Package com.prineside.tdi2.ui.actors
Class GroupClipping
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.badlogic.gdx.scenes.scene2d.Group
com.prineside.tdi2.ui.actors.GroupClipping
- All Implemented Interfaces:
 Cullable
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Constructor Summary
Constructors - 
Method Summary
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Group
act, addActor, addActorAfter, addActorAt, addActorBefore, clear, clear, clearChildren, clearChildren, debugAll, drawDebug, findActor, getChild, getChildren, getCullingArea, hasChildren, hit, isTransform, localToDescendantCoordinates, removeActor, removeActor, removeActorAt, setCullingArea, setDebug, setTransform, swapActor, swapActor, toStringMethods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, stageToLocalCoordinates, toBack, toFront 
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Constructor Details
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GroupClipping
public GroupClipping() 
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Method Details
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draw
Description copied from class:com.badlogic.gdx.scenes.scene2d.GroupDraws the group and its children. The default implementation callsGroup.applyTransform(Batch, Matrix4)if needed, thenGroup.drawChildren(Batch, float), thenGroup.resetTransform(Batch)if needed. 
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