Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
N
- NAGS - Annotation Interface in com.prineside.tdi2.utils
-
Not Affects Game State Game will not compare annotated fields on sync checks
- name - Variable in class com.prineside.luaj.ast.Exp.FieldExp
- name - Variable in class com.prineside.luaj.ast.Exp.MethodCall
- name - Variable in class com.prineside.luaj.ast.Exp.NameExp
- name - Variable in class com.prineside.luaj.ast.FuncName
- name - Variable in class com.prineside.luaj.ast.Name
- name - Variable in class com.prineside.luaj.ast.Stat.FuncDef
- name - Variable in class com.prineside.luaj.ast.Stat.Goto
- name - Variable in class com.prineside.luaj.ast.Stat.Label
- name - Variable in class com.prineside.luaj.ast.Stat.LocalFuncDef
- name - Variable in class com.prineside.luaj.ast.Stat.NumericFor
- name - Variable in class com.prineside.luaj.ast.TableField
- name - Variable in class com.prineside.luaj.ast.Variable
-
The name as it appears in lua source code
- name - Variable in class com.prineside.luaj.debug.NameWhat
- name - Variable in class com.prineside.luaj.Upvaldesc
- name - Variable in class com.prineside.tdi2.BasicLevel
- name - Variable in class com.prineside.tdi2.BasicLevelStage
- name - Variable in class com.prineside.tdi2.ibxm.Instrument
- name - Variable in class com.prineside.tdi2.ibxm.Sample
- name - Variable in class com.prineside.tdi2.managers.LocaleManager.Locale
- name - Variable in class com.prineside.tdi2.managers.UiManager.UiLayer
- name - Variable in class com.prineside.tdi2.ResourcePack
- name - Variable in class com.prineside.tdi2.systems.RenderSystem.Layer
- name - Variable in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
- name - Variable in class com.prineside.tdi2.ui.shared.CameraTools.Scenario
- name - Variable in class com.prineside.tdi2.UserMap
- name - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim.TowerBenchmarkXpConfig
- name() - Method in class com.prineside.luaj.LuaClosure
- name() - Method in class com.prineside.luaj.LuaFunction
-
Return a human-readable name for this function.
- name() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
- Name - Class in com.prineside.luaj.ast
- Name(String) - Constructor for class com.prineside.luaj.ast.Name
- NAME - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- NamedClassEntry() - Constructor for class com.prineside.luaj.lib.jse.JavaClass.NamedClassEntry
- namedField(String, Exp) - Static method in class com.prineside.luaj.ast.TableField
- namedVariables - Variable in class com.prineside.luaj.ast.NameScope
- NameExp(String) - Constructor for class com.prineside.luaj.ast.Exp.NameExp
- nameLabel - Variable in class com.prineside.tdi2.ui.components.BossHpBar
- NameList() - Method in class com.prineside.luaj.parser.LuaParser
- nameprefix(String) - Static method in class com.prineside.luaj.ast.Exp
-
foo
- NameResolver - Class in com.prineside.luaj.ast
-
Visitor that resolves names to scopes.
- NameResolver() - Constructor for class com.prineside.luaj.ast.NameResolver
- names - Variable in class com.prineside.luaj.ast.ParList
- names - Variable in class com.prineside.luaj.ast.Stat.GenericFor
- names - Variable in class com.prineside.luaj.ast.Stat.LocalAssign
- NAMES - Static variable in class com.prineside.tdi2.Resource
- NameScope - Class in com.prineside.luaj.ast
- NameScope() - Constructor for class com.prineside.luaj.ast.NameScope
-
Construct default names scope
- NameScope(NameScope) - Constructor for class com.prineside.luaj.ast.NameScope
-
Construct name scope within another scope
- namewhat - Variable in class com.prineside.luaj.debug.NameWhat
- NameWhat - Class in com.prineside.luaj.debug
- NameWhat(String, String) - Constructor for class com.prineside.luaj.debug.NameWhat
- nameWithoutExtension() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
- NAN - Static variable in class com.prineside.luaj.LuaNumber
- NANOPARTICLES - Enum constant in enum class com.prineside.tdi2.enums.SpecialDamageType
- narg() - Method in class com.prineside.luaj.LuaTable.NumberValueEntry
- narg() - Method in class com.prineside.luaj.LuaValue
- narg() - Method in class com.prineside.luaj.LuaValue.None
- narg() - Method in class com.prineside.luaj.TailcallVarargs
- narg() - Method in class com.prineside.luaj.Varargs.ArrayVarargs
- narg() - Method in class com.prineside.luaj.Varargs
-
Get the number of arguments, or 0 if there are none.
- nearbyModifiers - Variable in class com.prineside.tdi2.Miner
- NEAREST - Enum constant in enum class com.prineside.tdi2.Tower.AimStrategy
- NEAREST - Static variable in class com.prineside.tdi2.ibxm.Channel
- needsLayout() - Method in class com.prineside.tdi2.scene2d.ui.Widget
-
Returns true if the widget's layout has been
invalidated
. - needsLayout() - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
-
Returns true if the widget's layout has been
invalidated
. - neg() - Method in class com.prineside.luaj.LuaNumber
- neg() - Method in class com.prineside.luaj.LuaString
- neg() - Method in class com.prineside.luaj.LuaValue
-
Unary minus: return negative value
(-this)
as defined by lua unary minus operator - NEGINF - Static variable in class com.prineside.luaj.LuaNumber
- NeighbourXpConfig() - Constructor for class com.prineside.tdi2.modifiers.BalanceModifier.NeighbourXpConfig
- neq(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Notquals: Perform inequality comparison with another value including metatag processing using
LuaValue.EQ
. - neq_b(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Notquals: Perform inequality comparison with another value including metatag processing using
LuaValue.EQ
. - NetBundle() - Constructor for class com.prineside.tdi2.managers.NetworkManager.NetBundle
- NetReqConnect() - Constructor for class com.prineside.tdi2.managers.NetworkManager.NetReqConnect
- NetRespBroadcast() - Constructor for class com.prineside.tdi2.managers.NetworkManager.NetRespBroadcast
- NetRespConnect() - Constructor for class com.prineside.tdi2.managers.NetworkManager.NetRespConnect
- networkManager - Variable in class com.prineside.tdi2.Game
- NetworkManager - Class in com.prineside.tdi2.managers
- NetworkManager() - Constructor for class com.prineside.tdi2.managers.NetworkManager
- NetworkManager.KryoForState - Class in com.prineside.tdi2.managers
- NetworkManager.NetBundle - Class in com.prineside.tdi2.managers
- NetworkManager.NetReqConnect - Class in com.prineside.tdi2.managers
- NetworkManager.NetRespBroadcast - Class in com.prineside.tdi2.managers
- NetworkManager.NetRespConnect - Class in com.prineside.tdi2.managers
- NetworkManager.Serializer - Class in com.prineside.tdi2.managers
- networkRequiredVersion - Variable in class com.prineside.tdi2.managers.AuthManager.NewsResponse
- NEVER - Static variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Rating
- newAudioDevice(int, boolean) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- newAudioDevice(int, boolean) - Method in interface com.prineside.tdi2.ActionResolver
- newEnemyOverlay - Variable in class com.prineside.tdi2.systems.GameUiSystem
- NewEnemyOverlay - Class in com.prineside.tdi2.ui.components
- NewEnemyOverlay(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.NewEnemyOverlay
- NEWINDEX - Static variable in class com.prineside.luaj.LuaValue
-
LuaString constant with value "__newindex" for use as metatag
- newInstance() - Method in class com.prineside.reflectasm.ConstructorAccess
-
Constructor for top-level classes and static nested classes.
- newInstance(Object) - Method in class com.prineside.reflectasm.ConstructorAccess
-
Constructor for inner classes (non-static nested classes).
- newLineAtEnd() - Method in class com.prineside.tdi2.scene2d.ui.TextArea
-
Returns if there's a new line at then end of the text
- newObject() - Method in class com.prineside.tdi2.utils.SafePools.AlwaysAllocatingPool
- newObject() - Method in interface com.prineside.tdi2.utils.SafePools.Pool
- newObject() - Method in class com.prineside.tdi2.utils.SafePools.ReflectionPool
- newObject(Class<T>) - Static method in class com.prineside.tdi2.utils.ReflectionUtils
- NEWS_URI - Static variable in class com.prineside.tdi2.Config
- NewsResponse() - Constructor for class com.prineside.tdi2.managers.AuthManager.NewsResponse
- newThread(Runnable) - Method in class com.prineside.tdi2.Threads.DaemonThreadFactory
- newToken(int) - Static method in class com.prineside.luaj.parser.Token
- newToken(int, String) - Static method in class com.prineside.luaj.parser.Token
-
Returns a new Token object, by default.
- next - Variable in class com.prineside.luaj.parser.Token
-
A reference to the next regular (non-special) token from the input stream.
- next() - Constructor for class com.prineside.luaj.lib.BaseLib.next
- next(boolean) - Method in class com.prineside.tdi2.scene2d.ui.TextField
-
Sets the
keyboard focus
to the next TextField. - next(LuaValue) - Method in class com.prineside.luaj.LuaTable
-
Get the next element after a particular key in the table
- next(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Find the next key,value pair if
this
is a table, returnLuaValue.NIL
if there are no more, or throw aLuaError
if not a table. - NEXT_WAVE_DELAY_MULT - Static variable in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
- NEXT_WAVES_CACHE_SIZE - Static variable in class com.prineside.tdi2.systems.WaveSystem
- nextClearBit(int) - Method in class com.prineside.tdi2.utils.BitVector
-
Returns the index of the first bit that is set to false that occurs on or after the specified starting index.
- nextLevelExperience - Variable in class com.prineside.tdi2.Tower
- nextLevelXp - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- nextMinedResourceType - Variable in class com.prineside.tdi2.Miner
- nextProjectileId - Variable in class com.prineside.tdi2.systems.ProjectileSystem
- nextSetBit(int) - Method in class com.prineside.tdi2.utils.BitVector
-
Returns the index of the first bit that is set to true that occurs on or after the specified starting index.
- nextTick(int, boolean) - Method in class com.prineside.tdi2.ibxm.Envelope
- nextWaveButtonVisible() - Method in class com.prineside.tdi2.ui.components.MainUi
- NextWaveForce - Class in com.prineside.tdi2.events.game
- NextWaveForce(int, int, float) - Constructor for class com.prineside.tdi2.events.game.NextWaveForce
- nextWavesCache - Variable in class com.prineside.tdi2.systems.WaveSystem
- nextXpRefreshTimestamp - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- nickname - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsEntry
- nickname - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- NICKNAME_ALREADY_EXISTS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignUpResult
- NIL - Static variable in class com.prineside.luaj.LuaValue
-
LuaValue constant corresponding to lua
#NIL
- NIL - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- NILLABLE_SERIALIZER - Static variable in class com.prineside.luaj.LuaValue
- NillableSerializer() - Constructor for class com.prineside.luaj.LuaValue.NillableSerializer
- NILS - Static variable in class com.prineside.luaj.LuaValue
-
Array of
LuaValue.NIL
values to optimize filling stacks using System.arraycopy(). - NINE_PATH_NONE - Static variable in class com.prineside.tdi2.utils.QuadRegion
- NinePatchDrawable - Class in com.prineside.tdi2.scene2d.utils
-
Drawable for a
NinePatch
. - NinePatchDrawable() - Constructor for class com.prineside.tdi2.scene2d.utils.NinePatchDrawable
-
Creates an uninitialized NinePatchDrawable.
- NinePatchDrawable(NinePatch) - Constructor for class com.prineside.tdi2.scene2d.utils.NinePatchDrawable
- NinePatchDrawable(NinePatchDrawable) - Constructor for class com.prineside.tdi2.scene2d.utils.NinePatchDrawable
- NO - Enum constant in enum class com.prineside.tdi2.enums.BossTileType
- NO - Enum constant in enum class com.prineside.tdi2.enums.SoundType
- NO_ABILITIES_BONUS - Static variable in class com.prineside.tdi2.MapPrestigeConfig
- NO_BONUS_SYSTEM_POINTS - Enum constant in enum class com.prineside.tdi2.enums.BuffType
- NO_BONUS_SYSTEM_POINTS - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
- NO_BOUNTY_MOD_BONUS - Static variable in class com.prineside.tdi2.MapPrestigeConfig
- NO_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.BuffType
- NO_DAMAGE - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
- NO_ENEMIES_LEFT - Enum constant in enum class com.prineside.tdi2.systems.GameStateSystem.GameOverReason
- NO_MINERS_BONUS - Static variable in class com.prineside.tdi2.MapPrestigeConfig
- NO_REG - Static variable in class com.prineside.luaj.Lua
-
invalid register that fits in 8 bits
- NO_RESEARCH - Enum constant in enum class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim.ResearchTreeMode
- NO_RESEARCH_BONUS - Static variable in class com.prineside.tdi2.MapPrestigeConfig
- NO_RESPONSE - Static variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Rating
- noAbilities - Variable in class com.prineside.tdi2.MapPrestigeConfig
- noAverages() - Method in class com.badlogic.gdx.audio.analysis.FourierTransform
-
Sets the object to not compute averages.
- NoBonusSystemPointsBuff - Class in com.prineside.tdi2.buffs
- NoBonusSystemPointsBuff() - Constructor for class com.prineside.tdi2.buffs.NoBonusSystemPointsBuff
- NoBonusSystemPointsBuff.NoBonusSystemPointsBuffFactory - Class in com.prineside.tdi2.buffs
- NoBonusSystemPointsBuffFactory() - Constructor for class com.prineside.tdi2.buffs.NoBonusSystemPointsBuff.NoBonusSystemPointsBuffFactory
- NoBonusSystemPointsBuffProcessor - Class in com.prineside.tdi2.buffs.processors
- NoBonusSystemPointsBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.NoBonusSystemPointsBuffProcessor
- noBounty - Variable in class com.prineside.tdi2.MapPrestigeConfig
- NoDamageBuff - Class in com.prineside.tdi2.buffs
- NoDamageBuff() - Constructor for class com.prineside.tdi2.buffs.NoDamageBuff
- NoDamageBuff.NoDamageBuffFactory - Class in com.prineside.tdi2.buffs
- NoDamageBuffFactory() - Constructor for class com.prineside.tdi2.buffs.NoDamageBuff.NoDamageBuffFactory
- NoDamageBuffProcessor - Class in com.prineside.tdi2.buffs.processors
- NoDamageBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.NoDamageBuffProcessor
- Node() - Constructor for class com.prineside.tdi2.scene2d.ui.Tree.Node
-
Creates a node without an actor.
- Node(A) - Constructor for class com.prineside.tdi2.scene2d.ui.Tree.Node
- nodesDisperseTime - Variable in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
- NoFieldKryoSerializable - Interface in com.prineside.tdi2.utils
- noIAPAbility() - Method in class com.prineside.tdi2.managers.PurchaseManager
- noMiners - Variable in class com.prineside.tdi2.MapPrestigeConfig
- none - Enum constant in enum class com.prineside.tdi2.scene2d.ui.Table.Debug
- None() - Constructor for class com.prineside.luaj.LuaValue.None
- NONE - Enum constant in enum class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario.ExtraTowers
- NONE - Static variable in class com.badlogic.gdx.audio.analysis.FourierTransform
-
A constant indicating no window should be used on sample buffers.
- NONE - Static variable in class com.prineside.luaj.LuaValue
-
LuaValue constant corresponding to a
Varargs
list of no values - noResearch - Variable in class com.prineside.tdi2.MapPrestigeConfig
- NORMAL - Enum constant in enum class com.prineside.tdi2.enums.DifficultyMode
- NORMAL - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.XpStatus
- NORMAL - Enum constant in enum class com.prineside.tdi2.towers.BlastTower.State
- NORMAL - Static variable in class com.prineside.tdi2.enums.DamageType.Efficiency
- normalColor - Variable in class com.prineside.tdi2.ui.actors.LabelButton
- normalColor - Variable in class com.prineside.tdi2.ui.actors.LabelToggleButton
- NormalGame - Class in com.prineside.tdi2
- NormalGame(ActionResolver, Runnable) - Constructor for class com.prineside.tdi2.NormalGame
- normaliseSampleIdx(int) - Method in class com.prineside.tdi2.ibxm.Sample
- normalizeAngle(float) - Static method in class com.prineside.tdi2.utils.PMath
- normalMaterial - Variable in class com.prineside.tdi2.managers.AssetManager
- noScripts - Variable in class com.prineside.tdi2.GameSystemProvider.SystemsConfig
- not() - Method in class com.prineside.luaj.LuaBoolean
- not() - Method in class com.prineside.luaj.LuaNil
- not() - Method in class com.prineside.luaj.LuaValue
-
Unary not: return inverse boolean value
(~this)
as defined by lua not operator - Not(int) - Static method in class com.prineside.tdi2.utils.IntUtil
- NOT - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- NOT_ACTIVE - Enum constant in enum class com.prineside.tdi2.managers.music.LiveMusicManager.SynthesizerStatus
- NOT_COMPLETED_DAILY_QUEST_PRIZE_MULTIPLIER - Static variable in class com.prineside.tdi2.systems.GameStateSystem
- NOT_ENOUGH_ITEMS - Enum constant in enum class com.prineside.tdi2.managers.ResearchManager.StartResearchFailReason
- NOT_ENOUGH_MONEY - Enum constant in enum class com.prineside.tdi2.managers.ResearchManager.StartResearchFailReason
- NOT_ENOUGH_RESOURCES - Enum constant in enum class com.prineside.tdi2.managers.ResearchManager.StartResearchFailReason
- NOT_ENOUGH_STARS - Enum constant in enum class com.prineside.tdi2.managers.ResearchManager.StartResearchFailReason
- NOT_EXISTS - Enum constant in enum class com.prineside.tdi2.managers.SecretCodeManager.CodeValidationResultCode
- NOT_SIGNED_IN - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInStatus
- NOT_STARTED - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Status
- NOT_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.ResearchManager.StartResearchFailReason
- notAffectsStatistics - Variable in class com.prineside.tdi2.BasicLevel
- notAffectsWaveKillCounter - Variable in class com.prineside.tdi2.Enemy
- notDeletable - Variable in class com.prineside.tdi2.managers.MessageManager.Message
- Note - Class in com.prineside.tdi2.ibxm
- Note() - Constructor for class com.prineside.tdi2.ibxm.Note
- notEmpty() - Method in class com.prineside.tdi2.scene2d.utils.Selection
- notHitBackProjectileCount - Variable in class com.prineside.tdi2.towers.MultishotTower
- NOTIFICATION - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- notificationHeight - Variable in class com.prineside.tdi2.ui.shared.Notifications.Notification
- Notifications - Class in com.prineside.tdi2.ui.shared
-
Уведомление плавно выезжает сверху и становится непрозрачным
- Notifications() - Constructor for class com.prineside.tdi2.ui.shared.Notifications
- Notifications.Notification - Class in com.prineside.tdi2.ui.shared
- notify(Event, boolean) - Method in class com.prineside.tdi2.scene2d.Actor
-
Notifies this actor's listeners of the event.
- notifyNeedCloudSave(boolean) - Method in class com.prineside.tdi2.managers.AuthManager
- notifySelectedElementChanged() - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
- notifySelectionChanged() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- notifyTowerLeveledUp(Tower) - Method in class com.prineside.tdi2.systems.ExperienceSystem
- notifyVisibleDisplayFrameChanged(int, int, int, int) - Method in class com.prineside.tdi2.Game
-
Launcher calls this method in case some part of the screen is not visible (for example, a keyboard appears)
- notReadable - Variable in class com.prineside.tdi2.managers.MessageManager.Message
- NOVALS - Static variable in class com.prineside.luaj.LuaValue
-
LuaValue array constant with no values
- nreturns() - Method in class com.prineside.luaj.ast.Stat.Return
- nuke() - Method in class com.prineside.tdi2.gameplayMods.mods.NukeOnBonusStage
- NUKE - Enum constant in enum class com.prineside.tdi2.enums.AbilityType
- NUKE - Variable in class com.prineside.tdi2.managers.AbilityManager.Factories
- NukeAbility - Class in com.prineside.tdi2.abilities
-
Nuke ability implementation.
- NukeAbility.NukeAbilityFactory - Class in com.prineside.tdi2.abilities
- NukeAbilityFactory(AbilityType) - Constructor for class com.prineside.tdi2.abilities.NukeAbility.NukeAbilityFactory
- NukeOnBonusStage - Class in com.prineside.tdi2.gameplayMods.mods
- NukeOnBonusStage() - Constructor for class com.prineside.tdi2.gameplayMods.mods.NukeOnBonusStage
- NukeOnBonusStage.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
- NukeOnBonusStage.OnBonusStageRequirementMet - Class in com.prineside.tdi2.gameplayMods.mods
- NULL - Static variable in class com.prineside.luaj.lib.jse.JavaClass.NamedClassEntry
- NULL - Static variable in class com.prineside.tdi2.Enemy.EnemyReference
- NUM_OPCODES - Static variable in class com.prineside.luaj.Lua
- number - Variable in class com.prineside.tdi2.Research.ResearchLevel
- NUMBER - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- NUMBER_FORMAT_DEFAULT - Static variable in class com.prineside.luaj.compiler.DumpState
-
default number format
- NUMBER_FORMAT_FLOATS_OR_DOUBLES - Static variable in class com.prineside.luaj.compiler.DumpState
-
format corresponding to non-number-patched lua, all numbers are floats or doubles
- NUMBER_FORMAT_FLOATS_OR_DOUBLES - Static variable in class com.prineside.luaj.LoadState
-
format corresponding to non-number-patched lua, all numbers are floats or doubles
- NUMBER_FORMAT_INTS_ONLY - Static variable in class com.prineside.luaj.compiler.DumpState
-
format corresponding to non-number-patched lua, all numbers are ints
- NUMBER_FORMAT_INTS_ONLY - Static variable in class com.prineside.luaj.LoadState
-
format corresponding to non-number-patched lua, all numbers are ints
- NUMBER_FORMAT_NUM_PATCH_INT32 - Static variable in class com.prineside.luaj.compiler.DumpState
-
format corresponding to number-patched lua, all numbers are 32-bit (4 byte) ints
- NUMBER_FORMAT_NUM_PATCH_INT32 - Static variable in class com.prineside.luaj.LoadState
-
format corresponding to number-patched lua, all numbers are 32-bit (4 byte) ints
- numberconstant(String) - Static method in class com.prineside.luaj.ast.Exp
- numChannels - Variable in class com.prineside.tdi2.ibxm.Module
- NumericFor(String, Exp, Exp, Exp, Block) - Constructor for class com.prineside.luaj.ast.Stat.NumericFor
- numInstruments - Variable in class com.prineside.tdi2.ibxm.Module
- numparams - Variable in class com.prineside.luaj.FPrototype
- numparams - Variable in class com.prineside.luaj.Prototype
- numPatterns - Variable in class com.prineside.tdi2.ibxm.Module
- numPoints - Variable in class com.prineside.tdi2.ibxm.Envelope
- numRows - Variable in class com.prineside.tdi2.ibxm.Pattern
- numSamples - Variable in class com.prineside.tdi2.ibxm.Instrument
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