Package com.prineside.tdi2.systems
Class GameStateSystem.GameStateSystemListener.GameStateSystemListenerAdapter
java.lang.Object
com.prineside.tdi2.systems.GameStateSystem.GameStateSystemListener.GameStateSystemListenerAdapter
- All Implemented Interfaces:
GameListener,GameStateSystem.GameStateSystemListener
- Direct Known Subclasses:
AchievementSystem._GameSystemListener,StatisticsSystem._Game_StateSystemListener
- Enclosing interface:
- GameStateSystem.GameStateSystemListener
public abstract static class GameStateSystem.GameStateSystemListener.GameStateSystemListenerAdapter
extends Object
implements GameStateSystem.GameStateSystemListener
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Nested Class Summary
Nested classes/interfaces inherited from interface com.prineside.tdi2.systems.GameStateSystem.GameStateSystemListener
GameStateSystem.GameStateSystemListener.GameStateSystemListenerAdapter -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanvoidgameOver()voidvoidvoidintvoidhealthChanged(int oldValue) voidissuedItemsAdded(IssuedItems issuedItems, ItemStack itemStack, float stageX, float stageY, int flyAlign) voidmoneyChanged(int oldValue, boolean wasGained) voidrealUpdate(float realDeltaTime) voidresourcesChanged(ResourceType type, int oldValue, boolean wasGained) voidscoreChanged(long oldValue, boolean wasGained, StatisticsType reason) voidupdate(float deltaTime)
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Constructor Details
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GameStateSystemListenerAdapter
public GameStateSystemListenerAdapter()
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Method Details
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gamePaused
public void gamePaused()- Specified by:
gamePausedin interfaceGameStateSystem.GameStateSystemListener
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gameResumed
public void gameResumed()- Specified by:
gameResumedin interfaceGameStateSystem.GameStateSystemListener
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realUpdate
public void realUpdate(float realDeltaTime) - Specified by:
realUpdatein interfaceGameStateSystem.GameStateSystemListener
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update
public void update(float deltaTime) - Specified by:
updatein interfaceGameStateSystem.GameStateSystemListener
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scoreChanged
- Specified by:
scoreChangedin interfaceGameStateSystem.GameStateSystemListenerreason- may be null
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healthChanged
public void healthChanged(int oldValue) - Specified by:
healthChangedin interfaceGameStateSystem.GameStateSystemListener
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moneyChanged
public void moneyChanged(int oldValue, boolean wasGained) - Specified by:
moneyChangedin interfaceGameStateSystem.GameStateSystemListener
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resourcesChanged
- Specified by:
resourcesChangedin interfaceGameStateSystem.GameStateSystemListener
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gameSpeedChanged
public void gameSpeedChanged()- Specified by:
gameSpeedChangedin interfaceGameStateSystem.GameStateSystemListener
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gameOver
public void gameOver()- Specified by:
gameOverin interfaceGameStateSystem.GameStateSystemListener
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issuedItemsAdded
public void issuedItemsAdded(IssuedItems issuedItems, ItemStack itemStack, float stageX, float stageY, int flyAlign) - Specified by:
issuedItemsAddedin interfaceGameStateSystem.GameStateSystemListener
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affectsGameState
public boolean affectsGameState()- Specified by:
affectsGameStatein interfaceGameListener- Returns:
- true, если влияет на геймплей и есть в headless
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getConstantId
public int getConstantId()- Specified by:
getConstantIdin interfaceGameListener
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