Package com.prineside.tdi2
Class Game
java.lang.Object
com.badlogic.gdx.Game
com.prineside.tdi2.Game
- All Implemented Interfaces:
ApplicationListener
- Direct Known Subclasses:
HeadlessReplayValidationGame
,NormalGame
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Field Summary
FieldsModifier and TypeFieldDescriptionfinal ActionResolver
static final EventDispatcher
Global event bus - static field to make sure listeners can be added even if the game has not started yet.static Game
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
static void
void
create()
Called when theApplication
is first created.void
dispose()
Called when theApplication
is destroyed.static void
exit()
static long
long
static long
static long
static int
boolean
boolean
static boolean
isLoaded()
Safe to call on any thread at any timevoid
notifyVisibleDisplayFrameChanged
(int left, int right, int top, int bottom) Launcher calls this method in case some part of the screen is not visible (for example, a keyboard appears)void
pause()
Called when theApplication
is paused, usually when it's not active or visible on-screen.void
render()
Called when theApplication
should render itself.void
resize
(int width, int height) Called when theApplication
is resized.void
resume()
Called when theApplication
is resumed from a paused state, usually when it regains focus.void
runWhenGameIsLoaded
(Runnable runnable)
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Field Details
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i
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EVENTS
Global event bus - static field to make sure listeners can be added even if the game has not started yet. -
preferencesManager
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screenManager
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abilityManager
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achievementManager
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analyticsManager
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authManager
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basicLevelManager
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buffManager
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cursorGraphics
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dailyQuestManager
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debugManager
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enemyManager
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gameValueManager
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gateManager
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httpManager
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researchManager
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itemManager
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localeManager
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leaderBoardManager
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mapManager
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messageManager
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minerManager
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modifierManager
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networkManager
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progressManager
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purchaseManager
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ratingManager
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renderingManager
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replayManager
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resourceManager
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assetManager
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scriptManager
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shapeManager
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soundManager
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statisticsManager
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secretCodeManager
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settingsManager
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tileManager
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towerManager
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towerStatManager
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triggeredActionManager
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trophyManager
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unitManager
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uiManager
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userMapManager
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musicManager
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managers
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defaultSmallFuturaFont
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actionResolver
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gameSyncLoader
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Constructor Details
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Game
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Method Details
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checkConfiguredForProduction
public static void checkConfiguredForProduction() -
exit
public static void exit() -
isLoaded
public static boolean isLoaded()Safe to call on any thread at any time- Returns:
- true when all the managers are created and set up
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runWhenGameIsLoaded
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isInMainThread
public boolean isInMainThread() -
assertInMainThread
public void assertInMainThread() -
create
public void create()Description copied from interface:com.badlogic.gdx.ApplicationListener
Called when theApplication
is first created. -
pause
public void pause()Description copied from interface:com.badlogic.gdx.ApplicationListener
Called when theApplication
is paused, usually when it's not active or visible on-screen. An Application is also paused before it is destroyed.- Specified by:
pause
in interfaceApplicationListener
- Overrides:
pause
in classGame
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resume
public void resume()Description copied from interface:com.badlogic.gdx.ApplicationListener
Called when theApplication
is resumed from a paused state, usually when it regains focus.- Specified by:
resume
in interfaceApplicationListener
- Overrides:
resume
in classGame
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isDisposed
public boolean isDisposed() -
dispose
public void dispose()Description copied from interface:com.badlogic.gdx.ApplicationListener
Called when theApplication
is destroyed. Preceded by a call toApplicationListener.pause()
.- Specified by:
dispose
in interfaceApplicationListener
- Overrides:
dispose
in classGame
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getRealTickCount
public static long getRealTickCount()- Returns:
- microseconds (1 / 1,000,000 s) (1 / 1,000 ms) since the start of the game
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getTimestampSeconds
public static int getTimestampSeconds() -
getTimestampMillis
public static long getTimestampMillis() -
getMillisTillGameStart
public long getMillisTillGameStart() -
notifyVisibleDisplayFrameChanged
public void notifyVisibleDisplayFrameChanged(int left, int right, int top, int bottom) Launcher calls this method in case some part of the screen is not visible (for example, a keyboard appears)- Parameters:
left
- offset from the sideright
- offset from the sidetop
- offset from the sidebottom
- offset from the side
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getVisibleDisplayFrame
- Returns:
- visible screen size, display scale. Values represent the number of pixels that are cut from each side of the screen.
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render
public void render()Description copied from interface:com.badlogic.gdx.ApplicationListener
Called when theApplication
should render itself.- Specified by:
render
in interfaceApplicationListener
- Overrides:
render
in classGame
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resize
public void resize(int width, int height) Description copied from interface:com.badlogic.gdx.ApplicationListener
Called when theApplication
is resized. This can happen at any point during a non-paused state but will never happen before a call toApplicationListener.create()
.- Specified by:
resize
in interfaceApplicationListener
- Overrides:
resize
in classGame
- Parameters:
width
- the new width in pixelsheight
- the new height in pixels
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getFreeHeapSpaceSize
public static long getFreeHeapSpaceSize()
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