Class GameStateSystem.OnEnemyDie

java.lang.Object
com.prineside.tdi2.SerializableListener<GameStateSystem>
com.prineside.tdi2.systems.GameStateSystem.OnEnemyDie
All Implemented Interfaces:
KryoSerializable, Listener<EnemyDie>
Enclosing class:
GameStateSystem

public static final class GameStateSystem.OnEnemyDie extends SerializableListener<GameStateSystem> implements Listener<EnemyDie>
  • Constructor Details

  • Method Details

    • handleEvent

      public void handleEvent(EnemyDie event)
      Description copied from interface: Listener
      Called each time an event is being triggered
      Specified by:
      handleEvent in interface Listener<EnemyDie>
      Parameters:
      event - event object passed by someone. Some events can be stopped or cancelled