Class UiUtils

java.lang.Object
com.prineside.tdi2.utils.UiUtils

public class UiUtils extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    bouncyHideOverlay(com.badlogic.gdx.scenes.scene2d.Actor overlayTable, com.badlogic.gdx.scenes.scene2d.Actor mainTable, com.badlogic.gdx.scenes.scene2d.Group container)
     
    static void
    bouncyHideOverlay(com.badlogic.gdx.scenes.scene2d.Actor overlayTable, com.badlogic.gdx.scenes.scene2d.Actor mainTable, com.badlogic.gdx.scenes.scene2d.Group container, Runnable cb)
     
    static void
    bouncyShowOverlay(com.badlogic.gdx.scenes.scene2d.Actor overlayTable, com.badlogic.gdx.scenes.scene2d.Actor mainTable, com.badlogic.gdx.scenes.scene2d.Group container)
     
    static void
    bouncyShowOverlay(com.badlogic.gdx.scenes.scene2d.Actor overlayTable, com.badlogic.gdx.scenes.scene2d.Actor mainTable, com.badlogic.gdx.scenes.scene2d.Group container, Runnable cb)
     
    static boolean
    hasParent(com.badlogic.gdx.scenes.scene2d.Actor actor, com.badlogic.gdx.scenes.scene2d.Group parent)
     

    Methods inherited from class java.lang.Object

    equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • UiUtils

      public UiUtils()
  • Method Details

    • hasParent

      public static boolean hasParent(com.badlogic.gdx.scenes.scene2d.Actor actor, com.badlogic.gdx.scenes.scene2d.Group parent)
    • bouncyShowOverlay

      public static void bouncyShowOverlay(com.badlogic.gdx.scenes.scene2d.Actor overlayTable, com.badlogic.gdx.scenes.scene2d.Actor mainTable, com.badlogic.gdx.scenes.scene2d.Group container)
    • bouncyShowOverlay

      public static void bouncyShowOverlay(com.badlogic.gdx.scenes.scene2d.Actor overlayTable, com.badlogic.gdx.scenes.scene2d.Actor mainTable, com.badlogic.gdx.scenes.scene2d.Group container, Runnable cb)
    • bouncyHideOverlay

      public static void bouncyHideOverlay(com.badlogic.gdx.scenes.scene2d.Actor overlayTable, com.badlogic.gdx.scenes.scene2d.Actor mainTable, com.badlogic.gdx.scenes.scene2d.Group container)
    • bouncyHideOverlay

      public static void bouncyHideOverlay(com.badlogic.gdx.scenes.scene2d.Actor overlayTable, com.badlogic.gdx.scenes.scene2d.Actor mainTable, com.badlogic.gdx.scenes.scene2d.Group container, Runnable cb)