Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
P
- p - Variable in class com.prineside.luaj.FPrototype
- p - Variable in class com.prineside.luaj.LuaClosure
- p - Variable in class com.prineside.luaj.Prototype
- P_ARMOR - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_BLIZZARD - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_BONUS_COINS - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_BONUS_XP - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_BURN - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_CHAIN_REACTION - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_DEATH_EXPLOSION - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_DECRYPTED - Enum constant in enum class com.prineside.tdi2.enums.ItemSubcategoryType
- P_ENCRYPTED - Enum constant in enum class com.prineside.tdi2.enums.ItemSubcategoryType
- P_FREEZING - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_INVULNERABILITY - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_NO_BONUS_SYSTEM_POINTS - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_NO_DAMAGE - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_POISON - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_REGENERATION - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_SLIPPING - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_SNOWBALL - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_STUN - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_THROW_BACK - Variable in class com.prineside.tdi2.systems.BuffSystem
- P_VULNERABILITY - Variable in class com.prineside.tdi2.systems.BuffSystem
- P100 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P100 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- P200 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P200 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- P300 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P300 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- P400 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P400 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- P50 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P50 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- P500 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P500 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- P600 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P600 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- P700 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P700 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- P800 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P800 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- P900 - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Variants
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.AMBER
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE_GREY
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BLUE
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.BROWN
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.CYAN
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_ORANGE
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.DEEP_PURPLE
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREEN
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.GREY
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.INDIGO
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_BLUE
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIGHT_GREEN
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.LIME
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.ORANGE
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PINK
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.PURPLE
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.RED
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.TEAL
- P900 - Static variable in class com.prineside.tdi2.utils.MaterialColor.YELLOW
- pack() - Constructor for class com.prineside.luaj.lib.TableLib.pack
- pack() - Method in class com.prineside.tdi2.scene2d.ui.Widget
- pack() - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
- pack() - Method in interface com.prineside.tdi2.scene2d.utils.Layout
-
Sizes this actor to its preferred width and height, then calls
Layout.validate()
. - PACK_HUGE - Enum constant in enum class com.prineside.tdi2.Config.ProductId
- PACK_LARGE - Enum constant in enum class com.prineside.tdi2.Config.ProductId
- PACK_MEDIUM - Enum constant in enum class com.prineside.tdi2.Config.ProductId
- PACK_SMALL - Enum constant in enum class com.prineside.tdi2.Config.ProductId
- PACK_TINY - Enum constant in enum class com.prineside.tdi2.Config.ProductId
- PACKAGE - Static variable in class com.prineside.tdi2.Config
- package_ - Variable in class com.prineside.luaj.Globals
-
The PackageLib instance loaded into this Globals
- PackageLib - Class in com.prineside.luaj.lib
-
Subclass of
LibFunction
which implements the lua standard package and module library functions. - PackageLib() - Constructor for class com.prineside.luaj.lib.PackageLib
- PackageLib.loadlib - Class in com.prineside.luaj.lib
- PackageLib.lua_searcher - Class in com.prineside.luaj.lib
-
Called second Calls _G.package.searchpath(name, _G.package.path) and then globals.loadfile() if found
- PackageLib.preload_searcher - Class in com.prineside.luaj.lib
-
Called first Searches in preloaded packages (_G.package.preload table)
- PackageLib.require - Class in com.prineside.luaj.lib
-
require (modname) Loads the given module.
- PackageLib.searchpath - Class in com.prineside.luaj.lib
- PackColor - Class in com.prineside.tdi2.utils
- PackColor() - Constructor for class com.prineside.tdi2.utils.PackColor
- PackColor(int) - Constructor for class com.prineside.tdi2.utils.PackColor
- PackColor(Color) - Constructor for class com.prineside.tdi2.utils.PackColor
- PackColor.ColorConfigFormatException - Exception in com.prineside.tdi2.utils
- PACKS - Enum constant in enum class com.prineside.tdi2.enums.ItemCategoryType
- PACKS - Enum constant in enum class com.prineside.tdi2.ui.shared.InventoryOverlay.TabType
- pad(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the padTop, padLeft, padBottom, and padRight to the specified value.
- pad(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the padTop, padLeft, padBottom, and padRight to the specified value.
- pad(float) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
-
Sets the padTop, padLeft, padBottom, and padRight to the specified value.
- pad(float) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Sets the padTop, padLeft, padBottom, and padRight around the table to the specified value.
- pad(float) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
-
Sets the padTop, padLeft, padBottom, and padRight to the specified value.
- pad(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- pad(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.Container
- pad(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
- pad(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.Table
- pad(float, float, float, float) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
- pad(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the padTop, padLeft, padBottom, and padRight to the specified value.
- pad(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the padTop, padLeft, padBottom, and padRight to the specified value.
- pad(Value) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Sets the padTop, padLeft, padBottom, and padRight around the table to the specified value.
- pad(Value, Value, Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- pad(Value, Value, Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
- pad(Value, Value, Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Table
- padBottom(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- padBottom(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
- padBottom(float) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
- padBottom(float) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Padding at the bottom edge of the table.
- padBottom(float) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
- padBottom(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- padBottom(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
- padBottom(Value) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Padding at the bottom edge of the table.
- PaddedImageButton - Class in com.prineside.tdi2.ui.actors
-
Прозрачная кнопка с изображением.
- PaddedImageButton(Drawable, Runnable, Color, Color, Color) - Constructor for class com.prineside.tdi2.ui.actors.PaddedImageButton
- padLeft(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- padLeft(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
- padLeft(float) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
- padLeft(float) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Padding at the left edge of the table.
- padLeft(float) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
- padLeft(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- padLeft(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
- padLeft(Value) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Padding at the left edge of the table.
- padRight(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- padRight(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
- padRight(float) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
- padRight(float) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Padding at the right edge of the table.
- padRight(float) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
- padRight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- padRight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
- padRight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Padding at the right edge of the table.
- padTop(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- padTop(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
- padTop(float) - Method in class com.prineside.tdi2.scene2d.ui.HorizontalGroup
- padTop(float) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Padding at the top edge of the table.
- padTop(float) - Method in class com.prineside.tdi2.scene2d.ui.VerticalGroup
- padTop(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- padTop(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
- padTop(Value) - Method in class com.prineside.tdi2.scene2d.ui.Table
-
Padding at the top edge of the table.
- pageHeight - Variable in class com.prineside.tdi2.ui.actors.WebView
- pageWidth - Variable in class com.prineside.tdi2.ui.actors.WebView
- paintGate(Gate, int, int, boolean) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Draw
- paintTile(Tile, int, int) - Method in class com.prineside.tdi2.utils.mapeditor.tools.Draw
- PAIRS - Static variable in class com.prineside.luaj.LuaValue
-
LuaString constant with value "__ipairs" for use as metatag
- pan(InputEvent, float, float, float, float) - Method in class com.prineside.tdi2.scene2d.utils.ActorGestureListener
-
The delta is the difference in stage coordinates since the last pan.
- PANIC - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
- panning - Variable in class com.prineside.tdi2.ibxm.Sample
- panningEnvelope - Variable in class com.prineside.tdi2.ibxm.Instrument
- panStop(InputEvent, float, float, int, int) - Method in class com.prineside.tdi2.scene2d.utils.ActorGestureListener
- panZoomTooltip - Variable in class com.prineside.tdi2.systems.GameUiSystem
- PanZoomTooltip - Class in com.prineside.tdi2.ui.actors
- PanZoomTooltip() - Constructor for class com.prineside.tdi2.ui.actors.PanZoomTooltip
- Paper() - Constructor for class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
- PAPERS_DROP - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
- parallel() - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- parallel(Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- parallel(Action...) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- parallel(Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- parallel(Action, Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- parallel(Action, Action, Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- parallel(Action, Action, Action, Action, Action) - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- ParallelAction - Class in com.prineside.tdi2.scene2d.actions
-
Executes a number of actions at the same time.
- ParallelAction() - Constructor for class com.prineside.tdi2.scene2d.actions.ParallelAction
- ParallelAction(Action) - Constructor for class com.prineside.tdi2.scene2d.actions.ParallelAction
- ParallelAction(Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.ParallelAction
- ParallelAction(Action, Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.ParallelAction
- ParallelAction(Action, Action, Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.ParallelAction
- ParallelAction(Action, Action, Action, Action, Action) - Constructor for class com.prineside.tdi2.scene2d.actions.ParallelAction
- ParallelBatch - Class in com.prineside.tdi2.utils
-
Implementation of Batch which does not draw anything.
- ParallelBatch() - Constructor for class com.prineside.tdi2.utils.ParallelBatch
-
Constructs a new SpriteBatch with a size of 1000, one buffer, and the default shader.
- ParallelBatch(int) - Constructor for class com.prineside.tdi2.utils.ParallelBatch
-
Constructs a SpriteBatch with one buffer and the default shader.
- ParallelBatch(int, ShaderProgram) - Constructor for class com.prineside.tdi2.utils.ParallelBatch
-
Constructs a new SpriteBatch.
- ParallelBatchStack - Class in com.prineside.tdi2.utils
- ParallelBatchStack(int, ShaderProgram, int) - Constructor for class com.prineside.tdi2.utils.ParallelBatchStack
- ParallelBatchStack.Entry - Class in com.prineside.tdi2.utils
- parallelThreads - Variable in class com.prineside.tdi2.utils.simulation.SyncCheckSim
- param - Variable in class com.prineside.tdi2.ibxm.Note
- param(String, String) - Method in class com.prineside.tdi2.managers.HttpManager.PreparedRequest
- Parameters(int, long, long, boolean, boolean, long) - Constructor for class com.prineside.tdi2.utils.CRC.Parameters
- Parameters(CRC.Parameters) - Constructor for class com.prineside.tdi2.utils.CRC.Parameters
- params(ObjectMap<String, String>) - Method in class com.prineside.tdi2.managers.HttpManager.PreparedRequest
- ParensExp(Exp) - Constructor for class com.prineside.luaj.ast.Exp.ParensExp
- parensprefix(Exp) - Static method in class com.prineside.luaj.ast.Exp
-
( foo.bar )
- parent - Variable in class com.prineside.tdi2.managers.script.autocompletion.LuaScriptParser.Block
- parent - Variable in class com.prineside.tdi2.Research.ResearchLink
- parent - Variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- parent - Variable in class com.prineside.tdi2.units.MicrogunUnit
- parent() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
- parentToLocalCoordinates(Vector2) - Method in class com.prineside.tdi2.scene2d.Actor
-
Converts the coordinates given in the parent's coordinate system to this actor's coordinate system.
- parlist - Variable in class com.prineside.luaj.ast.FuncBody
- ParList - Class in com.prineside.luaj.ast
- ParList(List<Name>, boolean) - Constructor for class com.prineside.luaj.ast.ParList
- ParList() - Method in class com.prineside.luaj.parser.LuaParser
- parseColorConfig(String, ObjectMap<String, PackColor>) - Static method in class com.prineside.tdi2.utils.PackColor
-
Parse color configuration with optional color modifiers.
- parseColorConfigArray(String[], ObjectMap<String, PackColor>) - Static method in class com.prineside.tdi2.utils.PackColor
-
Parse array of PackColors from array of strings
- parseColorValue(String, ObjectMap<String, PackColor>) - Static method in class com.prineside.tdi2.utils.PackColor
-
Parse single color value without modifiers.
- ParseException - Exception in com.prineside.luaj.parser
-
This exception is thrown when parse errors are encountered.
- ParseException() - Constructor for exception com.prineside.luaj.parser.ParseException
-
The following constructors are for use by you for whatever purpose you can think of.
- ParseException(Token, int[][], String[]) - Constructor for exception com.prineside.luaj.parser.ParseException
-
This constructor is used by the method "generateParseException" in the generated parser.
- ParseException(String) - Constructor for exception com.prineside.luaj.parser.ParseException
-
Constructor with message.
- parseHtml(String) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- parseHtml(String) - Method in interface com.prineside.tdi2.ActionResolver
- parseUnsignedInt(String, int) - Static method in class com.prineside.tdi2.utils.PMath
- Particle() - Constructor for class com.prineside.tdi2.tiles.EqualizerTile.Particle
- PARTICLE_COUNT - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- PARTICLE_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- PARTICLE_DRAW_DAMAGE - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- PARTICLE_UPDATE_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- ParticleConfig() - Constructor for class com.prineside.tdi2.ui.actors.ParticlesCanvas.ParticleConfig
- ParticleEffectActor - Class in com.prineside.tdi2.scene2d.ui
-
ParticleEffectActor holds an
ParticleEffect
to use in Scene2d applications. - ParticleEffectActor(FileHandle, FileHandle) - Constructor for class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
- ParticleEffectActor(FileHandle, TextureAtlas) - Constructor for class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
- ParticleEffectActor(ParticleEffect, boolean) - Constructor for class com.prineside.tdi2.scene2d.ui.ParticleEffectActor
- particlePentagon - Variable in class com.prineside.tdi2.managers.AssetManager.TextureRegions
- PARTICLES_DRAWING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- particlesCanvas - Variable in class com.prineside.tdi2.ui.components.MainUi
- ParticlesCanvas - Class in com.prineside.tdi2.ui.actors
- ParticlesCanvas() - Constructor for class com.prineside.tdi2.ui.actors.ParticlesCanvas
- ParticlesCanvas.ParticleConfig - Class in com.prineside.tdi2.ui.actors
- particlesEnabled - Variable in class com.prineside.tdi2.tiles.EqualizerTile
- ParticleSystem - Class in com.prineside.tdi2.systems
- ParticleSystem() - Constructor for class com.prineside.tdi2.systems.ParticleSystem
- passedEnemiesCount - Variable in class com.prineside.tdi2.Wave
- passedTiles - Variable in class com.prineside.tdi2.Enemy
- passedTiles - Variable in class com.prineside.tdi2.Unit
- passedTilesOnLastStun - Variable in class com.prineside.tdi2.components.StunDebuffStats
- passesThroughTileType(Map, TileType) - Method in class com.prineside.tdi2.pathfinding.Path
- PASSWORD_NOT_SET - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInResult
- passwordSet - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- PasteBinResponse() - Constructor for class com.prineside.tdi2.managers.AuthManager.PasteBinResponse
- PasteBinResponse(boolean, String, String) - Constructor for class com.prineside.tdi2.managers.AuthManager.PasteBinResponse
- path - Variable in class com.prineside.tdi2.systems.PathRenderingSystem.PathEnemyPair
- path() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
- Path - Class in com.prineside.tdi2.pathfinding
- Path(DefaultGraphPath<HeavyPathNode>) - Constructor for class com.prineside.tdi2.pathfinding.Path
-
Creates new path from graph noes.
- Path(Array<HeavyPathNode>) - Constructor for class com.prineside.tdi2.pathfinding.Path
-
Creates new path from graph noes.
- Path(HeavyPathNode[]) - Constructor for class com.prineside.tdi2.pathfinding.Path
-
Creates new path from graph noes.
- Path(HeavyPathNode[], byte[]) - Constructor for class com.prineside.tdi2.pathfinding.Path
- PATH_RENDERING_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- Path.Serializer - Class in com.prineside.tdi2.pathfinding
- PathConnection - Class in com.prineside.tdi2.pathfinding
- PathConnection(Array<HeavyPathNode>, int, int, boolean, float) - Constructor for class com.prineside.tdi2.pathfinding.PathConnection
- PathConnection.Serializer - Class in com.prineside.tdi2.pathfinding
- PathEnemyPair() - Constructor for class com.prineside.tdi2.systems.PathRenderingSystem.PathEnemyPair
- pathfinding - Variable in class com.prineside.tdi2.GameSystemProvider
- pathfindingNodes - Variable in class com.prineside.tdi2.systems.PathfindingSystem
- PathfindingRebuild - Class in com.prineside.tdi2.events.game
- PathfindingRebuild(boolean) - Constructor for class com.prineside.tdi2.events.game.PathfindingRebuild
- PathfindingSystem - Class in com.prineside.tdi2.systems
- PathfindingSystem() - Constructor for class com.prineside.tdi2.systems.PathfindingSystem
- PathfindingSystem.OnBuildingRemove - Class in com.prineside.tdi2.systems
- PathfindingSystem.OnGameValuesRecalculate - Class in com.prineside.tdi2.systems
- PathfindingSystem.OnGateChange - Class in com.prineside.tdi2.systems
- PathfindingSystem.OnModifierPlace - Class in com.prineside.tdi2.systems
- PathfindingSystem.OnTileChange - Class in com.prineside.tdi2.systems
- PathfindingSystem.OnTowerPlace - Class in com.prineside.tdi2.systems
- PathNode - Interface in com.prineside.tdi2.pathfinding
- pathNodes - Variable in class com.prineside.tdi2.pathfinding.PathConnection
- PathNodeWithoutTeleports - Class in com.prineside.tdi2.pathfinding
- PathNodeWithoutTeleports(short, short) - Constructor for class com.prineside.tdi2.pathfinding.PathNodeWithoutTeleports
- PathNodeWithoutTeleports.Serializer - Class in com.prineside.tdi2.pathfinding
- PathNodeWithTeleports - Class in com.prineside.tdi2.pathfinding
- PathNodeWithTeleports(short, short, int[]) - Constructor for class com.prineside.tdi2.pathfinding.PathNodeWithTeleports
- PathNodeWithTeleports.Serializer - Class in com.prineside.tdi2.pathfinding
- PathNotFoundForEnemyTypeException(EnemyType, Throwable) - Constructor for exception com.prineside.tdi2.Map.PathNotFoundForEnemyTypeException
- PathRenderingSystem - Class in com.prineside.tdi2.systems
- PathRenderingSystem() - Constructor for class com.prineside.tdi2.systems.PathRenderingSystem
- PathRenderingSystem.PathEnemyPair - Class in com.prineside.tdi2.systems
- pathSearches - Variable in class com.prineside.tdi2.Enemy
- PathSegmentForRendering - Class in com.prineside.tdi2.pathfinding
- PathSegmentForRendering() - Constructor for class com.prineside.tdi2.pathfinding.PathSegmentForRendering
- PathSegmentForRendering.Direction - Enum Class in com.prineside.tdi2.pathfinding
- pathWithoutExtension() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
- Pattern - Class in com.prineside.tdi2.ibxm
- Pattern(int, int) - Constructor for class com.prineside.tdi2.ibxm.Pattern
- Pattern(Pattern) - Constructor for class com.prineside.tdi2.ibxm.Pattern
- patterns - Variable in class com.prineside.tdi2.ibxm.Module
- pause() - Method in class com.prineside.tdi2.Game
- pause() - Method in class com.prineside.tdi2.Screen
- PAUSE_GAME - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
- pauseGame() - Method in class com.prineside.tdi2.systems.GameStateSystem
- pauseMenu - Variable in class com.prineside.tdi2.systems.GameUiSystem
- PauseMenu - Class in com.prineside.tdi2.ui.components
- PauseMenu(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.PauseMenu
- Payload() - Constructor for class com.prineside.tdi2.scene2d.utils.DragAndDrop.Payload
- PAYMENTS_STORE_PARAM_ANDROID_GOOGLE - Static variable in class com.prineside.tdi2.Config
- pc - Variable in class com.prineside.luaj.debug.CallFrame
- PcmBuffer() - Constructor for class com.prineside.tdi2.managers.music.LiveMusicManager.PcmBuffer
- peekScissors() - Static method in class com.prineside.tdi2.scene2d.utils.ScissorStack
- PENALTY_SELL_PRICE - Static variable in class com.prineside.tdi2.Modifier
- penetrationCount - Variable in class com.prineside.tdi2.projectiles.LaserProjectile
- percent - Enum constant in enum class com.prineside.tdi2.utils.StringFormatter.MeasureUnits
- percent_per_second - Enum constant in enum class com.prineside.tdi2.utils.StringFormatter.MeasureUnits
- percentage - Variable in class com.prineside.tdi2.managers.BasicLevelManager.QuestsPrestigeMilestone
- PERCENTAGE_BONUS - Static variable in class com.prineside.tdi2.items.LootBoostItem
- PERCENTAGE_BONUS - Static variable in class com.prineside.tdi2.items.RarityBoostItem
- percentHeight(float) - Static method in class com.prineside.tdi2.scene2d.ui.Value
-
Returns a value that is a percentage of the actor's height.
- percentHeight(float, Actor) - Static method in class com.prineside.tdi2.scene2d.ui.Value
-
Returns a value that is a percentage of the specified actor's height.
- PERCENTS - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
- PERCENTS_PER_SECOND - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
- percentWidth(float) - Static method in class com.prineside.tdi2.scene2d.ui.Value
-
Returns a value that is a percentage of the actor's width.
- percentWidth(float, Actor) - Static method in class com.prineside.tdi2.scene2d.ui.Value
-
Returns a value that is a percentage of the specified actor's width.
- perform(GameSystemProvider, TriggeredActionType, float) - Method in class com.prineside.tdi2.managers.TriggeredActionManager
- PerformanceBenchmarkSim - Class in com.prineside.tdi2.utils.simulation
- PerformanceBenchmarkSim(SimConfig, int, int, int) - Constructor for class com.prineside.tdi2.utils.simulation.PerformanceBenchmarkSim
- PerformanceBenchmarkSimProvider - Class in com.prineside.tdi2.utils.simulation.providers
- PerformanceBenchmarkSimProvider() - Constructor for class com.prineside.tdi2.utils.simulation.providers.PerformanceBenchmarkSimProvider
- periodLength - Variable in class com.prineside.tdi2.managers.PurchaseManager.RewardingAdConfig
- persistentBonusesChance - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- PERSONALIZED_ADS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- PERSONALIZED_ADS_CONSENT_CONFIRMED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- personalizedAdsEnabled() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- personalizedAdsEnabled() - Method in interface com.prineside.tdi2.ActionResolver
- personalizedAdsSupported() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- personalizedAdsSupported() - Method in interface com.prineside.tdi2.ActionResolver
- PIE_CHART - Enum constant in enum class com.prineside.tdi2.enums.ShapeType
- PIE_CHART - Variable in class com.prineside.tdi2.managers.ShapeManager.Factories
- PieChart - Class in com.prineside.tdi2.shapes
- PieChart.ChartEntryConfig - Class in com.prineside.tdi2.shapes
- PieChart.PieChartFactory - Class in com.prineside.tdi2.shapes
- PieChartActor - Class in com.prineside.tdi2.ui.actors
- PieChartActor() - Constructor for class com.prineside.tdi2.ui.actors.PieChartActor
- PieChartFactory() - Constructor for class com.prineside.tdi2.shapes.PieChart.PieChartFactory
- PIERCING - Enum constant in enum class com.prineside.tdi2.enums.SpecialDamageType
- piercingMultiplier - Variable in class com.prineside.tdi2.Explosion
-
Multiplies the base value
- pinch(InputEvent, Vector2, Vector2, Vector2, Vector2) - Method in class com.prineside.tdi2.scene2d.utils.ActorGestureListener
- PINK - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Colors
- pivotX - Variable in class com.prineside.tdi2.Research.ResearchLink
- pivotY - Variable in class com.prineside.tdi2.Research.ResearchLink
- PLACE_MICROGUNS - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- PLACE_MINES_ONE_GAME - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- placedOnMap() - Method in class com.prineside.tdi2.Building
- placedOnMap() - Method in class com.prineside.tdi2.Miner
- placedOnMap() - Method in class com.prineside.tdi2.Tower
- placedOnMap() - Method in class com.prineside.tdi2.towers.VenomTower
- PLATFORM - Enum constant in enum class com.prineside.tdi2.enums.TileType
- PLATFORM - Variable in class com.prineside.tdi2.managers.TileManager.Factories
- PlatformLogger - Interface in com.prineside.tdi2.utils.logging
-
Platform-specific log output, usually to some kind of a terminal.
- PlatformTile - Class in com.prineside.tdi2.tiles
- PlatformTile.SpaceTileFactory - Class in com.prineside.tdi2.tiles
- PLAY_STORE_URI - Static variable in class com.prineside.tdi2.Config
- playedBefore(BasicLevel) - Method in class com.prineside.tdi2.managers.BasicLevelManager
- playedLevelXpCoeff - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- player - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
- player - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsResult
- player - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsResult
- PLAYER_XP_INACTIVITY_DURATION - Static variable in class com.prineside.tdi2.Config
-
If game has received no action from the player during this time, XP will not be issued
- PLAYER_XP_ISSUE_INTERVAL - Static variable in class com.prineside.tdi2.Config
-
Server-side, +1 xp time interval
- PLAYER_XP_ISSUE_INTERVAL_ENDLESS - Static variable in class com.prineside.tdi2.Config
-
Same as PLAYER_XP_ISSUE_INTERVAL but for an endless mode
- PLAYER_XP_MAX_PER_GAME - Static variable in class com.prineside.tdi2.Config
- playerId - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
- playerId - Variable in class com.prineside.tdi2.managers.DailyQuestManager.LeaderboardsRank
- playerId - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsEntry
- playerId - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsRankResult
- playerId - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsResult
- playerId - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsRank
- playerId - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsResult
- playerId - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- playExplosionSound(float) - Method in class com.prineside.tdi2.systems.SoundSystem
- PlayingSoundStat() - Constructor for class com.prineside.tdi2.managers.SoundManager.PlayingSoundStat
- playingSoundStats - Variable in class com.prineside.tdi2.managers.SoundManager
- playMusic(Module) - Method in class com.prineside.tdi2.managers.music.CachedMusicManager
- playMusic(Module) - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
- playMusic(Module) - Method in class com.prineside.tdi2.managers.MusicManager
- playRarity(RarityType) - Method in class com.prineside.tdi2.managers.SoundManager
- playRealTime - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
- playRealTime - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
- playRealTime - Variable in class com.prineside.tdi2.systems.GameStateSystem
- playScenario(CameraTools.Scenario, float, boolean) - Method in class com.prineside.tdi2.CameraController
- playShotSound(StaticSoundType, Tower) - Method in class com.prineside.tdi2.systems.SoundSystem
- PlayStageFunction(float, float, float, float, float, float, float, float, float, float, float) - Constructor for class com.prineside.tdi2.configs.ShopOfferValues.PlayStageFunction
- playStatic(StaticSoundType) - Method in class com.prineside.tdi2.managers.SoundManager
- playStatic(StaticSoundType) - Method in class com.prineside.tdi2.systems.SoundSystem
- playStaticParameterized(StaticSoundType, float, float, float) - Method in class com.prineside.tdi2.systems.SoundSystem
- playStaticParameterized(StaticSoundType, float, float, float, boolean) - Method in class com.prineside.tdi2.managers.SoundManager
- plRow - Variable in class com.prineside.tdi2.ibxm.Channel
- plus - Variable in class com.prineside.tdi2.scene2d.ui.Tree.TreeStyle
- plusOver - Variable in class com.prineside.tdi2.scene2d.ui.Tree.TreeStyle
- PMath - Class in com.prineside.tdi2.utils
- PMath() - Constructor for class com.prineside.tdi2.utils.PMath
- PMS - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- pointsAmpl - Variable in class com.prineside.tdi2.ibxm.Envelope
- pointsTick - Variable in class com.prineside.tdi2.ibxm.Envelope
- POISON - Enum constant in enum class com.prineside.tdi2.enums.BuffType
- POISON - Enum constant in enum class com.prineside.tdi2.enums.DamageType
- POISON - Variable in class com.prineside.tdi2.managers.BuffManager.Factories
- PoisonBuff - Class in com.prineside.tdi2.buffs
- PoisonBuff() - Constructor for class com.prineside.tdi2.buffs.PoisonBuff
- PoisonBuff.PoisonBuffFactory - Class in com.prineside.tdi2.buffs
- PoisonBuffFactory() - Constructor for class com.prineside.tdi2.buffs.PoisonBuff.PoisonBuffFactory
- PoisonBuffProcessor - Class in com.prineside.tdi2.buffs.processors
- PoisonBuffProcessor() - Constructor for class com.prineside.tdi2.buffs.processors.PoisonBuffProcessor
- poisonDamage - Variable in class com.prineside.tdi2.buffs.PoisonBuff
- poisonDurationBonus - Variable in class com.prineside.tdi2.buffs.FreezingBuff
- PolygonConfig() - Constructor for class com.prineside.tdi2.managers.ResearchManager.PolygonConfig
- pool - Variable in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
- PooledCustomEffect - Interface in com.prineside.tdi2.utils
- popPrefix(int) - Method in class com.prineside.tdi2.utils.syncchecker.DeepClassComparisonConfig
- popScissors() - Static method in class com.prineside.tdi2.scene2d.utils.ScissorStack
-
Pops the current scissor rectangle from the stack and sets the new scissor area to the new top of stack rectangle.
- pos - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
- Pos() - Constructor for class com.prineside.tdi2.Gate.Pos
- Pos() - Constructor for class com.prineside.tdi2.Tile.Pos
- Pos(int, int) - Constructor for class com.prineside.tdi2.Tile.Pos
- Pos(int, int, boolean) - Constructor for class com.prineside.tdi2.Gate.Pos
- Pos(Gate) - Constructor for class com.prineside.tdi2.Gate.Pos
- Pos(Gate.Pos) - Constructor for class com.prineside.tdi2.Gate.Pos
- Pos(Tile) - Constructor for class com.prineside.tdi2.Tile.Pos
- Pos(Tile.Pos) - Constructor for class com.prineside.tdi2.Tile.Pos
- POS_A - Static variable in class com.prineside.luaj.Lua
- POS_Ax - Static variable in class com.prineside.luaj.Lua
- POS_B - Static variable in class com.prineside.luaj.Lua
- POS_Bx - Static variable in class com.prineside.luaj.Lua
- POS_C - Static variable in class com.prineside.luaj.Lua
- POS_OP - Static variable in class com.prineside.luaj.Lua
- POSINF - Static variable in class com.prineside.luaj.LuaNumber
- position - Variable in class com.prineside.tdi2.Explosion
- position - Variable in class com.prineside.tdi2.Projectile
- position - Variable in class com.prineside.tdi2.Unit
- position() - Method in class com.prineside.kryo.FixedInput
-
Returns the current position in the buffer.
- position() - Method in class com.prineside.kryo.FixedOutput
-
Returns the current position in the buffer.
- position(float, Vector2) - Method in class com.prineside.tdi2.pathfinding.BezierSideFunction
- position(float, Vector2) - Method in class com.prineside.tdi2.pathfinding.LinearSideFunction
- position(float, Vector2) - Method in class com.prineside.tdi2.pathfinding.SharpCornerSideFunction
- position(float, Vector2) - Method in interface com.prineside.tdi2.pathfinding.SideFunction
- positionChanged() - Method in class com.prineside.tdi2.ui.actors.Window
- positionToCoordinate(float) - Static method in class com.prineside.tdi2.Map
- post(String) - Method in class com.prineside.tdi2.managers.HttpManager
- postDrawBatch(Batch, float) - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- postDrawBatch(Batch, float, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.Tile
- postDrawBatch(Batch, float, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.SourceTile
- postDrawBatch(Batch, float, float, float, float, float, MapRenderingSystem.DrawMode) - Method in class com.prineside.tdi2.tiles.TargetTile
- PostfixOp(Exp.PrimaryExp) - Method in class com.prineside.luaj.parser.LuaParser
- postFlushRunnable - Variable in class com.prineside.tdi2.utils.ParallelBatchStack.Entry
- postInit() - Method in class com.prineside.tdi2.ui.shared.stateDebugger.ListenersView
- postInit() - Method in class com.prineside.tdi2.ui.shared.stateDebugger.UtilitiesView
- postInit() - Method in interface com.prineside.tdi2.ui.shared.StateDebugger.View
- posToCell(float) - Static method in class com.prineside.tdi2.Map
- POSTPROCESSING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- postRender(float) - Method in class com.prineside.tdi2.Manager.ManagerAdapter
- postRender(float) - Method in class com.prineside.tdi2.Manager.ManagerWithListeners
- postRender(float) - Method in interface com.prineside.tdi2.Manager
-
Called after screens and systems are drawn
- postRender(float) - Method in class com.prineside.tdi2.managers.AuthManager
- postRender(float) - Method in class com.prineside.tdi2.managers.DebugManager
- postRender(float) - Method in class com.prineside.tdi2.managers.MapManager
- postRender(float) - Method in class com.prineside.tdi2.managers.ProgressManager
- postRender(float) - Method in class com.prineside.tdi2.managers.RenderingManager
- postRender(float) - Method in class com.prineside.tdi2.managers.TriggeredActionManager
- postRender(float) - Method in class com.prineside.tdi2.managers.UiManager.UiComponent.Adapter
- postRender(float) - Method in interface com.prineside.tdi2.managers.UiManager.UiComponent
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.CameraTools
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.DailyLootOverlay
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.DarkOverlay
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.Dialog
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.MusicListOverlay
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.Notifications
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.TextInputOverlay
- postRender(float) - Method in class com.prineside.tdi2.ui.shared.WebBrowser
- PostRender - Class in com.prineside.tdi2.events.global
- PostRender(float) - Constructor for class com.prineside.tdi2.events.global.PostRender
- postRunnable(Runnable) - Method in class com.prineside.tdi2.Threads
-
Executes the runnable with Gdx.app.postRunnable() and stores the stacktrace to print a detailed info if runnable throws an exception.
- postRunnableOnce(Runnable) - Method in class com.prineside.tdi2.Threads
-
Note: for ui-specific tasks (like updating some menu in response to in-game event) use UiManager
- postSetup() - Method in class com.prineside.tdi2.GameSystem
-
Performs the final configuration of the system.
- postSetup() - Method in class com.prineside.tdi2.systems.AbilitySystem
- postSetup() - Method in class com.prineside.tdi2.systems.AchievementSystem
- postSetup() - Method in class com.prineside.tdi2.systems.EnemySystem
- postSetup() - Method in class com.prineside.tdi2.systems.GameStateSystem
- postSetup() - Method in class com.prineside.tdi2.systems.GameUiSystem
- postSetup() - Method in class com.prineside.tdi2.systems.InputSystem
- postSetup() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- postSetup() - Method in class com.prineside.tdi2.systems.MapSystem
- postSetup() - Method in class com.prineside.tdi2.systems.PathfindingSystem
- postSetup() - Method in class com.prineside.tdi2.systems.PathRenderingSystem
- postSetup() - Method in class com.prineside.tdi2.systems.QuestSystem
- postSetup() - Method in class com.prineside.tdi2.systems.SoundSystem
- postSetup() - Method in class com.prineside.tdi2.systems.TowerSystem
- postSetup() - Method in class com.prineside.tdi2.systems.WaveSystem
- postSetup() - Method in class com.prineside.tdi2.ui.components.BuildMenu
- postSetup() - Method in class com.prineside.tdi2.ui.components.MainUi
- postSetupSystems() - Method in class com.prineside.tdi2.GameSystemProvider
- postStateRestore() - Method in class com.prineside.tdi2.GameSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.AbilitySystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.AchievementSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.EnemySystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.MapSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.MinerSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.ModifierSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.PathfindingSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.ProjectileSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.QuestSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.TowerSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.UnitSystem
- postStateRestore() - Method in class com.prineside.tdi2.systems.WaveSystem
- pow() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.pow
- pow() - Constructor for class com.prineside.luaj.lib.MathLib.pow
- pow(double) - Method in class com.prineside.luaj.LuaNumber
- pow(double) - Method in class com.prineside.luaj.LuaString
- pow(double) - Method in class com.prineside.luaj.LuaValue
-
Raise to power: Raise this value to a power of double type with metatag processing
- pow(int) - Method in class com.prineside.luaj.LuaNumber
- pow(int) - Method in class com.prineside.luaj.LuaString
- pow(int) - Method in class com.prineside.luaj.LuaValue
-
Raise to power: Raise this value to a power of int type with metatag processing
- pow(LuaValue) - Method in class com.prineside.luaj.LuaNumber
- pow(LuaValue) - Method in class com.prineside.luaj.LuaString
- pow(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Raise to power: Raise this value to a power including metatag processing.
- POW - Static variable in class com.prineside.luaj.LuaValue
-
LuaString constant with value "__pow" for use as metatag
- pow2 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow2InInverse - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow2OutInverse - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow3 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow3In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow3InInverse - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow3Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow3OutInverse - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow4 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow4In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow4Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow5 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow5In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- pow5Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- power - Variable in class com.prineside.tdi2.gameplayMods.GenericGameplayMod
- POWER - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
- POWER - Enum constant in enum class com.prineside.tdi2.enums.ModifierType
- POWER - Variable in class com.prineside.tdi2.managers.ModifierManager.Factories
- powerBonuses - Variable in class com.prineside.tdi2.Tower
- PowerBonuses - Class in com.prineside.tdi2.components
-
Applied to towers Lists all the additional PWR sources (Power modifier / Basic ult)
- PowerBonuses() - Constructor for class com.prineside.tdi2.components.PowerBonuses
- PowerBonuses.Entry - Class in com.prineside.tdi2.components
- powerLevelsUpgradedByMods - Variable in class com.prineside.tdi2.gameplayMods.GenericGameplayMod
- PowerModifier - Class in com.prineside.tdi2.modifiers
- PowerModifier.PowerModifierFactory - Class in com.prineside.tdi2.modifiers
- PowerModifierFactory() - Constructor for class com.prineside.tdi2.modifiers.PowerModifier.PowerModifierFactory
- powerUpProbabilityMultiplier - Variable in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
- powWith(double) - Method in class com.prineside.luaj.LuaNumber
- powWith(double) - Method in class com.prineside.luaj.LuaString
- powWith(double) - Method in class com.prineside.luaj.LuaValue
-
Reverse-raise to power: Raise another value of double type to this power with metatag processing
- powWith(int) - Method in class com.prineside.luaj.LuaNumber
- powWith(int) - Method in class com.prineside.luaj.LuaString
- powWith(int) - Method in class com.prineside.luaj.LuaValue
-
Reverse-raise to power: Raise another value of double type to this power with metatag processing
- PP_Achievement - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Achievement() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Achievement
- PP_Auth - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Auth() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Auth
- PP_BasicLevel - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_BasicLevel() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_BasicLevel
- PP_BasicLevel.LevelLootBonus - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_CLEAN_DETAILED_MODE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- PP_Custom - Class in com.prineside.tdi2.managers.preferences.categories.progress
-
This category can be accessed through the methods of ProgressManager.
- PP_Custom() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Custom
- PP_DailyQuest - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_DailyQuest() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_DailyQuest
- PP_EFFECTS_SCALE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- PP_Enemy - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Enemy() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Enemy
- PP_GRAPHICS_SCALE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- PP_Inventory - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Inventory() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Inventory
- PP_Inventory.ItemRemoveResult - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Message - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Message() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Message
- PP_Progress - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Progress() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Progress
- PP_Purchase - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Purchase() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Purchase
- PP_Research - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Research() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Research
- PP_SecretCode - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_SecretCode() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_SecretCode
- PP_Statistics - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_Statistics() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_Statistics
- PP_UserMaps - Class in com.prineside.tdi2.managers.preferences.categories.progress
- PP_UserMaps() - Constructor for class com.prineside.tdi2.managers.preferences.categories.progress.PP_UserMaps
- PPG - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- PQR - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- PREDEFINED - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Mode
- PredefinedCoreTileType - Enum Class in com.prineside.tdi2.enums
- predefinedType - Variable in class com.prineside.tdi2.tiles.CoreTile
- PredefinedWaveTemplate() - Constructor for class com.prineside.tdi2.WaveTemplates.PredefinedWaveTemplate
- PredefinedWaveTemplate(EnemyGroup) - Constructor for class com.prineside.tdi2.WaveTemplates.PredefinedWaveTemplate
-
С одной группой врагов
- PredefinedWaveTemplate(EnemyGroup, EnemyGroup) - Constructor for class com.prineside.tdi2.WaveTemplates.PredefinedWaveTemplate
- PredefinedWaveTemplate(EnemyGroup, EnemyGroup, EnemyGroup) - Constructor for class com.prineside.tdi2.WaveTemplates.PredefinedWaveTemplate
- predefinedWaveTemplates - Variable in class com.prineside.tdi2.systems.WaveSystem
- Predicate<T> - Interface in com.prineside.tdi2.utils
- PREF_WIDTH - Static variable in class com.prineside.tdi2.ui.shared.TooltipsOverlay
- PrefCategory - Class in com.prineside.tdi2.managers.preferences
-
Main category of preferences (Progress or Settings)
- PrefCategory() - Constructor for class com.prineside.tdi2.managers.preferences.PrefCategory
- preferencesEncryptionEnabled() - Static method in class com.prineside.tdi2.Config
- preferencesManager - Variable in class com.prineside.tdi2.Game
- PreferencesManager - Class in com.prineside.tdi2.managers
-
Preferences are stored in different places: - Local preference files (default Preferences provided by LibGDX - XML file with key-value string pairs, stored as an encrypted base64) Method: getLegacyPropertiesInstance() (returns an instance for loading / saving data) Stored data: properties split into 4 different categories (ids are Config.PREFERENCES_NAMES), require migration - Cloud saves (base64 encoded string of the legacy properties, not encrypted) Method: saveSnapshotAsString(new Array<>(Config.PREFERENCES_NAMES) Method: loadFromCompactBase64(dataJson.asString(), true) - As backups on the server (same as Cloud saves - base64 string) Method: saveSnapshotAsString(new Array<>(Config.PREFERENCES_NAMES)) Method: loadFromUrl(url) which basically uses loadFromCompactBase64(progressBase64) Game must be able to load previous versions of encoded data from any of the mentioned places.
- PreferencesManager() - Constructor for class com.prineside.tdi2.managers.PreferencesManager
- PreferencesManager.PreferencesManagerListener - Interface in com.prineside.tdi2.managers
- PreferencesManager.PreferencesManagerListener.PreferencesManagerListenerAdapter - Class in com.prineside.tdi2.managers
- PreferencesManager.Serializer - Class in com.prineside.tdi2.managers
- PreferencesManagerListenerAdapter() - Constructor for class com.prineside.tdi2.managers.PreferencesManager.PreferencesManagerListener.PreferencesManagerListenerAdapter
- prefHeight - Static variable in class com.prineside.tdi2.scene2d.ui.Value
-
Value that is the prefHeight of the actor in the cell.
- prefHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- prefHeight(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
- prefHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- prefHeight(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
- PrefixExp() - Method in class com.prineside.luaj.parser.LuaParser
- PrefMap - Interface in com.prineside.tdi2.managers.preferences
-
Storage of individual preferences
- prefSize(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the prefWidth and prefHeight to the specified values.
- prefSize(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the prefWidth and prefHeight to the specified values.
- prefSize(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the prefWidth and prefHeight to the specified value.
- prefSize(float, float) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the prefWidth and prefHeight to the specified value.
- prefSize(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the prefWidth and prefHeight to the specified value.
- prefSize(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the prefWidth and prefHeight to the specified value.
- prefSize(Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the prefWidth and prefHeight to the specified values.
- prefSize(Value, Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the prefWidth and prefHeight to the specified values.
- prefSizeDependsOnContents - Variable in class com.prineside.tdi2.scene2d.ui.TextArea
- PrefSubcategory - Interface in com.prineside.tdi2.managers.preferences
-
Subcategory of main PrefCategory Stores data in a convenient for the game format and is responsible for setting / retrieving data from PrefMap on demand
- prefWidth - Static variable in class com.prineside.tdi2.scene2d.ui.Value
-
Value that is the prefWidth of the actor in the cell.
- prefWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- prefWidth(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
- prefWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
- prefWidth(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
- preload_searcher - Variable in class com.prineside.luaj.lib.PackageLib
-
Loader that loads from
preload
table if found there - preloadQuadRegionSetRecursive(JsonNode, String, String, ObjectMap<String, Quad>, AssetProvider<TextureRegion>) - Static method in class com.prineside.tdi2.ResourcePack
- PREMIUM_REWARD_VIDEO - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
- PREMIUM_STATUS_DISABLED_MANUALLY - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- prepare(String) - Method in class com.prineside.tdi2.managers.script.MathEnvironment
- prepareBatch(Batch, boolean) - Method in class com.prineside.tdi2.systems.RenderSystem
-
Does the same as RenderingManager.prepareBatch but also resets projection / transform matrix to the current camera (in case it has been changed)
- prepareBatch(T, boolean) - Static method in class com.prineside.tdi2.managers.RenderingManager
-
Prepare batch - set blending mode, call begin() if not drawing yet, set white color
- prepareBezierCurve(float[], Vector2[], int, Color, Color) - Static method in class com.prineside.tdi2.utils.DrawUtils
-
Generates an array of segments for the curve, lerping between two colors Can be used for texturedMultiLine()
- PreparedBullet() - Constructor for class com.prineside.tdi2.abilities.BulletWallAbility.PreparedBullet
- preparedBullets - Variable in class com.prineside.tdi2.abilities.BulletWallAbility
- PreparedTooltip() - Constructor for class com.prineside.tdi2.ui.components.MapEditorUi.PreparedTooltip
- PreparedTooltip(String, Actor, CharSequence) - Constructor for class com.prineside.tdi2.ui.components.MapEditorUi.PreparedTooltip
- prepareMultiplayerKryo(Kryo) - Method in class com.prineside.tdi2.managers.NetworkManager
- prepareNetworkKryo(NetworkManager.KryoForState) - Static method in class com.prineside.tdi2.managers.NetworkManager
- preparePathToRandomSpawn(Unit, Tile) - Method in class com.prineside.tdi2.systems.UnitSystem
- prepareRequest(String, String) - Method in class com.prineside.tdi2.managers.HttpManager
- prepareSimForm(SimulationScreen) - Method in class com.prineside.tdi2.utils.simulation.providers.PerformanceBenchmarkSimProvider
- prepareSimForm(SimulationScreen) - Method in class com.prineside.tdi2.utils.simulation.providers.SyncCheckSimProvider
- prepareSimForm(SimulationScreen) - Method in class com.prineside.tdi2.utils.simulation.providers.TowerBenchmarkSimProvider
- prepareSimForm(SimulationScreen) - Method in interface com.prineside.tdi2.utils.simulation.SimTypeProvider
- prepend(LuaString) - Method in class com.prineside.luaj.Buffer
-
Concatenate bytes from a
LuaString
onto the front of this buffer - preRender(float) - Method in class com.prineside.tdi2.Manager.ManagerAdapter
- preRender(float) - Method in class com.prineside.tdi2.Manager.ManagerWithListeners
- preRender(float) - Method in interface com.prineside.tdi2.Manager
-
Called before the actual drawing of screens and systems
- preRender(float) - Method in class com.prineside.tdi2.managers.AnalyticsManager
- preRender(float) - Method in class com.prineside.tdi2.managers.CursorGraphicsManager
- preRender(float) - Method in class com.prineside.tdi2.managers.DebugManager
- preRender(float) - Method in class com.prineside.tdi2.managers.music.CachedMusicManager
- preRender(float) - Method in class com.prineside.tdi2.managers.music.LiveMusicManager
- preRender(float) - Method in class com.prineside.tdi2.managers.MusicManager
- preRender(float) - Method in class com.prineside.tdi2.managers.RenderingManager
- preRender(float) - Method in class com.prineside.tdi2.managers.ResearchManager
- preRender(float) - Method in class com.prineside.tdi2.managers.SettingsManager
- preRender(float) - Method in class com.prineside.tdi2.managers.TriggeredActionManager
- preRender(float) - Method in class com.prineside.tdi2.managers.UiManager
- preRender(float) - Method in class com.prineside.tdi2.managers.UiManager.UiComponent.Adapter
- preRender(float) - Method in interface com.prineside.tdi2.managers.UiManager.UiComponent
- preRender(float) - Method in class com.prineside.tdi2.ui.components.ResearchScreenInventory
- preRender(float) - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
- preRender(float) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
- preRender(float) - Method in class com.prineside.tdi2.ui.shared.Notifications
- preRender(float) - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
- preRender(float) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
- preRender(float) - Method in class com.prineside.tdi2.ui.shared.WebBrowser
- PreRender - Class in com.prineside.tdi2.events.global
- PreRender(float) - Constructor for class com.prineside.tdi2.events.global.PreRender
- presize(int) - Method in class com.prineside.luaj.LuaTable
- presize(int) - Method in class com.prineside.luaj.LuaValue
-
Preallocate the array part of a table to be a certain size,
- presize(int, int) - Method in class com.prineside.luaj.LuaTable
- pressedOffsetX - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
- pressedOffsetY - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
- PRESTIGE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
-
Sell a map for a prestige or reset quests for a prestige
- PRESTIGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- PRESTIGE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_DUST - Enum constant in enum class com.prineside.tdi2.enums.ItemType
- PRESTIGE_DUST - Static variable in class com.prineside.tdi2.Item.D
- PRESTIGE_DUST_DROP_RATE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- PRESTIGE_DUST_DROP_RATE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- PRESTIGE_GREEN_PAPERS_BONUS_I - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_GREEN_PAPERS_BONUS_II - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_GREEN_PAPERS_BONUS_III - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_LOOT_FREQUENCY_I - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_LOOT_RARITY_I - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_LOOT_RARITY_II - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_LOOT_RARITY_III - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_MAP_SELL_STAT_MIN_PRICE - Static variable in class com.prineside.tdi2.Config
- PRESTIGE_MODE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- PRESTIGE_REGULAR_QUEST_BONUS_I - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_REGULAR_QUEST_BONUS_II - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_REGULAR_QUEST_BONUS_III - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_REGULAR_QUEST_SLOT - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- PRESTIGE_TOKEN - Enum constant in enum class com.prineside.tdi2.enums.ItemType
- PRESTIGE_TOKEN - Static variable in class com.prineside.tdi2.Item.D
- prestigeConfirmed() - Method in interface com.prineside.tdi2.ui.components.MapPrestigeOverlay.MapPrestigeOverlayListener
- PrestigeDustItem - Class in com.prineside.tdi2.items
- PrestigeDustItem.PrestigeDustItemFactory - Class in com.prineside.tdi2.items
- PrestigeDustItem.Serializer - Class in com.prineside.tdi2.items
- PrestigeDustItemFactory() - Constructor for class com.prineside.tdi2.items.PrestigeDustItem.PrestigeDustItemFactory
- prestigeSellMap(MapPrestigeConfig) - Method in class com.prineside.tdi2.managers.UserMapManager
- PrestigeTokenItem - Class in com.prineside.tdi2.items
- PrestigeTokenItem.PrestigeTokenItemFactory - Class in com.prineside.tdi2.items
- PrestigeTokenItem.Serializer - Class in com.prineside.tdi2.items
- PrestigeTokenItemFactory() - Constructor for class com.prineside.tdi2.items.PrestigeTokenItem.PrestigeTokenItemFactory
- prestigeTokens - Variable in class com.prineside.tdi2.Research.EndlessResearchLevel
- PREVIEW_HEIGHT - Static variable in class com.prineside.tdi2.managers.BasicLevelManager
- PREVIEW_HEIGHT - Static variable in class com.prineside.tdi2.managers.MapManager
- PREVIEW_WIDTH - Static variable in class com.prineside.tdi2.managers.BasicLevelManager
- PREVIEW_WIDTH - Static variable in class com.prineside.tdi2.managers.MapManager
- price - Variable in class com.prineside.tdi2.managers.ProgressManager.ShopOffer
- price - Variable in class com.prineside.tdi2.Research.ResearchLevel
- price - Variable in class com.prineside.tdi2.tiles.CoreTile.Upgrade.UpgradeLevel
- PRICE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- priceBase - Variable in class com.prineside.tdi2.Research.EndlessResearchLevel
- priceInMoney - Variable in class com.prineside.tdi2.BasicLevel
- priceInResources - Variable in class com.prineside.tdi2.BasicLevel
- priceInStars - Variable in class com.prineside.tdi2.Research
- PrimaryExp() - Constructor for class com.prineside.luaj.ast.Exp.PrimaryExp
- PrimaryExp() - Method in class com.prineside.luaj.parser.LuaParser
- print(FPrototype) - Static method in class com.prineside.luaj.Print
-
Pretty-prints contents of a Prototype.
- Print - Class in com.prineside.luaj
-
Debug helper class to pretty-print lua bytecodes.
- Print() - Constructor for class com.prineside.luaj.Print
- PRINT_AI_ACTIONS - Static variable in class com.prineside.tdi2.screens.TicTacToeScreen
- printCode(FPrototype) - Static method in class com.prineside.luaj.Print
-
Print the code in a prototype
- printDebug() - Method in class com.prineside.tdi2.ui.shared.DarkOverlay
- printDifferences(String, String, GameValueManager.GameValuesSnapshot, StringBuilder) - Method in class com.prineside.tdi2.managers.GameValueManager.GameValuesSnapshot
- printFunction(FPrototype, boolean) - Static method in class com.prineside.luaj.Print
-
Pretty-prints contents of a Prototype in short or long form.
- printOpCode(FPrototype, int) - Static method in class com.prineside.luaj.Print
-
Print an opcode in a prototype
- printOpCode(PrintStream, FPrototype, int) - Static method in class com.prineside.luaj.Print
-
Print an opcode in a prototype
- printStack(LuaValue[], int, Varargs) - Static method in class com.prineside.luaj.Print
- printState(LuaClosure, int, LuaValue[], int, Varargs) - Static method in class com.prineside.luaj.Print
-
Print the state of a
LuaClosure
that is being executed - printToStream(PrintStream) - Method in class com.prineside.luaj.LuaString
-
Print the bytes of the LuaString to a PrintStream as if it were an ASCII string, quoting and escaping control characters.
- priority - Variable in class com.prineside.tdi2.utils.ParallelBatchStack.Entry
- PRIORITY_DEFAULT - Static variable in class com.prineside.tdi2.events.EventListeners
- PRIORITY_HIGH - Static variable in class com.prineside.tdi2.events.EventListeners
- PRIORITY_HIGHEST - Static variable in class com.prineside.tdi2.events.EventListeners
- PRIORITY_LOW - Static variable in class com.prineside.tdi2.events.EventListeners
- PRIORITY_LOWEST - Static variable in class com.prineside.tdi2.events.EventListeners
- PRIORITY_STEP - Static variable in class com.prineside.tdi2.events.EventListeners
- PRIORITY_VERY_HIGH - Static variable in class com.prineside.tdi2.events.EventListeners
- PRIORITY_VERY_LOW - Static variable in class com.prineside.tdi2.events.EventListeners
- PRIVACY_POLICY_URL - Static variable in class com.prineside.tdi2.Config
- prizes - Variable in class com.prineside.tdi2.BasicLevel.WaveQuest
- prizes - Variable in class com.prineside.tdi2.BasicLevelQuestConfig
- prizesFirstPlace - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- prizesSecondPlace - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- prizesThirdPlace - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- prizesTop10Percent - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- prizesTop30Percent - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- prizesTop3Percent - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- probability - Variable in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
- probabilityMultiplierPerStage - Variable in class com.prineside.tdi2.gameplayMods.ProbableBonusesProvider.BonusProviderConfig
- ProbableBonus - Class in com.prineside.tdi2.gameplayMods
- ProbableBonus(GameplayMod, int) - Constructor for class com.prineside.tdi2.gameplayMods.ProbableBonus
- ProbableBonusesProvider - Interface in com.prineside.tdi2.gameplayMods
- ProbableBonusesProvider.BonusProviderConfig - Class in com.prineside.tdi2.gameplayMods
- probableBonusesProviders - Variable in class com.prineside.tdi2.gameplayMods.BonusStagesConfig
- Procedural() - Constructor for class com.prineside.tdi2.utils.WaveBossSupplier.Procedural
- Procedural(BossTile.BossWavesConfig) - Constructor for class com.prineside.tdi2.utils.WaveBossSupplier.Procedural
- PROCESSING - Enum constant in enum class com.prineside.tdi2.managers.SecretCodeManager.CodeValidationResultCode
- processLocalMessages() - Method in class com.prineside.tdi2.managers.MessageManager
- processor - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
- PROFILE_STATUS_DOUBLE_GAIN - Static variable in class com.prineside.tdi2.Config
- PROFILE_STATUS_PREMIUM - Static variable in class com.prineside.tdi2.Config
- profileLevel - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsEntry
- profileLevel - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- ProfileStatus() - Constructor for class com.prineside.tdi2.managers.AuthManager.ProfileStatus
- profileStatuses - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- ProfileSummary - Class in com.prineside.tdi2.ui.shared
- ProfileSummary() - Constructor for class com.prineside.tdi2.ui.shared.ProfileSummary
- profileUpdate() - Method in class com.prineside.tdi2.GameSystem
-
Should the update() method be rendered on the debug overlay
- profileUpdate() - Method in class com.prineside.tdi2.systems.GameStateSystem
- profileUpdate() - Method in class com.prineside.tdi2.systems.GameUiSystem
- profileUpdate() - Method in class com.prineside.tdi2.systems.InputSystem
- profileUpdate() - Method in class com.prineside.tdi2.systems.InventorySystem
- profileUpdate() - Method in class com.prineside.tdi2.systems.LootSystem
- profileUpdate() - Method in class com.prineside.tdi2.systems.MapRenderingSystem
- profileUpdate() - Method in class com.prineside.tdi2.systems.MapSystem
- profileUpdate() - Method in class com.prineside.tdi2.systems.PathRenderingSystem
- profileUpdate() - Method in class com.prineside.tdi2.systems.RenderSystem
- profileUpdate() - Method in class com.prineside.tdi2.systems.SoundSystem
- profileXp - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayRecord
- progress - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
- PROGRESS_PREFS_FILE_PATH_DEV - Static variable in class com.prineside.tdi2.managers.PreferencesManager
- progressBar - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
- ProgressBar - Class in com.prineside.tdi2.scene2d.ui
-
A progress bar is a widget that visually displays the progress of some activity or a value within given range.
- ProgressBar(float, float, float, boolean, ProgressBar.ProgressBarStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.ProgressBar
-
Creates a new progress bar.
- ProgressBar.ProgressBarStyle - Class in com.prineside.tdi2.scene2d.ui
-
The style for a progress bar, see
ProgressBar
. - ProgressBarStyle() - Constructor for class com.prineside.tdi2.scene2d.ui.ProgressBar.ProgressBarStyle
- ProgressBarStyle(ProgressBar.ProgressBarStyle) - Constructor for class com.prineside.tdi2.scene2d.ui.ProgressBar.ProgressBarStyle
- ProgressBarStyle(Drawable, Drawable) - Constructor for class com.prineside.tdi2.scene2d.ui.ProgressBar.ProgressBarStyle
- progressCoeff - Variable in class com.prineside.tdi2.abilities.FirestormAbility
- progressLabel - Variable in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
- progressManager - Variable in class com.prineside.tdi2.Game
- ProgressManager - Class in com.prineside.tdi2.managers
-
Отвечает за основной прогресс игры (достижения, деньги, ресурсы)
- ProgressManager() - Constructor for class com.prineside.tdi2.managers.ProgressManager
- ProgressManager.ConditionalCompensation - Class in com.prineside.tdi2.managers
- ProgressManager.CraftingQueueItem - Class in com.prineside.tdi2.managers
- ProgressManager.InventoryStatistics - Class in com.prineside.tdi2.managers
- ProgressManager.ProgressManagerListener - Interface in com.prineside.tdi2.managers
- ProgressManager.ProgressManagerListener.ProgressManagerListenerAdapter - Class in com.prineside.tdi2.managers
- ProgressManager.ProgressSnapshotForState - Class in com.prineside.tdi2.managers
-
Contains progress data necessary for a proper replay validation.
- ProgressManager.Serializer - Class in com.prineside.tdi2.managers
- ProgressManager.ShopOffer - Class in com.prineside.tdi2.managers
- ProgressManager.VideoAdViewBonus - Class in com.prineside.tdi2.managers
- ProgressManagerListenerAdapter() - Constructor for class com.prineside.tdi2.managers.ProgressManager.ProgressManagerListener.ProgressManagerListenerAdapter
- ProgressPrefs - Class in com.prineside.tdi2.managers.preferences.categories
-
Progression related data
- ProgressPrefs() - Constructor for class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
- progressPrefsToBase64() - Method in class com.prineside.tdi2.managers.PreferencesManager
- progressSnapshot - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
- ProgressSnapshotForState() - Constructor for class com.prineside.tdi2.managers.ProgressManager.ProgressSnapshotForState
- projectile - Variable in class com.prineside.tdi2.GameSystemProvider
- projectile - Variable in class com.prineside.tdi2.towers.LaserTower.ActiveLaserConfig
- Projectile - Class in com.prineside.tdi2
- PROJECTILE_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- PROJECTILE_SPEED - Enum constant in enum class com.prineside.tdi2.enums.SpaceTileBonusType
- PROJECTILE_SPEED - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- PROJECTILE_TRAIL_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- PROJECTILE_TRAIL_DRAW_OPAQUE - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- PROJECTILE_TRAIL_UPDATE_DRAW - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- PROJECTILE_TRAILS_DRAWING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- Projectile.Factory<T extends Projectile> - Class in com.prineside.tdi2
- ProjectileDespawn - Class in com.prineside.tdi2.events.game
- ProjectileDespawn(Projectile) - Constructor for class com.prineside.tdi2.events.game.ProjectileDespawn
- projectiles - Variable in class com.prineside.tdi2.systems.ProjectileSystem
- PROJECTILES_DRAWING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- ProjectileSpawn - Class in com.prineside.tdi2.events.game
-
A projectile has been registered in the system (ProjectileSystem.register())
- ProjectileSpawn(Projectile) - Constructor for class com.prineside.tdi2.events.game.ProjectileSpawn
- ProjectileSystem - Class in com.prineside.tdi2.systems
- ProjectileSystem() - Constructor for class com.prineside.tdi2.systems.ProjectileSystem
- ProjectileSystem.Factories - Class in com.prineside.tdi2.systems
- ProjectileTrail - Interface in com.prineside.tdi2
- ProjectileTrailSystem - Class in com.prineside.tdi2.systems
-
Освобождает TrailMultiLine обратно в пул, если он не обновляется длительное время (уже не виден, isFinished() возвращает true)
- ProjectileTrailSystem() - Constructor for class com.prineside.tdi2.systems.ProjectileTrailSystem
- ProjectileType - Enum Class in com.prineside.tdi2.enums
- promptAnsweredLater() - Method in class com.prineside.tdi2.managers.RatingManager
- promptAnsweredNever() - Method in class com.prineside.tdi2.managers.RatingManager
- Prototype - Class in com.prineside.luaj
-
Prototype representing compiled lua code.
- Prototype() - Constructor for class com.prineside.luaj.Prototype
- Prototype(int) - Constructor for class com.prineside.luaj.Prototype
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.AddAllAbilityCharges.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.AddRandomCoreTile.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.AddRandomPlatform.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.AllAbilitiesForRandomTower.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.BaseExplodesOnEnemyPass.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.BoostExistingEnemiesWithLoot.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.BuildRandomMiner.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.CriticalDamage.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.DebuffsLastLonger.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.DepositCoinsGeneration.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.DoubleMiningSpeed.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.ExtraDamagePerBuff.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.GV_AbilitiesEnergy.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.GV_AbilitiesMaxEnergy.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.GV_BountiesNearby.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.GV_DisableBountyModifierHarm.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.GV_MinersMaxUpgradeLevel.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.GV_TowersMaxExpLevel.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.IncreasedTowerToEnemyEfficiency.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.IncreaseSelectedBonusesPower.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.LastEnemiesInWaveDealNoDamage.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.LightningStrikeOnTowerLevelUp.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.LowHpEnemiesDealNoDamage.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.MinedItemsTurnIntoDust.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.MineLegendaryItems.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.MoreBonusVariantsNextTime.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.MultiplyLootedItems.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.MultiplyMdps.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.NukeOnBonusStage.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.ReceiveCoins.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.ReceiveGreenPapers.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.SellAllTowers.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.TowersAttackSpeed.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.TowersDamage.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in class com.prineside.tdi2.gameplayMods.mods.TriggerRandomAbility.BonusProvider
- provide(int, BonusStagesConfig, Array<GameplayModSystem.ActiveMod>, Array<ProbableBonus>) - Method in interface com.prineside.tdi2.gameplayMods.ProbableBonusesProvider
- provideFallback(BonusStagesConfig, Array<GameplayModSystem.ActiveMod>) - Method in class com.prineside.tdi2.gameplayMods.mods.ReceiveGreenPapers.BonusProvider
- ProxyInvocationHandler(LuaTable) - Constructor for class com.prineside.luaj.lib.jse.LuajavaLib.ProxyInvocationHandler
- ProxyInvocationHandler(String, LuaFunction) - Constructor for class com.prineside.luaj.lib.jse.LuajavaLib.ProxyInvocationHandler
- ProxySerializer - Class in com.prineside.tdi2.serializers
- ProxySerializer() - Constructor for class com.prineside.tdi2.serializers.ProxySerializer
- PRT - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- ps - Static variable in class com.prineside.luaj.Print
- PT - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- PTCL - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- PTEMWD - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- PUBLIC_BETA_MODE - Static variable in class com.prineside.tdi2.Config
- PublicConstructorAccess - Class in com.prineside.reflectasm
- PublicConstructorAccess() - Constructor for class com.prineside.reflectasm.PublicConstructorAccess
- purchase - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
- PURCHASE - Enum constant in enum class com.prineside.tdi2.IssuedItems.IssueReason
- purchased - Variable in class com.prineside.tdi2.managers.ProgressManager.ShopOffer
- purchased(Transaction) - Method in interface com.prineside.tdi2.managers.PurchaseManager.PurchaseManagerListener
- purchased(Transaction) - Method in class com.prineside.tdi2.managers.PurchaseManager.PurchaseManagerListener.PurchaseManagerListenerAdapter
- purchaseManager - Variable in class com.prineside.tdi2.Game
- purchaseManager - Variable in class com.prineside.tdi2.managers.PurchaseManager
- PurchaseManager - Class in com.prineside.tdi2.managers
- PurchaseManager() - Constructor for class com.prineside.tdi2.managers.PurchaseManager
- PurchaseManager.PurchaseManagerListener - Interface in com.prineside.tdi2.managers
- PurchaseManager.PurchaseManagerListener.PurchaseManagerListenerAdapter - Class in com.prineside.tdi2.managers
- PurchaseManager.RewardingAdConfig - Class in com.prineside.tdi2.managers
- PurchaseManager.RewardingAdsType - Enum Class in com.prineside.tdi2.managers
- PurchaseManager.Serializer - Class in com.prineside.tdi2.managers
- PurchaseManagerListenerAdapter() - Constructor for class com.prineside.tdi2.managers.PurchaseManager.PurchaseManagerListener.PurchaseManagerListenerAdapter
- PURPLE - Enum constant in enum class com.prineside.tdi2.enums.CaseType
- PURPLE - Enum constant in enum class com.prineside.tdi2.utils.MaterialColor.Colors
- push(float) - Method in class com.prineside.tdi2.utils.MovingAverageFloat
- push(int) - Method in class com.prineside.tdi2.utils.MovingAverageInt
- push(long) - Method in class com.prineside.tdi2.utils.MovingAverageLong
- pushAction(Action, int) - Method in class com.prineside.tdi2.systems.StateSystem
- pushActionNextUpdate(Action) - Method in class com.prineside.tdi2.systems.StateSystem
- pushScissors(Rectangle) - Static method in class com.prineside.tdi2.scene2d.utils.ScissorStack
-
Pushes a new scissor
Rectangle
onto the stack, merging it with the current top of the stack. - PWR_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.SpaceTileBonusType
- pwrFactor - Variable in class com.prineside.tdi2.managers.TowerManager.TowerStatConfig
- pwrPowerFactor - Variable in class com.prineside.tdi2.managers.TowerManager.TowerStatConfig
- pxpExperience - Variable in class com.prineside.tdi2.systems.GameStateSystem
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