Class LuaThread

All Implemented Interfaces:
KryoSerializable

public class LuaThread extends LuaValue implements KryoSerializable
Subclass of LuaValue that implements a lua coroutine thread using Java Threads.

A LuaThread is typically created in response to a scripted call to coroutine.create()

The threads must be initialized with the globals, so that the global environment may be passed along according to rules of lua. This is done via the constructor arguments LuaThread(Globals) or LuaThread(Globals, LuaValue).

see to it that this Globals are initialized properly.

The behavior of coroutine threads matches closely the behavior of C coroutine library. However, because of the use of Java threads to manage call state, it is possible to yield from anywhere in luaj.

Each Java thread wakes up at regular intervals and checks a weak reference to determine if it can ever be resumed. If not, it throws OrphanedThread which is an Error. Applications should not catch OrphanedThread, because it can break the thread safety of luaj. The value controlling the polling interval is thread_orphan_check_interval and may be set by the user.

There are two main ways to abandon a coroutine. The first is to call yield() from lua, or equivalently Globals.yield(Varargs), and arrange to have it never resumed possibly by values passed to yield. The second is to throw OrphanedThread, which should put the thread in a dead state. In either case all references to the thread must be dropped, and the garbage collector must run for the thread to be garbage collected.

See Also: