Uses of Enum Class
com.prineside.tdi2.Tower.AimStrategy
Packages that use Tower.AimStrategy
Package
Description
The game itself.
Variants of
Action
Actions are small records of player's activity he performs during the run, for example selling a tower or calling a wave.-
Uses of Tower.AimStrategy in com.prineside.tdi2
Fields in com.prineside.tdi2 declared as Tower.AimStrategyModifier and TypeFieldDescriptionTower.aimStrategy
static final Tower.AimStrategy[]
Tower.AimStrategy.values
Methods in com.prineside.tdi2 that return Tower.AimStrategyModifier and TypeMethodDescriptionstatic Tower.AimStrategy
Returns the enum constant of this class with the specified name.static Tower.AimStrategy[]
Tower.AimStrategy.values()
Returns an array containing the constants of this enum class, in the order they are declared.Methods in com.prineside.tdi2 with parameters of type Tower.AimStrategy -
Uses of Tower.AimStrategy in com.prineside.tdi2.actions
Fields in com.prineside.tdi2.actions declared as Tower.AimStrategyModifier and TypeFieldDescriptionBuildTowerAction.aimStrategy
ChangeTowerAimStrategyAction.aimStrategy
Constructors in com.prineside.tdi2.actions with parameters of type Tower.AimStrategyModifierConstructorDescriptionBuildTowerAction
(TowerType towerType, Tower.AimStrategy aimStrategy, int x, int y) ChangeTowerAimStrategyAction
(int x, int y, Tower.AimStrategy aimStrategy) -
Uses of Tower.AimStrategy in com.prineside.tdi2.managers
Methods in com.prineside.tdi2.managers with parameters of type Tower.AimStrategyModifier and TypeMethodDescriptionTowerManager.getAimStrategyColor
(Tower.AimStrategy aimStrategy) TowerManager.getAimStrategyIcon
(Tower.AimStrategy aimStrategy) TowerManager.getAimStrategyIconAlias
(Tower.AimStrategy aimStrategy) TowerManager.getAimStrategyName
(Tower.AimStrategy aimStrategy) -
Uses of Tower.AimStrategy in com.prineside.tdi2.systems
Methods in com.prineside.tdi2.systems that return Tower.AimStrategyMethods in com.prineside.tdi2.systems with parameters of type Tower.AimStrategyModifier and TypeMethodDescriptionTowerSystem.buildTower
(TowerType towerType, Tower.AimStrategy aimStrategy, int x, int y) void
TowerSystem.buildTowerAction
(TowerType towerType, Tower.AimStrategy aimStrategy, int x, int y) void
TowerSystem.buildTowerActionWithAimStrategy
(TowerType towerType, Tower.AimStrategy aimStrategy) TowerSystem.buildTowerIgnorePrice
(TowerType towerType, Tower.AimStrategy aimStrategy, int x, int y, boolean ignorePrice) Строит башню сразу.void
TowerSystem.setDefaultAimStrategy
(Tower.AimStrategy strategy) void
TowerSystem.setTowerAimStrategy
(Tower tower, Tower.AimStrategy toStrategy) void
TowerSystem.setTowerAimStrategyAction
(Tower tower, Tower.AimStrategy toStrategy) -
Uses of Tower.AimStrategy in com.prineside.tdi2.towers
Methods in com.prineside.tdi2.towers with parameters of type Tower.AimStrategyModifier and TypeMethodDescriptionvoid
FlamethrowerTower.setAimStrategy
(Tower.AimStrategy aimStrategy) -
Uses of Tower.AimStrategy in com.prineside.tdi2.ui.actors
Methods in com.prineside.tdi2.ui.actors with parameters of type Tower.AimStrategyModifier and TypeMethodDescriptionvoid
AimStrategySelector.setStrategy
(Tower.AimStrategy strategy, boolean animate, boolean notifyListeners) void
AimStrategySelector.AimStrategySelectorListener.strategyChanged
(Tower.AimStrategy toStrategy) -
Uses of Tower.AimStrategy in com.prineside.tdi2.utils.simulation
Fields in com.prineside.tdi2.utils.simulation declared as Tower.AimStrategyConstructors in com.prineside.tdi2.utils.simulation with parameters of type Tower.AimStrategyModifierConstructorDescriptionBuildTowerScenario
(int frames, TowerType towerType, int[] abilities, Tower.AimStrategy aimStrategy, float angle, int upgradeLevel, int randomSeed) TowersBenchmarkScenario
(int waves, TowerType towerType, int[] abilities, Tower.AimStrategy aimStrategy, float angle, int xpLevel, int upgradeLevel, TowersBenchmarkScenario.ExtraTowers extraTowers)