Class LightningStrikeOnTowerLevelUp
java.lang.Object
com.prineside.tdi2.gameplayMods.GenericGameplayMod
com.prineside.tdi2.gameplayMods.mods.LightningStrikeOnTowerLevelUp
- All Implemented Interfaces:
KryoSerializable
,GameplayMod
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final class
static final class
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Field Summary
Fields inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
maxPower, multipleInstances, power, powerLevelsUpgradedByMods, replacedMod
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionapplyConfig
(JsonValue cfg) Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combocpy()
getIcon()
float
int
void
boolean
register
(GameSystemProvider S, String by) Note: if mod needs random number generator, it must use the one provided by GameplayModSystemvoid
Allows lightning to strike for the same tower levels.void
strike
(int tileX, int tileY, int towerXpLevel) void
Methods inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
allowsMultipleInstancesFromDifferentSources, getId, getMaxPower, getPower, getReplacesUnsatisfiedMod, isPowerLevelUpgradedByOtherMod, markPowerLevelUpgradedByOtherMod, setRegisteredPower, setReplacesUnsatisfiedMod
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface com.prineside.tdi2.gameplayMods.GameplayMod
configure, getAdditionalCategory, getNotSatisfiedPreconditions, isAlwaysUseless, isImmediateAndNotListed
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Constructor Details
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LightningStrikeOnTowerLevelUp
public LightningStrikeOnTowerLevelUp()
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Method Details
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write
- Specified by:
write
in interfaceKryoSerializable
- Overrides:
write
in classGenericGameplayMod
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read
- Specified by:
read
in interfaceKryoSerializable
- Overrides:
read
in classGenericGameplayMod
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getCategory
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getIcon
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getStrikeCount
public int getStrikeCount() -
getMdpsMultiplier
public float getMdpsMultiplier() -
getDescription
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resetStrikeLevelLimits
public void resetStrikeLevelLimits()Allows lightning to strike for the same tower levels. By default, each tile allows a lightning strike just once for each tower level -
cpy
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register
Description copied from interface:GameplayMod
Note: if mod needs random number generator, it must use the one provided by GameplayModSystem- Returns:
- true if bonus has to be registered. False means that existing active mod of the same type has been upgraded
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strike
public void strike(int tileX, int tileY, int towerXpLevel) -
applyConfig
Description copied from class:GenericGameplayMod
Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combo- Overrides:
applyConfig
in classGenericGameplayMod
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