Class GameStateTick

java.lang.Object
com.prineside.tdi2.events.StoppableEvent
com.prineside.tdi2.events.game.GameStateTick
All Implemented Interfaces:
Event

public final class GameStateTick extends StoppableEvent
One frame of the game state has been processed. (A) Triggered by GameStateSystem in its update() method, before it checks for game over.
  • Constructor Details

    • GameStateTick

      public GameStateTick(float deltaTime)
  • Method Details

    • getDeltaTime

      public float getDeltaTime()
    • setDeltaTime

      public GameStateTick setDeltaTime(float deltaTime)