Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
E
- EASY - Enum constant in enum class com.prineside.tdi2.enums.DifficultyMode
- EB - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EB_BC - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EB_BXP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EB_CR - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EB_DE - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EB_F - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EB_I - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EB_P - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EB_S - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EB_TB - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- effect - Variable in class com.prineside.tdi2.ibxm.Note
- effect - Variable in class com.prineside.tdi2.managers.GameValueManager.GvSnapDiff
- effect - Variable in class com.prineside.tdi2.ui.actors.ParticlesCanvas.ParticleConfig
- EFFECT_DURATION - Static variable in class com.prineside.tdi2.items.LootBoostItem
- effectIsCumulative() - Method in class com.prineside.tdi2.Buff.Factory
-
true, если эффкты накапливаются (будут отрисованы несколько значков над hp)
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.ArmorBuff.ArmorBuffFactory
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.BonusCoinsBuff.BonusCoinsBuffFactory
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.BonusXpBuff.BonusXpBuffFactory
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.BurnBuff.BurnBuffFactory
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.ChainReactionBuff.ChainReactionBuffFactory
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.DeathExplosionBuff.ExplosionChargeBuffFactory
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.RegenerationBuff.RegenerationBuffFactory
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.SnowballBuff.SnowballBuffFactory
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.StunBuff.StunBuffFactory
- effectIsCumulative() - Method in class com.prineside.tdi2.buffs.ThrowBackBuff.BlastThrowBackBuffFactory
- effects - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValuesSnapshot
- effects - Variable in class com.prineside.tdi2.Research.EndlessResearchLevel
- effects - Variable in class com.prineside.tdi2.Research.ResearchLevel
- EffectTooltip - Class in com.prineside.tdi2.ui.actors
- EffectTooltip(Drawable, CharSequence) - Constructor for class com.prineside.tdi2.ui.actors.EffectTooltip
- ei() - Method in class com.prineside.tdi2.utils.StrictArray
- EK - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- elastic - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- elasticIn - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- elasticOut - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- ELECTRICITY - Enum constant in enum class com.prineside.tdi2.enums.DamageType
- ELSE - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- elseblock - Variable in class com.prineside.luaj.ast.Stat.IfThenElse
- ELSEIF - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- elseifblocks - Variable in class com.prineside.luaj.ast.Stat.IfThenElse
- elseifexps - Variable in class com.prineside.luaj.ast.Stat.IfThenElse
- EMAIL_ALREADY_EXISTS - Enum constant in enum class com.prineside.tdi2.managers.AuthManager.SignUpResult
- EMOJI_ENEMIES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- EMPTY_NAMELIST - Static variable in class com.prineside.luaj.ast.ParList
- EMPTY_PARLIST - Static variable in class com.prineside.luaj.ast.ParList
- EMPTYSTRING - Static variable in class com.prineside.luaj.LuaValue
-
LuaString constant with value ""
- ENABLE_PAUSE_AD_ICON - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- ENABLE_REWARDING_ADS - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- enable_tracing() - Method in class com.prineside.luaj.parser.LuaParser
-
Enable tracing.
- enableAllInput() - Method in class com.prineside.tdi2.systems.InputSystem
- enableBlending() - Method in class com.prineside.tdi2.utils.ParallelBatch
- enabled - Variable in class com.prineside.tdi2.ibxm.Envelope
- enableDeveloperMode() - Method in class com.prineside.tdi2.managers.ProgressManager
- enableDoubleGainPermanently() - Method in class com.prineside.tdi2.managers.ProgressManager
- enableDoubleGainTemporary(int) - Method in class com.prineside.tdi2.managers.ProgressManager
- enableExtraFrameBeforeTaskStart() - Method in class com.prineside.tdi2.utils.GameSyncLoader
- enableOnlyStage() - Method in class com.prineside.tdi2.systems.InputSystem
- encodeToUtf8(char[], int, byte[], int) - Static method in class com.prineside.luaj.LuaString
-
Encode the given Java string as UTF-8 bytes, writing the result to bytes starting at offset.
- encoding - Static variable in class com.prineside.luaj.LoadState
-
The character encoding to use for file encoding.
- encrypted - Variable in class com.prineside.tdi2.items.CaseItem
- ENCRYPTED_CASE_GLOBAL_INTERVAL - Static variable in class com.prineside.tdi2.systems.LootSystem
- ENCRYPTED_CASES_QUEUE - Static variable in class com.prineside.tdi2.managers.ItemManager
- encryptedChestsInInventory - Variable in class com.prineside.tdi2.systems.GameStateSystem
- end() - Method in class com.prineside.tdi2.CameraController.BasicAnimation
- end() - Method in interface com.prineside.tdi2.CameraController.CameraControllerAnimation
- end() - Method in class com.prineside.tdi2.CameraController.ShakeAnimation
- end() - Method in class com.prineside.tdi2.ListenerGroup
- end() - Method in class com.prineside.tdi2.utils.FloatSorter
- end() - Method in class com.prineside.tdi2.utils.ParallelBatch
- END - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- END_GAME - Enum constant in enum class com.prineside.tdi2.managers.PurchaseManager.RewardingAdsType
- endColumn - Variable in class com.prineside.luaj.ast.SyntaxElement
-
The column at which the element ends.
- endColumn - Variable in class com.prineside.luaj.parser.Token
-
The column number of the last character of this Token.
- ENDED - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Status
- ENDLESS - Enum constant in enum class com.prineside.tdi2.systems.WaveSystem.Mode
- ENDLESS_I - Enum constant in enum class com.prineside.tdi2.enums.DifficultyMode
- ENDLESS_LEADERBOARD_HINT_SHOWN - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- ENDLESS_MAX_REPLAY_DURATION - Static variable in class com.prineside.tdi2.Config
- ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- ENDLESS_MODE - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- ENDLESS_MODE_DIFFICULTY - Enum constant in enum class com.prineside.tdi2.managers.SettingsManager.CustomValueType
- endlessLevel - Variable in class com.prineside.tdi2.Research
- endlessOnly - Variable in class com.prineside.tdi2.Research
- endlessPriceExp - Variable in class com.prineside.tdi2.Research
- endlessPriceLevel - Variable in class com.prineside.tdi2.Research
- EndlessResearchLevel(int, int, BlueprintType, int, GameValueManager.GameValueEffect[]) - Constructor for class com.prineside.tdi2.Research.EndlessResearchLevel
- endLine - Variable in class com.prineside.luaj.ast.SyntaxElement
-
The line number on which the element ends.
- endLine - Variable in class com.prineside.luaj.parser.Token
-
The line number of the last character of this Token.
- endpc - Variable in class com.prineside.luaj.LocVars
-
The instruction offset when the variable goes out of scope
- endTimestamp - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLevel
- ENEMIES_MAX_PATH_SEARCHES - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- ENEMIES_SPEED - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- ENEMIES_SPEED - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- ENEMIES_VULNERABILITY - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- ENEMIES_WALK_ON_PLATFORMS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- enemiesCanBeSplitBetweenSpawns - Variable in class com.prineside.tdi2.Wave
- enemiesCanHaveRandomSideShifts - Variable in class com.prineside.tdi2.Wave
- enemiesKilled - Variable in class com.prineside.tdi2.systems.GameStateSystem.ReplayValidationResult
- enemiesKilled - Variable in class com.prineside.tdi2.Tower
- enemiesSpeedGV - Variable in class com.prineside.tdi2.abilities.OverloadAbility
- enemiesSumBounty - Variable in class com.prineside.tdi2.Wave
- enemiesSumHealth - Variable in class com.prineside.tdi2.Wave
- enemiesThatCantFindPath - Variable in exception com.prineside.tdi2.Map.InvalidMapException
- enemiesTookDamage - Variable in class com.prineside.tdi2.Wave
- enemiesToSpawn - Variable in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
- enemy - Variable in class com.prineside.tdi2.Enemy.EnemyReference
- enemy - Variable in class com.prineside.tdi2.GameSystemProvider
- Enemy - Class in com.prineside.tdi2
- ENEMY_DEAD - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
- ENEMY_DIE - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- ENEMY_DIE_SCORE_MULTIPLIER - Static variable in class com.prineside.tdi2.Config
- ENEMY_HIT - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
- ENEMY_INTERVAL_DENSITY_HIGH - Static variable in class com.prineside.tdi2.managers.WaveManager
- ENEMY_INTERVAL_DENSITY_LOW - Static variable in class com.prineside.tdi2.managers.WaveManager
- ENEMY_REACHED - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- Enemy.EnemyReference - Class in com.prineside.tdi2
-
Use this wrapper to store a reference to an enemy (always if there's a chance the enemy will become unregistered between the moment it is stored & stored reference is used in the code) No need to use as method argument / as local variable (if there's no chance for the enemy to become unregistered while it is being used locally)
- Enemy.Factory<T extends Enemy> - Class in com.prineside.tdi2
- enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.AirFallExplosion
- enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.CannonExplosion
- enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.FireballExplosion
- enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.GenericExplosion
- enemyAffected(Enemy, float, float) - Method in class com.prineside.tdi2.explosions.MissileExplosion
- enemyBuffArraysPool - Variable in class com.prineside.tdi2.managers.EnemyManager
- enemyBuffVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
- enemyColor - Variable in class com.prineside.tdi2.systems.EnemySystem
-
Can be changed in runtime, per-session copy of values taken from Enemy.Factory Must be updated on state restore as assets are not stored in replay
- enemyConfigs - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
- enemyCount - Variable in class com.prineside.tdi2.Tile
- enemyDamageVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
- enemyDespawnedFromMap(Enemy) - Method in interface com.prineside.tdi2.systems.MapSystem.MapSystemListener
- enemyDespawnedFromMap(Enemy) - Method in class com.prineside.tdi2.systems.MapSystem.MapSystemListener.MapSystemListenerAdapter
- enemyDespawnedFromMap(Enemy) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor._MapSystemListener
- enemyDespawnedFromMap(Enemy) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor._MapSystemListener
- enemyDespawnedFromMap(Enemy) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor._MapSystemListener
- enemyDialog - Variable in class com.prineside.tdi2.managers.AssetManager.TextureRegions
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.buffs.processors.BonusCoinsBuffProcessor._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.buffs.processors.ChainReactionBuffProcessor._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.systems.AchievementSystem._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in interface com.prineside.tdi2.systems.EnemySystem.EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.systems.EnemySystem.EnemySystemListener.EnemySystemListenerAdapter
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.systems.EnemySystem.EnemySystemListener.ListenerScriptProxy
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.systems.GameStateSystem._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.systems.LootSystem._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.systems.StatisticsSystem._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.systems.TowerSystem._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.systems.WaveSystem._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor._EnemySystemListener
- enemyDie(Enemy, Tower, DamageType, Ability, Projectile) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor._EnemySystemListener
- enemyEmojiTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
- EnemyFollowingExplosiveProjectile - Class in com.prineside.tdi2
- EnemyFollowingProjectile - Class in com.prineside.tdi2
-
Обычный снаряд, который долетает до целевого врага
- EnemyGroup - Class in com.prineside.tdi2
- EnemyGroup(EnemyType, float, float, int, float, float, float, float, int) - Constructor for class com.prineside.tdi2.EnemyGroup
- EnemyGroup.SpawnEnemyGroup - Class in com.prineside.tdi2
- enemyGroups - Variable in class com.prineside.tdi2.Wave
- enemyGroups - Variable in class com.prineside.tdi2.WaveTemplates.PredefinedWaveTemplate
- enemyGroupsByWave - Variable in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay.WavesConfiguration
- enemyHighlightTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
- enemyLootAdded(Enemy, Item, int, boolean) - Method in interface com.prineside.tdi2.systems.LootSystem.LootSystemListener
- enemyLootAdded(Enemy, Item, int, boolean) - Method in class com.prineside.tdi2.systems.LootSystem.LootSystemListener.LootSystemListenerAdapter
- enemyManager - Variable in class com.prineside.tdi2.Game
- EnemyManager - Class in com.prineside.tdi2.managers
- EnemyManager() - Constructor for class com.prineside.tdi2.managers.EnemyManager
- EnemyManager.Factories - Class in com.prineside.tdi2.managers
- EnemyManager.Serializer - Class in com.prineside.tdi2.managers
- enemyReachedTarget(Enemy, int, TargetTile) - Method in class com.prineside.tdi2.buffs.processors.RegenerationBuffProcessor._EnemySystemListener
- enemyReachedTarget(Enemy, int, TargetTile) - Method in interface com.prineside.tdi2.systems.EnemySystem.EnemySystemListener
-
If any listener returns true, enemy will be preserved (won't be despawned)
- enemyReachedTarget(Enemy, int, TargetTile) - Method in class com.prineside.tdi2.systems.EnemySystem.EnemySystemListener.EnemySystemListenerAdapter
- enemyReachedTarget(Enemy, int, TargetTile) - Method in class com.prineside.tdi2.systems.EnemySystem.EnemySystemListener.ListenerScriptProxy
- enemyReachedTarget(Enemy, int, TargetTile) - Method in class com.prineside.tdi2.systems.GameStateSystem._EnemySystemListener
- enemyReachedTarget(Enemy, int, TargetTile) - Method in class com.prineside.tdi2.systems.StatisticsSystem._EnemySystemListener
- enemyReachedTarget(Enemy, int, TargetTile) - Method in class com.prineside.tdi2.systems.WaveSystem._EnemySystemListener
- enemyReference - Variable in class com.prineside.tdi2.systems.MapSystem.AabbEnemyEntry
- EnemyReference() - Constructor for class com.prineside.tdi2.Enemy.EnemyReference
- enemySpawnedOnMap(Enemy) - Method in class com.prineside.tdi2.abilities.BlizzardAbility._MapSystemListener
- enemySpawnedOnMap(Enemy) - Method in interface com.prineside.tdi2.systems.MapSystem.MapSystemListener
- enemySpawnedOnMap(Enemy) - Method in class com.prineside.tdi2.systems.MapSystem.MapSystemListener.MapSystemListenerAdapter
- enemySpawnedOnMap(Enemy) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor._MapSystemListener
- enemySpawnedOnMap(Enemy) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor._MapSystemListener
- enemySpawnedOnMap(Enemy) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor._MapSystemListener
- enemySpawnedOnMap(Enemy) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor._MapSystemListener
- enemySpawnedOnMap(Enemy) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor._MapSystemListener
- enemySpawnQueues - Variable in class com.prineside.tdi2.tiles.SpawnTile
- enemySpawnQueuesFirstWave - Variable in class com.prineside.tdi2.tiles.SpawnTile
- enemySpecialDamageVulnerability - Variable in class com.prineside.tdi2.systems.EnemySystem
- enemyStartDistance - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
- enemyStartPos - Variable in class com.prineside.tdi2.towers.CrusherTower.Hook
- EnemySystem - Class in com.prineside.tdi2.systems
- EnemySystem() - Constructor for class com.prineside.tdi2.systems.EnemySystem
- EnemySystem._MapListener - Class in com.prineside.tdi2.systems
- EnemySystem.DpsCounter - Class in com.prineside.tdi2.systems
- EnemySystem.EnemySystemListener - Interface in com.prineside.tdi2.systems
- EnemySystem.EnemySystemListener.EnemySystemListenerAdapter - Class in com.prineside.tdi2.systems
- EnemySystem.EnemySystemListener.ListenerScriptProxy - Class in com.prineside.tdi2.systems
- EnemySystemListenerAdapter() - Constructor for class com.prineside.tdi2.systems.EnemySystem.EnemySystemListener.EnemySystemListenerAdapter
- enemyTakeDamage(Enemy, float, Tower, DamageType, Projectile) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor._EnemySystemListener
- enemyTakeDamage(Enemy, float, Tower, DamageType, Projectile) - Method in class com.prineside.tdi2.systems.EnemySystem.EnemySystemListener.EnemySystemListenerAdapter
- enemyTakeDamage(Enemy, float, Tower, DamageType, Projectile) - Method in interface com.prineside.tdi2.systems.EnemySystem.EnemySystemListener
- enemyTakeDamage(Enemy, float, Tower, DamageType, Projectile) - Method in class com.prineside.tdi2.systems.EnemySystem.EnemySystemListener.ListenerScriptProxy
- enemyTakeDamage(Enemy, float, Tower, DamageType, Projectile) - Method in class com.prineside.tdi2.systems.StatisticsSystem._EnemySystemListener
- enemyTakeDamage(Enemy, float, Tower, DamageType, Projectile) - Method in class com.prineside.tdi2.systems.TowerSystem._EnemySystemListener
- enemyTakeDamage(Enemy, float, Tower, DamageType, Projectile) - Method in class com.prineside.tdi2.systems.WaveSystem._EnemySystemListener
- enemyTakeDamage(Enemy, float, Tower, DamageType, Projectile) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor._EnemySystemListener
- enemyTexture - Variable in class com.prineside.tdi2.systems.EnemySystem
- enemyType - Variable in class com.prineside.tdi2.Map.EnemyTypeSpawnPair
- enemyType - Variable in exception com.prineside.tdi2.Map.PathNotFoundForEnemyTypeException
- enemyType - Variable in class com.prineside.tdi2.systems.PathRenderingSystem.PathEnemyPair
- enemyType - Variable in class com.prineside.tdi2.tiles.SpawnTile.AllowedEnemyConfig
- EnemyType - Enum Class in com.prineside.tdi2.enums
- EnemyTypeSpawnPair(EnemyType, SpawnTile) - Constructor for class com.prineside.tdi2.Map.EnemyTypeSpawnPair
- enemyWaves - Variable in class com.prineside.tdi2.BasicLevel
- ensureCapacity(int) - Method in class com.prineside.tdi2.utils.BitVector
-
Grows the backing array (
long[]
) so that it can hold the requested bits. - Entity() - Constructor for class com.prineside.tdi2.utils.FloatSorter.Entity
- EntityUtils - Class in com.prineside.tdi2.utils
- EntityUtils() - Constructor for class com.prineside.tdi2.utils.EntityUtils
- entries - Variable in class com.prineside.tdi2.managers.DailyQuestManager.DailyQuestLeaderboards
- entries - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsResult
- entries - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.SkillPointsLeaderboardsResult
- entry(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaTable
- entry(LuaValue, LuaValue) - Method in class com.prineside.luaj.WeakTable
- Entry() - Constructor for class com.prineside.tdi2.utils.ParallelBatchStack.Entry
- entryType - Variable in class com.prineside.tdi2.Logger.LogEntry
- enumerator() - Element in annotation interface com.prineside.tdi2.utils.EnumKeyArray
- EnumKeyArray - Annotation Interface in com.prineside.tdi2.utils
-
Not Affects Game State Kryo serialization will skip fields and classes annotated with it
- ENV - Static variable in class com.prineside.luaj.LuaValue
-
The variable name of the environment.
- Envelope - Class in com.prineside.tdi2.ibxm
- Envelope() - Constructor for class com.prineside.tdi2.ibxm.Envelope
- Envelope(Envelope) - Constructor for class com.prineside.tdi2.ibxm.Envelope
- environment - Variable in class com.prineside.tdi2.ui.actors.ModelView
- eof() - Method in class com.prineside.kryo.FixedInput
- EOF - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
End of File.
- EP - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- EPIC - Enum constant in enum class com.prineside.tdi2.enums.RarityType
- eq(LuaValue) - Method in class com.prineside.luaj.LuaDouble
- eq(LuaValue) - Method in class com.prineside.luaj.LuaInteger
- eq(LuaValue) - Method in class com.prineside.luaj.LuaString
- eq(LuaValue) - Method in class com.prineside.luaj.LuaTable
- eq(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
- eq(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Equals: Perform equality comparison with another value including metatag processing using
LuaValue.EQ
. - EQ - Static variable in class com.prineside.luaj.LuaValue
-
LuaString constant with value "__eq" for use as metatag
- eq_b(LuaValue) - Method in class com.prineside.luaj.LuaDouble
- eq_b(LuaValue) - Method in class com.prineside.luaj.LuaInteger
- eq_b(LuaValue) - Method in class com.prineside.luaj.LuaString
- eq_b(LuaValue) - Method in class com.prineside.luaj.LuaTable
- eq_b(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
- eq_b(LuaValue) - Method in class com.prineside.luaj.LuaValue
-
Equals: Perform equality comparison with another value including metatag processing using
LuaValue.EQ
, and return java boolean - EQCG - Enum constant in enum class com.prineside.tdi2.enums.StatisticsType
- eqmt(LuaValue) - Method in class com.prineside.luaj.LuaUserdata
- eqmtcall(LuaValue, LuaValue, LuaValue, LuaValue) - Static method in class com.prineside.luaj.LuaValue
-
Perform equality testing metatag processing
- EQUALIZER - Enum constant in enum class com.prineside.tdi2.enums.TileType
- EQUALIZER - Variable in class com.prineside.tdi2.managers.TileManager.Factories
- EqualizerTile - Class in com.prineside.tdi2.tiles
- EqualizerTile.EqualizerTileFactory - Class in com.prineside.tdi2.tiles
- EqualizerTile.Particle - Class in com.prineside.tdi2.tiles
- EqualizerTileFactory() - Constructor for class com.prineside.tdi2.tiles.EqualizerTile.EqualizerTileFactory
- equals(byte[], int, byte[], int, int) - Static method in class com.prineside.luaj.LuaString
- equals(LuaString, int, LuaString, int, int) - Static method in class com.prineside.luaj.LuaString
- equals(Object) - Method in class com.prineside.luaj.LuaDouble
- equals(Object) - Method in class com.prineside.luaj.LuaInteger
- equals(Object) - Method in class com.prineside.luaj.LuaNil
- equals(Object) - Method in class com.prineside.luaj.LuaString
- equals(Object) - Method in class com.prineside.luaj.LuaUserdata
- equals(Object) - Method in class com.prineside.luaj.LuaValue
- equals(Object) - Method in class com.prineside.tdi2.utils.BitVector
- error() - Constructor for class com.prineside.luaj.lib.BaseLib.error
- error(String) - Static method in class com.prineside.luaj.LuaValue
-
Throw a
LuaError
with a particular message - error(String, String) - Static method in class com.prineside.tdi2.Logger
- error(String, String, Throwable) - Static method in class com.prineside.tdi2.Logger
- ERROR - Enum constant in enum class com.prineside.tdi2.Logger.EntryType
- ERROR - Enum constant in enum class com.prineside.tdi2.managers.SecretCodeManager.CodeValidationResultCode
- errorfunc - Variable in class com.prineside.luaj.LuaThread
-
Error message handler for this thread, if any.
- errorMessage - Variable in class com.prineside.tdi2.managers.ScriptManager.ScriptEnvironment.LuaExecutionResult
- eval() - Method in class com.prineside.luaj.TailcallVarargs
- eval() - Method in class com.prineside.luaj.Varargs
-
Evaluate any pending tail call and return result.
- EVERY_ENEMY_MET - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- EVOLVE - Enum constant in enum class com.prineside.tdi2.modifiers.BalanceModifier.Mode
- exactlyTheSame(long[], long[]) - Static method in class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
- exactlyTheSame(BitVector) - Method in class com.prineside.tdi2.utils.BitVector
- exampleItems - Variable in class com.prineside.tdi2.CraftRecipe.Ingredient
- EXEC_ERROR - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
-
return code indicating the execute() threw an unknown exception
- EXEC_INTERRUPTED - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
-
return code indicating the execute() was interrupted
- EXEC_IOEXCEPTION - Static variable in class com.prineside.luaj.lib.jse.JseOsLib
-
return code indicating the execute() threw an I/O exception
- execute() - Method in class com.prineside.tdi2.utils.ParallelBatchStack
- executeLua(String, String) - Method in class com.prineside.tdi2.managers.ScriptManager.ScriptEnvironment
- existsAnyProgress() - Method in class com.prineside.tdi2.managers.ProgressManager
- existsTime - Variable in class com.prineside.tdi2.Enemy
- existsTime - Variable in class com.prineside.tdi2.units.MineUnit
- exit() - Static method in class com.prineside.tdi2.Game
- exitValue() - Method in class com.prineside.luaj.lib.jse.JseProcess
-
Get the exit value of the process.
- exp - Variable in class com.prineside.luaj.ast.Exp.IndexExp
- exp - Variable in class com.prineside.luaj.ast.Exp.ParensExp
- exp - Variable in class com.prineside.luaj.ast.Stat.RepeatUntil
- exp - Variable in class com.prineside.luaj.ast.Stat.WhileDo
- exp() - Constructor for class com.prineside.luaj.lib.jse.JseMathLib.exp
- Exp - Class in com.prineside.luaj.ast
- Exp() - Constructor for class com.prineside.luaj.ast.Exp
- Exp() - Method in class com.prineside.luaj.parser.LuaParser
- EXP - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- Exp.AnonFuncDef - Class in com.prineside.luaj.ast
- Exp.BinopExp - Class in com.prineside.luaj.ast
- Exp.Constant - Class in com.prineside.luaj.ast
- Exp.FieldExp - Class in com.prineside.luaj.ast
- Exp.FuncCall - Class in com.prineside.luaj.ast
- Exp.IndexExp - Class in com.prineside.luaj.ast
- Exp.MethodCall - Class in com.prineside.luaj.ast
- Exp.NameExp - Class in com.prineside.luaj.ast
- Exp.ParensExp - Class in com.prineside.luaj.ast
- Exp.PrimaryExp - Class in com.prineside.luaj.ast
- Exp.UnopExp - Class in com.prineside.luaj.ast
- Exp.VarargsExp - Class in com.prineside.luaj.ast
- Exp.VarExp - Class in com.prineside.luaj.ast
- exp10 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- exp10In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- exp10Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- exp2(int) - Static method in class com.prineside.tdi2.ibxm.Channel
- exp5 - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- exp5In - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- exp5Out - Enum constant in enum class com.prineside.tdi2.enums.InterpolationType
- expandCodeEditor - Variable in class com.prineside.tdi2.ui.components.MapEditorItemInfoMenu
- expanded(MapShiftButtons.Direction) - Method in interface com.prineside.tdi2.ui.components.MapShiftButtons.MapShiftButtonsListener
- expandMap(MapShiftButtons.Direction) - Method in class com.prineside.tdi2.systems.MapEditorSystem
- expectedTokenSequences - Variable in exception com.prineside.luaj.parser.ParseException
-
Each entry in this array is an array of integers.
- experience - Variable in class com.prineside.tdi2.Tower
- EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.BlueprintType
- EXPERIENCE - Enum constant in enum class com.prineside.tdi2.enums.ModifierType
- EXPERIENCE - Variable in class com.prineside.tdi2.managers.ModifierManager.Factories
- EXPERIENCE_GENERATION - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- EXPERIENCE_MULTIPLIER - Enum constant in enum class com.prineside.tdi2.enums.TowerStatType
- experienceGeneration - Variable in class com.prineside.tdi2.Tower
- ExperienceModifier - Class in com.prineside.tdi2.modifiers
- ExperienceModifier._MinerSystemListener - Class in com.prineside.tdi2.modifiers
- ExperienceModifier.ExperienceModifierFactory - Class in com.prineside.tdi2.modifiers
- ExperienceModifierFactory() - Constructor for class com.prineside.tdi2.modifiers.ExperienceModifier.ExperienceModifierFactory
- experienceMultiplier - Variable in class com.prineside.tdi2.Tower
- expiresAt - Variable in class com.prineside.tdi2.managers.AuthManager.ProfileStatus
- ExpLine - Class in com.prineside.tdi2.ui.actors
- ExpLine() - Constructor for class com.prineside.tdi2.ui.actors.ExpLine
- explist(List<Exp>) - Static method in class com.prineside.luaj.ast.FuncArgs
-
exp1,exp2...
- ExpList() - Method in class com.prineside.luaj.parser.LuaParser
- explode() - Method in class com.prineside.tdi2.Explosion
- explode() - Method in class com.prineside.tdi2.explosions.AirFallExplosion
- explode() - Method in class com.prineside.tdi2.explosions.CannonExplosion
- explode() - Method in class com.prineside.tdi2.explosions.FireballExplosion
- explode() - Method in class com.prineside.tdi2.explosions.GenericExplosion
- explode() - Method in class com.prineside.tdi2.explosions.MissileExplosion
- EXPLODE_ENEMY_WITH_BULLET - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- explosion - Variable in class com.prineside.tdi2.buffs.DeathExplosionBuff
- explosion - Variable in class com.prineside.tdi2.GameSystemProvider
- explosion - Variable in class com.prineside.tdi2.units.MineUnit
- Explosion - Class in com.prineside.tdi2
- EXPLOSION - Enum constant in enum class com.prineside.tdi2.enums.DamageType
- EXPLOSION - Enum constant in enum class com.prineside.tdi2.enums.StaticSoundType
- EXPLOSION_AIR_FALL - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
- EXPLOSION_BLAST - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
- EXPLOSION_CANNON - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
- EXPLOSION_FIREBALL - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
- EXPLOSION_MISSILE - Enum constant in enum class com.prineside.tdi2.enums.LimitedParticleType
- Explosion.Factory<T extends Explosion> - Class in com.prineside.tdi2
- ExplosionChargeBuffFactory() - Constructor for class com.prineside.tdi2.buffs.DeathExplosionBuff.ExplosionChargeBuffFactory
- explosionManager - Variable in class com.prineside.tdi2.Game
- ExplosionManager - Class in com.prineside.tdi2.managers
- ExplosionManager() - Constructor for class com.prineside.tdi2.managers.ExplosionManager
- ExplosionManager.Factories - Class in com.prineside.tdi2.managers
- ExplosionManager.Serializer - Class in com.prineside.tdi2.managers
- EXPLOSIONS_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- EXPLOSIONS_PIERCING - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- ExplosionSystem - Class in com.prineside.tdi2.systems
- ExplosionSystem() - Constructor for class com.prineside.tdi2.systems.ExplosionSystem
- ExplosionType - Enum Class in com.prineside.tdi2.enums
- ExprStat() - Method in class com.prineside.luaj.parser.LuaParser
- exps - Variable in class com.prineside.luaj.ast.FuncArgs
- exps - Variable in class com.prineside.luaj.ast.Stat.Assign
- exps - Variable in class com.prineside.luaj.ast.Stat.GenericFor
- EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.GameValueType
- EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.ResearchCategoryType
- EXTENDED_STATISTICS - Enum constant in enum class com.prineside.tdi2.enums.ResearchType
- extendToContain(int, int) - Method in class com.prineside.tdi2.utils.IntRectangle
- extendToContain(IntRectangle) - Method in class com.prineside.tdi2.utils.IntRectangle
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