Class ExperienceModifier

All Implemented Interfaces:
KryoSerializable

public final class ExperienceModifier extends Modifier
  • Field Details

    • minerActive

      public boolean[] minerActive
  • Method Details

    • write

      public void write(Kryo kryo, Output output)
      Specified by:
      write in interface KryoSerializable
      Overrides:
      write in class Modifier
    • read

      public void read(Kryo kryo, Input input)
      Specified by:
      read in interface KryoSerializable
      Overrides:
      read in class Modifier
    • setRegistered

      public void setRegistered(GameSystemProvider systemProvider)
      Description copied from class: Registrable
      Mark this object as registered in the game state and give it a reference to the game state.
      Overrides:
      setRegistered in class Registrable
      Parameters:
      systemProvider - game state to link this object to, will be set to the S field.
    • setUnregistered

      public void setUnregistered()
      Description copied from class: Registrable
      Remove the reference to the game state and mark this object as not registered.
      Overrides:
      setUnregistered in class Registrable
    • fillModifierMenu

      public void fillModifierMenu(Group container, ObjectMap<String,Object> elements)
      Description copied from class: Modifier
      Add / update menu elements. Called each frame when the menu is visible. It is preferred to generate some kind of a menu's state hash and put it into the elements map. If hash has not changed since the last call, no change is required and this method can do nothing.
      Overrides:
      fillModifierMenu in class Modifier
      elements - is preserved between method calls so you don't have to add new actors. If this array is empty, the menu has been just opened and all actors should be re-created
    • update

      public void update(float deltaTime)
      Overrides:
      update in class Modifier