Package com.prineside.tdi2.systems
Class AchievementSystem
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.GameSystem
com.prineside.tdi2.systems.AchievementSystem
- All Implemented Interfaces:
Disposable,KryoSerializable
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final classstatic final classstatic classstatic final classstatic final class -
Field Summary
Fields inherited from class com.prineside.tdi2.Registrable
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanbooleanisActive()voidПроизвести окончательную настройку системы.voidvoidvoidregisterDelta(AchievementType achievementType, int delta) voidsetEnabled(boolean enabled) voidsetProgress(AchievementType achievementType, int progress) voidsetup()Произвести начальную настройку системы.voidupdate(float deltaTime) voidMethods inherited from class com.prineside.tdi2.GameSystem
dispose, getFastStateHash, profileUpdateMethods inherited from class com.prineside.tdi2.Registrable
isRegistered, setRegistered, setUnregistered
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Constructor Details
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AchievementSystem
public AchievementSystem()
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Method Details
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write
- Specified by:
writein interfaceKryoSerializable- Overrides:
writein classRegistrable
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read
- Specified by:
readin interfaceKryoSerializable- Overrides:
readin classRegistrable
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isActive
public boolean isActive() -
setup
public void setup()Description copied from class:GameSystemПроизвести начальную настройку системы. На момент вызова этого метода, systemProvider содержит объекты всех систем.- Overrides:
setupin classGameSystem
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postSetup
public void postSetup()Description copied from class:GameSystemПроизвести окончательную настройку системы. Во время вызова, все системы загружены и установлены (setup()), все слушатели добавлены- Overrides:
postSetupin classGameSystem
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postStateRestore
public void postStateRestore()- Overrides:
postStateRestorein classGameSystem
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setEnabled
public void setEnabled(boolean enabled) -
registerDelta
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setProgress
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update
public void update(float deltaTime) - Overrides:
updatein classGameSystem
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affectsGameState
public boolean affectsGameState()- Specified by:
affectsGameStatein classGameSystem
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getSystemName
- Specified by:
getSystemNamein classGameSystem
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