Package com.prineside.tdi2.ui.components
Class MapEditorInventoryMenu
java.lang.Object
com.prineside.tdi2.ui.components.MapEditorInventoryMenu
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com.badlogic.gdx.utils.Disposable
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionclassstatic interface -
Field Summary
FieldsModifier and TypeFieldDescriptioncom.badlogic.gdx.utils.Array<MapEditorInventoryMenu.ItemSlot>com.badlogic.gdx.scenes.scene2d.ui.ScrollPane -
Constructor Summary
ConstructorsConstructorDescriptionMapEditorInventoryMenu(SideMenu sideMenu, CameraController cameraController, GameSystemProvider S) -
Method Summary
Modifier and TypeMethodDescriptionvoidvoidvoiddispose()Releases all resources of this object.voiddraw(float deltaTime) booleanisStagePointOnInventory(float x, float y) booleanvoidrebuildSlot(ItemStack itemStack, boolean forced) voidvoidvoidsetActiveTab(ItemSubcategoryType category)
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Field Details
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scrollPane
public com.badlogic.gdx.scenes.scene2d.ui.ScrollPane scrollPane -
cells
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Constructor Details
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MapEditorInventoryMenu
public MapEditorInventoryMenu(SideMenu sideMenu, CameraController cameraController, GameSystemProvider S)
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Method Details
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addListener
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removeListener
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isStagePointOnInventory
public boolean isStagePointOnInventory(float x, float y) -
setActiveTab
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deselectAll
public void deselectAll() -
isVisible
public boolean isVisible() -
rebuildTilesList
public void rebuildTilesList() -
rebuildSlot
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draw
public void draw(float deltaTime) -
dispose
public void dispose()Description copied from interface:com.badlogic.gdx.utils.DisposableReleases all resources of this object.- Specified by:
disposein interfacecom.badlogic.gdx.utils.Disposable
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