Package com.prineside.tdi2.ui.components
Class UpgradeSubmenu
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.prineside.tdi2.ui.components.UpgradeSubmenu
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 Cullable
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Nested Class Summary
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Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionvoidact(float delta) Updates the actor based on time.voidbooleanvoidvoidsetButtonSelected(boolean isSelected) Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
addActor, addActorAfter, addActorAt, addActorBefore, clear, clear, clearChildren, clearChildren, debugAll, draw, drawDebug, findActor, getChild, getChildren, getCullingArea, hasChildren, hit, isTransform, localToDescendantCoordinates, removeActor, removeActor, removeActorAt, setCullingArea, setDebug, setTransform, swapActor, swapActor, toStringMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront 
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Field Details
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upgradeButton
 
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Constructor Details
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UpgradeSubmenu
public UpgradeSubmenu() 
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Method Details
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act
public void act(float delta) Description copied from class:com.badlogic.gdx.scenes.scene2d.ActorUpdates the actor based on time. Typically this is called each frame byStage.act(float).The default implementation calls
Action.act(float)on each action and removes actions that are complete. - 
setButtonSelected
public void setButtonSelected(boolean isSelected)  - 
isButtonSelected
public boolean isButtonSelected() 
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