Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
E
- e(String, Object...) - Method in class com.prineside.tdi2.utils.logging.TLog
 - 
Print an Error message.
 - EASY - Enum constant in enum class com.prineside.tdi2.enums.DifficultyMode
 - EB - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_BC - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_BXP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_CR - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_DE - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_F - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_I - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_INV - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_P - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_S - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_SL - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_TB - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_V - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EClass - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EClass(Class<?>, TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EClass
 - ECONOMICS - Enum constant in enum class com.prineside.tdi2.gameplayMods.GameplayModCategory
 - EConstructor - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EConstructor(TreeEntry, Constructor<?>) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EConstructor
 - Edge(int, int, SelectionOutline.Edge.Side) - Constructor for class com.prineside.tdi2.utils.mapeditor.SelectionOutline.Edge
 - edgeDistance - Variable in class com.prineside.tdi2.scene2d.ui.TooltipManager
 - 
The distance from the tooltip actor position to the edge of the screen where the actor will be shown on the other side of the mouse cursor.
 - edges - Variable in class com.prineside.tdi2.utils.mapeditor.SelectionOutline
 - effect - Variable in class com.prineside.tdi2.ibxm.Note
 - effect - Variable in class com.prineside.tdi2.managers.GameValueManager.GvSnapDiff
 - effect - Variable in class com.prineside.tdi2.ui.actors.ParticlesCanvas.ParticleConfig
 - EFFECT_DURATION - Static variable in class com.prineside.tdi2.items.LootBoostItem
 - effectIconsTable - Variable in class com.prineside.tdi2.ui.components.BossHpBar
 - EFFECTIVE_BIT - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
 - 
Effective (enemy is 130%+ vulnerable to this damage, set by EnemySystem in giveDamage)
 - effects - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValuesSnapshot
 - effects - Variable in class com.prineside.tdi2.Research.EndlessResearchLevel
 - effects - Variable in class com.prineside.tdi2.Research.ResearchLevel
 - EFFECTS_FBO_END - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - EFFECTS_FBO_START - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - EffectTooltip - Class in com.prineside.tdi2.ui.actors
 - EffectTooltip(Drawable, CharSequence) - Constructor for class com.prineside.tdi2.ui.actors.EffectTooltip
 - Efficiency() - Constructor for class com.prineside.tdi2.enums.DamageType.Efficiency
 - EField - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EField(Field, TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EField
 - EInterfaceConstructor - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EInterfaceConstructor(TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EInterfaceConstructor
 - EK - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - elastic - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - elasticIn - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - elasticOut - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - ELECTRICITY - Enum constant in enum class com.prineside.tdi2.enums.DamageType
 - ELSE - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - elseblock - Variable in class com.prineside.luaj.ast.Stat.IfThenElse
 - ELSEIF - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - elseifblocks - Variable in class com.prineside.luaj.ast.Stat.IfThenElse
 - elseifexps - Variable in class com.prineside.luaj.ast.Stat.IfThenElse
 - EMAIL_ALREADY_EXISTS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignUpResult
 - emailHint - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 - EMethod - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EMethod(Method, TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EMethod
 - EMOJI_ENEMIES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - EMPTY - Static variable in class com.prineside.tdi2.pathfinding.Path
 - EMPTY_JSON_OBJECT - Static variable in class com.prineside.tdi2.utils.JsonHandler
 - EMPTY_NAMELIST - Static variable in class com.prineside.luaj.ast.ParList
 - EMPTY_PARLIST - Static variable in class com.prineside.luaj.ast.ParList
 - emptyDirectory() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
 - 
Deletes all children of this directory, recursively.
 - emptyDirectory(boolean) - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
 - 
Deletes all children of this directory, recursively.
 - EMPTYSTRING - Static variable in class com.prineside.luaj.LuaValue
 - 
LuaString constant with value ""
 - ENABLE_PAUSE_AD_ICON - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - ENABLE_REWARDING_ADS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - enable_tracing() - Method in class com.prineside.luaj.parser.LuaParser
 - 
Enable tracing.
 - enableAllInput() - Method in class com.prineside.tdi2.systems.InputSystem
 - enableBlending() - Method in class com.prineside.tdi2.utils.ParallelBatch
 - enableBlending() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 - enabled - Enum constant in enum class com.prineside.tdi2.scene2d.Touchable
 - 
All touch input events will be received by the actor and any children.
 - enabled - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enabled - Variable in class com.prineside.tdi2.ibxm.Envelope
 - enabled - Variable in class com.prineside.tdi2.scene2d.ui.TooltipManager
 - 
If false, tooltips will not be shown.
 - enabled(MapEditorSystem.Tool) - Method in interface com.prineside.tdi2.systems.MapEditorSystem.Tool
 - 
Called when this tool is being enabled
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Draw
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Move
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Remove
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.SelectRectangle
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.View
 - enableDeveloperMode() - Method in class com.prineside.tdi2.managers.ProgressManager
 - enableDoubleGainPermanently() - Method in class com.prineside.tdi2.managers.ProgressManager
 - enableDoubleGainTemporary(int) - Method in class com.prineside.tdi2.managers.ProgressManager
 - enableMouseMoveScrollFocus(ScrollPane) - Static method in class com.prineside.tdi2.utils.UiUtils
 - 
Make scrollPane focused / unfocused when player moves the cursor over it
 - enableOnlyStage() - Method in class com.prineside.tdi2.systems.InputSystem
 - encodeToUtf8(char[], int, byte[], int) - Static method in class com.prineside.luaj.LuaString
 - 
Encode the given Java string as UTF-8 bytes, writing the result to bytes starting at offset.
 - ENCRYPTED_CASE_GLOBAL_INTERVAL - Static variable in class com.prineside.tdi2.systems.LootSystem
 - ENCRYPTED_CASES_QUEUE - Static variable in class com.prineside.tdi2.managers.ItemManager
 - encryptedChestsInInventory - Variable in class com.prineside.tdi2.GameState
 - end - Variable in class com.prineside.tdi2.managers.script.autocompletion.LuaScriptParser.Block
 - end() - Method in class com.prineside.tdi2.CameraController.BasicAnimation
 - end() - Method in interface com.prineside.tdi2.CameraController.CameraControllerAnimation
 - end() - Method in class com.prineside.tdi2.CameraController.ShakeAnimation
 - end() - Method in class com.prineside.tdi2.ListenerGroup
 - end() - Method in class com.prineside.tdi2.utils.FloatSorter
 - end() - Method in class com.prineside.tdi2.utils.ParallelBatch
 - end() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended.CacheArray
 - end(String) - Method in interface com.prineside.tdi2.utils.luaTests.TestComplexInterface
 - END - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - END_GAME - Enum constant in enum class com.prineside.tdi2.managers.PurchaseManager.RewardingAdsType
 - endCache() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 - endColumn - Variable in class com.prineside.luaj.ast.SyntaxElement
 - 
The column at which the element ends.
 - endColumn - Variable in class com.prineside.luaj.parser.Token
 - 
The column number of the last character of this Token.
 - ENDED - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Status
 - endFBO(String) - Method in class com.prineside.tdi2.managers.RenderingManager
 - ENDLESS - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Mode
 - ENDLESS_I - Enum constant in enum class com.prineside.tdi2.enums.DifficultyMode
 - ENDLESS_LEADERBOARD_HINT_SHOWN - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - ENDLESS_MAX_REPLAY_DURATION - Static variable in class com.prineside.tdi2.Config
 - 
Max duration of the validated replay in endless mode
 - ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - endlessLevel - Variable in class com.prineside.tdi2.Research
 - endlessOnly - Variable in class com.prineside.tdi2.Research
 - endlessPriceExp - Variable in class com.prineside.tdi2.Research
 - endlessPriceLevel - Variable in class com.prineside.tdi2.Research
 - EndlessResearchLevel(int, int, BlueprintType, int, GameValueManager.GameValueEffect[]) - Constructor for class com.prineside.tdi2.Research.EndlessResearchLevel
 - endlessStageRequirement - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - endlessStageRequirementPerStage - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - endLine - Variable in class com.prineside.luaj.ast.SyntaxElement
 - 
The line number on which the element ends.
 - endLine - Variable in class com.prineside.luaj.parser.Token
 - 
The line number of the last character of this Token.
 - endpc - Variable in class com.prineside.luaj.LocVars
 - 
The instruction offset when the variable goes out of scope
 - endsWith() - Constructor for class com.prineside.luaj.lib.StringLib.endsWith
 - endTimestamp - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
 - endVector - Variable in class com.prineside.tdi2.abilities.BulletWallAbility.PreparedBullet
 - endX - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
 - endY - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
 - ENEMIES_MAX_PATH_SEARCHES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENEMIES_SPEED - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENEMIES_SPEED - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - ENEMIES_VULNERABILITY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENEMIES_WALK_ON_PLATFORMS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - enemiesCanBeSplitBetweenSpawns - Variable in class com.prineside.tdi2.Wave
 - enemiesCanHaveRandomSideShifts - Variable in class com.prineside.tdi2.Wave
 - EnemiesDropResources - Class in com.prineside.tdi2.gameplayMods.mods
 - EnemiesDropResources() - Constructor for class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
 - EnemiesDropResources.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 - enemiesKilled - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
 - enemiesKilled - Variable in class com.prineside.tdi2.Tower
 - enemiesMetWith - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Enemy
 - enemiesSpawned - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enemiesSumBounty - Variable in class com.prineside.tdi2.Wave
 - enemiesSumHealth - Variable in class com.prineside.tdi2.Wave
 - enemiesTookDamage - Variable in class com.prineside.tdi2.Wave
 - enemiesToSpawn - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 - enemiesToSpawnStartCount - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 - enemy - Variable in class com.prineside.tdi2.Enemy.EnemyReference
 - enemy - Variable in class com.prineside.tdi2.GameSystemProvider
 - enemy - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 - enemy - Variable in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
 - Enemy - Class in com.prineside.tdi2
 - ENEMY_DEAD - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - ENEMY_DIE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - ENEMY_DIE_SCORE_MULTIPLIER - Static variable in class com.prineside.tdi2.Config
 - ENEMY_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - ENEMY_DRAW_HEALTH - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - ENEMY_HIT - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - ENEMY_INTERVAL_DENSITY_HIGH - Static variable in class com.prineside.tdi2.systems.WaveSystem
 - ENEMY_INTERVAL_DENSITY_LOW - Static variable in class com.prineside.tdi2.systems.WaveSystem
 - ENEMY_REACHED - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - ENEMY_STUN - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - Enemy.EnemyReference - Class in com.prineside.tdi2
 - 
Use this wrapper to store a reference to an enemy (always if there's a chance the enemy will become unregistered between the moment it is stored & stored reference is used in the code) No need to use as method argument / as local variable (if there's no chance for the enemy to become unregistered while it is being used locally)
 - Enemy.Factory<T extends Enemy> - Class in com.prineside.tdi2
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.AirFallExplosion
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.CannonExplosion
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.FireballExplosion
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.GenericExplosion
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.MissileExplosion
 - enemyBuffVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
 - enemyColor - Variable in class com.prineside.tdi2.systems.EnemySystem
 - 
Can be changed in runtime, per-session copy of values taken from Enemy.Factory Must be updated on state restore as assets are not stored in replay
 - enemyConfigs - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
 - enemyCount - Variable in class com.prineside.tdi2.Tile
 - enemyCountLimit - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enemyCountLimitPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enemyCountPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
 - enemyCountPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.LastEnemiesInWaveDealNoDamage
 - enemyDamageVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
 - EnemyDespawn - Class in com.prineside.tdi2.events.game
 - EnemyDespawn(Enemy) - Constructor for class com.prineside.tdi2.events.game.EnemyDespawn
 - enemyDialog - Variable in class com.prineside.tdi2.managers.AssetManager.TextureRegions
 - EnemyDie - Class in com.prineside.tdi2.events.game
 - EnemyDie(DamageRecord) - Constructor for class com.prineside.tdi2.events.game.EnemyDie
 - enemyEmojiTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
 - EnemyFollowingExplosiveProjectile - Class in com.prineside.tdi2
 - EnemyFollowingProjectile - Class in com.prineside.tdi2
 - 
A regular projectile which constantly follows the target enemy.
 - EnemyGroup - Class in com.prineside.tdi2
 - EnemyGroup(EnemyType, float, float, int, float, float, float, float, int) - Constructor for class com.prineside.tdi2.EnemyGroup
 - EnemyGroup.SpawnEnemyGroup - Class in com.prineside.tdi2
 - enemyGroups - Variable in class com.prineside.tdi2.Wave
 - enemyGroups - Variable in class com.prineside.tdi2.WaveTemplates.PredefinedWaveTemplate
 - enemyGroupsByWave - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
 - enemyHighlightTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
 - enemyIntervalDeltaPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
 - EnemyLootAdd - Class in com.prineside.tdi2.events.game
 - EnemyLootAdd(Item, int) - Constructor for class com.prineside.tdi2.events.game.EnemyLootAdd
 - enemyManager - Variable in class com.prineside.tdi2.Game
 - EnemyManager - Class in com.prineside.tdi2.managers
 - EnemyManager() - Constructor for class com.prineside.tdi2.managers.EnemyManager
 - EnemyManager.Factories - Class in com.prineside.tdi2.managers
 - EnemyManager.Serializer - Class in com.prineside.tdi2.managers
 - enemyQueue - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enemyQueueWaves - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - EnemyReachTarget - Class in com.prineside.tdi2.events.game
 - 
Enemy has reached its target (in most of the cases, the Base).
 - EnemyReachTarget(Enemy, float, int) - Constructor for class com.prineside.tdi2.events.game.EnemyReachTarget
 - EnemyReference() - Constructor for class com.prineside.tdi2.Enemy.EnemyReference
 - EnemySpawn - Class in com.prineside.tdi2.events.game
 - 
An enemy is being spawned on the map.
 - EnemySpawn(Enemy) - Constructor for class com.prineside.tdi2.events.game.EnemySpawn
 - enemySpawnQueues - Variable in class com.prineside.tdi2.tiles.SpawnTile
 - enemySpecialDamageVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
 - enemyStartDistance - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
 - enemyStartPos - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
 - EnemySystem - Class in com.prineside.tdi2.systems
 - EnemySystem() - Constructor for class com.prineside.tdi2.systems.EnemySystem
 - EnemySystem.OnEnemyDespawn - Class in com.prineside.tdi2.systems
 - EnemySystem.OnPathfindingRebuild - Class in com.prineside.tdi2.systems
 - EnemyTakeDamage - Class in com.prineside.tdi2.events.game
 - 
A post-event of a damage taken, can not be cancelled Important note: final damage is already calculated, use DamageRecord.getFactDamage() (regular damage represents only the initial damage)
 - EnemyTakeDamage() - Constructor for class com.prineside.tdi2.events.game.EnemyTakeDamage
 - enemyTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
 - enemyType - Variable in class com.prineside.tdi2.Map.EnemyTypeSpawnPair
 - enemyType - Variable in exception com.prineside.tdi2.Map.PathNotFoundForEnemyTypeException
 - enemyType - Variable in class com.prineside.tdi2.systems.PathRenderingSystem.PathEnemyPair
 - enemyType - Variable in class com.prineside.tdi2.tiles.SpawnTile.AllowedEnemyConfig
 - EnemyType - Enum Class in com.prineside.tdi2.enums
 - EnemyTypeSpawnPair(EnemyType, SpawnTile) - Constructor for class com.prineside.tdi2.Map.EnemyTypeSpawnPair
 - enemyWaves - Variable in class com.prineside.tdi2.BasicLevel
 - ensureCapacity(int) - Method in class com.prineside.tdi2.utils.BitVector
 - 
Grows the backing array (
long[]) so that it can hold the requested bits. - enter - Enum constant in enum class com.prineside.tdi2.scene2d.InputEvent.Type
 - 
The mouse pointer or an active touch have entered (i.e.,
hit) an actor. - enter(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.managers.CursorGraphicsManager.CustomCursorActorListener
 - enter(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.InputListener
 - 
Called any time the mouse cursor or a finger touch is moved over an actor.
 - enter(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 - enter(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
 - enter(Tooltip) - Method in class com.prineside.tdi2.scene2d.ui.TooltipManager
 - Entity() - Constructor for class com.prineside.tdi2.utils.FloatSorter.Entity
 - EntityFactory - Interface in com.prineside.tdi2
 - 
Factories provide type-specific info and manage creation / destruction of entities Game (globally) can use them to show info about specific entity types (TowerType / EnemyType / AbilityType etc) Game state (single instance of one game) can also do that but can be modified with scripts - I don't like the fact Enums are used, they don't allow new types of entities - How do we handle global / local factories? We need 2 of them this way - Keeping factories in managers (global only) does not allow to modify them with scripts and makes it more difficult for multithreading / separation of headful and headless modes
 - EntityUtils - Class in com.prineside.tdi2.utils
 - EntityUtils() - Constructor for class com.prineside.tdi2.utils.EntityUtils
 - entries - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
 - entries - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsResult
 - entries - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsResult
 - entriesExistInRect(float, float, float, float) - Method in class com.prineside.tdi2.utils.AABB
 - entriesExistInRect(float, float, float, float) - Method in class com.prineside.tdi2.utils.AABBCounter
 - entry - Variable in class com.prineside.luaj.lib.jse.JavaClass.NamedClassEntry
 - entry(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaTable
 - entry(LuaValue, LuaValue) - Method in class com.prineside.luaj.WeakTable
 - Entry() - Constructor for class com.prineside.tdi2.components.PowerBonuses.Entry
 - Entry() - Constructor for class com.prineside.tdi2.events.EventListeners.Entry
 - Entry() - Constructor for class com.prineside.tdi2.utils.MultiReasonBool.Entry
 - Entry() - Constructor for class com.prineside.tdi2.utils.ParallelBatchStack.Entry
 - Entry(String, float) - Constructor for class com.prineside.tdi2.utils.MultiReasonBool.Entry
 - EntryMetaData() - Constructor for class com.prineside.tdi2.events.EventListeners.Entry.EntryMetaData
 - EntryStateChange - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor.events
 - EntryStateChange(TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.events.EntryStateChange
 - enumerator() - Element in annotation interface com.prineside.tdi2.utils.EnumKeyArray
 - EnumKeyArray - Annotation Interface in com.prineside.tdi2.utils
 - 
Not Affects Game State Kryo serialization will skip fields and classes annotated with it
 - ENV - Static variable in class com.prineside.luaj.LuaValue
 - 
The variable name of the environment.
 - Envelope - Class in com.prineside.tdi2.ibxm
 - Envelope() - Constructor for class com.prineside.tdi2.ibxm.Envelope
 - Envelope(Envelope) - Constructor for class com.prineside.tdi2.ibxm.Envelope
 - environment - Variable in class com.prineside.tdi2.ui.actors.ModelView
 - eof() - Method in class com.prineside.kryo.FixedInput
 - EOF - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
End of File.
 - EP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EPackage - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EPackage(TreeEntry, String, String) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EPackage
 - EPIC - Enum constant in enum class com.prineside.tdi2.enums.RarityType
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaNumber
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaString
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaTable
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Equals: Perform equality comparison with another value including metatag processing using
LuaValue.EQ. - EQ - Static variable in class com.prineside.luaj.LuaValue
 - 
LuaString constant with value "__eq" for use as metatag
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaNumber
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaString
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaTable
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Equals: Perform equality comparison with another value including metatag processing using
LuaValue.EQ, and return java boolean - EQCG - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - eqmt(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 - eqmtcall(LuaValue, LuaValue, LuaValue, LuaValue) - Static method in class com.prineside.luaj.LuaValue
 - 
Perform equality testing metatag processing
 - EQUALIZER - Enum constant in enum class com.prineside.tdi2.enums.TileType
 - EQUALIZER - Variable in class com.prineside.tdi2.managers.TileManager.Factories
 - EqualizerTile - Class in com.prineside.tdi2.tiles
 - EqualizerTile() - Constructor for class com.prineside.tdi2.tiles.EqualizerTile
 - EqualizerTile.EqualizerTileFactory - Class in com.prineside.tdi2.tiles
 - EqualizerTile.Particle - Class in com.prineside.tdi2.tiles
 - EqualizerTileFactory() - Constructor for class com.prineside.tdi2.tiles.EqualizerTile.EqualizerTileFactory
 - equals(byte[], int, byte[], int, int) - Static method in class com.prineside.luaj.LuaString
 - equals(LuaString, int, LuaString, int, int) - Static method in class com.prineside.luaj.LuaString
 - equals(Object) - Method in class com.prineside.luaj.LuaNil
 - equals(Object) - Method in class com.prineside.luaj.LuaNumber
 - equals(Object) - Method in class com.prineside.luaj.LuaString
 - equals(Object) - Method in class com.prineside.luaj.LuaUserdata
 - equals(Object) - Method in class com.prineside.luaj.LuaValue
 - equals(Object) - Method in class com.prineside.tdi2.Gate.Pos
 - equals(Object) - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
 - equals(Object) - Method in class com.prineside.tdi2.pathfinding.HeavyPathNode
 - equals(Object) - Method in class com.prineside.tdi2.pathfinding.Path
 - equals(Object) - Method in class com.prineside.tdi2.pathfinding.PathNodeWithoutTeleports
 - equals(Object) - Method in class com.prineside.tdi2.pathfinding.PathNodeWithTeleports
 - equals(Object) - Method in class com.prineside.tdi2.Tile.Pos
 - equals(Object) - Method in class com.prineside.tdi2.utils.BitVector
 - error() - Constructor for class com.prineside.luaj.lib.BaseLib.error
 - error(String) - Static method in class com.prineside.luaj.LuaValue
 - 
Throw a
LuaErrorwith a particular message - error(String, String) - Method in interface com.prineside.tdi2.utils.logging.PlatformLogger
 - error(String, String) - Method in class com.prineside.tdi2.utils.logging.SystemOutPlatformLogger
 - ERROR - Enum constant in enum class com.prineside.tdi2.managers.SecretCodeManager.CodeValidationResultCode
 - ERROR - Static variable in class com.prineside.tdi2.utils.logging.LogLevel
 - 
System.err / Severe issue that may lead to data loss
 - errorDescription - Variable in class com.prineside.tdi2.managers.AuthManager.PasteBinResponse
 - errorMessage - Variable in class com.prineside.tdi2.managers.AuthManager.SignInResponse
 - ESPECIALLY_EFFECTIVE - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
 - ESPECIALLY_EFFECTIVE_BIT - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
 - 
Came from very powerful combination of buffs or very damaging ability
 - eval() - Method in class com.prineside.luaj.TailcallVarargs
 - eval() - Method in class com.prineside.luaj.Varargs
 - 
Evaluate any pending tail call and return result.
 - eval() - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 - eval(double) - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 - eval(double, double) - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 - eval(double, double, double) - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 - Event - Class in com.prineside.tdi2.scene2d
 - 
The base class for all events.
 - Event - Interface in com.prineside.tdi2.events
 - 
Represents event type.
 - Event() - Constructor for class com.prineside.tdi2.scene2d.Event
 - EventAction<T extends Event> - Class in com.prineside.tdi2.scene2d.actions
 - 
Adds a listener to the actor for a specific event type and does not complete until
EventAction.handle(Event)returns true. - EventAction(Class<? extends T>) - Constructor for class com.prineside.tdi2.scene2d.actions.EventAction
 - EventDispatcher - Class in com.prineside.tdi2.events
 - 
Creates and manages instances of EventListeners on demand.
 - EventDispatcher() - Constructor for class com.prineside.tdi2.events.EventDispatcher
 - EventListener - Interface in com.prineside.tdi2.scene2d
 - 
Low level interface for receiving events.
 - EventListeners<T extends Event> - Class in com.prineside.tdi2.events
 - 
Contains a list of listeners for a specific event type.
 - EventListeners(Class<?>) - Constructor for class com.prineside.tdi2.events.EventListeners
 - EventListeners.Entry<T extends Event> - Class in com.prineside.tdi2.events
 - 
Entry inside of an EventListeners, contains some meta data and flags.
 - EventListeners.Entry.EntryMetaData<T extends Event> - Class in com.prineside.tdi2.events
 - 
Extra info about the entry.
 - EventListeners.Serializer - Class in com.prineside.tdi2.events
 - EventListenersDeepClassComparator - Class in com.prineside.tdi2.events
 - EventListenersDeepClassComparator() - Constructor for class com.prineside.tdi2.events.EventListenersDeepClassComparator
 - events - Variable in class com.prineside.tdi2.GameSystemProvider
 - EVENTS - Static variable in class com.prineside.tdi2.Game
 - 
Global event bus - static field to make sure listeners can be added even if the game has not started yet.
 - EVERY_ENEMY_MET - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - EVOLVE - Enum constant in enum class com.prineside.tdi2.modifiers.BalanceModifier.Mode
 - exactlyTheSame(long[], long[]) - Static method in class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
 - exactlyTheSame(BitVector) - Method in class com.prineside.tdi2.utils.BitVector
 - exampleItems - Variable in class com.prineside.tdi2.CraftRecipe.Ingredient
 - EXEC_ERROR - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
 - 
return code indicating the execute() threw an unknown exception
 - EXEC_INTERRUPTED - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
 - 
return code indicating the execute() was interrupted
 - EXEC_IOEXCEPTION - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
 - 
return code indicating the execute() threw an I/O exception
 - execute() - Method in class com.prineside.tdi2.utils.ParallelBatchStack
 - executeLua(String, String) - Method in class com.prineside.tdi2.managers.script.ScriptEnvironment
 - exists() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
 - 
Returns true if the file exists.
 - exists() - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay.Entry
 - existsAnyProgress() - Method in class com.prineside.tdi2.managers.ProgressManager
 - existsTime - Variable in class com.prineside.tdi2.Enemy
 - existsTime - Variable in class com.prineside.tdi2.Miner
 - existsTime - Variable in class com.prineside.tdi2.units.MineUnit
 - exit - Enum constant in enum class com.prineside.tdi2.scene2d.InputEvent.Type
 - 
The mouse pointer or an active touch have exited an actor.
 - exit() - Static method in class com.prineside.tdi2.Game
 - exit(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.managers.CursorGraphicsManager.CustomCursorActorListener
 - exit(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.InputListener
 - 
Called any time the mouse cursor or a finger touch is moved out of an actor.
 - exit(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 - exit(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
 - exitValue() - Method in class com.prineside.luaj.lib.jse.JseProcess
 - 
Get the exit value of the process.
 - exp - Variable in class com.prineside.luaj.ast.Exp.IndexExp
 - exp - Variable in class com.prineside.luaj.ast.Exp.ParensExp
 - exp - Variable in class com.prineside.luaj.ast.Stat.RepeatUntil
 - exp - Variable in class com.prineside.luaj.ast.Stat.WhileDo
 - exp() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.exp
 - Exp - Class in com.prineside.luaj.ast
 - Exp() - Constructor for class com.prineside.luaj.ast.Exp
 - Exp() - Method in class com.prineside.luaj.parser.LuaParser
 - EXP - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
 - 
RegularExpression Id.
 - Exp.AnonFuncDef - Class in com.prineside.luaj.ast
 - Exp.BinopExp - Class in com.prineside.luaj.ast
 - Exp.Constant - Class in com.prineside.luaj.ast
 - Exp.FieldExp - Class in com.prineside.luaj.ast
 - Exp.FuncCall - Class in com.prineside.luaj.ast
 - Exp.IndexExp - Class in com.prineside.luaj.ast
 - Exp.MethodCall - Class in com.prineside.luaj.ast
 - Exp.NameExp - Class in com.prineside.luaj.ast
 - Exp.ParensExp - Class in com.prineside.luaj.ast
 - Exp.PrimaryExp - Class in com.prineside.luaj.ast
 - Exp.UnopExp - Class in com.prineside.luaj.ast
 - Exp.VarargsExp - Class in com.prineside.luaj.ast
 - Exp.VarExp - Class in com.prineside.luaj.ast
 - exp10 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp10In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp10Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp2(int) - Static method in class com.prineside.tdi2.ibxm.Channel
 - exp5 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp5In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp5Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - expand() - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets expandX and expandY to 1.
 - expand() - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
 - expand() - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
 - expand(boolean) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
 - 
When true and wrap is false, the rows will take up the entire horizontal group height.
 - expand(boolean) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
 - 
When true and wrap is false, the columns will take up the entire vertical group width.
 - expand(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets expandX and expandY to 1 if true, 0 if false.
 - expand(int, int) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - expandAll() - Method in class com.prineside.tdi2.scene2d.ui.Tree
 - expandAll() - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 - 
Expands all nodes under and including this node.
 - expandCodeEditor - Variable in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
 - expanded(MapShiftButtons.Direction) - Method in interface com.prineside.tdi2.ui.components.MapShiftButtons.MapShiftButtonsListener
 - expandMap(MapShiftButtons.Direction) - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - expandTo() - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 - 
Expands all parent nodes of this node.
 - expandX() - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets expandX to 1.
 - expandY() - Method in class com.prineside.tdi2.scene2d.ui.Cell
 - 
Sets expandY to 1.
 - expectedTokenSequences - Variable in exception com.prineside.luaj.parser.ParseException
 - 
Each entry in this array is an array of integers.
 - experience - Variable in class com.prineside.tdi2.GameSystemProvider
 - experience - Variable in class com.prineside.tdi2.Tower
 - EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
 - EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.ModifierType
 - EXPERIENCE - Variable in class com.prineside.tdi2.managers.ModifierManager.Factories
 - EXPERIENCE_GENERATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - EXPERIENCE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - experienceGeneration - Variable in class com.prineside.tdi2.Tower
 - ExperienceModifier - Class in com.prineside.tdi2.modifiers
 - ExperienceModifier.ExperienceModifierFactory - Class in com.prineside.tdi2.modifiers
 - ExperienceModifier.OnMinerResourceChange - Class in com.prineside.tdi2.modifiers
 - ExperienceModifierFactory() - Constructor for class com.prineside.tdi2.modifiers.ExperienceModifier.ExperienceModifierFactory
 - experienceMultiplier - Variable in class com.prineside.tdi2.Tower
 - ExperienceSystem - Class in com.prineside.tdi2.systems
 - 
Manages XP received / lost by entities.
 - ExperienceSystem() - Constructor for class com.prineside.tdi2.systems.ExperienceSystem
 - expiresAt - Variable in class com.prineside.tdi2.managers.AuthManager.ProfileStatus
 - ExpLine - Class in com.prineside.tdi2.ui.actors
 - ExpLine() - Constructor for class com.prineside.tdi2.ui.actors.ExpLine
 - explist(List<Exp>) - Static method in class com.prineside.luaj.ast.FuncArgs
 - 
exp1,exp2...
 - ExpList() - Method in class com.prineside.luaj.parser.LuaParser
 - explode() - Method in class com.prineside.tdi2.Explosion
 - explode() - Method in class com.prineside.tdi2.explosions.AirFallExplosion
 - explode() - Method in class com.prineside.tdi2.explosions.CannonExplosion
 - explode() - Method in class com.prineside.tdi2.explosions.FireballExplosion
 - explode() - Method in class com.prineside.tdi2.explosions.GenericExplosion
 - explode() - Method in class com.prineside.tdi2.explosions.MissileExplosion
 - EXPLODE_ENEMY_WITH_BULLET - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - explosion - Variable in class com.prineside.tdi2.buffs.DeathExplosionBuff
 - explosion - Variable in class com.prineside.tdi2.GameSystemProvider
 - explosion - Variable in class com.prineside.tdi2.units.MineUnit
 - Explosion - Class in com.prineside.tdi2
 - EXPLOSION - Enum constant in enum class com.prineside.tdi2.enums.DamageType
 - EXPLOSION - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - EXPLOSION_AIR_FALL - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_BLAST - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_BLAST_QUAKE - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_CANNON - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_FIREBALL - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_MISSILE - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_RANGE_ENEMY_SEARCH_SPACING - Static variable in class com.prineside.tdi2.Explosion
 - Explosion.Factory<T extends Explosion> - Class in com.prineside.tdi2
 - ExplosionChargeBuffFactory() - Constructor for class com.prineside.tdi2.buffs.DeathExplosionBuff.ExplosionChargeBuffFactory
 - explosionRange - Variable in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
 - EXPLOSIONS_DRAWING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - EXPLOSIONS_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - EXPLOSIONS_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - ExplosionSystem - Class in com.prineside.tdi2.systems
 - ExplosionSystem() - Constructor for class com.prineside.tdi2.systems.ExplosionSystem
 - ExplosionSystem.Factories - Class in com.prineside.tdi2.systems
 - ExplosionType - Enum Class in com.prineside.tdi2.enums
 - ExprStat() - Method in class com.prineside.luaj.parser.LuaParser
 - exps - Variable in class com.prineside.luaj.ast.FuncArgs
 - exps - Variable in class com.prineside.luaj.ast.Stat.Assign
 - exps - Variable in class com.prineside.luaj.ast.Stat.GenericFor
 - EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - extendToContain(int, int) - Method in class com.prineside.tdi2.utils.IntRectangle
 - extendToContainRect(IntRectangle) - Method in class com.prineside.tdi2.utils.IntRectangle
 - extension() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
 - 
Returns the file extension (without the dot) or an empty string if the file name doesn't contain a dot.
 - ExtraDamagePerBuff - Class in com.prineside.tdi2.gameplayMods.mods
 - ExtraDamagePerBuff() - Constructor for class com.prineside.tdi2.gameplayMods.mods.ExtraDamagePerBuff
 - ExtraDamagePerBuff.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 - extraLoadScenario - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - extraLoadThreads - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - extraMessage - Variable in exception com.prineside.luaj.LuaError
 - extraTowers - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 - extraTowerScenarios - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
 
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