Class TriggerRandomAbility
java.lang.Object
com.prineside.tdi2.gameplayMods.GenericGameplayMod
com.prineside.tdi2.gameplayMods.mods.TriggerRandomAbility
- All Implemented Interfaces:
 KryoSerializable,Listener<GameStateTick>,GameplayMod
public final class TriggerRandomAbility
extends GenericGameplayMod
implements Listener<GameStateTick>
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Nested Class Summary
Nested Classes - 
Field Summary
Fields inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
maxPower, multipleInstances, power, powerLevelsUpgradedByMods, replacedMod - 
Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionapplyConfig(JsonValue cfg) Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combocpy()getIcon()floatfloatvoidhandleEvent(GameStateTick event) Called each time an event is being triggeredbooleanvoidbooleanregister(GameSystemProvider S, String by) Note: if mod needs random number generator, it must use the one provided by GameplayModSystemvoidMethods inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
allowsMultipleInstancesFromDifferentSources, getId, getMaxPower, getPower, getReplacesUnsatisfiedMod, isPowerLevelUpgradedByOtherMod, markPowerLevelUpgradedByOtherMod, setRegisteredPower, setReplacesUnsatisfiedModMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.prineside.tdi2.gameplayMods.GameplayMod
configure, getAdditionalCategory, isImmediateAndNotListed 
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Constructor Details
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TriggerRandomAbility
public TriggerRandomAbility() 
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Method Details
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write
- Specified by:
 writein interfaceKryoSerializable- Overrides:
 writein classGenericGameplayMod
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read
- Specified by:
 readin interfaceKryoSerializable- Overrides:
 readin classGenericGameplayMod
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getCategory
- Specified by:
 getCategoryin interfaceGameplayMod
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getIcon
- Specified by:
 getIconin interfaceGameplayMod
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getMdpsMultiplier
public float getMdpsMultiplier() - 
getDescription
- Specified by:
 getDescriptionin interfaceGameplayMod
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getInterval
public float getInterval() - 
cpy
- Specified by:
 cpyin interfaceGameplayMod
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isAlwaysUseless
- Specified by:
 isAlwaysUselessin interfaceGameplayMod
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getNotSatisfiedPreconditions
- Specified by:
 getNotSatisfiedPreconditionsin interfaceGameplayMod- Returns:
 - description of a not satisfied preconditions or null if bonus can be enabled
 
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register
Description copied from interface:GameplayModNote: if mod needs random number generator, it must use the one provided by GameplayModSystem- Specified by:
 registerin interfaceGameplayMod- Returns:
 - true if bonus has to be registered. False means that existing active mod of the same type has been upgraded
 
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applyConfig
Description copied from class:GenericGameplayModUsually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combo- Overrides:
 applyConfigin classGenericGameplayMod
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handleEvent
Description copied from interface:ListenerCalled each time an event is being triggered- Specified by:
 handleEventin interfaceListener<GameStateTick>- Parameters:
 event- event object passed by someone. Some events can be stopped or cancelled
 
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