Index

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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

A

a - Variable in class com.prineside.tdi2.utils.FloatObjectPair
 
a - Variable in class com.prineside.tdi2.utils.IntObjectPair
 
a - Variable in class com.prineside.tdi2.utils.IntPair
 
A100 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
 
A100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
 
A200 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
 
A200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
 
A400 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
 
A400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
 
A700 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
 
A700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
 
AABB<T> - Class in com.prineside.tdi2.utils
 
AABB.EntryFilter - Interface in com.prineside.tdi2.utils
 
AABB.EntryRetriever<T> - Interface in com.prineside.tdi2.utils
 
AABB.Factory<T> - Class in com.prineside.tdi2.utils
 
AABBCounter - Class in com.prineside.tdi2.utils
Lightweight AABB which only counts entities per cell Does not store entities Up to 127 entities per cell
AABBCounter(float) - Constructor for class com.prineside.tdi2.utils.AABBCounter
 
aabbGenerated() - Method in class com.prineside.tdi2.systems.MapSystem
AABB may be not present if no updates happened yet.
abgr8888ToColor(int) - Static method in class com.prineside.tdi2.utils.PMath
 
abilities - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim.TowerBenchmarkXpConfig
 
abilities - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 
ABILITIES_COUNT - Static variable in class com.prineside.tdi2.Tower
 
ABILITIES_ENERGY_GENERATION_INTERVAL - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITIES_ENERGY_GENERATION_INTERVAL - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITIES_ENERGY_GENERATION_INTERVAL - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITIES_MAX_ENERGY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITIES_MAX_ENERGY - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITIES_MAX_ENERGY - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
AbilitiesConfigChange - Class in com.prineside.tdi2.events.game
 
AbilitiesConfigChange() - Constructor for class com.prineside.tdi2.events.game.AbilitiesConfigChange
 
abilitiesConfiguration - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 
abilitiesConfiguration - Variable in class com.prineside.tdi2.systems.AbilitySystem
 
abilitiesUsed - Variable in class com.prineside.tdi2.systems.AbilitySystem
 
ability - Variable in class com.prineside.tdi2.GameSystemProvider
 
Ability - Class in com.prineside.tdi2
Abilities are temporary effects which are normally started by the player manually (for example, FireballAbility or NukeAbility).
ABILITY - Enum constant in enum class com.prineside.tdi2.enums.ItemType
 
ABILITY_1 - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
ABILITY_2 - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
ABILITY_3 - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
ABILITY_4 - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
ABILITY_5 - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
ABILITY_6 - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.AirTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.BasicTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.BlastTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.CannonTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.CrusherTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.FlamethrowerTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.FreezingTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.GaussTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.LaserTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.MinigunTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.MissileTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.MultishotTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.SniperTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.SplashTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.TeslaTower
 
ABILITY_ALIASES - Static variable in class com.prineside.tdi2.towers.VenomTower
 
ABILITY_BALL_LIGHTNING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_BALL_LIGHTNING - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_BALL_LIGHTNING - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_BALL_LIGHTNING_COINS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BALL_LIGHTNING_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BALL_LIGHTNING_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_BALL_LIGHTNING_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_BALL_LIGHTNING_DURATION - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BALL_LIGHTNING_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_BALL_LIGHTNING_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_BALL_LIGHTNING_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BALL_LIGHTNING_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BLIZZARD - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_BLIZZARD - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_BLIZZARD - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_BLIZZARD_BONUS_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BLIZZARD_DURATION - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BLIZZARD_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_BLIZZARD_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_BLIZZARD_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BLIZZARD_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BOOST_MULTIPLIER - Static variable in class com.prineside.tdi2.modifiers.BountyModifier
 
ABILITY_BUCKSHOT - Static variable in class com.prineside.tdi2.towers.MultishotTower
 
ABILITY_BULLET_WALL - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_BULLET_WALL - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_BULLET_WALL - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_BULLET_WALL_COINS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BULLET_WALL_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BULLET_WALL_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_BULLET_WALL_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_BULLET_WALL_DENSITY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BULLET_WALL_DENSITY - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_BULLET_WALL_DENSITY - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_BULLET_WALL_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_BULLET_WALL_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_COLD_EVAPORATION - Static variable in class com.prineside.tdi2.towers.FreezingTower
 
ABILITY_COMPACT_WEAPONS - Static variable in class com.prineside.tdi2.towers.MultishotTower
 
ABILITY_DRAW_BATCH - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 
ABILITY_DRAW_BATCH_ADDITIVE - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 
ABILITY_FAST_BULLETS - Static variable in class com.prineside.tdi2.towers.SplashTower
 
ABILITY_FAST_MECHANISM - Static variable in class com.prineside.tdi2.towers.SplashTower
 
ABILITY_FAST_SHELLS - Static variable in class com.prineside.tdi2.towers.VenomTower
 
ABILITY_FIREBALL - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_FIREBALL - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_FIREBALL - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_FIREBALL_COINS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FIREBALL_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FIREBALL_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_FIREBALL_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_FIREBALL_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FIREBALL_FIRE_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FIREBALL_FIRE_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_FIREBALL_FIRE_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_FIREBALL_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FIRESTORM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_FIRESTORM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_FIRESTORM - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_FIRESTORM_COINS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FIRESTORM_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FIRESTORM_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_FIRESTORM_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_FIRESTORM_DURATION - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FIRESTORM_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_FIRESTORM_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_FIRESTORM_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FIRESTORM_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_FOUNDATION - Static variable in class com.prineside.tdi2.towers.BasicTower
 
ABILITY_FOUNDATION - Static variable in class com.prineside.tdi2.towers.CannonTower
 
ABILITY_INDEX_POWERFUL - Static variable in class com.prineside.tdi2.Tower
 
ABILITY_INDEX_SPECIAL - Static variable in class com.prineside.tdi2.Tower
 
ABILITY_INDEX_ULTIMATE - Static variable in class com.prineside.tdi2.Tower
 
ABILITY_LOIC - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_LOIC - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_LOIC - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_LOIC_COINS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_LOIC_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_LOIC_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_LOIC_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_LOIC_DURATION - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_LOIC_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_LOIC_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_LOIC_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_LOIC_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_LOOP - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_LOOP - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_LOOP - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_LOOP_DAMAGE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_LOOP_DAMAGE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_LOOP_DAMAGE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_LOOP_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_LOOP_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_LOOP_RESOURCE_AMOUNT - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_LOOP_RESOURCE_AMOUNT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_LOOP_RESOURCE_AMOUNT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_MAGNET - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_MAGNET - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_MAGNET - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_MAGNET_COINS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_MAGNET_DAMAGE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_MAGNET_DAMAGE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_MAGNET_DAMAGE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_MAGNET_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_MAGNET_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_MONITORING_SYSTEM - Static variable in class com.prineside.tdi2.towers.FreezingTower
 
ABILITY_NAMES - Static variable in class com.prineside.tdi2.Tower
 
ABILITY_NUKE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_NUKE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_NUKE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_NUKE_COINS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_NUKE_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_NUKE_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_NUKE_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_NUKE_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_NUKE_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_NUKE_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_OVERLOAD - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_OVERLOAD - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_OVERLOAD - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_OVERLOAD_BONUS_PER_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_OVERLOAD_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_OVERLOAD_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_OVERLOAD_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_OVERLOAD_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_OVERLOAD_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_OVERLOAD_MINING_SPEED - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_OVERLOAD_MINING_SPEED - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_OVERLOAD_MINING_SPEED - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_PENETRATING_BULLETS - Static variable in class com.prineside.tdi2.towers.MultishotTower
 
ABILITY_PENETRATING_BULLETS - Static variable in class com.prineside.tdi2.towers.SplashTower
 
ABILITY_SLOW_FREEZING - Static variable in class com.prineside.tdi2.towers.FreezingTower
 
ABILITY_SMOKE_BOMB - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_SMOKE_BOMB - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_SMOKE_BOMB - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_SMOKE_BOMB_COINS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_SMOKE_BOMB_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_SMOKE_BOMB_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_SMOKE_BOMB_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_SMOKE_BOMB_DURATION - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_SMOKE_BOMB_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_SMOKE_BOMB_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_SMOKE_BOMB_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_SMOKE_BOMB_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_THUNDER - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_THUNDER - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_THUNDER - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_THUNDER_CHARGES_COUNT - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_THUNDER_CHARGES_COUNT - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_THUNDER_CHARGES_COUNT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_THUNDER_COINS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_THUNDER_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_THUNDER_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_THUNDER_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_THUNDER_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_THUNDER_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_TOKEN - Enum constant in enum class com.prineside.tdi2.enums.ItemType
 
ABILITY_TOKEN - Static variable in class com.prineside.tdi2.Item.D
 
ABILITY_WINDSTORM - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_WINDSTORM - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_WINDSTORM - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ABILITY_WINDSTORM_DURATION - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_WINDSTORM_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ABILITY_WINDSTORM_DURATION - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ABILITY_WINDSTORM_ENERGY_COST - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_WINDSTORM_MAX_PER_GAME - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ABILITY_WINDSTORM_RANGE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
Ability.Factory<T extends Ability> - Class in com.prineside.tdi2
Ability type factory is responsible for creation of abilities and provides some additional info for some particular type of ability (such as ability name and color).
AbilityApply - Class in com.prineside.tdi2.events.game
 
AbilityApply(Ability, int, int) - Constructor for class com.prineside.tdi2.events.game.AbilityApply
 
abilityAvailableParticleEffect - Variable in class com.prineside.tdi2.Tower
 
abilityAvailableParticleEffectPool - Variable in class com.prineside.tdi2.managers.TowerManager
 
AbilityConfig(String, String) - Constructor for class com.prineside.tdi2.Tower.AbilityConfig
 
abilityConfirmed() - Method in interface com.prineside.tdi2.ui.components.TowerAbilityButton.AbilityButtonListener
 
abilityIndex - Variable in class com.prineside.tdi2.actions.SelectGlobalTowerAbilityAction
 
abilityIndex - Variable in class com.prineside.tdi2.actions.SelectTowerAbilityAction
 
AbilityItem - Class in com.prineside.tdi2.items
 
AbilityItem.AbilityItemFactory - Class in com.prineside.tdi2.items
 
AbilityItem.Serializer - Class in com.prineside.tdi2.items
 
AbilityItemFactory() - Constructor for class com.prineside.tdi2.items.AbilityItem.AbilityItemFactory
 
abilityManager - Variable in class com.prineside.tdi2.Game
 
AbilityManager - Class in com.prineside.tdi2.managers
 
AbilityManager() - Constructor for class com.prineside.tdi2.managers.AbilityManager
 
AbilityManager.Factories - Class in com.prineside.tdi2.managers
 
AbilityManager.Serializer - Class in com.prineside.tdi2.managers
 
abilityMenu - Variable in class com.prineside.tdi2.systems.GameUiSystem
 
AbilityMenu - Class in com.prineside.tdi2.ui.components
 
AbilityMenu(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.AbilityMenu
 
AbilitySelectionOverlay - Class in com.prineside.tdi2.ui.shared
 
AbilitySelectionOverlay() - Constructor for class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
 
AbilitySelectionOverlay.SelectedAbilitiesConfiguration - Class in com.prineside.tdi2.ui.shared
 
AbilitySlotButton - Class in com.prineside.tdi2.ui.actors
 
AbilitySlotButton(boolean, GameValueProvider) - Constructor for class com.prineside.tdi2.ui.actors.AbilitySlotButton
 
AbilityStart - Class in com.prineside.tdi2.events.game
 
AbilityStart(Ability) - Constructor for class com.prineside.tdi2.events.game.AbilityStart
 
AbilitySystem - Class in com.prineside.tdi2.systems
 
AbilitySystem() - Constructor for class com.prineside.tdi2.systems.AbilitySystem
 
AbilityTokenItem - Class in com.prineside.tdi2.items
 
AbilityTokenItem.AbilityTokenItemFactory - Class in com.prineside.tdi2.items
 
AbilityTokenItem.Serializer - Class in com.prineside.tdi2.items
 
AbilityTokenItemFactory() - Constructor for class com.prineside.tdi2.items.AbilityTokenItem.AbilityTokenItemFactory
 
abilityType - Variable in class com.prineside.tdi2.Ability.Factory
 
abilityType - Variable in class com.prineside.tdi2.actions.UseAbilityAction
 
abilityType - Variable in class com.prineside.tdi2.items.AbilityItem
 
AbilityType - Enum Class in com.prineside.tdi2.enums
 
AbilityUseStart - Class in com.prineside.tdi2.events.game
 
AbilityUseStart() - Constructor for class com.prineside.tdi2.events.game.AbilityUseStart
 
AbilityUseStop - Class in com.prineside.tdi2.events.game
 
AbilityUseStop() - Constructor for class com.prineside.tdi2.events.game.AbilityUseStop
 
abilityVulnerability - Variable in class com.prineside.tdi2.enemies.GenericEnemy
 
AboutScreen - Class in com.prineside.tdi2.screens
 
AboutScreen() - Constructor for class com.prineside.tdi2.screens.AboutScreen
 
abs() - Constructor for class com.prineside.luaj.lib.MathLib.abs
 
AbstractDrawable - Class in com.prineside.tdi2.utils
Similar to BaseDrawable but has a smaller memory footprint and does not have a name
AbstractDrawable() - Constructor for class com.prineside.tdi2.utils.AbstractDrawable
 
AbstractFactory() - Constructor for class com.prineside.tdi2.Item.Factory.AbstractFactory
 
AbstractFactory(GateType) - Constructor for class com.prineside.tdi2.Gate.Factory.AbstractFactory
 
AbstractFactory(TileType) - Constructor for class com.prineside.tdi2.Tile.Factory.AbstractFactory
 
AbstractGameValueMod - Class in com.prineside.tdi2.gameplayMods.mods
 
AbstractGameValueMod(GameValueType) - Constructor for class com.prineside.tdi2.gameplayMods.mods.AbstractGameValueMod
 
AbstractGameValueMod(GameValueType, float, float, boolean, GameplayModCategory, GameplayModCategory) - Constructor for class com.prineside.tdi2.gameplayMods.mods.AbstractGameValueMod
 
AbstractSimulation - Class in com.prineside.tdi2.utils.simulation
 
AbstractSimulation() - Constructor for class com.prineside.tdi2.utils.simulation.AbstractSimulation
 
ACCELERATOR - Enum constant in enum class com.prineside.tdi2.enums.ItemType
 
ACCELERATOR - Static variable in class com.prineside.tdi2.Item.D
 
ACCELERATOR_PACK_HUGE - Enum constant in enum class com.prineside.tdi2.Config.ProductId
 
ACCELERATOR_PACK_LARGE - Enum constant in enum class com.prineside.tdi2.Config.ProductId
 
ACCELERATOR_PACK_MEDIUM - Enum constant in enum class com.prineside.tdi2.Config.ProductId
 
ACCELERATOR_PACK_SMALL - Enum constant in enum class com.prineside.tdi2.Config.ProductId
 
ACCELERATOR_PACK_TINY - Enum constant in enum class com.prineside.tdi2.Config.ProductId
 
ACCELERATOR_VALUE - Static variable in class com.prineside.tdi2.configs.ShopOfferValues
 
AcceleratorItem - Class in com.prineside.tdi2.items
 
AcceleratorItem.AcceleratorItemFactory - Class in com.prineside.tdi2.items
 
AcceleratorItem.Serializer - Class in com.prineside.tdi2.items
 
AcceleratorItemFactory() - Constructor for class com.prineside.tdi2.items.AcceleratorItem.AcceleratorItemFactory
 
accept(int, T) - Method in interface com.prineside.tdi2.utils.IntObjectConsumer
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Block
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Chunk
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.AnonFuncDef
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.BinopExp
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.Constant
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.FieldExp
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.FuncCall
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.IndexExp
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.MethodCall
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.NameExp
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.ParensExp
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.UnopExp
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Exp.VarargsExp
 
accept(Visitor) - Method in class com.prineside.luaj.ast.FuncArgs
 
accept(Visitor) - Method in class com.prineside.luaj.ast.FuncBody
 
accept(Visitor) - Method in class com.prineside.luaj.ast.ParList
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.Assign
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.Break
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.FuncCallStat
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.FuncDef
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.GenericFor
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.Goto
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.IfThenElse
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.Label
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.LocalAssign
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.LocalFuncDef
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.NumericFor
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.RepeatUntil
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.Return
 
accept(Visitor) - Method in class com.prineside.luaj.ast.Stat.WhileDo
 
accept(Visitor) - Method in class com.prineside.luaj.ast.TableConstructor
 
accept(Visitor) - Method in class com.prineside.luaj.ast.TableField
 
accept(T) - Method in interface com.prineside.tdi2.utils.ObjectConsumer
Performs this operation on the given argument.
acceptChar(TextField, char) - Method in interface com.prineside.tdi2.scene2d.ui.TextField.TextFieldFilter
 
acceptChar(TextField, char) - Method in class com.prineside.tdi2.scene2d.ui.TextField.TextFieldFilter.DigitsOnlyFilter
 
AccountPasswordResetScreen - Class in com.prineside.tdi2.screens.account
 
AccountPasswordResetScreen() - Constructor for class com.prineside.tdi2.screens.account.AccountPasswordResetScreen
 
AccountScreen - Class in com.prineside.tdi2.screens.account
 
AccountScreen() - Constructor for class com.prineside.tdi2.screens.account.AccountScreen
 
AccountSetPasswordScreen - Class in com.prineside.tdi2.screens.account
 
AccountSetPasswordScreen() - Constructor for class com.prineside.tdi2.screens.account.AccountSetPasswordScreen
 
AccountSettingsScreen - Class in com.prineside.tdi2.screens
 
AccountSettingsScreen() - Constructor for class com.prineside.tdi2.screens.AccountSettingsScreen
 
AccountSignInScreen - Class in com.prineside.tdi2.screens.account
 
AccountSignInScreen() - Constructor for class com.prineside.tdi2.screens.account.AccountSignInScreen
 
AccountSignUpGoogleScreen - Class in com.prineside.tdi2.screens.account
 
AccountSignUpGoogleScreen() - Constructor for class com.prineside.tdi2.screens.account.AccountSignUpGoogleScreen
 
AccountSignUpScreen - Class in com.prineside.tdi2.screens.account
 
AccountSignUpScreen() - Constructor for class com.prineside.tdi2.screens.account.AccountSignUpScreen
 
AccountSignUpSteamScreen - Class in com.prineside.tdi2.screens.account
 
AccountSignUpSteamScreen() - Constructor for class com.prineside.tdi2.screens.account.AccountSignUpSteamScreen
 
achievement - Variable in class com.prineside.tdi2.GameSystemProvider
 
achievement - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 
ACHIEVEMENT - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
 
AchievementConfig() - Constructor for class com.prineside.tdi2.managers.AchievementManager.AchievementConfig
 
achievementManager - Variable in class com.prineside.tdi2.Game
 
AchievementManager - Class in com.prineside.tdi2.managers
 
AchievementManager() - Constructor for class com.prineside.tdi2.managers.AchievementManager
 
AchievementManager.AchievementConfig - Class in com.prineside.tdi2.managers
 
AchievementManager.Serializer - Class in com.prineside.tdi2.managers
 
achievementsDisabled - Variable in class com.prineside.tdi2.BasicLevel
 
AchievementSystem - Class in com.prineside.tdi2.systems
 
AchievementSystem() - Constructor for class com.prineside.tdi2.systems.AchievementSystem
 
AchievementSystem.OnEnemyDie - Class in com.prineside.tdi2.systems
 
AchievementSystem.OnMdpsUpdate - Class in com.prineside.tdi2.systems
 
AchievementSystem.OnScoreChange - Class in com.prineside.tdi2.systems
 
AchievementSystem.OnTowerBuild - Class in com.prineside.tdi2.systems
 
AchievementSystem.OnWaveComplete - Class in com.prineside.tdi2.systems
 
achievementType - Variable in class com.prineside.tdi2.IssuedItems
 
AchievementType - Enum Class in com.prineside.tdi2.enums
 
acos() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.acos
 
act() - Method in class com.prineside.tdi2.scene2d.Stage
Calls Stage.act(float) with Graphics.getDeltaTime(), limited to a minimum of 30fps.
act(float) - Method in class com.prineside.tdi2.scene2d.Action
Updates the action based on time.
act(float) - Method in class com.prineside.tdi2.scene2d.actions.AddAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.AddListenerAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.DelegateAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.EventAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.LayoutAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.ParallelAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.RemoveAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.RemoveActorAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.RemoveListenerAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.RunnableAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.SequenceAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.TemporalAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.TouchableAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.actions.VisibleAction
 
act(float) - Method in class com.prineside.tdi2.scene2d.Actor
Updates the actor based on time.
act(float) - Method in class com.prineside.tdi2.scene2d.Group
 
act(float) - Method in class com.prineside.tdi2.scene2d.Stage
Calls the Actor.act(float) method on each actor in the stage.
act(float) - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
 
act(float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 
act(float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 
act(float) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxScrollPane
 
act(float) - Method in class com.prineside.tdi2.ui.actors.AimStrategySelector
 
act(float) - Method in class com.prineside.tdi2.ui.actors.AnimatedImage
 
act(float) - Method in class com.prineside.tdi2.ui.actors.ItemCell
 
act(float) - Method in class com.prineside.tdi2.ui.actors.LinearChartActor
 
act(float) - Method in class com.prineside.tdi2.ui.actors.ModelView
 
act(float) - Method in class com.prineside.tdi2.ui.actors.Window
 
act(float) - Method in class com.prineside.tdi2.ui.components.TowerAbilityButton
 
act(float) - Method in class com.prineside.tdi2.ui.components.UpgradeSubmenu
 
action - Variable in class com.prineside.tdi2.systems.StateSystem.ActionUpdatePair
 
action(Class<T>) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
Returns a new or pooled action of the specified type.
Action - Class in com.prineside.tdi2
 
Action - Class in com.prineside.tdi2.scene2d
Actions attach to an Actor and perform some task, often over time.
Action() - Constructor for class com.prineside.tdi2.Action
 
Action() - Constructor for class com.prineside.tdi2.scene2d.Action
 
actionResolver - Variable in class com.prineside.tdi2.Game
 
ActionResolver - Interface in com.prineside.tdi2
 
ActionResolver.ActionResolverAdapter - Class in com.prineside.tdi2
 
ActionResolver.InitConfigManager - Class in com.prineside.tdi2
 
ActionResolverAdapter() - Constructor for class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 
actions - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 
actions - Variable in class com.prineside.tdi2.systems.StateSystem.ActionsArray
 
Actions - Class in com.prineside.tdi2.scene2d.actions
Static convenience methods for using pooled actions, intended for static import.
Actions() - Constructor for class com.prineside.tdi2.scene2d.actions.Actions
 
ActionsArray() - Constructor for class com.prineside.tdi2.systems.StateSystem.ActionsArray
 
actionsCount - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 
ActionType - Enum Class in com.prineside.tdi2.enums
 
ActionUpdatePair() - Constructor for class com.prineside.tdi2.systems.StateSystem.ActionUpdatePair
 
activateMod(GameplayMod, String) - Method in class com.prineside.tdi2.systems.GameplayModSystem
 
ACTIVE - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.PlaybackStatus
 
ACTIVE - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
 
activeAbilities - Variable in class com.prineside.tdi2.systems.AbilitySystem
 
activeBonusesSlotLimit - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 
ActiveLaserConfig() - Constructor for class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
 
actor - Enum constant in enum class com.prineside.tdi2.scene2d.ui.Table.Debug
 
actor - Variable in class com.prineside.tdi2.utils.QuadDrawableStack.QuadActorConfig
 
Actor - Class in com.prineside.tdi2.scene2d
2D scene graph node.
Actor() - Constructor for class com.prineside.tdi2.scene2d.Actor
 
ActorGestureListener - Class in com.prineside.tdi2.scene2d.utils
Detects tap, long press, fling, pan, zoom, and pinch gestures on an actor.
ActorGestureListener() - Constructor for class com.prineside.tdi2.scene2d.utils.ActorGestureListener
 
ActorGestureListener(float, float, float, float) - Constructor for class com.prineside.tdi2.scene2d.utils.ActorGestureListener
 
actorMovedToFront(MoveToFrontListener.MoveToFrontEvent, Actor, boolean) - Method in class com.prineside.tdi2.ui.events.MoveToFrontListener
 
actualWaveDiffMax - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
actualWaveDiffMin - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
AD_DEBUG_MODE - Static variable in class com.prineside.tdi2.Config
 
Adapter() - Constructor for class com.prineside.tdi2.managers.MessageManager.MessageManagerListener.Adapter
 
Adapter() - Constructor for class com.prineside.tdi2.managers.UiManager.UiComponent.Adapter
 
Adapter() - Constructor for class com.prineside.tdi2.ui.actors.Window.WindowListener.Adapter
 
Adapter() - Constructor for class com.prineside.tdi2.ui.components.MapEditorInventoryMenu.MapEditorInventoryMenuListener.Adapter
 
add() - Method in class com.prineside.tdi2.scene2d.ui.Table
Adds a cell without an actor.
add(double) - Method in class com.prineside.luaj.LuaNumber
 
add(double) - Method in class com.prineside.luaj.LuaString
 
add(double) - Method in class com.prineside.luaj.LuaValue
Add: Perform numeric add operation with another value of double type with metatag processing
add(float, float, float) - Method in class com.prineside.tdi2.utils.AABBCounter
 
add(float, float, Actor, int, int, float, float) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay
 
add(int) - Method in class com.prineside.luaj.LuaString
 
add(int) - Method in class com.prineside.luaj.LuaValue
Add: Perform numeric add operation with another value of int type with metatag processing
add(int) - Method in class com.prineside.tdi2.ItemStack
 
add(int) - Method in class com.prineside.tdi2.utils.CheatSafeInt
 
add(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
 
add(int, int, SelectionOutline.Edge.Side) - Method in class com.prineside.tdi2.utils.mapeditor.SelectionOutline
 
add(int, BossType) - Method in class com.prineside.tdi2.utils.WaveBossSupplier.MapBased
 
add(long) - Method in class com.prineside.tdi2.utils.CheatSafeLong
 
add(Texture, float[], int, int) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 
add(Stat) - Method in class com.prineside.luaj.ast.Block
 
add(LuaTable.Slot) - Method in class com.prineside.luaj.LuaTable.DeadSlot
 
add(LuaTable.Slot) - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
 
add(LuaTable.Slot) - Method in class com.prineside.luaj.LuaTable.LinkSlot
 
add(LuaTable.Slot) - Method in interface com.prineside.luaj.LuaTable.Slot
Link the given new entry to this slot.
add(LuaTable.Slot) - Method in class com.prineside.luaj.WeakTable.WeakSlot
 
add(LuaValue) - Method in class com.prineside.luaj.LuaNumber
 
add(LuaValue) - Method in class com.prineside.luaj.LuaString
 
add(LuaValue) - Method in class com.prineside.luaj.LuaValue
Add: Perform numeric add operation with another value including metatag processing.
add(Action) - Method in class com.prineside.tdi2.systems.StateSystem.ActionsArray
 
add(Listener<T>) - Method in class com.prineside.tdi2.events.EventListeners
Add listener without flags, with auto priority.
add(Item, int) - Method in class com.prineside.tdi2.systems.InventorySystem
 
add(Actor) - Method in class com.prineside.tdi2.scene2d.ui.Stack
 
add(Actor...) - Method in class com.prineside.tdi2.scene2d.ui.Table
 
add(CharSequence) - Method in class com.prineside.tdi2.ui.components.Subtitles
 
add(CharSequence, Drawable, Color, StaticSoundType) - Method in class com.prineside.tdi2.ui.shared.Notifications
 
add(Object, float) - Method in class com.prineside.tdi2.utils.FloatSorter
 
add(String) - Method in class com.prineside.tdi2.ui.components.StorylineMessages
Вывести сообщение.
add(N) - Method in class com.prineside.tdi2.scene2d.ui.Tree
 
add(N) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 
add(T) - Method in class com.prineside.tdi2.ListenerGroup
 
add(T) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
 
add(T) - Method in class com.prineside.tdi2.scene2d.ui.Table
Adds a new cell to the table with the specified actor.
add(T) - Method in class com.prineside.tdi2.scene2d.utils.Selection
Adds the item to the selection.
add(T...) - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
 
add(T, float, float, float) - Method in class com.prineside.tdi2.utils.AABB.Factory
 
ADD - Static variable in class com.prineside.luaj.LuaValue
LuaString constant with value "__add" for use as metatag
addAbilities(AbilityType, int) - Method in class com.prineside.tdi2.managers.ProgressManager
Deprecated.
addAbilityCharges(int, int) - Method in class com.prineside.tdi2.systems.AbilitySystem
 
addAccelerators(int, String) - Method in class com.prineside.tdi2.managers.ProgressManager
 
addAction(Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 
addAction(Action) - Method in class com.prineside.tdi2.scene2d.actions.ParallelAction
 
addAction(Action) - Method in class com.prineside.tdi2.scene2d.Actor
 
addAction(Action) - Method in class com.prineside.tdi2.scene2d.Stage
Adds an action to the root of the stage.
addAction(Action, Actor) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 
AddAction - Class in com.prineside.tdi2.scene2d.actions
Adds an action to an actor.
AddAction() - Constructor for class com.prineside.tdi2.scene2d.actions.AddAction
 
addActor(Actor) - Method in class com.prineside.tdi2.scene2d.Group
Adds an actor as a child of this group, removing it from its previous parent.
addActor(Actor) - Method in class com.prineside.tdi2.scene2d.Stage
Adds an actor to the root of the stage.
addActor(Actor) - Method in class com.prineside.tdi2.scene2d.ui.Container
Deprecated.
Container may have only a single child.
addActor(Actor) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
Deprecated.
ScrollPane may have only a single child.
addActor(Actor) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 
addActorAfter(Actor, Actor) - Method in class com.prineside.tdi2.scene2d.Group
Adds an actor as a child of this group immediately after another child actor, removing it from its previous parent.
addActorAfter(Actor, Actor) - Method in class com.prineside.tdi2.scene2d.ui.Container
Deprecated.
Container may have only a single child.
addActorAfter(Actor, Actor) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
Deprecated.
ScrollPane may have only a single child.
addActorAt(int, Actor) - Method in class com.prineside.tdi2.scene2d.Group
Adds an actor as a child of this group at a specific index, removing it from its previous parent.
addActorAt(int, Actor) - Method in class com.prineside.tdi2.scene2d.ui.Container
Deprecated.
Container may have only a single child.
addActorAt(int, Actor) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
Deprecated.
ScrollPane may have only a single child.
addActorAt(int, Actor) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 
addActorBefore(Actor, Actor) - Method in class com.prineside.tdi2.scene2d.Group
Adds an actor as a child of this group immediately before another child actor, removing it from its previous parent.
addActorBefore(Actor, Actor) - Method in class com.prineside.tdi2.scene2d.ui.Container
Deprecated.
Container may have only a single child.
addActorBefore(Actor, Actor) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
Deprecated.
ScrollPane may have only a single child.
addActorBefore(Actor, Actor) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
 
addAll(Array<N>) - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 
addAll(Array<T>) - Method in class com.prineside.tdi2.scene2d.utils.Selection
 
addAll(Selection) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
 
AddAllAbilityCharges - Class in com.prineside.tdi2.gameplayMods.mods
 
AddAllAbilityCharges() - Constructor for class com.prineside.tdi2.gameplayMods.mods.AddAllAbilityCharges
 
AddAllAbilityCharges.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 
addAllowedEnemy(EnemyType, int, int) - Method in class com.prineside.tdi2.tiles.SpawnTile
 
addAllTime(StatisticsType, double) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Statistics
 
addBossHpBar(BossHpBar) - Method in class com.prineside.tdi2.ui.components.MainUi
 
addBuff(Enemy, ArmorBuff) - Method in class com.prineside.tdi2.buffs.processors.ArmorBuffProcessor
 
addBuff(Enemy, BlizzardBuff) - Method in class com.prineside.tdi2.buffs.processors.BlizzardBuffProcessor
 
addBuff(Enemy, BonusCoinsBuff) - Method in class com.prineside.tdi2.buffs.processors.BonusCoinsBuffProcessor
 
addBuff(Enemy, BonusXpBuff) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor
 
addBuff(Enemy, BurnBuff) - Method in class com.prineside.tdi2.buffs.processors.BurnBuffProcessor
 
addBuff(Enemy, ChainReactionBuff) - Method in class com.prineside.tdi2.buffs.processors.ChainReactionBuffProcessor
 
addBuff(Enemy, DeathExplosionBuff) - Method in class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor
 
addBuff(Enemy, FreezingBuff) - Method in class com.prineside.tdi2.buffs.processors.FreezingBuffProcessor
 
addBuff(Enemy, InvulnerabilityBuff) - Method in class com.prineside.tdi2.buffs.processors.InvulnerabilityBuffProcessor
 
addBuff(Enemy, NoBonusSystemPointsBuff) - Method in class com.prineside.tdi2.buffs.processors.NoBonusSystemPointsBuffProcessor
 
addBuff(Enemy, NoDamageBuff) - Method in class com.prineside.tdi2.buffs.processors.NoDamageBuffProcessor
 
addBuff(Enemy, PoisonBuff) - Method in class com.prineside.tdi2.buffs.processors.PoisonBuffProcessor
 
addBuff(Enemy, RegenerationBuff) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor
 
addBuff(Enemy, SlippingBuff) - Method in class com.prineside.tdi2.buffs.processors.SlippingBuffProcessor
 
addBuff(Enemy, SnowballBuff) - Method in class com.prineside.tdi2.buffs.processors.SnowballBuffProcessor
 
addBuff(Enemy, StunBuff) - Method in class com.prineside.tdi2.buffs.processors.StunBuffProcessor
 
addBuff(Enemy, ThrowBackBuff) - Method in class com.prineside.tdi2.buffs.processors.ThrowBackBuffProcessor
 
addBuff(Enemy, VulnerabilityBuff) - Method in class com.prineside.tdi2.buffs.processors.VulnerabilityBuffProcessor
 
addBuff(Enemy, T) - Method in class com.prineside.tdi2.BuffProcessor
 
addBuffStackSameSourceRemoveOthers(Enemy, RegenerationBuff, boolean) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor
 
AddBuffToEnemy - Class in com.prineside.tdi2.events.game
Buff is being added to an enemy.
AddBuffToEnemy() - Constructor for class com.prineside.tdi2.events.game.AddBuffToEnemy
 
addCaller(String, UiManager.MainUiLayer, int, BooleanSupplier) - Method in class com.prineside.tdi2.ui.shared.DarkOverlay
 
addCallerOverlayLayer(String, int, BooleanSupplier) - Method in class com.prineside.tdi2.ui.shared.DarkOverlay
 
addCaptureListener(EventListener) - Method in class com.prineside.tdi2.scene2d.Actor
Adds a listener that is only notified during the capture phase.
addCaptureListener(EventListener) - Method in class com.prineside.tdi2.scene2d.Stage
Adds a capture listener to the root.
addChainLightning(ChainLightning) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addChild(TreeEntry) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 
addCoinParticle(float, float, int) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addCompletedQuest(String) - Method in class com.prineside.tdi2.systems.GameStateSystem
 
addCompletedQuestIssuedPrizes(IssuedItems, float, float, int) - Method in class com.prineside.tdi2.systems.GameStateSystem
За квесты
addCount - Variable in class com.prineside.tdi2.utils.SpriteCacheExtended
 
addCustomGameValue(GameValueConfig) - Method in class com.prineside.tdi2.systems.GameValueSystem
 
addDamageParticle(float, float, long, int, int) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addDays(Date, int) - Static method in class com.prineside.tdi2.utils.PMath
 
addDebugPoint(float, float, float, Color) - Method in class com.prineside.tdi2.managers.RenderingManager
Draw a debug point on top of everything, screen space coordinates.
adddot(String) - Method in class com.prineside.luaj.ast.FuncName
 
addedToIssuedItemsArray - Variable in class com.prineside.tdi2.IssuedItems
 
addEffectIcon(Drawable) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 
addEnemy(Enemy, SpawnTile, int, Wave, float) - Method in class com.prineside.tdi2.systems.EnemySystem
 
addEnemyHitParticle(Tower, Enemy, float, Projectile) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addEnemyWithFirstSpawn(Enemy, Tile, int) - Method in class com.prineside.tdi2.systems.EnemySystem
Добавить врага в текущую волну У врага будет рандомно установлен спавн
addEnemyWithPath(Enemy, SpawnTile, Path, int, Wave, float) - Method in class com.prineside.tdi2.systems.EnemySystem
 
addExperience(float) - Method in class com.prineside.tdi2.Tower
 
addExperience(float) - Method in class com.prineside.tdi2.towers.BasicTower
 
addExperience(float) - Method in class com.prineside.tdi2.towers.GaussTower
 
addExperienceBuffed(Tower, float) - Method in class com.prineside.tdi2.systems.ExperienceSystem
Добавить опыт + бонусы
addExperienceRaw(Tower, float) - Method in class com.prineside.tdi2.systems.ExperienceSystem
Дать опыт без учета бонусов
addExplosionParticle(Color, LimitedParticleType) - Method in class com.prineside.tdi2.Explosion
 
addFailure(CharSequence) - Method in class com.prineside.tdi2.ui.shared.Notifications
 
addFlashParticle(TextureRegion, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addFlashParticleColored(TextureRegion, float, float, float, float, float, float, float, Color) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addForDuration(CharSequence, Drawable, Color, StaticSoundType, float) - Method in class com.prineside.tdi2.ui.shared.Notifications
 
addFrame(GameSystemProvider) - Method in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord.ChartFrames
 
addGameValue(GameValueConfig) - Method in class com.prineside.tdi2.tiles.TargetTile
 
addGate(Gate) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
 
addGate(Gate, int) - Method in class com.prineside.tdi2.systems.InventorySystem
Convenience method
addGates(Gate, int) - Method in class com.prineside.tdi2.managers.ProgressManager
Deprecated.
addGlobalTowerStatMutator(TowerStatType, GameValueSystem.GlobalTowerStatMutator) - Method in class com.prineside.tdi2.systems.GameValueSystem
 
addGreenPapers(int, String) - Method in class com.prineside.tdi2.managers.ProgressManager
 
addHandledConditionalCompensation(int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
 
addHealth(int) - Method in class com.prineside.tdi2.systems.GameStateSystem
 
addHighlight(Actor) - Method in class com.prineside.tdi2.managers.UiManager
 
addInfo(CharSequence) - Method in class com.prineside.tdi2.ui.shared.Notifications
 
addIssuedPrizes(IssuedItems, boolean) - Method in class com.prineside.tdi2.managers.ProgressManager
 
addItemArray(Array<ItemStack>, String) - Method in class com.prineside.tdi2.managers.ProgressManager
 
addItems(Item, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Inventory
 
addItems(Item, int, String) - Method in class com.prineside.tdi2.managers.ProgressManager
Добавляет вещь куда надо, в зависимости от типа.
addItemStack(ItemStack, String) - Method in class com.prineside.tdi2.managers.ProgressManager
 
addItemToStacksArray(Array<ItemStack>, Item, int) - Static method in class com.prineside.tdi2.managers.ProgressManager
Добавить предметы в массив стеков.
additionalBonusToSelectFrom - Variable in class com.prineside.tdi2.systems.BonusSystem
 
additionalCategory - Variable in class com.prineside.tdi2.gameplayMods.mods.AbstractGameValueMod
 
addLayer(UiManager.MainUiLayer, int, String) - Method in class com.prineside.tdi2.managers.UiManager
Создает новый слой в глобальном mainLayer
addLayer(RenderSystem.Layer) - Method in class com.prineside.tdi2.systems.RenderSystem
 
addLayer(String, int, ShaderProgram, boolean) - Method in class com.prineside.tdi2.systems.CachedRenderingSystem
 
addLayerIgnoreSafeArea(UiManager.MainUiLayer, int, String, boolean) - Method in class com.prineside.tdi2.managers.UiManager
 
addLevelGameStartsCount(String, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
 
addLevelInstalledForTokens(ResearchType, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
 
addLimitedParticle(ParticleEffect, LimitedParticleType, float, float) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addListener(CameraController.CameraControllerListener) - Method in class com.prineside.tdi2.CameraController
 
addListener(BasicLevelManager.BasicLevelManagerListener) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 
addListener(GameValueManager.GameValueManagerListener) - Method in class com.prineside.tdi2.managers.GameValueManager
 
addListener(LocaleManager.LocaleManagerListener) - Method in class com.prineside.tdi2.managers.LocaleManager
 
addListener(PreferencesManager.PreferencesManagerListener) - Method in class com.prineside.tdi2.managers.PreferencesManager
 
addListener(ProgressManager.ProgressManagerListener) - Method in class com.prineside.tdi2.managers.ProgressManager
 
addListener(PurchaseManager.PurchaseManagerListener) - Method in class com.prineside.tdi2.managers.PurchaseManager
 
addListener(ResearchManager.ResearchManagerListener) - Method in class com.prineside.tdi2.managers.ResearchManager
 
addListener(ScreenManager.ScreenManagerListener) - Method in class com.prineside.tdi2.managers.ScreenManager
 
addListener(SettingsManager.SettingsManagerListener) - Method in class com.prineside.tdi2.managers.SettingsManager
 
addListener(EventListener) - Method in class com.prineside.tdi2.scene2d.Actor
Add a listener to receive events that hit this actor.
addListener(EventListener) - Method in class com.prineside.tdi2.scene2d.Stage
Adds a listener to the root.
addListener(EventListener, boolean) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 
addListener(EventListener, boolean, Actor) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 
addListener(ResearchesScreen.ResearchesScreenListener) - Method in class com.prineside.tdi2.screens.ResearchesScreen
 
addListener(AimStrategySelector.AimStrategySelectorListener) - Method in class com.prineside.tdi2.ui.actors.AimStrategySelector
 
addListener(SideMenu.SideMenuListener) - Method in class com.prineside.tdi2.ui.actors.SideMenu
 
addListener(WebView.WebViewListener) - Method in class com.prineside.tdi2.ui.actors.WebView
 
addListener(Window.WindowListener) - Method in class com.prineside.tdi2.ui.actors.Window
 
addListener(MapEditorInventoryMenu.MapEditorInventoryMenuListener) - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu
 
addListener(MapEditorItemInfoMenu.MapEditorTileInfoMenuListener) - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
 
addListener(MapShiftButtons.MapShiftButtonsListener) - Method in class com.prineside.tdi2.ui.components.MapShiftButtons
 
addListener(TowerAbilityButton.AbilityButtonListener) - Method in class com.prineside.tdi2.ui.components.TowerAbilityButton
 
addListener(UpgradeSubmenu.UpgradeSubmenuListener) - Method in class com.prineside.tdi2.ui.components.UpgradeSubmenu
 
addListener(GameSyncLoader.SyncExecutionListener) - Method in class com.prineside.tdi2.utils.GameSyncLoader
 
addListener(T) - Method in class com.prineside.tdi2.Manager.ManagerWithListeners
 
AddListenerAction - Class in com.prineside.tdi2.scene2d.actions
Adds a listener to an actor.
AddListenerAction() - Constructor for class com.prineside.tdi2.scene2d.actions.AddListenerAction
 
addLogListener(Logger.LogListener) - Static method in class com.prineside.tdi2.utils.logging.Logger
 
addLoot(Enemy, Item, int) - Method in class com.prineside.tdi2.systems.LootSystem
Use this method to add loot and trigger an event
addLoot(Item, int) - Method in class com.prineside.tdi2.Enemy
 
addLootIssuedPrizes(ItemStack, float, float, int) - Method in class com.prineside.tdi2.systems.GameStateSystem
Add a regular loot.
addMark(float) - Method in class com.prineside.tdi2.ui.components.BossHpBar
 
addMenuMusicSource(MusicManager.MusicSource) - Method in class com.prineside.tdi2.managers.MusicManager
 
addMessage(MessageManager.Message) - Method in class com.prineside.tdi2.managers.MessageManager
Add a message and notify listeners.
addMoney(float, boolean) - Method in class com.prineside.tdi2.systems.GameStateSystem
 
addNotification(int, String, String, long) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 
addNotification(int, String, String, long) - Method in interface com.prineside.tdi2.ActionResolver
 
addOffscreenBackground() - Method in class com.prineside.tdi2.ui.actors.SideMenu
 
addOpaqueParticle(ParticleEffect) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addOpaqueTrail(ProjectileTrail) - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
 
addOrbParticle(TextureRegion, float, int, int, int, int) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addOrModify(T, int, Array<GameplayModSystem.ActiveMod>, ProbableBonusesProvider.BonusProviderConfig) - Static method in interface com.prineside.tdi2.gameplayMods.ProbableBonusesProvider
Can be applied to both singleton and variant bonuses.
addOrReplaceBonus(int, int, float) - Method in class com.prineside.tdi2.components.PowerBonuses
 
addPapers(float, float, int) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay
 
addParticle(ParticleEffect, boolean) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addParticle(ParticleEffect, float, float) - Method in class com.prineside.tdi2.ui.actors.ParticlesCanvas
 
addParticleForeground(ParticleEffect, float, float, boolean) - Method in class com.prineside.tdi2.ui.actors.ParticlesCanvas
 
addPrefix(String...) - Method in class com.prineside.tdi2.utils.syncchecker.DeepClassComparisonConfig
 
addProcessor(InputProcessor) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
 
addProcessorAtIndex(int, InputProcessor) - Method in class com.prineside.tdi2.utils.InputMultiplexerExtended
 
addProfileStatusLocal(String, String, int) - Method in class com.prineside.tdi2.managers.AuthManager
Store profile status locally and store it into local fallback.
addProgressPoints(int) - Method in class com.prineside.tdi2.systems.BonusSystem
 
addQuest(QuestSystem.Quest) - Method in class com.prineside.tdi2.systems.QuestSystem
 
addQuestListItem() - Method in class com.prineside.tdi2.ui.components.QuestList
 
AddRandomCoreTile - Class in com.prineside.tdi2.gameplayMods.mods
 
AddRandomCoreTile() - Constructor for class com.prineside.tdi2.gameplayMods.mods.AddRandomCoreTile
 
AddRandomCoreTile.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 
AddRandomPlatform - Class in com.prineside.tdi2.gameplayMods.mods
 
AddRandomPlatform() - Constructor for class com.prineside.tdi2.gameplayMods.mods.AddRandomPlatform
 
AddRandomPlatform.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 
addReason(String) - Method in class com.prineside.tdi2.utils.MultiReasonBool
Sets maximum duration
addReasonForDuration(String, float) - Method in class com.prineside.tdi2.utils.MultiReasonBool
 
addRegion(QuadRegion) - Method in class com.prineside.tdi2.utils.Quad
 
addRegionCharsToFont(BitmapFont, int) - Method in class com.prineside.tdi2.managers.AssetManager
Used by ResourcePack only
addRegularShatterParticle(TextureRegion, float, float, float, float, float) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addResources(ResourceType, float) - Method in class com.prineside.tdi2.systems.GameStateSystem
 
addResources(ResourceType, int, String) - Method in class com.prineside.tdi2.managers.ProgressManager
 
addResources(Miner, ResourceType, int, boolean) - Method in class com.prineside.tdi2.systems.MinerSystem
 
addRewardingAdWatchTimestamp(PurchaseManager.RewardingAdsType, int) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Purchase
 
addScore(long, StatisticsType) - Method in class com.prineside.tdi2.systems.GameStateSystem
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.Gate
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.gates.BarrierHealthGate
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.gates.BarrierTypeGate
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.gates.TeleportGate
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.Item
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.items.BlueprintItem
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.items.CaseKeyItem
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.items.DoubleGainShardItem
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.items.GateItem
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.items.RandomTileItem
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.items.ResourceItem
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.items.TileItem
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.Tile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.BossTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.CoreTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.DummyTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.EqualizerTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.GameValueTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.PlatformTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.QuadTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.RoadTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.ScriptTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.SourceTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.SpawnTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.TargetTile
 
addSellItems(Array<ItemStack>) - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile
 
addSellItemsMultiplied(Array<ItemStack>, int) - Method in class com.prineside.tdi2.Item
 
addShatterParticle(TextureRegion, float, float, float, float, float, Color, Interpolation, boolean) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
addSimulation(Simulation) - Method in class com.prineside.tdi2.screens.SimulationScreen
 
addSource(DragAndDrop.Source) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
 
addSpawnedCount(int) - Method in class com.prineside.tdi2.EnemyGroup.SpawnEnemyGroup
 
addStage(BasicLevelStage) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 
addStateAffecting(Listener<T>) - Method in class com.prineside.tdi2.events.EventListeners
Add state-affecting listener with an automatic priority.
addStateAffectingWithPriority(Listener<T>, int) - Method in class com.prineside.tdi2.events.EventListeners
Add listener with STATE_AFFECTING flag, with manual priority.
addStaticEnemy(Enemy, float, float) - Method in class com.prineside.tdi2.systems.EnemySystem
 
addStatistic(StatisticsType, double) - Method in class com.prineside.tdi2.systems.StatisticsSystem
 
addStunnedBy(int) - Method in class com.prineside.tdi2.components.StunDebuffStats
 
addSuccess(CharSequence) - Method in class com.prineside.tdi2.ui.shared.Notifications
 
addSystem(GameSystem) - Method in class com.prineside.tdi2.GameSystemProvider
 
addTarget(DragAndDrop.Target) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop
 
addTask(GameSyncLoader.Task) - Method in class com.prineside.tdi2.utils.GameSyncLoader
 
addTile(Tile) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
 
addTile(Tile, int) - Method in class com.prineside.tdi2.systems.InventorySystem
Convenience method
addTiles(Tile, int) - Method in class com.prineside.tdi2.managers.ProgressManager
Deprecated.
addToolButton(MapEditorUi.ToolButton) - Method in class com.prineside.tdi2.ui.components.MapEditorUi
 
addTouchFocus(EventListener, Actor, Actor, int, int) - Method in class com.prineside.tdi2.scene2d.Stage
Adds the listener to be notified for all touchDragged and touchUp events for the specified pointer and button.
addTrail(ProjectileTrail) - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
 
addTransaction(Transaction) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Purchase
 
addUserMap(UserMap) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_UserMaps
 
addUserMap(String) - Method in class com.prineside.tdi2.managers.UserMapManager
 
addValidatedTransaction(String) - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Purchase
 
addVariant(int[]) - Method in class com.prineside.tdi2.ui.actors.HotKeyHintLabel
Альтернативная подсказка Если кнопка одна, будет показана через / всегда после обычного хоткея Если комбинация клавиш, будет показана вместо стандартной, если хотя бы одна клавиша зажата
addWindow(Window) - Method in class com.prineside.tdi2.managers.UiManager
 
addWithContents(Table, Drawable, Color, StaticSoundType, float) - Method in class com.prineside.tdi2.ui.shared.Notifications
 
addWithFlags(Listener<T>, int) - Method in class com.prineside.tdi2.events.EventListeners
Add listener and set its priority automatically (will be lower than priority of any of the existing listeners in stateful / not stateful groups) Throws exception if listener is already added.
addWithFlagsAndPriority(Listener<T>, int, int) - Method in class com.prineside.tdi2.events.EventListeners
Throws exception if listener does not affect game state but has been added during iteration.
addWithoutOverflow(int, int) - Static method in class com.prineside.tdi2.utils.PMath
 
addWithPriority(Listener<T>, int) - Method in class com.prineside.tdi2.events.EventListeners
Add listener without flags, with manual priority.
addXpOrbParticle(float, int, int, int, int) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
adjustBeginLineColumn(int, int) - Method in class com.prineside.luaj.parser.SimpleCharStream
Method to adjust line and column numbers for the start of a token.
ADS_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.DynamicSetting
 
AEC - Class in com.prineside.tdi2.utils
ANSI escape codes for terminal
AFFECTED_DEBUFFS - Static variable in class com.prineside.tdi2.abilities.OverloadAbility
 
affectedByLoopAbility - Variable in class com.prineside.tdi2.Miner
 
affectedByLoopAbility - Variable in class com.prineside.tdi2.Tower
 
affectedByLuckyWheelMultiplier() - Method in class com.prineside.tdi2.Item
 
affectedByLuckyWheelMultiplier() - Method in class com.prineside.tdi2.items.TileItem
 
affectedByLuckyWheelMultiplier() - Method in class com.prineside.tdi2.Tile
 
affectedByLuckyWheelMultiplier() - Method in class com.prineside.tdi2.tiles.BossTile
 
affectedEnemies - Variable in class com.prineside.tdi2.units.IceFieldUnit
 
affectsGameState() - Method in interface com.prineside.tdi2.GameListener
 
affectsGameState() - Method in class com.prineside.tdi2.GameSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.AbilitySystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.AchievementSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.BonusSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.BuffSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.CachedRenderingSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.DamageSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.EnemySystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.ExperienceSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.ExplosionSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.GameplayModSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.GameUiSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.GameValueSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.HotKeySystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.InputSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.InventorySystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.LootSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.MapEditorUiSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.MapRenderingSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.MapSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.MinerSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.ModifierSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.ParticleSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.PathfindingSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.PathRenderingSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.ProjectileSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.QuestSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.RenderSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.ScriptSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.SoundSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.StateSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.StatisticsSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.TowerSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.UnitSystem
 
affectsGameState() - Method in class com.prineside.tdi2.systems.WaveSystem
 
affectsPlayerXp() - Method in class com.prineside.tdi2.Action
 
AFPTG - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
after(Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 
AFTER_PERCENT - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
Before, equal to BEFORE_PERCENT
AfterAction - Class in com.prineside.tdi2.scene2d.actions
Executes an action only after all other actions on the actor at the time this action's target was set have finished.
AfterAction() - Constructor for class com.prineside.tdi2.scene2d.actions.AfterAction
 
AGILITY - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
 
AGILITY - Enum constant in enum class com.prineside.tdi2.enums.GeneralizedTowerStatType
 
AIM_MODE_SWITCH_NEXT - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
AIM_MODE_SWITCH_PREVIOUS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
AIM_SPEED - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
AIM_SPEED_MULTIPLIER_PER_ENEMY_IN_CROWD - Static variable in class com.prineside.tdi2.towers.SniperTower
 
aimStrategy - Variable in class com.prineside.tdi2.actions.BuildTowerAction
 
aimStrategy - Variable in class com.prineside.tdi2.actions.ChangeTowerAimStrategyAction
 
aimStrategy - Variable in class com.prineside.tdi2.Tower
 
aimStrategy - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 
AimStrategySelector - Class in com.prineside.tdi2.ui.actors
 
AimStrategySelector() - Constructor for class com.prineside.tdi2.ui.actors.AimStrategySelector
 
AimStrategySelector.AimStrategySelectorListener - Interface in com.prineside.tdi2.ui.actors
 
AIR - Enum constant in enum class com.prineside.tdi2.enums.ProjectileType
 
AIR - Enum constant in enum class com.prineside.tdi2.enums.TowerType
 
AIR - Variable in class com.prineside.tdi2.managers.TowerManager.Factories
 
AIR - Variable in class com.prineside.tdi2.systems.ProjectileSystem.Factories
 
AIR_FALL - Enum constant in enum class com.prineside.tdi2.enums.ExplosionType
 
AIR_FALL - Variable in class com.prineside.tdi2.systems.ExplosionSystem.Factories
 
AirFallExplosion - Class in com.prineside.tdi2.explosions
 
AirFallExplosion.AirFallExplosionFactory - Class in com.prineside.tdi2.explosions
 
AirFallExplosionFactory() - Constructor for class com.prineside.tdi2.explosions.AirFallExplosion.AirFallExplosionFactory
 
AirProjectile - Class in com.prineside.tdi2.projectiles
 
AirProjectile.AirProjectileFactory - Class in com.prineside.tdi2.projectiles
 
AirProjectileFactory() - Constructor for class com.prineside.tdi2.projectiles.AirProjectile.AirProjectileFactory
 
AirTower - Class in com.prineside.tdi2.towers
 
AirTower.AirTowerFactory - Class in com.prineside.tdi2.towers
 
AirTower.OnEnemyDie - Class in com.prineside.tdi2.towers
 
AirTower.OnEnemyTakeDamage - Class in com.prineside.tdi2.towers
 
AirTowerFactory() - Constructor for class com.prineside.tdi2.towers.AirTower.AirTowerFactory
 
AiRunResult() - Constructor for class com.prineside.tdi2.screens.TicTacToeScreen.AiRunResult
 
alias - Variable in class com.prineside.tdi2.managers.LocaleManager.Locale
 
alias - Variable in class com.prineside.tdi2.ResearchCategory
 
align(int) - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets the alignment of the actor within the cell.
align(int) - Method in class com.prineside.tdi2.scene2d.ui.Container
Sets the alignment of the actor within the container.
align(int) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
Sets the alignment of all widgets within the horizontal group.
align(int) - Method in class com.prineside.tdi2.scene2d.ui.Table
Alignment of the logical table within the table actor.
align(int) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
Sets the alignment of all widgets within the vertical group.
alignToPoint(float, float, int) - Method in class com.prineside.tdi2.ui.actors.Window
 
all - Enum constant in enum class com.prineside.tdi2.scene2d.ui.Table.Debug
 
all - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 
all - Variable in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
 
ALL_CHILDREN_HANDLED_BG_COLOR - Static variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 
ALL_TIME_STATISTIC - Enum constant in enum class com.prineside.tdi2.enums.RequirementType
 
AllAbilitiesForRandomTower - Class in com.prineside.tdi2.gameplayMods.mods
 
AllAbilitiesForRandomTower() - Constructor for class com.prineside.tdi2.gameplayMods.mods.AllAbilitiesForRandomTower
 
AllAbilitiesForRandomTower.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 
allColors - Static variable in class com.prineside.tdi2.utils.MaterialColor
 
ALLOW_INTEGER_CASTING - Static variable in class com.prineside.luaj.compiler.DumpState
set true to allow integer compilation
allowCompletion() - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
 
allowCompletion() - Method in class com.prineside.tdi2.shapes.TrailMultiLine
 
allowCompletion() - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
 
allowedBossesForCustomMaps - Variable in class com.prineside.tdi2.systems.GameStateSystem
 
AllowedEnemyConfig() - Constructor for class com.prineside.tdi2.tiles.SpawnTile.AllowedEnemyConfig
 
AllowedEnemyConfig(EnemyType, int, int) - Constructor for class com.prineside.tdi2.tiles.SpawnTile.AllowedEnemyConfig
 
allowsDynamicPathfinding - Variable in class com.prineside.tdi2.enemies.GenericEnemy
 
allowsMultipleInstancesFromDifferentSources() - Method in interface com.prineside.tdi2.gameplayMods.GameplayMod
 
allowsMultipleInstancesFromDifferentSources() - Method in class com.prineside.tdi2.gameplayMods.GenericGameplayMod
 
allWavesSpawned() - Method in class com.prineside.tdi2.systems.WaveSystem
 
AllWhiteCornerColors() - Constructor for class com.prineside.tdi2.utils.QuadRegion.AllWhiteCornerColors
 
alpha(float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
Sets the actor's alpha instantly.
alpha(float, float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
Transitions from the alpha at the time this action starts to the specified alpha.
alpha(float, float, Interpolation) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
Transitions from the alpha at the time this action starts to the specified alpha.
ALPHA - Enum constant in enum class com.prineside.tdi2.enums.PredefinedCoreTileType
 
AlphaAction - Class in com.prineside.tdi2.scene2d.actions
Sets the alpha for an actor's color (or a specified color), from the current alpha to the new alpha.
AlphaAction() - Constructor for class com.prineside.tdi2.scene2d.actions.AlphaAction
 
ALREADY_CONFIRMED - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.ConfirmEmailResult
 
ALREADY_USED - Enum constant in enum class com.prineside.tdi2.managers.SecretCodeManager.CodeValidationResultCode
 
alt() - Static method in class com.prineside.tdi2.scene2d.utils.UIUtils
 
alt(int) - Static method in class com.prineside.tdi2.scene2d.utils.UIUtils
 
alwaysOnTop - Variable in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 
AMBER - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Colors
 
ANALYTICS_BUCKET - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.DynamicSetting
 
ANALYTICS_FOR_ACTIONS_URL - Static variable in class com.prineside.tdi2.Config
 
ANALYTICS_HOST - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.DynamicSetting
 
ANALYTICS_ORG - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.DynamicSetting
 
ANALYTICS_TOKEN - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.DynamicSetting
 
analyticsManager - Variable in class com.prineside.tdi2.Game
 
AnalyticsManager - Class in com.prineside.tdi2.managers
 
AnalyticsManager() - Constructor for class com.prineside.tdi2.managers.AnalyticsManager
 
AnalyticsManager.Serializer - Class in com.prineside.tdi2.managers
 
ancestorsVisible() - Method in class com.prineside.tdi2.scene2d.Actor
Deprecated.
and(LuaValue) - Method in class com.prineside.luaj.LuaValue
Perform boolean and with another operand, based on lua rules for boolean evaluation.
and(BitVector) - Method in class com.prineside.tdi2.utils.BitVector
Performs a logical AND of this target bit set with the argument bit set.
And(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
 
AND - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
andNot(BitVector) - Method in class com.prineside.tdi2.utils.BitVector
Clears all of the bits in this bit set whose corresponding bit is set in the specified bit set.
ANDROID_INTERSTITIAL_AD_ID - Static variable in class com.prineside.tdi2.Config
 
ANDROID_REWARDED_INTERSTITIAL_AD_ID - Static variable in class com.prineside.tdi2.Config
 
ANDROID_REWARDED_VIDEOS_ID - Static variable in class com.prineside.tdi2.Config
 
andThen(IntObjectConsumer<? super T>) - Method in interface com.prineside.tdi2.utils.IntObjectConsumer
 
angle - Variable in class com.prineside.tdi2.Enemy
 
angle - Variable in class com.prineside.tdi2.Tower
 
angle - Variable in class com.prineside.tdi2.Unit
 
angle - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 
angleDelta - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
 
angleShiftRad - Variable in class com.prineside.tdi2.shapes.PieChart
 
animate(CameraController.CameraControllerAnimation) - Method in class com.prineside.tdi2.CameraController
 
AnimatedImage - Class in com.prineside.tdi2.ui.actors
 
AnimatedImage(Animation<? extends TextureRegion>) - Constructor for class com.prineside.tdi2.ui.actors.AnimatedImage
 
animateSpeed(float, float) - Method in class com.prineside.tdi2.systems.GameStateSystem
 
animations - Variable in class com.prineside.tdi2.scene2d.ui.TooltipManager
If false, tooltips will be shown without animations.
AnonFuncDef(FuncBody) - Constructor for class com.prineside.luaj.ast.Exp.AnonFuncDef
 
anonymousfunction(FuncBody) - Static method in class com.prineside.luaj.ast.Exp
 
anyRequestRunning() - Method in class com.prineside.tdi2.managers.AuthManager
 
APP_STORE_URI - Static variable in class com.prineside.tdi2.Config
 
append(byte) - Method in class com.prineside.luaj.Buffer
Append a single byte to the buffer.
append(LuaString) - Method in class com.prineside.luaj.Buffer
Append a LuaString to the buffer.
append(LuaValue) - Method in class com.prineside.luaj.Buffer
Append a LuaValue to the buffer.
append(String) - Method in class com.prineside.luaj.Buffer
Append a Java String to the buffer.
appendExtraMessage(String) - Method in exception com.prineside.luaj.LuaError
 
appendNode(float, float, float, boolean) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 
appendNode(float, float, float, float, boolean) - Method in class com.prineside.tdi2.shapes.MultiLine
 
appendPrefix() - Method in class com.prineside.tdi2.utils.syncchecker.DeepClassComparisonConfig
 
appendSet(Quad, Color, float, float, float, float) - Method in class com.prineside.tdi2.utils.Quad
Append all of the regions from another set
appendText(String) - Method in class com.prineside.tdi2.scene2d.ui.TextField
 
applicationType - Variable in class com.prineside.tdi2.managers.NetworkManager.NetReqConnect
 
APPLIED - Enum constant in enum class com.prineside.tdi2.managers.SecretCodeManager.CodeValidationResultCode
 
applyCode(String) - Method in class com.prineside.tdi2.managers.SecretCodeManager
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.GenericGameplayMod
Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combo
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.AbstractGameValueMod
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.AddAllAbilityCharges
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.AddRandomCoreTile
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.AddRandomPlatform
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.AllAbilitiesForRandomTower
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.BaseExplodesOnEnemyPass
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.BoostExistingEnemiesWithLoot
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.BuildRandomMiner
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.CriticalDamage
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.DebuffsLastLonger
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.DepositCoinsGeneration
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.DoubleMiningSpeed
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.ExtraDamagePerBuff
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.IncreasedTowerToEnemyEfficiency
For global config of the mod
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.IncreaseSelectedBonusesPower
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.LastEnemiesInWaveDealNoDamage
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.LightningStrikeOnTowerLevelUp
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.LowHpEnemiesDealNoDamage
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.MinedItemsTurnIntoDust
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.MineLegendaryItems
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.MoreBonusVariantsNextTime
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.MultiplyLootedItems
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.MultiplyMdps
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.NukeOnBonusStage
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.ReceiveCoins
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.ReceiveGreenPapers
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.SellAllTowers
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.TowersAttackSpeed
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.TowersDamage
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.mods.TriggerRandomAbility
 
applyConfig(JsonValue) - Method in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.CollidingProjectile
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.Enemy
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.EnemyFollowingProjectile
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.Projectile
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.systems.TowerSystem
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.Tower
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.towers.CrusherTower
 
applyDrawInterpolation(float) - Method in class com.prineside.tdi2.Unit
 
applyStateFromWhitelist(Whitelist) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EClass
 
applyStateFromWhitelist(Whitelist) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EConstructor
 
applyStateFromWhitelist(Whitelist) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EField
 
applyStateFromWhitelist(Whitelist) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EInterfaceConstructor
 
applyStateFromWhitelist(Whitelist) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EMethod
 
applyStateFromWhitelist(Whitelist) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EPackage
 
applyStateFromWhitelist(Whitelist) - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
Only on itself, do not update UI
areAbilitiesOpened() - Method in class com.prineside.tdi2.managers.ProgressManager
 
areConnected(byte, byte) - Static method in class com.prineside.tdi2.pathfinding.MoveSide
 
areModifiersOpened() - Method in class com.prineside.tdi2.managers.ProgressManager
 
arg(int) - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
 
arg(int) - Method in class com.prineside.luaj.LuaValue
 
arg(int) - Method in class com.prineside.luaj.LuaValue.None
 
arg(int) - Method in class com.prineside.luaj.TailcallVarargs
 
arg(int) - Method in class com.prineside.luaj.Varargs
Get the n-th argument value (1-based).
arg(int) - Method in class com.prineside.luaj.Varargs.ArrayVarargs
 
arg1() - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
 
arg1() - Method in class com.prineside.luaj.LuaValue
 
arg1() - Method in class com.prineside.luaj.LuaValue.None
 
arg1() - Method in class com.prineside.luaj.TailcallVarargs
 
arg1() - Method in class com.prineside.luaj.Varargs
Get the first argument in the list.
arg1() - Method in class com.prineside.luaj.Varargs.ArrayVarargs
 
argcheck(boolean, int, String) - Method in class com.prineside.luaj.Varargs
Performs test on argument i as a LuaValue when a user-supplied assertion passes, or throw an error.
argerror(int, String) - Static method in class com.prineside.luaj.LuaValue
Throw a LuaError indicating an invalid argument was supplied to a function
args - Variable in class com.prineside.luaj.ast.Exp.FuncCall
 
ARMOR - Enum constant in enum class com.prineside.tdi2.enums.BuffType
 
ARMOR - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
 
ArmorBuff - Class in com.prineside.tdi2.buffs
 
ArmorBuff() - Constructor for class com.prineside.tdi2.buffs.ArmorBuff
 
ArmorBuff.ArmorBuffFactory - Class in com.prineside.tdi2.buffs
 
ArmorBuffFactory() - Constructor for class com.prineside.tdi2.buffs.ArmorBuff.ArmorBuffFactory
 
ArmorBuffProcessor - Class in com.prineside.tdi2.buffs.processors
 
ArmorBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.ArmorBuffProcessor
 
ARMORED - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
 
ARMORED - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
 
ARMORED_LOW - Static variable in class com.prineside.tdi2.WaveTemplates
 
ARMORED_REGULAR - Static variable in class com.prineside.tdi2.WaveTemplates
 
ARMORED_STRONG - Static variable in class com.prineside.tdi2.WaveTemplates
 
ArmoredEnemy - Class in com.prineside.tdi2.enemies
 
ArmoredEnemy.ArmoredEnemyFactory - Class in com.prineside.tdi2.enemies
 
ArmoredEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.ArmoredEnemy.ArmoredEnemyFactory
 
ArmoredLow - Class in com.prineside.tdi2.waves.templates
 
ArmoredLow() - Constructor for class com.prineside.tdi2.waves.templates.ArmoredLow
 
ArmoredRegular - Class in com.prineside.tdi2.waves.templates
 
ArmoredRegular() - Constructor for class com.prineside.tdi2.waves.templates.ArmoredRegular
 
ArmoredStrong - Class in com.prineside.tdi2.waves.templates
 
ArmoredStrong() - Constructor for class com.prineside.tdi2.waves.templates.ArmoredStrong
 
arr - Variable in class com.prineside.tdi2.utils.TestInvocationHandler
 
arrayCoercion - Static variable in class com.prineside.luaj.lib.jse.CoerceJavaToLua
 
ArrayCoercion() - Constructor for class com.prineside.luaj.lib.jse.CoerceJavaToLua.ArrayCoercion
 
arrayget(LuaValue[], int) - Method in class com.prineside.luaj.LuaTable
 
arrayget(LuaValue[], int) - Method in class com.prineside.luaj.WeakTable
 
arraykey(int) - Method in class com.prineside.luaj.LuaTable.DeadSlot
 
arraykey(int) - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
 
arraykey(int) - Method in class com.prineside.luaj.LuaTable.IntKeyEntry
 
arraykey(int) - Method in class com.prineside.luaj.LuaTable.LinkSlot
 
arraykey(int) - Method in interface com.prineside.luaj.LuaTable.Slot
Return first entry's key, iff it is an integer between 1 and max, inclusive, or zero otherwise.
arraykey(int) - Method in class com.prineside.luaj.WeakTable.WeakSlot
 
arrayLevels() - Element in annotation interface com.prineside.tdi2.utils.REGS
Для классов, которые хранятся как массивы: Clazz[] = 1 уровень, Clazz[][] = 2 уровня...
ArraySelection<T> - Class in com.prineside.tdi2.scene2d.utils
A selection that supports range selection by knowing about the array of items being selected.
ArraySelection(Array<T>) - Constructor for class com.prineside.tdi2.scene2d.utils.ArraySelection
 
ArraySerializer<T extends Array> - Class in com.prineside.tdi2.serializers
 
ArraySerializer() - Constructor for class com.prineside.tdi2.serializers.ArraySerializer
 
ascendantsVisible() - Method in class com.prineside.tdi2.scene2d.Actor
Returns true if this actor and all ascendants are visible.
asin() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.asin
 
assert_(boolean, String) - Static method in class com.prineside.luaj.LuaValue
Assert a condition is true, or throw a LuaError if not Returns no value when b is true, throws LuaValue.error(String) with msg as argument and does not return if b is false.
assertAccessible(String) - Static method in class com.prineside.tdi2.managers.script.fs.SFileHandle
Check if the path is accessible for Lua scripts.
assertInMainThread() - Method in class com.prineside.tdi2.Game
 
assertJsonValuesEqual(JsonValue, JsonValue, StringBuilder) - Static method in class com.prineside.tdi2.utils.JsonAssertUtils
 
assertJsonValuesEqual(JsonNode, JsonNode, StringBuilder) - Static method in class com.prineside.tdi2.utils.JsonAssertUtils
 
assertValid(byte) - Static method in class com.prineside.tdi2.pathfinding.MoveDirection
 
assertValid(byte) - Static method in class com.prineside.tdi2.pathfinding.MoveSide
 
assetManager - Variable in class com.prineside.tdi2.Game
 
AssetManager - Class in com.prineside.tdi2.managers
 
AssetManager() - Constructor for class com.prineside.tdi2.managers.AssetManager
 
AssetManager.Serializer - Class in com.prineside.tdi2.managers
 
AssetManager.TextureRegions - Class in com.prineside.tdi2.managers
 
AssetManager.WebTextureRegion - Class in com.prineside.tdi2.managers
 
AssetProvider<T> - Interface in com.prineside.tdi2.utils
 
Assign(List<Exp.VarExp>, List<Exp>) - Constructor for class com.prineside.luaj.ast.Stat.Assign
 
Assign(Exp.VarExp) - Method in class com.prineside.luaj.parser.LuaParser
 
assignment(List<Exp.VarExp>, List<Exp>) - Static method in class com.prineside.luaj.ast.Stat
 
asyncConcurrentLoop(T[], int, int, IntObjectConsumer<T>, Runnable, ObjectConsumer<Exception>) - Method in class com.prineside.tdi2.Threads
 
atan2() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.atan2
 
ATTACHED_PARTICLE_REGENERATION_BUFF - Static variable in class com.prineside.tdi2.Enemy
 
attachedParticles - Variable in class com.prineside.tdi2.Enemy
 
attack(int) - Method in class com.prineside.tdi2.Tower
 
attack(int) - Method in class com.prineside.tdi2.towers.AirTower
 
attack(int) - Method in class com.prineside.tdi2.towers.BasicTower
 
attack(int) - Method in class com.prineside.tdi2.towers.CannonTower
 
attack(int) - Method in class com.prineside.tdi2.towers.GaussTower
 
attack(int) - Method in class com.prineside.tdi2.towers.LaserTower
 
attack(int) - Method in class com.prineside.tdi2.towers.MinigunTower
 
attack(int) - Method in class com.prineside.tdi2.towers.MissileTower
 
attack(int) - Method in class com.prineside.tdi2.towers.MultishotTower
 
attack(int) - Method in class com.prineside.tdi2.towers.SniperTower
 
attack(int) - Method in class com.prineside.tdi2.towers.TeslaTower
 
attack(int) - Method in class com.prineside.tdi2.towers.VenomTower
 
ATTACK_SPEED - Enum constant in enum class com.prineside.tdi2.enums.GeneralizedTowerStatType
 
ATTACK_SPEED - Enum constant in enum class com.prineside.tdi2.enums.ModifierType
 
ATTACK_SPEED - Enum constant in enum class com.prineside.tdi2.enums.SpaceTileBonusType
 
ATTACK_SPEED - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
ATTACK_SPEED - Variable in class com.prineside.tdi2.managers.ModifierManager.Factories
 
attackDisabled - Variable in class com.prineside.tdi2.Tower
 
attackInterval - Variable in class com.prineside.tdi2.abilities.BallLightningAbility
Time (in seconds) between charges.
AttackSpeedModifier - Class in com.prineside.tdi2.modifiers
 
AttackSpeedModifier.AttackSpeedModifierFactory - Class in com.prineside.tdi2.modifiers
 
AttackSpeedModifierFactory() - Constructor for class com.prineside.tdi2.modifiers.AttackSpeedModifier.AttackSpeedModifierFactory
 
AttentionRaysUnderlay - Class in com.prineside.tdi2.ui.actors
 
AttentionRaysUnderlay(float, Color) - Constructor for class com.prineside.tdi2.ui.actors.AttentionRaysUnderlay
 
AUDIO_BUFFER_COUNT - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.InitConfig
 
AUDIO_BUFFER_SIZE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.InitConfig
 
AUDIO_SIM_SOURCES - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.InitConfig
 
AURA_CHECK_FRAME_INTERVAL - Static variable in class com.prineside.tdi2.enemies.ArmoredEnemy
 
AURA_CHECK_FRAME_INTERVAL - Static variable in class com.prineside.tdi2.enemies.HealerEnemy
 
auth - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 
auth - Variable in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
 
AUTH_BACKUP_PROGRESS_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_CONFIRM_EMAIL_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_DELETE_GAME_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_GET_SESSION_INFO_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_LINK_ACCOUNT_STATUS_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_LINK_STEAM_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_LOAD_GAME_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_NICKNAME_CHANGE_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_PASSWORD_RESET_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_PASSWORD_SET_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_PASTEBIN_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SAVE_GAME_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SIGN_IN_CONFIRM_OTP_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SIGN_IN_GOOGLE_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SIGN_IN_OKJOY_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SIGN_IN_STEAM_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SIGN_IN_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SIGN_OUT_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SIGN_UP_GOOGLE_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SIGN_UP_STEAM_URL - Static variable in class com.prineside.tdi2.Config
 
AUTH_SIGN_UP_URL - Static variable in class com.prineside.tdi2.Config
 
authManager - Variable in class com.prineside.tdi2.Game
 
AuthManager - Class in com.prineside.tdi2.managers
 
AuthManager() - Constructor for class com.prineside.tdi2.managers.AuthManager
 
AuthManager.AuthManagerListener - Interface in com.prineside.tdi2.managers
 
AuthManager.AuthManagerListener.AuthManagerListenerAdapter - Class in com.prineside.tdi2.managers
 
AuthManager.ConfirmEmailResult - Enum Class in com.prineside.tdi2.managers
 
AuthManager.GoogleSignInResult - Enum Class in com.prineside.tdi2.managers
 
AuthManager.HttpQueuedRequest - Class in com.prineside.tdi2.managers
 
AuthManager.HttpQueuedRequest.Listener - Interface in com.prineside.tdi2.managers
 
AuthManager.NewsResponse - Class in com.prineside.tdi2.managers
 
AuthManager.PasswordResetResult - Enum Class in com.prineside.tdi2.managers
 
AuthManager.PasteBinResponse - Class in com.prineside.tdi2.managers
 
AuthManager.ProfileStatus - Class in com.prineside.tdi2.managers
 
AuthManager.ReceivedIssuedItemsResponse - Class in com.prineside.tdi2.managers
 
AuthManager.SaveGameResult - Enum Class in com.prineside.tdi2.managers
 
AuthManager.Serializer - Class in com.prineside.tdi2.managers
 
AuthManager.SignInResponse - Class in com.prineside.tdi2.managers
 
AuthManager.SignInResult - Enum Class in com.prineside.tdi2.managers
 
AuthManager.SignInStatus - Enum Class in com.prineside.tdi2.managers
 
AuthManager.SignUpResult - Enum Class in com.prineside.tdi2.managers
 
AuthManager.XpStatus - Enum Class in com.prineside.tdi2.managers
 
AuthManagerListenerAdapter() - Constructor for class com.prineside.tdi2.managers.AuthManager.AuthManagerListener.AuthManagerListenerAdapter
 
AUTHOR - Enum constant in enum class com.prineside.tdi2.ibxm.Module.TrackInfoEntry.EntryType
 
AUTO_FORCE_WAVE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
AUTO_WAVE_CALL - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
autoForceWaveEnabled - Variable in class com.prineside.tdi2.systems.WaveSystem
 
autoInstallSingleVariant - Variable in class com.prineside.tdi2.systems.TowerSystem.TowerAbilityCategoryRule
If true and category contains a single ability, it will be installed automatically.
autoNextToggle - Variable in class com.prineside.tdi2.screens.SimulationScreen
 
autoSaveModeChanged() - Method in class com.prineside.tdi2.managers.AuthManager.AuthManagerListener.AuthManagerListenerAdapter
 
autoSaveModeChanged() - Method in interface com.prineside.tdi2.managers.AuthManager.AuthManagerListener
 
autoSavesEnabled - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth
 
autoSelectionOnSingleBonus - Variable in class com.prineside.tdi2.systems.BonusSystem
 
autoUseWhenAdded() - Method in interface com.prineside.tdi2.Item.UsableItem
 
autoUseWhenAdded() - Method in class com.prineside.tdi2.items.CaseKeyItem
 
autoUseWhenAdded() - Method in class com.prineside.tdi2.items.DoubleGainShardItem
 
autoUseWhenAdded() - Method in class com.prineside.tdi2.items.LootBoostItem
 
autoUseWhenAdded() - Method in class com.prineside.tdi2.items.PrestigeTokenItem
 
autoUseWhenAdded() - Method in class com.prineside.tdi2.items.RarityBoostItem
 
autoUseWhenAdded() - Method in class com.prineside.tdi2.items.ResearchTokenItem
 
available() - Method in class com.prineside.kryo.FixedInput
 
available() - Method in class com.prineside.tdi2.ibxm.WavInputStream
 
avatar - Variable in class com.prineside.tdi2.ui.shared.ProfileSummary
 
AVATAR_WEB_TEXTURES_URL - Static variable in class com.prineside.tdi2.Config
 
AVERAGE_SEGMENT_LENGTH - Static variable in class com.prineside.tdi2.shapes.ChainLightning
 
averageDifficulty - Variable in class com.prineside.tdi2.MapPrestigeConfig
 
averageDifficulty - Variable in class com.prineside.tdi2.systems.GameStateSystem
 
AVERAGES_COUNT_BUFFER_SIZE - Static variable in class com.prineside.tdi2.systems.StatisticsSystem
 
AVERAGES_COUNT_INTERVAL - Static variable in class com.prineside.tdi2.systems.StatisticsSystem
 
avgSize() - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
Returns the number of averages currently being calculated.
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