Class SourceTile

All Implemented Interfaces:
com.esotericsoftware.kryo.KryoSerializable

public final class SourceTile extends Tile
  • Field Details

    • miner

      public Miner miner
    • minedResources

      public int[] minedResources
  • Method Details

    • write

      public void write(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output)
      Specified by:
      write in interface com.esotericsoftware.kryo.KryoSerializable
      Overrides:
      write in class Tile
    • read

      public void read(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input)
      Specified by:
      read in interface com.esotericsoftware.kryo.KryoSerializable
      Overrides:
      read in class Tile
    • setUnregistered

      public void setUnregistered()
      Overrides:
      setUnregistered in class Registrable
    • fillMapEditorMenu

      public void fillMapEditorMenu(com.badlogic.gdx.scenes.scene2d.ui.Table container, MapEditorItemInfoMenu menu)
      Overrides:
      fillMapEditorMenu in class Tile
    • fillInventoryWithInfo

      public void fillInventoryWithInfo(com.badlogic.gdx.scenes.scene2d.ui.Table table, float width)
      Overrides:
      fillInventoryWithInfo in class Tile
    • generateSeedSalt

      public int generateSeedSalt()
      Description copied from class: Tile
      Используется для некого hashCode (при генерации seed карты), должен быть разным для каждого варианта тайла
      Overrides:
      generateSeedSalt in class Tile
    • isDepleted

      public boolean isDepleted()
      Returns:
      true if all of the tile's resources were mined out Note: only works if used in game on custom maps. In any other case it won't be depleted
    • getSortingScore

      public int getSortingScore(ItemSortingType sortingType)
      Specified by:
      getSortingScore in class Tile
    • isRoadType

      public boolean isRoadType()
      Specified by:
      isRoadType in class Tile
    • getRarity

      public RarityType getRarity()
      Specified by:
      getRarity in class Tile
    • getInventorySubcategory

      public ItemSubcategoryType getInventorySubcategory()
      Description copied from class: Tile
      Вызывается через Item
      Specified by:
      getInventorySubcategory in class Tile
    • from

      public void from(Tile copyFrom)
      Overrides:
      from in class Tile
    • updateCache

      public void updateCache()
      Description copied from class: Tile
      Update any cached value that depends on other tiles / buildings / GVs
      Overrides:
      updateCache in class Tile
    • getResourceDensity

      public float getResourceDensity()
    • setResourceDensity

      public void setResourceDensity(float density)
    • getResourcesCount

      public int getResourcesCount(ResourceType type)
    • setResourcesCount

      public void setResourcesCount(ResourceType type, int count)
    • addSellItems

      public void addSellItems(com.badlogic.gdx.utils.Array<ItemStack> toStacks)
      Overrides:
      addSellItems in class Tile
    • getPrestigeScore

      public double getPrestigeScore()
      Specified by:
      getPrestigeScore in class Tile
      Returns:
      кол-во очков престижа за продажу. Если 0 или меньше, не будет продан. 1 score = 1 dust
    • canBeUpgraded

      public boolean canBeUpgraded()
      Overrides:
      canBeUpgraded in class Tile
    • toJson

      public void toJson(com.badlogic.gdx.utils.Json json)
      Overrides:
      toJson in class Tile
    • sameAsWithExtras

      public boolean sameAsWithExtras(Tile otherTile)
      Description copied from class: Tile
      sameAs() but also accounts for towers / modifiers on it
      Overrides:
      sameAsWithExtras in class Tile
    • removeExtrasForInventory

      public SourceTile removeExtrasForInventory()
      Description copied from class: Tile
      Remove buildings from this tile so they are not stored in the inventory
      Overrides:
      removeExtrasForInventory in class Tile
    • sameAs

      public boolean sameAs(Tile otherTile)
      Overrides:
      sameAs in class Tile
      Returns:
      true, если характеристики двух тайлов одинаковы (без учета позиции)
    • drawStatic

      public void drawStatic(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float width, float height, Map map, MapRenderingSystem.DrawMode drawMode)
      Overrides:
      drawStatic in class Tile
    • drawExtras

      public void drawExtras(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float width, float height, MapRenderingSystem.DrawMode drawMode)
      Overrides:
      drawExtras in class Tile
    • postDrawBatch

      public void postDrawBatch(com.badlogic.gdx.graphics.g2d.Batch batch, float deltaTime, float x, float y, float width, float height, MapRenderingSystem.DrawMode drawMode)
      Overrides:
      postDrawBatch in class Tile
    • generateUiIcon

      public com.badlogic.gdx.scenes.scene2d.Group generateUiIcon(float tileSize)
      Description copied from class: Tile
      Сгенерировать stage2d Group для отображения тайла в UI
      Specified by:
      generateUiIcon in class Tile
    • fillItemCreationForm

      public void fillItemCreationForm(ItemCreationOverlay overlay)
      Overrides:
      fillItemCreationForm in class Tile
    • toString

      public String toString()
      Overrides:
      toString in class Tile