Uses of Class
com.prineside.tdi2.scene2d.Group
Packages that use Group
Package
Description
The game itself.
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Uses of Group in com.prineside.tdi2
Methods in com.prineside.tdi2 that return GroupModifier and TypeMethodDescriptionabstract GroupTile.generateUiIcon(float tileSize) Сгенерировать stage2d Group для отображения тайла в UIMethods in com.prineside.tdi2 with parameters of type GroupModifier and TypeMethodDescriptionvoidModifier.fillModifierMenu(Group container, ObjectMap<String, Object> elements) Add / update menu elements.voidTower.fillTowerMenu(Group container, ObjectMap<String, Object> elements) Добавить / обновить элементы в меню башни Вызывается каждый кадр, когда видно меню башни elements сохраняется между вызовами метода, чтобы не создавать актеров заново. - 
Uses of Group in com.prineside.tdi2.managers
Fields in com.prineside.tdi2.managers declared as GroupMethods in com.prineside.tdi2.managers that return GroupModifier and TypeMethodDescriptionTriggeredActionManager.generateIcon(TriggeredActionType actionType, float size, Color color) Methods in com.prineside.tdi2.managers with parameters of type Group - 
Uses of Group in com.prineside.tdi2.modifiers
Methods in com.prineside.tdi2.modifiers with parameters of type GroupModifier and TypeMethodDescriptionvoidBalanceModifier.fillModifierMenu(Group container, ObjectMap<String, Object> elements) voidBountyModifier.fillModifierMenu(Group container, ObjectMap<String, Object> elements) voidExperienceModifier.fillModifierMenu(Group container, ObjectMap<String, Object> elements) voidMiningSpeedModifier.fillModifierMenu(Group container, ObjectMap<String, Object> elements)  - 
Uses of Group in com.prineside.tdi2.scene2d
Methods in com.prineside.tdi2.scene2d that return GroupModifier and TypeMethodDescriptionGroup.debugAll()CallssetDebug(boolean, boolean)withtrue, true.Actor.getParent()Returns the parent actor, or null if not in a group.Stage.getRoot()Returns the root group which holds all actors in the stage.Methods in com.prineside.tdi2.scene2d with parameters of type Group - 
Uses of Group in com.prineside.tdi2.scene2d.ui
Subclasses of Group in com.prineside.tdi2.scene2d.uiModifier and TypeClassDescriptionclassclassA checkbox is a button that contains an image indicating the checked or unchecked state and a label.classA group with a single child that sizes and positions the child using constraints.classA group that lays out its children side by side horizontally, with optional wrapping.classA button with a childImageto display an image.classclassA group that scrolls a child actor using scrollbars and/or mouse or touch dragging.static classThe scroll pane shown when a select box is open.classA container that contains two widgets and is divided either horizontally or vertically.classA stack is a container that sizes its children to its size and positions them at 0,0 on top of each other.classA group that sizes and positions children using table constraints.classA text input field with multiple lines.classA button with a childLabelto display text.classA single-line text input field.classclassA tree widget where each node has an icon, actor, and child nodes.classA group that lays out its children top to bottom vertically, with optional wrapping.classAGroupthat participates in layout and provides a minimum, preferred, and maximum size. - 
Uses of Group in com.prineside.tdi2.screens
Subclasses of Group in com.prineside.tdi2.screens - 
Uses of Group in com.prineside.tdi2.tiles
Methods in com.prineside.tdi2.tiles that return GroupModifier and TypeMethodDescriptionBossTile.generateUiIcon(float tileSize) CoreTile.generateUiIcon(float tileSize) DummyTile.generateUiIcon(float tileSize) EqualizerTile.generateUiIcon(float tileSize) GameValueTile.generateUiIcon(float tileSize) PlatformTile.generateUiIcon(float tileSize) QuadTile.generateUiIcon(float tileSize) RoadTile.generateUiIcon(float tileSize) ScriptTile.generateUiIcon(float tileSize) SourceTile.generateUiIcon(float tileSize) SpawnTile.generateUiIcon(float tileSize) TargetTile.generateUiIcon(float tileSize) XmMusicTrackTile.generateUiIcon(float tileSize)  - 
Uses of Group in com.prineside.tdi2.towers
Methods in com.prineside.tdi2.towers with parameters of type GroupModifier and TypeMethodDescriptionvoidBlastTower.fillTowerMenu(Group container, ObjectMap<String, Object> elements) voidCannonTower.fillTowerMenu(Group container, ObjectMap<String, Object> elements) voidGaussTower.fillTowerMenu(Group container, ObjectMap<String, Object> elements) voidLaserTower.fillTowerMenu(Group container, ObjectMap<String, Object> elements) voidMinigunTower.fillTowerMenu(Group container, ObjectMap<String, Object> elements) voidMultishotTower.fillTowerMenu(Group container, ObjectMap<String, Object> elements)  - 
Uses of Group in com.prineside.tdi2.ui.actors
Subclasses of Group in com.prineside.tdi2.ui.actorsModifier and TypeClassDescriptionclassclassclassclassКнопка, содержащая - Изображение фона - Значок - Надпись Можно изменять цвет фона / значка с надписьюclassclassfinal classclassfinal classclassclassclassclassclassclassПрозрачная кнопка с изображением.classLabel и QuadActor всегда занимают всю кнопку и по центруclassstatic classclassclassclassclassFields in com.prineside.tdi2.ui.actors declared as GroupMethods in com.prineside.tdi2.ui.actors that return Group - 
Uses of Group in com.prineside.tdi2.ui.components
Subclasses of Group in com.prineside.tdi2.ui.componentsModifier and TypeClassDescriptionfinal classclassstatic classclassclassclassclassfinal classfinal classFields in com.prineside.tdi2.ui.components declared as GroupModifier and TypeFieldDescriptionMainUi.customElementsContainerBossHpBar.largeBarContainerBossHpBar.marksGroupBossHpBar.smallBarOneContainerBossHpBar.smallBarTwoContainerfinal GroupUpgradeSubmenu.upgradeButtonMethods in com.prineside.tdi2.ui.components that return GroupModifier and TypeMethodDescriptionDraggingItemHelper.getIconContainer()DraggingItemHelper.show() - 
Uses of Group in com.prineside.tdi2.utils
Methods in com.prineside.tdi2.utils with parameters of type GroupModifier and TypeMethodDescriptionstatic voidUiUtils.bouncyHideOverlay(Actor overlayTable, Actor mainTable, Group container) static voidUiUtils.bouncyHideOverlayWithCallback(Actor overlayTable, Actor mainTable, Group container, Runnable cb) static voidUiUtils.bouncyShowOverlay(Actor overlayTable, Actor mainTable, Group container) static voidUiUtils.bouncyShowOverlayWithCallback(Actor overlayTable, Actor mainTable, Group container, Runnable cb) static boolean