Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
E
- EASY - Enum constant in enum class com.prineside.tdi2.enums.DifficultyMode
 - EB - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_BC - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_BXP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_CR - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_DE - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_F - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_I - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_INV - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_P - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_S - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_SL - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_TB - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EB_V - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EClass - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EClass(Class<?>, TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EClass
 - ECONOMICS - Enum constant in enum class com.prineside.tdi2.gameplayMods.GameplayModCategory
 - EConstructor - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EConstructor(TreeEntry, Constructor<?>) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EConstructor
 - Edge(int, int, SelectionOutline.Edge.Side) - Constructor for class com.prineside.tdi2.utils.mapeditor.SelectionOutline.Edge
 - edges - Variable in class com.prineside.tdi2.utils.mapeditor.SelectionOutline
 - effect - Variable in class com.prineside.tdi2.ibxm.Note
 - effect - Variable in class com.prineside.tdi2.managers.GameValueManager.GvSnapDiff
 - effect - Variable in class com.prineside.tdi2.ui.actors.ParticlesCanvas.ParticleConfig
 - EFFECT_DURATION - Static variable in class com.prineside.tdi2.items.LootBoostItem
 - effectIconsTable - Variable in class com.prineside.tdi2.ui.components.BossHpBar
 - EFFECTIVE_BIT - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
 - 
Effective (enemy is 130%+ vulnerable to this damage, set by EnemySystem in giveDamage)
 - effects - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValuesSnapshot
 - effects - Variable in class com.prineside.tdi2.Research.EndlessResearchLevel
 - effects - Variable in class com.prineside.tdi2.Research.ResearchLevel
 - EFFECTS_FBO_END - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - EFFECTS_FBO_START - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - EffectTooltip - Class in com.prineside.tdi2.ui.actors
 - EffectTooltip(Drawable, CharSequence) - Constructor for class com.prineside.tdi2.ui.actors.EffectTooltip
 - Efficiency() - Constructor for class com.prineside.tdi2.enums.DamageType.Efficiency
 - EField - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EField(Field, TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EField
 - EInterfaceConstructor - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EInterfaceConstructor(TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EInterfaceConstructor
 - EK - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - elastic - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - elasticIn - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - elasticOut - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - ELECTRICITY - Enum constant in enum class com.prineside.tdi2.enums.DamageType
 - EMAIL_ALREADY_EXISTS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignUpResult
 - emailHint - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 - EMethod - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EMethod(Method, TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EMethod
 - EMOJI_ENEMIES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - EMPTY - Static variable in class com.prineside.tdi2.Path
 - EMPTY_JSON_OBJECT - Static variable in class com.prineside.tdi2.utils.JsonHandler
 - EMPTYSTRING - Static variable in class com.prineside.luaj.LuaValue
 - 
LuaString constant with value ""
 - ENABLE_PAUSE_AD_ICON - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - ENABLE_REWARDING_ADS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - enableAllInput() - Method in class com.prineside.tdi2.systems.InputSystem
 - enableBlending() - Method in class com.prineside.tdi2.utils.ParallelBatch
 - enableBlending() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 - enabled - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enabled - Variable in class com.prineside.tdi2.ibxm.Envelope
 - enabled(MapEditorSystem.Tool) - Method in interface com.prineside.tdi2.systems.MapEditorSystem.Tool
 - 
Called when this tool is being enabled
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Draw
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Move
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Remove
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.SelectRectangle
 - enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.View
 - enableDeveloperMode() - Method in class com.prineside.tdi2.managers.ProgressManager
 - enableDoubleGainPermanently() - Method in class com.prineside.tdi2.managers.ProgressManager
 - enableDoubleGainTemporary(int) - Method in class com.prineside.tdi2.managers.ProgressManager
 - enableMouseMoveScrollFocus(ScrollPane) - Static method in class com.prineside.tdi2.utils.UiUtils
 - 
Make scrollPane focused / unfocused when player moves the cursor over it
 - enableOnlyStage() - Method in class com.prineside.tdi2.systems.InputSystem
 - encodeToUtf8(char[], int, byte[], int) - Static method in class com.prineside.luaj.LuaString
 - 
Encode the given Java string as UTF-8 bytes, writing the result to bytes starting at offset.
 - encoding - Static variable in class com.prineside.luaj.LoadState
 - 
The character encoding to use for file encoding.
 - ENCRYPTED_CASE_GLOBAL_INTERVAL - Static variable in class com.prineside.tdi2.systems.LootSystem
 - ENCRYPTED_CASES_QUEUE - Static variable in class com.prineside.tdi2.managers.ItemManager
 - encryptedChestsInInventory - Variable in class com.prineside.tdi2.GameState
 - end() - Method in class com.prineside.tdi2.CameraController.BasicAnimation
 - end() - Method in interface com.prineside.tdi2.CameraController.CameraControllerAnimation
 - end() - Method in class com.prineside.tdi2.CameraController.ShakeAnimation
 - end() - Method in class com.prineside.tdi2.ListenerGroup
 - end() - Method in class com.prineside.tdi2.utils.FloatSorter
 - end() - Method in class com.prineside.tdi2.utils.ParallelBatch
 - end() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended.CacheArray
 - END_GAME - Enum constant in enum class com.prineside.tdi2.managers.PurchaseManager.RewardingAdsType
 - endCache() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 - ENDED - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Status
 - endFBO(String) - Method in class com.prineside.tdi2.managers.RenderingManager
 - ENDLESS - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Mode
 - ENDLESS_I - Enum constant in enum class com.prineside.tdi2.enums.DifficultyMode
 - ENDLESS_LEADERBOARD_HINT_SHOWN - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - ENDLESS_MAX_REPLAY_DURATION - Static variable in class com.prineside.tdi2.Config
 - ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - endlessLevel - Variable in class com.prineside.tdi2.Research
 - endlessOnly - Variable in class com.prineside.tdi2.Research
 - endlessPriceExp - Variable in class com.prineside.tdi2.Research
 - endlessPriceLevel - Variable in class com.prineside.tdi2.Research
 - EndlessResearchLevel(int, int, BlueprintType, int, GameValueManager.GameValueEffect[]) - Constructor for class com.prineside.tdi2.Research.EndlessResearchLevel
 - endlessStageRequirement - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - endlessStageRequirementPerStage - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 - endpc - Variable in class com.prineside.luaj.LocVars
 - 
The instruction offset when the variable goes out of scope
 - endsWith() - Constructor for class com.prineside.luaj.lib.StringLib.endsWith
 - endTimestamp - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
 - endVector - Variable in class com.prineside.tdi2.abilities.BulletWallAbility.PreparedBullet
 - ENEMIES_MAX_PATH_SEARCHES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENEMIES_SPEED - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENEMIES_SPEED - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - ENEMIES_VULNERABILITY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - ENEMIES_WALK_ON_PLATFORMS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - enemiesCanBeSplitBetweenSpawns - Variable in class com.prineside.tdi2.Wave
 - enemiesCanHaveRandomSideShifts - Variable in class com.prineside.tdi2.Wave
 - EnemiesDropResources - Class in com.prineside.tdi2.gameplayMods.mods
 - EnemiesDropResources() - Constructor for class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
 - EnemiesDropResources.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 - enemiesKilled - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
 - enemiesKilled - Variable in class com.prineside.tdi2.Tower
 - enemiesMetWith - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Enemy
 - enemiesSpawned - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enemiesSumBounty - Variable in class com.prineside.tdi2.Wave
 - enemiesSumHealth - Variable in class com.prineside.tdi2.Wave
 - enemiesTookDamage - Variable in class com.prineside.tdi2.Wave
 - enemiesToSpawn - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 - enemiesToSpawnStartCount - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 - enemy - Variable in class com.prineside.tdi2.Enemy.EnemyReference
 - enemy - Variable in class com.prineside.tdi2.GameSystemProvider
 - enemy - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 - enemy - Variable in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
 - Enemy - Class in com.prineside.tdi2
 - ENEMY_DEAD - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - ENEMY_DIE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - ENEMY_DIE_SCORE_MULTIPLIER - Static variable in class com.prineside.tdi2.Config
 - ENEMY_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - ENEMY_DRAW_HEALTH - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 - ENEMY_HIT - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - ENEMY_INTERVAL_DENSITY_HIGH - Static variable in class com.prineside.tdi2.systems.WaveSystem
 - ENEMY_INTERVAL_DENSITY_LOW - Static variable in class com.prineside.tdi2.systems.WaveSystem
 - ENEMY_REACHED - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - ENEMY_STUN - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - Enemy.EnemyReference - Class in com.prineside.tdi2
 - 
Use this wrapper to store a reference to an enemy (always if there's a chance the enemy will become unregistered between the moment it is stored & stored reference is used in the code) No need to use as method argument / as local variable (if there's no chance for the enemy to become unregistered while it is being used locally)
 - Enemy.Factory<T extends Enemy> - Class in com.prineside.tdi2
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.AirFallExplosion
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.CannonExplosion
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.FireballExplosion
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.GenericExplosion
 - enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.MissileExplosion
 - enemyBuffVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
 - enemyColor - Variable in class com.prineside.tdi2.systems.EnemySystem
 - 
Can be changed in runtime, per-session copy of values taken from Enemy.Factory Must be updated on state restore as assets are not stored in replay
 - enemyConfigs - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
 - enemyCount - Variable in class com.prineside.tdi2.Tile
 - enemyCountLimit - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enemyCountLimitPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enemyCountPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
 - enemyCountPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.LastEnemiesInWaveDealNoDamage
 - enemyDamageVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
 - EnemyDespawn - Class in com.prineside.tdi2.events.game
 - EnemyDespawn(Enemy) - Constructor for class com.prineside.tdi2.events.game.EnemyDespawn
 - enemyDialog - Variable in class com.prineside.tdi2.managers.AssetManager.TextureRegions
 - EnemyDie - Class in com.prineside.tdi2.events.game
 - EnemyDie(DamageRecord) - Constructor for class com.prineside.tdi2.events.game.EnemyDie
 - enemyEmojiTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
 - EnemyFollowingExplosiveProjectile - Class in com.prineside.tdi2
 - EnemyFollowingProjectile - Class in com.prineside.tdi2
 - 
Обычный снаряд, который долетает до целевого врага
 - EnemyGroup - Class in com.prineside.tdi2
 - EnemyGroup(EnemyType, float, float, int, float, float, float, float, int) - Constructor for class com.prineside.tdi2.EnemyGroup
 - EnemyGroup.SpawnEnemyGroup - Class in com.prineside.tdi2
 - enemyGroups - Variable in class com.prineside.tdi2.Wave
 - enemyGroups - Variable in class com.prineside.tdi2.WaveTemplates.PredefinedWaveTemplate
 - enemyGroupsByWave - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
 - enemyHighlightTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
 - enemyIntervalDeltaPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
 - EnemyLootAdd - Class in com.prineside.tdi2.events.game
 - EnemyLootAdd(Item, int) - Constructor for class com.prineside.tdi2.events.game.EnemyLootAdd
 - enemyManager - Variable in class com.prineside.tdi2.Game
 - EnemyManager - Class in com.prineside.tdi2.managers
 - EnemyManager() - Constructor for class com.prineside.tdi2.managers.EnemyManager
 - EnemyManager.Factories - Class in com.prineside.tdi2.managers
 - EnemyManager.Serializer - Class in com.prineside.tdi2.managers
 - enemyQueue - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - enemyQueueWaves - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 - EnemyReachTarget - Class in com.prineside.tdi2.events.game
 - 
Enemy has reached its target (in most of the cases, the Base).
 - EnemyReachTarget(Enemy, float, int) - Constructor for class com.prineside.tdi2.events.game.EnemyReachTarget
 - EnemyReference() - Constructor for class com.prineside.tdi2.Enemy.EnemyReference
 - EnemySpawn - Class in com.prineside.tdi2.events.game
 - 
An enemy is being spawned on the map.
 - EnemySpawn(Enemy) - Constructor for class com.prineside.tdi2.events.game.EnemySpawn
 - enemySpawnQueues - Variable in class com.prineside.tdi2.tiles.SpawnTile
 - enemySpecialDamageVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
 - enemyStartDistance - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
 - enemyStartPos - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
 - EnemySystem - Class in com.prineside.tdi2.systems
 - EnemySystem() - Constructor for class com.prineside.tdi2.systems.EnemySystem
 - EnemySystem.DpsCounter - Class in com.prineside.tdi2.systems
 - EnemySystem.OnPathfindingRebuild - Class in com.prineside.tdi2.systems
 - EnemyTakeDamage - Class in com.prineside.tdi2.events.game
 - 
A post-event of a damage taken, can not be cancelled Important note: final damage is already calculated, use DamageRecord.getFactDamage() (regular damage represents only the initial damage)
 - EnemyTakeDamage(DamageRecord) - Constructor for class com.prineside.tdi2.events.game.EnemyTakeDamage
 - enemyTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
 - enemyType - Variable in class com.prineside.tdi2.Map.EnemyTypeSpawnPair
 - enemyType - Variable in exception com.prineside.tdi2.Map.PathNotFoundForEnemyTypeException
 - enemyType - Variable in class com.prineside.tdi2.systems.PathRenderingSystem.PathEnemyPair
 - enemyType - Variable in class com.prineside.tdi2.tiles.SpawnTile.AllowedEnemyConfig
 - EnemyType - Enum Class in com.prineside.tdi2.enums
 - EnemyTypeSpawnPair(EnemyType, SpawnTile) - Constructor for class com.prineside.tdi2.Map.EnemyTypeSpawnPair
 - enemyWaves - Variable in class com.prineside.tdi2.BasicLevel
 - ensureCapacity(int) - Method in class com.prineside.tdi2.utils.BitVector
 - 
Grows the backing array (
long[]) so that it can hold the requested bits. - Entity() - Constructor for class com.prineside.tdi2.utils.FloatSorter.Entity
 - EntityFactory - Interface in com.prineside.tdi2
 - 
Factories provide type-specific info and manage creation / destruction of entities Game (globally) can use them to show info about specific entity types (TowerType / EnemyType / AbilityType etc) Game state (single instance of one game) can also do that but can be modified with scripts - I don't like the fact Enums are used, they don't allow new types of entities - How do we handle global / local factories? We need 2 of them this way - Keeping factories in managers (global only) does not allow to modify them with scripts and makes it more difficult for multithreading / separation of headful and headless modes
 - EntityUtils - Class in com.prineside.tdi2.utils
 - EntityUtils() - Constructor for class com.prineside.tdi2.utils.EntityUtils
 - entries - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
 - entries - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsResult
 - entries - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsResult
 - entriesExistInRect(float, float, float, float) - Method in class com.prineside.tdi2.utils.AABB
 - entriesExistInRect(float, float, float, float) - Method in class com.prineside.tdi2.utils.AABBCounter
 - entry - Variable in class com.prineside.luaj.lib.jse.JavaClass.NamedClassEntry
 - entry(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaTable
 - entry(LuaValue, LuaValue) - Method in class com.prineside.luaj.WeakTable
 - Entry() - Constructor for class com.prineside.tdi2.components.PowerBonuses.Entry
 - Entry() - Constructor for class com.prineside.tdi2.events.EventListeners.Entry
 - Entry() - Constructor for class com.prineside.tdi2.utils.MultiReasonBool.Entry
 - Entry() - Constructor for class com.prineside.tdi2.utils.ParallelBatchStack.Entry
 - Entry(String, float) - Constructor for class com.prineside.tdi2.utils.MultiReasonBool.Entry
 - EntryMetaData() - Constructor for class com.prineside.tdi2.events.EventListeners.Entry.EntryMetaData
 - entryType - Variable in class com.prineside.tdi2.Logger.LogEntry
 - enumerator() - Element in annotation interface com.prineside.tdi2.utils.EnumKeyArray
 - EnumKeyArray - Annotation Interface in com.prineside.tdi2.utils
 - 
Not Affects Game State Kryo serialization will skip fields and classes annotated with it
 - ENV - Static variable in class com.prineside.luaj.LuaValue
 - 
The variable name of the environment.
 - Envelope - Class in com.prineside.tdi2.ibxm
 - Envelope() - Constructor for class com.prineside.tdi2.ibxm.Envelope
 - Envelope(Envelope) - Constructor for class com.prineside.tdi2.ibxm.Envelope
 - environment - Variable in class com.prineside.tdi2.ui.actors.ModelView
 - eof() - Method in class com.prineside.kryo.FixedInput
 - EP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - EPackage - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 - EPackage(TreeEntry, String, String) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EPackage
 - EPIC - Enum constant in enum class com.prineside.tdi2.enums.RarityType
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaNumber
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaString
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaTable
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 - eq(LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Equals: Perform equality comparison with another value including metatag processing using
LuaValue.EQ. - EQ - Static variable in class com.prineside.luaj.LuaValue
 - 
LuaString constant with value "__eq" for use as metatag
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaNumber
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaString
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaTable
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 - eq_b(LuaValue) - Method in class com.prineside.luaj.LuaValue
 - 
Equals: Perform equality comparison with another value including metatag processing using
LuaValue.EQ, and return java boolean - EQCG - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 - eqmt(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 - eqmtcall(LuaValue, LuaValue, LuaValue, LuaValue) - Static method in class com.prineside.luaj.LuaValue
 - 
Perform equality testing metatag processing
 - EQUALIZER - Enum constant in enum class com.prineside.tdi2.enums.TileType
 - EQUALIZER - Variable in class com.prineside.tdi2.managers.TileManager.Factories
 - EqualizerTile - Class in com.prineside.tdi2.tiles
 - EqualizerTile() - Constructor for class com.prineside.tdi2.tiles.EqualizerTile
 - EqualizerTile.EqualizerTileFactory - Class in com.prineside.tdi2.tiles
 - EqualizerTile.Particle - Class in com.prineside.tdi2.tiles
 - EqualizerTileFactory() - Constructor for class com.prineside.tdi2.tiles.EqualizerTile.EqualizerTileFactory
 - equals(byte[], int, byte[], int, int) - Static method in class com.prineside.luaj.LuaString
 - equals(LuaString, int, LuaString, int, int) - Static method in class com.prineside.luaj.LuaString
 - equals(Object) - Method in class com.prineside.luaj.LuaNil
 - equals(Object) - Method in class com.prineside.luaj.LuaNumber
 - equals(Object) - Method in class com.prineside.luaj.LuaString
 - equals(Object) - Method in class com.prineside.luaj.LuaUserdata
 - equals(Object) - Method in class com.prineside.luaj.LuaValue
 - equals(Object) - Method in class com.prineside.tdi2.Gate.Pos
 - equals(Object) - Method in class com.prineside.tdi2.Path
 - equals(Object) - Method in class com.prineside.tdi2.PathNode
 - equals(Object) - Method in class com.prineside.tdi2.Tile.Pos
 - equals(Object) - Method in class com.prineside.tdi2.utils.BitVector
 - error() - Constructor for class com.prineside.luaj.lib.BaseLib.error
 - error(String) - Static method in class com.prineside.luaj.LuaValue
 - 
Throw a
LuaErrorwith a particular message - error(String, String) - Static method in class com.prineside.tdi2.Logger
 - error(String, String, Throwable) - Static method in class com.prineside.tdi2.Logger
 - ERROR - Enum constant in enum class com.prineside.tdi2.Logger.EntryType
 - ERROR - Enum constant in enum class com.prineside.tdi2.managers.SecretCodeManager.CodeValidationResultCode
 - errorDescription - Variable in class com.prineside.tdi2.managers.AuthManager.PasteBinResponse
 - errorfunc - Variable in class com.prineside.luaj.LuaThread
 - 
Error message handler for this thread, if any.
 - errorMessage - Variable in class com.prineside.tdi2.managers.AuthManager.SignInResponse
 - errorMessage - Variable in class com.prineside.tdi2.managers.script.ScriptEnvironment.LuaExecutionResult
 - ESPECIALLY_EFFECTIVE - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
 - ESPECIALLY_EFFECTIVE_BIT - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
 - 
Came from very powerful combination of buffs or very damaging ability
 - eval() - Method in class com.prineside.luaj.TailcallVarargs
 - eval() - Method in class com.prineside.luaj.Varargs
 - 
Evaluate any pending tail call and return result.
 - eval() - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 - eval(double) - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 - eval(double, double) - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 - eval(double, double, double) - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 - Event - Interface in com.prineside.tdi2.events
 - 
Represents event type.
 - EventDispatcher - Class in com.prineside.tdi2.events
 - EventDispatcher() - Constructor for class com.prineside.tdi2.events.EventDispatcher
 - EventListeners<T extends Event> - Class in com.prineside.tdi2.events
 - 
Contains a list of listeners for a specific event type.
 - EventListeners(Class<?>) - Constructor for class com.prineside.tdi2.events.EventListeners
 - EventListeners.Entry<T extends Event> - Class in com.prineside.tdi2.events
 - EventListeners.Entry.EntryMetaData<T extends Event> - Class in com.prineside.tdi2.events
 - 
Extra info about the entry.
 - EventListeners.Serializer - Class in com.prineside.tdi2.events
 - EventListenersDeepClassComparator - Class in com.prineside.tdi2.events
 - EventListenersDeepClassComparator() - Constructor for class com.prineside.tdi2.events.EventListenersDeepClassComparator
 - events - Variable in class com.prineside.tdi2.Game
 - events - Variable in class com.prineside.tdi2.GameSystemProvider
 - EVERY_ENEMY_MET - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - EVOLVE - Enum constant in enum class com.prineside.tdi2.modifiers.BalanceModifier.Mode
 - exactlyTheSame(long[], long[]) - Static method in class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
 - exactlyTheSame(BitVector) - Method in class com.prineside.tdi2.utils.BitVector
 - exampleItems - Variable in class com.prineside.tdi2.CraftRecipe.Ingredient
 - EXEC_ERROR - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
 - 
return code indicating the execute() threw an unknown exception
 - EXEC_INTERRUPTED - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
 - 
return code indicating the execute() was interrupted
 - EXEC_IOEXCEPTION - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
 - 
return code indicating the execute() threw an I/O exception
 - execute() - Method in class com.prineside.luaj.LuaClosure.ExecutionState
 - execute() - Method in class com.prineside.tdi2.utils.ParallelBatchStack
 - executeLua(String, String) - Method in class com.prineside.tdi2.managers.script.ScriptEnvironment
 - ExecutionState() - Constructor for class com.prineside.luaj.LuaClosure.ExecutionState
 - exists() - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay.Entry
 - existsAnyProgress() - Method in class com.prineside.tdi2.managers.ProgressManager
 - existsTime - Variable in class com.prineside.tdi2.Enemy
 - existsTime - Variable in class com.prineside.tdi2.Miner
 - existsTime - Variable in class com.prineside.tdi2.units.MineUnit
 - exit() - Static method in class com.prineside.tdi2.Game
 - exitValue() - Method in class com.prineside.luaj.lib.jse.JseProcess
 - 
Get the exit value of the process.
 - exp() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.exp
 - exp10 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp10In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp10Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp2(int) - Static method in class com.prineside.tdi2.ibxm.Channel
 - exp5 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp5In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - exp5Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 - expandCodeEditor - Variable in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
 - expanded(MapShiftButtons.Direction) - Method in interface com.prineside.tdi2.ui.components.MapShiftButtons.MapShiftButtonsListener
 - expandMap(MapShiftButtons.Direction) - Method in class com.prineside.tdi2.systems.MapEditorSystem
 - experience - Variable in class com.prineside.tdi2.Tower
 - EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
 - EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.ModifierType
 - EXPERIENCE - Variable in class com.prineside.tdi2.managers.ModifierManager.Factories
 - EXPERIENCE_GENERATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - EXPERIENCE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 - experienceGeneration - Variable in class com.prineside.tdi2.Tower
 - ExperienceModifier - Class in com.prineside.tdi2.modifiers
 - ExperienceModifier.ExperienceModifierFactory - Class in com.prineside.tdi2.modifiers
 - ExperienceModifier.OnMinerResourceChange - Class in com.prineside.tdi2.modifiers
 - ExperienceModifierFactory() - Constructor for class com.prineside.tdi2.modifiers.ExperienceModifier.ExperienceModifierFactory
 - experienceMultiplier - Variable in class com.prineside.tdi2.Tower
 - expiresAt - Variable in class com.prineside.tdi2.managers.AuthManager.ProfileStatus
 - ExpLine - Class in com.prineside.tdi2.ui.actors
 - ExpLine() - Constructor for class com.prineside.tdi2.ui.actors.ExpLine
 - explode() - Method in class com.prineside.tdi2.Explosion
 - explode() - Method in class com.prineside.tdi2.explosions.AirFallExplosion
 - explode() - Method in class com.prineside.tdi2.explosions.CannonExplosion
 - explode() - Method in class com.prineside.tdi2.explosions.FireballExplosion
 - explode() - Method in class com.prineside.tdi2.explosions.GenericExplosion
 - explode() - Method in class com.prineside.tdi2.explosions.MissileExplosion
 - EXPLODE_ENEMY_WITH_BULLET - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 - explosion - Variable in class com.prineside.tdi2.buffs.DeathExplosionBuff
 - explosion - Variable in class com.prineside.tdi2.GameSystemProvider
 - explosion - Variable in class com.prineside.tdi2.units.MineUnit
 - Explosion - Class in com.prineside.tdi2
 - EXPLOSION - Enum constant in enum class com.prineside.tdi2.enums.DamageType
 - EXPLOSION - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 - EXPLOSION_AIR_FALL - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_BLAST - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_BLAST_QUAKE - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_CANNON - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_FIREBALL - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - EXPLOSION_MISSILE - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 - Explosion.Factory<T extends Explosion> - Class in com.prineside.tdi2
 - ExplosionChargeBuffFactory() - Constructor for class com.prineside.tdi2.buffs.DeathExplosionBuff.ExplosionChargeBuffFactory
 - explosionRange - Variable in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
 - EXPLOSIONS_DRAWING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 - EXPLOSIONS_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - EXPLOSIONS_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - ExplosionSystem - Class in com.prineside.tdi2.systems
 - ExplosionSystem() - Constructor for class com.prineside.tdi2.systems.ExplosionSystem
 - ExplosionSystem.Factories - Class in com.prineside.tdi2.systems
 - ExplosionType - Enum Class in com.prineside.tdi2.enums
 - EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 - EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 - EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 - extendToContain(int, int) - Method in class com.prineside.tdi2.utils.IntRectangle
 - extendToContain(IntRectangle) - Method in class com.prineside.tdi2.utils.IntRectangle
 - ExtraDamagePerBuff - Class in com.prineside.tdi2.gameplayMods.mods
 - ExtraDamagePerBuff() - Constructor for class com.prineside.tdi2.gameplayMods.mods.ExtraDamagePerBuff
 - ExtraDamagePerBuff.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 - extraLoadScenario - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - extraLoadThreads - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 - extraTowers - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 - extraTowerScenarios - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
 
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