Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
H
- halt() - Method in class com.prineside.tdi2.scene2d.Event
-
Just like stop() but also prevents event propagation to the other listeners on the same actor.
- HAMMING - Static variable in class com.badlogic.gdx.audio.analysis.FourierTransform
-
A constant indicating a Hamming window should be used on sample buffers.
- handle - Variable in class com.prineside.tdi2.scene2d.ui.SplitPane.SplitPaneStyle
- handle() - Method in class com.prineside.tdi2.managers.ProgressManager.ConditionalCompensation
- handle() - Method in class com.prineside.tdi2.scene2d.Event
-
Marks this event as handled.
- handle(Event) - Method in interface com.prineside.tdi2.scene2d.EventListener
-
Try to handle the given event, if it is applicable.
- handle(Event) - Method in class com.prineside.tdi2.scene2d.InputListener
-
Try to handle the given event, if it is an
InputEvent
. - handle(Event) - Method in class com.prineside.tdi2.scene2d.utils.ActorGestureListener
- handle(Event) - Method in class com.prineside.tdi2.scene2d.utils.ChangeListener
- handle(Event) - Method in class com.prineside.tdi2.scene2d.utils.FocusListener
- handle(Event) - Method in class com.prineside.tdi2.ui.events.MoveToFrontListener
- handle(Event) - Method in class com.prineside.tdi2.utils.InputListenerExtended
- handle(T) - Method in class com.prineside.tdi2.scene2d.actions.CountdownEventAction
- handle(T) - Method in class com.prineside.tdi2.scene2d.actions.EventAction
-
Called when the specific type of event occurs on the actor.
- HANDLE_WIDTH - Static variable in class com.prineside.tdi2.ui.actors.HorizontalSlider
- handleAutoSave() - Method in class com.prineside.tdi2.managers.AuthManager
- handleCollisions(float) - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- handleConfigChanged() - Method in class com.prineside.tdi2.tiles.EqualizerTile
-
Must be called each time after any of this configuration is changed: - spectrum frequencies - bandsPerOctave - maxValueEasing - minBandwidth
- handleEvent(AddBuffToEnemy) - Method in class com.prineside.tdi2.gameplayMods.mods.DebuffsLastLonger
- handleEvent(BonusStageRequirementMet) - Method in class com.prineside.tdi2.gameplayMods.mods.NukeOnBonusStage.OnBonusStageRequirementMet
- handleEvent(BuildingRemove) - Method in class com.prineside.tdi2.systems.ModifierSystem.OnBuildingRemove
- handleEvent(BuildingRemove) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnBuildingRemove
- handleEvent(BuildingRemove) - Method in class com.prineside.tdi2.systems.TowerSystem.OnBuildingRemove
- handleEvent(CoinsChange) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnCoinsChange
- handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.systems.EnemySystem.OnEnemyDespawn
- handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.systems.randomEncounter.type.runningStar.RunningStarEncounterHandler.EnemyDespawnListener
- handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.systems.randomEncounter.type.starfall.StarfallEncounterHandler.EnemyDespawnListener
- handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor.OnEnemyDespawn
- handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor.OnEnemyDespawn
- handleEvent(EnemyDespawn) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor.OnEnemyDespawn
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.BonusCoinsBuffProcessor.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.ChainReactionBuffProcessor.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.buffs.processors.DeathExplosionBuffProcessor.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.BonusSystem.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.LootSystem.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.TowerSystem.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.TowerSystem.OnEnemyDieFlamethrowerPapers
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.systems.WaveSystem.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.AirTower.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.GaussTower.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.LaserTower.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.SniperTower.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.towers.SplashTower.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor.OnEnemyDie
- handleEvent(EnemyDie) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor.OnEnemyDie
- handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.abilities.OverloadAbility.OnEnemyReachTarget
- handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.buffs.processors.NoDamageBuffProcessor
- handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.gameplayMods.mods.BaseExplodesOnEnemyPass
- handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.gameplayMods.mods.LowHpEnemiesDealNoDamage.OnEnemyReachTarget
- handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnEnemyReachTarget
- handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnEnemyReachTarget
- handleEvent(EnemyReachTarget) - Method in class com.prineside.tdi2.systems.WaveSystem.OnEnemyReachTarget
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.abilities.BlizzardAbility
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.EnemiesDropResources
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.LastEnemiesInWaveDealNoDamage
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies.OnEnemySpawn
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss.OnEnemySpawn
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.ui.components.NewEnemyOverlay
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.ui.components.SpawnMenu
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.ConstructorBossWaveProcessor
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.MetaphorBossWaveProcessor.OnEnemySpawn
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.MobchainBossWaveProcessor
- handleEvent(EnemySpawn) - Method in class com.prineside.tdi2.waves.processors.SnakeBossWaveProcessor
- handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.buffs.processors.BonusXpBuffProcessor.OnEnemyTakeDamage
- handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnEnemyTakeDamage
- handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.systems.TowerSystem.OnEnemyTakeDamage
- handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.systems.WaveSystem.OnEnemyTakeDamage
- handleEvent(EnemyTakeDamage) - Method in class com.prineside.tdi2.towers.AirTower.OnEnemyTakeDamage
- handleEvent(GameOver) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnGameOver
- handleEvent(GameStateTick) - Method in class com.prineside.tdi2.gameplayMods.mods.TriggerRandomAbility
- handleEvent(GameStateTick) - Method in class com.prineside.tdi2.systems.randomEncounter.type.starfall.StarfallEncounterHandler
- handleEvent(GameStateTick) - Method in class com.prineside.tdi2.systems.TowerSystem.OnTickDisableTowersUnderEnemies
- handleEvent(GameValuesRecalculate) - Method in class com.prineside.tdi2.systems.MapSystem.OnGameValuesRecalculate
- handleEvent(GameValuesRecalculate) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnGameValuesRecalculate
- handleEvent(GateChange) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnGateChange
- handleEvent(GiveDamageToEnemy) - Method in class com.prineside.tdi2.gameplayMods.mods.CriticalDamage
- handleEvent(GiveDamageToEnemy) - Method in class com.prineside.tdi2.gameplayMods.mods.ExtraDamagePerBuff
- handleEvent(GiveDamageToEnemy) - Method in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor.OnGiveDamageToEnemy
- handleEvent(MdpsUpdate) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnMdpsUpdate
- handleEvent(MinedResourcesChange) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnMinedResourcesChange
- handleEvent(MinerBuild) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnMinerBuild
- handleEvent(MinerMineItem) - Method in class com.prineside.tdi2.gameplayMods.mods.MinedItemsTurnIntoDust
- handleEvent(MinerRemove) - Method in class com.prineside.tdi2.systems.MinerSystem.OnMinerRemove
- handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
- handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.modifiers.ExperienceModifier.OnMinerResourceChange
- handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnMinerResourceChange
- handleEvent(MinerResourceChange) - Method in class com.prineside.tdi2.systems.LootSystem.OnMinerResourceChange
- handleEvent(MinerUpgrade) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnMinerUpgrade
- handleEvent(ModifierPlace) - Method in class com.prineside.tdi2.systems.ModifierSystem.OnModifierPlace
- handleEvent(ModifierPlace) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnModifierPlace
- handleEvent(MouseClick) - Method in class com.prineside.tdi2.utils.mapeditor.tools.View
- handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.GameStateSystem.OnNextWaveForce
- handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.MapSystem.OnNextWaveForce
- handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.MinerSystem.OnNextWaveForce
- handleEvent(NextWaveForce) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnNextWaveForce
- handleEvent(PathfindingRebuild) - Method in class com.prineside.tdi2.systems.EnemySystem.OnPathfindingRebuild
- handleEvent(ProjectileDespawn) - Method in class com.prineside.tdi2.abilities.MagnetAbility.OnProjectileDespawn
- handleEvent(Render) - Method in class com.prineside.tdi2.systems.randomEncounter.type.starfall.StarfallEncounterHandler.RenderListener
- handleEvent(Render) - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
- handleEvent(ScoreChange) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnScoreChange
- handleEvent(ScoreChange) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnScoreChange
- handleEvent(SystemsStateRestore) - Method in class com.prineside.tdi2.systems.randomEncounter.type.runningStar.RunningStarEncounterHandler.StateRestoreListener
- handleEvent(SystemsStateRestore) - Method in class com.prineside.tdi2.systems.randomEncounter.type.starfall.StarfallEncounterHandler.StateRestoreListener
- handleEvent(TileChange) - Method in class com.prineside.tdi2.systems.GameValueSystem.OnTileChange
- handleEvent(TileChange) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnTileChange
- handleEvent(TowerBuild) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnTowerBuild
- handleEvent(TowerBuild) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnTowerBuild
- handleEvent(TowerLevelUp) - Method in class com.prineside.tdi2.gameplayMods.mods.LightningStrikeOnTowerLevelUp.OnTowerLevelUp
- handleEvent(TowerPlace) - Method in class com.prineside.tdi2.systems.PathfindingSystem.OnTowerPlace
- handleEvent(TowerPlace) - Method in class com.prineside.tdi2.systems.TowerSystem.OnTowerPlace
- handleEvent(TowerSell) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnTowerSell
- handleEvent(TowerUpgrade) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnTowerUpgrade
- handleEvent(WaveComplete) - Method in class com.prineside.tdi2.gameplayMods.mods.SummonLootBoss.OnWaveComplete
- handleEvent(WaveComplete) - Method in class com.prineside.tdi2.modifiers.processors.BountyModifierProcessor.OnWaveComplete
- handleEvent(WaveComplete) - Method in class com.prineside.tdi2.systems.AchievementSystem.OnWaveComplete
- handleEvent(WaveComplete) - Method in class com.prineside.tdi2.systems.StatisticsSystem.OnWaveComplete
- handleEvent(T) - Method in interface com.prineside.tdi2.events.Listener
-
Called each time an event is being triggered
- handleGameOverBonusLoot(GameSystemProvider, String, Array<IssuedItems>) - Method in class com.prineside.tdi2.managers.BasicLevelManager
- handleGameOverShopOffersRotation(GameSystemProvider) - Method in class com.prineside.tdi2.managers.ProgressManager
- handleHotKeys() - Method in class com.prineside.tdi2.systems.HotKeySystem
- handleLuaError(LuaError) - Static method in class com.prineside.tdi2.managers.script.ScriptEnvironment
- handleTextFieldFocus(FocusListener.FocusEvent, TextField, boolean) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- handleTextFieldFocus(FocusListener.FocusEvent, TextField, boolean) - Method in interface com.prineside.tdi2.ActionResolver
- handleThreadExceptions(Thread) - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- handleThreadExceptions(Thread) - Method in interface com.prineside.tdi2.ActionResolver
- handleThreadExceptions(Thread) - Static method in class com.prineside.tdi2.utils.errorhandling.CrashHandler
-
Handle uncaught exceptions on a thread and exit the app if they occur
- handleThreadExceptionsForgiving(Thread) - Static method in class com.prineside.tdi2.utils.errorhandling.CrashHandler
-
Handle uncaught exceptions on a thread but do not exit the app
- HARD - Enum constant in enum class com.prineside.tdi2.enums.BossTileType
- hardMaxZoom - Variable in class com.prineside.tdi2.CameraController
- hardMinZoom - Variable in class com.prineside.tdi2.CameraController
- hardZoomLimits - Variable in class com.prineside.tdi2.CameraController
- has(String) - Method in class com.prineside.tdi2.utils.I18NBundle
- has1dot8prefs() - Method in class com.prineside.tdi2.managers.preferences.LegacyPreferences
- has1dot9migrationFlag() - Method in class com.prineside.tdi2.managers.preferences.LegacyPreferences
- hasActions() - Method in class com.prineside.tdi2.scene2d.Actor
-
Returns true if the actor has one or more actions.
- hasActor() - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Returns true if the cell's actor is not null.
- hasAnyItem() - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Inventory
- hasAnyItem() - Method in class com.prineside.tdi2.managers.ProgressManager
- hasAnyTransaction() - Method in class com.prineside.tdi2.managers.preferences.categories.progress.PP_Purchase
- hasassignments - Variable in class com.prineside.luaj.ast.Variable
-
true if there are assignments made to this variable
- hasAvatar - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Auth.SessionData
- hasBonuses(int) - Method in class com.prineside.tdi2.components.PowerBonuses
- hasBonusesFromSource(int, int) - Method in class com.prineside.tdi2.components.PowerBonuses
- hasBuffsByType(BuffType) - Method in class com.prineside.tdi2.Enemy
- hasChildren() - Method in class com.prineside.tdi2.scene2d.Group
- hasChildren() - Method in class com.prineside.tdi2.scene2d.ui.Tree.Node
- hasClipboard() - Static method in class com.prineside.tdi2.scene2d.utils.UIUtils
- hasCustomButton() - Method in class com.prineside.tdi2.Modifier
- hasCustomButton() - Method in class com.prineside.tdi2.modifiers.BalanceModifier
- hasCustomButton() - Method in class com.prineside.tdi2.Tower
-
Только если canAim = false
- hasCustomButton() - Method in class com.prineside.tdi2.towers.GaussTower
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.ArmoredEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.BossEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.ConstructorBossEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MetaphorBossEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossBodyEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossCreepEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.MobchainBossHeadEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossBodyEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossHeadEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.bosses.SnakeBossTailEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.FastEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.FighterEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.GenericEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.HealerEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.HeliEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.IcyEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.JetEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.LightEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.RegularEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.StrongEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.enemies.ToxicEnemy
- hasDrawPriority() - Method in class com.prineside.tdi2.Enemy
- hasEmptyCells() - Method in class com.prineside.tdi2.screens.TicTacToeScreen.Board
- hasEnoughItemsToRun() - Method in class com.prineside.tdi2.CraftRecipe
- hasGoogleAuth() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- hasGoogleAuth() - Method in interface com.prineside.tdi2.ActionResolver
- hash - Variable in class com.prineside.tdi2.managers.GameValueManager.GameValuesSnapshot
- hash - Variable in class com.prineside.tdi2.managers.MusicManager.ModuleCacheConfig
- hash() - Method in class com.prineside.tdi2.utils.mapeditor.Selection
- hash(boolean) - Static method in class com.prineside.tdi2.utils.PMath
- hash(boolean[]) - Static method in class com.prineside.tdi2.utils.PMath
- hash(byte[]) - Static method in class com.prineside.tdi2.utils.PMath
- hash(double) - Static method in class com.prineside.tdi2.utils.PMath
- hash(float) - Static method in class com.prineside.tdi2.utils.PMath
- hash(float[]) - Static method in class com.prineside.tdi2.utils.PMath
- hash(int) - Static method in class com.prineside.tdi2.utils.PMath
- hash(int[]) - Static method in class com.prineside.tdi2.utils.PMath
- hash(long) - Static method in class com.prineside.tdi2.utils.PMath
- hash(Vector2) - Static method in class com.prineside.tdi2.utils.PMath
- hash(Array[]) - Static method in class com.prineside.tdi2.utils.PMath
- hash(IntArray) - Static method in class com.prineside.tdi2.utils.PMath
- hash(Enum) - Static method in class com.prineside.tdi2.utils.PMath
- hash(String) - Static method in class com.prineside.tdi2.utils.PMath
- hashCode() - Method in class com.prineside.luaj.LuaNumber
- hashCode() - Method in class com.prineside.luaj.LuaString
- hashCode() - Method in class com.prineside.luaj.LuaUserdata
- hashCode() - Method in class com.prineside.tdi2.Gate.Pos
- hashCode() - Method in class com.prineside.tdi2.managers.script.fs.SFileHandle
- hashCode() - Method in class com.prineside.tdi2.pathfinding.HeavyPathNode
- hashCode() - Method in class com.prineside.tdi2.pathfinding.Path
- hashCode() - Method in class com.prineside.tdi2.pathfinding.PathNodeWithoutTeleports
- hashCode() - Method in class com.prineside.tdi2.pathfinding.PathNodeWithTeleports
- hashCode() - Method in class com.prineside.tdi2.Tile.Pos
- hashCode() - Method in class com.prineside.tdi2.utils.BitVector
- hashCode(byte[], int, int) - Static method in class com.prineside.luaj.LuaString
-
Compute the hash code of a sequence of bytes within a byte array using lua's rules for string hashes.
- hashCode(int) - Static method in class com.prineside.luaj.LuaNumber
- hashGameListeners(ListenerGroup) - Static method in class com.prineside.tdi2.utils.PMath
- hasHistoryBack() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- hasHistoryForward() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- hashmod(int, int) - Static method in class com.prineside.luaj.LuaTable
- hashpow2(int, int) - Static method in class com.prineside.luaj.LuaTable
- hashset(LuaValue, LuaValue) - Method in class com.prineside.luaj.LuaTable
-
Set a hashtable value
- hashSlot(LuaValue, int) - Static method in class com.prineside.luaj.LuaTable
-
Find the hashtable slot index to use.
- hasInstalledParents(Research) - Method in class com.prineside.tdi2.managers.ResearchManager
- hasItems() - Method in class com.prineside.tdi2.scene2d.utils.Selection
-
Deprecated.
- hasKeyboardFocus() - Method in class com.prineside.tdi2.scene2d.Actor
-
Returns true if this actor is the
keyboard focus
actor. - hasLeaderboards - Variable in class com.prineside.tdi2.BasicLevel
- hasLink(CoreTile.LinkDirection) - Method in class com.prineside.tdi2.tiles.CoreTile.Upgrade
- hasNotifications() - Method in class com.prineside.tdi2.ActionResolver.ActionResolverAdapter
- hasNotifications() - Method in interface com.prineside.tdi2.ActionResolver
- hasParent() - Method in class com.prineside.tdi2.scene2d.Actor
-
Returns true if the actor's parent is not null.
- hasParent(Actor, Group) - Static method in class com.prineside.tdi2.utils.UiUtils
- hasPermanentDoubleGain() - Method in class com.prineside.tdi2.managers.ProgressManager
- hasProfilePicture - Variable in class com.prineside.tdi2.managers.LeaderBoardManager.LeaderboardsEntry
- hasQueuedEvents() - Method in class com.prineside.tdi2.events.EventDispatcher
-
Not used by the game currently.
- hasReachedTarget() - Method in class com.prineside.tdi2.CollidingProjectile
- hasReachedTarget() - Method in class com.prineside.tdi2.EnemyFollowingProjectile
- hasReachedTarget() - Method in class com.prineside.tdi2.Projectile
- hasReachedTarget() - Method in class com.prineside.tdi2.projectiles.ChainLightningProjectile
- hasReachedTarget() - Method in class com.prineside.tdi2.projectiles.LaserProjectile
- hasReason(String) - Method in class com.prineside.tdi2.utils.MultiReasonBool
- hasRegistration(Class) - Method in class com.prineside.tdi2.managers.NetworkManager.KryoForState
- hasSameField(TicTacToeScreen.Board) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.Board
- hasSameField(TicTacToeScreen.Board) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.DynamicSizeBoard
- hasSameField(TicTacToeScreen.Board) - Method in class com.prineside.tdi2.screens.TicTacToeScreen.FixedSizeSmallBoard
- hasScrollFocus() - Method in class com.prineside.tdi2.scene2d.Actor
-
Returns true if this actor is the
scroll focus
actor. - hasSomethingToUpgrade() - Method in class com.prineside.tdi2.tiles.CoreTile
- hasSounds() - Method in class com.prineside.tdi2.ResourcePack
- hasSpecialResources(DifficultyMode) - Static method in enum class com.prineside.tdi2.enums.DifficultyMode
- hasStat(TowerType, TowerStatType) - Method in class com.prineside.tdi2.managers.TowerManager
- hasTemporaryDoubleGain() - Method in class com.prineside.tdi2.managers.ProgressManager
- hasTileOn(int, int) - Method in class com.prineside.tdi2.utils.mapeditor.Selection
- hasTileThatAllowsWalkablePlatforms() - Method in class com.prineside.tdi2.Map
- hasUnsavedProgressForCloud() - Method in class com.prineside.tdi2.managers.AuthManager
- header - Static variable in class com.prineside.tdi2.ibxm.WavInputStream
- headerBackground - Variable in class com.prineside.tdi2.ui.actors.Window.WindowStyle
- headerLayout - Variable in class com.prineside.tdi2.ui.actors.Window
- headless - Variable in class com.prineside.tdi2.GameSystemProvider.SystemsConfig
-
No graphics / sounds etc
- HeadlessConfig - Class in com.prineside.tdi2.configs
- HeadlessConfig() - Constructor for class com.prineside.tdi2.configs.HeadlessConfig
- HeadlessReplayReportGenerator - Class in com.prineside.tdi2
- HeadlessReplayReportGenerator() - Constructor for class com.prineside.tdi2.HeadlessReplayReportGenerator
- HeadlessReplayValidationGame - Class in com.prineside.tdi2
- HeadlessReplayValidationGame(short, FileHandle) - Constructor for class com.prineside.tdi2.HeadlessReplayValidationGame
- headlessValidatedReplayRecord - Variable in class com.prineside.tdi2.systems.GameStateSystem
- headlessValidateGame(ReplayManager.ReplayRecord, ObjectConsumer<GameStateSystem.ReplayValidationResult>) - Static method in class com.prineside.tdi2.HeadlessReplayValidationGame
- HEALER - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
- HEALER - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
- HEALER_ARMORED - Static variable in class com.prineside.tdi2.WaveTemplates
- HEALER_ICY - Static variable in class com.prineside.tdi2.WaveTemplates
- HEALER_JET - Static variable in class com.prineside.tdi2.WaveTemplates
- HEALER_REGULAR - Static variable in class com.prineside.tdi2.WaveTemplates
- HEALER_SLOW - Static variable in class com.prineside.tdi2.WaveTemplates
- HEALER_STRONG - Static variable in class com.prineside.tdi2.WaveTemplates
- HealerArmored - Class in com.prineside.tdi2.waves.templates
- HealerArmored() - Constructor for class com.prineside.tdi2.waves.templates.HealerArmored
- HealerEnemy - Class in com.prineside.tdi2.enemies
- HealerEnemy.HealerEnemyFactory - Class in com.prineside.tdi2.enemies
- HealerEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.HealerEnemy.HealerEnemyFactory
- HealerIcy - Class in com.prineside.tdi2.waves.templates
- HealerIcy() - Constructor for class com.prineside.tdi2.waves.templates.HealerIcy
- HealerJet - Class in com.prineside.tdi2.waves.templates
- HealerJet() - Constructor for class com.prineside.tdi2.waves.templates.HealerJet
- HealerRegular - Class in com.prineside.tdi2.waves.templates
- HealerRegular() - Constructor for class com.prineside.tdi2.waves.templates.HealerRegular
- HealerSlow - Class in com.prineside.tdi2.waves.templates
- HealerSlow() - Constructor for class com.prineside.tdi2.waves.templates.HealerSlow
- HealerStrong - Class in com.prineside.tdi2.waves.templates
- HealerStrong() - Constructor for class com.prineside.tdi2.waves.templates.HealerStrong
- health - Variable in class com.prineside.tdi2.EnemyGroup
- HEALTH_BAR_BACKGROUND_COLOR - Static variable in class com.prineside.tdi2.Enemy
- HEALTH_MULT - Static variable in class com.prineside.tdi2.waves.processors.BrootBossWaveProcessor
- healthBarInvisible - Variable in class com.prineside.tdi2.Enemy
- healthBarScale - Variable in class com.prineside.tdi2.Enemy
- healthMultiplier - Variable in class com.prineside.tdi2.gameplayMods.mods.MinersSpawnEnemies
- healthRestoredWithDamage() - Method in class com.prineside.tdi2.enemies.bosses.BrootEnemy
- HealthReward - Class in com.prineside.tdi2.systems.randomEncounter.reward
- HealthReward(int, int) - Constructor for class com.prineside.tdi2.systems.randomEncounter.reward.HealthReward
- HEARTBEAT_INTERVAL - Static variable in class com.prineside.tdi2.managers.AnalyticsManager
- HeavyPathNode - Class in com.prineside.tdi2.pathfinding
- HeavyPathNode() - Constructor for class com.prineside.tdi2.pathfinding.HeavyPathNode
- height - Variable in class com.prineside.tdi2.ui.actors.ModelView
- height - Variable in class com.prineside.tdi2.utils.QuadDrawableStack.QuadActorConfig
- height - Variable in class com.prineside.tdi2.utils.TextureRegionConfig
- height(float) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the minHeight, prefHeight, and maxHeight to the specified value.
- height(float) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the minHeight, prefHeight, and maxHeight to the specified value.
- height(Value) - Method in class com.prineside.tdi2.scene2d.ui.Cell
-
Sets the minHeight, prefHeight, and maxHeight to the specified value.
- height(Value) - Method in class com.prineside.tdi2.scene2d.ui.Container
-
Sets the minHeight, prefHeight, and maxHeight to the specified value.
- HEIGHT - Static variable in class com.prineside.tdi2.ui.actors.HorizontalSlider
- HEIGHT - Static variable in class com.prineside.tdi2.ui.actors.ItemCell
- HEIGHT - Static variable in class com.prineside.tdi2.ui.actors.RightSideMenuButton
- HEIGHT - Static variable in class com.prineside.tdi2.ui.components.BossHpBar
- HEIGHT - Static variable in class com.prineside.tdi2.ui.components.MapEditorUi.ToolButton
- HEIGHT - Static variable in class com.prineside.tdi2.ui.components.ResearchScreenInventory
- HELI - Enum constant in enum class com.prineside.tdi2.enums.EnemyType
- HELI - Variable in class com.prineside.tdi2.managers.EnemyManager.Factories
- HELI_MEDIUM - Static variable in class com.prineside.tdi2.WaveTemplates
- HeliEnemy - Class in com.prineside.tdi2.enemies
- HeliEnemy.HeliEnemyFactory - Class in com.prineside.tdi2.enemies
- HeliEnemyFactory() - Constructor for class com.prineside.tdi2.enemies.HeliEnemy.HeliEnemyFactory
- HeliMedium - Class in com.prineside.tdi2.waves.templates
- HeliMedium() - Constructor for class com.prineside.tdi2.waves.templates.HeliMedium
- helperOutput - Static variable in class com.prineside.tdi2.managers.ReplayManager
- helperVector3 - Static variable in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay.WheelOptionConfig
- HEX - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- HEXDIGIT - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- HEXEXP - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- HEXNUM - Static variable in interface com.prineside.luaj.parser.LuaParserConstants
-
RegularExpression Id.
- hidden - Variable in class com.prineside.tdi2.managers.AchievementManager.AchievementConfig
- hide() - Method in interface com.prineside.tdi2.managers.UiManager.UiComponent
- hide() - Static method in class com.prineside.tdi2.scene2d.actions.Actions
- hide() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox.SelectBoxScrollPane
- hide() - Method in class com.prineside.tdi2.scene2d.ui.Tooltip
- hide() - Method in class com.prineside.tdi2.Screen
- hide() - Method in class com.prineside.tdi2.screens.AboutScreen
- hide() - Method in class com.prineside.tdi2.ui.actors.PanZoomTooltip
- hide() - Method in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
- hide() - Method in class com.prineside.tdi2.ui.components.DraggingItemHelper
- hide() - Method in class com.prineside.tdi2.ui.components.GameplayBonusesOverlay
- hide() - Method in class com.prineside.tdi2.ui.components.NewEnemyOverlay
- hide() - Method in class com.prineside.tdi2.ui.components.RatingForm
- hide() - Method in class com.prineside.tdi2.ui.components.StorylineMessages
- hide() - Method in class com.prineside.tdi2.ui.shared.AbilitySelectionOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.BackButton
- hide() - Method in class com.prineside.tdi2.ui.shared.CameraTools
- hide() - Method in class com.prineside.tdi2.ui.shared.DailyLootOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.DailyQuestOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.DarkOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.DeveloperConsole
- hide() - Method in class com.prineside.tdi2.ui.shared.Dialog
- hide() - Method in class com.prineside.tdi2.ui.shared.DifficultyModeOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.ForwardButton
- hide() - Method in class com.prineside.tdi2.ui.shared.FullScreenTextEditor
- hide() - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.IssuedPrizesOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.ItemCountSelectionOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.ItemDescriptionDialog
- hide() - Method in class com.prineside.tdi2.ui.shared.LeaderboardsOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
- hide() - Method in class com.prineside.tdi2.ui.shared.LevelStagesEditor
- hide() - Method in class com.prineside.tdi2.ui.shared.LoadingOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.LuajavaWhitelistEditor
- hide() - Method in class com.prineside.tdi2.ui.shared.LuckyWheelOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.MainMenuUiScene
- hide() - Method in class com.prineside.tdi2.ui.shared.MessagesOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.MusicListOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.Notifications
- hide() - Method in class com.prineside.tdi2.ui.shared.OpenedPackOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.ProfileSummary
- hide() - Method in class com.prineside.tdi2.ui.shared.QuestPrestigeOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.ResourcesAndMoney
- hide() - Method in class com.prineside.tdi2.ui.shared.ScreenTitle
- hide() - Method in class com.prineside.tdi2.ui.shared.StateDebugger
- hide() - Method in class com.prineside.tdi2.ui.shared.TextInputOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.TrophiesListOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.TrophyViewOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.VisibleDisplayFrameDebugFeature
- hide() - Method in class com.prineside.tdi2.ui.shared.WavesTimelineOverlay
- hide() - Method in class com.prineside.tdi2.ui.shared.WebBrowser
- hide(boolean) - Method in class com.prineside.tdi2.ui.components.UiElementsEmphasizer
- hide(float) - Method in class com.prineside.tdi2.ui.shared.Notifications.Notification
- hide(Tooltip) - Method in class com.prineside.tdi2.scene2d.ui.TooltipManager
- hideAll() - Method in class com.prineside.tdi2.scene2d.ui.TooltipManager
- hideAll(boolean) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
- hideAllComponents() - Method in class com.prineside.tdi2.managers.UiManager
- hideCoins() - Method in class com.prineside.tdi2.ui.components.MainUi
- hideDrawModeButton() - Method in class com.prineside.tdi2.ui.components.MainUi
- hideEntry(String) - Method in class com.prineside.tdi2.ui.shared.TooltipsOverlay
- hideGameSpeedButton() - Method in class com.prineside.tdi2.ui.components.MainUi
- hideHealth() - Method in class com.prineside.tdi2.ui.components.MainUi
- hideList() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
-
Deprecated.
- hideMdps() - Method in class com.prineside.tdi2.ui.components.MainUi
- hideMessagesButton() - Method in class com.prineside.tdi2.ui.components.MainUi
- hideNextWaveButton() - Method in class com.prineside.tdi2.ui.components.MainUi
- hideNotification(String) - Method in class com.prineside.tdi2.ui.shared.Notifications
- hideScore() - Method in class com.prineside.tdi2.ui.components.MainUi
- hideScrollPane() - Method in class com.prineside.tdi2.scene2d.ui.SelectBox
- hideShadow() - Method in class com.prineside.tdi2.ui.actors.PaddedImageButton
- hideSideTooltip() - Method in class com.prineside.tdi2.ui.actors.SideMenu
- hideTowerAbilities() - Method in class com.prineside.tdi2.ui.components.TowerMenu
- hideTowerExperience() - Method in class com.prineside.tdi2.ui.components.TowerMenu
- hideTowerRangeHint() - Method in class com.prineside.tdi2.systems.MapSystem
- hideWaveNumber() - Method in class com.prineside.tdi2.ui.components.MainUi
- hideWithToggleButton(boolean) - Method in class com.prineside.tdi2.ui.shared.InventoryOverlay
- HIGH_HP - Enum constant in enum class com.prineside.tdi2.enemies.bosses.MetaphorBossCreepEnemy.Kind
- higherGameSpeed() - Method in class com.prineside.tdi2.systems.GameStateSystem
- HighlightActor - Class in com.prineside.tdi2.ui.actors
- HighlightActor(Actor) - Constructor for class com.prineside.tdi2.ui.actors.HighlightActor
- highlightGate(Gate) - Method in class com.prineside.tdi2.systems.MapSystem
- highlightParticleA - Variable in class com.prineside.tdi2.Gate
- highlightParticleA - Variable in class com.prineside.tdi2.Tile
- highlightParticleB - Variable in class com.prineside.tdi2.Gate
- highlightParticleB - Variable in class com.prineside.tdi2.Tile
- highlightParticles - Variable in class com.prineside.tdi2.managers.MinerManager
- highlightParticles - Variable in class com.prineside.tdi2.managers.TowerManager
- highlightParticles - Variable in class com.prineside.tdi2.units.MicrogunUnit.MicrogunUnitFactory
- highlightParticlesPool - Variable in class com.prineside.tdi2.managers.MapManager
- highlightTile(Tile) - Method in class com.prineside.tdi2.systems.MapSystem
- hint(String) - Method in class com.prineside.tdi2.ui.shared.LevelConfigurationEditor
- hint(String) - Method in class com.prineside.tdi2.ui.shared.LevelStagesEditor
- HINT_ALIASES - Static variable in class com.prineside.tdi2.ui.components.GameOverOverlay
- hintLabel - Variable in class com.prineside.tdi2.ui.actors.SideMenu.SideMenuContainer
- hintLabel - Variable in class com.prineside.tdi2.ui.shared.ProfileSummary
- hintLabel(String, boolean) - Method in class com.prineside.tdi2.ui.shared.ItemCreationOverlay
-
Put under the main label
- HISTORY_SIZE - Static variable in class com.prineside.tdi2.systems.MapEditorSystem
- historyBack() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- historyForward() - Method in class com.prineside.tdi2.systems.MapEditorSystem
- HistoryUpdate - Class in com.prineside.tdi2.events.mapEditor
- HistoryUpdate() - Constructor for class com.prineside.tdi2.events.mapEditor.HistoryUpdate
- hit() - Method in class com.prineside.tdi2.EnemyFollowingExplosiveProjectile
- hit() - Method in class com.prineside.tdi2.Projectile
-
Called when the projectile has reached its target
- hit() - Method in class com.prineside.tdi2.projectiles.AirProjectile
- hit() - Method in class com.prineside.tdi2.projectiles.BasicProjectile
- hit() - Method in class com.prineside.tdi2.projectiles.BuffProjectile
- hit() - Method in class com.prineside.tdi2.projectiles.VenomProjectile
- hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.Actor
- hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.Group
- hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.Stage
-
Returns the
Actor
at the specified location in stage coordinates. - hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Container
- hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.ScrollPane
- hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Table
- hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.Touchpad
- hit(float, float, boolean) - Method in class com.prineside.tdi2.scene2d.ui.WidgetGroup
-
If this method is overridden, the super method or
WidgetGroup.validate()
should be called to ensure the widget group is laid out. - HIT_BOX_SCALE - Static variable in class com.prineside.tdi2.systems.randomEncounter.EncounterBird
- HIT_ENEMY_WITH_SNOWBALLS - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- hitCount - Variable in class com.prineside.tdi2.projectiles.SplashProjectile
- hitDamage - Variable in class com.prineside.tdi2.buffs.PoisonBuff
- holdHintIcon - Variable in class com.prineside.tdi2.ui.actors.ComplexButton
- Hook() - Constructor for class com.prineside.tdi2.towers.CrusherTower.Hook
- HorizontalGroup - Class in com.prineside.tdi2.scene2d.ui
-
A group that lays out its children side by side horizontally, with optional wrapping.
- HorizontalGroup() - Constructor for class com.prineside.tdi2.scene2d.ui.HorizontalGroup
- HorizontalSlider - Class in com.prineside.tdi2.ui.actors
- HorizontalSlider(float, double, double, double, ObjectConsumer<Double>) - Constructor for class com.prineside.tdi2.ui.actors.HorizontalSlider
- HOT_KEY_DRAW_CURSOR - Static variable in class com.prineside.tdi2.configs.GameRenderingOrder
- HotKeyHintLabel - Class in com.prineside.tdi2.ui.actors
- HotKeyHintLabel(int[], float, float) - Constructor for class com.prineside.tdi2.ui.actors.HotKeyHintLabel
- HotKeyHintLabel(int[], float, float, int) - Constructor for class com.prineside.tdi2.ui.actors.HotKeyHintLabel
- hotKeys - Variable in class com.prineside.tdi2.managers.preferences.categories.settings.SP_Settings
- HotkeyScreen - Class in com.prineside.tdi2.screens
- HotkeyScreen() - Constructor for class com.prineside.tdi2.screens.HotkeyScreen
- HotKeySystem - Class in com.prineside.tdi2.systems
- HotKeySystem() - Constructor for class com.prineside.tdi2.systems.HotKeySystem
- hoverColor - Variable in class com.prineside.tdi2.ui.actors.LabelButton
- hoverColor - Variable in class com.prineside.tdi2.ui.actors.LabelToggleButton
- hovered - Variable in class com.prineside.tdi2.ui.shared.luaWhitelistEditor.TreeEntry
- hoveredResearch - Variable in class com.prineside.tdi2.screens.ResearchesScreen
- hoveredResearchChanged() - Method in interface com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener
- hoveredResearchChanged() - Method in class com.prineside.tdi2.screens.ResearchesScreen.ResearchesScreenListener.ResearchesScreenListenerAdapter
- hp - Variable in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
- hp - Variable in class com.prineside.tdi2.systems.randomEncounter.EncounterBird
- hpLabelCurrent - Variable in class com.prineside.tdi2.ui.components.BossHpBar
- hpLabelMax - Variable in class com.prineside.tdi2.ui.components.BossHpBar
- hpPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.LowHpEnemiesDealNoDamage
- hpPerPower - Variable in class com.prineside.tdi2.gameplayMods.mods.SpawnZombiesFromBase
- hpPerSecond - Variable in class com.prineside.tdi2.buffs.RegenerationBuff
- hScroll - Variable in class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
- hScrollKnob - Variable in class com.prineside.tdi2.scene2d.ui.ScrollPane.ScrollPaneStyle
- httpManager - Variable in class com.prineside.tdi2.Game
- HttpManager - Class in com.prineside.tdi2.managers
- HttpManager() - Constructor for class com.prineside.tdi2.managers.HttpManager
- HttpManager.PreparedRequest - Class in com.prineside.tdi2.managers
- HttpManager.RequestListener - Interface in com.prineside.tdi2.managers
- HttpManager.Serializer - Class in com.prineside.tdi2.managers
- HttpQueuedRequest(String, Net.HttpRequest, AuthManager.HttpQueuedRequest.Listener) - Constructor for class com.prineside.tdi2.managers.AuthManager.HttpQueuedRequest
- HUGE_TOWER_ATTACK_SPEED - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- HUNDRED_KILLS_NUKE - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
- HUNDRED_TILE_CUSTOM_MAP - Enum constant in enum class com.prineside.tdi2.enums.AchievementType
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
Selection.notEmpty()
.