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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

H

halt() - Method in class com.prineside.tdi2.scene2d.Event
Just like stop() but also prevents event propagation to the other listeners on the same actor.
HAMMING - Static variable in class com.badlogic.gdx.audio.analysis.FourierTransform
A constant indicating a Hamming window should be used on sample buffers.
handle - Variable in class com.prineside.tdi2.scene2d.ui.SplitPane.SplitPaneStyle
 
handle() - Method in class com.prineside.tdi2.managers.ProgressManager.ConditionalCompensation
 
handle() - Method in class com.prineside.tdi2.scene2d.Event
Marks this event as handled.
handle(Event) - Method in interface com.prineside.tdi2.scene2d.EventListener
Try to handle the given event, if it is applicable.
handle(Event) - Method in class com.prineside.tdi2.scene2d.InputListener
Try to handle the given event, if it is an InputEvent.
handle(Event) - Method in class com.prineside.tdi2.scene2d.utils.ActorGestureListener
 
handle(Event) - Method in class com.prineside.tdi2.scene2d.utils.ChangeListener
 
handle(Event) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener
 
handle(Event) - Method in class com.prineside.tdi2.ui.events.MoveToFrontListener
 
handle(Event) - Method in class com.prineside.tdi2.utils.InputListenerExtended
 
handle(T) - Method in class com.prineside.tdi2.scene2d.actions.CountdownEventAction
 
handle(T) - Method in class com.prineside.tdi2.scene2d.actions.EventAction
Called when the specific type of event occurs on the actor.
HANDLE_WIDTH - Static variable in class com.prineside.tdi2.ui.actors.HorizontalSlider
 
handleAutoSave() - Method in class com.prineside.tdi2.managers.AuthManager
 
handleCollisions(float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 
handleConfigChanged() - Method in class com.prineside.tdi2.tiles.EqualizerTile
Must be called each time after any of this configuration is changed: - spectrum frequencies - bandsPerOctave - maxValueEasing - minBandwidth
handleEvent(AddBuffToEnemy) - Method in class com.prineside.tdi2.gameplayMods.mods.DebuffsLastLonger
 
handleEvent(BonusStageRequirementMet) - Method in class com.prineside.tdi2.gameplayMods.mods.NukeOnBonusStage.OnBonusStageRequirementMet
 
handleEvent(BuildingRemove) - Method in class com.prineside.tdi2.systems.ModifierSystem.OnBuildingRemove
 
handleEvent(BuildingRemove) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnBuildingRemove
 
handleEvent(BuildingRemove) - Method in class com.prineside.tdi2.systems.TowerSystem.OnBuildingRemove
 
handleEvent(CoinsChange) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnCoinsChange
 
handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.systems.EnemySystem.OnEnemyDespawn
 
handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor.OnEnemyDespawn
 
handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor.OnEnemyDespawn
 
handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor.OnEnemyDespawn
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.BonusCoinsBuffProcessor.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.ChainReactionBuffProcessor.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.BonusSystem.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.LootSystem.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.TowerSystem.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.TowerSystem.OnEnemyDieFlamethrowerPapers
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.WaveSystem.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.AirTower.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.GaussTower.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.LaserTower.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.SniperTower.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.SplashTower.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor.OnEnemyDie
 
handleEvent(EnemyDie) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor.OnEnemyDie
 
handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.abilities.OverloadAbility.OnEnemyReachTarget
 
handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.buffs.processors.NoDamageBuffProcessor
 
handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor.OnEnemyReachTarget
 
handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.gameplayMods.mods.BaseExplodesOnEnemyPass
 
handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.gameplayMods.mods.LowHpEnemiesDealNoDamage.OnEnemyReachTarget
 
handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnEnemyReachTarget
 
handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnEnemyReachTarget
 
handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.systems.WaveSystem.OnEnemyReachTarget
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.abilities.BlizzardAbility
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.LastEnemiesInWaveDealNoDamage
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies.OnEnemySpawn
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss.OnEnemySpawn
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.ui.components.NewEnemyOverlay
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.ui.components.SpawnMenu
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor.OnEnemySpawn
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor
 
handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor
 
handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor.OnEnemyTakeDamage
 
handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnEnemyTakeDamage
 
handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.systems.TowerSystem.OnEnemyTakeDamage
 
handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.systems.WaveSystem.OnEnemyTakeDamage
 
handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.towers.AirTower.OnEnemyTakeDamage
 
handleEvent(GameOver) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnGameOver
 
handleEvent(GameStateTick) - Method in class com.prineside.tdi2.gameplayMods.mods.TriggerRandomAbility
 
handleEvent(GameStateTick) - Method in class com.prineside.tdi2.systems.TowerSystem.OnTickDisableTowersUnderEnemies
 
handleEvent(GameValuesRecalculate) - Method in class com.prineside.tdi2.systems.MapSystem.OnGameValuesRecalculate
 
handleEvent(GameValuesRecalculate) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnGameValuesRecalculate
 
handleEvent(GateChange) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnGateChange
 
handleEvent(GiveDamageToEnemy) - Method in class com.prineside.tdi2.gameplayMods.mods.CriticalDamage
 
handleEvent(GiveDamageToEnemy) - Method in class com.prineside.tdi2.gameplayMods.mods.ExtraDamagePerBuff
 
handleEvent(GiveDamageToEnemy) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor.OnGiveDamageToEnemy
 
handleEvent(MdpsUpdate) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnMdpsUpdate
 
handleEvent(MinedResourcesChange) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnMinedResourcesChange
 
handleEvent(MinerBuild) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnMinerBuild
 
handleEvent(MinerMineItem) - Method in class com.prineside.tdi2.gameplayMods.mods.MinedItemsTurnIntoDust
 
handleEvent(MinerRemove) - Method in class com.prineside.tdi2.systems.MinerSystem.OnMinerRemove
 
handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.modifiers.ExperienceModifier.OnMinerResourceChange
 
handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnMinerResourceChange
 
handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.systems.LootSystem.OnMinerResourceChange
 
handleEvent(MinerUpgrade) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnMinerUpgrade
 
handleEvent(ModifierPlace) - Method in class com.prineside.tdi2.systems.ModifierSystem.OnModifierPlace
 
handleEvent(ModifierPlace) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnModifierPlace
 
handleEvent(MouseClick) - Method in class com.prineside.tdi2.utils.mapeditor.tools.View
 
handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnNextWaveForce
 
handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.MapSystem.OnNextWaveForce
 
handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.MinerSystem.OnNextWaveForce
 
handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnNextWaveForce
 
handleEvent(PathfindingRebuild) - Method in class com.prineside.tdi2.systems.EnemySystem.OnPathfindingRebuild
 
handleEvent(ProjectileDespawn) - Method in class com.prineside.tdi2.abilities.MagnetAbility.OnProjectileDespawn
 
handleEvent(Render) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 
handleEvent(ScoreChange) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnScoreChange
 
handleEvent(ScoreChange) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnScoreChange
 
handleEvent(TileChange) - Method in class com.prineside.tdi2.systems.GameValueSystem.OnTileChange
 
handleEvent(TileChange) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnTileChange
 
handleEvent(TowerBuild) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnTowerBuild
 
handleEvent(TowerBuild) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnTowerBuild
 
handleEvent(TowerLevelUp) - Method in class com.prineside.tdi2.gameplayMods.mods.LightningStrikeOnTowerLevelUp.OnTowerLevelUp
 
handleEvent(TowerPlace) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnTowerPlace
 
handleEvent(TowerPlace) - Method in class com.prineside.tdi2.systems.TowerSystem.OnTowerPlace
 
handleEvent(TowerSell) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnTowerSell
 
handleEvent(TowerUpgrade) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnTowerUpgrade
 
handleEvent(WaveComplete) - Method in class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss.OnWaveComplete
 
handleEvent(WaveComplete) - Method in class com.prineside.tdi2.modifiers.processors.BountyModifierProcessor.OnWaveComplete
 
handleEvent(WaveComplete) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnWaveComplete
 
handleEvent(WaveComplete) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnWaveComplete
 
handleEvent(T) - Method in interface com.prineside.tdi2.events.Listener
Called each time an event is being triggered
handleGameOverBonusLoot(GameSystemProvider, String, Array<IssuedItems>) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 
handleGameOverShopOffersRotation(GameSystemProvider) - Method in class com.prineside.tdi2.managers.ProgressManager
 
handleHotKeys() - Method in class com.prineside.tdi2.systems.HotKeySystem
 
handleLuaError(LuaError) - Static method in class com.prineside.tdi2.managers.script.ScriptEnvironment
 
handleTextFieldFocus(FocusListener.FocusEvent, TextField, boolean) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 
handleTextFieldFocus(FocusListener.FocusEvent, TextField, boolean) - Method in interface com.prineside.tdi2.ActionResolver
 
handleThreadExceptions(Thread) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 
handleThreadExceptions(Thread) - Method in interface com.prineside.tdi2.ActionResolver
 
handleThreadExceptions(Thread) - Static method in class com.prineside.tdi2.utils.errorhandling.CrashHandler
Handle uncaught exceptions on a thread and exit the app if they occur
handleThreadExceptionsForgiving(Thread) - Static method in class com.prineside.tdi2.utils.errorhandling.CrashHandler
Handle uncaught exceptions on a thread but do not exit the app
HARD - Enum constant in enum class com.prineside.tdi2.enums.BossTileType
 
hardMaxZoom - Variable in class com.prineside.tdi2.CameraController
 
hardMinZoom - Variable in class com.prineside.tdi2.CameraController
 
hardZoomLimits - Variable in class com.prineside.tdi2.CameraController
 
has(String) - Method in class com.prineside.tdi2.utils.I18NBundle
 
has1dot8prefs() - Method in class com.prineside.tdi2.managers.preferences.LegacyPreferences
 
has1dot9migrationFlag() - Method in class com.prineside.tdi2.managers.preferences.LegacyPreferences
 
hasActions() - Method in class com.prineside.tdi2.scene2d.Actor
Returns true if the actor has one or more actions.
hasActor() - Method in class com.prineside.tdi2.scene2d.ui.Cell
Returns true if the cell's actor is not null.
hasAnyItem() - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Inventory
 
hasAnyItem() - Method in class com.prineside.tdi2.managers.ProgressManager
 
hasAnyTransaction() - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Purchase
 
hasassignments - Variable in class com.prineside.luaj.ast.Variable
true if there are assignments made to this variable
hasAvatar - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 
hasBonuses(int) - Method in class com.prineside.tdi2.components.PowerBonuses
 
hasBonusesFromSource(int, int) - Method in class com.prineside.tdi2.components.PowerBonuses
 
hasBuffsByType(BuffType) - Method in class com.prineside.tdi2.Enemy
 
hasChildren() - Method in class com.prineside.tdi2.scene2d.Group
 
hasChildren() - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
 
hasClipboard() - Static method in class com.prineside.tdi2.scene2d.utils.UIUtils
 
hasCustomButton() - Method in class com.prineside.tdi2.Modifier
 
hasCustomButton() - Method in class com.prineside.tdi2.modifiers.BalanceModifier
 
hasCustomButton() - Method in class com.prineside.tdi2.Tower
Только если canAim = false
hasCustomButton() - Method in class com.prineside.tdi2.towers.GaussTower
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.ArmoredEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.BossEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossBodyEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossCreepEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossHeadEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossBodyEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossTailEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.FastEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.FighterEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.GenericEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.HealerEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.HeliEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.IcyEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.JetEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.LightEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.RegularEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.StrongEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.enemies.ToxicEnemy
 
hasDrawPriority() - Method in class com.prineside.tdi2.Enemy
 
hasEmptyCells() - Method in class com.prineside.tdi2.screens.TicTacToeScreen.Board
 
hasEnoughItemsToRun() - Method in class com.prineside.tdi2.CraftRecipe
 
hasGoogleAuth() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 
hasGoogleAuth() - Method in interface com.prineside.tdi2.ActionResolver
 
hash - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValuesSnapshot
 
hash - Variable in class com.prineside.tdi2.managers.MusicManager.ModuleCacheConfig
 
hash() - Method in class com.prineside.tdi2.utils.mapeditor.Selection
 
hash(boolean) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(boolean[]) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(byte[]) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(double) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(float) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(float[]) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(int) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(int[]) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(long) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(Vector2) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(Array[]) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(IntArray) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(Enum) - Static method in class com.prineside.tdi2.utils.PMath
 
hash(String) - Static method in class com.prineside.tdi2.utils.PMath
 
hashCode() - Method in class com.prineside.luaj.LuaNumber
 
hashCode() - Method in class com.prineside.luaj.LuaString
 
hashCode() - Method in class com.prineside.luaj.LuaUserdata
 
hashCode() - Method in class com.prineside.tdi2.Gate.Pos
 
hashCode() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
 
hashCode() - Method in class com.prineside.tdi2.pathfinding.HeavyPathNode
 
hashCode() - Method in class com.prineside.tdi2.pathfinding.Path
 
hashCode() - Method in class com.prineside.tdi2.pathfinding.PathNodeWithoutTeleports
 
hashCode() - Method in class com.prineside.tdi2.pathfinding.PathNodeWithTeleports
 
hashCode() - Method in class com.prineside.tdi2.Tile.Pos
 
hashCode() - Method in class com.prineside.tdi2.utils.BitVector
 
hashCode(byte[], int, int) - Static method in class com.prineside.luaj.LuaString
Compute the hash code of a sequence of bytes within a byte array using lua's rules for string hashes.
hashCode(int) - Static method in class com.prineside.luaj.LuaNumber
 
hashGameListeners(ListenerGroup) - Static method in class com.prineside.tdi2.utils.PMath
 
hasHistoryBack() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 
hasHistoryForward() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 
hashmod(int, int) - Static method in class com.prineside.luaj.LuaTable
 
hashpow2(int, int) - Static method in class com.prineside.luaj.LuaTable
 
hashset(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaTable
Set a hashtable value
hashSlot(LuaValue, int) - Static method in class com.prineside.luaj.LuaTable
Find the hashtable slot index to use.
hasInstalledParents(Research) - Method in class com.prineside.tdi2.managers.ResearchManager
 
hasItems() - Method in class com.prineside.tdi2.scene2d.utils.Selection
Deprecated.
hasKeyboardFocus() - Method in class com.prineside.tdi2.scene2d.Actor
Returns true if this actor is the keyboard focus actor.
hasLeaderboards - Variable in class com.prineside.tdi2.BasicLevel
 
hasLink(CoreTile.LinkDirection) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
 
hasNotifications() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 
hasNotifications() - Method in interface com.prineside.tdi2.ActionResolver
 
hasParent() - Method in class com.prineside.tdi2.scene2d.Actor
Returns true if the actor's parent is not null.
hasParent(Actor, Group) - Static method in class com.prineside.tdi2.utils.UiUtils
 
hasPermanentDoubleGain() - Method in class com.prineside.tdi2.managers.ProgressManager
 
hasProfilePicture - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsEntry
 
hasQueuedEvents() - Method in class com.prineside.tdi2.events.EventDispatcher
Not used by the game currently.
hasReachedTarget() - Method in class com.prineside.tdi2.CollidingProjectile
 
hasReachedTarget() - Method in class com.prineside.tdi2.EnemyFollowingProjectile
 
hasReachedTarget() - Method in class com.prineside.tdi2.Projectile
 
hasReachedTarget() - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
 
hasReachedTarget() - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 
hasReason(String) - Method in class com.prineside.tdi2.utils.MultiReasonBool
 
hasRegistration(Class) - Method in class com.prineside.tdi2.managers.NetworkManager.KryoForState
 
hasSameField(TicTacToeScreen.Board) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.Board
 
hasSameField(TicTacToeScreen.Board) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
 
hasSameField(TicTacToeScreen.Board) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.FixedSizeSmallBoard
 
hasScrollFocus() - Method in class com.prineside.tdi2.scene2d.Actor
Returns true if this actor is the scroll focus actor.
hasSomethingToUpgrade() - Method in class com.prineside.tdi2.tiles.CoreTile
 
hasSounds() - Method in class com.prineside.tdi2.ResourcePack
 
hasSpecialResources(DifficultyMode) - Static method in enum class com.prineside.tdi2.enums.DifficultyMode
 
hasStat(TowerType, TowerStatType) - Method in class com.prineside.tdi2.managers.TowerManager
 
hasTemporaryDoubleGain() - Method in class com.prineside.tdi2.managers.ProgressManager
 
hasTileOn(int, int) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
 
hasTileThatAllowsWalkablePlatforms() - Method in class com.prineside.tdi2.Map
 
hasUnsavedProgressForCloud() - Method in class com.prineside.tdi2.managers.AuthManager
 
header - Static variable in class com.prineside.tdi2.ibxm.WavInputStream
 
headerBackground - Variable in class com.prineside.tdi2.ui.actors.Window.WindowStyle
 
headerLayout - Variable in class com.prineside.tdi2.ui.actors.Window
 
headless - Variable in class com.prineside.tdi2.GameSystemProvider.SystemsConfig
No graphics / sounds etc
HeadlessConfig - Class in com.prineside.tdi2.configs
 
HeadlessConfig() - Constructor for class com.prineside.tdi2.configs.HeadlessConfig
 
HeadlessReplayReportGenerator - Class in com.prineside.tdi2
 
HeadlessReplayReportGenerator() - Constructor for class com.prineside.tdi2.HeadlessReplayReportGenerator
 
HeadlessReplayValidationGame - Class in com.prineside.tdi2
 
HeadlessReplayValidationGame(short, FileHandle) - Constructor for class com.prineside.tdi2.HeadlessReplayValidationGame
 
headlessValidatedReplayRecord - Variable in class com.prineside.tdi2.systems.GameStateSystem
 
headlessValidateGame(ReplayManager.ReplayRecord, ObjectConsumer<GameStateSystem.ReplayValidationResult>) - Static method in class com.prineside.tdi2.HeadlessReplayValidationGame
 
HEALER - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
 
HEALER - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
 
HEALER_ARMORED - Static variable in class com.prineside.tdi2.WaveTemplates
 
HEALER_ICY - Static variable in class com.prineside.tdi2.WaveTemplates
 
HEALER_JET - Static variable in class com.prineside.tdi2.WaveTemplates
 
HEALER_REGULAR - Static variable in class com.prineside.tdi2.WaveTemplates
 
HEALER_SLOW - Static variable in class com.prineside.tdi2.WaveTemplates
 
HEALER_STRONG - Static variable in class com.prineside.tdi2.WaveTemplates
 
HealerArmored - Class in com.prineside.tdi2.waves.templates
 
HealerArmored() - Constructor for class com.prineside.tdi2.waves.templates.HealerArmored
 
HealerEnemy - Class in com.prineside.tdi2.enemies
 
HealerEnemy.HealerEnemyFactory - Class in com.prineside.tdi2.enemies
 
HealerEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.HealerEnemy.HealerEnemyFactory
 
HealerIcy - Class in com.prineside.tdi2.waves.templates
 
HealerIcy() - Constructor for class com.prineside.tdi2.waves.templates.HealerIcy
 
HealerJet - Class in com.prineside.tdi2.waves.templates
 
HealerJet() - Constructor for class com.prineside.tdi2.waves.templates.HealerJet
 
HealerRegular - Class in com.prineside.tdi2.waves.templates
 
HealerRegular() - Constructor for class com.prineside.tdi2.waves.templates.HealerRegular
 
HealerSlow - Class in com.prineside.tdi2.waves.templates
 
HealerSlow() - Constructor for class com.prineside.tdi2.waves.templates.HealerSlow
 
HealerStrong - Class in com.prineside.tdi2.waves.templates
 
HealerStrong() - Constructor for class com.prineside.tdi2.waves.templates.HealerStrong
 
health - Variable in class com.prineside.tdi2.EnemyGroup
 
HEALTH_BAR_BACKGROUND_COLOR - Static variable in class com.prineside.tdi2.Enemy
 
HEALTH_MULT - Static variable in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
 
healthBarInvisible - Variable in class com.prineside.tdi2.Enemy
 
healthBarScale - Variable in class com.prineside.tdi2.Enemy
 
healthMultiplier - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
healthRestoredWithDamage() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
 
HEARTBEAT_INTERVAL - Static variable in class com.prineside.tdi2.managers.AnalyticsManager
 
HeavyPathNode - Class in com.prineside.tdi2.pathfinding
 
HeavyPathNode() - Constructor for class com.prineside.tdi2.pathfinding.HeavyPathNode
 
height - Variable in class com.prineside.tdi2.ui.actors.ModelView
 
height - Variable in class com.prineside.tdi2.utils.QuadDrawableStack.QuadActorConfig
 
height - Variable in class com.prineside.tdi2.utils.TextureRegionConfig
 
height(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets the minHeight, prefHeight, and maxHeight to the specified value.
height(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
Sets the minHeight, prefHeight, and maxHeight to the specified value.
height(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets the minHeight, prefHeight, and maxHeight to the specified value.
height(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
Sets the minHeight, prefHeight, and maxHeight to the specified value.
HEIGHT - Static variable in class com.prineside.tdi2.ui.actors.HorizontalSlider
 
HEIGHT - Static variable in class com.prineside.tdi2.ui.actors.ItemCell
 
HEIGHT - Static variable in class com.prineside.tdi2.ui.actors.RightSideMenuButton
 
HEIGHT - Static variable in class com.prineside.tdi2.ui.components.BossHpBar
 
HEIGHT - Static variable in class com.prineside.tdi2.ui.components.MapEditorUi.ToolButton
 
HEIGHT - Static variable in class com.prineside.tdi2.ui.components.ResearchScreenInventory
 
HELI - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
 
HELI - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
 
HELI_MEDIUM - Static variable in class com.prineside.tdi2.WaveTemplates
 
HeliEnemy - Class in com.prineside.tdi2.enemies
 
HeliEnemy.HeliEnemyFactory - Class in com.prineside.tdi2.enemies
 
HeliEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.HeliEnemy.HeliEnemyFactory
 
HeliMedium - Class in com.prineside.tdi2.waves.templates
 
HeliMedium() - Constructor for class com.prineside.tdi2.waves.templates.HeliMedium
 
helperOutput - Static variable in class com.prineside.tdi2.managers.ReplayManager
 
helperVector3 - Static variable in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay.WheelOptionConfig
 
HEX - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
HEXDIGIT - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
HEXEXP - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
HEXNUM - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
hidden - Variable in class com.prineside.tdi2.managers.AchievementManager.AchievementConfig
 
hide() - Method in interface com.prineside.tdi2.managers.UiManager.UiComponent
 
hide() - Static method in class com.prineside.tdi2.scene2d.actions.Actions
 
hide() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxScrollPane
 
hide() - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 
hide() - Method in class com.prineside.tdi2.Screen
 
hide() - Method in class com.prineside.tdi2.screens.AboutScreen
 
hide() - Method in class com.prineside.tdi2.ui.actors.PanZoomTooltip
 
hide() - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
 
hide() - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
 
hide() - Method in class com.prineside.tdi2.ui.components.GameplayBonusesOverlay
 
hide() - Method in class com.prineside.tdi2.ui.components.NewEnemyOverlay
 
hide() - Method in class com.prineside.tdi2.ui.components.RatingForm
 
hide() - Method in class com.prineside.tdi2.ui.components.StorylineMessages
 
hide() - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.BackButton
 
hide() - Method in class com.prineside.tdi2.ui.shared.CameraTools
 
hide() - Method in class com.prineside.tdi2.ui.shared.DailyLootOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.DailyQuestOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.DarkOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
 
hide() - Method in class com.prineside.tdi2.ui.shared.Dialog
 
hide() - Method in class com.prineside.tdi2.ui.shared.DifficultyModeOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.ForwardButton
 
hide() - Method in class com.prineside.tdi2.ui.shared.FullScreenTextEditor
 
hide() - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.IssuedPrizesOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.ItemDescriptionDialog
 
hide() - Method in class com.prineside.tdi2.ui.shared.LeaderboardsOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
 
hide() - Method in class com.prineside.tdi2.ui.shared.LevelStagesEditor
 
hide() - Method in class com.prineside.tdi2.ui.shared.LoadingOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.LuajavaWhitelistEditor
 
hide() - Method in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.MainMenuUiScene
 
hide() - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.MusicListOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.Notifications
 
hide() - Method in class com.prineside.tdi2.ui.shared.OpenedPackOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
 
hide() - Method in class com.prineside.tdi2.ui.shared.QuestPrestigeOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
 
hide() - Method in class com.prineside.tdi2.ui.shared.ScreenTitle
 
hide() - Method in class com.prineside.tdi2.ui.shared.StateDebugger
 
hide() - Method in class com.prineside.tdi2.ui.shared.TextInputOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.TrophiesListOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.TrophyViewOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.VisibleDisplayFrameDebugFeature
 
hide() - Method in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay
 
hide() - Method in class com.prineside.tdi2.ui.shared.WebBrowser
 
hide(boolean) - Method in class com.prineside.tdi2.ui.components.UiElementsEmphasizer
 
hide(float) - Method in class com.prineside.tdi2.ui.shared.Notifications.Notification
 
hide(Tooltip) - Method in class com.prineside.tdi2.scene2d.ui.TooltipManager
 
hideAll() - Method in class com.prineside.tdi2.scene2d.ui.TooltipManager
 
hideAll(boolean) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
 
hideAllComponents() - Method in class com.prineside.tdi2.managers.UiManager
 
hideCoins() - Method in class com.prineside.tdi2.ui.components.MainUi
 
hideDrawModeButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 
hideEntry(String) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
 
hideGameSpeedButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 
hideHealth() - Method in class com.prineside.tdi2.ui.components.MainUi
 
hideList() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
Deprecated.
hideMdps() - Method in class com.prineside.tdi2.ui.components.MainUi
 
hideMessagesButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 
hideNextWaveButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 
hideNotification(String) - Method in class com.prineside.tdi2.ui.shared.Notifications
 
hideScore() - Method in class com.prineside.tdi2.ui.components.MainUi
 
hideScrollPane() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
 
hideShadow() - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 
hideSideTooltip() - Method in class com.prineside.tdi2.ui.actors.SideMenu
 
hideTowerAbilities() - Method in class com.prineside.tdi2.ui.components.TowerMenu
 
hideTowerExperience() - Method in class com.prineside.tdi2.ui.components.TowerMenu
 
hideTowerRangeHint() - Method in class com.prineside.tdi2.systems.MapSystem
 
hideWaveNumber() - Method in class com.prineside.tdi2.ui.components.MainUi
 
hideWithToggleButton(boolean) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 
HIGH_HP - Enum constant in enum class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy.Kind
 
higherGameSpeed() - Method in class com.prineside.tdi2.systems.GameStateSystem
 
HighlightActor - Class in com.prineside.tdi2.ui.actors
 
HighlightActor(Actor) - Constructor for class com.prineside.tdi2.ui.actors.HighlightActor
 
highlightGate(Gate) - Method in class com.prineside.tdi2.systems.MapSystem
 
highlightParticleA - Variable in class com.prineside.tdi2.Gate
 
highlightParticleA - Variable in class com.prineside.tdi2.Tile
 
highlightParticleB - Variable in class com.prineside.tdi2.Gate
 
highlightParticleB - Variable in class com.prineside.tdi2.Tile
 
highlightParticles - Variable in class com.prineside.tdi2.managers.MinerManager
 
highlightParticles - Variable in class com.prineside.tdi2.managers.TowerManager
 
highlightParticles - Variable in class com.prineside.tdi2.units.MicrogunUnit.MicrogunUnitFactory
 
highlightParticlesPool - Variable in class com.prineside.tdi2.managers.MapManager
 
highlightTile(Tile) - Method in class com.prineside.tdi2.systems.MapSystem
 
hint(String) - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
 
hint(String) - Method in class com.prineside.tdi2.ui.shared.LevelStagesEditor
 
HINT_ALIASES - Static variable in class com.prineside.tdi2.ui.components.GameOverOverlay
 
hintLabel - Variable in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
 
hintLabel - Variable in class com.prineside.tdi2.ui.shared.ProfileSummary
 
hintLabel(String, boolean) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
Put under the main label
HISTORY_SIZE - Static variable in class com.prineside.tdi2.systems.MapEditorSystem
 
historyBack() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 
historyForward() - Method in class com.prineside.tdi2.systems.MapEditorSystem
 
HistoryUpdate - Class in com.prineside.tdi2.events.mapEditor
 
HistoryUpdate() - Constructor for class com.prineside.tdi2.events.mapEditor.HistoryUpdate
 
hit() - Method in class com.prineside.tdi2.EnemyFollowingExplosiveProjectile
 
hit() - Method in class com.prineside.tdi2.Projectile
Called when the projectile has reached its target
hit() - Method in class com.prineside.tdi2.projectiles.AirProjectile
 
hit() - Method in class com.prineside.tdi2.projectiles.BasicProjectile
 
hit() - Method in class com.prineside.tdi2.projectiles.BuffProjectile
 
hit() - Method in class com.prineside.tdi2.projectiles.VenomProjectile
 
hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.Actor
Returns the deepest visible (and optionally, touchable) actor that contains the specified point, or null if no actor was hit.
hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.Group
 
hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.Stage
Returns the Actor at the specified location in stage coordinates.
hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Container
 
hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
 
hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Table
 
hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
 
hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
If this method is overridden, the super method or WidgetGroup.validate() should be called to ensure the widget group is laid out.
HIT_ENEMY_WITH_SNOWBALLS - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 
hitCount - Variable in class com.prineside.tdi2.projectiles.SplashProjectile
 
hitDamage - Variable in class com.prineside.tdi2.buffs.PoisonBuff
 
holdHintIcon - Variable in class com.prineside.tdi2.ui.actors.ComplexButton
 
Hook() - Constructor for class com.prineside.tdi2.towers.CrusherTower.Hook
 
HorizontalGroup - Class in com.prineside.tdi2.scene2d.ui
A group that lays out its children side by side horizontally, with optional wrapping.
HorizontalGroup() - Constructor for class com.prineside.tdi2.scene2d.ui.HorizontalGroup
 
HorizontalSlider - Class in com.prineside.tdi2.ui.actors
 
HorizontalSlider(float, double, double, double, ObjectConsumer<Double>) - Constructor for class com.prineside.tdi2.ui.actors.HorizontalSlider
 
HOT_KEY_DRAW_CURSOR - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 
HotKeyHintLabel - Class in com.prineside.tdi2.ui.actors
 
HotKeyHintLabel(int[], float, float) - Constructor for class com.prineside.tdi2.ui.actors.HotKeyHintLabel
 
HotKeyHintLabel(int[], float, float, int) - Constructor for class com.prineside.tdi2.ui.actors.HotKeyHintLabel
 
hotKeys - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Settings
 
HotkeyScreen - Class in com.prineside.tdi2.screens
 
HotkeyScreen() - Constructor for class com.prineside.tdi2.screens.HotkeyScreen
 
HotKeySystem - Class in com.prineside.tdi2.systems
 
HotKeySystem() - Constructor for class com.prineside.tdi2.systems.HotKeySystem
 
hoverColor - Variable in class com.prineside.tdi2.ui.actors.LabelButton
 
hoverColor - Variable in class com.prineside.tdi2.ui.actors.LabelToggleButton
 
hovered - Variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 
hoveredResearch - Variable in class com.prineside.tdi2.screens.ResearchesScreen
 
hoveredResearchChanged() - Method in interface com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener
 
hoveredResearchChanged() - Method in class com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener.ResearchesScreenListenerAdapter
 
hp - Variable in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
 
hpLabelCurrent - Variable in class com.prineside.tdi2.ui.components.BossHpBar
 
hpLabelMax - Variable in class com.prineside.tdi2.ui.components.BossHpBar
 
hpPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.LowHpEnemiesDealNoDamage
 
hpPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
 
hpPerSecond - Variable in class com.prineside.tdi2.buffs.RegenerationBuff
 
hScroll - Variable in class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
 
hScrollKnob - Variable in class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
 
httpManager - Variable in class com.prineside.tdi2.Game
 
HttpManager - Class in com.prineside.tdi2.managers
 
HttpManager() - Constructor for class com.prineside.tdi2.managers.HttpManager
 
HttpManager.PreparedRequest - Class in com.prineside.tdi2.managers
 
HttpManager.RequestListener - Interface in com.prineside.tdi2.managers
 
HttpManager.Serializer - Class in com.prineside.tdi2.managers
 
HttpQueuedRequest(String, Net.HttpRequest, AuthManager.HttpQueuedRequest.Listener) - Constructor for class com.prineside.tdi2.managers.AuthManager.HttpQueuedRequest
 
HUGE_TOWER_ATTACK_SPEED - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 
HUNDRED_KILLS_NUKE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 
HUNDRED_TILE_CUSTOM_MAP - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 
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