Package com.prineside.tdi2
Class HeadlessReplayValidationGame
java.lang.Object
com.badlogic.gdx.Game
com.prineside.tdi2.Game
com.prineside.tdi2.HeadlessReplayValidationGame
- All Implemented Interfaces:
 ApplicationListener
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Field Summary
FieldsFields inherited from class com.prineside.tdi2.Game
abilityManager, achievementManager, actionResolver, analyticsManager, assetManager, authManager, basicLevelManager, buffManager, dailyQuestManager, debugManager, defaultSmallFuturaFont, enemyManager, events, gameSyncLoader, gameValueManager, gateManager, httpManager, i, itemManager, leaderBoardManager, localeManager, managers, mapManager, messageManager, minerManager, modifierManager, musicManager, networkManager, preferencesManager, progressManager, purchaseManager, ratingManager, renderingManager, replayManager, researchManager, resourceManager, screenManager, scriptManager, secretCodeManager, settingsManager, shapeManager, soundManager, statisticsManager, tileManager, towerManager, towerStatManager, triggeredActionManager, trophyManager, uiManager, unitManager, userMapManager - 
Constructor Summary
ConstructorsConstructorDescriptionHeadlessReplayValidationGame(ActionResolver actionResolver, short instanceNumber)  - 
Method Summary
Modifier and TypeMethodDescriptionbooleanvoidcreate()Called when theApplicationis first created.static voidheadlessValidateGame(ReplayManager.ReplayRecord replayRecord, ObjectConsumer<GameStateSystem.ReplayValidationResult> validationResultHandler) voidwriteServerStatus(String status) Methods inherited from class com.prineside.tdi2.Game
assertInMainThread, checkConfiguredForProduction, dispose, exit, getFreeHeapSpaceSize, getMillisTillGameStart, getRealTickCount, getTimestampMillis, getTimestampSeconds, getVisibleDisplayFrame, isDisposed, isInMainThread, isLoaded, notifyVisibleDisplayFrameChanged, pause, render, resize, resume 
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Field Details
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currentReplay
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instanceNumber
public short instanceNumber 
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Constructor Details
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HeadlessReplayValidationGame
 
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Method Details
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checkServerHalted
public boolean checkServerHalted() - 
writeServerStatus
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create
public void create()Description copied from interface:com.badlogic.gdx.ApplicationListenerCalled when theApplicationis first created.- Specified by:
 createin interfaceApplicationListener- Overrides:
 createin classGame
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headlessValidateGame
public static void headlessValidateGame(ReplayManager.ReplayRecord replayRecord, ObjectConsumer<GameStateSystem.ReplayValidationResult> validationResultHandler)  
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