Package com.prineside.tdi2
Class CollidingProjectile
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.Projectile
com.prineside.tdi2.CollidingProjectile
- All Implemented Interfaces:
 Pool.Poolable,KryoSerializable
- Direct Known Subclasses:
 BulletWallProjectile,MultishotProjectile,SplashProjectile,SplinterProjectile
Позиция меняется благодаря preRender(), колизии проверяются в scheduledUpdate()
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Nested Class Summary
Nested classes/interfaces inherited from class com.prineside.tdi2.Projectile
Projectile.Factory<T extends Projectile> - 
Field Summary
FieldsModifier and TypeFieldDescriptionfloatfloatfloatFields inherited from class com.prineside.tdi2.Projectile
id, position, RAYCAST_INTERVAL_MIN, typeFields inherited from class com.prineside.tdi2.Registrable
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Method Summary
Modifier and TypeMethodDescriptionvoidapplyDrawInterpolation(float interpolatedTime) voidflyOnEnemy(Enemy enemy) Перенаправить снаряд на врага (метод может быть не реализован)booleanbooleanisDone()voidvoidreset()Resets the object for reuse.voidupdate(float deltaTime) voidMethods inherited from class com.prineside.tdi2.Projectile
draw, getDamage, getPosition, hit, multiplyDamage, onDone, setDamage, setup, toStringMethods inherited from class com.prineside.tdi2.Registrable
isRegistered, setRegistered, setUnregistered 
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Field Details
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flyTime
public float flyTime - 
totalFlyTime
public float totalFlyTime - 
drawPosition
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drawAngle
public float drawAngle 
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Method Details
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write
- Specified by:
 writein interfaceKryoSerializable- Overrides:
 writein classProjectile
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read
- Specified by:
 readin interfaceKryoSerializable- Overrides:
 readin classProjectile
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applyDrawInterpolation
public void applyDrawInterpolation(float interpolatedTime) - Specified by:
 applyDrawInterpolationin classProjectile
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flyOnEnemy
Description copied from class:ProjectileПеренаправить снаряд на врага (метод может быть не реализован)- Overrides:
 flyOnEnemyin classProjectile
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isDone
public boolean isDone()- Specified by:
 isDonein classProjectile- Returns:
 - true, если снаряд больше не нужен и может быть убран из системы
 
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hasReachedTarget
public boolean hasReachedTarget()- Specified by:
 hasReachedTargetin classProjectile
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update
public void update(float deltaTime) - Specified by:
 updatein classProjectile
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reset
public void reset()Description copied from interface:com.badlogic.gdx.utils.Pool.PoolableResets the object for reuse. Object references should be nulled and fields may be set to default values.- Specified by:
 resetin interfacePool.Poolable- Overrides:
 resetin classProjectile
 
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