method in class com.prineside.tdi2.scene2d.utils.UIUtils
- shifted(MapShiftButtons.Direction) - Method in interface com.prineside.tdi2.ui.components.MapShiftButtons.MapShiftButtonsListener
- shiftMap(MapShiftButtons.Direction) - Method in class com.prineside.tdi2.systems.MapEditorSystem
- shiftPointByAngle(Vector2, float, float) - Static method in class com.prineside.tdi2.utils.PMath
- shiftPositionToMatchCorners() - Method in class com.prineside.tdi2.utils.QuadRegion
-
Shift the position if minX / minY is not zero
- shiftX - Variable in class com.prineside.tdi2.tiles.EqualizerTile
- shiftX - Variable in class com.prineside.tdi2.ui.actors.LabelWithShadow
- shiftY - Variable in class com.prineside.tdi2.tiles.EqualizerTile
- shiftY - Variable in class com.prineside.tdi2.ui.actors.LabelWithShadow
- shine(boolean, boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
-
Вызывать после setColRow и setItem
- SHOOTING_SOUNDS_VOLUME - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- SHOP_PURCHASE_BONUS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- ShopOffer() - Constructor for class com.prineside.tdi2.managers.ProgressManager.ShopOffer
- ShopOffer(ItemStack, ItemStack) - Constructor for class com.prineside.tdi2.managers.ProgressManager.ShopOffer
- ShopOffer(ItemStack, ItemStack, int) - Constructor for class com.prineside.tdi2.managers.ProgressManager.ShopOffer
- ShopOfferValues - Class in com.prineside.tdi2.configs
- ShopOfferValues.PlayStageFunction - Class in com.prineside.tdi2.configs
- SHORT_MINER_ALIASES - Variable in class com.prineside.tdi2.managers.MinerManager
- SHORT_RESOURCE_ALIASES - Variable in class com.prineside.tdi2.managers.ResourceManager
- SHORT_TOWER_ALIASES - Variable in class com.prineside.tdi2.managers.TowerManager
- ShortArrayComparator - Class in com.prineside.tdi2.utils.syncchecker.comparators
- ShortArrayComparator() - Constructor for class com.prineside.tdi2.utils.syncchecker.comparators.ShortArrayComparator
- shortenFirstWord(String) - Static method in class com.prineside.tdi2.utils.StringFormatter
-
Removes lower-case vowels from the first word it spots (English alphabet)
- shortNameToLevel(char) - Static method in class com.prineside.tdi2.utils.logging.LogLevel
- shortsource() - Method in class com.prineside.luaj.debug.CallFrame
- shortsource() - Method in class com.prineside.luaj.FPrototype
- shortsource() - Method in class com.prineside.luaj.Prototype
- SHOT_AIR - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SHOT_AIR - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_BASIC - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SHOT_BASIC - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_BLAST - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SHOT_BLAST - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_BLAST_QUAKE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_CANNON - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SHOT_CANNON - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_FLAMETHROWER - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_GAUSS - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_GAUSS_CHARGE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_GUN - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SHOT_LASER - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_MINIGUN - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_MISSILE - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SHOT_MISSILE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_MULTISHOT - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_SNIPER - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SHOT_SNIPER - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_SPLASH - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_TESLA - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SHOT_THUNDER - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SHOT_VENOM - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- shotCount - Variable in class com.prineside.tdi2.Tower
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.Tower.Factory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.AirTower.AirTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.BasicTower.BasicTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.BlastTower.BlastTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.CannonTower.CannonTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.CrusherTower.CrusherTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.FlamethrowerTower.FlamethrowerTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.FreezingTower.FreezingTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.GaussTower.GaussTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.LaserTower.LaserTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.MinigunTower.MinigunTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.MissileTower.MissileTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.MultishotTower.MultishotTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.SniperTower.SniperTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.SplashTower.SplashTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.TeslaTower.TeslaTowerFactory
- shouldDrawAbilityToCache(int) - Method in class com.prineside.tdi2.towers.VenomTower.VenomTowerFactory
- shouldRateButtonBeVisible() - Method in class com.prineside.tdi2.managers.RatingManager
- shouldSearchForTarget() - Method in class com.prineside.tdi2.Tower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.AirTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.BasicTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.BlastTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.CannonTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.CrusherTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.FlamethrowerTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.FreezingTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.GaussTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.LaserTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.MinigunTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.MissileTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.MultishotTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.SniperTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.SplashTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.TeslaTower
- shouldSearchForTarget() - Method in class com.prineside.tdi2.towers.VenomTower
- shouldWeAskForReview() - Method in class com.prineside.tdi2.managers.RatingManager
- show() - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- show() - Method in class com.prineside.tdi2.Screen
- show() - Method in class com.prineside.tdi2.screens.AboutScreen
- show() - Method in class com.prineside.tdi2.screens.AccountSettingsScreen
- show() - Method in class com.prineside.tdi2.screens.CustomMapSelectScreen
- show() - Method in class com.prineside.tdi2.screens.GameScreen
- show() - Method in class com.prineside.tdi2.screens.LevelSelectScreen
- show() - Method in class com.prineside.tdi2.screens.MapEditorScreen
- show() - Method in class com.prineside.tdi2.screens.ResearchesScreen
- show() - Method in class com.prineside.tdi2.screens.SettingsScreen
- show() - Method in class com.prineside.tdi2.screens.StatisticsScreen
- show() - Method in class com.prineside.tdi2.ui.actors.PanZoomTooltip
- show() - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
- show() - Method in class com.prineside.tdi2.ui.actors.Window
- show() - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
- show() - Method in class com.prineside.tdi2.ui.components.GameplayBonusesOverlay
- show() - Method in class com.prineside.tdi2.ui.components.StorylineMessages
- show() - Method in class com.prineside.tdi2.ui.shared.DailyLootOverlay
- show() - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
- show() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
- show() - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
- show() - Method in class com.prineside.tdi2.ui.shared.LevelStagesEditor
- show() - Method in class com.prineside.tdi2.ui.shared.LoadingOverlay
- show() - Method in class com.prineside.tdi2.ui.shared.LuajavaWhitelistEditor
- show() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.windows.ListClassUsagesWindow
- show() - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
- show() - Method in class com.prineside.tdi2.ui.shared.MusicListOverlay
- show() - Method in class com.prineside.tdi2.ui.shared.QuestPrestigeOverlay
- show() - Method in class com.prineside.tdi2.ui.shared.StateDebugger
- show() - Method in class com.prineside.tdi2.ui.shared.TrophiesListOverlay
- show() - Method in class com.prineside.tdi2.ui.shared.VisibleDisplayFrameDebugFeature
- show(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField.DefaultOnscreenKeyboard
- show(boolean) - Method in interface com.prineside.tdi2.scene2d.ui.TextField.OnscreenKeyboard
- show(Input.TextInputListener, String, String, String) - Method in class com.prineside.tdi2.ui.shared.TextInputOverlay
- show(Array<IssuedItems>) - Method in class com.prineside.tdi2.ui.shared.IssuedPrizesOverlay
- show(Array<ItemStack>, boolean) - Method in class com.prineside.tdi2.ui.shared.OpenedPackOverlay
- show(Array<GameOverOverlay.GameOverItemStack>, MapPrestigeConfig) - Method in class com.prineside.tdi2.ui.components.GameOverOverlay
- show(BasicLevel, ReplayManager.LeaderboardsMode) - Method in class com.prineside.tdi2.ui.shared.LeaderboardsOverlay
- show(EnemyType) - Method in class com.prineside.tdi2.ui.components.NewEnemyOverlay
- show(TrophyType) - Method in class com.prineside.tdi2.ui.shared.TrophyViewOverlay
- show(Item) - Method in class com.prineside.tdi2.ui.shared.ItemDescriptionDialog
- show(DailyQuestManager.DailyQuestLevel) - Method in class com.prineside.tdi2.ui.shared.DailyQuestOverlay
- show(MapPrestigeConfig) - Method in class com.prineside.tdi2.ui.components.MapPrestigeOverlay
- show(Actor, Rectangle, String, String, Runnable) - Method in class com.prineside.tdi2.ui.components.UiElementsEmphasizer
- show(Stage) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxScrollPane
- show(CharSequence) - Method in class com.prineside.tdi2.ui.components.Tooltip
- show(CharSequence, int, int, Item, ItemCountSelectionOverlay.ItemCountSelectionListener) - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
- show(Runnable, ObjectConsumer<AbilitySelectionOverlay.SelectedAbilitiesConfiguration>) - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
- show(String, ObjectConsumer<String>) - Method in class com.prineside.tdi2.ui.shared.FullScreenTextEditor
- SHOW_BONUS_SELECTION_IMMEDIATELY - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- showActor(String, Actor, Actor, UiManager.MainUiLayer, int, int) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
-
Show a tooltip
- showAlert(CharSequence) - Method in class com.prineside.tdi2.ui.shared.Dialog
- showAlertWithConfirmCallback(CharSequence, Runnable) - Method in class com.prineside.tdi2.ui.shared.Dialog
- showAllPathTraces(boolean) - Method in class com.prineside.tdi2.systems.PathRenderingSystem
- showAtCursor() - Method in class com.prineside.tdi2.ui.actors.Window
- showAtMessage(String) - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
- showAtPoint(float, float) - Method in class com.prineside.tdi2.ui.actors.Window
- showAtPointAligned(float, float, int) - Method in class com.prineside.tdi2.ui.actors.Window
- showAtPointAligned(float, float, int) - Method in class com.prineside.tdi2.ui.shared.stateDebugger.listeners.ListenerGroupViewer
- showClassUsagesWindow(Class<?>) - Method in class com.prineside.tdi2.ui.shared.LuajavaWhitelistEditor
- showCoins(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
- showConfirm(CharSequence, Runnable) - Method in class com.prineside.tdi2.ui.shared.Dialog
- showConfirmWithCallbacks(CharSequence, Runnable, Runnable) - Method in class com.prineside.tdi2.ui.shared.Dialog
- showConfirmWithCallbacksAndId(CharSequence, Runnable, Runnable, String) - Method in class com.prineside.tdi2.ui.shared.Dialog
- showConfirmWithId(CharSequence, Runnable, String) - Method in class com.prineside.tdi2.ui.shared.Dialog
- showDrawModeButton(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
- showFeedbackForm(int) - Method in class com.prineside.tdi2.ui.components.RatingForm
- showForItem(Item) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
- showForItemListenable(Item, ObjectConsumer<Item>, boolean) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
- showForLevel(BasicLevel) - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
- showGameSpeedButton(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
- showHealth(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
- showHealthDelta(int) - Method in class com.prineside.tdi2.ui.components.MainUi
- showHitEffect(Vector2) - Method in class com.prineside.tdi2.tiles.TargetTile
- showInterstitialAd(ObjectConsumer<Boolean>) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- showInterstitialAd(ObjectConsumer<Boolean>) - Method in interface com.prineside.tdi2.ActionResolver
- showList() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
Deprecated.
- showMdps(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
- showMessagesButton(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
- shown - Variable in class com.prineside.tdi2.IssuedItems
- shown() - Method in class com.prineside.tdi2.ui.actors.Window.WindowListener.Adapter
- shown() - Method in interface com.prineside.tdi2.ui.actors.Window.WindowListener
- showNewlyIssuedPrizesPopup() - Method in class com.prineside.tdi2.managers.ProgressManager
-
Показать всплывающие меню с полученными призами, если они есть
- showNextWaveButton(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
- shownTooltipTags - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Settings
- showProgress(float, Color) - Method in class com.prineside.tdi2.ui.shared.Notifications.Notification
- showRatePrompt() - Method in class com.prineside.tdi2.ui.components.RatingForm
- showRays(boolean) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- showRequirements - Variable in class com.prineside.tdi2.BasicLevel
- showRequirements - Variable in class com.prineside.tdi2.BasicLevelStage
- showRewardAd(ObjectConsumer<Boolean>, PurchaseManager.RewardingAdsType) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- showRewardAd(ObjectConsumer<Boolean>, PurchaseManager.RewardingAdsType) - Method in interface com.prineside.tdi2.ActionResolver
- showRewardingAd(PurchaseManager.RewardingAdsType, ObjectConsumer<Boolean>) - Method in class com.prineside.tdi2.managers.PurchaseManager
- showScore(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
- showScrollPane() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
- showSideTooltip(CharSequence, float) - Method in class com.prineside.tdi2.ui.actors.SideMenu
- showSongNotification(Module, float) - Method in class com.prineside.tdi2.managers.MusicManager
- showStarsForm() - Method in class com.prineside.tdi2.ui.components.RatingForm
- showText(String, Actor, CharSequence, UiManager.MainUiLayer, int, int) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
-
Show a tooltip
- showTileWarningParticle(int, int) - Method in class com.prineside.tdi2.systems.MapSystem
- showTowerAbilities(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.TowerMenu
- showTowerExperience(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.TowerMenu
- showTowerRangeHint(float, float, float, float) - Method in class com.prineside.tdi2.systems.MapSystem
- showWaveNumber(boolean, Runnable) - Method in class com.prineside.tdi2.ui.components.MainUi
- showWithBar(float, CharSequence) - Method in class com.prineside.tdi2.ui.shared.LoadingOverlay
- showWithCount(Item, int) - Method in class com.prineside.tdi2.ui.shared.ItemDescriptionDialog
- showXpGained(int, int, boolean, boolean) - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
-
Fade in
- sibling(String) - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
-
Returns a handle to the sibling with the specified name.
- side - Variable in class com.prineside.tdi2.utils.mapeditor.SelectionOutline.Edge
- SIDE_FUNCTIONS - Static variable in class com.prineside.tdi2.pathfinding.Path
- SIDE_SHIFT_BY_COUNT - Static variable in class com.prineside.tdi2.pathfinding.SideShift
- SIDE_SHIFT_DISTANCE - Static variable in class com.prineside.tdi2.pathfinding.SideShift
- SIDE_SHIFTS_COUNT - Static variable in class com.prineside.tdi2.pathfinding.SideShift
- SIDE_SIMPLE_FUNCTIONS - Static variable in class com.prineside.tdi2.pathfinding.Path
-
For PathRendering - no rounding Index: [moveSide][sideShift]
- SideFunction - Interface in com.prineside.tdi2.pathfinding
- sideMenu - Variable in class com.prineside.tdi2.systems.GameUiSystem
- sideMenu - Variable in class com.prineside.tdi2.ui.components.SpawnMenu
- SideMenu - Class in com.prineside.tdi2.ui.actors
-
Background is set manually (see GraphicsSystem)
- SideMenu(float) - Constructor for class com.prineside.tdi2.ui.actors.SideMenu
- SideMenu.SideMenuContainer - Class in com.prineside.tdi2.ui.actors
- SideMenu.SideMenuListener - Interface in com.prineside.tdi2.ui.actors
- SideMenu.SideMenuListener.SideMenuListenerAdapter - Class in com.prineside.tdi2.ui.actors
- SideMenuContainer(SideMenu, String) - Constructor for class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
- SideMenuListenerAdapter() - Constructor for class com.prineside.tdi2.ui.actors.SideMenu.SideMenuListener.SideMenuListenerAdapter
- sideShadow - Variable in class com.prineside.tdi2.ui.actors.SideMenu
- SideShift - Class in com.prineside.tdi2.pathfinding
- sideShiftIndex - Variable in class com.prineside.tdi2.Enemy
- sideShiftIndex - Variable in class com.prineside.tdi2.Unit
- sideTooltipHidden() - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuListener.SideMenuListenerAdapter
- sideTooltipHidden() - Method in interface com.prineside.tdi2.ui.actors.SideMenu.SideMenuListener
- SIGN_UP_REQUIRED - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.GoogleSignInResult
- SignalEvent - Class in com.prineside.tdi2.events
-
Can't be canceled / stopped
- SignalEvent() - Constructor for class com.prineside.tdi2.events.SignalEvent
- SIGNED_IN - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInStatus
- SIGNED_IN_OFFLINE - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInStatus
- SIGNED_UP_BY_INVITE - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
- signIn(String, String, ObjectConsumer<AuthManager.SignInResponse>) - Method in class com.prineside.tdi2.managers.AuthManager
- signInEnterOTP(String, String, ObjectConsumer<ObjectPair<Boolean, String>>) - Method in class com.prineside.tdi2.managers.AuthManager
- SignInResponse() - Constructor for class com.prineside.tdi2.managers.AuthManager.SignInResponse
- SignInResponse(AuthManager.SignInResult) - Constructor for class com.prineside.tdi2.managers.AuthManager.SignInResponse
- SignInResponse(AuthManager.SignInResult, String) - Constructor for class com.prineside.tdi2.managers.AuthManager.SignInResponse
- signInShowOtpForm(String, String, ObjectConsumer<AuthManager.SignInResponse>) - Method in class com.prineside.tdi2.managers.AuthManager
- signInStatusUpdated() - Method in class com.prineside.tdi2.managers.AuthManager.AuthManagerListener.AuthManagerListenerAdapter
- signInStatusUpdated() - Method in interface com.prineside.tdi2.managers.AuthManager.AuthManagerListener
- signInWithGoogle(String, ObjectConsumer<AuthManager.GoogleSignInResult>) - Method in class com.prineside.tdi2.managers.AuthManager
- signInWithSteam(ObjectConsumer<AuthManager.SignInResponse>) - Method in class com.prineside.tdi2.managers.AuthManager
- signOut() - Method in class com.prineside.tdi2.managers.AuthManager
- signOutGoogle() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- signOutGoogle() - Method in interface com.prineside.tdi2.ActionResolver
- signUp(String, String, String, String, ObjectConsumer<AuthManager.SignUpResult>) - Method in class com.prineside.tdi2.managers.AuthManager
- signUpWithGoogle(String, String, ObjectConsumer<AuthManager.SignUpResult>) - Method in class com.prineside.tdi2.managers.AuthManager
- signUpWithSteam(String, String, String, ObjectConsumer<AuthManager.SignUpResult>) - Method in class com.prineside.tdi2.managers.AuthManager
- SIM_TYPE_PROVIDERS - Static variable in class com.prineside.tdi2.screens.SimulationScreen
-
Map of simulation types.
- simCells - Variable in class com.prineside.tdi2.screens.SimulationScreen
- simConfig - Variable in class com.prineside.tdi2.screens.SimulationScreen
- simConfig - Variable in class com.prineside.tdi2.utils.simulation.PerformanceBenchmarkSim
- simConfig - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
- simConfig - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
- SimConfig - Class in com.prineside.tdi2.utils.simulation
- SimConfig() - Constructor for class com.prineside.tdi2.utils.simulation.SimConfig
- SimEntry() - Constructor for class com.prineside.tdi2.screens.SimulationScreen.SimEntry
- SimLogListener - Interface in com.prineside.tdi2.utils.simulation
- SimpleCharStream - Class in com.prineside.luaj.parser
-
An implementation of interface CharStream, where the stream is assumed to contain only ASCII characters (without unicode processing).
- SimpleCharStream(InputStream) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
-
Constructor.
- SimpleCharStream(InputStream, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
-
Constructor.
- SimpleCharStream(InputStream, int, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
-
Constructor.
- SimpleCharStream(InputStream, String) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
-
Constructor.
- SimpleCharStream(InputStream, String, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
-
Constructor.
- SimpleCharStream(InputStream, String, int, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
-
Constructor.
- SimpleCharStream(Reader) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
-
Constructor.
- SimpleCharStream(Reader, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
-
Constructor.
- SimpleCharStream(Reader, int, int, int) - Constructor for class com.prineside.luaj.parser.SimpleCharStream
-
Constructor.
- SimpleExp() - Method in class com.prineside.luaj.parser.LuaParser
- simplifyIfNeeded() - Method in class com.prineside.tdi2.utils.QuadRegion.AllWhiteCornerColors
- simplifyIfNeeded() - Method in interface com.prineside.tdi2.utils.QuadRegion.CornerColors
-
Replace itself if became more simple
- simplifyIfNeeded() - Method in class com.prineside.tdi2.utils.QuadRegion.FourCornerColors
- simplifyIfNeeded() - Method in class com.prineside.tdi2.utils.QuadRegion.SingleCornerColor
- SimTypeProvider - Interface in com.prineside.tdi2.utils.simulation
- simTypeSelect - Variable in class com.prineside.tdi2.screens.SimulationScreen
- simulateSpectrums() - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
- simulateSpectrums() - Method in class com.prineside.tdi2.managers.MusicManager
- simulation - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
- simulation - Variable in class com.prineside.tdi2.screens.SimulationScreen.SimEntry
- Simulation - Interface in com.prineside.tdi2.utils.simulation
- SimulationScreen - Class in com.prineside.tdi2.screens
- SimulationScreen() - Constructor for class com.prineside.tdi2.screens.SimulationScreen
- SimulationScreen.RunningSimCell - Class in com.prineside.tdi2.screens
- SimulationScreen.SimEntry - Class in com.prineside.tdi2.screens
- sin() - Constructor for class com.prineside.luaj.lib.MathLib.sin
- sin(float) - Static method in class com.prineside.tdi2.utils.PMath
-
Returns the sine in radians from a lookup table.
- SINC - Static variable in class com.prineside.tdi2.ibxm.Channel
- sinDeg(float) - Static method in class com.prineside.tdi2.utils.PMath
-
Returns the sine in radians from a lookup table.
- sine - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- sineIn - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- sineOut - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- SINGLE - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SingleCornerColor() - Constructor for class com.prineside.tdi2.utils.QuadRegion.SingleCornerColor
- SingleCornerColor(Color) - Constructor for class com.prineside.tdi2.utils.QuadRegion.SingleCornerColor
- SINGLETON - Static variable in class com.prineside.tdi2.utils.luaTests.TestClass
- SingletonSerializer<T> - Class in com.prineside.tdi2.serializers
-
Для объектов, которые будут браться прямо из игры (не десериализироваться)
- SingletonSerializer() - Constructor for class com.prineside.tdi2.serializers.SingletonSerializer
- sinh() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.sinh
- SITE_SHARED_GET_PART - Static variable in class com.prineside.tdi2.Config
- SITE_URL - Static variable in class com.prineside.tdi2.Config
- size - Variable in class com.prineside.tdi2.enemies.GenericEnemy
- size - Variable in class com.prineside.tdi2.managers.MusicManager.ModuleCacheConfig
- size - Variable in class com.prineside.tdi2.systems.StateSystem.ActionsArray
- size - Variable in class com.prineside.tdi2.ui.actors.AttentionRaysUnderlay
- size - Variable in class com.prineside.tdi2.utils.SpriteCacheExtended
- size() - Method in class com.prineside.tdi2.events.EventListeners
- size() - Method in class com.prineside.tdi2.ListenerGroup
- size() - Method in class com.prineside.tdi2.scene2d.utils.Selection
- size() - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
- size() - Method in class com.prineside.tdi2.utils.LimitedBAOS
-
Returns the current size of the buffer.
- size(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.
- size(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.
- size(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.
- size(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.
- size(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.
- size(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified value.
- size(Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.
- size(Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the minWidth, prefWidth, maxWidth, minHeight, prefHeight, and maxHeight to the specified values.
- SIZE - Static variable in class com.prineside.tdi2.Enemy
- SIZE_A - Static variable in class com.prineside.luaj.Lua
- SIZE_Ax - Static variable in class com.prineside.luaj.Lua
- SIZE_B - Static variable in class com.prineside.luaj.Lua
- SIZE_Bx - Static variable in class com.prineside.luaj.Lua
- SIZE_C - Static variable in class com.prineside.luaj.Lua
- SIZE_OP - Static variable in class com.prineside.luaj.Lua
- sizeBy(float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Adds the specified size to the current size.
- sizeBy(float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
-
Sizes the actor instantly.
- sizeBy(float, float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Adds the specified size to the current size.
- sizeBy(float, float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- sizeBy(float, float, float, Interpolation) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- SizeByAction - Class in com.prineside.tdi2.scene2d.actions
-
Moves an actor from its current size to a relative size.
- SizeByAction() - Constructor for class com.prineside.tdi2.scene2d.actions.SizeByAction
- sizeChanged() - Method in class com.prineside.tdi2.ui.actors.AimStrategySelector
- sizeTo(float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
-
Sizes the actor instantly.
- sizeTo(float, float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- sizeTo(float, float, float, Interpolation) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- SizeToAction - Class in com.prineside.tdi2.scene2d.actions
-
Moves an actor from its current size to a specific size.
- SizeToAction() - Constructor for class com.prineside.tdi2.scene2d.actions.SizeToAction
- SKILL_POINT - Enum constant in enum class com.prineside.tdi2.enums.ItemType
- SKILL_POINT - Static variable in class com.prineside.tdi2.Item.D
- sKilledEnemies - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord.ChartFrames.FrameValues
- SkillPointItem - Class in com.prineside.tdi2.items
- SkillPointItem.Serializer - Class in com.prineside.tdi2.items
- SkillPointItem.SkillPointItemFactory - Class in com.prineside.tdi2.items
- SkillPointItemFactory() - Constructor for class com.prineside.tdi2.items.SkillPointItem.SkillPointItemFactory
- skip(int) - Method in class com.prineside.kryo.FixedInput
-
Discards the specified number of bytes.
- skip(long) - Method in class com.prineside.kryo.FixedInput
-
Discards the specified number of bytes.
- skipQuest(BasicLevelQuestConfig) - Method in class com.prineside.tdi2.managers.BasicLevelManager
- SLEEP_APP_INACTIVE - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
- SLEEP_APP_INACTIVE - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
- SLEEP_NO_AUDIO_DATA - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
- SLEEP_NO_AUDIO_DEVICE - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
- SLEEP_NO_BUFFER - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
- SLEEP_NO_FREE_BUFFER - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
- SLEEP_NO_IBXM - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
- SLEEP_NOT_PLAYING - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
- SLEEP_NOT_PLAYING - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
- Slider - Class in com.prineside.tdi2.scene2d.ui
-
A slider is a horizontal indicator that allows a user to set a value.
- Slider(float, float, float, boolean, Slider.SliderStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.Slider
-
Creates a new slider.
- Slider.SliderStyle - Class in com.prineside.tdi2.scene2d.ui
-
The style for a slider, see
Slider
. - SliderStyle() - Constructor for class com.prineside.tdi2.scene2d.ui.Slider.SliderStyle
- SliderStyle(Slider.SliderStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.Slider.SliderStyle
- SliderStyle(Drawable, Drawable) - Constructor for class com.prineside.tdi2.scene2d.ui.Slider.SliderStyle
- SLIPPING - Enum constant in enum class com.prineside.tdi2.enums.BuffType
- SLIPPING - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
- SlippingBuff - Class in com.prineside.tdi2.buffs
- SlippingBuff() - Constructor for class com.prineside.tdi2.buffs.SlippingBuff
- SlippingBuff.SlippingBuffFactory - Class in com.prineside.tdi2.buffs
- SlippingBuffFactory() - Constructor for class com.prineside.tdi2.buffs.SlippingBuff.SlippingBuffFactory
- SlippingBuffProcessor - Class in com.prineside.tdi2.buffs.processors
- SlippingBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.SlippingBuffProcessor
- slots - Variable in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay.SelectedAbilitiesConfiguration
- SLOW_MOTION_GAME_SPEED - Static variable in class com.prineside.tdi2.systems.GameStateSystem
- SLOW_MOTION_PAUSE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- slowFast - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- sls(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
- SM - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- small - Variable in class com.prineside.tdi2.Research
- SMALL - Enum constant in enum class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy.Kind
- smallBarOneContainer - Variable in class com.prineside.tdi2.ui.components.BossHpBar
- smallBarTwoContainer - Variable in class com.prineside.tdi2.ui.components.BossHpBar
- smallCircle - Variable in class com.prineside.tdi2.managers.AssetManager.TextureRegions
- sMining - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord.ChartFrames.FrameValues
- SMO - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- SMOKE_BOMB - Enum constant in enum class com.prineside.tdi2.enums.AbilityType
- SMOKE_BOMB - Variable in class com.prineside.tdi2.managers.AbilityManager.Factories
- SmokeBombAbility - Class in com.prineside.tdi2.abilities
-
Smoke bomb ability implementation.
- SmokeBombAbility.SmokeBombAbilityFactory - Class in com.prineside.tdi2.abilities
- SmokeBombAbilityFactory(AbilityType) - Constructor for class com.prineside.tdi2.abilities.SmokeBombAbility.SmokeBombAbilityFactory
- smooth - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- SMOOTH_MUSIC - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- smooth2 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- smoother - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- SNAKE - Enum constant in enum class com.prineside.tdi2.enums.BossType
- SNAKE_BOSS_BODY - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
- SNAKE_BOSS_BODY - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
- SNAKE_BOSS_HEAD - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
- SNAKE_BOSS_HEAD - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
- SNAKE_BOSS_TAIL - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
- SNAKE_BOSS_TAIL - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
- SnakeBossBodyEnemy - Class in com.prineside.tdi2.enemies.bosses
- SnakeBossBodyEnemy.SnakeBossBodyEnemyFactory - Class in com.prineside.tdi2.enemies.bosses
- SnakeBossBodyEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.bosses.SnakeBossBodyEnemy.SnakeBossBodyEnemyFactory
- SnakeBossHeadEnemy - Class in com.prineside.tdi2.enemies.bosses
- SnakeBossHeadEnemy.SnakeBossHeadEnemyFactory - Class in com.prineside.tdi2.enemies.bosses
- SnakeBossHeadEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy.SnakeBossHeadEnemyFactory
- SnakeBossTailEnemy - Class in com.prineside.tdi2.enemies.bosses
- SnakeBossTailEnemy.SnakeBossTailEnemyFactory - Class in com.prineside.tdi2.enemies.bosses
- SnakeBossTailEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.bosses.SnakeBossTailEnemy.SnakeBossTailEnemyFactory
- SnakeBossWaveProcessor - Class in com.prineside.tdi2.waves.processors
- SnakeBossWaveProcessor.OnEnemyDespawn - Class in com.prineside.tdi2.waves.processors
- SnakeBossWaveProcessor.OnEnemyDie - Class in com.prineside.tdi2.waves.processors
- SnakeBossWaveProcessor.SnakeBossWaveProcessorFactory - Class in com.prineside.tdi2.waves.processors
- SnakeBossWaveProcessorFactory() - Constructor for class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor.SnakeBossWaveProcessorFactory
- snapshotSavesEnabled - Variable in class com.prineside.tdi2.systems.GameStateSystem
- SNIPER - Enum constant in enum class com.prineside.tdi2.enums.TowerType
- SNIPER - Variable in class com.prineside.tdi2.managers.TowerManager.Factories
- SniperTower - Class in com.prineside.tdi2.towers
- SniperTower.OnEnemyDie - Class in com.prineside.tdi2.towers
- SniperTower.SniperTowerFactory - Class in com.prineside.tdi2.towers
- SniperTowerFactory() - Constructor for class com.prineside.tdi2.towers.SniperTower.SniperTowerFactory
- SNOWBALL - Enum constant in enum class com.prineside.tdi2.enums.BuffType
- SNOWBALL - Enum constant in enum class com.prineside.tdi2.enums.UnitType
- SNOWBALL - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
- SNOWBALL - Variable in class com.prineside.tdi2.managers.UnitManager.Factories
- SNOWBALL_ACCUMULATION_TIME - Static variable in class com.prineside.tdi2.towers.FreezingTower
- SnowballBuff - Class in com.prineside.tdi2.buffs
- SnowballBuff() - Constructor for class com.prineside.tdi2.buffs.SnowballBuff
- SnowballBuff.SnowballBuffFactory - Class in com.prineside.tdi2.buffs
- SnowballBuffFactory() - Constructor for class com.prineside.tdi2.buffs.SnowballBuff.SnowballBuffFactory
- SnowballBuffProcessor - Class in com.prineside.tdi2.buffs.processors
- SnowballBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.SnowballBuffProcessor
- SnowballUnit - Class in com.prineside.tdi2.units
- SnowballUnit.SnowballUnitFactory - Class in com.prineside.tdi2.units
- SnowballUnitFactory() - Constructor for class com.prineside.tdi2.units.SnowballUnit.SnowballUnitFactory
- SOME_BLACKLISTED_STATIC_FIELD - Static variable in class com.prineside.tdi2.utils.luaTests.TestClass
- SOME_STATIC_FINAL_VAR - Static variable in class com.prineside.tdi2.utils.luaTests.TestClass
- SOME_STATIC_VAR - Static variable in class com.prineside.tdi2.utils.luaTests.TestClass
- someBlacklistedField - Variable in class com.prineside.tdi2.utils.luaTests.TestClass
- someBlacklistedField() - Method in class com.prineside.tdi2.utils.luaTests.TestClass
- someField - Variable in class com.prineside.tdi2.utils.luaTests.TestClass
- someOtherField - Variable in class com.prineside.tdi2.utils.luaTests.TestClass
- songFileName - Variable in class com.prineside.tdi2.managers.music.CachedMusicManager.CacheStatus
- songName - Variable in class com.prineside.tdi2.ibxm.Module
- SOP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- sort - Variable in class com.prineside.tdi2.GameSystemProvider.ThreadSafeSharedHelpers
- sort() - Constructor for class com.prineside.luaj.lib.TableLib.sort
- sort() - Method in class com.prineside.tdi2.utils.FloatSorter
- sort(LuaValue) - Method in class com.prineside.luaj.LuaTable
-
Sort the table using a comparator.
- sort(T[], Comparator<? super T>) - Static method in class com.prineside.tdi2.Threads
- SORT_COMPARATOR_KIND - Static variable in class com.prineside.tdi2.ItemStack
- SORT_COMPARATOR_RARITY_ASC - Static variable in class com.prineside.tdi2.ItemStack
- SORT_COMPARATOR_RARITY_DESC - Static variable in class com.prineside.tdi2.ItemStack
- sortArraySlice(T[], int, int, Comparator<? super T>) - Static method in class com.prineside.tdi2.Threads
- sortGdxArray(Array<T>, Comparator<? super T>) - Static method in class com.prineside.tdi2.Threads
- sortLevels() - Method in class com.prineside.tdi2.BasicLevelStage
- sound - Variable in class com.prineside.tdi2.StaticSound
- SOUND_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- SOUND_VOLUME - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- soundManager - Variable in class com.prineside.tdi2.Game
- SoundManager - Class in com.prineside.tdi2.managers
- SoundManager() - Constructor for class com.prineside.tdi2.managers.SoundManager
- SoundManager.PlayingSoundStat - Class in com.prineside.tdi2.managers
- SoundManager.Serializer - Class in com.prineside.tdi2.managers
- soundsToPlay - Variable in class com.prineside.tdi2.managers.SoundManager
- SoundSystem - Class in com.prineside.tdi2.systems
- SoundSystem() - Constructor for class com.prineside.tdi2.systems.SoundSystem
- SoundType - Enum Class in com.prineside.tdi2.enums
- source - Variable in class com.prineside.luaj.FPrototype
- source - Variable in class com.prineside.luaj.Prototype
- source - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValueEffect
- Source(Actor) - Constructor for class com.prineside.tdi2.scene2d.utils.DragAndDrop.Source
- SOURCE - Enum constant in enum class com.prineside.tdi2.enums.TileType
- SOURCE - Variable in class com.prineside.tdi2.managers.TileManager.Factories
- SOURCE_BASIC_SPECIAL_ABILITY - Static variable in class com.prineside.tdi2.components.PowerBonuses
- SOURCE_BINARY_STRING - Static variable in class com.prineside.luaj.LoadState
-
Name for compiled chunks
- sourceId - Variable in class com.prineside.tdi2.components.PowerBonuses.Entry
- SourceTile - Class in com.prineside.tdi2.tiles
- SourceTile.SourceTileFactory - Class in com.prineside.tdi2.tiles
- SourceTileFactory() - Constructor for class com.prineside.tdi2.tiles.SourceTile.SourceTileFactory
- SP_Auth - Class in com.prineside.tdi2.managers.preferences.categories.settings
- SP_Auth() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
- SP_Auth.SessionData - Class in com.prineside.tdi2.managers.preferences.categories.settings
- SP_Enemy - Class in com.prineside.tdi2.managers.preferences.categories.settings
- SP_Enemy() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Enemy
- SP_Locale - Class in com.prineside.tdi2.managers.preferences.categories.settings
- SP_Locale() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Locale
- SP_Music - Class in com.prineside.tdi2.managers.preferences.categories.settings
- SP_Music() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Music
- SP_Rating - Class in com.prineside.tdi2.managers.preferences.categories.settings
- SP_Rating() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Rating
- SP_Replay - Class in com.prineside.tdi2.managers.preferences.categories.settings
- SP_Replay() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Replay
- SP_Settings - Class in com.prineside.tdi2.managers.preferences.categories.settings
- SP_Settings() - Constructor for class com.prineside.tdi2.managers.preferences.categories.settings.SP_Settings
- space(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the spaceTop, spaceLeft, spaceBottom, and spaceRight to the specified value.
- space(float) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
-
Sets the horizontal space between children.
- space(float) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
-
Sets the vertical space between children.
- space(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
The space cannot be < 0.
- space(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the spaceTop, spaceLeft, spaceBottom, and spaceRight to the specified value.
- space(Value, Value, Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- spaceBottom(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
The space cannot be < 0.
- spaceBottom(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- spaceLeft(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
The space cannot be < 0.
- spaceLeft(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- spaceRight(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
The space cannot be < 0.
- spaceRight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- SpaceTileBonus - Class in com.prineside.tdi2
- SpaceTileBonus() - Constructor for class com.prineside.tdi2.SpaceTileBonus
- SpaceTileBonus.SpaceTileBonusConfig - Class in com.prineside.tdi2
- spaceTileBonusesToDrawColoredOnFreeTiles - Variable in class com.prineside.tdi2.systems.MapRenderingSystem
- SpaceTileBonusType - Enum Class in com.prineside.tdi2.enums
-
От самых бесполезных до полезных (учитывается в сортировке тайлов)
- SpaceTileFactory() - Constructor for class com.prineside.tdi2.tiles.PlatformTile.SpaceTileFactory
- spaceTop(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
The space cannot be < 0.
- spaceTop(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- SPAWN - Enum constant in enum class com.prineside.tdi2.enums.TileType
- SPAWN - Variable in class com.prineside.tdi2.managers.TileManager.Factories
- SPAWN_NOT_FOUND - Enum constant in enum class com.prineside.tdi2.Map.InvalidMapException.Reason
- spawnDelayAfterTime - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
- spawnDelayBeforeTime - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
- spawned - Variable in class com.prineside.tdi2.Unit
- SPAWNED - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Status
- spawnedBallLightnings - Variable in class com.prineside.tdi2.systems.UnitSystem
- spawnedEnemies - Variable in class com.prineside.tdi2.systems.MapSystem
- spawnedSnowballs - Variable in class com.prineside.tdi2.systems.UnitSystem
- spawnedUnits - Variable in class com.prineside.tdi2.systems.MapSystem
- spawnEnemy(Enemy) - Method in class com.prineside.tdi2.systems.MapSystem
-
Заспавнить врага на карте.
- SpawnEnemyGroup() - Constructor for class com.prineside.tdi2.EnemyGroup.SpawnEnemyGroup
- SpawnEnemyGroup(EnemyGroup, EnemyType, float, float, int, float, float, float, float, int) - Constructor for class com.prineside.tdi2.EnemyGroup.SpawnEnemyGroup
- SPAWNING - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Status
- spawningTime - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
- spawnMenu - Variable in class com.prineside.tdi2.systems.GameUiSystem
- SpawnMenu - Class in com.prineside.tdi2.ui.components
- SpawnMenu(SideMenu, GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.SpawnMenu
- spawnTile - Variable in class com.prineside.tdi2.Enemy
-
Spawn tile it appeared from
- spawnTile - Variable in class com.prineside.tdi2.Map.EnemyTypeSpawnPair
- SpawnTile - Class in com.prineside.tdi2.tiles
- SpawnTile.AllowedEnemyConfig - Class in com.prineside.tdi2.tiles
- SpawnTile.SpawnTileFactory - Class in com.prineside.tdi2.tiles
- SpawnTileFactory() - Constructor for class com.prineside.tdi2.tiles.SpawnTile.SpawnTileFactory
- spawnUnit(Unit) - Method in class com.prineside.tdi2.systems.MapSystem
- SpawnZombiesFromBase - Class in com.prineside.tdi2.gameplayMods.mods
- SpawnZombiesFromBase() - Constructor for class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
- SpawnZombiesFromBase.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
- SPECIAL_ABILITY_RANGE - Static variable in class com.prineside.tdi2.towers.FreezingTower
- SPECIAL_ABILITY_RANGE - Static variable in class com.prineside.tdi2.towers.TeslaTower
- SPECIAL_BLUEPRINT_QUANTITY - Static variable in class com.prineside.tdi2.configs.ShopOfferValues
- SPECIAL_BLUEPRINT_VALUE - Static variable in class com.prineside.tdi2.configs.ShopOfferValues
- SPECIAL_DEVELOPER - Enum constant in enum class com.prineside.tdi2.enums.TrophyType
- SPECIAL_I - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
- SPECIAL_II - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
- SPECIAL_III - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
- SPECIAL_IV - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
- SPECIAL_MASTER - Enum constant in enum class com.prineside.tdi2.enums.TrophyType
- SPECIAL_MILLION - Enum constant in enum class com.prineside.tdi2.enums.TrophyType
- SPECIAL_STORYLINE - Enum constant in enum class com.prineside.tdi2.enums.TrophyType
- SpecialDamageType - Enum Class in com.prineside.tdi2.enums
- specialDamageVulnerability - Variable in class com.prineside.tdi2.enemies.GenericEnemy
- specialToken - Variable in class com.prineside.luaj.parser.Token
-
This field is used to access special tokens that occur prior to this token, but after the immediately preceding regular (non-special) token.
- specSize() - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
-
Returns the size of the spectrum created by this transform.
- spectrumConfig - Variable in class com.prineside.tdi2.tiles.EqualizerTile
- SpectrumConfig() - Constructor for class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
- SpectrumConfig(Array<MusicManager.FrequencyRange>) - Constructor for class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
- spectrumDropoff - Variable in class com.prineside.tdi2.tiles.EqualizerTile
- spectrumFrequencies - Variable in class com.prineside.tdi2.tiles.EqualizerTile
- spectrumLeft - Variable in class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
- spectrumLock - Variable in class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
- spectrumRight - Variable in class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
- speed - Variable in class com.prineside.tdi2.abilities.BulletWallAbility.PreparedBullet
- speed - Variable in class com.prineside.tdi2.buffs.FreezingBuff
-
Скорость заморозки, % в секунду
- speed - Variable in class com.prineside.tdi2.EnemyFollowingProjectile
-
Projectile speed in px/s
- speed - Variable in class com.prineside.tdi2.EnemyGroup
- speed - Variable in class com.prineside.tdi2.Unit
- SPEED_BY_LEVEL - Static variable in class com.prineside.tdi2.modifiers.BalanceModifier
- SPEED_DOWN - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
- SPEED_MULTIPLIER - Static variable in class com.prineside.tdi2.buffs.SlippingBuff
- SPEED_UP - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
- speedMultiplier - Variable in class com.prineside.tdi2.buffs.SlippingBuff
- speedMultiplier() - Method in class com.prineside.tdi2.pathfinding.BezierSideFunction
- speedMultiplier() - Method in class com.prineside.tdi2.pathfinding.LinearSideFunction
- speedMultiplier() - Method in class com.prineside.tdi2.pathfinding.SharpCornerSideFunction
- speedMultiplier() - Method in interface com.prineside.tdi2.pathfinding.SideFunction
- SPLASH - Enum constant in enum class com.prineside.tdi2.enums.ProjectileType
- SPLASH - Enum constant in enum class com.prineside.tdi2.enums.TowerType
- SPLASH - Variable in class com.prineside.tdi2.managers.TowerManager.Factories
- SPLASH - Variable in class com.prineside.tdi2.systems.ProjectileSystem.Factories
- SPLASH_CHAIN_KILL - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- SplashProjectile - Class in com.prineside.tdi2.projectiles
- SplashProjectile.SplashProjectileFactory - Class in com.prineside.tdi2.projectiles
- SplashProjectileFactory() - Constructor for class com.prineside.tdi2.projectiles.SplashProjectile.SplashProjectileFactory
- SplashTower - Class in com.prineside.tdi2.towers
- SplashTower.OnEnemyDie - Class in com.prineside.tdi2.towers
- SplashTower.SplashTowerFactory - Class in com.prineside.tdi2.towers
- SplashTowerFactory() - Constructor for class com.prineside.tdi2.towers.SplashTower.SplashTowerFactory
- SPLINTER - Enum constant in enum class com.prineside.tdi2.enums.ProjectileType
- SPLINTER - Variable in class com.prineside.tdi2.systems.ProjectileSystem.Factories
- SplinterProjectile - Class in com.prineside.tdi2.projectiles
- SplinterProjectile.SplinterProjectileFactory - Class in com.prineside.tdi2.projectiles
- SplinterProjectileFactory() - Constructor for class com.prineside.tdi2.projectiles.SplinterProjectile.SplinterProjectileFactory
- split() - Constructor for class com.prineside.luaj.lib.StringLib.split
- SplitPane - Class in com.prineside.tdi2.scene2d.ui
-
A container that contains two widgets and is divided either horizontally or vertically.
- SplitPane(Actor, Actor, boolean, SplitPane.SplitPaneStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SplitPane
- SplitPane.SplitPaneStyle - Class in com.prineside.tdi2.scene2d.ui
-
The style for a splitpane, see
SplitPane
. - SplitPaneStyle() - Constructor for class com.prineside.tdi2.scene2d.ui.SplitPane.SplitPaneStyle
- SplitPaneStyle(SplitPane.SplitPaneStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.SplitPane.SplitPaneStyle
- SplitPaneStyle(Drawable) - Constructor for class com.prineside.tdi2.scene2d.ui.SplitPane.SplitPaneStyle
- SPRING_TENSION_1 - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SPRING_TENSION_2 - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SPRING_TENSION_RELEASE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- sprite - Variable in class com.prineside.tdi2.managers.ResearchManager.PolygonConfig
- SpriteCacheExtended - Class in com.prineside.tdi2.utils
-
May also act like a Batch but will store vertex data into cache.
- SpriteCacheExtended(String, int, ShaderProgram, boolean) - Constructor for class com.prineside.tdi2.utils.SpriteCacheExtended
- SpriteCacheExtended.CacheArray - Class in com.prineside.tdi2.utils
- SpriteDrawable - Class in com.prineside.tdi2.scene2d.utils
-
Drawable for a
Sprite
. - SpriteDrawable() - Constructor for class com.prineside.tdi2.scene2d.utils.SpriteDrawable
-
Creates an uninitialized SpriteDrawable.
- SpriteDrawable(Sprite) - Constructor for class com.prineside.tdi2.scene2d.utils.SpriteDrawable
- SpriteDrawable(SpriteDrawable) - Constructor for class com.prineside.tdi2.scene2d.utils.SpriteDrawable
- sqrt() - Constructor for class com.prineside.luaj.lib.MathLib.sqrt
- src - Variable in class com.prineside.tdi2.managers.AssetManager.WebTextureRegion
- srs(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
- ST - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- STA - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- stack(Actor...) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Adds a new cell to the table with the specified actors in a
Stack
. - Stack - Class in com.prineside.tdi2.scene2d.ui
-
A stack is a container that sizes its children to its size and positions them at 0,0 on top of each other.
- Stack() - Constructor for class com.prineside.tdi2.scene2d.ui.Stack
- Stack(Actor...) - Constructor for class com.prineside.tdi2.scene2d.ui.Stack
- stackSize - Variable in class com.prineside.tdi2.gameplayMods.mods.MinedItemsTurnIntoDust
- stackSizePerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.MinedItemsTurnIntoDust
- stage - Variable in class com.prineside.tdi2.actions.SelectGameplayBonusAction
- stage - Variable in class com.prineside.tdi2.managers.UiManager
- Stage - Class in com.prineside.tdi2.scene2d
-
A 2D scene graph containing hierarchies of
actors
. - Stage() - Constructor for class com.prineside.tdi2.scene2d.Stage
-
Creates a stage with a
ScalingViewport
set toScaling.stretch
. - Stage(Viewport) - Constructor for class com.prineside.tdi2.scene2d.Stage
-
Creates a stage with the specified viewport.
- Stage(Viewport, Batch) - Constructor for class com.prineside.tdi2.scene2d.Stage
-
Creates a stage with the specified viewport and batch.
- STAGE_1_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
-
Beat the first 8 levels of stage 1 with 3 stars
- STAGE_2_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- STAGE_3_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- STAGE_4_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- STAGE_5_COMPLETE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- STAGE_STARS - Enum constant in enum class com.prineside.tdi2.enums.RequirementType
- Stage.TouchFocus - Class in com.prineside.tdi2.scene2d
-
Internal class for managing touch focus.
- stageName - Variable in class com.prineside.tdi2.BasicLevel
- stageName - Variable in class com.prineside.tdi2.Requirement
- stageNumberLabel - Variable in class com.prineside.tdi2.ui.actors.GameplayBonusSummary
- stagePosition - Variable in class com.prineside.tdi2.BasicLevel
- stageRequirements - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- stageReRolls - Variable in class com.prineside.tdi2.systems.BonusSystem
- stagesOrdered - Variable in class com.prineside.tdi2.managers.BasicLevelManager
- stageStars - Variable in class com.prineside.tdi2.Requirement
- stageToLocalCoordinates(Vector2) - Method in class com.prineside.tdi2.scene2d.Actor
-
Transforms the specified point in the stage's coordinates to the actor's local coordinate system.
- stageToMap(Vector2) - Method in class com.prineside.tdi2.CameraController
- stageToScreen(Vector2) - Method in class com.prineside.tdi2.CameraController
-
Turn a stage coordinates (for example, an Actor's position) into a screen position (depends on the resolution)
- stageToScreenCoordinates(Vector2) - Method in class com.prineside.tdi2.scene2d.Stage
-
Transforms the stage coordinates to screen coordinates.
- STAINS_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- STAR - Enum constant in enum class com.prineside.tdi2.enums.ItemType
- STAR - Static variable in class com.prineside.tdi2.Item.D
- StarItem - Class in com.prineside.tdi2.items
- StarItem.Serializer - Class in com.prineside.tdi2.items
- StarItem.StarItemFactory - Class in com.prineside.tdi2.items
- StarItemFactory() - Constructor for class com.prineside.tdi2.items.StarItem.StarItemFactory
- STARS - Enum constant in enum class com.prineside.tdi2.enums.RequirementType
- start - Variable in class com.prineside.tdi2.managers.script.autocompletion.LuaScriptParser.Block
- start - Variable in class com.prineside.tdi2.managers.script.ScriptEnvironment.Suggestion
- start() - Method in class com.prineside.tdi2.abilities.BallLightningAbility
- start() - Method in class com.prineside.tdi2.abilities.BlizzardAbility
- start() - Method in class com.prineside.tdi2.abilities.BulletWallAbility
- start() - Method in class com.prineside.tdi2.abilities.FireballAbility
- start() - Method in class com.prineside.tdi2.abilities.FirestormAbility
- start() - Method in class com.prineside.tdi2.abilities.LoicAbility
- start() - Method in class com.prineside.tdi2.abilities.LoopAbility
- start() - Method in class com.prineside.tdi2.abilities.MagnetAbility
- start() - Method in class com.prineside.tdi2.abilities.NukeAbility
- start() - Method in class com.prineside.tdi2.abilities.OverloadAbility
- start() - Method in class com.prineside.tdi2.abilities.SmokeBombAbility
- start() - Method in class com.prineside.tdi2.abilities.ThunderAbility
- start() - Method in class com.prineside.tdi2.abilities.WindstormAbility
- start() - Method in class com.prineside.tdi2.Ability
-
Starts the ability.
- start() - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
- start() - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
- start() - Method in class com.prineside.tdi2.utils.simulation.PerformanceBenchmarkSim
- start() - Method in interface com.prineside.tdi2.utils.simulation.Simulation
- start() - Method in class com.prineside.tdi2.utils.simulation.SyncCheckSim
- start() - Method in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
- start() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended.CacheArray
- start(CameraController) - Method in class com.prineside.tdi2.CameraController.BasicAnimation
- start(CameraController) - Method in interface com.prineside.tdi2.CameraController.CameraControllerAnimation
- start(CameraController) - Method in class com.prineside.tdi2.CameraController.ShakeAnimation
- start(GameSystemProvider) - Static method in class com.prineside.tdi2.HeadlessReplayReportGenerator
- start(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.BuildTowerScenario
- start(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.JustUpdateScenario
- start(GameSystemProvider) - Method in interface com.prineside.tdi2.utils.simulation.Scenario
- start(GameSystemProvider) - Method in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
- startAbility(Ability) - Method in class com.prineside.tdi2.systems.AbilitySystem
- startActionRecord() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- startChar - Variable in class com.prineside.tdi2.managers.script.autocompletion.LuaScriptParser.Block
- startCrafting(CraftRecipe, Array<Item>, int) - Method in class com.prineside.tdi2.managers.ProgressManager
-
Начать крафт
- startDailyLevel() - Method in class com.prineside.tdi2.managers.DailyQuestManager
- startDelay - Variable in class com.prineside.tdi2.tiles.BossTile.BossWavesConfig
- started - Variable in class com.prineside.tdi2.Wave
- startEditor() - Method in class com.prineside.tdi2.systems.MapEditorSystem.BackedUpMapInfo
- startedTask(GameSyncLoader.Task, GameSyncLoader.Task) - Method in interface com.prineside.tdi2.utils.GameSyncLoader.SyncExecutionListener
- startEffects() - Method in class com.prineside.tdi2.abilities.FireballAbility
- startEffects() - Method in class com.prineside.tdi2.abilities.FirestormAbility
- startEffects() - Method in class com.prineside.tdi2.abilities.NukeAbility
- startEffects() - Method in class com.prineside.tdi2.abilities.OverloadAbility
- startEffects() - Method in class com.prineside.tdi2.Ability
-
Shows screen effects and UI particles.
- startExplosionEffect() - Method in class com.prineside.tdi2.tiles.TargetTile
- startFastForwarding(int) - Method in class com.prineside.tdi2.systems.StateSystem
- startFBO(FrameBuffer, String) - Method in class com.prineside.tdi2.managers.RenderingManager
- startFrame - Variable in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
- starting - Variable in class com.prineside.tdi2.tiles.CoreTile.Upgrade
- STARTING - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
- STARTING_HEALTH - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- STARTING_HEALTH - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STARTING_HEALTH - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STARTING_LEVEL - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- STARTING_MONEY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- STARTING_MONEY - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STARTING_MONEY - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STARTING_POWER - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- startingAbilitiesConfiguration - Variable in class com.prineside.tdi2.GameState
- startingAbilitiesConfiguration - Variable in class com.prineside.tdi2.systems.GameStateSystem
- startingHealth - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
- startingInventory - Variable in class com.prineside.tdi2.systems.MapEditorSystem.HistoryImprint
- startingMap - Variable in class com.prineside.tdi2.systems.MapEditorSystem.HistoryImprint
- startingTile - Variable in class com.prineside.tdi2.Unit
- startingWave - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
- startMap() - Method in class com.prineside.tdi2.systems.MapEditorSystem
-
Попробовать запустить карту.
- startNewBasicLevel(BasicLevel, AbilitySelectionOverlay.SelectedAbilitiesConfiguration) - Method in class com.prineside.tdi2.managers.ScreenManager
- startNewDailyLevel(DailyQuestManager.DailyQuestLevel) - Method in class com.prineside.tdi2.managers.ScreenManager
- startNewLevelWithAbilitySelection(GameStateSystem.GameMode, String) - Method in class com.prineside.tdi2.managers.ScreenManager
- startNewUserLevel(UserMap, AbilitySelectionOverlay.SelectedAbilitiesConfiguration) - Method in class com.prineside.tdi2.managers.ScreenManager
- startNextSim(Simulation) - Method in class com.prineside.tdi2.screens.SimulationScreen
- startNextWave() - Method in class com.prineside.tdi2.systems.WaveSystem
- startpc - Variable in class com.prineside.luaj.LocVars
-
The instruction offset when the variable comes into scope
- startPos - Variable in class com.prineside.tdi2.units.MineUnit
- startRage() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
- StartRender - Class in com.prineside.tdi2.events.global
- StartRender() - Constructor for class com.prineside.tdi2.events.global.StartRender
- startReplay(ReplayManager.ReplayRecord) - Static method in class com.prineside.tdi2.systems.GameStateSystem
- startReplayAsRealRun(ReplayManager.ReplayRecord, boolean) - Static method in class com.prineside.tdi2.systems.GameStateSystem
- startResearching(Research, boolean) - Method in class com.prineside.tdi2.managers.ResearchManager
-
Начать новое исследование Возвращает true в случае успеха и false, если начать исследование не удалось.
- StartResearchingException() - Constructor for exception com.prineside.tdi2.managers.ResearchManager.StartResearchingException
- startSelectedResearch() - Method in class com.prineside.tdi2.screens.ResearchesScreen
- startStopButton - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
- startsWith() - Constructor for class com.prineside.luaj.lib.StringLib.startsWith
- startTimestamp - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
- startTimestamp - Variable in class com.prineside.tdi2.utils.simulation.SimConfig
- startUsingAbility(AbilityType) - Method in class com.prineside.tdi2.systems.AbilitySystem
-
При нажатии на кнопку навыка
- startUsingCustomButton() - Method in class com.prineside.tdi2.ui.components.ModifierMenu
- startUsingCustomButton() - Method in class com.prineside.tdi2.ui.components.TowerMenu
- startVector - Variable in class com.prineside.tdi2.abilities.BulletWallAbility.PreparedBullet
- startWave - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
- startX - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
- startY - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
- Stat - Class in com.prineside.luaj.ast
- Stat() - Constructor for class com.prineside.luaj.ast.Stat
- Stat() - Method in class com.prineside.luaj.parser.LuaParser
- STAT_ROUNDING_CEIL - Static variable in class com.prineside.tdi2.managers.TowerManager
- STAT_ROUNDING_FLOOR - Static variable in class com.prineside.tdi2.managers.TowerManager
- STAT_ROUNDING_MIDDLE - Static variable in class com.prineside.tdi2.managers.TowerManager
- STAT_ROUNDING_NONE - Static variable in class com.prineside.tdi2.managers.TowerManager
- Stat.Assign - Class in com.prineside.luaj.ast
- Stat.Break - Class in com.prineside.luaj.ast
- Stat.FuncCallStat - Class in com.prineside.luaj.ast
- Stat.FuncDef - Class in com.prineside.luaj.ast
- Stat.GenericFor - Class in com.prineside.luaj.ast
- Stat.Goto - Class in com.prineside.luaj.ast
- Stat.IfThenElse - Class in com.prineside.luaj.ast
- Stat.Label - Class in com.prineside.luaj.ast
- Stat.LocalAssign - Class in com.prineside.luaj.ast
- Stat.LocalFuncDef - Class in com.prineside.luaj.ast
- Stat.NumericFor - Class in com.prineside.luaj.ast
- Stat.RepeatUntil - Class in com.prineside.luaj.ast
- Stat.Return - Class in com.prineside.luaj.ast
- Stat.WhileDo - Class in com.prineside.luaj.ast
- state - Variable in class com.prineside.tdi2.GameSystemProvider
- state - Variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- STATE_ALL_CHILDREN_BLACKLISTED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- STATE_ALL_CHILDREN_HANDLED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- STATE_ALL_CHILDREN_WHITELISTED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- STATE_AUTO_SAVE_INTERVAL - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- STATE_BLACKLISTED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- STATE_EDITOR_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- STATE_NONE - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- STATE_WHITELISTED - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- StateDebugger - Class in com.prineside.tdi2.ui.shared
- StateDebugger() - Constructor for class com.prineside.tdi2.ui.shared.StateDebugger
- StateDebugger.View - Interface in com.prineside.tdi2.ui.shared
- StateSystem - Class in com.prineside.tdi2.systems
- StateSystem() - Constructor for class com.prineside.tdi2.systems.StateSystem
- StateSystem.ActionsArray - Class in com.prineside.tdi2.systems
- StateSystem.ActionUpdatePair - Class in com.prineside.tdi2.systems
- stateUpdated() - Method in class com.prineside.tdi2.managers.AuthManager.AuthManagerListener.AuthManagerListenerAdapter
- stateUpdated() - Method in interface com.prineside.tdi2.managers.AuthManager.AuthManagerListener
- staticFlag - Static variable in class com.prineside.luaj.parser.SimpleCharStream
-
Whether parser is static.
- staticPosition - Variable in class com.prineside.tdi2.Unit
- StaticSound - Class in com.prineside.tdi2
- StaticSound(StaticSoundType, Sound, int) - Constructor for class com.prineside.tdi2.StaticSound
- StaticSoundType - Enum Class in com.prineside.tdi2.enums
- staticVarArgMethodA(Object...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
- staticVarArgMethodB(String, Object...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
- staticVarArgMethodC(String, String...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
- staticVarArgMethodD(String, TestClass...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
- staticVarArgMethodE(String, int[]...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
- staticVarArgMethodF(String, TestClass[]...) - Static method in class com.prineside.tdi2.utils.luaTests.TestClass
- statistics - Variable in class com.prineside.tdi2.GameSystemProvider
- statistics - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
- statistics - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
- STATISTICS_CHART_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- StatisticsChart - Class in com.prineside.tdi2.ui.components
- StatisticsChart(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.StatisticsChart
- statisticsManager - Variable in class com.prineside.tdi2.Game
- StatisticsManager - Class in com.prineside.tdi2.managers
- StatisticsManager() - Constructor for class com.prineside.tdi2.managers.StatisticsManager
- StatisticsManager.Serializer - Class in com.prineside.tdi2.managers
- StatisticsScreen - Class in com.prineside.tdi2.screens
- StatisticsScreen() - Constructor for class com.prineside.tdi2.screens.StatisticsScreen
- StatisticsSystem - Class in com.prineside.tdi2.systems
- StatisticsSystem() - Constructor for class com.prineside.tdi2.systems.StatisticsSystem
- StatisticsSystem.OnCoinsChange - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnEnemyDie - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnEnemyReachTarget - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnEnemyTakeDamage - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnGameOver - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnMinedResourcesChange - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnMinerBuild - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnMinerUpgrade - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnNextWaveForce - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnScoreChange - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnTowerBuild - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnTowerSell - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnTowerUpgrade - Class in com.prineside.tdi2.systems
- StatisticsSystem.OnWaveComplete - Class in com.prineside.tdi2.systems
- statisticsType - Variable in class com.prineside.tdi2.BasicLevelQuestConfig
-
Can be null if quest is scripted
- statisticsType - Variable in class com.prineside.tdi2.Requirement
- StatisticsType - Enum Class in com.prineside.tdi2.enums
- statisticsValue - Variable in class com.prineside.tdi2.Requirement
- stats - Variable in class com.prineside.luaj.ast.Block
- statsPlayRealTime - Variable in class com.prineside.tdi2.managers.ProgressManager.ProgressSnapshotForState
- statsPlayTimeCasesLoot - Variable in class com.prineside.tdi2.managers.ProgressManager.ProgressSnapshotForState
- statsQueuedCasesGiven - Variable in class com.prineside.tdi2.managers.ProgressManager.ProgressSnapshotForState
- status - Variable in class com.prineside.tdi2.systems.WaveSystem
- status - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
- status - Variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
- STATUS_HIDING - Static variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
- STATUS_QUEUED - Static variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
- STATUS_SHOWING - Static variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
- STATUS_VISIBLE - Static variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
- statusLabel - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
- STDERR - Variable in class com.prineside.luaj.Globals
-
The current default error stream.
- STDIN - Variable in class com.prineside.luaj.Globals
-
The current default input stream.
- STDOUT - Variable in class com.prineside.luaj.Globals
-
The current default output stream.
- STEAM_APP_ID - Static variable in class com.prineside.tdi2.Config
- STEAM_TXN_FINALIZE_URL - Static variable in class com.prineside.tdi2.Config
- STEAM_TXN_PRODUCT_LIST_URL - Static variable in class com.prineside.tdi2.Config
- STEAM_TXN_START_URL - Static variable in class com.prineside.tdi2.Config
- steamAccountId - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- step - Variable in class com.prineside.luaj.ast.Stat.NumericFor
- STEP - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- STOCK - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.GameValueEffect.Source
- stockValue - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValueStockConfig
- stop() - Method in interface com.prineside.tdi2.events.Event
-
Stop event propagation.
- stop() - Method in class com.prineside.tdi2.events.SignalEvent
- stop() - Method in class com.prineside.tdi2.events.StoppableEvent
- stop() - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- stop() - Method in class com.prineside.tdi2.scene2d.Event
-
Marks this event has being stopped.
- stop() - Method in class com.prineside.tdi2.ui.actors.TrailMultilineActor
-
Остановить отрисовку текущей линии Может быть полезно, если нужно сменить позицию элемента без отображения линии
- stop() - Method in class com.prineside.tdi2.utils.simulation.PerformanceBenchmarkSim
- stop() - Method in interface com.prineside.tdi2.utils.simulation.Simulation
- stop() - Method in class com.prineside.tdi2.utils.simulation.SyncCheckSim
- stop() - Method in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
- stop(GameSystemProvider) - Static method in class com.prineside.tdi2.HeadlessReplayReportGenerator
- stopAllSimulations() - Method in class com.prineside.tdi2.screens.SimulationScreen
- stopAnimations() - Method in class com.prineside.tdi2.CameraController
- stopAnyBatchDrawing() - Method in class com.prineside.tdi2.managers.RenderingManager
- stopCurrentRequest() - Method in class com.prineside.tdi2.ui.actors.WebView
- stopFastForwarding() - Method in class com.prineside.tdi2.systems.StateSystem
- stopMusic() - Method in class com.prineside.tdi2.managers.music.CachedMusicManager
- stopMusic() - Method in class com.prineside.tdi2.managers.music.DesktopCachedMusicManager
- stopMusic() - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
- stopMusic() - Method in class com.prineside.tdi2.managers.MusicManager
- StoppableEvent - Class in com.prineside.tdi2.events
-
Can be stopped, can't be canceled
- StoppableEvent() - Constructor for class com.prineside.tdi2.events.StoppableEvent
- STOPPED - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
- stopScenario() - Method in class com.prineside.tdi2.CameraController
- stopSpawningCurrentWave(Wave, Tower, DamageType) - Method in class com.prineside.tdi2.systems.WaveSystem
-
Остановить спавн врагов текущей волны.
- STORYLINE_A_STAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_A_STAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_BINARY_SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_BINARY_SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_BRUTE_FORCE_SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_BRUTE_FORCE_SEARCH - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_BUBBLE_SORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_BUBBLE_SORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_CACHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_CACHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_CUCKOO_HASHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_CUCKOO_HASHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_DIJKSTRAS_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_DIJKSTRAS_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_HASHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_HASHING - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_INDEX_MAPPING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_INDEX_MAPPING - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_LM_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_LM_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_LSTM_NETWORK - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_LSTM_NETWORK - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_MERGE_SORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_MERGE_SORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_QUICKSORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_QUICKSORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_RAINBOW_TABLE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_RAINBOW_TABLE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_RESOURCE_INFIAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_RESOURCE_INFIAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_RESOURCE_MATRIX - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_RESOURCE_MATRIX - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_RESOURCE_SCALAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_RESOURCE_SCALAR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_RESOURCE_TENSOR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_RESOURCE_TENSOR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_RESOURCE_VECTOR - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_RESOURCE_VECTOR - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_RP_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_RP_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_SCG_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_SCG_ALGORITHM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- STORYLINE_TIMSORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- STORYLINE_TIMSORT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- storylineMessages - Variable in class com.prineside.tdi2.systems.GameUiSystem
- StorylineMessages - Class in com.prineside.tdi2.ui.components
- StorylineMessages(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.StorylineMessages
- Str - Class in com.prineside.luaj.ast
- Str() - Method in class com.prineside.luaj.parser.LuaParser
- STRAIGHT_MULTI_LINE - Enum constant in enum class com.prineside.tdi2.enums.ShapeType
- STRAIGHT_MULTI_LINE - Variable in class com.prineside.tdi2.managers.ShapeManager.Factories
- StraightMultiLine - Class in com.prineside.tdi2.shapes
- StraightMultiLine.StraightMultiLineFactory - Class in com.prineside.tdi2.shapes
- StraightMultiLineFactory() - Constructor for class com.prineside.tdi2.shapes.StraightMultiLine.StraightMultiLineFactory
- strategyChanged(Tower.AimStrategy) - Method in interface com.prineside.tdi2.ui.actors.AimStrategySelector.AimStrategySelectorListener
- strcmp(LuaString) - Method in class com.prineside.luaj.LuaNumber
- strcmp(LuaString) - Method in class com.prineside.luaj.LuaString
- strcmp(LuaString) - Method in class com.prineside.luaj.LuaValue
-
Perform string comparison with another value known to be a
LuaString
using string comparison based on byte values. - strcmp(LuaValue) - Method in class com.prineside.luaj.LuaString
- strcmp(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Perform string comparison with another value of any type using string comparison based on byte values.
- strCp850(int, int) - Method in class com.prineside.tdi2.ibxm.Data
- strike(int, int, int) - Method in class com.prineside.tdi2.gameplayMods.mods.LightningStrikeOnTowerLevelUp
- string(LuaString) - Static method in class com.prineside.luaj.ast.FuncArgs
-
"mylib"
- STRING - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- StringFormatter - Class in com.prineside.tdi2.utils
- StringFormatter() - Constructor for class com.prineside.tdi2.utils.StringFormatter
- StringFormatter.MeasureUnits - Enum Class in com.prineside.tdi2.utils
- stringFromCompactBase64(String) - Static method in class com.prineside.tdi2.utils.StringFormatter
- StringLib - Class in com.prineside.luaj.lib
-
Subclass of
LibFunction
which implements the lua standardstring
library. - StringLib() - Constructor for class com.prineside.luaj.lib.StringLib
-
Construct a StringLib, which can be initialized by calling it with a modname string, and a global environment table as arguments using
StringLib.call(LuaValue, LuaValue)
. - StringLib._byte - Class in com.prineside.luaj.lib
-
string.byte (s [, i [, j]]) Returns the internal numerical codes of the characters s[i], s[i+1], ..., s[j].
- StringLib._char - Class in com.prineside.luaj.lib
-
string.char (...) Receives zero or more integers.
- StringLib._stringMethodWrapper - Class in com.prineside.luaj.lib
- StringLib.contains - Class in com.prineside.luaj.lib
- StringLib.dump - Class in com.prineside.luaj.lib
-
string.dump (function[, stripDebug]) Returns a string containing a binary representation of the given function, so that a later loadstring on this string returns a copy of the function.
- StringLib.endsWith - Class in com.prineside.luaj.lib
- StringLib.find - Class in com.prineside.luaj.lib
-
string.find (s, pattern [, init [, plain]]) Looks for the first match of pattern in the string s.
- StringLib.format - Class in com.prineside.luaj.lib
-
string.format (formatstring, ...) Returns a formatted version of its variable number of arguments following the description given in its first argument (which must be a string).
- StringLib.gmatch - Class in com.prineside.luaj.lib
-
string.gmatch (s, pattern) Returns an iterator function that, each time it is called, returns the next captures from pattern over string s.
- StringLib.gsub - Class in com.prineside.luaj.lib
-
string.gsub (s, pattern, repl [, n]) Returns a copy of s in which all (or the first n, if given) occurrences of the pattern have been replaced by a replacement string specified by repl, which may be a string, a table, or a function.
- StringLib.len - Class in com.prineside.luaj.lib
-
string.len (s) Receives a string and returns its length.
- StringLib.lower - Class in com.prineside.luaj.lib
-
string.lower (s) Receives a string and returns a copy of this string with all uppercase letters changed to lowercase.
- StringLib.match - Class in com.prineside.luaj.lib
-
string.match (s, pattern [, init]) Looks for the first match of pattern in the string s.
- StringLib.rep - Class in com.prineside.luaj.lib
-
string.rep (s, n) Returns a string that is the concatenation of n copies of the string s.
- StringLib.replace - Class in com.prineside.luaj.lib
- StringLib.replaceAll - Class in com.prineside.luaj.lib
- StringLib.reverse - Class in com.prineside.luaj.lib
-
string.reverse (s) Returns a string that is the string s reversed.
- StringLib.split - Class in com.prineside.luaj.lib
- StringLib.startsWith - Class in com.prineside.luaj.lib
- StringLib.sub - Class in com.prineside.luaj.lib
-
string.sub (s, i [, j]) Returns the substring of s that starts at i and continues until j; i and j may be negative.
- StringLib.trim - Class in com.prineside.luaj.lib
- StringLib.upper - Class in com.prineside.luaj.lib
-
string.upper (s) Receives a string and returns a copy of this string with all lowercase letters changed to uppercase.
- stringToCompactBase64(String) - Static method in class com.prineside.tdi2.utils.StringFormatter
- stripNonAscii(String) - Static method in class com.prineside.tdi2.utils.Quad
- stripTerminalColors(String) - Static method in class com.prineside.tdi2.utils.StringFormatter
-
Removes tags which start with and end with m Works only for 8 and 16 colors of font / background, styles and style resets Does not work with 256 colors, cursor movements and screen commands (why would you need them in logs in the first place?)
- strLatin1(int, int) - Method in class com.prineside.tdi2.ibxm.Data
- STRONG - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
- STRONG - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
- STRONG_LOW - Static variable in class com.prineside.tdi2.WaveTemplates
- STRONG_MEDIUM - Static variable in class com.prineside.tdi2.WaveTemplates
- StrongEnemy - Class in com.prineside.tdi2.enemies
- StrongEnemy.StrongEnemyFactory - Class in com.prineside.tdi2.enemies
- StrongEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.StrongEnemy.StrongEnemyFactory
- STRONGEST - Enum constant in enum class com.prineside.tdi2.Tower.AimStrategy
- strongkey() - Method in class com.prineside.luaj.WeakTable.WeakKeyAndValueSlot
- strongkey() - Method in class com.prineside.luaj.WeakTable.WeakKeySlot
- strongkey() - Method in class com.prineside.luaj.WeakTable.WeakSlot
- StrongLow - Class in com.prineside.tdi2.waves.templates
- StrongLow() - Constructor for class com.prineside.tdi2.waves.templates.StrongLow
- StrongMedium - Class in com.prineside.tdi2.waves.templates
- StrongMedium() - Constructor for class com.prineside.tdi2.waves.templates.StrongMedium
- strongvalue() - Method in class com.prineside.luaj.LuaValue
-
Return this value as a strong reference, or null if it was weak and is no longer referenced.
- strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakKeyAndValueSlot
- strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakSlot
- strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakUserdata
- strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakValue
- strongvalue() - Method in class com.prineside.luaj.WeakTable.WeakValueSlot
- strvalue() - Method in class com.prineside.luaj.LuaFunction
- strvalue() - Method in class com.prineside.luaj.LuaNumber
- strvalue() - Method in class com.prineside.luaj.LuaString
- strvalue() - Method in class com.prineside.luaj.LuaValue
- STUN - Enum constant in enum class com.prineside.tdi2.enums.BuffType
- STUN - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
- STUN_CHANCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- STUN_CHANCE_PENALTY_SAME_TOWER - Static variable in class com.prineside.tdi2.buffs.StunBuff
- STUN_DURATION_BY_STUN_COUNT - Static variable in class com.prineside.tdi2.buffs.processors.SnowballBuffProcessor
- STUN_DURATION_BY_STUN_COUNT - Static variable in class com.prineside.tdi2.buffs.StunBuff
- StunBuff - Class in com.prineside.tdi2.buffs
- StunBuff() - Constructor for class com.prineside.tdi2.buffs.StunBuff
- StunBuff.StunBuffFactory - Class in com.prineside.tdi2.buffs
- StunBuffFactory() - Constructor for class com.prineside.tdi2.buffs.StunBuff.StunBuffFactory
- StunBuffProcessor - Class in com.prineside.tdi2.buffs.processors
- StunBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.StunBuffProcessor
- stunDebuffStats - Variable in class com.prineside.tdi2.Enemy
- StunDebuffStats - Class in com.prineside.tdi2.components
- StunDebuffStats() - Constructor for class com.prineside.tdi2.components.StunDebuffStats
- sub() - Constructor for class com.prineside.luaj.lib.StringLib.sub
- sub(double) - Method in class com.prineside.luaj.LuaNumber
- sub(double) - Method in class com.prineside.luaj.LuaString
- sub(double) - Method in class com.prineside.luaj.LuaValue
-
Subtract: Perform numeric subtract operation with another value of double type with metatag processing
- sub(int) - Method in class com.prineside.luaj.LuaNumber
- sub(int) - Method in class com.prineside.luaj.LuaString
- sub(int) - Method in class com.prineside.luaj.LuaValue
-
Subtract: Perform numeric subtract operation with another value of int type with metatag processing
- sub(int) - Method in class com.prineside.tdi2.utils.CheatSafeInt
- sub(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
- sub(long) - Method in class com.prineside.tdi2.utils.CheatSafeLong
- sub(LuaValue) - Method in class com.prineside.luaj.LuaNumber
- sub(LuaValue) - Method in class com.prineside.luaj.LuaString
- sub(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Subtract: Perform numeric subtract operation with another value of unknown type, including metatag processing.
- SUB - Static variable in class com.prineside.luaj.LuaValue
-
LuaString constant with value "__sub" for use as metatag
- subargs(int) - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
- subargs(int) - Method in class com.prineside.luaj.LuaValue.None
- subargs(int) - Method in class com.prineside.luaj.LuaValue
-
Create a
Varargs
instance containing arguments starting at indexstart
- subargs(int) - Method in class com.prineside.luaj.TailcallVarargs
- subargs(int) - Method in class com.prineside.luaj.Varargs.ArrayVarargs
- subargs(int) - Method in class com.prineside.luaj.Varargs
-
Create a
Varargs
instance containing arguments starting at indexstart
- subFrom(double) - Method in class com.prineside.luaj.LuaNumber
- subFrom(double) - Method in class com.prineside.luaj.LuaString
- subFrom(double) - Method in class com.prineside.luaj.LuaValue
-
Reverse-subtract: Perform numeric subtract operation from an int value with metatag processing
- subFrom(int) - Method in class com.prineside.luaj.LuaValue
-
Reverse-subtract: Perform numeric subtract operation from a double value without metatag processing
- SUBMIT_MUSIC_URL - Static variable in class com.prineside.tdi2.Config
- submittedOnline - Variable in class com.prineside.tdi2.UserMap
- subsequentTime - Variable in class com.prineside.tdi2.scene2d.ui.TooltipManager
-
Once a tooltip is shown, this is used instead of
TooltipManager.initialTime
. - substring(int, int) - Method in class com.prineside.luaj.LuaString
-
Take a substring using Java zero-based indexes for begin and end or range.
- subtitles - Variable in class com.prineside.tdi2.systems.GameUiSystem
- Subtitles - Class in com.prineside.tdi2.ui.components
- Subtitles() - Constructor for class com.prineside.tdi2.ui.components.Subtitles
- success - Variable in class com.prineside.tdi2.managers.AuthManager.PasteBinResponse
- success - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
- success - Variable in class com.prineside.tdi2.managers.DailyQuestManager.LeaderboardsRank
- success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.BasicLevelsTopLeaderboards
- success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsRankResult
- success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsResult
- success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsRank
- success - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsResult
- SUCCESS - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- SUCCESS - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.ConfirmEmailResult
- SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.GoogleSignInResult
- SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.PasswordResetResult
- SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SaveGameResult
- SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInResult
- SUCCESS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignUpResult
- SUCCESS - Enum constant in enum class com.prineside.tdi2.systems.GameStateSystem.ContinueGameStatus
- Suggestion() - Constructor for class com.prineside.tdi2.managers.script.ScriptEnvironment.Suggestion
- SummonLootBoss - Class in com.prineside.tdi2.gameplayMods.mods
- SummonLootBoss() - Constructor for class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss
- SummonLootBoss.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
- SummonLootBoss.OnEnemySpawn - Class in com.prineside.tdi2.gameplayMods.mods
- SummonLootBoss.OnWaveComplete - Class in com.prineside.tdi2.gameplayMods.mods
- sumPassedTiles - Variable in class com.prineside.tdi2.Enemy
-
Number of passed tiles all time, not reset when new path is assigned to the enemy
- sumRunTime - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
- sustain - Variable in class com.prineside.tdi2.ibxm.Envelope
- sustainTick - Variable in class com.prineside.tdi2.ibxm.Envelope
- swapActor(int, int) - Method in class com.prineside.tdi2.scene2d.Group
-
Swaps two actors by index.
- swapActor(Actor, Actor) - Method in class com.prineside.tdi2.scene2d.Group
-
Swaps two actors.
- swapCachesIfFull() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended.CacheArray
- sWaveCalls - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord.ChartFrames.FrameValues
- sWavesCleared - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord.ChartFrames.FrameValues
- swing - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- swingIn - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- swingOut - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- SWITCH_DRAW_MODE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
- switchGameSpeed() - Method in class com.prineside.tdi2.systems.GameStateSystem
- switchMapDrawMode() - Method in class com.prineside.tdi2.systems.MapRenderingSystem
-
Also sets the custom setting
- SwitchTo(int) - Method in class com.prineside.luaj.parser.LuaParserTokenManager
-
Switch to specified lex state.
- SYNC_CHECK_COLD_START_ON_CONTINUE - Static variable in class com.prineside.tdi2.Config
- SYNC_CHECK_MAX_DEPTH - Static variable in class com.prineside.tdi2.Config
- SYNC_SHAREABLE_CLASSES - Static variable in class com.prineside.tdi2.utils.syncchecker.SyncChecker
- SYNC_SHAREABLE_OBJECTS - Static variable in class com.prineside.tdi2.utils.syncchecker.SyncChecker
- syncAchievementsWithPlatform() - Method in class com.prineside.tdi2.managers.AchievementManager
- SyncChecker - Class in com.prineside.tdi2.utils.syncchecker
- SyncChecker() - Constructor for class com.prineside.tdi2.utils.syncchecker.SyncChecker
- syncCheckFrameInterval - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
- syncChecking - Variable in class com.prineside.tdi2.GameSystemProvider
- syncCheckLog - Variable in class com.prineside.tdi2.GameSystemProvider
- SyncCheckSim - Class in com.prineside.tdi2.utils.simulation
- SyncCheckSim(SimConfig, Array<ObjectPair<String, Scenario>>, Scenario, int, int, int) - Constructor for class com.prineside.tdi2.utils.simulation.SyncCheckSim
- SyncCheckSimProvider - Class in com.prineside.tdi2.utils.simulation.providers
- SyncCheckSimProvider() - Constructor for class com.prineside.tdi2.utils.simulation.providers.SyncCheckSimProvider
- synchronize(Object, Runnable) - Method in class com.prineside.tdi2.Threads
- synchronizer - Variable in class com.prineside.tdi2.utils.MultiOutputStreamSync
- syncLog(String, Object...) - Method in class com.prineside.tdi2.GameSystemProvider
- syncLogTrace() - Method in class com.prineside.tdi2.GameSystemProvider
- SyntaxElement - Class in com.prineside.luaj.ast
-
Base class for syntax elements of the parse tree that appear in source files.
- SyntaxElement() - Constructor for class com.prineside.luaj.ast.SyntaxElement
- SystemOutPlatformLogger - Class in com.prineside.tdi2.utils.logging
-
A regular System.out logger, usually used by the Desktop and Headless backends.
- SystemOutPlatformLogger(boolean, boolean) - Constructor for class com.prineside.tdi2.utils.logging.SystemOutPlatformLogger
- SystemsConfig(GameSystemProvider.SystemsConfig.Setup, boolean) - Constructor for class com.prineside.tdi2.GameSystemProvider.SystemsConfig
- SystemsDispose - Class in com.prineside.tdi2.events.game
- SystemsDispose() - Constructor for class com.prineside.tdi2.events.game.SystemsDispose
- SystemsPostSetup - Class in com.prineside.tdi2.events.game
- SystemsPostSetup() - Constructor for class com.prineside.tdi2.events.game.SystemsPostSetup
- SystemsSetup - Class in com.prineside.tdi2.events.game
- SystemsSetup() - Constructor for class com.prineside.tdi2.events.game.SystemsSetup
- SystemsStateRestore - Class in com.prineside.tdi2.events.game
- SystemsStateRestore() - Constructor for class com.prineside.tdi2.events.game.SystemsStateRestore
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Slider.setSnapToValues(float, float...)
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