Class MineLegendaryItems
java.lang.Object
com.prineside.tdi2.gameplayMods.GenericGameplayMod
com.prineside.tdi2.gameplayMods.mods.MineLegendaryItems
- All Implemented Interfaces:
com.esotericsoftware.kryo.KryoSerializable
,GameplayMod
-
Nested Class Summary
Nested Classes -
Field Summary
Fields inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
maxPower, multipleInstances, power, powerLevelsUpgradedByMods, replacedMod
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionapplyConfig
(com.badlogic.gdx.utils.JsonValue cfg) Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combocpy()
com.badlogic.gdx.scenes.scene2d.utils.Drawable
getIcon()
boolean
register
(GameSystemProvider S, String activatedBy) Note: if mod needs random number generator, it must use the one provided by GameplayModSystemMethods inherited from class com.prineside.tdi2.gameplayMods.GenericGameplayMod
allowsMultipleInstancesFromDifferentSources, getId, getMaxPower, getPower, getReplacesUnsatisfiedMod, isPowerLevelUpgradedByOtherMod, markPowerLevelUpgradedByOtherMod, read, setRegisteredPower, setReplacesUnsatisfiedMod, write
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface com.prineside.tdi2.gameplayMods.GameplayMod
configure, getAdditionalCategory, getNotSatisfiedPreconditions, isImmediateAndNotListed
-
Constructor Details
-
MineLegendaryItems
public MineLegendaryItems()
-
-
Method Details
-
getIcon
public com.badlogic.gdx.scenes.scene2d.utils.Drawable getIcon() -
getDescription
-
cpy
-
register
Description copied from interface:GameplayMod
Note: if mod needs random number generator, it must use the one provided by GameplayModSystem- Returns:
- true if bonus has to be registered. False means that existing active mod of the same type has been upgraded
-
getCategory
-
applyConfig
Description copied from class:GenericGameplayMod
Usually there's no need to override this method Used by mods that have specific combinations of parameters and read default parameters for each combo- Overrides:
applyConfig
in classGenericGameplayMod
-