Package com.prineside.tdi2.ui.actors
Class GameplayBonusSummary
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.prineside.tdi2.ui.actors.GameplayBonusSummary
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
public class GameplayBonusSummary
extends com.badlogic.gdx.scenes.scene2d.Group
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Field Summary
FieldsModifier and TypeFieldDescriptioncom.badlogic.gdx.scenes.scene2d.ui.Image
com.badlogic.gdx.scenes.scene2d.ui.Image
com.badlogic.gdx.scenes.scene2d.ui.Image
com.badlogic.gdx.scenes.scene2d.ui.Image
com.badlogic.gdx.scenes.scene2d.ui.Label
com.badlogic.gdx.scenes.scene2d.ui.Label
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, applyTransform, applyTransform, childrenChanged, clear, clear, clearChildren, clearChildren, computeTransform, debugAll, draw, drawChildren, drawDebug, drawDebugChildren, findActor, getChild, getChildren, getCullingArea, hasChildren, hit, isTransform, localToDescendantCoordinates, removeActor, removeActor, removeActorAt, resetTransform, resetTransform, setCullingArea, setDebug, setStage, setTransform, swapActor, swapActor, toString
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebugBounds, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront
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Field Details
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S
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iconShadow
public com.badlogic.gdx.scenes.scene2d.ui.Image iconShadow -
iconGlow
public com.badlogic.gdx.scenes.scene2d.ui.Image iconGlow -
icon
public com.badlogic.gdx.scenes.scene2d.ui.Image icon -
bar
public com.badlogic.gdx.scenes.scene2d.ui.Image bar -
barParticles
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objectiveLabel
public com.badlogic.gdx.scenes.scene2d.ui.Label objectiveLabel -
stageNumberLabel
public com.badlogic.gdx.scenes.scene2d.ui.Label stageNumberLabel
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Constructor Details
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GameplayBonusSummary
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Method Details
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update
public void update()
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