Package com.prineside.tdi2.ui.components
Class MapEditorInventoryMenu
java.lang.Object
com.prineside.tdi2.ui.components.MapEditorInventoryMenu
- All Implemented Interfaces:
 com.badlogic.gdx.utils.Disposable
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionclassstatic interface - 
Field Summary
FieldsModifier and TypeFieldDescriptioncom.badlogic.gdx.utils.Array<MapEditorInventoryMenu.ItemSlot>com.badlogic.gdx.scenes.scene2d.ui.ScrollPane - 
Constructor Summary
ConstructorsConstructorDescriptionMapEditorInventoryMenu(SideMenu sideMenu, CameraController cameraController, GameSystemProvider S)  - 
Method Summary
Modifier and TypeMethodDescriptionvoidvoidvoiddispose()Releases all resources of this object.voiddraw(float deltaTime) booleanisStagePointOnInventory(float x, float y) booleanvoidrebuildSlot(ItemStack itemStack, boolean forced) voidvoidvoidsetActiveTab(ItemSubcategoryType category)  
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Field Details
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scrollPane
public com.badlogic.gdx.scenes.scene2d.ui.ScrollPane scrollPane - 
cells
 
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Constructor Details
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MapEditorInventoryMenu
public MapEditorInventoryMenu(SideMenu sideMenu, CameraController cameraController, GameSystemProvider S)  
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Method Details
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addListener
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removeListener
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isStagePointOnInventory
public boolean isStagePointOnInventory(float x, float y)  - 
setActiveTab
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deselectAll
public void deselectAll() - 
isVisible
public boolean isVisible() - 
rebuildTilesList
public void rebuildTilesList() - 
rebuildSlot
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draw
public void draw(float deltaTime)  - 
dispose
public void dispose()Description copied from interface:com.badlogic.gdx.utils.DisposableReleases all resources of this object.- Specified by:
 disposein interfacecom.badlogic.gdx.utils.Disposable
 
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