Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
U
- U_ACCELERATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_BATTERIES_CAPACITY - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_BONUS_COINS - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_BONUS_EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_BURN_CHANCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_BURN_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_BURNING_TIME - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_CHAIN_LIGHTNING_BONUS_LENGTH - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_CHAIN_LIGHTNING_LENGTH - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_CRIT_CHANCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_CRIT_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_DAMAGE_MULTIPLY - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_DIRECT_FIRE_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_EXPLOSION_RANGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_LRM_AIM_SPEED - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_MAGAZINE_SIZE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_POISON_DURATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_POISON_DURATION_BONUS - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_PROJECTILE_COUNT - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_QUAKE_CHARGE_SPEED - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_SHARED_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_SHOOT_ANGLE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - U_STUN_DURATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - UA - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - ubeShort(int) - Method in class com.prineside.tdi2.ibxm.Data
 - uByte(int) - Method in class com.prineside.tdi2.ibxm.Data
 - UI_ANIMATIONS_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - UI_DETAILED_MODE_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - UI_HOT_KEY_HINTS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - UI_LIVE_LEADERBOARDS_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - UI_QUEST_LIST_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - UI_SCALE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - UI_STATISTICS_CHART_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - uiCell - Variable in class com.prineside.tdi2.screens.SimulationScreen.SimEntry
 - uiElementsEmphasizer - Variable in class com.prineside.tdi2.systems.GameUiSystem
 - UiElementsEmphasizer - Class in com.prineside.tdi2.ui.components
 - UiElementsEmphasizer(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.UiElementsEmphasizer
 - uiLayer - Variable in class com.prineside.tdi2.screens.account.GenericAccountScreen
 - uiLayer - Variable in class com.prineside.tdi2.ui.actors.SideMenu
 - uiLayer - Variable in class com.prineside.tdi2.ui.shared.ProfileSummary
 - uiManager - Variable in class com.prineside.tdi2.Game
 - UiManager - Class in com.prineside.tdi2.managers
 - UiManager() - Constructor for class com.prineside.tdi2.managers.UiManager
 - UiManager.MainUiLayer - Enum Class in com.prineside.tdi2.managers
 - 
Слои, от нижнему к высшему.
 - UiManager.Serializer - Class in com.prineside.tdi2.managers
 - UiManager.UiComponent - Interface in com.prineside.tdi2.managers
 - UiManager.UiComponent.Adapter - Class in com.prineside.tdi2.managers
 - UiManager.UiLayer - Class in com.prineside.tdi2.managers
 - UiUtils - Class in com.prineside.tdi2.utils
 - UiUtils() - Constructor for class com.prineside.tdi2.utils.UiUtils
 - UIUtils - Class in com.prineside.tdi2.scene2d.utils
 - uleInt(int) - Method in class com.prineside.tdi2.ibxm.Data
 - uleShort(int) - Method in class com.prineside.tdi2.ibxm.Data
 - ultDamageBonuses - Variable in class com.prineside.tdi2.towers.LaserTower
 - ULTRA_DIFFICULT_MILESTONE_MULTIPLIER - Static variable in class com.prineside.tdi2.systems.WaveSystem
 - UM - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - unaryexp(int, Exp) - Static method in class com.prineside.luaj.ast.Exp
 - uncheckAll() - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
 - 
Sets all buttons'
Button.isChecked()to false, regardless ofButtonGroup.setMinCheckCount(int). - undump(InputStream, String) - Method in interface com.prineside.luaj.Globals.Undumper
 - 
Load the supplied input stream into a prototype.
 - undump(InputStream, String) - Method in class com.prineside.luaj.LoadState.GlobalsUndumper
 - undump(InputStream, String) - Static method in class com.prineside.luaj.LoadState
 - 
Load input stream as a lua binary chunk if the first 4 bytes are the lua binary signature.
 - undumper - Variable in class com.prineside.luaj.Globals
 - 
The installed undumper.
 - unfocus(Actor) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
Removes the touch, keyboard, and scroll focus for the specified actor and any descendants.
 - unfocusAll() - Method in class com.prineside.tdi2.scene2d.Stage
 - 
Removes the touch, keyboard, and scroll focused actors.
 - UNICODE - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - uniform() - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets uniformX and uniformY to true.
 - uniform(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - uniform(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - uniformX() - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets uniformX to true.
 - uniformY() - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets uniformY to true.
 - unique - Variable in class com.prineside.tdi2.managers.TowerManager.TowerStatConfig
 - uniqueValues - Static variable in enum class com.prineside.tdi2.enums.TowerStatType
 - unit - Variable in class com.prineside.tdi2.GameSystemProvider
 - Unit - Class in com.prineside.tdi2
 - UNIT_DEAD - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - UNIT_DRAW_FLYING - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - UNIT_DRAW_GROUNDED - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - Unit.Factory<T extends Unit> - Interface in com.prineside.tdi2
 - Unit.Factory.BasicAbstractFactory<T extends Unit> - Class in com.prineside.tdi2
 - UnitDespawn - Class in com.prineside.tdi2.events.game
 - UnitDespawn(Unit) - Constructor for class com.prineside.tdi2.events.game.UnitDespawn
 - UnitDie - Class in com.prineside.tdi2.events.game
 - UnitDie(Unit, Enemy) - Constructor for class com.prineside.tdi2.events.game.UnitDie
 - unitManager - Variable in class com.prineside.tdi2.Game
 - UnitManager - Class in com.prineside.tdi2.managers
 - UnitManager() - Constructor for class com.prineside.tdi2.managers.UnitManager
 - UnitManager.Factories - Class in com.prineside.tdi2.managers
 - UnitManager.Serializer - Class in com.prineside.tdi2.managers
 - units - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValueStockConfig
 - UNITS - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
 - units_per_second - Enum constant in enum class com.prineside.tdi2.utils.StringFormatter.MeasureUnits
 - UNITS_PER_SECOND - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
 - unitsAlias - Variable in class com.prineside.tdi2.managers.TowerStatManager.TowerStat
 - UnitSpawn - Class in com.prineside.tdi2.events.game
 - UnitSpawn(Unit) - Constructor for class com.prineside.tdi2.events.game.UnitSpawn
 - UnitSystem - Class in com.prineside.tdi2.systems
 - UnitSystem() - Constructor for class com.prineside.tdi2.systems.UnitSystem
 - UnitType - Enum Class in com.prineside.tdi2.enums
 - unloadLevel(String) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 - unloadMapPreviews() - Method in class com.prineside.tdi2.managers.MapManager
 - unloadPreview() - Method in class com.prineside.tdi2.Map
 - UNLOCK_ALL_LOCALES - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - UNLOCK_ALL_TROPHIES - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - unlockAchievement(AchievementType) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - unlockAchievement(AchievementType) - Method in interface com.prineside.tdi2.ActionResolver
 - unlocksTower - Variable in class com.prineside.tdi2.Research
 - UNM - Static variable in class com.prineside.luaj.LuaValue
 - 
LuaString constant with value "__unm" for use as metatag
 - Unop() - Method in class com.prineside.luaj.parser.LuaParser
 - UnopExp(int, Exp) - Constructor for class com.prineside.luaj.ast.Exp.UnopExp
 - unpack() - Constructor for class com.prineside.luaj.lib.TableLib.unpack
 - unpack() - Method in class com.prineside.luaj.LuaTable
 - 
Unpack all the elements of this table
 - unpack(int) - Method in class com.prineside.luaj.LuaTable
 - 
Unpack all the elements of this table from element i
 - unpack(int, int) - Method in class com.prineside.luaj.LuaTable
 - 
Unpack the elements from i to j inclusive
 - unpressedOffsetX - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
 - unpressedOffsetY - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
 - unquote(String) - Static method in class com.prineside.luaj.ast.Str
 - unregister(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
 - UNREGISTERED_ID - Static variable in class com.prineside.tdi2.Enemy
 - unregisterGate(Gate) - Method in class com.prineside.tdi2.systems.MapSystem
 - unregisterTile(Tile) - Method in class com.prineside.tdi2.systems.MapSystem
 - 
Напрямую вывести тайл из регистра.
 - unregisterValue(String) - Method in class com.prineside.tdi2.managers.DebugManager
 - unsafeClear(int) - Method in class com.prineside.tdi2.utils.BitVector
 - UnsafeFactory - Class in com.prineside.tdi2.utils
 - UnsafeFactory() - Constructor for class com.prineside.tdi2.utils.UnsafeFactory
 - unsafeGet(int) - Method in class com.prineside.tdi2.utils.BitVector
 - unsafeSet(int) - Method in class com.prineside.tdi2.utils.BitVector
 - unsafeSetValue(int, boolean) - Method in class com.prineside.tdi2.utils.BitVector
 - unserialize(Input) - Static method in class com.prineside.tdi2.GameSystemProvider
 - unsetBlackListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - unsetCustomValue(SettingsManager.CustomValueType) - Method in class com.prineside.tdi2.managers.SettingsManager
 - unsetWhiteListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - UNTIL - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - up - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
 - UP - Enum constant in enum class com.prineside.tdi2.ui.components.MapShiftButtons.Direction
 - update - Variable in class com.prineside.tdi2.systems.StateSystem.ActionUpdatePair
 - update() - Method in class com.prineside.tdi2.scene2d.ui.TextField.ContextMenu
 - update() - Method in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
 - update() - Method in class com.prineside.tdi2.systems.QuestSystem.BasicLevelQuest
 - update() - Method in class com.prineside.tdi2.systems.QuestSystem.BasicLevelWaveQuest
 - update() - Method in interface com.prineside.tdi2.systems.QuestSystem.Quest
 - 
Вызывается каждый раз при обновлении квестов.
 - update() - Method in class com.prineside.tdi2.systems.QuestSystem.RegularQuest
 - update() - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
 - update() - Method in class com.prineside.tdi2.ui.actors.GameplayBonusSummary
 - update() - Method in class com.prineside.tdi2.ui.components.AbilityMenu
 - 
Update button values and disable not usable buttons
 - update() - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
 - update() - Method in class com.prineside.tdi2.ui.components.MapShiftButtons
 - update() - Method in class com.prineside.tdi2.ui.components.ResearchMenu
 - update() - Method in class com.prineside.tdi2.ui.components.ResearchScreenInventory
 - update() - Method in class com.prineside.tdi2.ui.components.SpawnMenu
 - update() - Method in class com.prineside.tdi2.ui.components.StatisticsChart
 - update() - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
 - update() - Method in class com.prineside.tdi2.ui.shared.CameraTools
 - update() - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 - update() - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
 - update(float) - Method in class com.prineside.tdi2.abilities.BallLightningAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.BlizzardAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.BulletWallAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.FireballAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.FirestormAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.LoicAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.LoopAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.MagnetAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.NukeAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.OverloadAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.SmokeBombAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.ThunderAbility
 - update(float) - Method in class com.prineside.tdi2.abilities.WindstormAbility
 - update(float) - Method in class com.prineside.tdi2.Ability
 - 
Called by the AbilitySystem each frame to update the state of this ability.
 - update(float) - Method in class com.prineside.tdi2.BuffProcessor
 - update(float) - Method in class com.prineside.tdi2.buffs.processors.BurnBuffProcessor
 - update(float) - Method in class com.prineside.tdi2.buffs.processors.FreezingBuffProcessor
 - update(float) - Method in class com.prineside.tdi2.buffs.processors.PoisonBuffProcessor
 - update(float) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor
 - update(float) - Method in class com.prineside.tdi2.buffs.processors.StunBuffProcessor
 - update(float) - Method in class com.prineside.tdi2.CameraController.BasicAnimation
 - update(float) - Method in interface com.prineside.tdi2.CameraController.CameraControllerAnimation
 - update(float) - Method in class com.prineside.tdi2.CameraController.ShakeAnimation
 - update(float) - Method in class com.prineside.tdi2.CollidingProjectile
 - update(float) - Method in class com.prineside.tdi2.enemies.ArmoredEnemy
 - update(float) - Method in class com.prineside.tdi2.enemies.HealerEnemy
 - update(float) - Method in class com.prineside.tdi2.enemies.LightEnemy
 - update(float) - Method in class com.prineside.tdi2.enemies.ToxicEnemy
 - update(float) - Method in class com.prineside.tdi2.Enemy
 - update(float) - Method in class com.prineside.tdi2.EnemyFollowingProjectile
 - update(float) - Method in class com.prineside.tdi2.Explosion
 - 
Explosion starts at the epicenter and grows constantly with each update, until it reaches its range
 - update(float) - Method in class com.prineside.tdi2.explosions.CannonExplosion
 - update(float) - Method in class com.prineside.tdi2.explosions.GenericExplosion
 - update(float) - Method in class com.prineside.tdi2.GameSystem
 - update(float) - Method in class com.prineside.tdi2.Modifier
 - update(float) - Method in class com.prineside.tdi2.modifiers.BalanceModifier
 - update(float) - Method in class com.prineside.tdi2.modifiers.ExperienceModifier
 - update(float) - Method in class com.prineside.tdi2.modifiers.PowerModifier
 - update(float) - Method in class com.prineside.tdi2.Projectile
 - update(float) - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile
 - update(float) - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
 - update(float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 - update(float) - Method in class com.prineside.tdi2.projectiles.MissileProjectile
 - update(float) - Method in interface com.prineside.tdi2.ProjectileTrail
 - update(float) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
 - update(float) - Method in class com.prineside.tdi2.shapes.ChainLightning
 - update(float) - Method in class com.prineside.tdi2.shapes.FlyingParticlesLine
 - update(float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
 - update(float) - Method in class com.prineside.tdi2.systems.AbilitySystem
 - update(float) - Method in class com.prineside.tdi2.systems.AchievementSystem
 - update(float) - Method in class com.prineside.tdi2.systems.BonusSystem
 - update(float) - Method in class com.prineside.tdi2.systems.BuffSystem
 - update(float) - Method in class com.prineside.tdi2.systems.DamageSystem
 - update(float) - Method in class com.prineside.tdi2.systems.EnemySystem
 - update(float) - Method in class com.prineside.tdi2.systems.ExperienceSystem
 - update(float) - Method in class com.prineside.tdi2.systems.ExplosionSystem
 - update(float) - Method in class com.prineside.tdi2.systems.GameStateSystem
 - update(float) - Method in class com.prineside.tdi2.systems.LootSystem
 - update(float) - Method in class com.prineside.tdi2.systems.MapSystem
 - update(float) - Method in class com.prineside.tdi2.systems.MinerSystem
 - update(float) - Method in class com.prineside.tdi2.systems.ModifierSystem
 - update(float) - Method in class com.prineside.tdi2.systems.PathfindingSystem
 - update(float) - Method in class com.prineside.tdi2.systems.ProjectileSystem
 - update(float) - Method in class com.prineside.tdi2.systems.QuestSystem
 - update(float) - Method in class com.prineside.tdi2.systems.ScriptSystem
 - update(float) - Method in class com.prineside.tdi2.systems.StatisticsSystem
 - update(float) - Method in class com.prineside.tdi2.systems.TowerSystem
 - update(float) - Method in class com.prineside.tdi2.systems.UnitSystem
 - update(float) - Method in class com.prineside.tdi2.systems.WaveSystem
 - update(float) - Method in class com.prineside.tdi2.Tower
 - update(float) - Method in class com.prineside.tdi2.towers.AirTower
 - update(float) - Method in class com.prineside.tdi2.towers.BasicTower
 - update(float) - Method in class com.prineside.tdi2.towers.BlastTower
 - update(float) - Method in class com.prineside.tdi2.towers.CannonTower
 - update(float) - Method in class com.prineside.tdi2.towers.CrusherTower
 - update(float) - Method in class com.prineside.tdi2.towers.FlamethrowerTower
 - update(float) - Method in class com.prineside.tdi2.towers.FreezingTower
 - update(float) - Method in class com.prineside.tdi2.towers.GaussTower
 - update(float) - Method in class com.prineside.tdi2.towers.LaserTower
 - update(float) - Method in class com.prineside.tdi2.towers.MinigunTower
 - update(float) - Method in class com.prineside.tdi2.towers.MissileTower
 - update(float) - Method in class com.prineside.tdi2.towers.MultishotTower
 - update(float) - Method in class com.prineside.tdi2.towers.SniperTower
 - update(float) - Method in class com.prineside.tdi2.towers.SplashTower
 - update(float) - Method in class com.prineside.tdi2.towers.TeslaTower
 - update(float) - Method in class com.prineside.tdi2.towers.VenomTower
 - update(float) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
 - update(float) - Method in class com.prineside.tdi2.Unit
 - update(float) - Method in class com.prineside.tdi2.units.BallLightningUnit
 - update(float) - Method in class com.prineside.tdi2.units.DisorientedUnit
 - update(float) - Method in class com.prineside.tdi2.units.IceFieldUnit
 - update(float) - Method in class com.prineside.tdi2.units.MicrogunUnit
 - update(float) - Method in class com.prineside.tdi2.units.MineUnit
 - update(float) - Method in class com.prineside.tdi2.units.SnowballUnit
 - update(float) - Method in class com.prineside.tdi2.utils.MultiReasonBool
 - 
Expire reasons
 - update(float) - Method in interface com.prineside.tdi2.WaveProcessor
 - 
Вызывается, если сейчас идет волна с этим процессором в WaveSystem.update()
 - update(float) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
 - update(float) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor
 - update(float) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor
 - update(float) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor
 - update(float) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor
 - update(long, byte[]) - Method in class com.prineside.tdi2.utils.CRC
 - 
A convenience method for feeding a complete byte array of data.
 - update(long, byte[], int, int) - Method in class com.prineside.tdi2.utils.CRC
 - 
This method is used to feed data when performing iterative CRC calculation (using init, update and finalCRC methods, possibly supplying data in chunks).
 - UPDATE_DELTA_TIME - Static variable in class com.prineside.tdi2.Config
 - updateAbilityAvailableParticleEffect(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
 - 
Показывает / скрывает партикл "доступен выбор умения"
 - updateAfforableResearchesCount() - Method in class com.prineside.tdi2.managers.ResearchManager
 - updateAll() - Method in class com.prineside.tdi2.ui.components.MainUi
 - updateAllNodes() - Method in class com.prineside.tdi2.shapes.MultiLine
 - updateAllNodes() - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 - updateAndScroll(float) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 - updateAndValidateStarBranch() - Method in class com.prineside.tdi2.managers.ResearchManager
 - 
Revert all of the star research that: - are not linked to ROOT - do not fit into the amount of available stars (will be reverted from leaves)
 - updateAppearance() - Method in class com.prineside.tdi2.tiles.TargetTile
 - updateBackground() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - updateBackgroundColorToState(int, Table) - Static method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - updateBoosts() - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
 - updateButtonsLayout() - Method in class com.prineside.tdi2.ui.components.MapEditorUi
 - updateCache() - Method in class com.prineside.tdi2.Building
 - updateCache() - Method in class com.prineside.tdi2.Miner
 - updateCache() - Method in class com.prineside.tdi2.Modifier
 - updateCache() - Method in class com.prineside.tdi2.Tile
 - 
Update any cached value that depends on other tiles / buildings / GVs
 - updateCache() - Method in class com.prineside.tdi2.tiles.PlatformTile
 - updateCache() - Method in class com.prineside.tdi2.tiles.SourceTile
 - updateCache() - Method in class com.prineside.tdi2.Tower
 - 
Обновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе поражения
 - updateCache() - Method in class com.prineside.tdi2.towers.BlastTower
 - updateCache() - Method in class com.prineside.tdi2.towers.CrusherTower
 - updateCache() - Method in class com.prineside.tdi2.towers.FlamethrowerTower
 - updateCache() - Method in class com.prineside.tdi2.towers.FreezingTower
 - updateCache() - Method in class com.prineside.tdi2.towers.LaserTower
 - updateCache() - Method in class com.prineside.tdi2.towers.MinigunTower
 - updateCache() - Method in class com.prineside.tdi2.towers.SplashTower
 - updateCache() - Method in class com.prineside.tdi2.towers.VenomTower
 - updateCamera() - Method in class com.prineside.tdi2.CameraController
 - updateChildren() - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 - 
Updates the order of the actors in the tree for this node and all child nodes.
 - updateColor() - Method in class com.prineside.tdi2.ui.actors.LabelToggleButton
 - updateColors() - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - updateContents() - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
 - updateContextMenu() - Method in class com.prineside.tdi2.scene2d.ui.TextField
 - updateCustomButton() - Method in class com.prineside.tdi2.ui.components.ModifierMenu
 - updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.Modifier
 - updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.modifiers.BalanceModifier
 - updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.Tower
 - updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.towers.GaussTower
 - updateDirtyTiles() - Method in class com.prineside.tdi2.systems.MapSystem
 - updateDraw(float) - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
 - updateDraw(float, float) - Method in class com.prineside.tdi2.screens.GameScreen
 - updateDraw(float, float) - Method in class com.prineside.tdi2.systems.ParticleSystem
 - updateForceWaveButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 - updateForm() - Method in class com.prineside.tdi2.screens.SimulationScreen
 - updateForm() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - updateGameplayBonus() - Method in class com.prineside.tdi2.ui.components.MainUi
 - updateGameSpeedButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 - updateGlobal() - Method in class com.prineside.tdi2.managers.AchievementManager
 - updateHealth() - Method in class com.prineside.tdi2.ui.components.MainUi
 - updateItemIcon() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - updateLayersYAccordingToVisibleFrame() - Method in class com.prineside.tdi2.managers.UiManager
 - updateLevelExperience(Tower) - Method in class com.prineside.tdi2.systems.ExperienceSystem
 - updateLevelExperienceOfEveryTower() - Method in class com.prineside.tdi2.systems.ExperienceSystem
 - updateMdps() - Method in class com.prineside.tdi2.ui.components.MainUi
 - updateMinMaxZoom() - Method in class com.prineside.tdi2.CameraController
 - updateModelCacheIfRequired() - Method in class com.prineside.tdi2.ui.actors.ModelView
 - updateMoney() - Method in class com.prineside.tdi2.ui.components.MainUi
 - updateMusicPlayback() - Method in class com.prineside.tdi2.systems.SoundSystem
 - 
Called when: - Game paused or resumed - Sound system set up and post set up - Volume adjusted in pause - Music list overlay is shown / hidden during the game - Probably some other places in future This method can be overridden by a custom handler, see setMusicPlaybackHandler().
 - updateNumber - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 - updateNumber - Variable in class com.prineside.tdi2.systems.StateSystem
 - updateParentsBackground() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - updatePathTracesRendering() - Method in class com.prineside.tdi2.systems.PathRenderingSystem
 - updatePieChart(float, float, float) - Method in class com.prineside.tdi2.Miner
 - updateRageState(float) - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
 - updateRequired - Variable in class com.prineside.tdi2.systems.StateSystem
 - updateRootNodes() - Method in class com.prineside.tdi2.scene2d.ui.Tree
 - 
Updates the order of the actors in the tree for all root nodes and all child nodes.
 - updates - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
 - updateSampleIdx(int, int) - Method in class com.prineside.tdi2.ibxm.Channel
 - updateScenarioMenu() - Method in class com.prineside.tdi2.ui.shared.CameraTools
 - updateScore() - Method in class com.prineside.tdi2.ui.components.MainUi
 - updateSize() - Method in class com.prineside.tdi2.utils.QuadRegion
 - updatesPerSecond - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
 - updateStarsCount() - Method in class com.prineside.tdi2.screens.ResearchesScreen
 - updateSystems() - Method in class com.prineside.tdi2.GameSystemProvider
 - updateSystems() - Method in class com.prineside.tdi2.screens.GameScreen
 - updateTimestamp - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 - updateVisualScroll() - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - 
Sets the visual scroll amount equal to the scroll amount.
 - updateVisualValue() - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
 - 
Sets the visual value equal to the actual value.
 - updateWave() - Method in class com.prineside.tdi2.ui.components.MainUi
 - upgrade() - Method in class com.prineside.tdi2.Tower
 - Upgrade() - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade
 - Upgrade(boolean, boolean, GameValueType, TriggeredActionType, Array<CoreTile.Upgrade.UpgradeLevel>, int, boolean) - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade
 - UPGRADE - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 - UPGRADE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - UPGRADE_ALL_BUILDINGS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 - UPGRADE_BUILDING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 - UPGRADE_DISCOUNT - Enum constant in enum class com.prineside.tdi2.enums.SpaceTileBonusType
 - UPGRADE_PRICE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - upgradeAvailableParticleEffect - Variable in class com.prineside.tdi2.tiles.CoreTile
 - upgradeButton - Variable in class com.prineside.tdi2.ui.components.UpgradeSubmenu
 - upgradeButtonConfirmed() - Method in interface com.prineside.tdi2.ui.components.UpgradeSubmenu.UpgradeSubmenuListener
 - 
Подтвердили улучшение
 - upgradeButtonStateChanged(boolean) - Method in interface com.prineside.tdi2.ui.components.UpgradeSubmenu.UpgradeSubmenuListener
 - 
Статус кнопки изменен
 - upgradeCore(CoreTile, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
 - 
Установить улучшение ядра
 - upgradeCoreAction(CoreTile, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
 - upgradeCoreActionAt(int, int, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
 - upgradeCoreAt(int, int, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
 - upgradeLevel - Variable in class com.prineside.tdi2.gameplayMods.mods.BuildRandomMiner
 - upgradeLevel - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 - UpgradeLevel() - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade.UpgradeLevel
 - UpgradeLevel(float, int) - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade.UpgradeLevel
 - upgradeLevels - Variable in class com.prineside.tdi2.tiles.CoreTile.Upgrade
 - upgradeLevels - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
 - upgradeMiner(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
 - upgradeMinerAction(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
 - UpgradeMinerAction - Class in com.prineside.tdi2.actions
 - UpgradeMinerAction(int, int) - Constructor for class com.prineside.tdi2.actions.UpgradeMinerAction
 - UpgradeMinerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.UpgradeMinerAction
 - upgradeMinerActionAt(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
 - upgradeMinerAt(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
 - upgradeParticles - Variable in class com.prineside.tdi2.managers.TowerManager
 - UpgradeSubmenu - Class in com.prineside.tdi2.ui.components
 - UpgradeSubmenu() - Constructor for class com.prineside.tdi2.ui.components.UpgradeSubmenu
 - UpgradeSubmenu.UpgradeSubmenuListener - Interface in com.prineside.tdi2.ui.components
 - upgradeToLevel(byte) - Method in class com.prineside.tdi2.Tower
 - upgradeTower(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
 - 
Мгновенно улучшить башню, если это возможно.
 - upgradeTowerAction(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
 - UpgradeTowerAction - Class in com.prineside.tdi2.actions
 - UpgradeTowerAction(int, int) - Constructor for class com.prineside.tdi2.actions.UpgradeTowerAction
 - UpgradeTowerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.UpgradeTowerAction
 - upgradeTowerActionAt(int, int) - Method in class com.prineside.tdi2.systems.TowerSystem
 - upper() - Constructor for class com.prineside.luaj.lib.StringLib.upper
 - Upvaldesc - Class in com.prineside.luaj
 - Upvaldesc(LuaString, boolean, int) - Constructor for class com.prineside.luaj.Upvaldesc
 - UpValue - Class in com.prineside.luaj
 - 
Upvalue used with Closure formulation
 - UpValue(LuaValue[], int) - Constructor for class com.prineside.luaj.UpValue
 - 
Create an upvalue relative to a stack
 - upvalues - Variable in class com.prineside.luaj.FPrototype
 - upvalues - Variable in class com.prineside.luaj.Prototype
 - url(String) - Method in class com.prineside.tdi2.managers.HttpManager.PreparedRequest
 - urlLoadFinish(boolean, String, boolean) - Method in interface com.prineside.tdi2.ui.actors.WebView.WebViewListener
 - urlLoadStart(Net.HttpRequest) - Method in interface com.prineside.tdi2.ui.actors.WebView.WebViewListener
 - urs(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
 - UseAbilityAction - Class in com.prineside.tdi2.actions
 - UseAbilityAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.UseAbilityAction
 - UseAbilityAction(AbilityType, int, int) - Constructor for class com.prineside.tdi2.actions.UseAbilityAction
 - useIndices - Variable in class com.prineside.tdi2.utils.SpriteCacheExtended
 - useItem() - Method in interface com.prineside.tdi2.Item.UsableItem
 - useItem() - Method in class com.prineside.tdi2.items.CaseKeyItem
 - useItem() - Method in class com.prineside.tdi2.items.DoubleGainShardItem
 - useItem() - Method in class com.prineside.tdi2.items.LootBoostItem
 - useItem() - Method in class com.prineside.tdi2.items.PrestigeTokenItem
 - useItem() - Method in class com.prineside.tdi2.items.RarityBoostItem
 - useItem() - Method in class com.prineside.tdi2.items.ResearchTokenItem
 - useItemNeedsConfirmation() - Method in interface com.prineside.tdi2.Item.UsableItem
 - useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.CaseKeyItem
 - useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.DoubleGainShardItem
 - useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.LootBoostItem
 - useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.PrestigeTokenItem
 - useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.RarityBoostItem
 - useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.ResearchTokenItem
 - USER_MAP - Enum constant in enum class com.prineside.tdi2.managers.MusicManager.MusicSourceType
 - USER_MAP_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - USER_MAP_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - USER_MAP_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - USER_MAPS - Enum constant in enum class com.prineside.tdi2.systems.GameStateSystem.GameMode
 - USER_NOT_FOUND - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.PasswordResetResult
 - USER_NOT_FOUND - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInResult
 - userdata - Variable in class com.prineside.tdi2.managers.UiManager.UiLayer
 - userdata() - Method in class com.prineside.luaj.LuaUserdata
 - userData - Variable in class com.prineside.tdi2.managers.MessageManager.Message
 - userdataOf(Object) - Static method in class com.prineside.luaj.LuaValue
 - 
Construct a LuaUserdata for an object.
 - userdataOf(Object, LuaValue) - Static method in class com.prineside.luaj.LuaValue
 - 
Construct a LuaUserdata for an object with a user supplied metatable.
 - userId - Variable in class com.prineside.tdi2.managers.NetworkManager.NetReqConnect
 - userMap - Variable in class com.prineside.tdi2.systems.MapEditorSystem
 - UserMap - Class in com.prineside.tdi2
 - UserMap(String) - Constructor for class com.prineside.tdi2.UserMap
 - 
Создать новую карту
 - userMapHash - Variable in class com.prineside.tdi2.IssuedItems
 - userMapId - Variable in class com.prineside.tdi2.IssuedItems
 - userMapId - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 - userMapId - Variable in class com.prineside.tdi2.MapPrestigeConfig
 - userMapId - Variable in class com.prineside.tdi2.systems.GameStateSystem
 - userMapManager - Variable in class com.prineside.tdi2.Game
 - UserMapManager - Class in com.prineside.tdi2.managers
 - UserMapManager() - Constructor for class com.prineside.tdi2.managers.UserMapManager
 - UserMapManager.Serializer - Class in com.prineside.tdi2.managers
 - userMapName - Variable in class com.prineside.tdi2.utils.simulation.SimConfig
 - userMapOriginalSeed - Variable in class com.prineside.tdi2.systems.GameStateSystem
 - userMaps - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 - userMapSeed - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 - userObject - Variable in class com.prineside.tdi2.shapes.PieChart.ChartEntryConfig
 - useWeakKeys() - Method in class com.prineside.luaj.LuaTable
 - useWeakKeys() - Method in class com.prineside.luaj.WeakTable
 - useWeakValues() - Method in class com.prineside.luaj.LuaTable
 - useWeakValues() - Method in class com.prineside.luaj.WeakTable
 - UT - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 - UtilitiesView - Class in com.prineside.tdi2.ui.shared.stateDebugger
 - UtilitiesView() - Constructor for class com.prineside.tdi2.ui.shared.stateDebugger.UtilitiesView
 
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