All Implemented Interfaces:
Cullable, Layout

public class EnemyViewer extends Window
  • Constructor Details

  • Method Details

    • showAtPointAligned

      public void showAtPointAligned(float x, float y, int align)
      Overrides:
      showAtPointAligned in class Window
    • close

      public void close()
      Description copied from class: Window
      Close the window. The window will be hidden and won't be removed from the scene. If you want it to be removed, add a WindowListener (closed) and call window.remove() there. If closeHandler is set, it will be called first and may cancel the effect of close()
      Overrides:
      close in class Window