Index

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form

U

U_ACCELERATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_BATTERIES_CAPACITY - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_BONUS_COINS - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_BONUS_EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_BURN_CHANCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_BURN_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_BURNING_TIME - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_CHAIN_LIGHTNING_BONUS_LENGTH - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_CHAIN_LIGHTNING_LENGTH - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_CRIT_CHANCE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_CRIT_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_DAMAGE_MULTIPLY - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_DIRECT_FIRE_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_EXPLOSION_RANGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_LRM_AIM_SPEED - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_MAGAZINE_SIZE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_POISON_DURATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_POISON_DURATION_BONUS - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_PROJECTILE_COUNT - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_QUAKE_CHARGE_SPEED - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_SHARED_DAMAGE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_SHOOT_ANGLE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
U_STUN_DURATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
UA - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 
ubeShort(int) - Method in class com.prineside.tdi2.ibxm.Data
 
uByte(int) - Method in class com.prineside.tdi2.ibxm.Data
 
UI_ANIMATIONS_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
UI_DETAILED_MODE_ENABLED - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
UI_HOT_KEY_HINTS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
UI_LIVE_LEADERBOARDS_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
UI_QUEST_LIST_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
UI_SCALE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
UI_STATISTICS_CHART_VISIBLE - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
uiCell - Variable in class com.prineside.tdi2.screens.SimulationScreen.SimEntry
 
uiElementsEmphasizer - Variable in class com.prineside.tdi2.systems.GameUiSystem
 
UiElementsEmphasizer - Class in com.prineside.tdi2.ui.components
 
UiElementsEmphasizer(GameSystemProvider) - Constructor for class com.prineside.tdi2.ui.components.UiElementsEmphasizer
 
uiLayer - Variable in class com.prineside.tdi2.screens.account.GenericAccountScreen
 
uiLayer - Variable in class com.prineside.tdi2.ui.actors.SideMenu
 
uiLayer - Variable in class com.prineside.tdi2.ui.shared.ProfileSummary
 
uiManager - Variable in class com.prineside.tdi2.Game
 
UiManager - Class in com.prineside.tdi2.managers
 
UiManager() - Constructor for class com.prineside.tdi2.managers.UiManager
 
UiManager.MainUiLayer - Enum Class in com.prineside.tdi2.managers
Слои, от нижнему к высшему.
UiManager.Serializer - Class in com.prineside.tdi2.managers
 
UiManager.UiComponent - Interface in com.prineside.tdi2.managers
 
UiManager.UiComponent.Adapter - Class in com.prineside.tdi2.managers
 
UiManager.UiLayer - Class in com.prineside.tdi2.managers
 
UiUtils - Class in com.prineside.tdi2.utils
 
UiUtils() - Constructor for class com.prineside.tdi2.utils.UiUtils
 
UIUtils - Class in com.prineside.tdi2.scene2d.utils
 
uleInt(int) - Method in class com.prineside.tdi2.ibxm.Data
 
uleShort(int) - Method in class com.prineside.tdi2.ibxm.Data
 
ultDamageBonuses - Variable in class com.prineside.tdi2.towers.LaserTower
 
ULTRA_DIFFICULT_MILESTONE_MULTIPLIER - Static variable in class com.prineside.tdi2.systems.WaveSystem
 
UM - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 
unaryexp(int, Exp) - Static method in class com.prineside.luaj.ast.Exp
 
uncheckAll() - Method in class com.prineside.tdi2.scene2d.ui.ButtonGroup
Sets all buttons' Button.isChecked() to false, regardless of ButtonGroup.setMinCheckCount(int).
undump(InputStream, String) - Method in interface com.prineside.luaj.Globals.Undumper
Load the supplied input stream into a prototype.
undump(InputStream, String) - Method in class com.prineside.luaj.LoadState.GlobalsUndumper
 
undump(InputStream, String) - Static method in class com.prineside.luaj.LoadState
Load input stream as a lua binary chunk if the first 4 bytes are the lua binary signature.
undumper - Variable in class com.prineside.luaj.Globals
The installed undumper.
unfocus(Actor) - Method in class com.prineside.tdi2.scene2d.Stage
Removes the touch, keyboard, and scroll focus for the specified actor and any descendants.
unfocusAll() - Method in class com.prineside.tdi2.scene2d.Stage
Removes the touch, keyboard, and scroll focused actors.
UNICODE - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
uniform() - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets uniformX and uniformY to true.
uniform(boolean) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 
uniform(boolean, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Cell
 
uniformX() - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets uniformX to true.
uniformY() - Method in class com.prineside.tdi2.scene2d.ui.Cell
Sets uniformY to true.
unique - Variable in class com.prineside.tdi2.managers.TowerManager.TowerStatConfig
 
uniqueValues - Static variable in enum class com.prineside.tdi2.enums.TowerStatType
 
unit - Variable in class com.prineside.tdi2.GameSystemProvider
 
Unit - Class in com.prineside.tdi2
 
UNIT_DEAD - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
 
UNIT_DRAW_FLYING - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 
UNIT_DRAW_GROUNDED - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
 
Unit.Factory<T extends Unit> - Interface in com.prineside.tdi2
 
Unit.Factory.BasicAbstractFactory<T extends Unit> - Class in com.prineside.tdi2
 
UnitDespawn - Class in com.prineside.tdi2.events.game
 
UnitDespawn(Unit) - Constructor for class com.prineside.tdi2.events.game.UnitDespawn
 
UnitDie - Class in com.prineside.tdi2.events.game
 
UnitDie(Unit, Enemy) - Constructor for class com.prineside.tdi2.events.game.UnitDie
 
unitManager - Variable in class com.prineside.tdi2.Game
 
UnitManager - Class in com.prineside.tdi2.managers
 
UnitManager() - Constructor for class com.prineside.tdi2.managers.UnitManager
 
UnitManager.Factories - Class in com.prineside.tdi2.managers
 
UnitManager.Serializer - Class in com.prineside.tdi2.managers
 
units - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValueStockConfig
 
UNITS - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
 
units_per_second - Enum constant in enum class com.prineside.tdi2.utils.StringFormatter.MeasureUnits
 
UNITS_PER_SECOND - Enum constant in enum class com.prineside.tdi2.managers.GameValueManager.ValueUnits
 
unitsAlias - Variable in class com.prineside.tdi2.managers.TowerStatManager.TowerStat
 
UnitSpawn - Class in com.prineside.tdi2.events.game
 
UnitSpawn(Unit) - Constructor for class com.prineside.tdi2.events.game.UnitSpawn
 
UnitSystem - Class in com.prineside.tdi2.systems
 
UnitSystem() - Constructor for class com.prineside.tdi2.systems.UnitSystem
 
UnitType - Enum Class in com.prineside.tdi2.enums
 
unloadLevel(String) - Method in class com.prineside.tdi2.managers.BasicLevelManager
 
unloadMapPreviews() - Method in class com.prineside.tdi2.managers.MapManager
 
unloadPreview() - Method in class com.prineside.tdi2.Map
 
UNLOCK_ALL_LOCALES - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
 
UNLOCK_ALL_TROPHIES - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
 
unlockAchievement(AchievementType) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
 
unlockAchievement(AchievementType) - Method in interface com.prineside.tdi2.ActionResolver
 
unlocksTower - Variable in class com.prineside.tdi2.Research
 
UNM - Static variable in class com.prineside.luaj.LuaValue
LuaString constant with value "__unm" for use as metatag
Unop() - Method in class com.prineside.luaj.parser.LuaParser
 
UnopExp(int, Exp) - Constructor for class com.prineside.luaj.ast.Exp.UnopExp
 
unpack() - Constructor for class com.prineside.luaj.lib.TableLib.unpack
 
unpack() - Method in class com.prineside.luaj.LuaTable
Unpack all the elements of this table
unpack(int) - Method in class com.prineside.luaj.LuaTable
Unpack all the elements of this table from element i
unpack(int, int) - Method in class com.prineside.luaj.LuaTable
Unpack the elements from i to j inclusive
unpressedOffsetX - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
 
unpressedOffsetY - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
 
unquote(String) - Static method in class com.prineside.luaj.ast.Str
 
unregister(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
 
UNREGISTERED_ID - Static variable in class com.prineside.tdi2.Enemy
 
unregisterGate(Gate) - Method in class com.prineside.tdi2.systems.MapSystem
 
unregisterTile(Tile) - Method in class com.prineside.tdi2.systems.MapSystem
Напрямую вывести тайл из регистра.
unregisterValue(String) - Method in class com.prineside.tdi2.managers.DebugManager
 
unsafeClear(int) - Method in class com.prineside.tdi2.utils.BitVector
 
UnsafeFactory - Class in com.prineside.tdi2.utils
 
UnsafeFactory() - Constructor for class com.prineside.tdi2.utils.UnsafeFactory
 
unsafeGet(int) - Method in class com.prineside.tdi2.utils.BitVector
 
unsafeSet(int) - Method in class com.prineside.tdi2.utils.BitVector
 
unsafeSetValue(int, boolean) - Method in class com.prineside.tdi2.utils.BitVector
 
unserialize(Input) - Static method in class com.prineside.tdi2.GameSystemProvider
 
unsetBlackListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 
unsetCustomValue(SettingsManager.CustomValueType) - Method in class com.prineside.tdi2.managers.SettingsManager
 
unsetWhiteListed() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 
UNTIL - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
RegularExpression Id.
up - Variable in class com.prineside.tdi2.scene2d.ui.Button.ButtonStyle
 
UP - Enum constant in enum class com.prineside.tdi2.ui.components.MapShiftButtons.Direction
 
update - Variable in class com.prineside.tdi2.systems.StateSystem.ActionUpdatePair
 
update() - Method in class com.prineside.tdi2.scene2d.ui.TextField.ContextMenu
 
update() - Method in class com.prineside.tdi2.screens.SimulationScreen.RunningSimCell
 
update() - Method in class com.prineside.tdi2.systems.QuestSystem.BasicLevelQuest
 
update() - Method in class com.prineside.tdi2.systems.QuestSystem.BasicLevelWaveQuest
 
update() - Method in interface com.prineside.tdi2.systems.QuestSystem.Quest
Вызывается каждый раз при обновлении квестов.
update() - Method in class com.prineside.tdi2.systems.QuestSystem.RegularQuest
 
update() - Method in class com.prineside.tdi2.ui.actors.AbilitySlotButton
 
update() - Method in class com.prineside.tdi2.ui.actors.GameplayBonusSummary
 
update() - Method in class com.prineside.tdi2.ui.components.AbilityMenu
Update button values and disable not usable buttons
update() - Method in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
 
update() - Method in class com.prineside.tdi2.ui.components.MapShiftButtons
 
update() - Method in class com.prineside.tdi2.ui.components.ResearchMenu
 
update() - Method in class com.prineside.tdi2.ui.components.ResearchScreenInventory
 
update() - Method in class com.prineside.tdi2.ui.components.SpawnMenu
 
update() - Method in class com.prineside.tdi2.ui.components.StatisticsChart
 
update() - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
 
update() - Method in class com.prineside.tdi2.ui.shared.CameraTools
 
update() - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 
update() - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
 
update(float) - Method in class com.prineside.tdi2.abilities.BallLightningAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.BlizzardAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.BulletWallAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.FireballAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.FirestormAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.LoicAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.LoopAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.MagnetAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.NukeAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.OverloadAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.SmokeBombAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.ThunderAbility
 
update(float) - Method in class com.prineside.tdi2.abilities.WindstormAbility
 
update(float) - Method in class com.prineside.tdi2.Ability
Called by the AbilitySystem each frame to update the state of this ability.
update(float) - Method in class com.prineside.tdi2.BuffProcessor
 
update(float) - Method in class com.prineside.tdi2.buffs.processors.BurnBuffProcessor
 
update(float) - Method in class com.prineside.tdi2.buffs.processors.FreezingBuffProcessor
 
update(float) - Method in class com.prineside.tdi2.buffs.processors.PoisonBuffProcessor
 
update(float) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor
 
update(float) - Method in class com.prineside.tdi2.buffs.processors.StunBuffProcessor
 
update(float) - Method in class com.prineside.tdi2.CameraController.BasicAnimation
 
update(float) - Method in interface com.prineside.tdi2.CameraController.CameraControllerAnimation
 
update(float) - Method in class com.prineside.tdi2.CameraController.ShakeAnimation
 
update(float) - Method in class com.prineside.tdi2.CollidingProjectile
 
update(float) - Method in class com.prineside.tdi2.enemies.ArmoredEnemy
 
update(float) - Method in class com.prineside.tdi2.enemies.HealerEnemy
 
update(float) - Method in class com.prineside.tdi2.enemies.LightEnemy
 
update(float) - Method in class com.prineside.tdi2.enemies.ToxicEnemy
 
update(float) - Method in class com.prineside.tdi2.Enemy
 
update(float) - Method in class com.prineside.tdi2.EnemyFollowingProjectile
 
update(float) - Method in class com.prineside.tdi2.Explosion
Explosion starts at the epicenter and grows constantly with each update, until it reaches its range
update(float) - Method in class com.prineside.tdi2.explosions.CannonExplosion
 
update(float) - Method in class com.prineside.tdi2.explosions.GenericExplosion
 
update(float) - Method in class com.prineside.tdi2.GameSystem
 
update(float) - Method in class com.prineside.tdi2.Modifier
 
update(float) - Method in class com.prineside.tdi2.modifiers.BalanceModifier
 
update(float) - Method in class com.prineside.tdi2.modifiers.ExperienceModifier
 
update(float) - Method in class com.prineside.tdi2.modifiers.PowerModifier
 
update(float) - Method in class com.prineside.tdi2.Projectile
 
update(float) - Method in class com.prineside.tdi2.projectiles.BulletWallProjectile
 
update(float) - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
 
update(float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
 
update(float) - Method in class com.prineside.tdi2.projectiles.MissileProjectile
 
update(float) - Method in interface com.prineside.tdi2.ProjectileTrail
 
update(float) - Method in class com.prineside.tdi2.shapes.BulletSmokeMultiLine
 
update(float) - Method in class com.prineside.tdi2.shapes.ChainLightning
 
update(float) - Method in class com.prineside.tdi2.shapes.FlyingParticlesLine
 
update(float) - Method in class com.prineside.tdi2.shapes.TrailMultiLine
 
update(float) - Method in class com.prineside.tdi2.systems.AbilitySystem
 
update(float) - Method in class com.prineside.tdi2.systems.AchievementSystem
 
update(float) - Method in class com.prineside.tdi2.systems.BonusSystem
 
update(float) - Method in class com.prineside.tdi2.systems.BuffSystem
 
update(float) - Method in class com.prineside.tdi2.systems.DamageSystem
 
update(float) - Method in class com.prineside.tdi2.systems.EnemySystem
 
update(float) - Method in class com.prineside.tdi2.systems.ExperienceSystem
 
update(float) - Method in class com.prineside.tdi2.systems.ExplosionSystem
 
update(float) - Method in class com.prineside.tdi2.systems.GameStateSystem
 
update(float) - Method in class com.prineside.tdi2.systems.LootSystem
 
update(float) - Method in class com.prineside.tdi2.systems.MapSystem
 
update(float) - Method in class com.prineside.tdi2.systems.MinerSystem
 
update(float) - Method in class com.prineside.tdi2.systems.ModifierSystem
 
update(float) - Method in class com.prineside.tdi2.systems.PathfindingSystem
 
update(float) - Method in class com.prineside.tdi2.systems.ProjectileSystem
 
update(float) - Method in class com.prineside.tdi2.systems.QuestSystem
 
update(float) - Method in class com.prineside.tdi2.systems.ScriptSystem
 
update(float) - Method in class com.prineside.tdi2.systems.StatisticsSystem
 
update(float) - Method in class com.prineside.tdi2.systems.TowerSystem
 
update(float) - Method in class com.prineside.tdi2.systems.UnitSystem
 
update(float) - Method in class com.prineside.tdi2.systems.WaveSystem
 
update(float) - Method in class com.prineside.tdi2.Tower
 
update(float) - Method in class com.prineside.tdi2.towers.AirTower
 
update(float) - Method in class com.prineside.tdi2.towers.BasicTower
 
update(float) - Method in class com.prineside.tdi2.towers.BlastTower
 
update(float) - Method in class com.prineside.tdi2.towers.CannonTower
 
update(float) - Method in class com.prineside.tdi2.towers.CrusherTower
 
update(float) - Method in class com.prineside.tdi2.towers.FlamethrowerTower
 
update(float) - Method in class com.prineside.tdi2.towers.FreezingTower
 
update(float) - Method in class com.prineside.tdi2.towers.GaussTower
 
update(float) - Method in class com.prineside.tdi2.towers.LaserTower
 
update(float) - Method in class com.prineside.tdi2.towers.MinigunTower
 
update(float) - Method in class com.prineside.tdi2.towers.MissileTower
 
update(float) - Method in class com.prineside.tdi2.towers.MultishotTower
 
update(float) - Method in class com.prineside.tdi2.towers.SniperTower
 
update(float) - Method in class com.prineside.tdi2.towers.SplashTower
 
update(float) - Method in class com.prineside.tdi2.towers.TeslaTower
 
update(float) - Method in class com.prineside.tdi2.towers.VenomTower
 
update(float) - Method in class com.prineside.tdi2.ui.components.FlyingItemsOverlay.Paper
 
update(float) - Method in class com.prineside.tdi2.Unit
 
update(float) - Method in class com.prineside.tdi2.units.BallLightningUnit
 
update(float) - Method in class com.prineside.tdi2.units.DisorientedUnit
 
update(float) - Method in class com.prineside.tdi2.units.IceFieldUnit
 
update(float) - Method in class com.prineside.tdi2.units.MicrogunUnit
 
update(float) - Method in class com.prineside.tdi2.units.MineUnit
 
update(float) - Method in class com.prineside.tdi2.units.SnowballUnit
 
update(float) - Method in class com.prineside.tdi2.utils.MultiReasonBool
Expire reasons
update(float) - Method in interface com.prineside.tdi2.WaveProcessor
Вызывается, если сейчас идет волна с этим процессором в WaveSystem.update()
update(float) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
 
update(float) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor
 
update(float) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor
 
update(float) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor
 
update(float) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor
 
update(long, byte[]) - Method in class com.prineside.tdi2.utils.CRC
A convenience method for feeding a complete byte array of data.
update(long, byte[], int, int) - Method in class com.prineside.tdi2.utils.CRC
This method is used to feed data when performing iterative CRC calculation (using init, update and finalCRC methods, possibly supplying data in chunks).
UPDATE_DELTA_TIME - Static variable in class com.prineside.tdi2.Config
 
updateAbilityAvailableParticleEffect(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
Показывает / скрывает партикл "доступен выбор умения"
updateAfforableResearchesCount() - Method in class com.prineside.tdi2.managers.ResearchManager
 
updateAll() - Method in class com.prineside.tdi2.ui.components.MainUi
 
updateAllNodes() - Method in class com.prineside.tdi2.shapes.MultiLine
 
updateAllNodes() - Method in class com.prineside.tdi2.shapes.StraightMultiLine
 
updateAndScroll(float) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
 
updateAndValidateStarBranch() - Method in class com.prineside.tdi2.managers.ResearchManager
Revert all of the star research that: - are not linked to ROOT - do not fit into the amount of available stars (will be reverted from leaves)
updateAppearance() - Method in class com.prineside.tdi2.tiles.TargetTile
 
updateBackground() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 
updateBackgroundColorToState(int, Table) - Static method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 
updateBoosts() - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
 
updateButtonsLayout() - Method in class com.prineside.tdi2.ui.components.MapEditorUi
 
updateCache() - Method in class com.prineside.tdi2.Building
 
updateCache() - Method in class com.prineside.tdi2.Miner
 
updateCache() - Method in class com.prineside.tdi2.Modifier
 
updateCache() - Method in class com.prineside.tdi2.Tile
Update any cached value that depends on other tiles / buildings / GVs
updateCache() - Method in class com.prineside.tdi2.tiles.PlatformTile
 
updateCache() - Method in class com.prineside.tdi2.tiles.SourceTile
 
updateCache() - Method in class com.prineside.tdi2.Tower
Обновляет кэш текущих характеристик башни Так как характеристики обновляются, одновременно обновляется массив тайлов в радиусе поражения
updateCache() - Method in class com.prineside.tdi2.towers.BlastTower
 
updateCache() - Method in class com.prineside.tdi2.towers.CrusherTower
 
updateCache() - Method in class com.prineside.tdi2.towers.FlamethrowerTower
 
updateCache() - Method in class com.prineside.tdi2.towers.FreezingTower
 
updateCache() - Method in class com.prineside.tdi2.towers.LaserTower
 
updateCache() - Method in class com.prineside.tdi2.towers.MinigunTower
 
updateCache() - Method in class com.prineside.tdi2.towers.SplashTower
 
updateCache() - Method in class com.prineside.tdi2.towers.VenomTower
 
updateCamera() - Method in class com.prineside.tdi2.CameraController
 
updateChildren() - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
Updates the order of the actors in the tree for this node and all child nodes.
updateColor() - Method in class com.prineside.tdi2.ui.actors.LabelToggleButton
 
updateColors() - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
 
updateContents() - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
 
updateContextMenu() - Method in class com.prineside.tdi2.scene2d.ui.TextField
 
updateCustomButton() - Method in class com.prineside.tdi2.ui.components.ModifierMenu
 
updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.Modifier
 
updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.modifiers.BalanceModifier
 
updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.Tower
 
updateCustomButton(ComplexButton, boolean) - Method in class com.prineside.tdi2.towers.GaussTower
 
updateDirtyTiles() - Method in class com.prineside.tdi2.systems.MapSystem
 
updateDraw(float) - Method in class com.prineside.tdi2.systems.ProjectileTrailSystem
 
updateDraw(float, float) - Method in class com.prineside.tdi2.screens.GameScreen
 
updateDraw(float, float) - Method in class com.prineside.tdi2.systems.ParticleSystem
 
updateForceWaveButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 
updateForm() - Method in class com.prineside.tdi2.screens.SimulationScreen
 
updateForm() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 
updateGameplayBonus() - Method in class com.prineside.tdi2.ui.components.MainUi
 
updateGameSpeedButton() - Method in class com.prineside.tdi2.ui.components.MainUi
 
updateGlobal() - Method in class com.prineside.tdi2.managers.AchievementManager
 
updateHealth() - Method in class com.prineside.tdi2.ui.components.MainUi
 
updateItemIcon() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
 
updateLayersYAccordingToVisibleFrame() - Method in class com.prineside.tdi2.managers.UiManager
 
updateLevelExperience(Tower) - Method in class com.prineside.tdi2.systems.ExperienceSystem
 
updateLevelExperienceOfEveryTower() - Method in class com.prineside.tdi2.systems.ExperienceSystem
 
updateMdps() - Method in class com.prineside.tdi2.ui.components.MainUi
 
updateMinMaxZoom() - Method in class com.prineside.tdi2.CameraController
 
updateModelCacheIfRequired() - Method in class com.prineside.tdi2.ui.actors.ModelView
 
updateMoney() - Method in class com.prineside.tdi2.ui.components.MainUi
 
updateMusicPlayback() - Method in class com.prineside.tdi2.systems.SoundSystem
Called when: - Game paused or resumed - Sound system set up and post set up - Volume adjusted in pause - Music list overlay is shown / hidden during the game - Probably some other places in future This method can be overridden by a custom handler, see setMusicPlaybackHandler().
updateNumber - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 
updateNumber - Variable in class com.prineside.tdi2.systems.StateSystem
 
updateParentsBackground() - Method in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
 
updatePathTracesRendering() - Method in class com.prineside.tdi2.systems.PathRenderingSystem
 
updatePieChart(float, float, float) - Method in class com.prineside.tdi2.Miner
 
updateRageState(float) - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
 
updateRequired - Variable in class com.prineside.tdi2.systems.StateSystem
 
updateRootNodes() - Method in class com.prineside.tdi2.scene2d.ui.Tree
Updates the order of the actors in the tree for all root nodes and all child nodes.
updates - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
 
updateSampleIdx(int, int) - Method in class com.prineside.tdi2.ibxm.Channel
 
updateScenarioMenu() - Method in class com.prineside.tdi2.ui.shared.CameraTools
 
updateScore() - Method in class com.prineside.tdi2.ui.components.MainUi
 
updateSize() - Method in class com.prineside.tdi2.utils.QuadRegion
 
updatesPerSecond - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
 
updateStarsCount() - Method in class com.prineside.tdi2.screens.ResearchesScreen
 
updateSystems() - Method in class com.prineside.tdi2.GameSystemProvider
 
updateSystems() - Method in class com.prineside.tdi2.screens.GameScreen
 
updateTimestamp - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
 
updateVisualScroll() - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
Sets the visual scroll amount equal to the scroll amount.
updateVisualValue() - Method in class com.prineside.tdi2.scene2d.ui.ProgressBar
Sets the visual value equal to the actual value.
updateWave() - Method in class com.prineside.tdi2.ui.components.MainUi
 
upgrade() - Method in class com.prineside.tdi2.Tower
 
Upgrade() - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade
 
Upgrade(boolean, boolean, GameValueType, TriggeredActionType, Array<CoreTile.Upgrade.UpgradeLevel>, int, boolean) - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade
 
UPGRADE - Enum constant in enum class com.prineside.tdi2.enums.SoundType
 
UPGRADE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
 
UPGRADE_ALL_BUILDINGS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
UPGRADE_BUILDING - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.HotkeyAction
 
UPGRADE_DISCOUNT - Enum constant in enum class com.prineside.tdi2.enums.SpaceTileBonusType
 
UPGRADE_PRICE - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
 
upgradeAvailableParticleEffect - Variable in class com.prineside.tdi2.tiles.CoreTile
 
upgradeButton - Variable in class com.prineside.tdi2.ui.components.UpgradeSubmenu
 
upgradeButtonConfirmed() - Method in interface com.prineside.tdi2.ui.components.UpgradeSubmenu.UpgradeSubmenuListener
Подтвердили улучшение
upgradeButtonStateChanged(boolean) - Method in interface com.prineside.tdi2.ui.components.UpgradeSubmenu.UpgradeSubmenuListener
Статус кнопки изменен
upgradeCore(CoreTile, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
Установить улучшение ядра
upgradeCoreAction(CoreTile, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
 
upgradeCoreActionAt(int, int, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
 
upgradeCoreAt(int, int, int, int) - Method in class com.prineside.tdi2.systems.MapSystem
 
upgradeLevel - Variable in class com.prineside.tdi2.gameplayMods.mods.BuildRandomMiner
 
upgradeLevel - Variable in class com.prineside.tdi2.utils.simulation.TowersBenchmarkScenario
 
UpgradeLevel() - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade.UpgradeLevel
 
UpgradeLevel(float, int) - Constructor for class com.prineside.tdi2.tiles.CoreTile.Upgrade.UpgradeLevel
 
upgradeLevels - Variable in class com.prineside.tdi2.tiles.CoreTile.Upgrade
 
upgradeLevels - Variable in class com.prineside.tdi2.utils.simulation.TowerBenchmarkSim
 
upgradeMiner(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
 
upgradeMinerAction(Miner) - Method in class com.prineside.tdi2.systems.MinerSystem
 
UpgradeMinerAction - Class in com.prineside.tdi2.actions
 
UpgradeMinerAction(int, int) - Constructor for class com.prineside.tdi2.actions.UpgradeMinerAction
 
UpgradeMinerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.UpgradeMinerAction
 
upgradeMinerActionAt(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
 
upgradeMinerAt(int, int) - Method in class com.prineside.tdi2.systems.MinerSystem
 
upgradeParticles - Variable in class com.prineside.tdi2.managers.TowerManager
 
UpgradeSubmenu - Class in com.prineside.tdi2.ui.components
 
UpgradeSubmenu() - Constructor for class com.prineside.tdi2.ui.components.UpgradeSubmenu
 
UpgradeSubmenu.UpgradeSubmenuListener - Interface in com.prineside.tdi2.ui.components
 
upgradeToLevel(byte) - Method in class com.prineside.tdi2.Tower
 
upgradeTower(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
Мгновенно улучшить башню, если это возможно.
upgradeTowerAction(Tower) - Method in class com.prineside.tdi2.systems.TowerSystem
 
UpgradeTowerAction - Class in com.prineside.tdi2.actions
 
UpgradeTowerAction(int, int) - Constructor for class com.prineside.tdi2.actions.UpgradeTowerAction
 
UpgradeTowerAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.UpgradeTowerAction
 
upgradeTowerActionAt(int, int) - Method in class com.prineside.tdi2.systems.TowerSystem
 
upper() - Constructor for class com.prineside.luaj.lib.StringLib.upper
 
Upvaldesc - Class in com.prineside.luaj
 
Upvaldesc(LuaString, boolean, int) - Constructor for class com.prineside.luaj.Upvaldesc
 
UpValue - Class in com.prineside.luaj
Upvalue used with Closure formulation
UpValue(LuaValue[], int) - Constructor for class com.prineside.luaj.UpValue
Create an upvalue relative to a stack
upvalues - Variable in class com.prineside.luaj.FPrototype
 
upvalues - Variable in class com.prineside.luaj.Prototype
 
url(String) - Method in class com.prineside.tdi2.managers.HttpManager.PreparedRequest
 
urlLoadFinish(boolean, String, boolean) - Method in interface com.prineside.tdi2.ui.actors.WebView.WebViewListener
 
urlLoadStart(Net.HttpRequest) - Method in interface com.prineside.tdi2.ui.actors.WebView.WebViewListener
 
urs(int, int) - Static method in class com.prineside.tdi2.utils.IntUtil
 
UseAbilityAction - Class in com.prineside.tdi2.actions
 
UseAbilityAction(JsonValue) - Constructor for class com.prineside.tdi2.actions.UseAbilityAction
 
UseAbilityAction(AbilityType, int, int) - Constructor for class com.prineside.tdi2.actions.UseAbilityAction
 
useIndices - Variable in class com.prineside.tdi2.utils.SpriteCacheExtended
 
useItem() - Method in interface com.prineside.tdi2.Item.UsableItem
 
useItem() - Method in class com.prineside.tdi2.items.CaseKeyItem
 
useItem() - Method in class com.prineside.tdi2.items.DoubleGainShardItem
 
useItem() - Method in class com.prineside.tdi2.items.LootBoostItem
 
useItem() - Method in class com.prineside.tdi2.items.PrestigeTokenItem
 
useItem() - Method in class com.prineside.tdi2.items.RarityBoostItem
 
useItem() - Method in class com.prineside.tdi2.items.ResearchTokenItem
 
useItemNeedsConfirmation() - Method in interface com.prineside.tdi2.Item.UsableItem
 
useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.CaseKeyItem
 
useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.DoubleGainShardItem
 
useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.LootBoostItem
 
useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.PrestigeTokenItem
 
useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.RarityBoostItem
 
useItemNeedsConfirmation() - Method in class com.prineside.tdi2.items.ResearchTokenItem
 
USER_MAP - Enum constant in enum class com.prineside.tdi2.managers.MusicManager.MusicSourceType
 
USER_MAP_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
 
USER_MAP_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
 
USER_MAP_MAX_SIZE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
 
USER_MAPS - Enum constant in enum class com.prineside.tdi2.systems.GameStateSystem.GameMode
 
USER_NOT_FOUND - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.PasswordResetResult
 
USER_NOT_FOUND - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignInResult
 
userdata - Variable in class com.prineside.tdi2.managers.UiManager.UiLayer
 
userdata() - Method in class com.prineside.luaj.LuaUserdata
 
userData - Variable in class com.prineside.tdi2.managers.MessageManager.Message
 
userdataOf(Object) - Static method in class com.prineside.luaj.LuaValue
Construct a LuaUserdata for an object.
userdataOf(Object, LuaValue) - Static method in class com.prineside.luaj.LuaValue
Construct a LuaUserdata for an object with a user supplied metatable.
userId - Variable in class com.prineside.tdi2.managers.NetworkManager.NetReqConnect
 
userMap - Variable in class com.prineside.tdi2.systems.MapEditorSystem
 
UserMap - Class in com.prineside.tdi2
 
UserMap(String) - Constructor for class com.prineside.tdi2.UserMap
Создать новую карту
userMapHash - Variable in class com.prineside.tdi2.IssuedItems
 
userMapId - Variable in class com.prineside.tdi2.IssuedItems
 
userMapId - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 
userMapId - Variable in class com.prineside.tdi2.MapPrestigeConfig
 
userMapId - Variable in class com.prineside.tdi2.systems.GameStateSystem
 
userMapManager - Variable in class com.prineside.tdi2.Game
 
UserMapManager - Class in com.prineside.tdi2.managers
 
UserMapManager() - Constructor for class com.prineside.tdi2.managers.UserMapManager
 
UserMapManager.Serializer - Class in com.prineside.tdi2.managers
 
userMapName - Variable in class com.prineside.tdi2.utils.simulation.SimConfig
 
userMapOriginalSeed - Variable in class com.prineside.tdi2.systems.GameStateSystem
 
userMaps - Variable in class com.prineside.tdi2.managers.preferences.categories.ProgressPrefs
 
userMapSeed - Variable in class com.prineside.tdi2.managers.ReplayManager.ReplayHeader
 
userObject - Variable in class com.prineside.tdi2.shapes.PieChart.ChartEntryConfig
 
useWeakKeys() - Method in class com.prineside.luaj.LuaTable
 
useWeakKeys() - Method in class com.prineside.luaj.WeakTable
 
useWeakValues() - Method in class com.prineside.luaj.LuaTable
 
useWeakValues() - Method in class com.prineside.luaj.WeakTable
 
UT - Enum constant in enum class com.prineside.tdi2.enums.ActionType
 
UtilitiesView - Class in com.prineside.tdi2.ui.shared.stateDebugger
 
UtilitiesView() - Constructor for class com.prineside.tdi2.ui.shared.stateDebugger.UtilitiesView
 
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form