Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
D
- d(String, Object...) - Method in class com.prineside.tdi2.utils.logging.TLog
-
Print a Debug message.
- D() - Constructor for class com.prineside.tdi2.Item.D
- d1 - Variable in class com.prineside.tdi2.actions.CustomAction
- d2 - Variable in class com.prineside.tdi2.actions.CustomAction
- DaemonThreadFactory(String, boolean) - Constructor for class com.prineside.tdi2.Threads.DaemonThreadFactory
- DAILY_LOOT - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
- DAILY_QUEST - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
- DAILY_QUEST_LEADER_BOARD - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
- DAILY_QUEST_RULES_WIKI_URL - Static variable in class com.prineside.tdi2.Config
- dailyLootDate - Variable in class com.prineside.tdi2.IssuedItems
- DailyLootDayConfig() - Constructor for class com.prineside.tdi2.managers.DailyQuestManager.DailyLootDayConfig
- dailyLootDayConfigs - Variable in class com.prineside.tdi2.managers.DailyQuestManager
- dailyLootMaxBonusPerMonth - Variable in class com.prineside.tdi2.managers.DailyQuestManager
- dailyLootMinBonusPerMonth - Variable in class com.prineside.tdi2.managers.DailyQuestManager
- DailyLootOverlay - Class in com.prineside.tdi2.ui.shared
- DailyLootOverlay() - Constructor for class com.prineside.tdi2.ui.shared.DailyLootOverlay
- dailyQuest - Variable in class com.prineside.tdi2.BasicLevel
- dailyQuest - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
- dailyQuestDate - Variable in class com.prineside.tdi2.IssuedItems
- DailyQuestLeaderboards(boolean, String, String) - Constructor for class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
- dailyQuestLevel - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
- dailyQuestLevel - Variable in class com.prineside.tdi2.systems.GameStateSystem
- DailyQuestLevel() - Constructor for class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- dailyQuestManager - Variable in class com.prineside.tdi2.Game
- DailyQuestManager - Class in com.prineside.tdi2.managers
- DailyQuestManager() - Constructor for class com.prineside.tdi2.managers.DailyQuestManager
- DailyQuestManager.DailyLootDayConfig - Class in com.prineside.tdi2.managers
- DailyQuestManager.DailyQuestLeaderboards - Class in com.prineside.tdi2.managers
- DailyQuestManager.DailyQuestLevel - Class in com.prineside.tdi2.managers
- DailyQuestManager.LeaderboardsRank - Class in com.prineside.tdi2.managers
- DailyQuestManager.Serializer - Class in com.prineside.tdi2.managers
- DailyQuestOverlay - Class in com.prineside.tdi2.ui.shared
- DailyQuestOverlay() - Constructor for class com.prineside.tdi2.ui.shared.DailyQuestOverlay
- damage - Variable in class com.prineside.tdi2.abilities.BallLightningAbility
-
Damage of one hit of lightning.
- damage - Variable in class com.prineside.tdi2.abilities.BulletWallAbility.PreparedBullet
- damage - Variable in class com.prineside.tdi2.abilities.NukeAbility
- damage - Variable in class com.prineside.tdi2.abilities.ThunderAbility
- damage - Variable in class com.prineside.tdi2.Explosion
- damage - Variable in class com.prineside.tdi2.GameSystemProvider
- damage - Variable in class com.prineside.tdi2.systems.DamageSystem.DpsCounter
- DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.GeneralizedTowerStatType
- DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.ModifierType
- DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.SpaceTileBonusType
- DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- DAMAGE - Variable in class com.prineside.tdi2.managers.ModifierManager.Factories
- DAMAGE_DRAIN_MAX_ITERATIONS - Static variable in class com.prineside.tdi2.systems.DamageSystem
- DAMAGE_PARTICLES_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DAMAGE_PARTICLES_MORE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- damageGiven - Variable in class com.prineside.tdi2.Tower
- DamageModifier - Class in com.prineside.tdi2.modifiers
- DamageModifier.DamageModifierFactory - Class in com.prineside.tdi2.modifiers
- DamageModifierFactory() - Constructor for class com.prineside.tdi2.modifiers.DamageModifier.DamageModifierFactory
- damageMultiplier - Variable in class com.prineside.tdi2.buffs.BlizzardBuff
- damageMultiplier - Variable in class com.prineside.tdi2.buffs.VulnerabilityBuff
- damagePerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.BaseExplodesOnEnemyPass
- damagePerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.CriticalDamage
- damagePerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
- DamageRecord - Class in com.prineside.tdi2
- DamageRecord() - Constructor for class com.prineside.tdi2.DamageRecord
- damageResistance - Variable in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
- DamageSystem - Class in com.prineside.tdi2.systems
- DamageSystem() - Constructor for class com.prineside.tdi2.systems.DamageSystem
- DamageSystem.DpsCounter - Class in com.prineside.tdi2.systems
- damageToBase - Variable in class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss
- DamageType - Enum Class in com.prineside.tdi2.enums
- DamageType.Efficiency - Class in com.prineside.tdi2.enums
- damageVulnerability - Variable in class com.prineside.tdi2.enemies.GenericEnemy
- DarkOverlay - Class in com.prineside.tdi2.ui.shared
- DarkOverlay() - Constructor for class com.prineside.tdi2.ui.shared.DarkOverlay
- DAT_PAPER - Enum constant in enum class com.prineside.tdi2.enums.ItemType
- DAT_PAPER - Static variable in class com.prineside.tdi2.Item.D
- data - Variable in class com.prineside.tdi2.ibxm.Pattern
- data - Variable in class com.prineside.tdi2.managers.music.LiveMusicManager.PcmBuffer
- data - Variable in class com.prineside.tdi2.tiles.DummyTile
- Data - Class in com.prineside.tdi2.ibxm
- Data(byte[]) - Constructor for class com.prineside.tdi2.ibxm.Data
- Data(InputStream) - Constructor for class com.prineside.tdi2.ibxm.Data
- date - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
- date - Variable in class com.prineside.tdi2.managers.MessageManager.Message
- date(String, double) - Method in class com.prineside.luaj.lib.OsLib
-
If the time argument is present, this is the time to be formatted (see the os.time function for a description of this value).
- DatPaperItem - Class in com.prineside.tdi2.items
- DatPaperItem.DatPaperItemFactory - Class in com.prineside.tdi2.items
- DatPaperItem.Serializer - Class in com.prineside.tdi2.items
- DatPaperItemFactory() - Constructor for class com.prineside.tdi2.items.DatPaperItem.DatPaperItemFactory
- DBCOLON - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- DBG_ALWAYS_DRAW_TILE_EXTRAS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_BETA_ITEMS_ISSUE_TS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_COLLISIONS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_CONSOLE_DISABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_CONSOLE_LINE_COUNT - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DIRTY_TILES - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DISABLE_ADDITIVE_BLENDING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DISABLE_PATH_RENDERING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DISABLE_TILE_HOVERING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DISABLE_UI_TOUCH_LOG - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_BUILDING_INFO - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_CURSOR_POS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_ENEMIES_AABB - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_ENEMIES_COUNT_AABB - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_ENEMIES_INFO - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_ENEMY_PATHS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_PATHFINDING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_PROBLEMATIC_PROJECTILES - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_TILE_INFO - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_TILE_POS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_TOWER_XP - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_DRAW_UNITS_BBOX - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_PERFORMANCE_SURVEY_REQUESTED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_PERFORMANCE_SURVEY_SUBMITTED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_PRINT_FULL_LUA_STACKTRACES - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_RAYCASTS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_SHOW_FPS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_SHOW_TILE_COORDINATES_IN_MENU - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_SIMULATE_VISIBLE_DISPLAY_FRAME - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_SYNC_VALIDATION - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DBG_VIEWPORT_CULLING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- ddiv(double, double) - Static method in class com.prineside.luaj.LuaNumber
-
Divide two double numbers according to lua math, and return a
LuaValue
result. - ddiv_d(double, double) - Static method in class com.prineside.luaj.LuaNumber
-
Divide two double numbers according to lua math, and return a double result.
- dealias() - Method in class com.prineside.luaj.Varargs
-
Return Varargs that cannot be using a shared array for the storage, and is flattened.
- DEATH_EXPLOSION - Enum constant in enum class com.prineside.tdi2.enums.BuffType
- DEATH_EXPLOSION - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
- DeathExplosionBuff - Class in com.prineside.tdi2.buffs
- DeathExplosionBuff() - Constructor for class com.prineside.tdi2.buffs.DeathExplosionBuff
- DeathExplosionBuff.ExplosionChargeBuffFactory - Class in com.prineside.tdi2.buffs
- DeathExplosionBuffProcessor - Class in com.prineside.tdi2.buffs.processors
- DeathExplosionBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor
- DeathExplosionBuffProcessor.OnEnemyDie - Class in com.prineside.tdi2.buffs.processors
- DebuffsLastLonger - Class in com.prineside.tdi2.gameplayMods.mods
- DebuffsLastLonger() - Constructor for class com.prineside.tdi2.gameplayMods.mods.DebuffsLastLonger
- DebuffsLastLonger.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
- debug - Variable in class com.prineside.tdi2.ui.actors.HotKeyHintLabel
- debug - Variable in class com.prineside.tdi2.utils.syncchecker.DeepClassComparisonConfig
- debug() - Method in class com.prineside.tdi2.scene2d.Actor
-
Calls
Actor.setDebug(boolean)
withtrue
. - debug() - Method in class com.prineside.tdi2.scene2d.ui.Table
- debug(Table.Debug) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Turns debug lines on or off.
- debug(String) - Method in class com.prineside.tdi2.utils.I18NBundle
- debug(String, String) - Method in interface com.prineside.tdi2.utils.logging.PlatformLogger
- debug(String, String) - Method in class com.prineside.tdi2.utils.logging.SystemOutPlatformLogger
- DEBUG - Static variable in class com.prineside.tdi2.utils.logging.LogLevel
-
System.out / Debugging info, not requested to be printed
- DEBUG_DETAILED_MODE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DEBUG_DPS_CHART_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- DEBUG_GENERATE_KRYO_REGISTRY - Static variable in class com.prineside.tdi2.Config
- DEBUG_GENERATE_LOCALE_STUFF - Static variable in class com.prineside.tdi2.Config
- DEBUG_GENERATE_RESOURCES_JSON - Static variable in class com.prineside.tdi2.Config
- DEBUG_ITEM_DROP_RATE - Static variable in class com.prineside.tdi2.Config
- DEBUG_MODE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DEBUG_MODE - Static variable in class com.prineside.tdi2.Config
- DEBUG_TEST_MANAGERS - Static variable in class com.prineside.tdi2.Config
- DEBUG_TEST_REPLAY_IDS - Static variable in class com.prineside.tdi2.configs.HeadlessConfig
- DEBUG_TEST_REPLAYS - Static variable in class com.prineside.tdi2.configs.HeadlessConfig
- DEBUG_VALIDATE_LOCALES - Static variable in class com.prineside.tdi2.Config
- debugActor() - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Turns on actor debug lines.
- debugActorColor - Static variable in class com.prineside.tdi2.scene2d.ui.Table
- debugAll() - Method in class com.prineside.tdi2.scene2d.Group
-
Calls
Group.setDebug(boolean, boolean)
withtrue, true
. - debugAll() - Method in class com.prineside.tdi2.scene2d.ui.Table
- debugBatch - Variable in class com.prineside.tdi2.utils.AABB
- debugCell() - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Turns on cell debug lines.
- debugCellColor - Static variable in class com.prineside.tdi2.scene2d.ui.Table
- debugDump() - Method in class com.prineside.tdi2.pathfinding.Path
- debugging - Variable in class com.prineside.tdi2.utils.Quad
- DebugInfo - Class in com.prineside.luaj.debug
- DebugInfo() - Constructor for class com.prineside.luaj.debug.DebugInfo
- DebugLib - Class in com.prineside.luaj.lib
- DebugLib() - Constructor for class com.prineside.luaj.lib.DebugLib
- DebugLib.traceback - Class in com.prineside.luaj.lib
- debugManager - Variable in class com.prineside.tdi2.Game
- DebugManager - Class in com.prineside.tdi2.managers
- DebugManager() - Constructor for class com.prineside.tdi2.managers.DebugManager
- DebugManager.Serializer - Class in com.prineside.tdi2.managers
- DebugPool<T> - Class in com.prineside.tdi2.utils
-
Should not be used in production (reflection access to a private field - its name will be changed by proguard)
- DebugPool(int, int) - Constructor for class com.prineside.tdi2.utils.DebugPool
- DebugRect() - Constructor for class com.prineside.tdi2.scene2d.ui.Table.DebugRect
- debugStream - Variable in class com.prineside.luaj.parser.LuaParserTokenManager
-
Debug output.
- debugTable() - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Turns on table debug lines.
- debugTableColor - Static variable in class com.prineside.tdi2.scene2d.ui.Table
- DECIMAL - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- decodeAsUtf8(byte[], int, int) - Static method in class com.prineside.luaj.LuaString
-
Convert to Java String interpreting as utf8 characters.
- DECRYPTING_QUEUE_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- DECRYPTING_QUEUE_SIZE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- DECRYPTING_QUEUE_SIZE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- DEEP_ORANGE - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Colors
- DEEP_PURPLE - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Colors
- DeepClassComparator<T> - Class in com.prineside.tdi2.utils.syncchecker
- DeepClassComparator() - Constructor for class com.prineside.tdi2.utils.syncchecker.DeepClassComparator
- DeepClassComparisonConfig - Class in com.prineside.tdi2.utils.syncchecker
- DeepClassComparisonConfig() - Constructor for class com.prineside.tdi2.utils.syncchecker.DeepClassComparisonConfig
- deepCopy() - Method in class com.prineside.tdi2.GameSystemProvider
- DEFAULT - Enum constant in enum class com.prineside.tdi2.managers.MusicManager.MusicSourceType
- DEFAULT - Enum constant in enum class com.prineside.tdi2.systems.MapRenderingSystem.DrawMode
- DEFAULT - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
Lexical state.
- DEFAULT - Static variable in class com.prineside.tdi2.gameplayMods.ProbableBonus
- DEFAULT - Static variable in class com.prineside.tdi2.managers.MusicManager.MusicSource
- DEFAULT - Static variable in class com.prineside.tdi2.managers.MusicManager.SpectrumConfig
- DEFAULT_ACTIVE_BG_COLOR - Static variable in class com.prineside.tdi2.ui.actors.TableButton
- DEFAULT_ACTIVE_COLOR - Static variable in class com.prineside.tdi2.ui.shared.ForwardButton
- DEFAULT_ATTACK_INTERVAL - Static variable in class com.prineside.tdi2.abilities.BallLightningAbility
-
Default value of the attackInterval field.
- DEFAULT_BONUS_PROVIDERS - Static variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- DEFAULT_CONFIG_FILE_PATH - Static variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- DEFAULT_DISABLED_BG_COLOR - Static variable in class com.prineside.tdi2.ui.actors.TableButton
- DEFAULT_DISABLED_COLOR - Static variable in class com.prineside.tdi2.ui.shared.ForwardButton
- DEFAULT_DURATION - Static variable in class com.prineside.tdi2.items.DoubleGainShardItem
- DEFAULT_HOT_KEYS - Static variable in class com.prineside.tdi2.managers.SettingsManager
- DEFAULT_HOVER_BG_COLOR - Static variable in class com.prineside.tdi2.ui.actors.TableButton
- DEFAULT_HOVER_COLOR - Static variable in class com.prineside.tdi2.ui.shared.ForwardButton
- DEFAULT_LOG_FILE_NAME - Static variable in class com.prineside.tdi2.utils.logging.Logger
-
Must be accessible with Gdx.files.local(), not forced - just a suggestion
- DEFAULT_LUA_PATH - Static variable in class com.prineside.luaj.lib.PackageLib
-
The default value to use for package.path.
- DEFAULT_MAX_ROT_SPEED - Static variable in class com.prineside.tdi2.EnemyFollowingProjectile
- DEFAULT_MAX_ROT_SPEED_DYNAMIC - Static variable in class com.prineside.tdi2.EnemyFollowingProjectile
- DEFAULT_MAX_SPEED - Static variable in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
- DEFAULT_MAX_ZOOM_MAP_SCALE - Static variable in class com.prineside.tdi2.CameraController
- DEFAULT_MIN_SPEED - Static variable in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
- DEFAULT_MIN_ZOOM_TILE_SIZE - Static variable in class com.prineside.tdi2.CameraController
- DEFAULT_NORMAL_BG_COLOR - Static variable in class com.prineside.tdi2.ui.actors.TableButton
- DEFAULT_NORMAL_COLOR - Static variable in class com.prineside.tdi2.ui.shared.ForwardButton
- DEFAULT_PAIRS - Static variable in class com.prineside.tdi2.gameplayMods.mods.IncreasedTowerToEnemyEfficiency
-
Do not modify Public for reference
- DEFAULT_SCALE - Static variable in class com.prineside.tdi2.tiles.DummyTile
- DEFAULT_SHOW_DURATION - Static variable in class com.prineside.tdi2.ui.shared.Notifications
- DEFAULT_SPEED - Static variable in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
- DEFAULT_VOLUME_CHANGE_SPEED - Static variable in class com.prineside.tdi2.managers.MusicManager
- DEFAULT_WIDTH - Static variable in class com.prineside.tdi2.ui.actors.SideMenu
- defaultGVol - Variable in class com.prineside.tdi2.ibxm.Module
- defaultLevelNames - Variable in class com.prineside.tdi2.managers.BasicLevelManager
- defaultMaxSpeed - Variable in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
- defaultMinSpeed - Variable in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
- DefaultOnscreenKeyboard() - Constructor for class com.prineside.tdi2.scene2d.ui.TextField.DefaultOnscreenKeyboard
- defaultPadding - Variable in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- defaultPanning - Variable in class com.prineside.tdi2.ibxm.Module
- defaults() - Static method in class com.prineside.tdi2.scene2d.ui.Cell
-
Returns the defaults to use for all cells.
- defaults() - Method in class com.prineside.tdi2.scene2d.ui.Table
-
The cell values that will be used as the defaults for all cells.
- Defaults() - Constructor for class com.prineside.tdi2.utils.luaTests.TestInterfaceWithDefaults.Defaults
- defaultSmallFuturaFont - Variable in class com.prineside.tdi2.Game
- defaultSpeed - Variable in class com.prineside.tdi2.ibxm.Module
- defaultTempo - Variable in class com.prineside.tdi2.ibxm.Module
- defaultValues - Static variable in enum class com.prineside.tdi2.enums.TowerStatType
- defaultVertexDataType - Static variable in class com.prineside.tdi2.utils.ParallelBatch
-
Deprecated.
- defeatedWaves - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
- DEFENSIVE - Enum constant in enum class com.prineside.tdi2.gameplayMods.GameplayModCategory
- define(String) - Method in class com.prineside.luaj.ast.NameScope
-
Define a name in this scope.
- definingScope - Variable in class com.prineside.luaj.ast.Variable
-
The lua scope in which this variable is defined.
- deg() - Constructor for class com.prineside.luaj.lib.MathLib.deg
- degrees - Enum constant in enum class com.prineside.tdi2.utils.StringFormatter.MeasureUnits
- degrees_per_second - Enum constant in enum class com.prineside.tdi2.utils.StringFormatter.MeasureUnits
- delay - Variable in class com.prineside.tdi2.EnemyGroup
- delay(float) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- delay(float, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- DelayAction - Class in com.prineside.tdi2.scene2d.actions
-
Delays execution of an action or inserts a pause in a
SequenceAction
. - DelayAction() - Constructor for class com.prineside.tdi2.scene2d.actions.DelayAction
- DelayAction(float) - Constructor for class com.prineside.tdi2.scene2d.actions.DelayAction
- DelegateAction - Class in com.prineside.tdi2.scene2d.actions
-
Base class for an action that wraps another action.
- DelegateAction() - Constructor for class com.prineside.tdi2.scene2d.actions.DelegateAction
- delete() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
-
Deletes this file or empty directory and returns success.
- deleteAllReplays() - Method in class com.prineside.tdi2.managers.ReplayManager
- deleteBackupFile() - Static method in class com.prineside.tdi2.systems.MapEditorSystem
- deleteDirectory() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
-
Deletes this file or directory and all children, recursively.
- deleteGameFromServer(int, ObjectConsumer<Boolean>) - Method in class com.prineside.tdi2.managers.AuthManager
- deleteMessage(MessageManager.Message) - Method in class com.prineside.tdi2.managers.MessageManager
-
Delete the message and remember its id in the list of deleted messages.
- deleteSavedGame() - Static method in class com.prineside.tdi2.systems.GameStateSystem
- delta - Variable in class com.prineside.tdi2.components.PowerBonuses.Entry
- delta - Variable in class com.prineside.tdi2.items.GameValueGlobalItem
- delta - Variable in class com.prineside.tdi2.items.GameValueLevelItem
- delta - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValueEffect
- delta - Variable in class com.prineside.tdi2.tiles.CoreTile.Upgrade.UpgradeLevel
- DELTA - Enum constant in enum class com.prineside.tdi2.enums.PredefinedCoreTileType
- deltaPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.AbstractGameValueMod
- DepositCoinsGeneration - Class in com.prineside.tdi2.gameplayMods.mods
- DepositCoinsGeneration() - Constructor for class com.prineside.tdi2.gameplayMods.mods.DepositCoinsGeneration
- DepositCoinsGeneration.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
- depth - Variable in class com.prineside.tdi2.utils.syncchecker.DeepClassComparisonConfig
- describe() - Method in class com.prineside.tdi2.events.EventDispatcher
-
Describes the dispatcher and all existing listener groups as a string, for debug purposes
- describe() - Method in class com.prineside.tdi2.events.EventListeners
- describe() - Method in class com.prineside.tdi2.ListenerGroup
- describe() - Method in class com.prineside.tdi2.MapPrestigeConfig
- describe() - Method in class com.prineside.tdi2.pathfinding.Path
- describe(String) - Method in class com.prineside.tdi2.managers.script.autocompletion.LuaScriptParser.Block
- description - Variable in class com.prineside.tdi2.tiles.DummyTile
- descriptionAlias - Variable in class com.prineside.tdi2.ResearchCategory
- descriptionArgs - Variable in class com.prineside.tdi2.Tower.AbilityConfig
- deselectAll() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- deselectAll() - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu
- DesktopCachedMusicManager - Class in com.prineside.tdi2.managers.music
-
Играет intro и Looping после OnCompletionListener - на десктопах нет задержки между песнями
- DesktopCachedMusicManager() - Constructor for class com.prineside.tdi2.managers.music.DesktopCachedMusicManager
- destroy(Enemy) - Method in class com.prineside.tdi2.units.MicrogunUnit
- DETAILED - Enum constant in enum class com.prineside.tdi2.systems.MapRenderingSystem.DrawMode
- DEVELOPER_DOCUMENTATION_URL - Static variable in class com.prineside.tdi2.Config
- DEVELOPER_MODE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- DEVELOPER_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- DEVELOPER_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- DEVELOPER_MODE_AVAILABLE - Static variable in class com.prineside.tdi2.Config
- DeveloperConsole - Class in com.prineside.tdi2.ui.shared
- DeveloperConsole() - Constructor for class com.prineside.tdi2.ui.shared.DeveloperConsole
- developerConsoleEnabled() - Method in interface com.prineside.tdi2.managers.ProgressManager.ProgressManagerListener
- developerConsoleEnabled() - Method in class com.prineside.tdi2.managers.ProgressManager.ProgressManagerListener.ProgressManagerListenerAdapter
- Dialog - Class in com.prineside.tdi2.ui.shared
- Dialog() - Constructor for class com.prineside.tdi2.ui.shared.Dialog
- difficulty - Variable in class com.prineside.tdi2.tiles.SpawnTile
- difficulty - Variable in class com.prineside.tdi2.Wave
- DIFFICULTY_MULTIPLIER_EASY - Static variable in class com.prineside.tdi2.managers.ProgressManager
- DIFFICULTY_MULTIPLIER_NORMAL - Static variable in class com.prineside.tdi2.managers.ProgressManager
- difficultyExpectedPlaytime - Variable in class com.prineside.tdi2.BasicLevel
- difficultyMode - Variable in class com.prineside.tdi2.GameState
- difficultyMode - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.BasicLevelsTopLeaderboards
- difficultyMode - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsRankResult
- difficultyMode - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsResult
- difficultyMode - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
- difficultyMode - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
- difficultyMode - Variable in class com.prineside.tdi2.systems.GameStateSystem
- difficultyMode - Variable in class com.prineside.tdi2.utils.simulation.SimConfig
- DifficultyMode - Enum Class in com.prineside.tdi2.enums
- difficultyModeAvailable(DifficultyMode) - Method in class com.prineside.tdi2.managers.ProgressManager
- difficultyModeMultiplier - Variable in class com.prineside.tdi2.utils.simulation.SimConfig
- DifficultyModeOverlay - Class in com.prineside.tdi2.ui.shared
- DifficultyModeOverlay() - Constructor for class com.prineside.tdi2.ui.shared.DifficultyModeOverlay
- difficultyMultiplier - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
- digestTime(int) - Static method in class com.prineside.tdi2.utils.StringFormatter
- digestTimeWithZeroHours(int, boolean) - Static method in class com.prineside.tdi2.utils.StringFormatter
- DIGIT - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- DigitsOnlyFilter() - Constructor for class com.prineside.tdi2.scene2d.ui.TextField.TextFieldFilter.DigitsOnlyFilter
- dimensions() - Method in class com.prineside.tdi2.utils.mapeditor.Selection
- direction - Variable in class com.prineside.tdi2.pathfinding.PathSegmentForRendering
- direction - Variable in class com.prineside.tdi2.tiles.EqualizerTile
- DIRECTION_BOTTOM - Static variable in class com.prineside.tdi2.tiles.EqualizerTile
- DIRECTION_LEFT - Static variable in class com.prineside.tdi2.tiles.EqualizerTile
- DIRECTION_RIGHT - Static variable in class com.prineside.tdi2.tiles.EqualizerTile
- DIRECTION_TOP - Static variable in class com.prineside.tdi2.tiles.EqualizerTile
- directory - Variable in class com.prineside.tdi2.utils.FileChooser.Configuration
- dirty - Variable in class com.prineside.tdi2.utils.SpriteCacheExtended.CacheArray
- disable_tracing() - Method in class com.prineside.luaj.parser.LuaParser
-
Disable tracing.
- Disableable - Interface in com.prineside.tdi2.scene2d.utils
- disableBlending() - Method in class com.prineside.tdi2.utils.ParallelBatch
- disableBlending() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- disableClickThrough - Variable in class com.prineside.tdi2.ui.actors.PaddedImageButton
- disabled - Enum constant in enum class com.prineside.tdi2.scene2d.Touchable
-
No touch input events will be received by the actor or any children.
- disabled - Variable in class com.prineside.tdi2.Enemy
- disabled - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
- disabled() - Method in interface com.prineside.tdi2.systems.MapEditorSystem.Tool
-
Called when some other tool is being enabled
- disabled() - Method in class com.prineside.tdi2.utils.mapeditor.tools.Draw
- disabled() - Method in class com.prineside.tdi2.utils.mapeditor.tools.Move
- disabled() - Method in class com.prineside.tdi2.utils.mapeditor.tools.Remove
- disabled() - Method in class com.prineside.tdi2.utils.mapeditor.tools.SelectRectangle
- disabled() - Method in class com.prineside.tdi2.utils.mapeditor.tools.View
- disabledBackground - Variable in class com.prineside.tdi2.scene2d.ui.ProgressBar.ProgressBarStyle
-
The progress bar background, stretched only in one direction.
- disabledBackground - Variable in class com.prineside.tdi2.scene2d.ui.TextField.TextFieldStyle
- disabledFontColor - Variable in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxStyle
- disabledFontColor - Variable in class com.prineside.tdi2.scene2d.ui.TextButton.TextButtonStyle
- disabledFontColor - Variable in class com.prineside.tdi2.scene2d.ui.TextField.TextFieldStyle
- disabledKnob - Variable in class com.prineside.tdi2.scene2d.ui.ProgressBar.ProgressBarStyle
- disabledKnobAfter - Variable in class com.prineside.tdi2.scene2d.ui.ProgressBar.ProgressBarStyle
- disabledKnobBefore - Variable in class com.prineside.tdi2.scene2d.ui.ProgressBar.ProgressBarStyle
- disableDoubleGainTemp() - Method in class com.prineside.tdi2.managers.ProgressManager
- disabledTitleAlias - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValueStockConfig
- disableHover() - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- disableInput() - Method in class com.prineside.tdi2.systems.InputSystem
- disableScripts() - Method in class com.prineside.tdi2.GameSystemProvider.SystemsConfig
- disableSelection() - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- disappearing - Variable in class com.prineside.tdi2.ui.actors.ButtonHoldHint
- discountPercent - Variable in class com.prineside.tdi2.managers.ProgressManager.ShopOffer
- DISORIENTED - Enum constant in enum class com.prineside.tdi2.enums.UnitType
- DISORIENTED - Variable in class com.prineside.tdi2.managers.UnitManager.Factories
- DisorientedUnit - Class in com.prineside.tdi2.units
- DisorientedUnit.DisorientedUnitFactory - Class in com.prineside.tdi2.units
- DisorientedUnitFactory() - Constructor for class com.prineside.tdi2.units.DisorientedUnit.DisorientedUnitFactory
- dispatcher - Variable in class com.prineside.tdi2.ui.shared.stateDebugger.ListenersView
- DISPLAY_HEIGHT - Static variable in class com.prineside.tdi2.Config
- DISPLAY_WIDTH - Static variable in class com.prineside.tdi2.Config
- dispose() - Method in class com.prineside.tdi2.Buff.Factory
- dispose() - Method in class com.prineside.tdi2.Enemy.Factory
- dispose() - Method in class com.prineside.tdi2.Explosion.Factory
- dispose() - Method in class com.prineside.tdi2.Game
- dispose() - Method in class com.prineside.tdi2.GameSystem
- dispose() - Method in class com.prineside.tdi2.GameSystemProvider
- dispose() - Method in class com.prineside.tdi2.Gate.Factory.AbstractFactory
- dispose() - Method in class com.prineside.tdi2.Manager.ManagerAdapter
- dispose() - Method in class com.prineside.tdi2.Manager.ManagerWithListeners
- dispose() - Method in class com.prineside.tdi2.managers.AchievementManager
- dispose() - Method in class com.prineside.tdi2.managers.AssetManager
- dispose() - Method in class com.prineside.tdi2.managers.BasicLevelManager
- dispose() - Method in class com.prineside.tdi2.managers.BuffManager
- dispose() - Method in class com.prineside.tdi2.managers.DebugManager
- dispose() - Method in class com.prineside.tdi2.managers.EnemyManager
- dispose() - Method in class com.prineside.tdi2.managers.LocaleManager
- dispose() - Method in class com.prineside.tdi2.managers.MapManager.MapPreview
- dispose() - Method in class com.prineside.tdi2.managers.MinerManager
- dispose() - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
- dispose() - Method in class com.prineside.tdi2.managers.NetworkManager
- dispose() - Method in class com.prineside.tdi2.managers.PreferencesManager
- dispose() - Method in class com.prineside.tdi2.managers.RenderingManager
- dispose() - Method in class com.prineside.tdi2.managers.ResearchManager
- dispose() - Method in class com.prineside.tdi2.managers.ScreenManager
- dispose() - Method in class com.prineside.tdi2.managers.script.ScriptEnvironment
- dispose() - Method in class com.prineside.tdi2.managers.ShapeManager
- dispose() - Method in class com.prineside.tdi2.managers.TileManager
- dispose() - Method in class com.prineside.tdi2.managers.TowerManager
- dispose() - Method in class com.prineside.tdi2.managers.TriggeredActionManager
- dispose() - Method in class com.prineside.tdi2.managers.UiManager
- dispose() - Method in class com.prineside.tdi2.managers.UiManager.UiComponent.Adapter
- dispose() - Method in class com.prineside.tdi2.Miner.Factory
- dispose() - Method in class com.prineside.tdi2.Modifier
- dispose() - Method in class com.prineside.tdi2.ResourcePack
- dispose() - Method in class com.prineside.tdi2.scene2d.Stage
- dispose() - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
- dispose() - Method in class com.prineside.tdi2.Screen
- dispose() - Method in class com.prineside.tdi2.screens.AboutScreen
- dispose() - Method in class com.prineside.tdi2.screens.account.AccountScreen
- dispose() - Method in class com.prineside.tdi2.screens.account.GenericAccountScreen
- dispose() - Method in class com.prineside.tdi2.screens.AccountSettingsScreen
- dispose() - Method in class com.prineside.tdi2.screens.CrashReportScreen
- dispose() - Method in class com.prineside.tdi2.screens.CustomMapSelectScreen
- dispose() - Method in class com.prineside.tdi2.screens.GameScreen
- dispose() - Method in class com.prineside.tdi2.screens.HotkeyScreen
- dispose() - Method in class com.prineside.tdi2.screens.LanguageSelectScreen
- dispose() - Method in class com.prineside.tdi2.screens.LevelSelectScreen
- dispose() - Method in class com.prineside.tdi2.screens.LoadingScreen
- dispose() - Method in class com.prineside.tdi2.screens.MainMenuScreen
- dispose() - Method in class com.prineside.tdi2.screens.MapEditorScreen
- dispose() - Method in class com.prineside.tdi2.screens.MoneyScreen
- dispose() - Method in class com.prineside.tdi2.screens.ResearchesScreen
- dispose() - Method in class com.prineside.tdi2.screens.SettingsScreen
- dispose() - Method in class com.prineside.tdi2.screens.SimulationScreen
- dispose() - Method in class com.prineside.tdi2.screens.StatisticsScreen
- dispose() - Method in class com.prineside.tdi2.screens.TicTacToeScreen
- dispose() - Method in class com.prineside.tdi2.Shape.Factory
- dispose() - Method in class com.prineside.tdi2.systems.AbilitySystem
- dispose() - Method in class com.prineside.tdi2.systems.BonusSystem
- dispose() - Method in class com.prineside.tdi2.systems.BuffSystem
- dispose() - Method in class com.prineside.tdi2.systems.EnemySystem
- dispose() - Method in class com.prineside.tdi2.systems.ExplosionSystem
- dispose() - Method in class com.prineside.tdi2.systems.GameplayModSystem
- dispose() - Method in class com.prineside.tdi2.systems.GameStateSystem
- dispose() - Method in class com.prineside.tdi2.systems.GameUiSystem
- dispose() - Method in class com.prineside.tdi2.systems.HotKeySystem
- dispose() - Method in class com.prineside.tdi2.systems.InputSystem
- dispose() - Method in class com.prineside.tdi2.systems.InventorySystem
- dispose() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- dispose() - Method in class com.prineside.tdi2.systems.MapEditorUiSystem
- dispose() - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- dispose() - Method in class com.prineside.tdi2.systems.MapSystem
- dispose() - Method in class com.prineside.tdi2.systems.MinerSystem
- dispose() - Method in class com.prineside.tdi2.systems.ModifierSystem
- dispose() - Method in class com.prineside.tdi2.systems.ParticleSystem
- dispose() - Method in class com.prineside.tdi2.systems.PathRenderingSystem
- dispose() - Method in class com.prineside.tdi2.systems.ProjectileSystem
- dispose() - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
- dispose() - Method in class com.prineside.tdi2.systems.QuestSystem
- dispose() - Method in class com.prineside.tdi2.systems.RenderSystem
- dispose() - Method in class com.prineside.tdi2.systems.ScriptSystem
- dispose() - Method in class com.prineside.tdi2.systems.StateSystem
- dispose() - Method in class com.prineside.tdi2.systems.StatisticsSystem
- dispose() - Method in class com.prineside.tdi2.systems.TowerSystem
- dispose() - Method in class com.prineside.tdi2.systems.WaveSystem
- dispose() - Method in class com.prineside.tdi2.Tile.Factory.AbstractFactory
- dispose() - Method in class com.prineside.tdi2.Tower
- dispose() - Method in class com.prineside.tdi2.ui.actors.ModelView
- dispose() - Method in class com.prineside.tdi2.ui.actors.PanZoomTooltip
- dispose() - Method in class com.prineside.tdi2.ui.actors.PieChartActor
- dispose() - Method in class com.prineside.tdi2.ui.actors.ScreenBorderGradient
- dispose() - Method in class com.prineside.tdi2.ui.actors.SideMenu
- dispose() - Method in class com.prineside.tdi2.ui.actors.TrailMultilineActor
- dispose() - Method in class com.prineside.tdi2.ui.actors.WebView
- dispose() - Method in class com.prineside.tdi2.ui.components.AbilityMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.BuildMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
- dispose() - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay
- dispose() - Method in class com.prineside.tdi2.ui.components.GameOverOverlay
- dispose() - Method in class com.prineside.tdi2.ui.components.GameplayBonusesOverlay
- dispose() - Method in class com.prineside.tdi2.ui.components.GameStateEditor
- dispose() - Method in class com.prineside.tdi2.ui.components.GateMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.LiveLeaderboard
- dispose() - Method in class com.prineside.tdi2.ui.components.MainUi
- dispose() - Method in class com.prineside.tdi2.ui.components.MapEditorInventoryMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.MapEditorUi
- dispose() - Method in class com.prineside.tdi2.ui.components.MapPrestigeOverlay
- dispose() - Method in class com.prineside.tdi2.ui.components.MapShiftButtons
- dispose() - Method in class com.prineside.tdi2.ui.components.MinerMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.ModifierMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.NewEnemyOverlay
- dispose() - Method in class com.prineside.tdi2.ui.components.PauseMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.QuestList
- dispose() - Method in class com.prineside.tdi2.ui.components.ResearchMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.ResearchScreenInventory
- dispose() - Method in class com.prineside.tdi2.ui.components.RoadMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.SpawnMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.StatisticsChart
- dispose() - Method in class com.prineside.tdi2.ui.components.StorylineMessages
- dispose() - Method in class com.prineside.tdi2.ui.components.Subtitles
- dispose() - Method in class com.prineside.tdi2.ui.components.Tooltip
- dispose() - Method in class com.prineside.tdi2.ui.components.TowerMenu
- dispose() - Method in class com.prineside.tdi2.ui.components.UiElementsEmphasizer
- dispose() - Method in class com.prineside.tdi2.ui.components.XmMusicTrackMenu
- dispose() - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
- dispose() - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
- dispose() - Method in class com.prineside.tdi2.ui.shared.Notifications
- dispose() - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
- dispose() - Method in class com.prineside.tdi2.ui.shared.WebBrowser
- dispose() - Method in class com.prineside.tdi2.Unit.Factory.BasicAbstractFactory
- dispose() - Method in interface com.prineside.tdi2.Unit.Factory
- dispose() - Method in class com.prineside.tdi2.utils.ParallelBatch
- dispose() - Method in class com.prineside.tdi2.utils.ParallelBatchStack
- dispose() - Method in class com.prineside.tdi2.utils.SpriteCacheExtended.CacheArray
- disposeComponent(Class<T>) - Method in class com.prineside.tdi2.managers.UiManager
- DIST_STRING_CHAR_TO_IDX - Static variable in class com.prineside.tdi2.utils.StringFormatter
- distanceFromStart - Variable in class com.prineside.tdi2.pathfinding.PathSegmentForRendering
- distanceToCenter - Variable in class com.prineside.tdi2.Research
- DISTINGUISHABLE_STRING_CHARS - Static variable in class com.prineside.tdi2.utils.StringFormatter
- distinguishableString(int) - Static method in class com.prineside.tdi2.utils.StringFormatter
- div(double) - Method in class com.prineside.luaj.LuaNumber
- div(double) - Method in class com.prineside.luaj.LuaString
- div(double) - Method in class com.prineside.luaj.LuaValue
-
Divide: Perform numeric divide operation by another value of double type without metatag processing
- div(int) - Method in class com.prineside.luaj.LuaNumber
- div(int) - Method in class com.prineside.luaj.LuaString
- div(int) - Method in class com.prineside.luaj.LuaValue
-
Divide: Perform numeric divide operation by another value of int type without metatag processing
- div(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
- div(LuaValue) - Method in class com.prineside.luaj.LuaNumber
- div(LuaValue) - Method in class com.prineside.luaj.LuaString
- div(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Divide: Perform numeric divide operation by another value of unknown type, including metatag processing.
- DIV - Static variable in class com.prineside.luaj.LuaValue
-
LuaString constant with value "__div" for use as metatag
- divInto(double) - Method in class com.prineside.luaj.LuaNumber
- divInto(double) - Method in class com.prineside.luaj.LuaString
- divInto(double) - Method in class com.prineside.luaj.LuaValue
-
Reverse-divide: Perform numeric divide operation into another value with metatag processing
- dmod(double, double) - Static method in class com.prineside.luaj.LuaNumber
-
Take modulo double numbers according to lua math, and return a
LuaValue
result. - dmod_d(double, double) - Static method in class com.prineside.luaj.LuaNumber
-
Take modulo for double numbers according to lua math, and return a double result.
- DO - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- done() - Method in interface com.prineside.tdi2.utils.GameSyncLoader.SyncExecutionListener
- Done() - Method in class com.prineside.luaj.parser.SimpleCharStream
-
Reset buffer when finished.
- dontDrawOverPlatforms - Variable in class com.prineside.tdi2.systems.PathRenderingSystem
- doStuff(int, int...) - Method in interface com.prineside.tdi2.utils.luaTests.TestFunctionalVarargsInterfaceB
- doStuff(String) - Method in interface com.prineside.tdi2.utils.luaTests.TestFunctionalInterface
- doStuff(String...) - Method in interface com.prineside.tdi2.utils.luaTests.TestFunctionalVarargsInterfaceA
- dots - Variable in class com.prineside.luaj.ast.FuncName
- DOUBLE_GAIN - Enum constant in enum class com.prineside.tdi2.Config.ProductId
- DOUBLE_GAIN_DISABLED_MANUALLY - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DOUBLE_GAIN_SHARD - Enum constant in enum class com.prineside.tdi2.enums.ItemType
- DOUBLE_LASER_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- DoubleArrayComparator - Class in com.prineside.tdi2.utils.syncchecker.comparators
- DoubleArrayComparator() - Constructor for class com.prineside.tdi2.utils.syncchecker.comparators.DoubleArrayComparator
- doubleGain - Variable in class com.prineside.tdi2.managers.ProgressManager.VideoAdViewBonus
- doubleGainEnabled() - Method in interface com.prineside.tdi2.managers.ProgressManager.ProgressManagerListener
- doubleGainEnabled() - Method in class com.prineside.tdi2.managers.ProgressManager.ProgressManagerListener.ProgressManagerListenerAdapter
- doubleGainEnabledBySteamGamePurchase() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- doubleGainEnabledBySteamGamePurchase() - Method in interface com.prineside.tdi2.ActionResolver
- DoubleGainShardItem - Class in com.prineside.tdi2.items
- DoubleGainShardItem.DoubleGainShardItemFactory - Class in com.prineside.tdi2.items
- DoubleGainShardItemFactory() - Constructor for class com.prineside.tdi2.items.DoubleGainShardItem.DoubleGainShardItemFactory
- DoubleMiningSpeed - Class in com.prineside.tdi2.gameplayMods.mods
- DoubleMiningSpeed() - Constructor for class com.prineside.tdi2.gameplayMods.mods.DoubleMiningSpeed
- DoubleMiningSpeed.BonusProvider - Class in com.prineside.tdi2.gameplayMods.mods
- doubleSpeedDuration - Variable in class com.prineside.tdi2.gameplayMods.mods.BuildRandomMiner
- doubleSpeedParticle - Variable in class com.prineside.tdi2.Miner
- doubleSpeedParticleEffectPool - Variable in class com.prineside.tdi2.managers.MinerManager
- doubleSpeedTimeLeft - Variable in class com.prineside.tdi2.Miner
- doubleSpeedTimeLeft - Variable in class com.prineside.tdi2.tiles.CoreTile
- down - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
- down - Variable in class com.prineside.tdi2.scene2d.ui.List.ListStyle
- DOWN - Enum constant in enum class com.prineside.tdi2.ui.components.MapShiftButtons.Direction
- downFontColor - Variable in class com.prineside.tdi2.scene2d.ui.TextButton.TextButtonStyle
- downloadFreshTranslationsAsync() - Method in class com.prineside.tdi2.managers.LocaleManager
- dpow(double, double) - Static method in class com.prineside.luaj.lib.MathLib
-
compute power using installed math library, or default if there is no math library installed
- dpow_d(double, double) - Static method in class com.prineside.luaj.lib.MathLib
- dpow_lib(double, double) - Method in class com.prineside.luaj.lib.jse.JseMathLib
-
Faster, better version of pow() used by arithmetic operator ^
- dpow_lib(double, double) - Method in class com.prineside.luaj.lib.MathLib
-
Hook to override default dpow behavior with faster implementation.
- DPS_CHART_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- DPS_STAT_INTERVAL - Static variable in class com.prineside.tdi2.Tower
- DPS_STAT_SLOTS - Static variable in class com.prineside.tdi2.Tower
- dpsDamage - Variable in class com.prineside.tdi2.Tower
- dpsTime - Variable in class com.prineside.tdi2.Tower
- dqBoardPlace - Variable in class com.prineside.tdi2.IssuedItems
- dqBoardRankPercentage - Variable in class com.prineside.tdi2.IssuedItems
- dqBoardTotalPlaces - Variable in class com.prineside.tdi2.IssuedItems
- dqDate - Variable in class com.prineside.tdi2.IssuedItems
- drag(InputEvent, float, float, int) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Source
-
Called repeatedly during a drag which started on this source.
- drag(InputEvent, float, float, int) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
- drag(InputEvent, float, float, int) - Method in class com.prineside.tdi2.scene2d.utils.DragScrollListener
- drag(DragAndDrop.Source, DragAndDrop.Payload, float, float, int) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Target
-
Called when the payload is dragged over the target.
- DragAndDrop - Class in com.prineside.tdi2.scene2d.utils
-
Manages drag and drop operations through registered drag sources and drop targets.
- DragAndDrop() - Constructor for class com.prineside.tdi2.scene2d.utils.DragAndDrop
- DragAndDrop.Payload - Class in com.prineside.tdi2.scene2d.utils
-
The payload of a drag and drop operation.
- DragAndDrop.Source - Class in com.prineside.tdi2.scene2d.utils
-
A source where a payload can be dragged from.
- DragAndDrop.Target - Class in com.prineside.tdi2.scene2d.utils
-
A target where a payload can be dropped to.
- dragButtonIndices - Variable in class com.prineside.tdi2.CameraController
- draggable - Variable in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- dragged() - Method in class com.prineside.tdi2.ui.actors.Window.WindowListener.Adapter
- dragged() - Method in interface com.prineside.tdi2.ui.actors.Window.WindowListener
- draggingItemHelper - Variable in class com.prineside.tdi2.systems.MapEditorUiSystem
- DraggingItemHelper - Class in com.prineside.tdi2.ui.components
- DraggingItemHelper(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.DraggingItemHelper
- DragListener - Class in com.prineside.tdi2.scene2d.utils
-
Detects mouse or finger touch drags on an actor.
- DragListener() - Constructor for class com.prineside.tdi2.scene2d.utils.DragListener
- DragScrollListener - Class in com.prineside.tdi2.scene2d.utils
-
Causes a scroll pane to scroll when a drag goes outside the bounds of the scroll pane.
- DragScrollListener(ScrollPane) - Constructor for class com.prineside.tdi2.scene2d.utils.DragScrollListener
- dragStart(InputEvent, float, float, int) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Source
-
Called when a drag is started on the source.
- dragStart(InputEvent, float, float, int) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
- dragStop(InputEvent, float, float, int) - Method in class com.prineside.tdi2.scene2d.utils.DragListener
- dragStop(InputEvent, float, float, int) - Method in class com.prineside.tdi2.scene2d.utils.DragScrollListener
- dragStop(InputEvent, float, float, int, DragAndDrop.Payload, DragAndDrop.Target) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Source
-
Called when a drag for the source is stopped.
- drainDamageAndKillQueue() - Method in class com.prineside.tdi2.systems.DamageSystem
-
Actually applies the damage given to the enemies
- drainDamageAndKillQueueTillEmpty() - Method in class com.prineside.tdi2.systems.DamageSystem
- draw() - Method in class com.prineside.tdi2.scene2d.Stage
- draw(float) - Method in class com.prineside.tdi2.Screen
- draw(float) - Method in class com.prineside.tdi2.screens.AboutScreen
- draw(float) - Method in class com.prineside.tdi2.screens.account.GenericAccountScreen
- draw(float) - Method in class com.prineside.tdi2.screens.AccountSettingsScreen
- draw(float) - Method in class com.prineside.tdi2.screens.CrashReportScreen
- draw(float) - Method in class com.prineside.tdi2.screens.CustomMapSelectScreen
- draw(float) - Method in class com.prineside.tdi2.screens.GameScreen
- draw(float) - Method in class com.prineside.tdi2.screens.HotkeyScreen
- draw(float) - Method in class com.prineside.tdi2.screens.LanguageSelectScreen
- draw(float) - Method in class com.prineside.tdi2.screens.LevelSelectScreen
- draw(float) - Method in class com.prineside.tdi2.screens.LoadingScreen
- draw(float) - Method in class com.prineside.tdi2.screens.MainMenuScreen
- draw(float) - Method in class com.prineside.tdi2.screens.MapEditorScreen
- draw(float) - Method in class com.prineside.tdi2.screens.MoneyScreen
- draw(float) - Method in class com.prineside.tdi2.screens.ResearchesScreen
- draw(float) - Method in class com.prineside.tdi2.screens.SettingsScreen
- draw(float) - Method in class com.prineside.tdi2.screens.SimulationScreen
- draw(float) - Method in class com.prineside.tdi2.screens.StatisticsScreen
- draw(float) - Method in class com.prineside.tdi2.screens.TicTacToeScreen
- draw(float) - Method in class com.prineside.tdi2.systems.GameUiSystem
- draw(float) - Method in class com.prineside.tdi2.systems.SoundSystem
- draw(float) - Method in class com.prineside.tdi2.ui.components.AbilityMenu
- draw(float) - Method in class com.prineside.tdi2.ui.components.CoreMenu
- draw(float) - Method in class com.prineside.tdi2.ui.components.GameStateEditor
- draw(float) - Method in class com.prineside.tdi2.ui.components.MainUi
- draw(float) - Method in class com.prineside.tdi2.ui.components.MinerMenu
-
Вызывается в каждом кадре.
- draw(float) - Method in class com.prineside.tdi2.ui.components.ModifierMenu
- draw(float) - Method in class com.prineside.tdi2.ui.components.ResearchMenu
-
Каждый фрейм
- draw(float) - Method in class com.prineside.tdi2.ui.components.StatisticsChart
- draw(float) - Method in class com.prineside.tdi2.ui.components.Subtitles
- draw(float) - Method in class com.prineside.tdi2.ui.components.TargetMenu
- draw(float) - Method in class com.prineside.tdi2.ui.components.TowerMenu
- draw(float, float) - Method in class com.prineside.tdi2.systems.QuestSystem
- draw(Batch) - Method in interface com.prineside.tdi2.ProjectileTrail
- draw(Batch) - Method in class com.prineside.tdi2.Shape
- draw(Batch) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
- draw(Batch) - Method in class com.prineside.tdi2.shapes.ChainLightning
- draw(Batch) - Method in class com.prineside.tdi2.shapes.Circle
- draw(Batch) - Method in class com.prineside.tdi2.shapes.CountdownPolygon
- draw(Batch) - Method in class com.prineside.tdi2.shapes.FlyingParticlesLine
- draw(Batch) - Method in class com.prineside.tdi2.shapes.MultiLine
- draw(Batch) - Method in class com.prineside.tdi2.shapes.PieChart
- draw(Batch) - Method in class com.prineside.tdi2.shapes.RangeCircle
- draw(Batch) - Method in class com.prineside.tdi2.shapes.StraightMultiLine
- draw(Batch) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
- draw(Batch) - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
- draw(Batch) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.BallLightningAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.BlizzardAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.BulletWallAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.FireballAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.FirestormAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.LoicAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.LoopAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.MagnetAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.NukeAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.OverloadAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.SmokeBombAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.ThunderAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.abilities.WindstormAbility
- draw(Batch, float) - Method in class com.prineside.tdi2.Ability
-
Called by
AbilitySystem.draw(Batch, float)
each frame. - draw(Batch, float) - Method in class com.prineside.tdi2.EnemyFollowingProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.Projectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.AirProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.BasicProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.BuffProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.CannonProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.MissileProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.MultishotProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.SplashProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.SplinterProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.projectiles.VenomProjectile
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.Actor
-
Draws the actor.
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.Group
-
Draws the group and its children.
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.Button
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.CheckBox
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.Container
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.Image
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.ImageButton
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.ImageTextButton
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.List
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxScrollPane
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.SplitPane
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.Table
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.TextButton
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.TextField
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.Tree
- draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.Widget
-
If this method is overridden, the super method or
Widget.validate()
should be called to ensure the widget is laid out. - draw(Batch, float) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
-
If this method is overridden, the super method or
WidgetGroup.validate()
should be called to ensure the widget group is laid out. - draw(Batch, float) - Method in class com.prineside.tdi2.systems.AbilitySystem
- draw(Batch, float) - Method in class com.prineside.tdi2.systems.PathRenderingSystem
- draw(Batch, float) - Method in class com.prineside.tdi2.systems.WaveSystem
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.ButtonHoldHint
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.GroupClipping
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.HighlightActor
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.HotKeyHintLabel
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.ImageWithParentColor
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.ItemCell
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.Label
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.LabelWithShadow
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.LinearChartActor
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.ModelView
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.ParticlesCanvas
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.PieChartActor
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.QuadActor
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.actors.TrailMultilineActor
- draw(Batch, float) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
- draw(Batch, float) - Method in interface com.prineside.tdi2.WaveProcessor
- draw(Batch, float) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
- draw(Batch, float) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor
- draw(Batch, float) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor
- draw(Batch, float) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor
- draw(Batch, float) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor
- draw(Batch, float, float) - Method in class com.prineside.tdi2.systems.EnemySystem
- draw(Batch, float, float) - Method in class com.prineside.tdi2.systems.InputSystem
- draw(Batch, float, float) - Method in class com.prineside.tdi2.systems.ParticleSystem
- draw(Batch, float, float) - Method in class com.prineside.tdi2.systems.ProjectileSystem
- draw(Batch, float, float, float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.BaseDrawable
- draw(Batch, float, float, float, float) - Method in interface com.prineside.tdi2.scene2d.utils.Drawable
-
Draws this drawable at the specified bounds.
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.NinePatchDrawable
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.SpriteDrawable
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.TextureRegionDrawable
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.TiledDrawable
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.utils.Quad
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadDrawable
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadDrawableStack
- draw(Batch, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadRegion
-
Draw vertices at the specified xy with width,height.
- draw(Batch, float, float, float, float, float) - Method in class com.prineside.tdi2.ui.actors.RadialSprite
- draw(Batch, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.Quad
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.NinePatchDrawable
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.SpriteDrawable
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.TextureRegionDrawable
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.TiledDrawable
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in interface com.prineside.tdi2.scene2d.utils.TransformDrawable
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.Quad
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadDrawable
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadDrawableStack
- draw(Batch, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadRegion
- draw(Batch, float, float, float, float, Map) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
- draw(Batch, TextureRegion, float, float, float, float, float, int) - Static method in class com.prineside.tdi2.scene2d.utils.TiledDrawable
- draw(TextureRegion, float, float) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(TextureRegion, float, float) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(TextureRegion, float, float, float, float) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(TextureRegion, float, float, float, float) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(TextureRegion, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(TextureRegion, float, float, float, float, float, float, float, float, float, boolean) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(TextureRegion, float, float, Affine2) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(TextureRegion, float, float, Affine2) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(Texture, float[], int, int) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(Texture, float[], int, int) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(Texture, float, float) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(Texture, float, float) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(Texture, float, float, float, float) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(Texture, float, float, float, float) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(Texture, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(Texture, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
-
Deprecated.SpriteCache#add(Texture texture, float x, float y, int srcWidth, int srcHeight, float u, float v, float u2, float v2, float color) may be broken / inconsistent (srcWidth/Height define actual size and not the source size), better use some other method.
- draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(Texture, float, float, float, float, float, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(Texture, float, float, float, float, int, int, int, int, boolean, boolean) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- draw(Texture, float, float, int, int, int, int) - Method in class com.prineside.tdi2.utils.ParallelBatch
- draw(Texture, float, float, int, int, int, int) - Method in class com.prineside.tdi2.utils.SpriteCacheExtended
- Draw - Class in com.prineside.tdi2.utils.mapeditor.tools
- Draw() - Constructor for class com.prineside.tdi2.utils.mapeditor.tools.Draw
- DRAW_TOWER_TARGET - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- drawAbilitiesToCache(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Tower
- Drawable - Interface in com.prineside.tdi2.scene2d.utils
-
A drawable knows how to draw itself at a given rectangular size.
- DRAWABLE_PARAM_BOTTOM_HEIGHT - Static variable in class com.prineside.tdi2.utils.AbstractDrawable
- DRAWABLE_PARAM_LEFT_WIDTH - Static variable in class com.prineside.tdi2.utils.AbstractDrawable
- DRAWABLE_PARAM_MIN_HEIGHT - Static variable in class com.prineside.tdi2.utils.AbstractDrawable
- DRAWABLE_PARAM_MIN_WIDTH - Static variable in class com.prineside.tdi2.utils.AbstractDrawable
- DRAWABLE_PARAM_RIGHT_WIDTH - Static variable in class com.prineside.tdi2.utils.AbstractDrawable
- DRAWABLE_PARAM_TOP_HEIGHT - Static variable in class com.prineside.tdi2.utils.AbstractDrawable
- drawAlways - Variable in class com.prineside.tdi2.tiles.EqualizerTile
- drawAngle - Variable in class com.prineside.tdi2.CollidingProjectile
- drawAngle - Variable in class com.prineside.tdi2.Enemy
- drawAngle - Variable in class com.prineside.tdi2.EnemyFollowingProjectile
- drawAngle - Variable in class com.prineside.tdi2.Unit
- drawBase(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Building
- drawBase(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Miner
- drawBase(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Tower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossCreepEnemy
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossBodyEnemy
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossTailEnemy
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.enemies.HeliEnemy
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.enemies.JetEnemy
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.enemies.LightEnemy
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.Enemy
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.systems.MapSystem
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.Tower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.BlastTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.CrusherTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.FlamethrowerTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.FreezingTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.GaussTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.LaserTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.MinigunTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.MissileTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.SniperTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.SplashTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.TeslaTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.towers.VenomTower
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.Unit
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.units.BallLightningUnit
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.units.DisorientedUnit
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.units.IceFieldUnit
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.units.MicrogunUnit
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.units.MineUnit
- drawBatch(Batch, float) - Method in class com.prineside.tdi2.units.SnowballUnit
- drawBatch(Batch, float, float, float) - Method in class com.prineside.tdi2.utils.TextureRegionConfig
- drawBatch(Batch, float, float, float, float, float) - Method in class com.prineside.tdi2.Gate
- drawBatch(Batch, float, float, float, float, float) - Method in class com.prineside.tdi2.gates.TeleportGate
- drawBatch(Batch, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.TextureRegionConfig
- drawBatch(Batch, float, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Tile
- drawBatch(Batch, float, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.CoreTile
- drawBatch(Batch, float, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.EqualizerTile
- drawBatch(Batch, float, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.QuadTile
- drawBatch(Batch, float, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.SpawnTile
- drawBatch(Batch, float, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.TargetTile
- drawBatch(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Miner
- drawBatch(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.miners.InfiarMiner
- drawBatch(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.miners.MatrixMiner
- drawBatch(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.miners.ScalarMiner
- drawBatch(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.miners.TensorMiner
- drawBatch(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.miners.VectorMiner
- drawBatch(Batch, float, Color) - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy
- drawBatch(Batch, float, Color) - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossEnemy
- drawBatch(Batch, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Modifier
- drawBatch(Batch, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.modifiers.BalanceModifier
- drawBatch(Batch, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.modifiers.BountyModifier
- drawBatch(Batch, Map, float, MapRenderingSystem.DrawMode) - Static method in class com.prineside.tdi2.systems.MinerSystem
- drawBatch(Batch, Map, float, MapRenderingSystem.DrawMode) - Static method in class com.prineside.tdi2.systems.ModifierSystem
- drawBatch(Array<TextureRegionConfig>, Batch, float, float, float) - Static method in class com.prineside.tdi2.utils.TextureRegionConfig
- drawBatch(Array<TextureRegionConfig>, Batch, float, float, float, float, float) - Static method in class com.prineside.tdi2.utils.TextureRegionConfig
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.abilities.BallLightningAbility
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.abilities.LoicAbility
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.abilities.ThunderAbility
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.Ability
-
Called by
AbilitySystem.drawBatchAdditive(Batch, float)
(Batch, float)} each frame. - drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.enemies.ArmoredEnemy
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.enemies.HealerEnemy
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.Enemy
-
Highlights and auras.
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.systems.AbilitySystem
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.systems.TowerSystem
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.Tower
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.towers.CrusherTower
- drawBatchAdditive(Batch, float) - Method in class com.prineside.tdi2.towers.GaussTower
- drawBatchAdditive(Batch, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Modifier
- drawBatchAdditive(Batch, Map, float, MapRenderingSystem.DrawMode) - Static method in class com.prineside.tdi2.systems.ModifierSystem
- drawBonusExtras(Batch, float, float, float, float, boolean, boolean) - Method in class com.prineside.tdi2.tiles.PlatformTile
- drawBuildings(OrthographicCamera) - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- drawCache(SpriteCache, float, float, float) - Method in class com.prineside.tdi2.utils.TextureRegionConfig
- drawCache(Array<TextureRegionConfig>, SpriteCache, float, float, float) - Static method in class com.prineside.tdi2.utils.TextureRegionConfig
- drawDamageParticles(Batch) - Method in class com.prineside.tdi2.systems.ParticleSystem
- drawDebug(Batch) - Method in class com.prineside.tdi2.shapes.MultiLine
- drawDebug(Batch) - Method in class com.prineside.tdi2.systems.PathfindingSystem
- drawDebug(ShapeRenderer) - Method in class com.prineside.tdi2.scene2d.Actor
-
Draws this actor's debug lines if
Actor.getDebug()
is true. - drawDebug(ShapeRenderer) - Method in class com.prineside.tdi2.scene2d.Group
-
Draws this actor's debug lines if
Actor.getDebug()
is true and, regardless ofActor.getDebug()
, callsActor.drawDebug(ShapeRenderer)
on each child. - drawDebug(ShapeRenderer) - Method in class com.prineside.tdi2.scene2d.ui.Container
- drawDebug(ShapeRenderer) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- drawDebug(ShapeRenderer) - Method in class com.prineside.tdi2.scene2d.ui.Table
- drawDebug(ShapeRenderer, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.Quad
- drawDebug(ShapeRenderer, float, float, float, float, float, float, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadRegion
- drawDebugDpsChart(Batch) - Method in class com.prineside.tdi2.systems.DamageSystem
- drawEnemyHealth(Batch) - Method in class com.prineside.tdi2.systems.EnemySystem
- drawExtras(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Tile
- drawExtras(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.PlatformTile
- drawExtras(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.ScriptTile
- drawExtras(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.SourceTile
- drawExtras(Batch, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile
- drawFancy(Batch, float, float, float, float) - Method in class com.prineside.tdi2.tiles.EqualizerTile
- drawFlying(Batch, float, float) - Method in class com.prineside.tdi2.systems.UnitSystem
- drawFontToCache(SpriteCache, CharSequence, BitmapFont, float, float, float, float, int, boolean) - Static method in class com.prineside.tdi2.utils.DrawUtils
- drawFontToCacheScaled(SpriteCache, CharSequence, BitmapFont, float, float, float, float, int, boolean, float) - Static method in class com.prineside.tdi2.utils.DrawUtils
- drawGateHover(Batch, int, int, boolean) - Static method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- drawGateSelection(Batch, int, int, boolean) - Static method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- drawGlitch(Batch) - Method in class com.prineside.tdi2.Tower
- drawGlitch(Batch) - Method in class com.prineside.tdi2.towers.VenomTower
- drawGrounded(Batch, float, float) - Method in class com.prineside.tdi2.systems.UnitSystem
- drawHealth(Batch) - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossCreepEnemy
- drawHealth(Batch) - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossHeadEnemy
- drawHealth(Batch) - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
- drawHealth(Batch) - Method in class com.prineside.tdi2.enemies.IcyEnemy
- drawHealth(Batch) - Method in class com.prineside.tdi2.Enemy
- drawHoveredRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.Building
- drawHoveredRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.Tile
- drawHoveredRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.tiles.PlatformTile
- drawHoveredRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.Tower
- drawing - Variable in class com.prineside.tdi2.utils.ParallelBatch
- drawLayers(Batch) - Method in class com.prineside.tdi2.systems.RenderSystem
- drawMapGrid - Variable in class com.prineside.tdi2.systems.MapRenderingSystem
- drawMapHoverSelect(Batch) - Method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- drawOpaque(Batch) - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
- drawOutline(Batch, float, float, float, float, Color, Color) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
- drawOverEnemies - Variable in class com.prineside.tdi2.Unit
- drawPathTraces - Variable in class com.prineside.tdi2.systems.MapSystem
- drawPos - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
- drawPosition - Variable in class com.prineside.tdi2.CollidingProjectile
- drawPosition - Variable in class com.prineside.tdi2.Enemy
- drawPosition - Variable in class com.prineside.tdi2.EnemyFollowingProjectile
- drawPosition - Variable in class com.prineside.tdi2.Unit
- drawPriority - Variable in class com.prineside.tdi2.enemies.GenericEnemy
- drawRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.units.MicrogunUnit
- drawRanges(Batch) - Method in class com.prineside.tdi2.systems.TowerSystem
- drawRoadStatic(Batch, float, float, float, float, Map) - Method in class com.prineside.tdi2.Tile
- drawScale - Variable in class com.prineside.tdi2.Enemy
- drawScale - Variable in class com.prineside.tdi2.projectiles.MultishotProjectile
- drawSelectedRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.Building
- drawSelectedRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.Tile
- drawSelectedRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.tiles.PlatformTile
- drawSelectedRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.Tower
- drawSelectedRange(Batch, RangeCircle) - Method in class com.prineside.tdi2.towers.MinigunTower
- drawStains(Batch) - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- drawStatic(Batch, float, float, float, float) - Method in class com.prineside.tdi2.Gate
- drawStatic(Batch, float, float, float, float) - Method in class com.prineside.tdi2.gates.BarrierHealthGate
- drawStatic(Batch, float, float, float, float) - Method in class com.prineside.tdi2.gates.BarrierTypeGate
- drawStatic(Batch, float, float, float, float) - Method in class com.prineside.tdi2.gates.TeleportGate
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Tile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.BossTile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.CoreTile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.DummyTile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.EqualizerTile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.GameValueTile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.PlatformTile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.QuadTile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.ScriptTile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.SourceTile
- drawStatic(Batch, float, float, float, float, Map, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.XmMusicTrackTile
- drawTileHover(Batch, int, int) - Static method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- drawTiles(OrthographicCamera) - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- drawTileSelection(Batch, int, int) - Static method in class com.prineside.tdi2.systems.GameMapSelectionSystem
- drawTilesExtras(OrthographicCamera) - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- drawToCache(SpriteCache, float, float, float, float) - Method in class com.prineside.tdi2.utils.Quad
- drawToCache(SpriteCache, float, float, float, float) - Method in class com.prineside.tdi2.utils.QuadRegion
- DrawUtils - Class in com.prineside.tdi2.utils
- DrawUtils() - Constructor for class com.prineside.tdi2.utils.DrawUtils
- drawWeapon(Batch, float, float, float, float) - Method in class com.prineside.tdi2.Tower
- drawWeapon(Batch, float, float, float, float) - Method in class com.prineside.tdi2.towers.BlastTower
- drawWeapon(Batch, float, float, float, float) - Method in class com.prineside.tdi2.towers.CrusherTower
- drawWeapon(Batch, float, float, float, float) - Method in class com.prineside.tdi2.towers.GaussTower
- drawWeapon(Batch, float, float, float, float) - Method in class com.prineside.tdi2.towers.MissileTower
- drawWeapon(Batch, float, float, float, float) - Method in class com.prineside.tdi2.towers.SplashTower
- drawWeapons(Batch, float) - Method in class com.prineside.tdi2.systems.TowerSystem
- drop(DragAndDrop.Source, DragAndDrop.Payload, float, float, int) - Method in class com.prineside.tdi2.scene2d.utils.DragAndDrop.Target
-
Called when the payload is dropped on the target.
- DUMMY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- DUMMY - Enum constant in enum class com.prineside.tdi2.enums.TileType
- DUMMY - Enum constant in enum class com.prineside.tdi2.enums.TriggeredActionType
- DUMMY - Static variable in class com.prineside.luaj.debug.CallStack
- DUMMY - Variable in class com.prineside.tdi2.managers.TileManager.Factories
- DummyTile - Class in com.prineside.tdi2.tiles
- DummyTile.DummyTileFactory - Class in com.prineside.tdi2.tiles
- DummyTileFactory() - Constructor for class com.prineside.tdi2.tiles.DummyTile.DummyTileFactory
- dump() - Constructor for class com.prineside.luaj.lib.StringLib.dump
- dump(FPrototype, OutputStream, boolean) - Static method in class com.prineside.luaj.compiler.DumpState
- dump(FPrototype, OutputStream, boolean, int, boolean) - Static method in class com.prineside.luaj.compiler.DumpState
- dumpActorsHierarchy(Group, int) - Method in class com.prineside.tdi2.managers.UiManager
- DumpState - Class in com.prineside.luaj.compiler
-
Class to dump a
Prototype
into an output stream, as part of compiling. - DumpState(OutputStream, boolean) - Constructor for class com.prineside.luaj.compiler.DumpState
- duplicateActionsTo - Variable in class com.prineside.tdi2.systems.StateSystem
- duration - Variable in class com.prineside.tdi2.abilities.BallLightningAbility
-
Total duration (in seconds) of life of the ball lightning.
- duration - Variable in class com.prineside.tdi2.Buff
-
Remaining buff duration.
- duration - Variable in class com.prineside.tdi2.items.DoubleGainShardItem
- duration - Variable in class com.prineside.tdi2.managers.ProgressManager.CraftingQueueItem
- DURATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- durationLeft - Variable in class com.prineside.tdi2.managers.SoundManager.PlayingSoundStat
- durationLeft - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
- durationMs - Variable in class com.prineside.tdi2.StaticSound
- durationMultiplier - Variable in class com.prineside.tdi2.buffs.ChainReactionBuff
- durationPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.DebuffsLastLonger
- duringGame - Variable in class com.prineside.tdi2.BasicLevelQuestConfig
- DYNAMIC_SETTINGS_URL - Static variable in class com.prineside.tdi2.Config
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossBodyEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossCreepEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossHeadEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossBodyEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossTailEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.enemies.GenericEnemy
- dynamicPathfindingAllowed() - Method in class com.prineside.tdi2.Enemy
- dynamicSettingsChanged() - Method in interface com.prineside.tdi2.managers.SettingsManager.SettingsManagerListener
- dynamicSettingsChanged() - Method in class com.prineside.tdi2.managers.SettingsManager.SettingsManagerListener.SettingsManagerListenerAdapter
- DynamicSizeBoard(TicTacToeScreen.Board) - Constructor for class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
- DynamicSizeBoard(TicTacToeScreen.Rules) - Constructor for class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
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