Package com.prineside.tdi2.items
Class RandomTileItem
java.lang.Object
com.prineside.tdi2.Item
com.prineside.tdi2.items.RandomTileItem
- All Implemented Interfaces:
com.esotericsoftware.kryo.KryoSerializable
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
static class
Nested classes/interfaces inherited from class com.prineside.tdi2.Item
Item.D, Item.Factory<T extends Item>, Item.UsableItem
-
Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionvoid
addSellItems
(com.badlogic.gdx.utils.Array<ItemStack> toStacks) boolean
boolean
cpy()
com.badlogic.gdx.scenes.scene2d.Actor
generateIcon
(float size, boolean withShadow) getTitle()
getType()
boolean
com.badlogic.gdx.utils.Array<ItemStack>
openPack
(ProgressManager.InventoryStatistics inventoryStatistics) boolean
void
toJson
(com.badlogic.gdx.utils.Json json) Methods inherited from class com.prineside.tdi2.Item
addSellItems, affectedByLuckyWheelMultiplier, fillItemCreationForm, fillWithInfo, fromJson, getData, getData, getIconDrawable, getPriceInAcceleratorsForResearchReset, getShadowShift, getSortingScore, isAffectedByDoubleGain, read, write
-
Field Details
-
quality
public float quality
-
-
Method Details
-
from
-
getAnalyticName
- Overrides:
getAnalyticName
in classItem
-
canBeSold
public boolean canBeSold() -
addSellItems
- Overrides:
addSellItems
in classItem
-
cpy
-
getType
-
getCategory
- Specified by:
getCategory
in classItem
-
getSubcategory
- Specified by:
getSubcategory
in classItem
-
canBeUnpacked
public boolean canBeUnpacked()- Overrides:
canBeUnpacked
in classItem
-
openPack
public com.badlogic.gdx.utils.Array<ItemStack> openPack(ProgressManager.InventoryStatistics inventoryStatistics) -
getTitle
-
getDescription
- Specified by:
getDescription
in classItem
-
getRarity
-
isCountable
public boolean isCountable()- Specified by:
isCountable
in classItem
- Returns:
- true, если ItemStack.count учитывается
-
sameAs
-
toJson
public void toJson(com.badlogic.gdx.utils.Json json) -
generateIcon
public com.badlogic.gdx.scenes.scene2d.Actor generateIcon(float size, boolean withShadow) - Specified by:
generateIcon
in classItem
-