Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
H
- halt() - Method in class com.prineside.tdi2.scene2d.Event
 - 
Just like stop() but also prevents event propagation to the other listeners on the same actor.
 - HAMMING - Static variable in class com.badlogic.gdx.audio.analysis.FourierTransform
 - 
A constant indicating a Hamming window should be used on sample buffers.
 - handle - Variable in class com.prineside.tdi2.scene2d.ui.SplitPane.SplitPaneStyle
 - handle() - Method in class com.prineside.tdi2.managers.ProgressManager.ConditionalCompensation
 - handle() - Method in class com.prineside.tdi2.scene2d.Event
 - 
Marks this event as handled.
 - handle(Event) - Method in interface com.prineside.tdi2.scene2d.EventListener
 - 
Try to handle the given event, if it is applicable.
 - handle(Event) - Method in class com.prineside.tdi2.scene2d.InputListener
 - 
Try to handle the given event, if it is an
InputEvent. - handle(Event) - Method in class com.prineside.tdi2.scene2d.utils.ActorGestureListener
 - handle(Event) - Method in class com.prineside.tdi2.scene2d.utils.ChangeListener
 - handle(Event) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener
 - handle(Event) - Method in class com.prineside.tdi2.ui.events.MoveToFrontListener
 - handle(Event) - Method in class com.prineside.tdi2.utils.InputListenerExtended
 - handle(T) - Method in class com.prineside.tdi2.scene2d.actions.CountdownEventAction
 - handle(T) - Method in class com.prineside.tdi2.scene2d.actions.EventAction
 - 
Called when the specific type of event occurs on the actor.
 - HANDLE_WIDTH - Static variable in class com.prineside.tdi2.ui.actors.HorizontalSlider
 - handleAutoSave() - Method in class com.prineside.tdi2.managers.AuthManager
 - handleCollisions(float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 - handleConfigChanged() - Method in class com.prineside.tdi2.tiles.EqualizerTile
 - 
Must be called each time after any of this configuration is changed: - spectrum frequencies - bandsPerOctave - maxValueEasing - minBandwidth
 - handleEvent(AddBuffToEnemy) - Method in class com.prineside.tdi2.gameplayMods.mods.DebuffsLastLonger
 - handleEvent(BonusStageRequirementMet) - Method in class com.prineside.tdi2.gameplayMods.mods.NukeOnBonusStage.OnBonusStageRequirementMet
 - handleEvent(BuildingRemove) - Method in class com.prineside.tdi2.systems.ModifierSystem.OnBuildingRemove
 - handleEvent(BuildingRemove) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnBuildingRemove
 - handleEvent(BuildingRemove) - Method in class com.prineside.tdi2.systems.TowerSystem.OnBuildingRemove
 - handleEvent(CoinsChange) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnCoinsChange
 - handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.systems.EnemySystem.OnEnemyDespawn
 - handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor.OnEnemyDespawn
 - handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor.OnEnemyDespawn
 - handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor.OnEnemyDespawn
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.BonusCoinsBuffProcessor.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.ChainReactionBuffProcessor.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.BonusSystem.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.LootSystem.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.TowerSystem.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.TowerSystem.OnEnemyDieFlamethrowerPapers
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.WaveSystem.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.AirTower.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.GaussTower.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.LaserTower.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.SniperTower.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.SplashTower.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor.OnEnemyDie
 - handleEvent(EnemyDie) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor.OnEnemyDie
 - handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.abilities.OverloadAbility.OnEnemyReachTarget
 - handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.buffs.processors.NoDamageBuffProcessor
 - handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor.OnEnemyReachTarget
 - handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.gameplayMods.mods.BaseExplodesOnEnemyPass
 - handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.gameplayMods.mods.LowHpEnemiesDealNoDamage.OnEnemyReachTarget
 - handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnEnemyReachTarget
 - handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnEnemyReachTarget
 - handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.systems.WaveSystem.OnEnemyReachTarget
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.abilities.BlizzardAbility
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.LastEnemiesInWaveDealNoDamage
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies.OnEnemySpawn
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss.OnEnemySpawn
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.ui.components.NewEnemyOverlay
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.ui.components.SpawnMenu
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor.OnEnemySpawn
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor
 - handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor
 - handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor.OnEnemyTakeDamage
 - handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnEnemyTakeDamage
 - handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.systems.TowerSystem.OnEnemyTakeDamage
 - handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.systems.WaveSystem.OnEnemyTakeDamage
 - handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.towers.AirTower.OnEnemyTakeDamage
 - handleEvent(GameOver) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnGameOver
 - handleEvent(GameStateTick) - Method in class com.prineside.tdi2.gameplayMods.mods.TriggerRandomAbility
 - handleEvent(GameStateTick) - Method in class com.prineside.tdi2.systems.TowerSystem.OnTickDisableTowersUnderEnemies
 - handleEvent(GameValuesRecalculate) - Method in class com.prineside.tdi2.systems.MapSystem.OnGameValuesRecalculate
 - handleEvent(GameValuesRecalculate) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnGameValuesRecalculate
 - handleEvent(GateChange) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnGateChange
 - handleEvent(GiveDamageToEnemy) - Method in class com.prineside.tdi2.gameplayMods.mods.CriticalDamage
 - handleEvent(GiveDamageToEnemy) - Method in class com.prineside.tdi2.gameplayMods.mods.ExtraDamagePerBuff
 - handleEvent(GiveDamageToEnemy) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor.OnGiveDamageToEnemy
 - handleEvent(MdpsUpdate) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnMdpsUpdate
 - handleEvent(MinedResourcesChange) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnMinedResourcesChange
 - handleEvent(MinerBuild) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnMinerBuild
 - handleEvent(MinerMineItem) - Method in class com.prineside.tdi2.gameplayMods.mods.MinedItemsTurnIntoDust
 - handleEvent(MinerRemove) - Method in class com.prineside.tdi2.systems.MinerSystem.OnMinerRemove
 - handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.modifiers.ExperienceModifier.OnMinerResourceChange
 - handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnMinerResourceChange
 - handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.systems.LootSystem.OnMinerResourceChange
 - handleEvent(MinerUpgrade) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnMinerUpgrade
 - handleEvent(ModifierPlace) - Method in class com.prineside.tdi2.systems.ModifierSystem.OnModifierPlace
 - handleEvent(ModifierPlace) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnModifierPlace
 - handleEvent(MouseClick) - Method in class com.prineside.tdi2.utils.mapeditor.tools.View
 - handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnNextWaveForce
 - handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.MapSystem.OnNextWaveForce
 - handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.MinerSystem.OnNextWaveForce
 - handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnNextWaveForce
 - handleEvent(PathfindingRebuild) - Method in class com.prineside.tdi2.systems.EnemySystem.OnPathfindingRebuild
 - handleEvent(ProjectileDespawn) - Method in class com.prineside.tdi2.abilities.MagnetAbility.OnProjectileDespawn
 - handleEvent(Render) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 - handleEvent(ScoreChange) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnScoreChange
 - handleEvent(ScoreChange) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnScoreChange
 - handleEvent(TileChange) - Method in class com.prineside.tdi2.systems.GameValueSystem.OnTileChange
 - handleEvent(TileChange) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnTileChange
 - handleEvent(TowerBuild) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnTowerBuild
 - handleEvent(TowerBuild) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnTowerBuild
 - handleEvent(TowerLevelUp) - Method in class com.prineside.tdi2.gameplayMods.mods.LightningStrikeOnTowerLevelUp.OnTowerLevelUp
 - handleEvent(TowerPlace) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnTowerPlace
 - handleEvent(TowerPlace) - Method in class com.prineside.tdi2.systems.TowerSystem.OnTowerPlace
 - handleEvent(TowerSell) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnTowerSell
 - handleEvent(TowerUpgrade) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnTowerUpgrade
 - handleEvent(WaveComplete) - Method in class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss.OnWaveComplete
 - handleEvent(WaveComplete) - Method in class com.prineside.tdi2.modifiers.processors.BountyModifierProcessor.OnWaveComplete
 - handleEvent(WaveComplete) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnWaveComplete
 - handleEvent(WaveComplete) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnWaveComplete
 - handleEvent(T) - Method in interface com.prineside.tdi2.events.Listener
 - 
Called each time an event is being triggered
 - handleGameOverBonusLoot(GameSystemProvider, String, Array<IssuedItems>) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 - handleGameOverShopOffersRotation(GameSystemProvider) - Method in class com.prineside.tdi2.managers.ProgressManager
 - handleHotKeys() - Method in class com.prineside.tdi2.systems.HotKeySystem
 - handleLuaError(LuaError) - Static method in class com.prineside.tdi2.managers.script.ScriptEnvironment
 - handleTextFieldFocus(FocusListener.FocusEvent, TextField, boolean) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - handleTextFieldFocus(FocusListener.FocusEvent, TextField, boolean) - Method in interface com.prineside.tdi2.ActionResolver
 - handleThreadExceptions(Thread) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - handleThreadExceptions(Thread) - Method in interface com.prineside.tdi2.ActionResolver
 - handleThreadExceptions(Thread) - Static method in class com.prineside.tdi2.utils.errorhandling.CrashHandler
 - 
Handle uncaught exceptions on a thread and exit the app if they occur
 - handleThreadExceptionsForgiving(Thread) - Static method in class com.prineside.tdi2.utils.errorhandling.CrashHandler
 - 
Handle uncaught exceptions on a thread but do not exit the app
 - HARD - Enum constant in enum class com.prineside.tdi2.enums.BossTileType
 - hardMaxZoom - Variable in class com.prineside.tdi2.CameraController
 - hardMinZoom - Variable in class com.prineside.tdi2.CameraController
 - hardZoomLimits - Variable in class com.prineside.tdi2.CameraController
 - has(String) - Method in class com.prineside.tdi2.utils.I18NBundle
 - hasActions() - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Returns true if the actor has one or more actions.
 - hasActor() - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Returns true if the cell's actor is not null.
 - hasAnyItem() - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Inventory
 - hasAnyItem() - Method in class com.prineside.tdi2.managers.ProgressManager
 - hasAnyTransaction() - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Purchase
 - hasassignments - Variable in class com.prineside.luaj.ast.Variable
 - 
true if there are assignments made to this variable
 - hasAvatar - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 - hasBonuses(int) - Method in class com.prineside.tdi2.components.PowerBonuses
 - hasBonusesFromSource(int, int) - Method in class com.prineside.tdi2.components.PowerBonuses
 - hasBuffsByType(BuffType) - Method in class com.prineside.tdi2.Enemy
 - hasChildren() - Method in class com.prineside.tdi2.scene2d.Group
 - hasChildren() - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 - hasClipboard() - Static method in class com.prineside.tdi2.scene2d.utils.UIUtils
 - hasCustomButton() - Method in class com.prineside.tdi2.Modifier
 - hasCustomButton() - Method in class com.prineside.tdi2.modifiers.BalanceModifier
 - hasCustomButton() - Method in class com.prineside.tdi2.Tower
 - 
Только если canAim = false
 - hasCustomButton() - Method in class com.prineside.tdi2.towers.GaussTower
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.ArmoredEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.BossEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossBodyEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossCreepEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossHeadEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossBodyEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossTailEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.FastEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.FighterEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.GenericEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.HealerEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.HeliEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.IcyEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.JetEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.LightEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.RegularEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.StrongEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.enemies.ToxicEnemy
 - hasDrawPriority() - Method in class com.prineside.tdi2.Enemy
 - hasEmptyCells() - Method in class com.prineside.tdi2.screens.TicTacToeScreen.Board
 - hasEnoughItemsToRun() - Method in class com.prineside.tdi2.CraftRecipe
 - hasGoogleAuth() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - hasGoogleAuth() - Method in interface com.prineside.tdi2.ActionResolver
 - hash - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValuesSnapshot
 - hash - Variable in class com.prineside.tdi2.managers.MusicManager.ModuleCacheConfig
 - hash() - Method in class com.prineside.tdi2.utils.mapeditor.Selection
 - hash(boolean) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(boolean[]) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(byte[]) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(double) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(float) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(float[]) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(int) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(int[]) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(long) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(Vector2) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(Array[]) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(IntArray) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(Enum) - Static method in class com.prineside.tdi2.utils.PMath
 - hash(String) - Static method in class com.prineside.tdi2.utils.PMath
 - hashCode() - Method in class com.prineside.luaj.LuaNumber
 - hashCode() - Method in class com.prineside.luaj.LuaString
 - hashCode() - Method in class com.prineside.luaj.LuaUserdata
 - hashCode() - Method in class com.prineside.tdi2.Gate.Pos
 - hashCode() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
 - hashCode() - Method in class com.prineside.tdi2.pathfinding.HeavyPathNode
 - hashCode() - Method in class com.prineside.tdi2.pathfinding.Path
 - hashCode() - Method in class com.prineside.tdi2.pathfinding.PathNodeWithoutTeleports
 - hashCode() - Method in class com.prineside.tdi2.pathfinding.PathNodeWithTeleports
 - hashCode() - Method in class com.prineside.tdi2.Tile.Pos
 - hashCode() - Method in class com.prineside.tdi2.utils.BitVector
 - hashCode(byte[], int, int) - Static method in class com.prineside.luaj.LuaString
 - 
Compute the hash code of a sequence of bytes within a byte array using lua's rules for string hashes.
 - hashCode(int) - Static method in class com.prineside.luaj.LuaNumber
 - hashGameListeners(ListenerGroup) - Static method in class com.prineside.tdi2.utils.PMath
 - hasHistoryBack() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - hasHistoryForward() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - hashmod(int, int) - Static method in class com.prineside.luaj.LuaTable
 - hashpow2(int, int) - Static method in class com.prineside.luaj.LuaTable
 - hashset(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaTable
 - 
Set a hashtable value
 - hashSlot(LuaValue, int) - Static method in class com.prineside.luaj.LuaTable
 - 
Find the hashtable slot index to use.
 - hasInstalledParents(Research) - Method in class com.prineside.tdi2.managers.ResearchManager
 - hasItems() - Method in class com.prineside.tdi2.scene2d.utils.Selection
 - 
Deprecated.
 - hasKeyboardFocus() - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Returns true if this actor is the
keyboard focusactor. - hasLeaderboards - Variable in class com.prineside.tdi2.BasicLevel
 - hasLink(CoreTile.LinkDirection) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
 - hasNotifications() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 - hasNotifications() - Method in interface com.prineside.tdi2.ActionResolver
 - hasParent() - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Returns true if the actor's parent is not null.
 - hasParent(Actor, Group) - Static method in class com.prineside.tdi2.utils.UiUtils
 - hasPermanentDoubleGain() - Method in class com.prineside.tdi2.managers.ProgressManager
 - hasProfilePicture - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsEntry
 - hasQueuedEvents() - Method in class com.prineside.tdi2.events.EventDispatcher
 - 
Not used by the game currently.
 - hasReachedTarget() - Method in class com.prineside.tdi2.CollidingProjectile
 - hasReachedTarget() - Method in class com.prineside.tdi2.EnemyFollowingProjectile
 - hasReachedTarget() - Method in class com.prineside.tdi2.Projectile
 - hasReachedTarget() - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
 - hasReachedTarget() - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 - hasReason(String) - Method in class com.prineside.tdi2.utils.MultiReasonBool
 - hasRegistration(Class) - Method in class com.prineside.tdi2.managers.NetworkManager.KryoForState
 - hasSameField(TicTacToeScreen.Board) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.Board
 - hasSameField(TicTacToeScreen.Board) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
 - hasSameField(TicTacToeScreen.Board) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.FixedSizeSmallBoard
 - hasScrollFocus() - Method in class com.prineside.tdi2.scene2d.Actor
 - 
Returns true if this actor is the
scroll focusactor. - hasSomethingToUpgrade() - Method in class com.prineside.tdi2.tiles.CoreTile
 - hasSounds() - Method in class com.prineside.tdi2.ResourcePack
 - hasSpecialResources(DifficultyMode) - Static method in enum class com.prineside.tdi2.enums.DifficultyMode
 - hasStat(TowerType, TowerStatType) - Method in class com.prineside.tdi2.managers.TowerManager
 - hasTemporaryDoubleGain() - Method in class com.prineside.tdi2.managers.ProgressManager
 - hasTileOn(int, int) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
 - hasTileThatAllowsWalkablePlatforms() - Method in class com.prineside.tdi2.Map
 - hasUnsavedProgressForCloud() - Method in class com.prineside.tdi2.managers.AuthManager
 - header - Static variable in class com.prineside.tdi2.ibxm.WavInputStream
 - headerBackground - Variable in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 - headerLayout - Variable in class com.prineside.tdi2.ui.actors.Window
 - headless - Variable in class com.prineside.tdi2.GameSystemProvider.SystemsConfig
 - 
No graphics / sounds etc
 - HeadlessConfig - Class in com.prineside.tdi2.configs
 - HeadlessConfig() - Constructor for class com.prineside.tdi2.configs.HeadlessConfig
 - HeadlessReplayReportGenerator - Class in com.prineside.tdi2
 - HeadlessReplayReportGenerator() - Constructor for class com.prineside.tdi2.HeadlessReplayReportGenerator
 - HeadlessReplayValidationGame - Class in com.prineside.tdi2
 - HeadlessReplayValidationGame(short, FileHandle) - Constructor for class com.prineside.tdi2.HeadlessReplayValidationGame
 - headlessValidatedReplayRecord - Variable in class com.prineside.tdi2.systems.GameStateSystem
 - headlessValidateGame(ReplayManager.ReplayRecord, ObjectConsumer<GameStateSystem.ReplayValidationResult>) - Static method in class com.prineside.tdi2.HeadlessReplayValidationGame
 - HEALER - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
 - HEALER - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
 - HEALER_ARMORED - Static variable in class com.prineside.tdi2.WaveTemplates
 - HEALER_ICY - Static variable in class com.prineside.tdi2.WaveTemplates
 - HEALER_JET - Static variable in class com.prineside.tdi2.WaveTemplates
 - HEALER_REGULAR - Static variable in class com.prineside.tdi2.WaveTemplates
 - HEALER_SLOW - Static variable in class com.prineside.tdi2.WaveTemplates
 - HEALER_STRONG - Static variable in class com.prineside.tdi2.WaveTemplates
 - HealerArmored - Class in com.prineside.tdi2.waves.templates
 - HealerArmored() - Constructor for class com.prineside.tdi2.waves.templates.HealerArmored
 - HealerEnemy - Class in com.prineside.tdi2.enemies
 - HealerEnemy.HealerEnemyFactory - Class in com.prineside.tdi2.enemies
 - HealerEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.HealerEnemy.HealerEnemyFactory
 - HealerIcy - Class in com.prineside.tdi2.waves.templates
 - HealerIcy() - Constructor for class com.prineside.tdi2.waves.templates.HealerIcy
 - HealerJet - Class in com.prineside.tdi2.waves.templates
 - HealerJet() - Constructor for class com.prineside.tdi2.waves.templates.HealerJet
 - HealerRegular - Class in com.prineside.tdi2.waves.templates
 - HealerRegular() - Constructor for class com.prineside.tdi2.waves.templates.HealerRegular
 - HealerSlow - Class in com.prineside.tdi2.waves.templates
 - HealerSlow() - Constructor for class com.prineside.tdi2.waves.templates.HealerSlow
 - HealerStrong - Class in com.prineside.tdi2.waves.templates
 - HealerStrong() - Constructor for class com.prineside.tdi2.waves.templates.HealerStrong
 - health - Variable in class com.prineside.tdi2.EnemyGroup
 - HEALTH_BAR_BACKGROUND_COLOR - Static variable in class com.prineside.tdi2.Enemy
 - HEALTH_MULT - Static variable in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
 - healthBarInvisible - Variable in class com.prineside.tdi2.Enemy
 - healthBarScale - Variable in class com.prineside.tdi2.Enemy
 - healthMultiplier - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - healthRestoredWithDamage() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
 - HEARTBEAT_INTERVAL - Static variable in class com.prineside.tdi2.managers.AnalyticsManager
 - HeavyPathNode - Class in com.prineside.tdi2.pathfinding
 - HeavyPathNode() - Constructor for class com.prineside.tdi2.pathfinding.HeavyPathNode
 - height - Variable in class com.prineside.tdi2.ui.actors.ModelView
 - height - Variable in class com.prineside.tdi2.utils.QuadDrawableStack.QuadActorConfig
 - height - Variable in class com.prineside.tdi2.utils.TextureRegionConfig
 - height(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets the minHeight, prefHeight, and maxHeight to the specified value.
 - height(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
Sets the minHeight, prefHeight, and maxHeight to the specified value.
 - height(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets the minHeight, prefHeight, and maxHeight to the specified value.
 - height(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - 
Sets the minHeight, prefHeight, and maxHeight to the specified value.
 - HEIGHT - Static variable in class com.prineside.tdi2.ui.actors.HorizontalSlider
 - HEIGHT - Static variable in class com.prineside.tdi2.ui.actors.ItemCell
 - HEIGHT - Static variable in class com.prineside.tdi2.ui.actors.RightSideMenuButton
 - HEIGHT - Static variable in class com.prineside.tdi2.ui.components.BossHpBar
 - HEIGHT - Static variable in class com.prineside.tdi2.ui.components.MapEditorUi.ToolButton
 - HEIGHT - Static variable in class com.prineside.tdi2.ui.components.ResearchScreenInventory
 - HELI - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
 - HELI - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
 - HELI_MEDIUM - Static variable in class com.prineside.tdi2.WaveTemplates
 - HeliEnemy - Class in com.prineside.tdi2.enemies
 - HeliEnemy.HeliEnemyFactory - Class in com.prineside.tdi2.enemies
 - HeliEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.HeliEnemy.HeliEnemyFactory
 - HeliMedium - Class in com.prineside.tdi2.waves.templates
 - HeliMedium() - Constructor for class com.prineside.tdi2.waves.templates.HeliMedium
 - helperOutput - Static variable in class com.prineside.tdi2.managers.ReplayManager
 - helperVector3 - Static variable in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay.WheelOptionConfig
 - HEX - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - HEXDIGIT - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - HEXEXP - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - HEXNUM - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - hidden - Variable in class com.prineside.tdi2.managers.AchievementManager.AchievementConfig
 - hide() - Method in interface com.prineside.tdi2.managers.UiManager.UiComponent
 - hide() - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 - hide() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxScrollPane
 - hide() - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 - hide() - Method in class com.prineside.tdi2.Screen
 - hide() - Method in class com.prineside.tdi2.screens.AboutScreen
 - hide() - Method in class com.prineside.tdi2.ui.actors.PanZoomTooltip
 - hide() - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
 - hide() - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 - hide() - Method in class com.prineside.tdi2.ui.components.GameplayBonusesOverlay
 - hide() - Method in class com.prineside.tdi2.ui.components.NewEnemyOverlay
 - hide() - Method in class com.prineside.tdi2.ui.components.RatingForm
 - hide() - Method in class com.prineside.tdi2.ui.components.StorylineMessages
 - hide() - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.BackButton
 - hide() - Method in class com.prineside.tdi2.ui.shared.CameraTools
 - hide() - Method in class com.prineside.tdi2.ui.shared.DailyLootOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.DailyQuestOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.DarkOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
 - hide() - Method in class com.prineside.tdi2.ui.shared.Dialog
 - hide() - Method in class com.prineside.tdi2.ui.shared.DifficultyModeOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.ForwardButton
 - hide() - Method in class com.prineside.tdi2.ui.shared.FullScreenTextEditor
 - hide() - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.IssuedPrizesOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.ItemDescriptionDialog
 - hide() - Method in class com.prineside.tdi2.ui.shared.LeaderboardsOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
 - hide() - Method in class com.prineside.tdi2.ui.shared.LevelStagesEditor
 - hide() - Method in class com.prineside.tdi2.ui.shared.LoadingOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.LuajavaWhitelistEditor
 - hide() - Method in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.MainMenuUiScene
 - hide() - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.MusicListOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.Notifications
 - hide() - Method in class com.prineside.tdi2.ui.shared.OpenedPackOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
 - hide() - Method in class com.prineside.tdi2.ui.shared.QuestPrestigeOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
 - hide() - Method in class com.prineside.tdi2.ui.shared.ScreenTitle
 - hide() - Method in class com.prineside.tdi2.ui.shared.StateDebugger
 - hide() - Method in class com.prineside.tdi2.ui.shared.TextInputOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.TrophiesListOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.TrophyViewOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.VisibleDisplayFrameDebugFeature
 - hide() - Method in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay
 - hide() - Method in class com.prineside.tdi2.ui.shared.WebBrowser
 - hide(boolean) - Method in class com.prineside.tdi2.ui.components.UiElementsEmphasizer
 - hide(float) - Method in class com.prineside.tdi2.ui.shared.Notifications.Notification
 - hide(Tooltip) - Method in class com.prineside.tdi2.scene2d.ui.TooltipManager
 - hideAll() - Method in class com.prineside.tdi2.scene2d.ui.TooltipManager
 - hideAll(boolean) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
 - hideAllComponents() - Method in class com.prineside.tdi2.managers.UiManager
 - hideCoins() - Method in class com.prineside.tdi2.ui.components.MainUi
 - hideDrawModeButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 - hideEntry(String) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
 - hideGameSpeedButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 - hideHealth() - Method in class com.prineside.tdi2.ui.components.MainUi
 - hideList() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - 
Deprecated.
 - hideMdps() - Method in class com.prineside.tdi2.ui.components.MainUi
 - hideMessagesButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 - hideNextWaveButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 - hideNotification(String) - Method in class com.prineside.tdi2.ui.shared.Notifications
 - hideScore() - Method in class com.prineside.tdi2.ui.components.MainUi
 - hideScrollPane() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 - hideShadow() - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 - hideSideTooltip() - Method in class com.prineside.tdi2.ui.actors.SideMenu
 - hideTowerAbilities() - Method in class com.prineside.tdi2.ui.components.TowerMenu
 - hideTowerExperience() - Method in class com.prineside.tdi2.ui.components.TowerMenu
 - hideTowerRangeHint() - Method in class com.prineside.tdi2.systems.MapSystem
 - hideWaveNumber() - Method in class com.prineside.tdi2.ui.components.MainUi
 - hideWithToggleButton(boolean) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 - HIGH_HP - Enum constant in enum class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy.Kind
 - higherGameSpeed() - Method in class com.prineside.tdi2.systems.GameStateSystem
 - HighlightActor - Class in com.prineside.tdi2.ui.actors
 - HighlightActor(Actor) - Constructor for class com.prineside.tdi2.ui.actors.HighlightActor
 - highlightGate(Gate) - Method in class com.prineside.tdi2.systems.MapSystem
 - highlightParticleA - Variable in class com.prineside.tdi2.Gate
 - highlightParticleA - Variable in class com.prineside.tdi2.Tile
 - highlightParticleB - Variable in class com.prineside.tdi2.Gate
 - highlightParticleB - Variable in class com.prineside.tdi2.Tile
 - highlightParticles - Variable in class com.prineside.tdi2.managers.MinerManager
 - highlightParticles - Variable in class com.prineside.tdi2.managers.TowerManager
 - highlightParticles - Variable in class com.prineside.tdi2.units.MicrogunUnit.MicrogunUnitFactory
 - highlightParticlesPool - Variable in class com.prineside.tdi2.managers.MapManager
 - highlightTile(Tile) - Method in class com.prineside.tdi2.systems.MapSystem
 - hint(String) - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
 - hint(String) - Method in class com.prineside.tdi2.ui.shared.LevelStagesEditor
 - HINT_ALIASES - Static variable in class com.prineside.tdi2.ui.components.GameOverOverlay
 - hintLabel - Variable in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
 - hintLabel - Variable in class com.prineside.tdi2.ui.shared.ProfileSummary
 - hintLabel(String, boolean) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 - 
Put under the main label
 - HISTORY_SIZE - Static variable in class com.prineside.tdi2.systems.MapEditorSystem
 - historyBack() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - historyForward() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - HistoryUpdate - Class in com.prineside.tdi2.events.mapEditor
 - HistoryUpdate() - Constructor for class com.prineside.tdi2.events.mapEditor.HistoryUpdate
 - hit() - Method in class com.prineside.tdi2.EnemyFollowingExplosiveProjectile
 - hit() - Method in class com.prineside.tdi2.Projectile
 - 
Called when the projectile has reached its target
 - hit() - Method in class com.prineside.tdi2.projectiles.AirProjectile
 - hit() - Method in class com.prineside.tdi2.projectiles.BasicProjectile
 - hit() - Method in class com.prineside.tdi2.projectiles.BuffProjectile
 - hit() - Method in class com.prineside.tdi2.projectiles.VenomProjectile
 - hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.Actor
 - hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.Group
 - hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.Stage
 - 
Returns the
Actorat the specified location in stage coordinates. - hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Container
 - hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 - hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Table
 - hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
 - hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
 - 
If this method is overridden, the super method or
WidgetGroup.validate()should be called to ensure the widget group is laid out. - HIT_ENEMY_WITH_SNOWBALLS - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - hitCount - Variable in class com.prineside.tdi2.projectiles.SplashProjectile
 - hitDamage - Variable in class com.prineside.tdi2.buffs.PoisonBuff
 - holdHintIcon - Variable in class com.prineside.tdi2.ui.actors.ComplexButton
 - Hook() - Constructor for class com.prineside.tdi2.towers.CrusherTower.Hook
 - HorizontalGroup - Class in com.prineside.tdi2.scene2d.ui
 - 
A group that lays out its children side by side horizontally, with optional wrapping.
 - HorizontalGroup() - Constructor for class com.prineside.tdi2.scene2d.ui.HorizontalGroup
 - HorizontalSlider - Class in com.prineside.tdi2.ui.actors
 - HorizontalSlider(float, double, double, double, ObjectConsumer<Double>) - Constructor for class com.prineside.tdi2.ui.actors.HorizontalSlider
 - HOT_KEY_DRAW_CURSOR - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - HotKeyHintLabel - Class in com.prineside.tdi2.ui.actors
 - HotKeyHintLabel(int[], float, float) - Constructor for class com.prineside.tdi2.ui.actors.HotKeyHintLabel
 - HotKeyHintLabel(int[], float, float, int) - Constructor for class com.prineside.tdi2.ui.actors.HotKeyHintLabel
 - hotKeys - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Settings
 - HotkeyScreen - Class in com.prineside.tdi2.screens
 - HotkeyScreen() - Constructor for class com.prineside.tdi2.screens.HotkeyScreen
 - HotKeySystem - Class in com.prineside.tdi2.systems
 - HotKeySystem() - Constructor for class com.prineside.tdi2.systems.HotKeySystem
 - hoverColor - Variable in class com.prineside.tdi2.ui.actors.LabelButton
 - hoverColor - Variable in class com.prineside.tdi2.ui.actors.LabelToggleButton
 - hovered - Variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 - hoveredResearch - Variable in class com.prineside.tdi2.screens.ResearchesScreen
 - hoveredResearchChanged() - Method in interface com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener
 - hoveredResearchChanged() - Method in class com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener.ResearchesScreenListenerAdapter
 - hp - Variable in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
 - hpLabelCurrent - Variable in class com.prineside.tdi2.ui.components.BossHpBar
 - hpLabelMax - Variable in class com.prineside.tdi2.ui.components.BossHpBar
 - hpPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.LowHpEnemiesDealNoDamage
 - hpPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
 - hpPerSecond - Variable in class com.prineside.tdi2.buffs.RegenerationBuff
 - hScroll - Variable in class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
 - hScrollKnob - Variable in class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
 - httpManager - Variable in class com.prineside.tdi2.Game
 - HttpManager - Class in com.prineside.tdi2.managers
 - HttpManager() - Constructor for class com.prineside.tdi2.managers.HttpManager
 - HttpManager.PreparedRequest - Class in com.prineside.tdi2.managers
 - HttpManager.RequestListener - Interface in com.prineside.tdi2.managers
 - HttpManager.Serializer - Class in com.prineside.tdi2.managers
 - HttpQueuedRequest(String, Net.HttpRequest, AuthManager.HttpQueuedRequest.Listener) - Constructor for class com.prineside.tdi2.managers.AuthManager.HttpQueuedRequest
 - HUGE_TOWER_ATTACK_SPEED - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - HUNDRED_KILLS_NUKE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - HUNDRED_TILE_CUSTOM_MAP - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
Selection.notEmpty().