Package com.prineside.tdi2.scene2d.utils
package com.prineside.tdi2.scene2d.utils
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ClassDescriptionDetects tap, long press, fling, pan, zoom, and pinch gestures on an actor.A selection that supports range selection by knowing about the array of items being selected.Drawable that stores the size information but doesn't draw anything.Listener for
ChangeListener.ChangeEvent
.Fired when something in an actor has changed.Detects mouse over, mouse or finger touch presses, and clicks on an actor.Allows a parent to set the area that is visible on a child actor to allow the child to cull when drawing itself.Manages drag and drop operations through registered drag sources and drop targets.The payload of a drag and drop operation.A source where a payload can be dragged from.A target where a payload can be dropped to.Detects mouse or finger touch drags on an actor.Causes a scroll pane to scroll when a drag goes outside the bounds of the scroll pane.A drawable knows how to draw itself at a given rectangular size.Listener forFocusListener.FocusEvent
.Fired when an actor gains or loses keyboard or scroll focus.Provides methods for an actor to participate in layout and to provide a minimum, preferred, and maximum size.Drawable for aNinePatch
.A stack ofRectangle
objects to be used for clipping viaGL20.glScissor(int, int, int, int)
.Selection<T>Manages selected objects.Drawable for aSprite
.Drawable for aTextureRegion
.Draws aTextureRegion
repeatedly to fill the area, instead of stretching it.A drawable that supports scale and rotation.