Uses of Annotation Interface
com.prineside.tdi2.utils.IgnoreMethodOverloadLuaDefWarning
Packages that use IgnoreMethodOverloadLuaDefWarning
Package
Description
Contains a fixed version of Input and Output from some of the older versions of Kryo, does not contain Kryo itself, meaning it is only good for a primitive data and is not a complete serialization solution.
The game itself.
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Uses of IgnoreMethodOverloadLuaDefWarning in com.prineside.kryo
Methods in com.prineside.kryo with annotations of type IgnoreMethodOverloadLuaDefWarningModifier and TypeMethodDescriptionintFixedInput.read()Reads a single byte as an int from 0 to 255, or -1 if there are no more bytes are available.intFixedInput.read(byte[] bytes) Reads bytes.length bytes or less and writes them to the specified byte[], starting at 0, and returns the number of bytes read.intFixedInput.read(byte[] bytes, int offset, int count) Reads count bytes or less and writes them to the specified byte[], starting at offset, and returns the number of bytes read or -1 if no more bytes are available.voidFixedInput.readBytes(byte[] bytes) Reads bytes.length bytes and writes them to the specified byte[], starting at index 0.voidFixedInput.readBytes(byte[] bytes, int offset, int count) Reads count bytes and writes them to the specified byte[], starting at offset.byte[]FixedInput.readBytes(int length) Reads the specified number of bytes into a new byte[].doubleFixedInput.readDouble()Reads an 8 bytes double.doubleFixedInput.readDouble(double precision, boolean optimizePositive) Reads a 1-9 byte double with reduced precision.floatFixedInput.readFloat()Reads a 4 byte float.floatFixedInput.readFloat(float precision, boolean optimizePositive) Reads a 1-5 byte float with reduced precision.intFixedInput.readInt()Reads a 4 byte int.intFixedInput.readInt(boolean optimizePositive) Reads a 1-5 byte int.int[]FixedInput.readInts(int length) Bulk input of an int array.int[]FixedInput.readInts(int length, boolean optimizePositive) Bulk input of an int array.longFixedInput.readLong()Reads an 8 byte long.longFixedInput.readLong(boolean optimizePositive) Reads a 1-9 byte long.long[]FixedInput.readLongs(int length) Bulk input of a long array.long[]FixedInput.readLongs(int length, boolean optimizePositive) Bulk input of a long array.voidFixedInput.setBuffer(byte[] bytes) Sets a new buffer.voidFixedInput.setBuffer(byte[] bytes, int offset, int count) Sets a new buffer.voidFixedOutput.setBuffer(byte[] buffer) Sets the buffer that will be written to.voidFixedOutput.setBuffer(byte[] buffer, int maxBufferSize) Sets the buffer that will be written to.voidFixedInput.skip(int count) Discards the specified number of bytes.longFixedInput.skip(long count) Discards the specified number of bytes.voidFixedOutput.write(byte[] bytes) Writes the bytes.voidFixedOutput.write(byte[] bytes, int offset, int length) Writes the bytes.voidFixedOutput.write(int value) Writes a byte.voidFixedOutput.writeByte(byte value) voidFixedOutput.writeByte(int value) voidFixedOutput.writeBytes(byte[] bytes) Writes the bytes.voidFixedOutput.writeBytes(byte[] bytes, int offset, int count) Writes the bytes.voidFixedOutput.writeDouble(double value) Writes an 8 byte double.intFixedOutput.writeDouble(double value, double precision, boolean optimizePositive) Writes a 1-9 byte double with reduced precision.voidFixedOutput.writeFloat(float value) Writes a 4 byte float.intFixedOutput.writeFloat(float value, float precision, boolean optimizePositive) Writes a 1-5 byte float with reduced precision.voidFixedOutput.writeInt(int value) Writes a 4 byte int.intFixedOutput.writeInt(int value, boolean optimizePositive) Writes a 1-5 byte int.voidFixedOutput.writeInts(int[] object) Bulk output of an int array.voidFixedOutput.writeInts(int[] object, boolean optimizePositive) Bulk output of an int array.voidFixedOutput.writeLong(long value) Writes an 8 byte long.intFixedOutput.writeLong(long value, boolean optimizePositive) Writes a 1-9 byte long.voidFixedOutput.writeLongs(long[] object) Bulk output of an long array.voidFixedOutput.writeLongs(long[] object, boolean optimizePositive) Bulk output of an long array.voidFixedOutput.writeString(CharSequence value) Writes the length and CharSequence as UTF8, or null.voidFixedOutput.writeString(String value) Writes the length and string, or null. -
Uses of IgnoreMethodOverloadLuaDefWarning in com.prineside.tdi2
Methods in com.prineside.tdi2 with annotations of type IgnoreMethodOverloadLuaDefWarningModifier and TypeMethodDescriptionbooleanCameraController.isPointVisible(float x, float y, float size) booleanCameraController.isPointVisible(Vector2 pos, float size) voidEnemy.setPosition(float x, float y) final voidEnemy.setPosition(Vector2 position) -
Uses of IgnoreMethodOverloadLuaDefWarning in com.prineside.tdi2.ibxm
Methods in com.prineside.tdi2.ibxm with annotations of type IgnoreMethodOverloadLuaDefWarning -
Uses of IgnoreMethodOverloadLuaDefWarning in com.prineside.tdi2.managers.script
Methods in com.prineside.tdi2.managers.script with annotations of type IgnoreMethodOverloadLuaDefWarningModifier and TypeMethodDescriptiondoubleMathEnvironment.PreparedMathExpression.eval()doubleMathEnvironment.PreparedMathExpression.eval(double v1) doubleMathEnvironment.PreparedMathExpression.eval(double v1, double v2) doubleMathEnvironment.PreparedMathExpression.eval(double v1, double v2, double v3) -
Uses of IgnoreMethodOverloadLuaDefWarning in com.prineside.tdi2.shapes
Methods in com.prineside.tdi2.shapes with annotations of type IgnoreMethodOverloadLuaDefWarning -
Uses of IgnoreMethodOverloadLuaDefWarning in com.prineside.tdi2.systems
Methods in com.prineside.tdi2.systems with annotations of type IgnoreMethodOverloadLuaDefWarningModifier and TypeMethodDescriptionWaveSystem.generateWave(int wave, int difficulty, long seed, ObjectSet<EnemyType> allowedEnemyTypes) WaveSystem.generateWave(int wave, int difficulty, WaveTemplates.PredefinedWaveTemplate template) WaveSystem.generateWave(WaveTemplates.WaveTemplate template, int wave, int difficulty) -
Uses of IgnoreMethodOverloadLuaDefWarning in com.prineside.tdi2.ui.actors
Methods in com.prineside.tdi2.ui.actors with annotations of type IgnoreMethodOverloadLuaDefWarningModifier and TypeMethodDescriptionvoidvoidvoidvoidWindow.setPosition(float x, float y) voidWindow.setPosition(float x, float y, int pivot) -
Uses of IgnoreMethodOverloadLuaDefWarning in com.prineside.tdi2.ui.components
Methods in com.prineside.tdi2.ui.components with annotations of type IgnoreMethodOverloadLuaDefWarning -
Uses of IgnoreMethodOverloadLuaDefWarning in com.prineside.tdi2.utils
Methods in com.prineside.tdi2.utils with annotations of type IgnoreMethodOverloadLuaDefWarningModifier and TypeMethodDescriptionlongCRC.calculateCRC(byte[] data) A convenience method allowing to calculate CRC in one call.longCRC.calculateCRC(byte[] data, int offset, int length) static longCRC.calculateCRC(CRC.Parameters crcParams, byte[] data) This method implements simple straight forward bit by bit calculation.static longCRC.calculateCRC(CRC.Parameters crcParams, byte[] data, int offset, int length) voidParallelBatch.draw(TextureRegion region, float x, float y) voidParallelBatch.draw(TextureRegion region, float x, float y, float width, float height) voidParallelBatch.draw(TextureRegion region, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation) voidParallelBatch.draw(TextureRegion region, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation, boolean clockwise) voidParallelBatch.draw(TextureRegion region, float width, float height, Affine2 transform) voidvoidvoidvoidParallelBatch.draw(Texture texture, float x, float y, float width, float height, float u, float v, float u2, float v2) voidParallelBatch.draw(Texture texture, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation, int srcX, int srcY, int srcWidth, int srcHeight, boolean flipX, boolean flipY) voidParallelBatch.draw(Texture texture, float x, float y, float width, float height, int srcX, int srcY, int srcWidth, int srcHeight, boolean flipX, boolean flipY) voidParallelBatch.draw(Texture texture, float x, float y, int srcX, int srcY, int srcWidth, int srcHeight) voidvoidQuad.draw(Batch batch, float x, float y, float width, float height, float scaleX, float scaleY, float rotation) voidQuad.draw(Batch batch, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation) voidvoidQuadDrawable.draw(Batch batch, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation) voidvoidQuadDrawableStack.draw(Batch batch, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation) voidDraw vertices at the specified xy with width,height.voidQuadRegion.draw(Batch batch, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation) voidSpriteCacheExtended.draw(TextureRegion region, float x, float y) voidSpriteCacheExtended.draw(TextureRegion region, float x, float y, float width, float height) voidSpriteCacheExtended.draw(TextureRegion region, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation) voidSpriteCacheExtended.draw(TextureRegion region, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation, boolean clockwise) voidSpriteCacheExtended.draw(TextureRegion region, float width, float height, Affine2 transform) voidvoidvoidvoidSpriteCacheExtended.draw(Texture texture, float x, float y, float originX, float originY, float width, float height, float scaleX, float scaleY, float rotation, int srcX, int srcY, int srcWidth, int srcHeight, boolean flipX, boolean flipY) voidSpriteCacheExtended.draw(Texture texture, float x, float y, float width, float height, int srcX, int srcY, int srcWidth, int srcHeight, boolean flipX, boolean flipY) voidSpriteCacheExtended.draw(Texture texture, float x, float y, int srcX, int srcY, int srcWidth, int srcHeight) voidvoidstatic voidTextureRegionConfig.drawBatch(Array<TextureRegionConfig> trs, Batch batch, float x, float y, float size) static voidTextureRegionConfig.drawBatch(Array<TextureRegionConfig> trs, Batch batch, float x, float y, float size, float scale, float angle) longCRC.finalCRC(long curValue) This method should be called to retrieve actual CRC for the data processed so far.static floatPMath.getAngleBetweenPoints(float x1, float y1, float x2, float y2) static floatPMath.getAngleBetweenPoints(Vector2 pointOne, Vector2 pointTwo) static intPMath.getByChance(RandomXS128 random, int[] chances, int arrayLength) static intPMath.getByChance(RandomXS128 random, IntArray chances) static floatPMath.getDistanceBetweenPoints(float x1, float y1, float x2, float y2) static floatPMath.getDistanceBetweenPoints(Vector2 pointOne, Vector2 pointTwo) static intPMath.hash(boolean v) static intPMath.hash(boolean[] v) static intPMath.hash(byte[] v) static intPMath.hash(double v) static intPMath.hash(float v) static intPMath.hash(float[] v) static intPMath.hash(int v) static intPMath.hash(int[] v) static intPMath.hash(long v) static intstatic intstatic intstatic intstatic intstatic booleanPMath.isFinite(double v) static booleanPMath.isFinite(float v) Float.isFinite but works on dumb iOSvoidParallelBatch.setColor(float r, float g, float b, float a) voidvoidQuadRegion.setCornerPositions(float[] v) voidQuadRegion.setCornerPositions(float aX, float aY, float bX, float bY, float cX, float cY, float dX, float dY) LimitedBAOS.toString()Converts the buffer's contents into a string decoding bytes using the platform's default character set.Converts the buffer's contents into a string by decoding the bytes using the namedcharset.longCRC.update(long curValue, byte[] chunk) A convenience method for feeding a complete byte array of data.longCRC.update(long curValue, byte[] chunk, int offset, int length) This method is used to feed data when performing iterative CRC calculation (using init, update and finalCRC methods, possibly supplying data in chunks).voidLimitedBAOS.write(byte[] b, int off, int len) Writeslenbytes from the specified byte array starting at offsetoffto this byte array output stream.voidLimitedBAOS.write(int b) Writes the specified byte to this byte array output stream.voidMultiOutputStream.write(byte[] b) voidMultiOutputStream.write(byte[] b, int off, int len) voidMultiOutputStream.write(int b) voidMultiOutputStreamSync.write(byte[] b) voidMultiOutputStreamSync.write(byte[] b, int off, int len) voidMultiOutputStreamSync.write(int b)