Class FloatAction
java.lang.Object
com.prineside.tdi2.scene2d.Action
com.prineside.tdi2.scene2d.actions.TemporalAction
com.prineside.tdi2.scene2d.actions.FloatAction
- All Implemented Interfaces:
 Pool.Poolable
An action that has a float, whose value is transitioned over time.
- Author:
 - Nathan Sweet
 
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Constructor Summary
ConstructorsConstructorDescriptionCreates a FloatAction that transitions from 0 to 1.FloatAction(float start, float end) Creates a FloatAction that transitions from start to end.FloatAction(float start, float end, float duration) Creates a FloatAction that transitions from start to end.FloatAction(float start, float end, float duration, Interpolation interpolation) Creates a FloatAction that transitions from start to end. - 
Method Summary
Methods inherited from class com.prineside.tdi2.scene2d.actions.TemporalAction
act, finish, getDuration, getInterpolation, getTime, isComplete, isReverse, reset, restart, setDuration, setInterpolation, setReverse, setTime 
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Constructor Details
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FloatAction
public FloatAction()Creates a FloatAction that transitions from 0 to 1. - 
FloatAction
public FloatAction(float start, float end) Creates a FloatAction that transitions from start to end. - 
FloatAction
public FloatAction(float start, float end, float duration) Creates a FloatAction that transitions from start to end. - 
FloatAction
Creates a FloatAction that transitions from start to end. 
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Method Details
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getValue
public float getValue()Gets the current float value. - 
setValue
public void setValue(float value) Sets the current float value. - 
getStart
public float getStart() - 
setStart
public void setStart(float start) Sets the value to transition from. - 
getEnd
public float getEnd() - 
setEnd
public void setEnd(float end) Sets the value to transition to. 
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