Package com.prineside.tdi2.scene2d.ui
package com.prineside.tdi2.scene2d.ui
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ClassDescriptionThe style for a button, see
Button
.ButtonGroup<T extends Button>Manages a group of buttons to enforce a minimum and maximum number of checked buttons.A cell for aTable
.A checkbox is a button that contains an image indicating the checked or unchecked state and a label.The style for a select box, seeCheckBox
.A group with a single child that sizes and positions the child using constraints.A group that lays out its children side by side horizontally, with optional wrapping.Displays aDrawable
, scaled various way within the widgets bounds.A button with a childImage
to display an image.The style for an image button, seeImageButton
.The style for an image text button, seeImageTextButton
.List<T>A list (aka list box) displays textual items and highlights the currently selected item.The style for a list, seeList
.ParticleEffectActor holds anParticleEffect
to use in Scene2d applications.A progress bar is a widget that visually displays the progress of some activity or a value within given range.The style for a progress bar, seeProgressBar
.A group that scrolls a child actor using scrollbars and/or mouse or touch dragging.The style for a scroll pane, seeScrollPane
.SelectBox<T>A select box (aka a drop-down list) allows a user to choose one of a number of values from a list.The scroll pane shown when a select box is open.The style for a select box, seeSelectBox
.A slider is a horizontal indicator that allows a user to set a value.The style for a slider, seeSlider
.A container that contains two widgets and is divided either horizontally or vertically.The style for a splitpane, seeSplitPane
.A stack is a container that sizes its children to its size and positions them at 0,0 on top of each other.A group that sizes and positions children using table constraints.A text input field with multiple lines.A button with a childLabel
to display text.The style for a text button, seeTextButton
.A single-line text input field.The defaultTextField.OnscreenKeyboard
used by allTextField
instances.An interface for onscreen keyboards.Interface for filtering characters entered into the text field.Interface for listening to typed characters.The style for a text field, seeTextField
.A tooltip that shows a label.The style for a text tooltip, seeTextTooltip
.A listener that shows a tooltip actor when the mouse is over another actor.Keeps track of an application's tooltips.An on-screen joystick.The style for aTouchpad
.A tree widget where each node has an icon, actor, and child nodes.ATree
node which has an actor and value.The style for aTree
.Value placeholder, allowing the value to be computed on request.A fixed value that is not computed each time it is used.A group that lays out its children top to bottom vertically, with optional wrapping.AnActor
that participates in layout and provides a minimum, preferred, and maximum size.AGroup
that participates in layout and provides a minimum, preferred, and maximum size.