Package com.prineside.tdi2.systems
Class MinerSystem
java.lang.Object
com.prineside.tdi2.Registrable
com.prineside.tdi2.GameSystem
com.prineside.tdi2.systems.MinerSystem
- All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable,com.esotericsoftware.kryo.KryoSerializable
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classstatic classstatic interface -
Field Summary
FieldsFields inherited from class com.prineside.tdi2.Registrable
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidaddResources(Miner miner, ResourceType resourceType, int amount, boolean mined) booleanvoidbuildMiner(MinerType minerType, int x, int y) voidbuildMinerAction(MinerType minerType) На текущем выбранном тайлеvoidbuildMinerAction(MinerType minerType, int x, int y) voiddispose()Releases all resources of this object.voiddrawBatch(com.badlogic.gdx.graphics.g2d.Batch batch, float deltaTime) intgetBuildableMinersCount(MinerType minerType) Возвращает количество майнеров, которые еще могут быть построеныintgetBuildPrice(MinerType minerType) intgetGlobalUpgradePrice(MinerType minerType) intgetMaxMinersCount(MinerType minerType) Возвращает количество майнеров, которые вообще могут быть построеныintgetMaxUpgradeLevel(MinerType minerType) floatgetMiningSpeed(Miner miner, ResourceType resourceType, int upgradeLevel) Скорость добычи ресурса с учетом уровня башни и плотности ресурсов, ресурсов в секундуintgetUpgradePrice(Miner miner) voidbooleanisRegistered(Tower tower) voidread(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) voidbooleanremoveResources(Miner miner, ResourceType resourceType, int amount) voidsellMiner(int x, int y) voidsellMinerAction(int x, int y) voidsellMinerAction(Miner miner) voidsetup()Произвести начальную настройку системы.voidunregister(Miner miner) voidupdate(float deltaTime) voidupgradeMiner(int x, int y) voidupgradeMiner(Miner miner) voidupgradeMinerAction(int x, int y) voidupgradeMinerAction(Miner miner) voidwrite(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) Methods inherited from class com.prineside.tdi2.GameSystem
getFastStateHash, postSetup, postStateRestore, profileUpdateMethods inherited from class com.prineside.tdi2.Registrable
isRegistered, setRegistered, setUnregistered
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Field Details
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miners
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listeners
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Constructor Details
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MinerSystem
public MinerSystem()
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Method Details
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write
public void write(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Output output) - Specified by:
writein interfacecom.esotericsoftware.kryo.KryoSerializable- Overrides:
writein classRegistrable
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read
public void read(com.esotericsoftware.kryo.Kryo kryo, com.esotericsoftware.kryo.io.Input input) - Specified by:
readin interfacecom.esotericsoftware.kryo.KryoSerializable- Overrides:
readin classRegistrable
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affectsGameState
public boolean affectsGameState()- Specified by:
affectsGameStatein classGameSystem
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setup
public void setup()Description copied from class:GameSystemПроизвести начальную настройку системы. На момент вызова этого метода, systemProvider содержит объекты всех систем.- Overrides:
setupin classGameSystem
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isRegistered
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register
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unregister
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addResources
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removeResources
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getMaxUpgradeLevel
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getGlobalUpgradePrice
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getMaxMinersCount
Возвращает количество майнеров, которые вообще могут быть построены -
getBuildableMinersCount
Возвращает количество майнеров, которые еще могут быть построены -
getBuildPrice
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getUpgradePrice
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upgradeMinerAction
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upgradeMinerAction
public void upgradeMinerAction(int x, int y) -
globalUpgradeMinerAction
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upgradeMiner
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upgradeMiner
public void upgradeMiner(int x, int y) -
buildMinerAction
На текущем выбранном тайле -
buildMinerAction
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buildMiner
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sellMinerAction
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sellMinerAction
public void sellMinerAction(int x, int y) -
sellMiner
public void sellMiner(int x, int y) -
getMiningSpeed
Скорость добычи ресурса с учетом уровня башни и плотности ресурсов, ресурсов в секунду -
update
public void update(float deltaTime) - Overrides:
updatein classGameSystem
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getSystemName
- Specified by:
getSystemNamein classGameSystem
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drawBatch
public void drawBatch(com.badlogic.gdx.graphics.g2d.Batch batch, float deltaTime) -
dispose
public void dispose()Description copied from interface:com.badlogic.gdx.utils.DisposableReleases all resources of this object.- Specified by:
disposein interfacecom.badlogic.gdx.utils.Disposable- Overrides:
disposein classGameSystem
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