Class BaseExplodesOnEnemyPass
java.lang.Object
com.prineside.tdi2.gameplayMods.GenericGameplayMod
com.prineside.tdi2.gameplayMods.mods.BaseExplodesOnEnemyPass
- All Implemented Interfaces:
KryoSerializable,Listener<EnemyReachTarget>,GameplayMod
public final class BaseExplodesOnEnemyPass
extends GenericGameplayMod
implements Listener<EnemyReachTarget>
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionfloatfloatfloatfloatfloatfloatFields inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
maxPower, multipleInstances, power, powerLevelsUpgradedByMods, replacedMod -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionapplyConfig(JsonValue cfg) Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combocpy()intfloatgetIcon()floatgetRange()voidhandleEvent(EnemyReachTarget event) voidbooleanregister(GameSystemProvider S, String activatedBy) Note: if mod needs random number generator, it must use the one provided by GameplayModSystemvoidMethods inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
allowsMultipleInstancesFromDifferentSources, getId, getMaxPower, getPower, getReplacesUnsatisfiedMod, isPowerLevelUpgradedByOtherMod, markPowerLevelUpgradedByOtherMod, setRegisteredPower, setReplacesUnsatisfiedModMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.prineside.tdi2.gameplayMods.GameplayMod
configure, getNotSatisfiedPreconditions, isAlwaysUseless, isImmediateAndNotListed
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Field Details
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baseCooldown
public float baseCooldown -
cooldownPerPower
public float cooldownPerPower -
baseDamage
public float baseDamage -
damagePerPower
public float damagePerPower -
baseRange
public float baseRange -
rangePerPower
public float rangePerPower
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Constructor Details
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BaseExplodesOnEnemyPass
public BaseExplodesOnEnemyPass()
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Method Details
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write
- Specified by:
writein interfaceKryoSerializable- Overrides:
writein classGenericGameplayMod
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read
- Specified by:
readin interfaceKryoSerializable- Overrides:
readin classGenericGameplayMod
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getCategory
- Specified by:
getCategoryin interfaceGameplayMod
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getAdditionalCategory
- Specified by:
getAdditionalCategoryin interfaceGameplayMod
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getDamage
public float getDamage() -
getCooldown
public int getCooldown() -
getRange
public float getRange() -
getIcon
- Specified by:
getIconin interfaceGameplayMod
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getDescription
- Specified by:
getDescriptionin interfaceGameplayMod
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cpy
- Specified by:
cpyin interfaceGameplayMod
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register
Description copied from interface:GameplayModNote: if mod needs random number generator, it must use the one provided by GameplayModSystem- Specified by:
registerin interfaceGameplayMod- Returns:
- true if bonus has to be registered. False means that existing active mod of the same type has been upgraded
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applyConfig
Description copied from class:GenericGameplayModUsually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combo- Overrides:
applyConfigin classGenericGameplayMod
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handleEvent
- Specified by:
handleEventin interfaceListener<EnemyReachTarget>
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