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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

E

e(String, Object...) - Method in class com.prineside.tdi2.utils.logging.TLog
Print an Error message.
EASY - Enum constant in enum class com.prineside.tdi2.enums.DifficultyMode
 
EB - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_BC - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_BXP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_CR - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_DE - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_F - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_I - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_INV - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_P - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_S - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_SL - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_TB - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EB_V - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EClass - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 
EClass(Class<?>, TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EClass
 
ECONOMICS - Enum constant in enum class com.prineside.tdi2.gameplayMods.GameplayModCategory
 
EConstructor - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 
EConstructor(TreeEntry, Constructor<?>) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EConstructor
 
Edge(int, int, SelectionOutline.Edge.Side) - Constructor for class com.prineside.tdi2.utils.mapeditor.SelectionOutline.Edge
 
edgeDistance - Variable in class com.prineside.tdi2.scene2d.ui.TooltipManager
The distance from the tooltip actor position to the edge of the screen where the actor will be shown on the other side of the mouse cursor.
edges - Variable in class com.prineside.tdi2.utils.mapeditor.SelectionOutline
 
effect - Variable in class com.prineside.tdi2.ibxm.Note
 
effect - Variable in class com.prineside.tdi2.managers.GameValueManager.GvSnapDiff
 
effect - Variable in class com.prineside.tdi2.ui.actors.ParticlesCanvas.ParticleConfig
 
EFFECT_DURATION - Static variable in class com.prineside.tdi2.items.LootBoostItem
 
effectIconsTable - Variable in class com.prineside.tdi2.ui.components.BossHpBar
 
EFFECTIVE_BIT - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
Effective (enemy is 130%+ vulnerable to this damage, set by EnemySystem in giveDamage)
effects - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValuesSnapshot
 
effects - Variable in class com.prineside.tdi2.Research.EndlessResearchLevel
 
effects - Variable in class com.prineside.tdi2.Research.ResearchLevel
 
EFFECTS_FBO_END - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 
EFFECTS_FBO_START - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 
EffectTooltip - Class in com.prineside.tdi2.ui.actors
 
EffectTooltip(Drawable, CharSequence) - Constructor for class com.prineside.tdi2.ui.actors.EffectTooltip
 
Efficiency() - Constructor for class com.prineside.tdi2.enums.DamageType.Efficiency
 
EField - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 
EField(Field, TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EField
 
EInterfaceConstructor - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 
EInterfaceConstructor(TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EInterfaceConstructor
 
EK - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
elastic - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 
elasticIn - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 
elasticOut - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 
ELECTRICITY - Enum constant in enum class com.prineside.tdi2.enums.DamageType
 
ELSE - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
elseblock - Variable in class com.prineside.luaj.ast.Stat.IfThenElse
 
ELSEIF - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
elseifblocks - Variable in class com.prineside.luaj.ast.Stat.IfThenElse
 
elseifexps - Variable in class com.prineside.luaj.ast.Stat.IfThenElse
 
EMAIL_ALREADY_EXISTS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignUpResult
 
emailHint - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 
EMethod - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 
EMethod(Method, TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EMethod
 
EMOJI_ENEMIES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
EMPTY - Static variable in class com.prineside.tdi2.pathfinding.Path
 
EMPTY_JSON_OBJECT - Static variable in class com.prineside.tdi2.utils.JsonHandler
 
EMPTY_NAMELIST - Static variable in class com.prineside.luaj.ast.ParList
 
EMPTY_PARLIST - Static variable in class com.prineside.luaj.ast.ParList
 
emptyDirectory() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
Deletes all children of this directory, recursively.
emptyDirectory(boolean) - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
Deletes all children of this directory, recursively.
EMPTYSTRING - Static variable in class com.prineside.luaj.LuaValue
LuaString constant with value ""
ENABLE_PAUSE_AD_ICON - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
ENABLE_REWARDING_ADS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
enable_tracing() - Method in class com.prineside.luaj.parser.LuaParser
Enable tracing.
enableAllInput() - Method in class com.prineside.tdi2.systems.InputSystem
 
enableBlending() - Method in class com.prineside.tdi2.utils.ParallelBatch
 
enableBlending() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 
enabled - Enum constant in enum class com.prineside.tdi2.scene2d.Touchable
All touch input events will be received by the actor and any children.
enabled - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
enabled - Variable in class com.prineside.tdi2.ibxm.Envelope
 
enabled - Variable in class com.prineside.tdi2.scene2d.ui.TooltipManager
If false, tooltips will not be shown.
enabled(MapEditorSystem.Tool) - Method in interface com.prineside.tdi2.systems.MapEditorSystem.Tool
Called when this tool is being enabled
enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Draw
 
enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Move
 
enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Remove
 
enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.SelectRectangle
 
enabled(MapEditorSystem.Tool) - Method in class com.prineside.tdi2.utils.mapeditor.tools.View
 
enableDeveloperMode() - Method in class com.prineside.tdi2.managers.ProgressManager
 
enableDoubleGainPermanently() - Method in class com.prineside.tdi2.managers.ProgressManager
 
enableDoubleGainTemporary(int) - Method in class com.prineside.tdi2.managers.ProgressManager
 
enableMouseMoveScrollFocus(ScrollPane) - Static method in class com.prineside.tdi2.utils.UiUtils
Make scrollPane focused / unfocused when player moves the cursor over it
enableOnlyStage() - Method in class com.prineside.tdi2.systems.InputSystem
 
encodeToUtf8(char[], int, byte[], int) - Static method in class com.prineside.luaj.LuaString
Encode the given Java string as UTF-8 bytes, writing the result to bytes starting at offset.
ENCRYPTED_CASE_GLOBAL_INTERVAL - Static variable in class com.prineside.tdi2.systems.LootSystem
 
ENCRYPTED_CASES_QUEUE - Static variable in class com.prineside.tdi2.managers.ItemManager
 
encryptedChestsInInventory - Variable in class com.prineside.tdi2.GameState
 
end - Variable in class com.prineside.tdi2.managers.script.autocompletion.LuaScriptParser.Block
 
end() - Method in class com.prineside.tdi2.CameraController.BasicAnimation
 
end() - Method in interface com.prineside.tdi2.CameraController.CameraControllerAnimation
 
end() - Method in class com.prineside.tdi2.CameraController.ShakeAnimation
 
end() - Method in class com.prineside.tdi2.ListenerGroup
 
end() - Method in class com.prineside.tdi2.utils.FloatSorter
 
end() - Method in class com.prineside.tdi2.utils.ParallelBatch
 
end() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended.CacheArray
 
end(String) - Method in interface com.prineside.tdi2.utils.luaTests.TestComplexInterface
 
END - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
END_GAME - Enum constant in enum class com.prineside.tdi2.managers.PurchaseManager.RewardingAdsType
 
endCache() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
 
endColumn - Variable in class com.prineside.luaj.ast.SyntaxElement
The column at which the element ends.
endColumn - Variable in class com.prineside.luaj.parser.Token
The column number of the last character of this Token.
ENDED - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Status
 
endFBO(String) - Method in class com.prineside.tdi2.managers.RenderingManager
 
ENDLESS - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Mode
 
ENDLESS_I - Enum constant in enum class com.prineside.tdi2.enums.DifficultyMode
 
ENDLESS_LEADERBOARD_HINT_SHOWN - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
ENDLESS_MAX_REPLAY_DURATION - Static variable in class com.prineside.tdi2.Config
Max duration of the validated replay in endless mode
ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
endlessLevel - Variable in class com.prineside.tdi2.Research
 
endlessOnly - Variable in class com.prineside.tdi2.Research
 
endlessPriceExp - Variable in class com.prineside.tdi2.Research
 
endlessPriceLevel - Variable in class com.prineside.tdi2.Research
 
EndlessResearchLevel(int, int, BlueprintType, int, GameValueManager.GameValueEffect[]) - Constructor for class com.prineside.tdi2.Research.EndlessResearchLevel
 
endlessStageRequirement - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 
endlessStageRequirementPerStage - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
 
endLine - Variable in class com.prineside.luaj.ast.SyntaxElement
The line number on which the element ends.
endLine - Variable in class com.prineside.luaj.parser.Token
The line number of the last character of this Token.
endpc - Variable in class com.prineside.luaj.LocVars
The instruction offset when the variable goes out of scope
endsWith() - Constructor for class com.prineside.luaj.lib.StringLib.endsWith
 
endTimestamp - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
 
endVector - Variable in class com.prineside.tdi2.abilities.BulletWallAbility.PreparedBullet
 
endX - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
 
endY - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
 
ENEMIES_MAX_PATH_SEARCHES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ENEMIES_SPEED - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ENEMIES_SPEED - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ENEMIES_VULNERABILITY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
ENEMIES_WALK_ON_PLATFORMS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
enemiesCanBeSplitBetweenSpawns - Variable in class com.prineside.tdi2.Wave
 
enemiesCanHaveRandomSideShifts - Variable in class com.prineside.tdi2.Wave
 
EnemiesDropResources - Class in com.prineside.tdi2.gameplayMods.mods
 
EnemiesDropResources() - Constructor for class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
 
EnemiesDropResources.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 
enemiesKilled - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
 
enemiesKilled - Variable in class com.prineside.tdi2.Tower
 
enemiesMetWith - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Enemy
 
enemiesSpawned - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
enemiesSumBounty - Variable in class com.prineside.tdi2.Wave
 
enemiesSumHealth - Variable in class com.prineside.tdi2.Wave
 
enemiesTookDamage - Variable in class com.prineside.tdi2.Wave
 
enemiesToSpawn - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 
enemiesToSpawnStartCount - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
 
enemy - Variable in class com.prineside.tdi2.Enemy.EnemyReference
 
enemy - Variable in class com.prineside.tdi2.GameSystemProvider
 
enemy - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 
enemy - Variable in class com.prineside.tdi2.managers.preferences.categories.SettingsPrefs
 
Enemy - Class in com.prineside.tdi2
 
ENEMY_DEAD - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
ENEMY_DIE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ENEMY_DIE_SCORE_MULTIPLIER - Static variable in class com.prineside.tdi2.Config
 
ENEMY_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 
ENEMY_DRAW_HEALTH - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 
ENEMY_HIT - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
ENEMY_INTERVAL_DENSITY_HIGH - Static variable in class com.prineside.tdi2.systems.WaveSystem
 
ENEMY_INTERVAL_DENSITY_LOW - Static variable in class com.prineside.tdi2.systems.WaveSystem
 
ENEMY_REACHED - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
ENEMY_STUN - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
Enemy.EnemyReference - Class in com.prineside.tdi2
Use this wrapper to store a reference to an enemy (always if there's a chance the enemy will become unregistered between the moment it is stored & stored reference is used in the code) No need to use as method argument / as local variable (if there's no chance for the enemy to become unregistered while it is being used locally)
Enemy.Factory<T extends Enemy> - Class in com.prineside.tdi2
 
enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.AirFallExplosion
 
enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.CannonExplosion
 
enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.FireballExplosion
 
enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.GenericExplosion
 
enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.MissileExplosion
 
enemyBuffVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
 
enemyColor - Variable in class com.prineside.tdi2.systems.EnemySystem
Can be changed in runtime, per-session copy of values taken from Enemy.Factory Must be updated on state restore as assets are not stored in replay
enemyConfigs - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
 
enemyCount - Variable in class com.prineside.tdi2.Tile
 
enemyCountLimit - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
enemyCountLimitPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
enemyCountPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
 
enemyCountPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.LastEnemiesInWaveDealNoDamage
 
enemyDamageVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
 
EnemyDespawn - Class in com.prineside.tdi2.events.game
 
EnemyDespawn(Enemy) - Constructor for class com.prineside.tdi2.events.game.EnemyDespawn
 
enemyDialog - Variable in class com.prineside.tdi2.managers.AssetManager.TextureRegions
 
EnemyDie - Class in com.prineside.tdi2.events.game
 
EnemyDie(DamageRecord) - Constructor for class com.prineside.tdi2.events.game.EnemyDie
 
enemyEmojiTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
 
EnemyFollowingExplosiveProjectile - Class in com.prineside.tdi2
 
EnemyFollowingProjectile - Class in com.prineside.tdi2
A regular projectile which constantly follows the target enemy.
EnemyGroup - Class in com.prineside.tdi2
 
EnemyGroup(EnemyType, float, float, int, float, float, float, float, int) - Constructor for class com.prineside.tdi2.EnemyGroup
 
EnemyGroup.SpawnEnemyGroup - Class in com.prineside.tdi2
 
enemyGroups - Variable in class com.prineside.tdi2.Wave
 
enemyGroups - Variable in class com.prineside.tdi2.WaveTemplates.PredefinedWaveTemplate
 
enemyGroupsByWave - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
 
enemyHighlightTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
 
enemyIntervalDeltaPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
 
EnemyLootAdd - Class in com.prineside.tdi2.events.game
 
EnemyLootAdd(Item, int) - Constructor for class com.prineside.tdi2.events.game.EnemyLootAdd
 
enemyManager - Variable in class com.prineside.tdi2.Game
 
EnemyManager - Class in com.prineside.tdi2.managers
 
EnemyManager() - Constructor for class com.prineside.tdi2.managers.EnemyManager
 
EnemyManager.Factories - Class in com.prineside.tdi2.managers
 
EnemyManager.Serializer - Class in com.prineside.tdi2.managers
 
enemyQueue - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
enemyQueueWaves - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
 
EnemyReachTarget - Class in com.prineside.tdi2.events.game
Enemy has reached its target (in most of the cases, the Base).
EnemyReachTarget(Enemy, float, int) - Constructor for class com.prineside.tdi2.events.game.EnemyReachTarget
 
EnemyReference() - Constructor for class com.prineside.tdi2.Enemy.EnemyReference
 
EnemySpawn - Class in com.prineside.tdi2.events.game
An enemy is being spawned on the map.
EnemySpawn(Enemy) - Constructor for class com.prineside.tdi2.events.game.EnemySpawn
 
enemySpawnQueues - Variable in class com.prineside.tdi2.tiles.SpawnTile
 
enemySpecialDamageVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
 
enemyStartDistance - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
 
enemyStartPos - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
 
EnemySystem - Class in com.prineside.tdi2.systems
 
EnemySystem() - Constructor for class com.prineside.tdi2.systems.EnemySystem
 
EnemySystem.OnEnemyDespawn - Class in com.prineside.tdi2.systems
 
EnemySystem.OnPathfindingRebuild - Class in com.prineside.tdi2.systems
 
EnemyTakeDamage - Class in com.prineside.tdi2.events.game
A post-event of a damage taken, can not be cancelled Important note: final damage is already calculated, use DamageRecord.getFactDamage() (regular damage represents only the initial damage)
EnemyTakeDamage() - Constructor for class com.prineside.tdi2.events.game.EnemyTakeDamage
 
enemyTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
 
enemyType - Variable in class com.prineside.tdi2.Map.EnemyTypeSpawnPair
 
enemyType - Variable in exception com.prineside.tdi2.Map.PathNotFoundForEnemyTypeException
 
enemyType - Variable in class com.prineside.tdi2.systems.PathRenderingSystem.PathEnemyPair
 
enemyType - Variable in class com.prineside.tdi2.tiles.SpawnTile.AllowedEnemyConfig
 
EnemyType - Enum Class in com.prineside.tdi2.enums
 
EnemyTypeSpawnPair(EnemyType, SpawnTile) - Constructor for class com.prineside.tdi2.Map.EnemyTypeSpawnPair
 
enemyWaves - Variable in class com.prineside.tdi2.BasicLevel
 
ensureCapacity(int) - Method in class com.prineside.tdi2.utils.BitVector
Grows the backing array (long[]) so that it can hold the requested bits.
enter - Enum constant in enum class com.prineside.tdi2.scene2d.InputEvent.Type
The mouse pointer or an active touch have entered (i.e., hit) an actor.
enter(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.managers.CursorGraphicsManager.CustomCursorActorListener
 
enter(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.InputListener
Called any time the mouse cursor or a finger touch is moved over an actor.
enter(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 
enter(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
 
enter(Tooltip) - Method in class com.prineside.tdi2.scene2d.ui.TooltipManager
 
Entity() - Constructor for class com.prineside.tdi2.utils.FloatSorter.Entity
 
EntityFactory - Interface in com.prineside.tdi2
Factories provide type-specific info and manage creation / destruction of entities Game (globally) can use them to show info about specific entity types (TowerType / EnemyType / AbilityType etc) Game state (single instance of one game) can also do that but can be modified with scripts - I don't like the fact Enums are used, they don't allow new types of entities - How do we handle global / local factories? We need 2 of them this way - Keeping factories in managers (global only) does not allow to modify them with scripts and makes it more difficult for multithreading / separation of headful and headless modes
EntityUtils - Class in com.prineside.tdi2.utils
 
EntityUtils() - Constructor for class com.prineside.tdi2.utils.EntityUtils
 
entries - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
 
entries - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsResult
 
entries - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsResult
 
entriesExistInRect(float, float, float, float) - Method in class com.prineside.tdi2.utils.AABB
 
entriesExistInRect(float, float, float, float) - Method in class com.prineside.tdi2.utils.AABBCounter
 
entry - Variable in class com.prineside.luaj.lib.jse.JavaClass.NamedClassEntry
 
entry(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaTable
 
entry(LuaValue, LuaValue) - Method in class com.prineside.luaj.WeakTable
 
Entry() - Constructor for class com.prineside.tdi2.components.PowerBonuses.Entry
 
Entry() - Constructor for class com.prineside.tdi2.events.EventListeners.Entry
 
Entry() - Constructor for class com.prineside.tdi2.utils.MultiReasonBool.Entry
 
Entry() - Constructor for class com.prineside.tdi2.utils.ParallelBatchStack.Entry
 
Entry(String, float) - Constructor for class com.prineside.tdi2.utils.MultiReasonBool.Entry
 
EntryMetaData() - Constructor for class com.prineside.tdi2.events.EventListeners.Entry.EntryMetaData
 
EntryStateChange - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor.events
 
EntryStateChange(TreeEntry) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.events.EntryStateChange
 
enumerator() - Element in annotation interface com.prineside.tdi2.utils.EnumKeyArray
 
EnumKeyArray - Annotation Interface in com.prineside.tdi2.utils
Not Affects Game State Kryo serialization will skip fields and classes annotated with it
ENV - Static variable in class com.prineside.luaj.LuaValue
The variable name of the environment.
Envelope - Class in com.prineside.tdi2.ibxm
 
Envelope() - Constructor for class com.prineside.tdi2.ibxm.Envelope
 
Envelope(Envelope) - Constructor for class com.prineside.tdi2.ibxm.Envelope
 
environment - Variable in class com.prineside.tdi2.ui.actors.ModelView
 
eof() - Method in class com.prineside.kryo.FixedInput
 
EOF - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
End of File.
EP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
EPackage - Class in com.prineside.tdi2.ui.shared.luaWhitelistEditor
 
EPackage(TreeEntry, String, String) - Constructor for class com.prineside.tdi2.ui.shared.luaWhitelistEditor.EPackage
 
EPIC - Enum constant in enum class com.prineside.tdi2.enums.RarityType
 
eq(LuaValue) - Method in class com.prineside.luaj.LuaNumber
 
eq(LuaValue) - Method in class com.prineside.luaj.LuaString
 
eq(LuaValue) - Method in class com.prineside.luaj.LuaTable
 
eq(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 
eq(LuaValue) - Method in class com.prineside.luaj.LuaValue
Equals: Perform equality comparison with another value including metatag processing using LuaValue.EQ.
EQ - Static variable in class com.prineside.luaj.LuaValue
LuaString constant with value "__eq" for use as metatag
eq_b(LuaValue) - Method in class com.prineside.luaj.LuaNumber
 
eq_b(LuaValue) - Method in class com.prineside.luaj.LuaString
 
eq_b(LuaValue) - Method in class com.prineside.luaj.LuaTable
 
eq_b(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 
eq_b(LuaValue) - Method in class com.prineside.luaj.LuaValue
Equals: Perform equality comparison with another value including metatag processing using LuaValue.EQ, and return java boolean
EQCG - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
 
eqmt(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
 
eqmtcall(LuaValue, LuaValue, LuaValue, LuaValue) - Static method in class com.prineside.luaj.LuaValue
Perform equality testing metatag processing
EQUALIZER - Enum constant in enum class com.prineside.tdi2.enums.TileType
 
EQUALIZER - Variable in class com.prineside.tdi2.managers.TileManager.Factories
 
EqualizerTile - Class in com.prineside.tdi2.tiles
 
EqualizerTile() - Constructor for class com.prineside.tdi2.tiles.EqualizerTile
 
EqualizerTile.EqualizerTileFactory - Class in com.prineside.tdi2.tiles
 
EqualizerTile.Particle - Class in com.prineside.tdi2.tiles
 
EqualizerTileFactory() - Constructor for class com.prineside.tdi2.tiles.EqualizerTile.EqualizerTileFactory
 
equals(byte[], int, byte[], int, int) - Static method in class com.prineside.luaj.LuaString
 
equals(LuaString, int, LuaString, int, int) - Static method in class com.prineside.luaj.LuaString
 
equals(Object) - Method in class com.prineside.luaj.LuaNil
 
equals(Object) - Method in class com.prineside.luaj.LuaNumber
 
equals(Object) - Method in class com.prineside.luaj.LuaString
 
equals(Object) - Method in class com.prineside.luaj.LuaUserdata
 
equals(Object) - Method in class com.prineside.luaj.LuaValue
 
equals(Object) - Method in class com.prineside.tdi2.Gate.Pos
 
equals(Object) - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
 
equals(Object) - Method in class com.prineside.tdi2.pathfinding.HeavyPathNode
 
equals(Object) - Method in class com.prineside.tdi2.pathfinding.Path
 
equals(Object) - Method in class com.prineside.tdi2.pathfinding.PathNodeWithoutTeleports
 
equals(Object) - Method in class com.prineside.tdi2.pathfinding.PathNodeWithTeleports
 
equals(Object) - Method in class com.prineside.tdi2.Tile.Pos
 
equals(Object) - Method in class com.prineside.tdi2.utils.BitVector
 
error() - Constructor for class com.prineside.luaj.lib.BaseLib.error
 
error(String) - Static method in class com.prineside.luaj.LuaValue
Throw a LuaError with a particular message
error(String, String) - Method in interface com.prineside.tdi2.utils.logging.PlatformLogger
 
error(String, String) - Method in class com.prineside.tdi2.utils.logging.SystemOutPlatformLogger
 
ERROR - Enum constant in enum class com.prineside.tdi2.managers.SecretCodeManager.CodeValidationResultCode
 
ERROR - Static variable in class com.prineside.tdi2.utils.logging.LogLevel
System.err / Severe issue that may lead to data loss
errorDescription - Variable in class com.prineside.tdi2.managers.AuthManager.PasteBinResponse
 
errorMessage - Variable in class com.prineside.tdi2.managers.AuthManager.SignInResponse
 
ESPECIALLY_EFFECTIVE - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
 
ESPECIALLY_EFFECTIVE_BIT - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
Came from very powerful combination of buffs or very damaging ability
eval() - Method in class com.prineside.luaj.TailcallVarargs
 
eval() - Method in class com.prineside.luaj.Varargs
Evaluate any pending tail call and return result.
eval() - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 
eval(double) - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 
eval(double, double) - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 
eval(double, double, double) - Method in class com.prineside.tdi2.managers.script.MathEnvironment.PreparedMathExpression
 
Event - Class in com.prineside.tdi2.scene2d
The base class for all events.
Event - Interface in com.prineside.tdi2.events
Represents event type.
Event() - Constructor for class com.prineside.tdi2.scene2d.Event
 
EventAction<T extends Event> - Class in com.prineside.tdi2.scene2d.actions
Adds a listener to the actor for a specific event type and does not complete until EventAction.handle(Event) returns true.
EventAction(Class<? extends T>) - Constructor for class com.prineside.tdi2.scene2d.actions.EventAction
 
EventDispatcher - Class in com.prineside.tdi2.events
Creates and manages instances of EventListeners on demand.
EventDispatcher() - Constructor for class com.prineside.tdi2.events.EventDispatcher
 
EventListener - Interface in com.prineside.tdi2.scene2d
Low level interface for receiving events.
EventListeners<T extends Event> - Class in com.prineside.tdi2.events
Contains a list of listeners for a specific event type.
EventListeners(Class<?>) - Constructor for class com.prineside.tdi2.events.EventListeners
 
EventListeners.Entry<T extends Event> - Class in com.prineside.tdi2.events
Entry inside of an EventListeners, contains some meta data and flags.
EventListeners.Entry.EntryMetaData<T extends Event> - Class in com.prineside.tdi2.events
Extra info about the entry.
EventListeners.Serializer - Class in com.prineside.tdi2.events
 
EventListenersDeepClassComparator - Class in com.prineside.tdi2.events
 
EventListenersDeepClassComparator() - Constructor for class com.prineside.tdi2.events.EventListenersDeepClassComparator
 
events - Variable in class com.prineside.tdi2.GameSystemProvider
 
EVENTS - Static variable in class com.prineside.tdi2.Game
Global event bus - static field to make sure listeners can be added even if the game has not started yet.
EVERY_ENEMY_MET - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 
EVOLVE - Enum constant in enum class com.prineside.tdi2.modifiers.BalanceModifier.Mode
 
exactlyTheSame(long[], long[]) - Static method in class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
 
exactlyTheSame(BitVector) - Method in class com.prineside.tdi2.utils.BitVector
 
exampleItems - Variable in class com.prineside.tdi2.CraftRecipe.Ingredient
 
EXEC_ERROR - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
return code indicating the execute() threw an unknown exception
EXEC_INTERRUPTED - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
return code indicating the execute() was interrupted
EXEC_IOEXCEPTION - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
return code indicating the execute() threw an I/O exception
execute() - Method in class com.prineside.tdi2.utils.ParallelBatchStack
 
executeLua(String, String) - Method in class com.prineside.tdi2.managers.script.ScriptEnvironment
 
exists() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
Returns true if the file exists.
exists() - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay.Entry
 
existsAnyProgress() - Method in class com.prineside.tdi2.managers.ProgressManager
 
existsTime - Variable in class com.prineside.tdi2.Enemy
 
existsTime - Variable in class com.prineside.tdi2.Miner
 
existsTime - Variable in class com.prineside.tdi2.units.MineUnit
 
exit - Enum constant in enum class com.prineside.tdi2.scene2d.InputEvent.Type
The mouse pointer or an active touch have exited an actor.
exit() - Static method in class com.prineside.tdi2.Game
 
exit(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.managers.CursorGraphicsManager.CustomCursorActorListener
 
exit(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.InputListener
Called any time the mouse cursor or a finger touch is moved out of an actor.
exit(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
 
exit(InputEvent, float, float, int, Actor) - Method in class com.prineside.tdi2.scene2d.utils.ClickListener
 
exitValue() - Method in class com.prineside.luaj.lib.jse.JseProcess
Get the exit value of the process.
exp - Variable in class com.prineside.luaj.ast.Exp.IndexExp
 
exp - Variable in class com.prineside.luaj.ast.Exp.ParensExp
 
exp - Variable in class com.prineside.luaj.ast.Stat.RepeatUntil
 
exp - Variable in class com.prineside.luaj.ast.Stat.WhileDo
 
exp() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.exp
 
Exp - Class in com.prineside.luaj.ast
 
Exp() - Constructor for class com.prineside.luaj.ast.Exp
 
Exp() - Method in class com.prineside.luaj.parser.LuaParser
 
EXP - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
Exp.AnonFuncDef - Class in com.prineside.luaj.ast
 
Exp.BinopExp - Class in com.prineside.luaj.ast
 
Exp.Constant - Class in com.prineside.luaj.ast
 
Exp.FieldExp - Class in com.prineside.luaj.ast
 
Exp.FuncCall - Class in com.prineside.luaj.ast
 
Exp.IndexExp - Class in com.prineside.luaj.ast
 
Exp.MethodCall - Class in com.prineside.luaj.ast
 
Exp.NameExp - Class in com.prineside.luaj.ast
 
Exp.ParensExp - Class in com.prineside.luaj.ast
 
Exp.PrimaryExp - Class in com.prineside.luaj.ast
 
Exp.UnopExp - Class in com.prineside.luaj.ast
 
Exp.VarargsExp - Class in com.prineside.luaj.ast
 
Exp.VarExp - Class in com.prineside.luaj.ast
 
exp10 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 
exp10In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 
exp10Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 
exp2(int) - Static method in class com.prineside.tdi2.ibxm.Channel
 
exp5 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 
exp5In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 
exp5Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
 
expand() - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets expandX and expandY to 1.
expand() - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
 
expand() - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
 
expand(boolean) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
When true and wrap is false, the rows will take up the entire horizontal group height.
expand(boolean) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
When true and wrap is false, the columns will take up the entire vertical group width.
expand(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets expandX and expandY to 1 if true, 0 if false.
expand(int, int) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 
expandAll() - Method in class com.prineside.tdi2.scene2d.ui.Tree
 
expandAll() - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
Expands all nodes under and including this node.
expandCodeEditor - Variable in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
 
expanded(MapShiftButtons.Direction) - Method in interface com.prineside.tdi2.ui.components.MapShiftButtons.MapShiftButtonsListener
 
expandMap(MapShiftButtons.Direction) - Method in class com.prineside.tdi2.systems.MapEditorSystem
 
expandTo() - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
Expands all parent nodes of this node.
expandX() - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets expandX to 1.
expandY() - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets expandY to 1.
expectedTokenSequences - Variable in exception com.prineside.luaj.parser.ParseException
Each entry in this array is an array of integers.
experience - Variable in class com.prineside.tdi2.GameSystemProvider
 
experience - Variable in class com.prineside.tdi2.Tower
 
EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
 
EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.ModifierType
 
EXPERIENCE - Variable in class com.prineside.tdi2.managers.ModifierManager.Factories
 
EXPERIENCE_GENERATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
EXPERIENCE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
experienceGeneration - Variable in class com.prineside.tdi2.Tower
 
ExperienceModifier - Class in com.prineside.tdi2.modifiers
 
ExperienceModifier.ExperienceModifierFactory - Class in com.prineside.tdi2.modifiers
 
ExperienceModifier.OnMinerResourceChange - Class in com.prineside.tdi2.modifiers
 
ExperienceModifierFactory() - Constructor for class com.prineside.tdi2.modifiers.ExperienceModifier.ExperienceModifierFactory
 
experienceMultiplier - Variable in class com.prineside.tdi2.Tower
 
ExperienceSystem - Class in com.prineside.tdi2.systems
Manages XP received / lost by entities.
ExperienceSystem() - Constructor for class com.prineside.tdi2.systems.ExperienceSystem
 
expiresAt - Variable in class com.prineside.tdi2.managers.AuthManager.ProfileStatus
 
ExpLine - Class in com.prineside.tdi2.ui.actors
 
ExpLine() - Constructor for class com.prineside.tdi2.ui.actors.ExpLine
 
explist(List<Exp>) - Static method in class com.prineside.luaj.ast.FuncArgs
exp1,exp2...
ExpList() - Method in class com.prineside.luaj.parser.LuaParser
 
explode() - Method in class com.prineside.tdi2.Explosion
 
explode() - Method in class com.prineside.tdi2.explosions.AirFallExplosion
 
explode() - Method in class com.prineside.tdi2.explosions.CannonExplosion
 
explode() - Method in class com.prineside.tdi2.explosions.FireballExplosion
 
explode() - Method in class com.prineside.tdi2.explosions.GenericExplosion
 
explode() - Method in class com.prineside.tdi2.explosions.MissileExplosion
 
EXPLODE_ENEMY_WITH_BULLET - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 
explosion - Variable in class com.prineside.tdi2.buffs.DeathExplosionBuff
 
explosion - Variable in class com.prineside.tdi2.GameSystemProvider
 
explosion - Variable in class com.prineside.tdi2.units.MineUnit
 
Explosion - Class in com.prineside.tdi2
 
EXPLOSION - Enum constant in enum class com.prineside.tdi2.enums.DamageType
 
EXPLOSION - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
EXPLOSION_AIR_FALL - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
EXPLOSION_BLAST - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
EXPLOSION_BLAST_QUAKE - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
EXPLOSION_CANNON - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
EXPLOSION_FIREBALL - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
EXPLOSION_MISSILE - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
EXPLOSION_RANGE_ENEMY_SEARCH_SPACING - Static variable in class com.prineside.tdi2.Explosion
 
Explosion.Factory<T extends Explosion> - Class in com.prineside.tdi2
 
ExplosionChargeBuffFactory() - Constructor for class com.prineside.tdi2.buffs.DeathExplosionBuff.ExplosionChargeBuffFactory
 
explosionRange - Variable in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
 
EXPLOSIONS_DRAWING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
EXPLOSIONS_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
EXPLOSIONS_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
ExplosionSystem - Class in com.prineside.tdi2.systems
 
ExplosionSystem() - Constructor for class com.prineside.tdi2.systems.ExplosionSystem
 
ExplosionSystem.Factories - Class in com.prineside.tdi2.systems
 
ExplosionType - Enum Class in com.prineside.tdi2.enums
 
ExprStat() - Method in class com.prineside.luaj.parser.LuaParser
 
exps - Variable in class com.prineside.luaj.ast.FuncArgs
 
exps - Variable in class com.prineside.luaj.ast.Stat.Assign
 
exps - Variable in class com.prineside.luaj.ast.Stat.GenericFor
 
EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
extendToContain(int, int) - Method in class com.prineside.tdi2.utils.IntRectangle
 
extendToContainRect(IntRectangle) - Method in class com.prineside.tdi2.utils.IntRectangle
 
extension() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
Returns the file extension (without the dot) or an empty string if the file name doesn't contain a dot.
ExtraDamagePerBuff - Class in com.prineside.tdi2.gameplayMods.mods
 
ExtraDamagePerBuff() - Constructor for class com.prineside.tdi2.gameplayMods.mods.ExtraDamagePerBuff
 
ExtraDamagePerBuff.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
 
extraLoadScenario - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 
extraLoadThreads - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
 
extraMessage - Variable in exception com.prineside.luaj.LuaError
 
extraTowers - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 
extraTowerScenarios - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
 
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