Package com.prineside.tdi2.ui.actors
Class AbilitySlotButton
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.prineside.tdi2.ui.actors.AbilitySlotButton
- All Implemented Interfaces:
com.badlogic.gdx.scenes.scene2d.utils.Cullable
public class AbilitySlotButton
extends com.badlogic.gdx.scenes.scene2d.Group
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionintgetCount()floatbooleanvoidsetAbility(AbilityType abilityType) voidsetCount(int count) voidsetGameEnergy(float gameEnergy) Установить прогресс перезарядки навыка (от 0 до 1)voidsetSelected(boolean selected) voidupdate()Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, clear, clear, clearChildren, clearChildren, debugAll, draw, drawDebug, findActor, getChild, getChildren, getCullingArea, hasChildren, hit, isTransform, localToDescendantCoordinates, removeActor, removeActor, removeActorAt, setCullingArea, setDebug, setTransform, swapActor, swapActor, toStringMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront
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Constructor Details
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AbilitySlotButton
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Method Details
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setGameEnergy
public void setGameEnergy(float gameEnergy) Установить прогресс перезарядки навыка (от 0 до 1) -
getGameEnergy
public float getGameEnergy() -
setAbility
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getAbility
- Returns:
- AbilityType или null
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setCount
public void setCount(int count) -
getCount
public int getCount() -
update
public void update() -
setSelected
public void setSelected(boolean selected) -
isSelected
public boolean isSelected()
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