Class FirstEnemiesInWaveExplode
java.lang.Object
com.prineside.tdi2.gameplayMods.GenericGameplayMod
com.prineside.tdi2.gameplayMods.mods.FirstEnemiesInWaveExplode
- All Implemented Interfaces:
com.esotericsoftware.kryo.KryoSerializable
,Listener<EnemySpawn>
,GameplayMod
public final class FirstEnemiesInWaveExplode
extends GenericGameplayMod
implements Listener<EnemySpawn>
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionfloat
int
float
int
float
Fields inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
maxPower, multipleInstances, power
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionapplyConfig
(com.badlogic.gdx.utils.JsonValue cfg) Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combocpy()
float
int
com.badlogic.gdx.scenes.scene2d.utils.Drawable
getIcon()
void
handleEvent
(EnemySpawn event) void
read
(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) boolean
register
(GameSystemProvider S, String activatedBy) void
write
(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) Methods inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
allowsMultipleInstancesFromDifferentSources, copyGenericFieldsTo, getId, getMaxPower, getPower, setRegisteredPower
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface com.prineside.tdi2.gameplayMods.GameplayMod
getAdditionalCategory, isImmediateAndNotListed
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Field Details
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baseEnemyCount
public int baseEnemyCount -
enemyCountPerPower
public int enemyCountPerPower -
baseDamage
public float baseDamage -
damagePerPower
public float damagePerPower -
explosionRange
public float explosionRange
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Constructor Details
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FirstEnemiesInWaveExplode
public FirstEnemiesInWaveExplode()
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Method Details
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write
public void write(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) - Specified by:
write
in interfacecom.esotericsoftware.kryo.KryoSerializable
- Overrides:
write
in classGenericGameplayMod
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read
public void read(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) - Specified by:
read
in interfacecom.esotericsoftware.kryo.KryoSerializable
- Overrides:
read
in classGenericGameplayMod
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getCategory
- Specified by:
getCategory
in interfaceGameplayMod
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getEnemyCount
public int getEnemyCount() -
getDamage
public float getDamage() -
getIcon
public com.badlogic.gdx.scenes.scene2d.utils.Drawable getIcon()- Specified by:
getIcon
in interfaceGameplayMod
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getDescription
- Specified by:
getDescription
in interfaceGameplayMod
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cpy
- Specified by:
cpy
in interfaceGameplayMod
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register
- Specified by:
register
in interfaceGameplayMod
- Returns:
- true if bonus has to be registered. False means that existing active mod of the same type has been upgraded
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applyConfig
Description copied from class:GenericGameplayMod
Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combo- Overrides:
applyConfig
in classGenericGameplayMod
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handleEvent
- Specified by:
handleEvent
in interfaceListener<EnemySpawn>
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