Uses of Class
com.prineside.tdi2.events.game.EnemySpawn
Packages that use EnemySpawn
Package
Description
Variants of
Ability
Abilities are what the player can use manually during the game (such things as a Fireball or Nuke).-
Uses of EnemySpawn in com.prineside.tdi2.abilities
Methods in com.prineside.tdi2.abilities with parameters of type EnemySpawn -
Uses of EnemySpawn in com.prineside.tdi2.events.game
Methods in com.prineside.tdi2.events.game that return EnemySpawn -
Uses of EnemySpawn in com.prineside.tdi2.gameplayMods.mods
Methods in com.prineside.tdi2.gameplayMods.mods with parameters of type EnemySpawnModifier and TypeMethodDescriptionvoidEnemiesDropResources.handleEvent(EnemySpawn event) voidFirstEnemiesInWaveExplode.handleEvent(EnemySpawn event) voidLastEnemiesInWaveDealNoDamage.handleEvent(EnemySpawn event) voidMinersSpawnEnemies.OnEnemySpawn.handleEvent(EnemySpawn event) voidSpawnZombiesFromBase.handleEvent(EnemySpawn event) voidSummonLootBoss.OnEnemySpawn.handleEvent(EnemySpawn event) voidSummonLootBoss.onEnemySpawn(EnemySpawn event) -
Uses of EnemySpawn in com.prineside.tdi2.ui.components
Methods in com.prineside.tdi2.ui.components with parameters of type EnemySpawnModifier and TypeMethodDescriptionvoidNewEnemyOverlay.handleEvent(EnemySpawn event) voidSpawnMenu.handleEvent(EnemySpawn event) -
Uses of EnemySpawn in com.prineside.tdi2.waves.processors
Methods in com.prineside.tdi2.waves.processors with parameters of type EnemySpawnModifier and TypeMethodDescriptionvoidBrootBossWaveProcessor.handleEvent(EnemySpawn event) voidConstructorBossWaveProcessor.handleEvent(EnemySpawn event) voidMetaphorBossWaveProcessor.OnEnemySpawn.handleEvent(EnemySpawn event) voidMobchainBossWaveProcessor.handleEvent(EnemySpawn event) voidSnakeBossWaveProcessor.handleEvent(EnemySpawn event)