Package com.prineside.tdi2.systems
Class GameStateSystem.GameStateSystemListener.GameStateSystemListenerAdapter
java.lang.Object
com.prineside.tdi2.systems.GameStateSystem.GameStateSystemListener.GameStateSystemListenerAdapter
- All Implemented Interfaces:
 GameListener,GameStateSystem.GameStateSystemListener
- Direct Known Subclasses:
 AchievementSystem._GameSystemListener,StatisticsSystem._Game_StateSystemListener
- Enclosing interface:
 - GameStateSystem.GameStateSystemListener
 
public abstract static class GameStateSystem.GameStateSystemListener.GameStateSystemListenerAdapter
extends Object
implements GameStateSystem.GameStateSystemListener
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Nested Class Summary
Nested classes/interfaces inherited from interface com.prineside.tdi2.systems.GameStateSystem.GameStateSystemListener
GameStateSystem.GameStateSystemListener.GameStateSystemListenerAdapter - 
Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionbooleanvoidgameOver()voidvoidvoidintvoidhealthChanged(int oldValue) voidissuedItemsAdded(IssuedItems issuedItems, ItemStack itemStack, float stageX, float stageY, int flyAlign) voidmoneyChanged(int oldValue, boolean wasGained) voidrealUpdate(float realDeltaTime) voidresourcesChanged(ResourceType type, int oldValue, boolean wasGained) voidscoreChanged(long oldValue, boolean wasGained, StatisticsType reason)  
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Constructor Details
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GameStateSystemListenerAdapter
public GameStateSystemListenerAdapter() 
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Method Details
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gamePaused
public void gamePaused()- Specified by:
 gamePausedin interfaceGameStateSystem.GameStateSystemListener
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gameResumed
public void gameResumed()- Specified by:
 gameResumedin interfaceGameStateSystem.GameStateSystemListener
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realUpdate
public void realUpdate(float realDeltaTime) - Specified by:
 realUpdatein interfaceGameStateSystem.GameStateSystemListener
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scoreChanged
- Specified by:
 scoreChangedin interfaceGameStateSystem.GameStateSystemListenerreason- may be null
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healthChanged
public void healthChanged(int oldValue) - Specified by:
 healthChangedin interfaceGameStateSystem.GameStateSystemListener
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moneyChanged
public void moneyChanged(int oldValue, boolean wasGained) - Specified by:
 moneyChangedin interfaceGameStateSystem.GameStateSystemListener
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resourcesChanged
- Specified by:
 resourcesChangedin interfaceGameStateSystem.GameStateSystemListener
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gameSpeedChanged
public void gameSpeedChanged()- Specified by:
 gameSpeedChangedin interfaceGameStateSystem.GameStateSystemListener
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gameOver
public void gameOver()- Specified by:
 gameOverin interfaceGameStateSystem.GameStateSystemListener
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issuedItemsAdded
public void issuedItemsAdded(IssuedItems issuedItems, ItemStack itemStack, float stageX, float stageY, int flyAlign) - Specified by:
 issuedItemsAddedin interfaceGameStateSystem.GameStateSystemListener
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affectsGameState
public boolean affectsGameState()- Specified by:
 affectsGameStatein interfaceGameListener- Returns:
 - true, если влияет на геймплей и есть в headless
 
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getConstantId
public int getConstantId()- Specified by:
 getConstantIdin interfaceGameListener
 
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