Class LastEnemiesInWaveDealNoDamage
java.lang.Object
com.prineside.tdi2.gameplayMods.GenericGameplayMod
com.prineside.tdi2.gameplayMods.mods.LastEnemiesInWaveDealNoDamage
- All Implemented Interfaces:
KryoSerializable,Listener<EnemySpawn>,GameplayMod
public final class LastEnemiesInWaveDealNoDamage
extends GenericGameplayMod
implements Listener<EnemySpawn>
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Nested Class Summary
Nested Classes -
Field Summary
FieldsFields inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
maxPower, multipleInstances, power, powerLevelsUpgradedByMods, replacedMod -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionapplyConfig(JsonValue cfg) Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combocpy()intgetIcon()voidhandleEvent(EnemySpawn event) Called each time an event is being triggeredvoidbooleanregister(GameSystemProvider S, String activatedBy) Note: if mod needs random number generator, it must use the one provided by GameplayModSystemvoidMethods inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
allowsMultipleInstancesFromDifferentSources, getId, getMaxPower, getPower, getReplacesUnsatisfiedMod, isPowerLevelUpgradedByOtherMod, markPowerLevelUpgradedByOtherMod, setRegisteredPower, setReplacesUnsatisfiedModMethods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface com.prineside.tdi2.gameplayMods.GameplayMod
configure, getAdditionalCategory, getNotSatisfiedPreconditions, isAlwaysUseless, isImmediateAndNotListed
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Field Details
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baseEnemyCount
public int baseEnemyCount -
enemyCountPerPower
public int enemyCountPerPower
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Constructor Details
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LastEnemiesInWaveDealNoDamage
public LastEnemiesInWaveDealNoDamage()
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Method Details
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write
- Specified by:
writein interfaceKryoSerializable- Overrides:
writein classGenericGameplayMod
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read
- Specified by:
readin interfaceKryoSerializable- Overrides:
readin classGenericGameplayMod
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getEnemyCount
public int getEnemyCount() -
getIcon
- Specified by:
getIconin interfaceGameplayMod
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getDescription
- Specified by:
getDescriptionin interfaceGameplayMod
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cpy
- Specified by:
cpyin interfaceGameplayMod
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register
Description copied from interface:GameplayModNote: if mod needs random number generator, it must use the one provided by GameplayModSystem- Specified by:
registerin interfaceGameplayMod- Returns:
- true if bonus has to be registered. False means that existing active mod of the same type has been upgraded
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getCategory
- Specified by:
getCategoryin interfaceGameplayMod
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applyConfig
Description copied from class:GenericGameplayModUsually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combo- Overrides:
applyConfigin classGenericGameplayMod
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handleEvent
Description copied from interface:ListenerCalled each time an event is being triggered- Specified by:
handleEventin interfaceListener<EnemySpawn>- Parameters:
event- event object passed by someone. Some events can be stopped or cancelled
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