Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
U
- U_ACCELERATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_BATTERIES_CAPACITY - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_BONUS_COINS - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_BONUS_EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_BURN_CHANCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_BURN_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_BURNING_TIME - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_CHAIN_LIGHTNING_BONUS_LENGTH - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_CHAIN_LIGHTNING_LENGTH - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_CRIT_CHANCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_CRIT_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_DAMAGE_MULTIPLY - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_EXPLOSION_RANGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_LRM_AIM_SPEED - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_POISON_DURATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_POISON_DURATION_BONUS - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_PROJECTILE_COUNT - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_QUAKE_CHARGE_SPEED - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_SHOOT_ANGLE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- U_STUN_DURATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- UA - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- ubeShort(int) - Method in class com.prineside.tdi2.ibxm.Data
- uByte(int) - Method in class com.prineside.tdi2.ibxm.Data
- UI_ANIMATIONS_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- UI_DETAILED_MODE_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- UI_HOT_KEY_HINTS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- UI_LIVE_LEADERBOARDS_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- UI_QUEST_LIST_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- UI_SCALE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- UI_STATISTICS_CHART_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- uiCell - Variable in class com.prineside.tdi2.screens.SimulationScreen.SimEntry
- uiElementsEmphasizer - Variable in class com.prineside.tdi2.systems.GameUiSystem
- UiElementsEmphasizer - Class in com.prineside.tdi2.ui.components
- UiElementsEmphasizer(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.UiElementsEmphasizer
- uiLayer - Variable in class com.prineside.tdi2.screens.account.GenericAccountScreen
- uiLayer - Variable in class com.prineside.tdi2.ui.actors.SideMenu
- uiLayer - Variable in class com.prineside.tdi2.ui.components.Window
- uiLayer - Variable in class com.prineside.tdi2.ui.shared.ProfileSummary
- uiManager - Variable in class com.prineside.tdi2.Game
- UiManager - Class in com.prineside.tdi2.managers
- UiManager() - Constructor for class com.prineside.tdi2.managers.UiManager
- UiManager.MainUiLayer - Enum Class in com.prineside.tdi2.managers
-
Слои, от нижнему к высшему.
- UiManager.Serializer - Class in com.prineside.tdi2.managers
- UiManager.UiComponent - Interface in com.prineside.tdi2.managers
- UiManager.UiComponent.Adapter - Class in com.prineside.tdi2.managers
- UiManager.UiLayer - Class in com.prineside.tdi2.managers
- UiUtils - Class in com.prineside.tdi2.utils
- UiUtils() - Constructor for class com.prineside.tdi2.utils.UiUtils
- uleInt(int) - Method in class com.prineside.tdi2.ibxm.Data
- uleShort(int) - Method in class com.prineside.tdi2.ibxm.Data
- ultDamageBonuses - Variable in class com.prineside.tdi2.towers.LaserTower
- ULTRA_DIFFICULT_MILESTONE_MULTIPLIER - Static variable in class com.prineside.tdi2.systems.WaveSystem
- UM - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- undump(InputStream, String) - Method in interface com.prineside.luaj.Globals.Undumper
-
Load the supplied input stream into a prototype.
- undump(InputStream, String) - Method in class com.prineside.luaj.LoadState.GlobalsUndumper
- undump(InputStream, String) - Static method in class com.prineside.luaj.LoadState
-
Load input stream as a lua binary chunk if the first 4 bytes are the lua binary signature.
- undumper - Variable in class com.prineside.luaj.Globals
-
The installed undumper.
- unique - Variable in class com.prineside.tdi2.managers.TowerManager.TowerStatConfig
- uniqueValues - Static variable in enum class com.prineside.tdi2.enums.TowerStatType
- unit - Variable in class com.prineside.tdi2.GameSystemProvider
- Unit - Class in com.prineside.tdi2
- UNIT_DEAD - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
- UNIT_DRAW_FLYING - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- UNIT_DRAW_GROUNDED - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- Unit.Factory<T extends Unit> - Interface in com.prineside.tdi2
- Unit.Factory.BasicAbstractFactory<T extends Unit> - Class in com.prineside.tdi2
- UnitDespawn - Class in com.prineside.tdi2.events.game
- UnitDespawn(Unit) - Constructor for class com.prineside.tdi2.events.game.UnitDespawn
- UnitDie - Class in com.prineside.tdi2.events.game
- UnitDie(Unit, Enemy) - Constructor for class com.prineside.tdi2.events.game.UnitDie
- unitManager - Variable in class com.prineside.tdi2.Game
- UnitManager - Class in com.prineside.tdi2.managers
- UnitManager() - Constructor for class com.prineside.tdi2.managers.UnitManager
- UnitManager.Factories - Class in com.prineside.tdi2.managers
- UnitManager.Serializer - Class in com.prineside.tdi2.managers
- units - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValueStockConfig
- UNITS - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
- units_per_second - Enum constant in enum class com.prineside.tdi2.utils.StringFormatter.MeasureUnits
- UNITS_PER_SECOND - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
- unitsAlias - Variable in class com.prineside.tdi2.managers.TowerStatManager.TowerStat
- UnitSpawn - Class in com.prineside.tdi2.events.game
- UnitSpawn(Unit) - Constructor for class com.prineside.tdi2.events.game.UnitSpawn
- UnitSystem - Class in com.prineside.tdi2.systems
- UnitSystem() - Constructor for class com.prineside.tdi2.systems.UnitSystem
- UnitType - Enum Class in com.prineside.tdi2.enums
- unloadLevel(String) - Method in class com.prineside.tdi2.managers.BasicLevelManager
- unloadMapPreviews() - Method in class com.prineside.tdi2.managers.MapManager
- unloadPreview() - Method in class com.prineside.tdi2.Map
- UNLOCK_ALL_LOCALES - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- UNLOCK_ALL_TROPHIES - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- unlockAchievement(AchievementType) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- unlockAchievement(AchievementType) - Method in interface com.prineside.tdi2.ActionResolver
- unlocksTower - Variable in class com.prineside.tdi2.Research
- UNM - Static variable in class com.prineside.luaj.LuaValue
-
LuaString constant with value "__unm" for use as metatag
- unpack() - Constructor for class com.prineside.luaj.lib.TableLib.unpack
- unpack() - Method in class com.prineside.luaj.LuaTable
-
Unpack all the elements of this table
- unpack(int) - Method in class com.prineside.luaj.LuaTable
-
Unpack all the elements of this table from element i
- unpack(int, int) - Method in class com.prineside.luaj.LuaTable
-
Unpack the elements from i to j inclusive
- unregister(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
- UNREGISTERED_ID - Static variable in class com.prineside.tdi2.Enemy
- unregisterGate(Gate) - Method in class com.prineside.tdi2.systems.MapSystem
- unregisterTile(Tile) - Method in class com.prineside.tdi2.systems.MapSystem
-
Напрямую вывести тайл из регистра.
- unregisterValue(String) - Method in class com.prineside.tdi2.managers.DebugManager
- unsafeClear(int) - Method in class com.prineside.tdi2.utils.BitVector
- UnsafeFactory - Class in com.prineside.tdi2.utils
- UnsafeFactory() - Constructor for class com.prineside.tdi2.utils.UnsafeFactory
- unsafeGet(int) - Method in class com.prineside.tdi2.utils.BitVector
- unsafeSet(int) - Method in class com.prineside.tdi2.utils.BitVector
- unsafeSet(int, boolean) - Method in class com.prineside.tdi2.utils.BitVector
- UNSCHEDULED_ID - Static variable in class com.prineside.tdi2.ScheduledUpdater
- unserialize(Input) - Static method in class com.prineside.tdi2.GameSystemProvider
- unsetBlackListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- unsetCustomValue(SettingsManager.CustomValueType) - Method in class com.prineside.tdi2.managers.SettingsManager
- unsetWhiteListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- UP - Enum constant in enum class com.prineside.tdi2.ui.components.MapShiftButtons.Direction
- update - Variable in class com.prineside.tdi2.systems.StateSystem.ActionUpdatePair
- update() - Method in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
- update() - Method in class com.prineside.tdi2.systems.QuestSystem.BasicLevelQuest
- update() - Method in class com.prineside.tdi2.systems.QuestSystem.BasicLevelWaveQuest
- update() - Method in interface com.prineside.tdi2.systems.QuestSystem.Quest
-
Вызывается каждый раз при обновлении квестов.
- update() - Method in class com.prineside.tdi2.systems.QuestSystem.RegularQuest
- update() - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
- update() - Method in class com.prineside.tdi2.ui.actors.GameplayBonusSummary
- update() - Method in class com.prineside.tdi2.ui.components.AbilityMenu
- update() - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
- update() - Method in class com.prineside.tdi2.ui.components.MapShiftButtons
- update() - Method in class com.prineside.tdi2.ui.components.ResearchMenu
- update() - Method in class com.prineside.tdi2.ui.components.ResearchScreenInventory
- update() - Method in class com.prineside.tdi2.ui.components.SpawnMenu
- update() - Method in class com.prineside.tdi2.ui.components.StatisticsChart
- update() - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
- update() - Method in class com.prineside.tdi2.ui.shared.CameraTools
- update() - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
- update() - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
- update(float) - Method in class com.prineside.tdi2.abilities.BallLightningAbility
- update(float) - Method in class com.prineside.tdi2.abilities.BlizzardAbility
- update(float) - Method in class com.prineside.tdi2.abilities.BulletWallAbility
- update(float) - Method in class com.prineside.tdi2.abilities.FireballAbility
- update(float) - Method in class com.prineside.tdi2.abilities.FirestormAbility
- update(float) - Method in class com.prineside.tdi2.abilities.LoicAbility
- update(float) - Method in class com.prineside.tdi2.abilities.MagnetAbility
- update(float) - Method in class com.prineside.tdi2.abilities.NukeAbility
- update(float) - Method in class com.prineside.tdi2.abilities.OverloadAbility
- update(float) - Method in class com.prineside.tdi2.abilities.SmokeBombAbility
- update(float) - Method in class com.prineside.tdi2.abilities.ThunderAbility
- update(float) - Method in class com.prineside.tdi2.abilities.WindstormAbility
- update(float) - Method in class com.prineside.tdi2.Ability
- update(float) - Method in class com.prineside.tdi2.CameraController.BasicAnimation
- update(float) - Method in interface com.prineside.tdi2.CameraController.CameraControllerAnimation
- update(float) - Method in class com.prineside.tdi2.CameraController.ShakeAnimation
- update(float) - Method in class com.prineside.tdi2.CollidingProjectile
- update(float) - Method in class com.prineside.tdi2.enemies.ArmoredEnemy
- update(float) - Method in class com.prineside.tdi2.enemies.HealerEnemy
- update(float) - Method in class com.prineside.tdi2.enemies.LightEnemy
- update(float) - Method in class com.prineside.tdi2.enemies.ToxicEnemy
- update(float) - Method in class com.prineside.tdi2.Enemy
- update(float) - Method in class com.prineside.tdi2.EnemyFollowingProjectile
- update(float) - Method in class com.prineside.tdi2.Explosion
-
Взрыв идет из эпицентра, здесь он постепенно растет
- update(float) - Method in class com.prineside.tdi2.explosions.CannonExplosion
- update(float) - Method in class com.prineside.tdi2.explosions.GenericExplosion
- update(float) - Method in class com.prineside.tdi2.GameSystem
- update(float) - Method in class com.prineside.tdi2.Modifier
- update(float) - Method in class com.prineside.tdi2.modifiers.BalanceModifier
- update(float) - Method in class com.prineside.tdi2.modifiers.ExperienceModifier
- update(float) - Method in class com.prineside.tdi2.modifiers.PowerModifier
- update(float) - Method in class com.prineside.tdi2.Projectile
- update(float) - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile
- update(float) - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
- update(float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- update(float) - Method in class com.prineside.tdi2.projectiles.MissileProjectile
- update(float) - Method in class com.prineside.tdi2.projectiles.MultishotProjectile
- update(float) - Method in interface com.prineside.tdi2.ProjectileTrail
- update(float) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
- update(float) - Method in class com.prineside.tdi2.shapes.ChainLightning
- update(float) - Method in class com.prineside.tdi2.shapes.FlyingParticlesLine
- update(float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
- update(float) - Method in class com.prineside.tdi2.systems.AbilitySystem
- update(float) - Method in class com.prineside.tdi2.systems.AchievementSystem
- update(float) - Method in class com.prineside.tdi2.systems.BonusSystem
- update(float) - Method in class com.prineside.tdi2.systems.BuffSystem
- update(float) - Method in class com.prineside.tdi2.systems.EnemySystem
- update(float) - Method in class com.prineside.tdi2.systems.ExplosionSystem
- update(float) - Method in class com.prineside.tdi2.systems.GameStateSystem
- update(float) - Method in class com.prineside.tdi2.systems.LootSystem
- update(float) - Method in class com.prineside.tdi2.systems.MapSystem
- update(float) - Method in class com.prineside.tdi2.systems.MinerSystem
- update(float) - Method in class com.prineside.tdi2.systems.ModifierSystem
- update(float) - Method in class com.prineside.tdi2.systems.PathfindingSystem
- update(float) - Method in class com.prineside.tdi2.systems.ProjectileSystem
- update(float) - Method in class com.prineside.tdi2.systems.QuestSystem
- update(float) - Method in class com.prineside.tdi2.systems.ScriptSystem
- update(float) - Method in class com.prineside.tdi2.systems.StatisticsSystem
- update(float) - Method in class com.prineside.tdi2.systems.TowerSystem
- update(float) - Method in class com.prineside.tdi2.systems.UnitSystem
- update(float) - Method in class com.prineside.tdi2.systems.WaveSystem
- update(float) - Method in class com.prineside.tdi2.Tower
- update(float) - Method in class com.prineside.tdi2.towers.AirTower
- update(float) - Method in class com.prineside.tdi2.towers.BasicTower
- update(float) - Method in class com.prineside.tdi2.towers.BlastTower
- update(float) - Method in class com.prineside.tdi2.towers.CannonTower
- update(float) - Method in class com.prineside.tdi2.towers.CrusherTower
- update(float) - Method in class com.prineside.tdi2.towers.FlamethrowerTower
- update(float) - Method in class com.prineside.tdi2.towers.FreezingTower
- update(float) - Method in class com.prineside.tdi2.towers.GaussTower
- update(float) - Method in class com.prineside.tdi2.towers.LaserTower
- update(float) - Method in class com.prineside.tdi2.towers.MinigunTower
- update(float) - Method in class com.prineside.tdi2.towers.MissileTower
- update(float) - Method in class com.prineside.tdi2.towers.MultishotTower
- update(float) - Method in class com.prineside.tdi2.towers.SniperTower
- update(float) - Method in class com.prineside.tdi2.towers.SplashTower
- update(float) - Method in class com.prineside.tdi2.towers.TeslaTower
- update(float) - Method in class com.prineside.tdi2.towers.VenomTower
- update(float) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
- update(float) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
- update(float) - Method in class com.prineside.tdi2.Unit
- update(float) - Method in class com.prineside.tdi2.units.BallLightningUnit
- update(float) - Method in class com.prineside.tdi2.units.DisorientedUnit
- update(float) - Method in class com.prineside.tdi2.units.IceFieldUnit
- update(float) - Method in class com.prineside.tdi2.units.MicrogunUnit
- update(float) - Method in class com.prineside.tdi2.units.MineUnit
- update(float) - Method in class com.prineside.tdi2.units.SnowballUnit
- update(float) - Method in class com.prineside.tdi2.utils.MultiReasonBool
-
Expire reasons
- update(float) - Method in interface com.prineside.tdi2.WaveProcessor
-
Вызывается, если сейчас идет волна с этим процессором в WaveSystem.update()
- update(float) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
- update(float) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor
- update(float) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor
- update(float) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor
- update(float) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor
- update(long, byte[]) - Method in class com.prineside.tdi2.utils.CRC
-
A convenience method for feeding a complete byte array of data.
- update(long, byte[], int, int) - Method in class com.prineside.tdi2.utils.CRC
-
This method is used to feed data when performing iterative CRC calculation (using init, update and finalCRC methods, possibly supplying data in chunks).
- UPDATE_DELTA_TIME - Static variable in class com.prineside.tdi2.Config
- updateAfforableResearchesCount() - Method in class com.prineside.tdi2.managers.ResearchManager
- updateAll() - Method in class com.prineside.tdi2.ui.components.MainUi
- updateAllNodes() - Method in class com.prineside.tdi2.shapes.MultiLine
- updateAllNodes() - Method in class com.prineside.tdi2.shapes.StraightMultiLine
- updateAndValidateStarBranch() - Method in class com.prineside.tdi2.managers.ResearchManager
-
Revert all of the star research that: - are not linked to ROOT - do not fit into the amount of available stars (will be reverted from leaves)
- updateAppearance() - Method in class com.prineside.tdi2.tiles.TargetTile
- updateBackground() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- updateBoosts() - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
- updateButtonsLayout() - Method in class com.prineside.tdi2.ui.components.MapEditorUi
- updateCache() - Method in class com.prineside.tdi2.Building
- updateCache() - Method in class com.prineside.tdi2.Miner
- updateCache() - Method in class com.prineside.tdi2.Modifier
- updateCache() - Method in class com.prineside.tdi2.Tile
-
Update any cached value that depends on other tiles / buildings / GVs
- updateCache() - Method in class com.prineside.tdi2.tiles.PlatformTile
- updateCache() - Method in class com.prineside.tdi2.tiles.SourceTile
- updateCache() - Method in class com.prineside.tdi2.Tower
-
Обновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе поражения
- updateCache() - Method in class com.prineside.tdi2.towers.BlastTower
- updateCache() - Method in class com.prineside.tdi2.towers.CrusherTower
- updateCache() - Method in class com.prineside.tdi2.towers.FlamethrowerTower
- updateCache() - Method in class com.prineside.tdi2.towers.FreezingTower
- updateCache() - Method in class com.prineside.tdi2.towers.LaserTower
- updateCache() - Method in class com.prineside.tdi2.towers.MinigunTower
- updateCache() - Method in class com.prineside.tdi2.towers.SplashTower
- updateCache() - Method in class com.prineside.tdi2.towers.VenomTower
- updateCamera() - Method in class com.prineside.tdi2.CameraController
- updateColor() - Method in class com.prineside.tdi2.ui.actors.LabelToggleButton
- updateColors() - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- updateContents() - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
- updateCustomButton() - Method in class com.prineside.tdi2.ui.components.ModifierMenu
- updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.Modifier
- updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.modifiers.BalanceModifier
- updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.Tower
- updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.towers.GaussTower
- updateDirtyTiles() - Method in class com.prineside.tdi2.systems.MapSystem
- updateDraw(float) - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
- updateDraw(float, float) - Method in class com.prineside.tdi2.screens.GameScreen
- updateDraw(float, float) - Method in class com.prineside.tdi2.systems.ParticleSystem
- updateForceWaveButton() - Method in class com.prineside.tdi2.ui.components.MainUi
- updateForm() - Method in class com.prineside.tdi2.screens.SimulationScreen
- updateForm() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
- updateGameplayBonus() - Method in class com.prineside.tdi2.ui.components.MainUi
- updateGameSpeedButton() - Method in class com.prineside.tdi2.ui.components.MainUi
- updateGlobal() - Method in class com.prineside.tdi2.managers.AchievementManager
- updateHealth() - Method in class com.prineside.tdi2.ui.components.MainUi
- updateItemIcon() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
- updateLevelExperience(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
- updateLevelExperienceOfEveryTower() - Method in class com.prineside.tdi2.systems.TowerSystem
- updateMdps() - Method in class com.prineside.tdi2.ui.components.MainUi
- updateMinMaxZoom() - Method in class com.prineside.tdi2.CameraController
- updateModelCacheIfRequired() - Method in class com.prineside.tdi2.ui.actors.ModelView
- updateMoney() - Method in class com.prineside.tdi2.ui.components.MainUi
- updateMusicPlayback() - Method in class com.prineside.tdi2.systems.SoundSystem
-
Called when: - Game paused or resumed - Sound system set up and post set up - Volume adjusted in pause - Music list overlay is shown / hidden during the game - Probably some other places in future This method can be overridden by a custom handler, see setMusicPlaybackHandler().
- updateNumber - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
- updateNumber - Variable in class com.prineside.tdi2.systems.StateSystem
- updateParentsBackground() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- updatePathTracesRendering() - Method in class com.prineside.tdi2.systems.PathRenderingSystem
- updatePieChart(float, float, float) - Method in class com.prineside.tdi2.Miner
- updateRageState(float) - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
- updateRequired - Variable in class com.prineside.tdi2.systems.StateSystem
- updates - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
- updateSampleIdx(int, int) - Method in class com.prineside.tdi2.ibxm.Channel
- updateScenarioMenu() - Method in class com.prineside.tdi2.ui.shared.CameraTools
- updateScore() - Method in class com.prineside.tdi2.ui.components.MainUi
- updateSize() - Method in class com.prineside.tdi2.utils.QuadRegion
- updatesPerSecond - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
- updateStarsCount() - Method in class com.prineside.tdi2.screens.ResearchesScreen
- updateSystems() - Method in class com.prineside.tdi2.GameSystemProvider
- updateSystems() - Method in class com.prineside.tdi2.screens.GameScreen
- updateTimestamp - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- updateWave() - Method in class com.prineside.tdi2.ui.components.MainUi
- upgrade() - Method in class com.prineside.tdi2.Tower
- upgrade(int) - Method in class com.prineside.tdi2.Tower
- Upgrade() - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade
- Upgrade(boolean, boolean, GameValueType, TriggeredActionType, Array<CoreTile.Upgrade.UpgradeLevel>, int, boolean) - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade
- UPGRADE - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- UPGRADE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- UPGRADE_ALL_BUILDINGS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
- UPGRADE_BUILDING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
- UPGRADE_DISCOUNT - Enum constant in enum class com.prineside.tdi2.enums.SpaceTileBonusType
- UPGRADE_PRICE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- upgradeAvailableParticleEffect - Variable in class com.prineside.tdi2.tiles.CoreTile
- upgradeButton - Variable in class com.prineside.tdi2.ui.components.UpgradeSubmenu
- upgradeButtonConfirmed() - Method in interface com.prineside.tdi2.ui.components.UpgradeSubmenu.UpgradeSubmenuListener
-
Подтвердили улучшение
- upgradeButtonStateChanged(boolean) - Method in interface com.prineside.tdi2.ui.components.UpgradeSubmenu.UpgradeSubmenuListener
-
Статус кнопки изменен
- upgradeCore(int, int, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
- upgradeCore(CoreTile, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
-
Установить улучшение ядра
- upgradeCoreAction(int, int, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
- upgradeCoreAction(CoreTile, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
- upgradeLevel - Variable in class com.prineside.tdi2.gameplayMods.mods.BuildRandomMiner
- upgradeLevel - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
- UpgradeLevel() - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade.UpgradeLevel
- UpgradeLevel(float, int) - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade.UpgradeLevel
- upgradeLevels - Variable in class com.prineside.tdi2.tiles.CoreTile.Upgrade
- upgradeLevels - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
- upgradeMiner(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
- upgradeMiner(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
- upgradeMinerAction(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
- upgradeMinerAction(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
- UpgradeMinerAction - Class in com.prineside.tdi2.actions
- UpgradeMinerAction(int, int) - Constructor for class com.prineside.tdi2.actions.UpgradeMinerAction
- UpgradeMinerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.UpgradeMinerAction
- upgradeParticles - Variable in class com.prineside.tdi2.managers.TowerManager
- UpgradeSubmenu - Class in com.prineside.tdi2.ui.components
- UpgradeSubmenu() - Constructor for class com.prineside.tdi2.ui.components.UpgradeSubmenu
- UpgradeSubmenu.UpgradeSubmenuListener - Interface in com.prineside.tdi2.ui.components
- upgradeTower(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
-
Мгновенно улучшить башню, если это возможно.
- upgradeTowerAction(int, int) - Method in class com.prineside.tdi2.systems.TowerSystem
- upgradeTowerAction(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
- UpgradeTowerAction - Class in com.prineside.tdi2.actions
- UpgradeTowerAction(int, int) - Constructor for class com.prineside.tdi2.actions.UpgradeTowerAction
- UpgradeTowerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.UpgradeTowerAction
- upper() - Constructor for class com.prineside.luaj.lib.StringLib.upper
- Upvaldesc - Class in com.prineside.luaj
- Upvaldesc(LuaString, boolean, int) - Constructor for class com.prineside.luaj.Upvaldesc
- UpValue - Class in com.prineside.luaj
-
Upvalue used with Closure formulation
- UpValue(LuaValue[], int) - Constructor for class com.prineside.luaj.UpValue
-
Create an upvalue relative to a stack
- upvalueid() - Constructor for class com.prineside.luaj.lib.DebugLib.upvalueid
- upvaluejoin() - Constructor for class com.prineside.luaj.lib.DebugLib.upvaluejoin
- upvalues - Variable in class com.prineside.luaj.Prototype
- upValues - Variable in class com.prineside.luaj.LuaClosure
- url(String) - Method in class com.prineside.tdi2.managers.HttpManager.PreparedRequest
- urlLoadFinish(boolean, String, boolean) - Method in interface com.prineside.tdi2.ui.actors.WebView.WebViewListener
- urlLoadStart(Net.HttpRequest) - Method in interface com.prineside.tdi2.ui.actors.WebView.WebViewListener
- urs(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
- UseAbilityAction - Class in com.prineside.tdi2.actions
- UseAbilityAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.UseAbilityAction
- UseAbilityAction(AbilityType, int, int) - Constructor for class com.prineside.tdi2.actions.UseAbilityAction
- useIndices - Variable in class com.prineside.tdi2.utils.SpriteCacheExtended
- useItem() - Method in interface com.prineside.tdi2.Item.UsableItem
- useItem() - Method in class com.prineside.tdi2.items.CaseKeyItem
- useItem() - Method in class com.prineside.tdi2.items.DoubleGainShardItem
- useItem() - Method in class com.prineside.tdi2.items.LootBoostItem
- useItem() - Method in class com.prineside.tdi2.items.PrestigeTokenItem
- useItem() - Method in class com.prineside.tdi2.items.RarityBoostItem
- useItem() - Method in class com.prineside.tdi2.items.ResearchTokenItem
- useItemNeedsConfirmation() - Method in interface com.prineside.tdi2.Item.UsableItem
- useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.CaseKeyItem
- useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.DoubleGainShardItem
- useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.LootBoostItem
- useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.PrestigeTokenItem
- useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.RarityBoostItem
- useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.ResearchTokenItem
- USER_MAP - Enum constant in enum class com.prineside.tdi2.managers.MusicManager.MusicSourceType
- USER_MAP_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- USER_MAP_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- USER_MAP_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- USER_MAPS - Enum constant in enum class com.prineside.tdi2.systems.GameStateSystem.GameMode
- USER_NOT_FOUND - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.PasswordResetResult
- USER_NOT_FOUND - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInResult
- userdata - Variable in class com.prineside.tdi2.managers.UiManager.UiLayer
- userdata() - Method in class com.prineside.luaj.LuaUserdata
- userData - Variable in class com.prineside.tdi2.managers.MessageManager.Message
- userdataOf(Object) - Static method in class com.prineside.luaj.LuaValue
-
Construct a LuaUserdata for an object.
- userdataOf(Object, LuaValue) - Static method in class com.prineside.luaj.LuaValue
-
Construct a LuaUserdata for an object with a user supplied metatable.
- userId - Variable in class com.prineside.tdi2.managers.NetworkManager.NetReqConnect
- userMap - Variable in class com.prineside.tdi2.systems.MapEditorSystem
- UserMap - Class in com.prineside.tdi2
- UserMap(String) - Constructor for class com.prineside.tdi2.UserMap
-
Создать новую карту
- userMapHash - Variable in class com.prineside.tdi2.IssuedItems
- userMapId - Variable in class com.prineside.tdi2.IssuedItems
- userMapId - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
- userMapId - Variable in class com.prineside.tdi2.MapPrestigeConfig
- userMapId - Variable in class com.prineside.tdi2.systems.GameStateSystem
- userMapManager - Variable in class com.prineside.tdi2.Game
- UserMapManager - Class in com.prineside.tdi2.managers
- UserMapManager() - Constructor for class com.prineside.tdi2.managers.UserMapManager
- UserMapManager.Serializer - Class in com.prineside.tdi2.managers
- userMapName - Variable in class com.prineside.tdi2.utils.simulation.SimConfig
- userMapOriginalSeed - Variable in class com.prineside.tdi2.systems.GameStateSystem
- userMaps - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
- userMapSeed - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
- userObject - Variable in class com.prineside.tdi2.shapes.PieChart.ChartEntryConfig
- useWeakKeys() - Method in class com.prineside.luaj.LuaTable
- useWeakKeys() - Method in class com.prineside.luaj.WeakTable
- useWeakValues() - Method in class com.prineside.luaj.LuaTable
- useWeakValues() - Method in class com.prineside.luaj.WeakTable
- UT - Enum constant in enum class com.prineside.tdi2.enums.ActionType
- UtilitiesView - Class in com.prineside.tdi2.ui.shared.stateDebugger
- UtilitiesView() - Constructor for class com.prineside.tdi2.ui.shared.stateDebugger.UtilitiesView
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