Package com.prineside.tdi2.systems
Class InputSystem
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.GameSystem
com.prineside.tdi2.systems.InputSystem
- All Implemented Interfaces:
 Disposable,KryoSerializable
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Field Summary
FieldsFields inherited from class com.prineside.tdi2.Registrable
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Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionbooleanvoidvoiddispose()Releases all resources of this object.voidvoidvoidvoidПроизвести окончательную настройку системы.booleanНужно ли учитывать время выполнения update() в Debugvoidsetup()Произвести начальную настройку системы.setupInputMultiplexer(boolean stage, boolean camera, boolean mouseEvents) Prepare and enable default input multiplexer with ability to disable particular processorsMethods inherited from class com.prineside.tdi2.GameSystem
getFastStateHash, postStateRestore, updateMethods inherited from class com.prineside.tdi2.Registrable
isRegistered, read, setRegistered, setUnregistered, write 
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Field Details
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cameraController
 
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Constructor Details
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InputSystem
public InputSystem() 
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Method Details
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affectsGameState
public boolean affectsGameState()- Specified by:
 affectsGameStatein classGameSystem
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profileUpdate
public boolean profileUpdate()Description copied from class:GameSystemНужно ли учитывать время выполнения update() в Debug- Overrides:
 profileUpdatein classGameSystem
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getSystemName
- Specified by:
 getSystemNamein classGameSystem
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setup
public void setup()Description copied from class:GameSystemПроизвести начальную настройку системы. На момент вызова этого метода, systemProvider содержит объекты всех систем.- Overrides:
 setupin classGameSystem
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postSetup
public void postSetup()Description copied from class:GameSystemПроизвести окончательную настройку системы. Во время вызова, все системы загружены и установлены (setup()), все слушатели добавлены- Overrides:
 postSetupin classGameSystem
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disableInput
public void disableInput() - 
enableOnlyStage
public void enableOnlyStage() - 
enableAllInput
public void enableAllInput() - 
setupInputMultiplexer
public InputMultiplexerExtended setupInputMultiplexer(boolean stage, boolean camera, boolean mouseEvents) Prepare and enable default input multiplexer with ability to disable particular processors - 
getInputProcessor
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getCameraController
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dispose
public void dispose()Description copied from interface:com.badlogic.gdx.utils.DisposableReleases all resources of this object.- Specified by:
 disposein interfaceDisposable- Overrides:
 disposein classGameSystem
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draw
 
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