Package com.prineside.tdi2.ui.components
Class MapEditorInventoryMenu
java.lang.Object
com.prineside.tdi2.ui.components.MapEditorInventoryMenu
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionclass
static interface
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Field Summary
FieldsModifier and TypeFieldDescriptioncom.badlogic.gdx.utils.Array<MapEditorInventoryMenu.ItemSlot>
com.badlogic.gdx.scenes.scene2d.ui.ScrollPane
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Constructor Summary
ConstructorsConstructorDescriptionMapEditorInventoryMenu
(SideMenu sideMenu, CameraController cameraController, GameSystemProvider S) -
Method Summary
Modifier and TypeMethodDescriptionvoid
void
void
dispose()
Releases all resources of this object.void
draw
(float deltaTime) boolean
isStagePointOnInventory
(float x, float y) boolean
void
rebuildSlot
(ItemStack itemStack, boolean forced) void
void
void
setActiveTab
(ItemSubcategoryType category)
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Field Details
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scrollPane
public com.badlogic.gdx.scenes.scene2d.ui.ScrollPane scrollPane -
cells
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Constructor Details
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MapEditorInventoryMenu
public MapEditorInventoryMenu(SideMenu sideMenu, CameraController cameraController, GameSystemProvider S)
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Method Details
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addListener
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removeListener
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isStagePointOnInventory
public boolean isStagePointOnInventory(float x, float y) -
setActiveTab
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deselectAll
public void deselectAll() -
isVisible
public boolean isVisible() -
rebuildTilesList
public void rebuildTilesList() -
rebuildSlot
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draw
public void draw(float deltaTime) -
dispose
public void dispose()Description copied from interface:com.badlogic.gdx.utils.Disposable
Releases all resources of this object.- Specified by:
dispose
in interfacecom.badlogic.gdx.utils.Disposable
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